This commit is contained in:
falc@null.net 2016-10-30 19:34:29 +01:00
parent 0931459d2e
commit ed9bb82606

View file

@ -103,7 +103,7 @@ public class TurnManagerScript : MonoBehaviour {
int pj = (int)go.transform.position.x;
Vector2 diff = new Vector2(Math.Abs(pi - i), Math.Abs(pj - j));
if ((diff.x+diff.y) < ub.attackRange && ra > 0 && terrain [j, i] == 0)
if ((diff.x+diff.y) <= ub.attackRange && ra > 0 && terrain [j, i] == 0)
return true;
else
return false;
@ -152,7 +152,7 @@ public class TurnManagerScript : MonoBehaviour {
void changeTeam (int newTeam) {
int previousTeam = actualPlayer;
for (int i = 0; i < unitList [previousTeam].Count; i++) {
GameObject go = unitList [previousTeam] [i];
GameObject go = unitList [previousTeam][i];
UnitBehaviour ub = go.GetComponent<UnitBehaviour> ();
ub.remainingActions = ub.actionsPerTurn;
}