cursor is high af

This commit is contained in:
falc@null.net 2016-10-29 04:36:04 +02:00
parent 9aafacd644
commit 827a913f97

View file

@ -31,6 +31,8 @@ public class TurnManagerScript : MonoBehaviour {
// Characters that have finished its actions
actualNumFinishedChars = 0;
cursor = Instantiate (cursor, new Vector3 (1.5f, 1.0f, 1.5f), Quaternion.identity) as GameObject;
}
// Update is called once per frame