diff --git a/Assets/TurnManagerScript.cs b/Assets/TurnManagerScript.cs index 8fd80c4..cb1466f 100644 --- a/Assets/TurnManagerScript.cs +++ b/Assets/TurnManagerScript.cs @@ -31,6 +31,8 @@ public class TurnManagerScript : MonoBehaviour { // Characters that have finished its actions actualNumFinishedChars = 0; + cursor = Instantiate (cursor, new Vector3 (1.5f, 1.0f, 1.5f), Quaternion.identity) as GameObject; + } // Update is called once per frame