.. |
animation
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generator script to instantiate everything
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2016-10-29 02:33:05 +02:00 |
material
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
mesh
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
Necromancer
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Removed necromancer face
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2016-10-29 04:34:08 +02:00 |
prefab
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Unfinished enemy instantiation
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2016-10-29 06:31:39 +02:00 |
texture
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
01.unity
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generator script to instantiate everything
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2016-10-29 02:32:41 +02:00 |
01.unity.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
animation.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
Cursor.prefab
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lmao
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2016-10-29 05:20:21 +02:00 |
Cursor.prefab.meta
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lmao
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2016-10-29 05:20:21 +02:00 |
FloorCreator.prefab
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scene will kick your ass
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2016-10-29 04:40:42 +02:00 |
FloorCreator.prefab.meta
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
Generator.cs
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Unfinished enemy instantiation
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2016-10-29 06:31:39 +02:00 |
Generator.cs.meta
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generator script to instantiate everything
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2016-10-29 02:32:41 +02:00 |
Habitable.prefab
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
Habitable.prefab.meta
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
lichModel.prefab
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Added UnitBehaviour and UnitCreator
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2016-10-29 02:01:04 +02:00 |
lichModel.prefab.meta
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Added UnitBehaviour and UnitCreator
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2016-10-29 02:01:04 +02:00 |
MapCreation.cs
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generator compiles now
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2016-10-29 04:09:06 +02:00 |
MapCreation.cs.meta
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Mix it, fam
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2016-10-29 03:58:20 +02:00 |
material.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
mesh.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
Necromancer.meta
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Added necromancer and shit
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2016-10-29 04:24:19 +02:00 |
NoHabitable.prefab
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
NoHabitable.prefab.meta
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
prefab.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
scene1.unity
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lmao
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2016-10-29 05:20:21 +02:00 |
scene1.unity.meta
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third commit
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2016-10-29 00:01:33 +02:00 |
texture.meta
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assets 3d skeletons
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2016-10-29 00:24:04 +02:00 |
TurnManager.prefab
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lmao
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2016-10-29 05:20:21 +02:00 |
TurnManager.prefab.meta
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midnight and beyond
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2016-10-29 03:40:42 +02:00 |
TurnManagerScript.cs
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lmao
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2016-10-29 05:20:21 +02:00 |
TurnManagerScript.cs.meta
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making scripts
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2016-10-29 00:09:17 +02:00 |
UnitBehaviour.cs
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Mix it, fam
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2016-10-29 03:57:32 +02:00 |
UnitBehaviour.cs.meta
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Added UnitBehaviour and UnitCreator
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2016-10-29 02:01:04 +02:00 |
UnitCreator.cs
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Unfinished enemy instantiation
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2016-10-29 06:31:39 +02:00 |
UnitCreator.cs.meta
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Added UnitBehaviour and UnitCreator
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2016-10-29 02:01:04 +02:00 |
unitCreator.prefab
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Unfinished enemy instantiation
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2016-10-29 06:31:39 +02:00 |
unitCreator.prefab.meta
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Added UnitBehaviour and UnitCreator
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2016-10-29 02:01:04 +02:00 |