skeleton-wars/Assets
2016-10-29 15:20:38 +02:00
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animation generator script to instantiate everything 2016-10-29 02:33:05 +02:00
material assets 3d skeletons 2016-10-29 00:24:04 +02:00
mesh assets 3d skeletons 2016-10-29 00:24:04 +02:00
Necromancer Removed necromancer face 2016-10-29 04:34:08 +02:00
prefab Unfinished enemy instantiation 2016-10-29 06:31:39 +02:00
texture assets 3d skeletons 2016-10-29 00:24:04 +02:00
01.unity generator script to instantiate everything 2016-10-29 02:32:41 +02:00
01.unity.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
animation.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
Attack.prefab LOL0 2016-10-29 14:19:50 +02:00
Attack.prefab.meta LOL0 2016-10-29 14:19:50 +02:00
Cursor.prefab LOL0 2016-10-29 14:19:50 +02:00
Cursor.prefab.meta focusing is the way to go 2016-10-29 07:07:41 +02:00
FloorCreator.prefab scene will kick your ass 2016-10-29 04:40:42 +02:00
FloorCreator.prefab.meta midnight and beyond 2016-10-29 03:40:42 +02:00
Generator.cs it's coming 2016-10-29 15:20:38 +02:00
Generator.cs.meta generator script to instantiate everything 2016-10-29 02:32:41 +02:00
Habitable.prefab midnight and beyond 2016-10-29 03:40:42 +02:00
Habitable.prefab.meta midnight and beyond 2016-10-29 03:40:42 +02:00
lichModel.prefab Added UnitBehaviour and UnitCreator 2016-10-29 02:01:04 +02:00
lichModel.prefab.meta Added UnitBehaviour and UnitCreator 2016-10-29 02:01:04 +02:00
MapCreation.cs generator compiles now 2016-10-29 04:09:06 +02:00
MapCreation.cs.meta Mix it, fam 2016-10-29 03:58:20 +02:00
material.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
mesh.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
Move.prefab LOL0 2016-10-29 14:19:50 +02:00
Move.prefab.meta LOL0 2016-10-29 14:19:50 +02:00
Necromancer.meta Added necromancer and shit 2016-10-29 04:24:19 +02:00
NoHabitable.prefab midnight and beyond 2016-10-29 03:40:42 +02:00
NoHabitable.prefab.meta midnight and beyond 2016-10-29 03:40:42 +02:00
prefab.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
scene1.unity it's coming 2016-10-29 15:20:38 +02:00
scene1.unity.meta third commit 2016-10-29 00:01:33 +02:00
texture.meta assets 3d skeletons 2016-10-29 00:24:04 +02:00
TurnManager.prefab it's coming 2016-10-29 15:20:38 +02:00
TurnManager.prefab.meta midnight and beyond 2016-10-29 03:40:42 +02:00
TurnManagerScript.cs it's coming 2016-10-29 15:20:38 +02:00
TurnManagerScript.cs.meta making scripts 2016-10-29 00:09:17 +02:00
UnitBehaviour.cs Created different unit lists by map position and team 2016-10-29 11:48:31 +02:00
UnitBehaviour.cs.meta Added UnitBehaviour and UnitCreator 2016-10-29 02:01:04 +02:00
UnitCreator.cs lel 2016-10-29 12:10:20 +02:00
UnitCreator.cs.meta Added UnitBehaviour and UnitCreator 2016-10-29 02:01:04 +02:00
unitCreator.prefab Unfinished enemy instantiation 2016-10-29 06:31:39 +02:00
unitCreator.prefab.meta Added UnitBehaviour and UnitCreator 2016-10-29 02:01:04 +02:00
XCOM2_PsiOp_icon.png LOL0 2016-10-29 14:19:50 +02:00
XCOM2_PsiOp_icon.png.meta LOL0 2016-10-29 14:19:50 +02:00
XCOM2_Sharpshooter_icon.png LOL0 2016-10-29 14:19:50 +02:00
XCOM2_Sharpshooter_icon.png.meta LOL0 2016-10-29 14:19:50 +02:00