vylion
|
f82b807406
|
Created attack to area
|
2016-10-30 19:01:19 +01:00 |
|
falc@null.net
|
db2748b12f
|
bump
|
2016-10-30 18:28:00 +01:00 |
|
falc@null.net
|
47caa9867e
|
kthxbye
|
2016-10-30 18:18:12 +01:00 |
|
falc@null.net
|
3dd49d9d7d
|
Merge branch 'master' of https://github.com/arkaik/SkeletonWars
|
2016-10-30 18:10:33 +01:00 |
|
falc@null.net
|
b491a83afe
|
Ayyyyyyyy
|
2016-10-30 18:10:18 +01:00 |
|
vylion
|
b4f93ab63f
|
Something something -Vylion
|
2016-10-30 18:07:19 +01:00 |
|
vylion
|
4a3a33ba19
|
Added necromancer prefabs to unitCreator
|
2016-10-30 15:37:32 +01:00 |
|
vylion
|
ed14ef0112
|
Added archer animations
|
2016-10-30 15:29:50 +01:00 |
|
falc@null.net
|
b42ed7cd7e
|
SUCC
|
2016-10-30 15:02:58 +01:00 |
|
falc@null.net
|
d49fa3bcef
|
1
|
2016-10-30 14:55:48 +01:00 |
|
falc@null.net
|
05a85ad006
|
Loading my shit
|
2016-10-30 13:57:48 +01:00 |
|
vylion
|
501dcfa86c
|
moved all prefabs (even imported prefabs) to a prefab folder in root
|
2016-10-30 11:59:49 +01:00 |
|
vylion
|
d1c32d505e
|
Added lotsa models, recolors, and wip on making prefabs of everything
|
2016-10-29 18:49:25 +02:00 |
|
vylion
|
de7c915b86
|
Moved stuff around in folders
|
2016-10-29 16:27:36 +02:00 |
|
falc@null.net
|
961cacec25
|
Cyka blyat
|
2016-10-29 16:22:22 +02:00 |
|
falc@null.net
|
01cadc4791
|
I'm tired
|
2016-10-29 16:08:57 +02:00 |
|
falc@null.net
|
bf1f1ac586
|
Merge branch 'master' of https://github.com/arkaik/SkeletonWars
|
2016-10-29 15:54:12 +02:00 |
|
falc@null.net
|
1fe2932a3c
|
Waiting for vylion
|
2016-10-29 15:53:57 +02:00 |
|
falc@null.net
|
ab74af8938
|
op
|
2016-10-29 15:30:39 +02:00 |
|
vylion
|
449a8b4f00
|
Added skeleton reskins
|
2016-10-29 15:29:15 +02:00 |
|
falc@null.net
|
a68e177ab6
|
it's coming
|
2016-10-29 15:20:38 +02:00 |
|
falc@null.net
|
9898edd922
|
LOL0
|
2016-10-29 14:19:50 +02:00 |
|
falc@null.net
|
ca22ad4d92
|
Script modified
|
2016-10-29 12:18:31 +02:00 |
|
falc@null.net
|
9811081722
|
lel
|
2016-10-29 12:10:20 +02:00 |
|
falc@null.net
|
04a26c89c3
|
vylion the master
|
2016-10-29 11:50:39 +02:00 |
|
vylion
|
6d8fc52d3b
|
Created different unit lists by map position and team
|
2016-10-29 11:48:31 +02:00 |
|
falc@null.net
|
e15dbc9182
|
kthxbye
|
2016-10-29 10:54:28 +02:00 |
|
falc@null.net
|
26b2fb2f93
|
ayyy
|
2016-10-29 10:29:31 +02:00 |
|
falc@null.net
|
29bcb027db
|
Merge branch 'master' of https://github.com/arkaik/SkeletonWars
TODO OK
|
2016-10-29 07:07:50 +02:00 |
|
falc@null.net
|
9fd3b525fa
|
focusing is the way to go
|
2016-10-29 07:07:41 +02:00 |
|
vylion
|
10eff32373
|
Unfinished enemy instantiation
|
2016-10-29 06:31:39 +02:00 |
|
falc@null.net
|
8040aef397
|
ggwp
|
2016-10-29 05:34:15 +02:00 |
|
vylion
|
8718b8ca24
|
Hardcoded the tutorial units creation
|
2016-10-29 05:25:42 +02:00 |
|
falc@null.net
|
d1bbc1cfd8
|
lmao
|
2016-10-29 05:20:21 +02:00 |
|
falc@null.net
|
e32e6fbfcd
|
scene will kick your ass
|
2016-10-29 04:40:42 +02:00 |
|
falc@null.net
|
70cccc1d08
|
Merge branch 'master' of https://github.com/arkaik/SkeletonWars
TODO OK
|
2016-10-29 04:36:33 +02:00 |
|
falc@null.net
|
827a913f97
|
cursor is high af
|
2016-10-29 04:36:04 +02:00 |
|
vylion
|
b931b61cea
|
Merge branch 'master' of https://github.com/arkaik/SkeletonWars
i fuckid up
|
2016-10-29 04:34:28 +02:00 |
|
vylion
|
a1833917e4
|
Removed necromancer face
|
2016-10-29 04:34:08 +02:00 |
|
falc@null.net
|
9aafacd644
|
cursor
|
2016-10-29 04:30:53 +02:00 |
|
vylion
|
9bdd8e00f9
|
Added necromancer and shit
|
2016-10-29 04:24:19 +02:00 |
|
falc@null.net
|
7858e15cdd
|
ayylmao
|
2016-10-29 04:23:17 +02:00 |
|
Llistoman
|
ff75ec9601
|
generator compiles now
|
2016-10-29 04:09:06 +02:00 |
|
falc@null.net
|
4c1aae4b22
|
Mix it, fam
|
2016-10-29 03:58:20 +02:00 |
|
falc@null.net
|
c12595d548
|
Mix it, fam
|
2016-10-29 03:57:32 +02:00 |
|
vylion
|
9b8f4bbe7f
|
Added move and attack actions that substract from unit's remaining actions
|
2016-10-29 03:41:51 +02:00 |
|
falc@null.net
|
5952aedabe
|
midnight and beyond
|
2016-10-29 03:40:42 +02:00 |
|
falc@null.net
|
9b4c4bf7ad
|
mixed up
|
2016-10-29 03:27:06 +02:00 |
|
vylion
|
80b3eb0dc7
|
Added critical hit boolean check and unit receiveDamage function
|
2016-10-29 03:21:58 +02:00 |
|
vylion
|
95df43a4b8
|
Added boolean check for attack hit or miss
|
2016-10-29 03:17:06 +02:00 |
|