skeleton-wars/Assets/FloorCreator/VolumeLight/Model/Objects.FBX.meta
2016-11-02 12:47:34 +01:00

94 lines
2.2 KiB
Text

fileFormatVersion: 2
guid: 6022821a30f1a3c44a65bbe690dff0db
ModelImporter:
serializedVersion: 19
fileIDToRecycleName:
100000: //RootNode
100002: ChamferBox01
100004: Cone
100006: Cylinder01
100008: Cylinder02
400000: //RootNode
400002: ChamferBox01
400004: Cone
400006: Cylinder01
400008: Cylinder02
2300000: //RootNode
2300002: ChamferBox01
2300004: Cone
2300006: Cylinder01
2300008: Cylinder02
3300000: //RootNode
3300002: ChamferBox01
3300004: Cone
3300006: Cylinder01
3300008: Cylinder02
4300000: ChamferBox01
4300002: Cylinder01
4300004: Cone
4300006: Cylinder02
9500000: //RootNode
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 0.01
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 1
userData:
assetBundleName:
assetBundleVariant: