5421 lines
324 KiB
Mathematica
5421 lines
324 KiB
Mathematica
//Maya ASCII 2013 scene
|
|
//Name: common_spawn.ma
|
|
//Last modified: Tue, Jul 01, 2014 03:23:32 PM
|
|
//Codeset: 1252
|
|
requires maya "2013";
|
|
currentUnit -l centimeter -a degree -t ntsc;
|
|
fileInfo "application" "maya";
|
|
fileInfo "product" "Maya 2013";
|
|
fileInfo "version" "2013 x64";
|
|
fileInfo "cutIdentifier" "201202220241-825136";
|
|
fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
|
|
createNode clipLibrary -n "clipLibrary1";
|
|
setAttr -s 522 ".cel[0].cev";
|
|
setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY"
|
|
0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY"
|
|
2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY"
|
|
1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY"
|
|
0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY"
|
|
2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY"
|
|
1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY"
|
|
0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY"
|
|
2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY"
|
|
1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY"
|
|
0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY"
|
|
2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY"
|
|
1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY"
|
|
0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY"
|
|
2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY"
|
|
1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY"
|
|
0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY"
|
|
2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY"
|
|
1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY"
|
|
0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY"
|
|
2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY"
|
|
1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY"
|
|
0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2
|
|
22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ"
|
|
1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX"
|
|
1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0
|
|
26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY"
|
|
2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ"
|
|
1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX"
|
|
1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY"
|
|
0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ"
|
|
2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX"
|
|
2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY"
|
|
1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ"
|
|
0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX"
|
|
0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY"
|
|
2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ"
|
|
1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX"
|
|
1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY"
|
|
0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ"
|
|
2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX"
|
|
2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY"
|
|
1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ"
|
|
0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX"
|
|
0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY"
|
|
2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ"
|
|
1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX"
|
|
1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY"
|
|
0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ"
|
|
2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX"
|
|
2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY"
|
|
1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ"
|
|
0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX"
|
|
0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY"
|
|
2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ"
|
|
1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX"
|
|
1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY"
|
|
0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ"
|
|
2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX"
|
|
2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY"
|
|
1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ"
|
|
0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX"
|
|
0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY"
|
|
2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ"
|
|
1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX"
|
|
1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY"
|
|
0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ"
|
|
2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX"
|
|
2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY"
|
|
1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ"
|
|
0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX"
|
|
0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY"
|
|
2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ"
|
|
1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX"
|
|
1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY"
|
|
0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ"
|
|
2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX"
|
|
2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY"
|
|
1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ"
|
|
0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX"
|
|
0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY"
|
|
2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ"
|
|
1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX"
|
|
1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX"
|
|
0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2
|
|
65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY"
|
|
1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ"
|
|
0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX"
|
|
0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY"
|
|
2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ"
|
|
1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX"
|
|
1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY"
|
|
0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ"
|
|
2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX"
|
|
2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY"
|
|
1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ"
|
|
0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX"
|
|
0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY"
|
|
2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ"
|
|
1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX"
|
|
1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY"
|
|
0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ"
|
|
2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX"
|
|
2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY"
|
|
1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ"
|
|
0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX"
|
|
0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY"
|
|
2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ"
|
|
1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX"
|
|
1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY"
|
|
0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ"
|
|
2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX"
|
|
2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY"
|
|
1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ"
|
|
0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX"
|
|
0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY"
|
|
2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ"
|
|
1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX"
|
|
1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY"
|
|
0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ"
|
|
2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX"
|
|
2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY"
|
|
1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ"
|
|
0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX"
|
|
0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY"
|
|
2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ"
|
|
1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX"
|
|
1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY"
|
|
0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ"
|
|
2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX"
|
|
2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY"
|
|
1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ"
|
|
0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX"
|
|
0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY"
|
|
2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ"
|
|
1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX"
|
|
1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY"
|
|
0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ"
|
|
2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX"
|
|
2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY"
|
|
1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ"
|
|
0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX"
|
|
0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY"
|
|
2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ"
|
|
1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX"
|
|
1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY"
|
|
0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ"
|
|
2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX"
|
|
2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY"
|
|
1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ"
|
|
0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX"
|
|
0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY"
|
|
2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ"
|
|
1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX"
|
|
1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY"
|
|
0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ"
|
|
2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX"
|
|
2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY"
|
|
1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ"
|
|
0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX"
|
|
0 117 "Character1_LeftHand.rotateZ" 2 115 "Character1_LeftHand.rotateY"
|
|
2 116 "Character1_LeftHand.rotateX" 2 117 "Character1_LeftHand.translateZ"
|
|
1 115 "Character1_LeftHand.translateY" 1 116 "Character1_LeftHand.translateX"
|
|
1 117 "Character1_LeftForeArm.scaleZ" 0 118 "Character1_LeftForeArm.scaleY"
|
|
0 119 "Character1_LeftForeArm.scaleX" 0 120 "Character1_LeftForeArm.rotateZ"
|
|
2 118 "Character1_LeftForeArm.rotateY" 2 119 "Character1_LeftForeArm.rotateX"
|
|
2 120 "Character1_LeftForeArm.translateZ" 1 118 "Character1_LeftForeArm.translateY"
|
|
1 119 "Character1_LeftForeArm.translateX" 1 120 "Character1_LeftArm.scaleZ"
|
|
0 121 "Character1_LeftArm.scaleY" 0 122 "Character1_LeftArm.scaleX"
|
|
0 123 "Character1_LeftArm.rotateZ" 2 121 "Character1_LeftArm.rotateY"
|
|
2 122 "Character1_LeftArm.rotateX" 2 123 "Character1_LeftArm.translateZ"
|
|
1 121 "Character1_LeftArm.translateY" 1 122 "Character1_LeftArm.translateX"
|
|
1 123 "Character1_LeftShoulder.scaleZ" 0 124 "Character1_LeftShoulder.scaleY"
|
|
0 125 "Character1_LeftShoulder.scaleX" 0 126 "Character1_LeftShoulder.rotateZ"
|
|
2 124 "Character1_LeftShoulder.rotateY" 2 125 "Character1_LeftShoulder.rotateX"
|
|
2 126 "Character1_LeftShoulder.translateZ" 1 124 "Character1_LeftShoulder.translateY"
|
|
1 125 "Character1_LeftShoulder.translateX" 1 126 "Character1_Spine1.scaleZ"
|
|
0 127 "Character1_Spine1.scaleY" 0 128 "Character1_Spine1.scaleX"
|
|
0 129 "Character1_Spine1.rotateZ" 2 127 "Character1_Spine1.rotateY"
|
|
2 128 "Character1_Spine1.rotateX" 2 129 "Character1_Spine1.translateZ"
|
|
1 127 "Character1_Spine1.translateY" 1 128 "Character1_Spine1.translateX"
|
|
1 129 "Character1_Spine.scaleZ" 0 130 "Character1_Spine.scaleY" 0
|
|
131 "Character1_Spine.scaleX" 0 132 "Character1_Spine.rotateZ" 2
|
|
130 "Character1_Spine.rotateY" 2 131 "Character1_Spine.rotateX" 2
|
|
132 "Character1_Spine.translateZ" 1 130 "Character1_Spine.translateY"
|
|
1 131 "Character1_Spine.translateX" 1 132 "Character1_RightFootIndex2.scaleZ"
|
|
0 133 "Character1_RightFootIndex2.scaleY" 0 134 "Character1_RightFootIndex2.scaleX"
|
|
0 135 "Character1_RightFootIndex2.rotateZ" 2 133 "Character1_RightFootIndex2.rotateY"
|
|
2 134 "Character1_RightFootIndex2.rotateX" 2 135 "Character1_RightFootIndex2.translateZ"
|
|
1 133 "Character1_RightFootIndex2.translateY" 1 134 "Character1_RightFootIndex2.translateX"
|
|
1 135 "Character1_RightFootIndex1.scaleZ" 0 136 "Character1_RightFootIndex1.scaleY"
|
|
0 137 "Character1_RightFootIndex1.scaleX" 0 138 "Character1_RightFootIndex1.rotateZ"
|
|
2 136 "Character1_RightFootIndex1.rotateY" 2 137 "Character1_RightFootIndex1.rotateX"
|
|
2 138 "Character1_RightFootIndex1.translateZ" 1 136 "Character1_RightFootIndex1.translateY"
|
|
1 137 "Character1_RightFootIndex1.translateX" 1 138 "Character1_RightToeBase.scaleZ"
|
|
0 139 "Character1_RightToeBase.scaleY" 0 140 "Character1_RightToeBase.scaleX"
|
|
0 141 "Character1_RightToeBase.rotateZ" 2 139 "Character1_RightToeBase.rotateY"
|
|
2 140 "Character1_RightToeBase.rotateX" 2 141 "Character1_RightToeBase.translateZ"
|
|
1 139 "Character1_RightToeBase.translateY" 1 140 "Character1_RightToeBase.translateX"
|
|
1 141 "Character1_RightFoot.scaleZ" 0 142 "Character1_RightFoot.scaleY"
|
|
0 143 "Character1_RightFoot.scaleX" 0 144 "Character1_RightFoot.rotateZ"
|
|
2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX"
|
|
2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY"
|
|
1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ"
|
|
0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX"
|
|
0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY"
|
|
2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ"
|
|
1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX"
|
|
1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY"
|
|
0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ"
|
|
2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX"
|
|
2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY"
|
|
1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ"
|
|
0 151 "Character1_LeftFootIndex2.scaleY" 0 152 "Character1_LeftFootIndex2.scaleX"
|
|
0 153 "Character1_LeftFootIndex2.rotateZ" 2 151 "Character1_LeftFootIndex2.rotateY"
|
|
2 152 "Character1_LeftFootIndex2.rotateX" 2 153 "Character1_LeftFootIndex2.translateZ"
|
|
1 151 "Character1_LeftFootIndex2.translateY" 1 152 "Character1_LeftFootIndex2.translateX"
|
|
1 153 "Character1_LeftFootIndex1.scaleZ" 0 154 "Character1_LeftFootIndex1.scaleY"
|
|
0 155 "Character1_LeftFootIndex1.scaleX" 0 156 "Character1_LeftFootIndex1.rotateZ"
|
|
2 154 "Character1_LeftFootIndex1.rotateY" 2 155 "Character1_LeftFootIndex1.rotateX"
|
|
2 156 "Character1_LeftFootIndex1.translateZ" 1 154 "Character1_LeftFootIndex1.translateY"
|
|
1 155 "Character1_LeftFootIndex1.translateX" 1 156 "Character1_LeftToeBase.scaleZ"
|
|
0 157 "Character1_LeftToeBase.scaleY" 0 158 "Character1_LeftToeBase.scaleX"
|
|
0 159 "Character1_LeftToeBase.rotateZ" 2 157 "Character1_LeftToeBase.rotateY"
|
|
2 158 "Character1_LeftToeBase.rotateX" 2 159 "Character1_LeftToeBase.translateZ"
|
|
1 157 "Character1_LeftToeBase.translateY" 1 158 "Character1_LeftToeBase.translateX"
|
|
1 159 "Character1_LeftFoot.scaleZ" 0 160 "Character1_LeftFoot.scaleY"
|
|
0 161 "Character1_LeftFoot.scaleX" 0 162 "Character1_LeftFoot.rotateZ"
|
|
2 160 "Character1_LeftFoot.rotateY" 2 161 "Character1_LeftFoot.rotateX"
|
|
2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY"
|
|
1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ"
|
|
0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX"
|
|
0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY"
|
|
2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ"
|
|
1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX"
|
|
1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY"
|
|
0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ"
|
|
2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX"
|
|
2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY"
|
|
1 167 "Character1_LeftUpLeg.translateX" 1 168 "Character1_Hips.scaleZ"
|
|
0 169 "Character1_Hips.scaleY" 0 170 "Character1_Hips.scaleX" 0
|
|
171 "Character1_Hips.rotateZ" 2 169 "Character1_Hips.rotateY" 2 170 "Character1_Hips.rotateX"
|
|
2 171 "Character1_Hips.translateZ" 1 169 "Character1_Hips.translateY"
|
|
1 170 "Character1_Hips.translateX" 1 171 "hood_left.scaleZ" 0
|
|
172 "hood_left.scaleY" 0 173 "hood_left.scaleX" 0 174 "hood_left.rotateZ"
|
|
2 172 "hood_left.rotateY" 2 173 "hood_left.rotateX" 2 174 "hood_left.translateZ"
|
|
1 172 "hood_left.translateY" 1 173 "hood_left.translateX" 1
|
|
174 ;
|
|
setAttr ".cd[0].cim" -type "Int32Array" 522 0 1 2 3 4
|
|
5 6 7 8 9 10 11 12 13 14 15 16
|
|
17 18 19 20 21 22 23 24 25 26 27 28
|
|
29 30 31 32 33 34 35 36 37 38 39 40
|
|
41 42 43 44 45 46 47 48 49 50 51 52
|
|
53 54 55 56 57 58 59 60 61 62 63 64
|
|
65 66 67 68 69 70 71 72 73 74 75 76
|
|
77 78 79 80 81 82 83 84 85 86 87 88
|
|
89 90 91 92 93 94 95 96 97 98 99 100
|
|
101 102 103 104 105 106 107 108 109 110 111 112
|
|
113 114 115 116 117 118 119 120 121 122 123 124
|
|
125 126 127 128 129 130 131 132 133 134 135 136
|
|
137 138 139 140 141 142 143 144 145 146 147 148
|
|
149 150 151 152 153 154 155 156 157 158 159 160
|
|
161 162 163 164 165 166 167 168 169 170 171 172
|
|
173 174 175 176 177 178 179 180 181 182 183 184
|
|
185 186 187 188 189 190 191 192 193 194 195 196
|
|
197 198 199 200 201 202 203 204 205 206 207 208
|
|
209 210 211 212 213 214 215 216 217 218 219 220
|
|
221 222 223 224 225 226 227 228 229 230 231 232
|
|
233 234 235 236 237 238 239 240 241 242 243 244
|
|
245 246 247 248 249 250 251 252 253 254 255 256
|
|
257 258 259 260 261 262 263 264 265 266 267 268
|
|
269 270 271 272 273 274 275 276 277 278 279 280
|
|
281 282 283 284 285 286 287 288 289 290 291 292
|
|
293 294 295 296 297 298 299 300 301 302 303 304
|
|
305 306 307 308 309 310 311 312 313 314 315 316
|
|
317 318 319 320 321 322 323 324 325 326 327 328
|
|
329 330 331 332 333 334 335 336 337 338 339 340
|
|
341 342 343 344 345 346 347 348 349 350 351 352
|
|
353 354 355 356 357 358 359 360 361 362 363 364
|
|
365 366 367 368 369 370 371 372 373 374 375 376
|
|
377 378 379 380 381 382 383 384 385 386 387 388
|
|
389 390 391 392 393 394 395 396 397 398 399 400
|
|
401 402 403 404 405 406 407 408 409 410 411 412
|
|
413 414 415 416 417 418 419 420 421 422 423 424
|
|
425 426 427 428 429 430 431 432 433 434 435 436
|
|
437 438 439 440 441 442 443 444 445 446 447 448
|
|
449 450 451 452 453 454 455 456 457 458 459 460
|
|
461 462 463 464 465 466 467 468 469 470 471 472
|
|
473 474 475 476 477 478 479 480 481 482 483 484
|
|
485 486 487 488 489 490 491 492 493 494 495 496
|
|
497 498 499 500 501 502 503 504 505 506 507 508
|
|
509 510 511 512 513 514 515 516 517 518 519 520
|
|
521 ;
|
|
createNode animClip -n "spawnSource";
|
|
setAttr ".ihi" 0;
|
|
setAttr -s 522 ".ac";
|
|
setAttr ".ac[0:499]" yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes;
|
|
setAttr ".ac[500:521]" yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes;
|
|
setAttr ".ss" 1;
|
|
setAttr ".se" 40;
|
|
setAttr ".ci" no;
|
|
createNode animCurveTU -n "hood_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "hood_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.37149977684021 1 2.9416382312774658
|
|
2 3.7718133926391602 3 4.7911067008972168 4 5.9285984039306641 5 7.1133694648742676
|
|
6 8.274500846862793 7 9.3410739898681641 8 10.242168426513672 9 10.906866073608398
|
|
10 11.264246940612793 11 11.243391990661621 12 10.773384094238281 13 9.783299446105957
|
|
14 8.2022228240966797 15 3.3165781497955322 16 -5.8518466949462891 17 -16.770925521850586
|
|
18 -26.908533096313477 19 -33.732540130615234 20 -33.455642700195313 21 -28.663429260253906
|
|
22 -26.383106231689453 23 -34.950302124023438 24 -40.322654724121094 25 -35.222846984863281
|
|
26 -28.808214187622074 27 -21.448726654052734 28 -13.514363288879395 29 -5.3750953674316406
|
|
30 2.5991039276123047 31 10.038260459899902 32 16.572402954101563 33 21.831554412841797
|
|
34 25.445745468139648 35 25.58958625793457 36 21.835430145263672 37 15.909912109374998
|
|
38 9.5396604537963867 39 4.4513115882873535 40 2.37149977684021;
|
|
createNode animCurveTA -n "hood_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.7422029972076416 1 -0.58986091613769531
|
|
2 -0.45563215017318726 3 -0.33457666635513306 4 -0.22175450623035431 5 -0.11222571134567259
|
|
6 -0.0010502232471480966 7 0.11671188473701477 8 0.24600070714950562 9 0.39175614714622498
|
|
10 0.55891811847686768 11 0.7524268627166748 12 0.97722220420837391 13 1.2382441759109497
|
|
14 1.5404326915740967 15 2.3970694541931152 16 3.8762936592102051 17 5.315330982208252
|
|
18 6.0514073371887207 19 5.4217486381530762 20 1.3145921230316162 21 -5.3589129447937012
|
|
22 -10.7271728515625 23 -12.050145149230957 24 -11.703775405883789 25 -11.865913391113281
|
|
26 -12.103409767150879 27 -12.377511978149414 28 -12.649462699890137 29 -12.880504608154297
|
|
30 -13.031882286071777 31 -13.064841270446777 32 -12.940624237060547 33 -12.620475769042969
|
|
34 -12.065639495849609 35 -10.751103401184082 36 -8.5209579467773437 37 -5.8900976181030273
|
|
38 -3.3734204769134521 39 -1.4858236312866211 40 -0.7422029972076416;
|
|
createNode animCurveTA -n "hood_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -32.448951721191406 1 -32.299171447753906
|
|
2 -32.287410736083984 3 -32.376029968261719 4 -32.527381896972656 5 -32.703826904296875
|
|
6 -32.867725372314453 7 -32.981437683105469 8 -33.007320404052734 9 -32.907730102539062
|
|
10 -32.645027160644531 11 -32.181568145751953 12 -31.479715347290039 13 -30.501827239990231
|
|
14 -29.210258483886719 15 -25.893848419189453 16 -20.033390045166016 17 -13.379196166992187
|
|
18 -7.6815710067749023 19 -4.6908226013183594 20 -7.3659195899963379 21 -14.318808555603027
|
|
22 -20.779256820678711 23 -24.861072540283203 24 -27.81158447265625 25 -30.377620697021481
|
|
26 -33.139881134033203 27 -35.995716094970703 28 -38.842472076416016 29 -41.577491760253906
|
|
30 -44.098125457763672 31 -46.301715850830078 32 -48.085617065429688 33 -49.34716796875
|
|
34 -49.983722686767578 35 -48.886123657226563 36 -45.695301055908203 37 -41.4337158203125
|
|
38 -37.123817443847656 39 -33.788078308105469 40 -32.448951721191406;
|
|
createNode animCurveTL -n "hood_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.987307071685791 1 3.0268216133117676
|
|
2 3.0643813610076904 3 3.1005198955535889 4 3.1357696056365967 5 3.1706643104553223
|
|
6 3.2057366371154785 7 3.2415196895599365 8 3.2785463333129883 9 3.317349910736084
|
|
10 3.3584637641906738 11 3.4024200439453125 12 3.4497528076171875 13 3.5009946823120117
|
|
14 3.556678295135498 15 3.6661403179168701 16 3.8367335796356201 17 4.0060153007507324
|
|
18 4.1115436553955078 19 4.090876579284668 20 3.3059887886047363 21 2.2861909866333008
|
|
22 2.720045804977417 23 8.1106367111206055 24 12.708552360534668 25 12.989730834960938
|
|
26 12.980761528015137 27 12.727947235107422 28 12.277596473693848 29 11.676012992858887
|
|
30 10.969503402709961 31 10.204371452331543 32 9.4269247055053711 33 8.6834697723388672
|
|
34 8.0203084945678711 35 7.2255644798278809 36 6.1753873825073242 37 5.0481243133544922
|
|
38 4.0221247673034668 39 3.2757360935211182 40 2.987307071685791;
|
|
createNode animCurveTL -n "hood_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -29.5418701171875 1 -29.537759780883789
|
|
2 -29.578668594360352 3 -29.652318954467773 4 -29.746429443359375 5 -29.848728179931641
|
|
6 -29.946933746337891 7 -30.028766632080078 8 -30.081953048706055 9 -30.094213485717773
|
|
10 -30.053268432617188 11 -29.946842193603516 12 -29.762655258178711 13 -29.488431930541992
|
|
14 -29.111892700195313 15 -28.320638656616211 16 -26.945316314697266 17 -25.188215255737305
|
|
18 -23.251630783081055 19 -21.337846755981445 20 -18.428083419799805 21 -15.20705509185791
|
|
22 -14.432289123535156 23 -21.430023193359375 24 -28.175561904907227 25 -29.202590942382813
|
|
26 -29.850315093994141 27 -30.184728622436523 28 -30.271825790405273 29 -30.177602767944336
|
|
30 -29.968050003051758 31 -29.709163665771484 32 -29.466936111450195 33 -29.307363510131836
|
|
34 -29.29643440246582 35 -29.373916625976563 36 -29.435972213745117 37 -29.483198165893555
|
|
38 -29.516191482543945 39 -29.535549163818359 40 -29.5418701171875;
|
|
createNode animCurveTL -n "hood_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -15.928640365600586 1 -16.650083541870117
|
|
2 -17.362133026123047 3 -18.067348480224609 4 -18.768295288085938 5 -19.467535018920898
|
|
6 -20.167627334594727 7 -20.871135711669922 8 -21.580621719360352 9 -22.298648834228516
|
|
10 -23.027778625488281 11 -23.770570755004883 12 -24.529590606689453 13 -25.307395935058594
|
|
14 -26.106552124023437 15 -27.031190872192383 16 -28.116645812988281 17 -29.262296676635742
|
|
18 -30.367511749267578 19 -31.331666946411133 20 -32.484500885009766 21 -33.431846618652344
|
|
22 -32.987213134765625 23 -28.052873611450195 24 -23.651096343994141 25 -23.115573883056641
|
|
26 -22.922693252563477 27 -22.993061065673828 28 -23.247285842895508 29 -23.60597038269043
|
|
30 -23.989719390869141 31 -24.31913948059082 32 -24.514837265014648 33 -24.497417449951172
|
|
34 -24.187484741210938 35 -23.240543365478516 36 -21.617277145385742 37 -19.696073532104492
|
|
38 -17.855308532714844 39 -16.473371505737305 40 -15.928640365600586;
|
|
createNode animCurveTU -n "hood_03_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_03_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_03_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "hood_03_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_03_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_03_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTL -n "hood_03_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 6.4291629791259766 39 6.4291629791259766
|
|
40 6.4291629791259766;
|
|
createNode animCurveTL -n "hood_03_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.7228443622589111 39 -3.7228443622589111
|
|
40 -3.7228443622589111;
|
|
createNode animCurveTL -n "hood_03_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 6.2740335464477539 39 6.2740335464477539
|
|
40 6.2740335464477539;
|
|
createNode animCurveTU -n "hood_02_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_02_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_02_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "hood_02_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_02_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_02_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTL -n "hood_02_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3825597763061523 39 -5.3825597763061523
|
|
40 -5.3825597763061523;
|
|
createNode animCurveTL -n "hood_02_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.000844955444336 39 18.000844955444336
|
|
40 18.000844955444336;
|
|
createNode animCurveTL -n "hood_02_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.2304854393005371 39 -6.2304854393005371
|
|
40 -6.2304854393005371;
|
|
createNode animCurveTU -n "hood_01_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_01_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_01_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "hood_01_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 0 13 0 14 0 15 0.073066212236881256 16 0.23916563391685486
|
|
17 0.41864946484565735 18 0.60079920291900635 19 0.79813212156295776 20 1.0437396764755249
|
|
21 1.2894589900970459 22 1.3686131238937378 23 0.81547653675079346 24 0 25 0 26 0
|
|
27 0 28 0 29 0 30 0 31 0 32 0 33 0 34 0 35 0 36 0 37 0 38 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_01_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 0 13 0 14 0 15 0.061261877417564392 16 0.18155971169471741
|
|
17 0.26566174626350403 18 0.34773141145706177 19 0.1713012307882309 20 -0.59003466367721558
|
|
21 -1.544952392578125 22 -2.1480357646942139 23 -1.3510874509811401 24 0 25 0 26 0
|
|
27 0 28 0 29 0 30 0 31 0 32 0 33 0 34 0 35 0 36 0 37 0 38 0 39 0 40 0;
|
|
createNode animCurveTA -n "hood_01_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 0 13 0 14 0 15 -0.25557762384414673 16 -0.83406275510787964
|
|
17 -1.4530836343765259 18 -2.080864429473877 19 -2.7258243560791016 20 -3.4568002223968506
|
|
21 -4.162510871887207 22 -4.3507018089294434 23 -2.582897424697876 24 0 25 0 26 0
|
|
27 0 28 0 29 0 30 0 31 0 32 0 33 0 34 0 35 0 36 0 37 0 38 0 39 0 40 0;
|
|
createNode animCurveTL -n "hood_01_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 0 13 0 14 0 15 -3.0020706653594971 16 -8.7354650497436523
|
|
17 -12.29095458984375 18 -8.6280527114868164 19 -4.1506452560424805 20 -4.9144697189331055
|
|
21 -7.1321926116943359 22 -8.2965373992919922 23 -4.9778037071228027 24 0 25 0 26 0
|
|
27 0 28 0 29 0 30 0 31 0 32 0 33 0 34 0 35 0 36 0 37 0 38 0 39 0 40 0;
|
|
createNode animCurveTL -n "hood_01_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 17.171575546264648 13 17.171575546264648
|
|
14 17.171575546264648 15 21.01317024230957 16 28.695199966430664 17 34.453521728515625
|
|
18 33.772911071777344 19 31.547037124633789 20 32.343223571777344 21 33.689556121826172
|
|
22 33.376419067382812 23 26.580829620361328 24 17.171575546264648 25 17.171575546264648
|
|
26 17.171575546264648 27 17.171575546264648 28 17.171575546264648 29 17.171575546264648
|
|
30 17.171575546264648 31 17.171575546264648 32 17.171575546264648 33 17.171575546264648
|
|
34 17.171575546264648 35 17.171575546264648 36 17.171575546264648 37 17.171575546264648
|
|
38 17.171575546264648 39 17.171575546264648 40 17.171575546264648;
|
|
createNode animCurveTL -n "hood_01_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 0 13 0 14 0 15 -0.39063152670860291 16 -1.1389501094818115
|
|
17 -1.6095923185348511 18 -1.1181204319000244 19 -0.6000792384147644 20 -0.96882909536361694
|
|
21 -1.5916385650634766 22 -1.9439799785614014 23 -1.184983491897583 24 0 25 0 26 0
|
|
27 0 28 0 29 0 30 0 31 0 32 0 33 0 34 0 35 0 36 0 37 0 38 0 39 0 40 0;
|
|
createNode animCurveTU -n "eye_left_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "eye_left_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "eye_left_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "eye_left_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -8.2408294677734375 1 -8.1869163513183594
|
|
2 -8.1402511596679687 3 -8.0984172821044922 4 -8.0590000152587891 5 -8.0195817947387695
|
|
6 -7.9777483940124521 7 -7.9310832023620605 8 -7.8771700859069833 9 -7.8135933876037607
|
|
10 -7.7379379272460938 11 -7.6477870941162109 12 -7.5407247543334961 13 -7.4065260887146005
|
|
14 -7.2266201972961435 15 -6.9860758781433105 16 -6.6699609756469727 17 -6.2633428573608398
|
|
18 -5.621739387512207 19 -4.7563920021057129 20 -3.8859562873840332 21 -2.861581563949585
|
|
22 -2.2628681659698486 23 -2.3564608097076416 24 -2.5300168991088867 25 -2.7763869762420654
|
|
26 -3.0884203910827637 27 -3.4589676856994629 28 -3.8808777332305908 29 -4.3470015525817871
|
|
30 -4.8723931312561035 31 -5.522587776184082 32 -6.2280330657958984 33 -6.9191751480102539
|
|
34 -7.5264596939086923 35 -7.9803338050842276 36 -8.2256393432617188 37 -8.3018894195556641
|
|
38 -8.2815361022949219 39 -8.2370319366455078 40 -8.2408294677734375;
|
|
createNode animCurveTA -n "eye_left_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.4710471630096436 1 -2.3667342662811279
|
|
2 -2.2853527069091797 3 -2.2192585468292236 4 -2.1608080863952637 5 -2.1023576259613037
|
|
6 -2.0362634658813477 7 -1.9548819065093996 8 -1.8505690097808838 9 -1.7156813144683838
|
|
10 -1.5425752401351929 11 -1.3236068487167358 12 -1.0511324405670166 13 -0.43649560213088989
|
|
14 0.57905817031860352 15 1.6583201885223389 16 2.4640812873840332 17 2.659132719039917
|
|
18 1.2790452241897583 19 -1.1729971170425415 20 -2.832782506942749 21 -1.8961554765701292
|
|
22 -0.55213397741317749 23 -0.44462066888809204 24 -0.4501381516456604 25 -0.54316562414169312
|
|
26 -0.69818246364593506 27 -0.88966792821884155 28 -1.0921015739440918 29 -1.2799623012542725
|
|
30 -1.4685739278793335 31 -1.7050373554229736 32 -1.9614996910095217 33 -2.2101085186004639
|
|
34 -2.423011302947998 35 -2.5723552703857422 36 -2.6343605518341064 37 -2.6243822574615479
|
|
38 -2.5732705593109131 39 -2.5118756294250488 40 -2.4710471630096436;
|
|
createNode animCurveTA -n "eye_left_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -8.6608572006225586 1 -8.0737037658691406
|
|
2 -7.5389180183410645 3 -7.0390443801879883 4 -6.5566277503967285 5 -6.0742101669311523
|
|
6 -5.5743370056152344 7 -5.0395517349243164 8 -4.4523983001708984 9 -3.7954204082489014
|
|
10 -3.0511622428894043 11 -2.2021675109863281 12 -1.2309801578521729 13 0.60177582502365112
|
|
14 3.4302797317504883 15 6.3641910552978516 16 8.5131702423095703 17 8.9868764877319336
|
|
18 4.4991497993469238 19 -2.993333101272583 20 -6.5166621208190918 21 2.9685244560241699
|
|
22 12.91630744934082 23 14.179566383361816 24 14.62789726257324 25 14.382368087768553
|
|
26 13.56404972076416 27 12.294013023376465 28 10.693326950073242 29 8.8830623626708984
|
|
30 6.8229546546936035 31 4.0064167976379395 32 0.80849599838256836 33 -2.3957622051239014
|
|
34 -5.2313113212585449 35 -7.3231062889099121 36 -8.4401607513427734 37 -8.8138999938964844
|
|
38 -8.7628850936889648 39 -8.605682373046875 40 -8.6608572006225586;
|
|
createNode animCurveTL -n "eye_left_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.009841918945313 39 14.009841918945313
|
|
40 14.009841918945313;
|
|
createNode animCurveTL -n "eye_left_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.3812255859375 39 13.3812255859375 40 13.3812255859375;
|
|
createNode animCurveTL -n "eye_left_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 9.8450155258178711 39 9.8450155258178711
|
|
40 9.8450155258178711;
|
|
createNode animCurveTU -n "eye_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "eye_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "eye_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "eye_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.97428059577941895 1 -0.91982990503311157
|
|
2 -0.87288552522659302 3 -0.83094531297683716 4 -0.79150718450546265 5 -0.75206911563873291
|
|
6 -0.71012896299362183 7 -0.6631845235824585 8 -0.60873383283615112 9 -0.54427474737167358
|
|
10 -0.46730515360832214 11 -0.37532299757003784 12 -0.26582613587379456 13 -0.1263902485370636
|
|
14 0.062217451632022865 15 0.31271186470985413 16 0.63780766725540161 17 1.0502198934555054
|
|
18 1.6885325908660889 19 2.545844554901123 20 3.4166429042816162 21 4.4706854820251465
|
|
22 5.0954055786132813 23 5.0015716552734375 24 4.8245787620544434 25 4.5723681449890137
|
|
26 4.2528810501098633 27 3.874059677124023 28 3.443845272064209 29 2.970179557800293
|
|
30 2.4374556541442871 31 1.7789844274520874 32 1.0649611949920654 33 0.36558187007904053
|
|
34 -0.24895749986171725 35 -0.7084612250328064 36 -0.95709609985351574 37 -1.0346938371658325
|
|
38 -1.0145560503005981 39 -0.96998453140258789 40 -0.97428059577941895;
|
|
createNode animCurveTA -n "eye_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 8.2150688171386719 1 8.31939697265625
|
|
2 8.4008245468139648 3 8.4669866561889648 4 8.5255146026611328 5 8.5840425491333008
|
|
6 8.6502037048339844 7 8.7316322326660156 8 8.8359603881835938 9 8.970820426940918
|
|
10 9.1438474655151367 11 9.3626737594604492 12 9.6349334716796875 13 10.249484062194824
|
|
14 11.265003204345703 15 12.343842506408691 16 13.148360252380371 17 13.340909004211426
|
|
18 11.955811500549316 19 9.4960727691650391 20 7.8270750045776376 21 8.7481632232666016
|
|
22 10.081746101379395 23 10.19105052947998 24 10.189252853393555 25 10.101261138916016
|
|
26 9.9519815444946289 27 9.7663230895996094 28 9.5691909790039062 29 9.3854951858520508
|
|
30 9.2003574371337891 31 8.9670085906982422 32 8.7133312225341797 33 8.4672107696533203
|
|
34 8.2565288543701172 35 8.1091699600219727 36 8.0486974716186523 37 8.0596704483032227
|
|
38 8.1114702224731445 39 8.1734762191772461 40 8.2150688171386719;
|
|
createNode animCurveTA -n "eye_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -8.7224512100219727 1 -8.1251964569091797
|
|
2 -7.5817031860351562 3 -7.0740513801574707 4 -6.5843205451965332 5 -6.0945897102355957
|
|
6 -5.5869379043579102 7 -5.0434451103210449 8 -4.4461898803710938 9 -3.7772524356842041
|
|
10 -3.0187115669250488 11 -2.152646541595459 12 -1.1611368656158447 13 0.69751155376434326
|
|
14 3.5610489845275879 15 6.5414800643920898 16 8.7508087158203125 17 9.3010396957397461
|
|
18 4.9317855834960937 19 -2.4016380310058594 20 -5.7636713981628418 21 3.915895938873291
|
|
22 13.97861385345459 23 15.224493026733398 24 15.640156745910643 25 15.348106384277344
|
|
26 14.47083568572998 27 13.130845069885254 28 11.450631141662598 29 9.5526905059814453
|
|
30 7.393895149230957 31 4.4553093910217285 32 1.1250085830688477 33 -2.2089309692382813
|
|
34 -5.1584348678588867 35 -7.3354258537292489 36 -8.4985733032226563 37 -8.8866958618164062
|
|
38 -8.8319473266601562 39 -8.6664810180664062 40 -8.7224512100219727;
|
|
createNode animCurveTL -n "eye_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.009841918945313 39 14.009841918945313
|
|
40 14.009841918945313;
|
|
createNode animCurveTL -n "eye_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.75164794921875 39 13.75164794921875
|
|
40 13.75164794921875;
|
|
createNode animCurveTL -n "eye_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.6388611793518066 39 -6.6388611793518066
|
|
40 -6.6388611793518066;
|
|
createNode animCurveTU -n "jaw_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "jaw_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "jaw_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "jaw_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -9.5462160110473633 1 -9.3785696029663086
|
|
2 -9.1696615219116211 3 -8.9332456588745117 4 -8.683074951171875 5 -8.4329032897949219
|
|
6 -8.1964874267578125 7 -7.987579345703125 8 -7.8199334144592276 9 -7.7073044776916504
|
|
10 -7.6634464263916016 11 -7.7021131515502939 12 -7.8370599746704102 13 -8.5948419570922852
|
|
14 -10.062797546386719 15 -11.595857620239258 16 -12.548951148986816 17 -12.736661911010742
|
|
18 -12.547216415405273 19 -12.196003913879395 20 -11.898416519165039 21 -11.869844436645508
|
|
22 -12.493533134460449 23 -13.465616226196289 24 -13.970815658569336 25 -13.970815658569336
|
|
26 -13.970815658569336 27 -13.970815658569336 28 -13.970815658569336 29 -13.970815658569336
|
|
30 -13.745489120483398 31 -13.151445388793945 32 -12.311590194702148 33 -11.348831176757813
|
|
34 -10.386070251464844 35 -9.5462160110473633 36 -9.5462160110473633 37 -9.5462160110473633
|
|
38 -9.5462160110473633 39 -9.5462160110473633 40 -9.5462160110473633;
|
|
createNode animCurveTA -n "jaw_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.3296732902526847 1 7.6517066955566415
|
|
2 8.0008010864257813 3 8.3679361343383789 4 8.7440910339355469 5 9.1202468872070312
|
|
6 9.4873809814453125 7 9.8364753723144531 8 10.158509254455566 9 10.444461822509766
|
|
10 10.685312271118164 11 10.872040748596191 12 10.995627403259277 13 10.68491268157959
|
|
14 9.8912277221679687 15 9.0892887115478516 16 8.7538108825683594 17 9.0770425796508789
|
|
18 9.766148567199707 19 10.568210601806641 20 11.230314254760742 21 11.499546051025391
|
|
22 10.758699417114258 23 9.3948984146118164 24 8.6617250442504883 25 8.6617250442504883
|
|
26 8.6617250442504883 27 8.6617250442504883 28 8.6617250442504883 29 8.6617250442504883
|
|
30 8.5938892364501953 31 8.4150485992431641 32 8.162205696105957 33 7.8723611831665039
|
|
34 7.5825166702270517 35 7.3296732902526847 36 7.3296732902526847 37 7.3296732902526847
|
|
38 7.3296732902526847 39 7.3296732902526847 40 7.3296732902526847;
|
|
createNode animCurveTA -n "jaw_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -28.827953338623043 1 -26.883331298828125
|
|
2 -24.737882614135742 3 -22.458547592163086 4 -20.112268447875977 5 -17.765989303588867
|
|
6 -15.486654281616211 7 -13.341203689575195 8 -11.39658260345459 9 -9.7197332382202148
|
|
10 -8.377598762512207 11 -7.4371223449707022 12 -6.9652462005615234 13 -9.3428058624267578
|
|
14 -15.055543899536135 15 -21.327766418457031 16 -25.383771896362305 17 -26.937358856201172
|
|
18 -27.60875129699707 19 -27.481899261474609 20 -26.640752792358398 21 -25.16926383972168
|
|
22 -20.916879653930664 23 -14.758082389831541 24 -11.314360618591309 25 -11.69727897644043
|
|
26 -13.497515678405762 27 -16.055234909057617 28 -18.710603713989258 29 -20.80378532409668
|
|
30 -22.318078994750977 31 -23.704982757568359 32 -25.0069580078125 33 -26.266468048095703
|
|
34 -27.525978088378906 35 -28.827953338623043 36 -28.827953338623043 37 -28.827953338623043
|
|
38 -28.827953338623043 39 -28.827953338623043 40 -28.827953338623043;
|
|
createNode animCurveTL -n "jaw_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.6222553253173828 39 8.6222553253173828
|
|
40 8.6222553253173828;
|
|
createNode animCurveTL -n "jaw_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.83758300542831421 39 0.83758300542831421
|
|
40 0.83758300542831421;
|
|
createNode animCurveTL -n "jaw_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTU -n "Character1_Head_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Head_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Head_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_Head_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.1282553672790527 1 6.9447999000549316
|
|
2 7.1282553672790527 3 6.9340167045593262 4 5.5471010208129883 5 3.8524470329284672
|
|
6 2.794797420501709 7 2.7650935649871826 8 3.3598403930664062 9 4.2052001953125 10 4.796821117401123
|
|
11 4.7028512954711914 12 3.5263917446136475 13 1.3815391063690186 14 -0.85692965984344482
|
|
15 -2.1027195453643799 16 -2.2298295497894287 17 -1.5117893218994141 18 1.3037757873535156
|
|
19 9.517857551574707 20 12.674275398254395 21 11.686975479125977 22 11.554843902587891
|
|
23 12.618330001831055 24 13.577661514282227 25 13.72746753692627 26 13.628440856933594
|
|
27 13.508203506469727 28 13.989081382751465 29 14.334450721740723 30 13.688576698303223
|
|
31 12.953230857849121 32 12.599080085754395 33 12.347572326660156 34 11.70219612121582
|
|
35 10.71718692779541 36 9.6375226974487305 37 8.6276893615722656 38 7.8239932060241699
|
|
39 7.3155264854431152 40 7.1282548904418945;
|
|
createNode animCurveTA -n "Character1_Head_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.4726195335388184 1 5.6927886009216309
|
|
2 5.4726200103759766 3 5.5064501762390137 4 6.8082308769226074 5 8.1810817718505859
|
|
6 8.4619722366333008 7 7.1830687522888184 8 5.0224175453186035 9 2.7025399208068848
|
|
10 0.79177993535995483 11 -0.1420389860868454 12 0.12107431143522263 13 1.3641222715377808
|
|
14 3.4921407699584961 15 5.7940778732299805 16 7.367260456085206 17 8.6612215042114258
|
|
18 8.0863046646118164 19 0.95651352405548085 20 -1.0281752347946167 21 1.7255465984344482
|
|
22 -0.28403401374816895 23 -2.3577544689178467 24 -3.7118058204650883 25 -4.0849957466125488
|
|
26 -4.5176682472229004 27 -5.8363361358642578 28 -6.4516010284423828 29 -5.7096915245056152
|
|
30 -4.105351448059082 31 -2.7942650318145752 32 -2.0422396659851074 33 -1.0410994291305542
|
|
34 0.29513964056968689 35 1.4017676115036011 36 2.4712798595428467 37 3.4710545539855957
|
|
38 4.3472585678100586 39 5.035031795501709 40 5.4726195335388184;
|
|
createNode animCurveTA -n "Character1_Head_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 4.959256649017334 1 3.7715167999267574
|
|
2 4.9592576026916504 3 6.0600185394287109 4 1.8479068279266355 5 -4.3960156440734863
|
|
6 -8.8892107009887695 7 -10.235518455505371 8 -9.4917507171630859 9 -6.8466358184814453
|
|
10 -3.4294474124908447 11 -1.0197016000747681 12 0.56008368730545044 13 3.8029494285583496
|
|
14 9.2277660369873047 15 14.302910804748535 16 16.217203140258789 17 13.873710632324219
|
|
18 8.0397090911865234 19 -1.1127132177352905 20 -16.204442977905273 21 -26.866828918457031
|
|
22 -19.163471221923828 23 -10.542672157287598 24 -10.802934646606445 25 -13.133234977722168
|
|
26 -15.60690975189209 27 -16.078557968139648 28 -19.651988983154297 29 -24.110012054443359
|
|
30 -25.102054595947266 31 -23.667438507080078 32 -22.446773529052734 33 -24.089015960693359
|
|
34 -26.343574523925781 35 -25.43842887878418 36 -23.005800247192383 37 -19.462215423583984
|
|
38 -15.255614280700684 39 -10.898087501525879 40 -6.9765520095825195;
|
|
createNode animCurveTL -n "Character1_Head_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 10.242449760437012 39 10.242449760437012
|
|
40 10.242449760437012;
|
|
createNode animCurveTL -n "Character1_Head_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 10.225434303283691 39 10.225434303283691
|
|
40 10.225434303283691;
|
|
createNode animCurveTL -n "Character1_Head_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.0391687510491465e-013 1 1.0746958878371515e-013
|
|
2 1.0036416142611415e-013 3 2.4868995751603507e-014 4 -2.6645352591003757e-014 5 -4.2632564145606011e-014
|
|
6 -5.0626169922907138e-014 7 -5.5067062021407764e-014 8 1.0103029524088925e-013 9 2.4424906541753444e-015
|
|
10 -1.7763568394002505e-015 11 -9.7699626167013776e-014 12 -1.2700951401711791e-013
|
|
13 1.7319479184152442e-014 14 5.595524044110789e-014 15 -6.2172489379008766e-014
|
|
16 -6.2172489379008766e-014 17 8.1712414612411521e-014 18 4.9737991503207013e-014
|
|
19 -5.3290705182007514e-015 20 -4.6185277824406512e-014 21 1.9539925233402755e-014
|
|
22 3.1974423109204508e-014 23 -2.6645352591003757e-014 24 5.3734794391857577e-014
|
|
25 -2.6423307986078726e-014 26 4.6795900487950348e-014 27 5.1070259132757201e-015
|
|
28 6.2616578588858829e-014 29 6.2172489379008766e-015 30 1.1102230246251565e-015
|
|
31 -2.8310687127941492e-015 32 -7.0610184366159956e-014 33 8.7041485130612273e-014
|
|
34 3.5360603334311236e-014 35 2.6201263381153694e-014 36 2.708944180085382e-014 37 -8.659739592076221e-014
|
|
38 -6.1284310959308641e-014 39 -1.3677947663381929e-013 40 -3.3750779948604759e-014;
|
|
createNode animCurveTU -n "Character1_Neck_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Neck_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Neck_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_Neck_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.0914831161499023 1 5.1495866775512695
|
|
2 5.0914831161499023 3 4.4595146179199219 4 3.4790282249450684 5 2.6431949138641357
|
|
6 2.1942896842956543 7 2.2018389701843262 8 2.638331413269043 9 3.4159083366394043
|
|
10 4.1803607940673828 11 4.5120339393615723 12 4.4800262451171875 13 4.5242142677307129
|
|
14 4.7610831260681152 15 5.0676679611206055 16 5.5583338737487793 17 8.9109325408935547
|
|
18 11.389206886291504 19 0.57719945907592773 20 -4.4647092819213867 21 -3.4221067428588867
|
|
22 -3.1077194213867187 23 -2.7644901275634766 24 -2.6090435981750488 25 -2.5420234203338623
|
|
26 -2.732719898223877 27 -3.218536376953125 28 -3.8594105243682861 29 -3.8834471702575684
|
|
30 -2.6748278141021729 31 -1.0219948291778564 32 0.29803478717803955 33 1.1596477031707764
|
|
34 1.9487360715866087 35 2.89851975440979 36 3.8877415657043453 37 4.8204503059387207
|
|
38 5.5906858444213867 39 6.0995326042175293 40 6.2769255638122559;
|
|
createNode animCurveTA -n "Character1_Neck_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 9.5345048904418945 1 9.4724617004394531
|
|
2 9.5345058441162109 3 10.017374992370605 4 10.765009880065918 5 11.474323272705078
|
|
6 11.595322608947754 7 10.678217887878418 8 9.0213165283203125 9 7.072166919708252
|
|
10 5.2647624015808105 11 3.9265637397766113 12 2.7069535255432129 13 1.1305125951766968
|
|
14 -0.4441741406917572 15 -1.3657655715942383 16 -1.3641217947006226 17 -0.56106895208358765
|
|
18 1.3051989078521729 19 6.8814167976379395 20 10.569188117980957 21 9.3566370010375977
|
|
22 10.275957107543945 23 10.496906280517578 24 9.5784244537353516 25 8.1577091217041016
|
|
26 7.2735795974731454 27 7.0215158462524414 28 7.4626197814941397 29 7.5158143043518066
|
|
30 6.4017319679260254 31 5.308112621307373 32 4.9532647132873535 33 5.1143574714660645
|
|
34 5.3244547843933105 35 5.4913539886474609 36 5.745211124420166 37 6.1232290267944336
|
|
38 6.6479573249816895 39 7.3151111602783203 40 8.0905132293701172;
|
|
createNode animCurveTA -n "Character1_Neck_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 4.4224538803100586 1 5.4727959632873535
|
|
2 4.4224519729614258 3 -0.32413670420646667 4 -5.2386727333068848 5 -8.885746955871582
|
|
6 -9.9775857925415039 7 -8.5958957672119141 8 -6.259462833404541 9 -3.9683597087860107
|
|
10 -2.2114167213439941 11 -1.0686262845993042 12 -0.3087349534034729 13 -1.1716723442077637
|
|
14 -4.8152413368225098 15 -9.3899917602539063 16 -12.734433174133301 17 -16.326896667480469
|
|
18 -18.294052124023437 19 -14.648085594177246 20 -0.44424527883529663 21 16.835849761962891
|
|
22 29.236015319824219 23 39.756168365478516 24 45.812763214111328 25 47.6591796875
|
|
26 44.673908233642578 27 37.273239135742188 28 32.456806182861328 29 30.411405563354496
|
|
30 27.716516494750977 31 23.571723937988281 32 19.008853912353516 33 16.513267517089844
|
|
34 15.084647178649902 35 12.116056442260742 36 8.7410202026367187 37 4.9960856437683105
|
|
38 0.9643242359161377 39 -3.1856067180633545 40 -7.1865210533142099;
|
|
createNode animCurveTL -n "Character1_Neck_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.3887042999267578 39 1.3887042999267578
|
|
40 1.3887042999267578;
|
|
createNode animCurveTL -n "Character1_Neck_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.211067199707031 39 18.211067199707031
|
|
40 18.211067199707031;
|
|
createNode animCurveTL -n "Character1_Neck_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.8619775700208265e-014 1 5.9729998724833422e-014
|
|
2 4.0856207306205761e-014 3 7.1054273576010019e-015 4 -3.5527136788005009e-015 5 -2.8421709430404007e-014
|
|
6 -2.1316282072803006e-014 7 -2.1316282072803006e-014 8 3.1974423109204508e-014 9 -1.0658141036401503e-014
|
|
10 1.7763568394002505e-014 11 -2.4868995751603507e-014 12 -4.6185277824406512e-014
|
|
13 1.4210854715202004e-014 14 3.1086244689504383e-014 15 -4.1522341120980855e-014
|
|
16 -3.780309398848658e-014 17 3.4638958368304884e-014 18 1.7763568394002505e-014
|
|
19 -1.2434497875801753e-014 20 -3.2862601528904634e-014 21 3.5527136788005009e-015
|
|
22 7.1054273576010019e-015 23 -2.042810365310288e-014 24 3.1086244689504383e-014
|
|
25 -1.099120794378905e-014 26 1.3877787807814457e-014 27 5.3290705182007514e-015
|
|
28 1.4210854715202004e-014 29 2.708944180085382e-014 30 2.7755575615628914e-016 31 3.5527136788005009e-015
|
|
32 -2.5757174171303632e-014 33 3.1086244689504383e-014 34 1.1546319456101628e-014
|
|
35 1.4210854715202004e-014 36 1.2434497875801753e-014 37 -1.7763568394002505e-014
|
|
38 -1.4210854715202004e-014 39 -4.6185277824406512e-014 40 -1.2434497875801753e-014;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 23.537521362304687 2 23.537521362304687
|
|
3 23.537521362304687 4 23.537521362304687 5 23.537521362304687 6 23.537521362304687
|
|
7 23.537521362304687 8 23.537521362304687 9 23.537521362304687 10 23.537521362304687
|
|
11 23.537521362304687 12 23.537521362304687 13 23.537521362304687 14 23.537521362304687
|
|
15 23.537521362304687 16 23.537521362304687 17 23.537521362304687 18 23.537521362304687
|
|
19 23.537521362304687 20 23.537521362304687 21 23.537521362304687 22 23.537521362304687
|
|
23 23.537521362304687 24 23.537521362304687 25 23.537521362304687 26 23.537521362304687
|
|
27 23.537521362304687 28 23.537521362304687 29 23.537521362304687 30 23.537521362304687
|
|
31 23.537521362304687 32 23.537521362304687 33 23.537521362304687 34 23.537521362304687
|
|
35 23.537521362304687 36 23.537521362304687 37 23.537521362304687 38 23.537521362304687
|
|
39 23.537521362304687 40 23.537521362304687;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -1.0786995887756348 2 -1.0786995887756348
|
|
3 -1.0786995887756348 4 -1.0786994695663452 5 -1.0786994695663452 6 -1.0786994695663452
|
|
7 -1.0786994695663452 8 -1.0786994695663452 9 -1.0786994695663452 10 -1.0786994695663452
|
|
11 -1.0786994695663452 12 -1.0786994695663452 13 -1.0786995887756348 14 -1.0786997079849243
|
|
15 -1.0786998271942139 16 -1.0786999464035034 17 -1.0786998271942139 18 -1.0786998271942139
|
|
19 -1.0786998271942139 20 -1.0786998271942139 21 -1.0786998271942139 22 -1.0786997079849243
|
|
23 -1.0786997079849243 24 -1.0786997079849243 25 -1.0786997079849243 26 -1.0786997079849243
|
|
27 -1.0786997079849243 28 -1.0786997079849243 29 -1.0786995887756348 30 -1.0786995887756348
|
|
31 -1.0786995887756348 32 -1.0786995887756348 33 -1.0786995887756348 34 -1.0786995887756348
|
|
35 -1.0786994695663452 36 -1.0786994695663452 37 -1.0786994695663452 38 -1.0786994695663452
|
|
39 -1.0786994695663452 40 -1.0786994695663452;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -3.8385038375854492 2 -3.8385038375854492
|
|
3 -3.8385038375854492 4 -3.8385038375854492 5 -3.8385038375854492 6 -3.8385038375854492
|
|
7 -3.8385038375854492 8 -3.8385038375854492 9 -3.8385038375854492 10 -3.8385038375854492
|
|
11 -3.8385038375854492 12 -3.8385038375854492 13 -3.8385040760040283 14 -3.8385040760040283
|
|
15 -3.8385040760040283 16 -3.838504314422607 17 -3.838504314422607 18 -3.838504314422607
|
|
19 -3.838504314422607 20 -3.838504314422607 21 -3.8385040760040283 22 -3.8385040760040283
|
|
23 -3.8385040760040283 24 -3.8385040760040283 25 -3.8385040760040283 26 -3.8385040760040283
|
|
27 -3.8385040760040283 28 -3.8385040760040283 29 -3.8385040760040283 30 -3.8385040760040283
|
|
31 -3.8385040760040283 32 -3.8385038375854492 33 -3.8385038375854492 34 -3.8385038375854492
|
|
35 -3.8385038375854492 36 -3.8385038375854492 37 -3.8385038375854492 38 -3.8385038375854492
|
|
39 -3.8385038375854492 40 -3.8385038375854492;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.50238901376724243 39 -0.50238901376724243
|
|
40 -0.50238901376724243;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3544845581054688 39 -1.3544845581054688
|
|
40 -1.3544845581054688;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.6074624061584473 39 -2.6074624061584473
|
|
40 -2.6074624061584473;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 43.147258758544922 2 43.147258758544922
|
|
3 43.147258758544922 4 43.147258758544922 5 43.147258758544922 6 43.147258758544922
|
|
7 43.147258758544922 8 43.147258758544922 9 43.147258758544922 10 43.147258758544922
|
|
11 43.147258758544922 12 43.147258758544922 13 43.147258758544922 14 43.147258758544922
|
|
15 43.147258758544922 16 43.147258758544922 17 43.147258758544922 18 43.147258758544922
|
|
19 43.147258758544922 20 43.147258758544922 21 43.147258758544922 22 43.147258758544922
|
|
23 43.147258758544922 24 43.147258758544922 25 43.147258758544922 26 43.147258758544922
|
|
27 43.147258758544922 28 43.147258758544922 29 43.147258758544922 30 43.147258758544922
|
|
31 43.147258758544922 32 43.147258758544922 33 43.147258758544922 34 43.147258758544922
|
|
35 43.147258758544922 36 43.147258758544922 37 43.147258758544922 38 43.147258758544922
|
|
39 43.147258758544922 40 43.147258758544922;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -0.73665273189544678 2 -0.73665273189544678
|
|
3 -0.73665273189544678 4 -0.736652672290802 5 -0.736652672290802 6 -0.736652672290802
|
|
7 -0.736652672290802 8 -0.736652672290802 9 -0.736652672290802 10 -0.736652672290802
|
|
11 -0.736652672290802 12 -0.736652672290802 13 -0.73665273189544678 14 -0.73665279150009155
|
|
15 -0.73665285110473633 16 -0.73665285110473633 17 -0.73665285110473633 18 -0.73665279150009155
|
|
19 -0.73665279150009155 20 -0.73665279150009155 21 -0.73665273189544678 22 -0.73665273189544678
|
|
23 -0.73665273189544678 24 -0.736652672290802 25 -0.736652672290802 26 -0.736652672290802
|
|
27 -0.736652672290802 28 -0.736652672290802 29 -0.736652672290802 30 -0.736652672290802
|
|
31 -0.736652672290802 32 -0.736652672290802 33 -0.736652672290802 34 -0.736652672290802
|
|
35 -0.736652672290802 36 -0.736652672290802 37 -0.736652672290802 38 -0.736652672290802
|
|
39 -0.736652672290802 40 -0.736652672290802;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -7.1498456001281738 2 -7.1498456001281738
|
|
3 -7.1498456001281738 4 -7.1498456001281738 5 -7.1498456001281738 6 -7.1498456001281738
|
|
7 -7.1498456001281738 8 -7.1498456001281738 9 -7.1498456001281738 10 -7.1498456001281738
|
|
11 -7.1498456001281738 12 -7.1498456001281738 13 -7.1498456001281738 14 -7.1498456001281738
|
|
15 -7.1498456001281738 16 -7.1498456001281738 17 -7.1498456001281738 18 -7.1498456001281738
|
|
19 -7.1498456001281738 20 -7.1498456001281738 21 -7.1498456001281738 22 -7.1498456001281738
|
|
23 -7.1498456001281738 24 -7.1498456001281738 25 -7.1498456001281738 26 -7.1498456001281738
|
|
27 -7.1498456001281738 28 -7.1498456001281738 29 -7.1498456001281738 30 -7.1498456001281738
|
|
31 -7.1498456001281738 32 -7.1498456001281738 33 -7.1498456001281738 34 -7.1498456001281738
|
|
35 -7.1498456001281738 36 -7.1498456001281738 37 -7.1498456001281738 38 -7.1498456001281738
|
|
39 -7.1498456001281738 40 -7.1498456001281738;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.18733929097652435 39 -0.18733929097652435
|
|
40 -0.18733929097652435;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.1584912538528442 39 -1.1584912538528442
|
|
40 -1.1584912538528442;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.8861594200134277 39 -4.8861594200134277
|
|
40 -4.8861594200134277;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 40.371490478515625 11 40.371490478515625
|
|
12 40.371490478515625 13 40.371490478515625 14 40.371490478515625 15 40.371490478515625
|
|
16 40.371490478515625 17 40.371490478515625 18 40.371490478515625 19 40.371490478515625
|
|
20 40.371490478515625 21 40.371490478515625 22 40.371490478515625 23 40.371490478515625
|
|
24 40.371490478515625 25 40.371490478515625 26 40.371490478515625 27 40.371490478515625
|
|
28 40.371490478515625 29 40.371490478515625 30 40.371490478515625 31 40.371490478515625
|
|
32 40.371490478515625 33 40.371490478515625 34 40.371490478515625 35 40.371490478515625
|
|
36 40.371490478515625 37 40.371490478515625 38 40.371490478515625 39 40.371490478515625
|
|
40 40.371490478515625;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 11.317907333374023 11 11.317907333374023
|
|
12 11.317907333374023 13 11.317907333374023 14 11.317907333374023 15 11.317907333374023
|
|
16 11.317907333374023 17 11.317907333374023 18 11.317907333374023 19 11.317907333374023
|
|
20 11.317907333374023 21 11.317907333374023 22 11.317907333374023 23 11.317907333374023
|
|
24 11.317907333374023 25 11.317907333374023 26 11.317907333374023 27 11.317907333374023
|
|
28 11.317907333374023 29 11.317907333374023 30 11.317907333374023 31 11.317907333374023
|
|
32 11.317907333374023 33 11.317907333374023 34 11.317907333374023 35 11.317907333374023
|
|
36 11.317907333374023 37 11.317907333374023 38 11.317907333374023 39 11.317907333374023
|
|
40 11.317907333374023;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 -3.919908761978149 11 -3.919908761978149
|
|
12 -3.919908761978149 13 -3.9199085235595703 14 -3.9199085235595703 15 -3.9199085235595703
|
|
16 -3.9199085235595703 17 -3.9199085235595703 18 -3.9199085235595703 19 -3.9199085235595703
|
|
20 -3.9199085235595703 21 -3.9199085235595703 22 -3.9199085235595703 23 -3.9199085235595703
|
|
24 -3.9199085235595703 25 -3.9199085235595703 26 -3.9199085235595703 27 -3.9199085235595703
|
|
28 -3.9199085235595703 29 -3.9199085235595703 30 -3.9199085235595703 31 -3.9199085235595703
|
|
32 -3.9199085235595703 33 -3.9199085235595703 34 -3.9199085235595703 35 -3.9199085235595703
|
|
36 -3.9199085235595703 37 -3.919908761978149 38 -3.919908761978149 39 -3.919908761978149
|
|
40 -3.919908761978149;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.2298541069030762 39 -4.2298541069030762
|
|
40 -4.2298541069030762;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.1903555393218994 39 -1.1903555393218994
|
|
40 -1.1903555393218994;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.923664093017578 39 -18.923664093017578
|
|
40 -18.923664093017578;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 25.101982116699219 2 25.101982116699219
|
|
3 25.101982116699219 4 25.101982116699219 5 25.101982116699219 6 25.101982116699219
|
|
7 25.101982116699219 8 25.101982116699219 9 25.101982116699219 10 25.101982116699219
|
|
11 25.101982116699219 12 25.101982116699219 13 25.101982116699219 14 25.101982116699219
|
|
15 25.101982116699219 16 25.101982116699219 17 25.101982116699219 18 25.101982116699219
|
|
19 25.101982116699219 20 25.101982116699219 21 25.101982116699219 22 25.101982116699219
|
|
23 25.101982116699219 24 25.101982116699219 25 25.101982116699219 26 25.101982116699219
|
|
27 25.101982116699219 28 25.101982116699219 29 25.101982116699219 30 25.101982116699219
|
|
31 25.101982116699219 32 25.101982116699219 33 25.101982116699219 34 25.101982116699219
|
|
35 25.101982116699219 36 25.101982116699219 37 25.101982116699219 38 25.101982116699219
|
|
39 25.101982116699219 40 25.101982116699219;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -0.36503487825393677 2 -0.36503487825393677
|
|
3 -0.36503487825393677 4 -0.36503484845161438 5 -0.36503481864929199 6 -0.3650347888469696
|
|
7 -0.3650347888469696 8 -0.3650347888469696 9 -0.3650347888469696 10 -0.3650347888469696
|
|
11 -0.3650347888469696 12 -0.36503481864929199 13 -0.36503493785858154 14 -0.36503505706787109
|
|
15 -0.36503514647483826 16 -0.36503520607948303 17 -0.36503517627716064 18 -0.36503511667251587
|
|
19 -0.36503511667251587 20 -0.36503508687019348 21 -0.36503505706787109 22 -0.36503502726554871
|
|
23 -0.36503496766090393 24 -0.36503493785858154 25 -0.36503493785858154 26 -0.36503493785858154
|
|
27 -0.36503493785858154 28 -0.36503490805625916 29 -0.36503490805625916 30 -0.36503490805625916
|
|
31 -0.36503487825393677 32 -0.36503487825393677 33 -0.36503484845161438 34 -0.36503484845161438
|
|
35 -0.36503481864929199 36 -0.36503481864929199 37 -0.36503481864929199 38 -0.3650347888469696
|
|
39 -0.3650347888469696 40 -0.3650347888469696;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -1.2057192325592041 2 -1.2057192325592041
|
|
3 -1.2057192325592041 4 -1.2057192325592041 5 -1.2057192325592041 6 -1.2057192325592041
|
|
7 -1.2057192325592041 8 -1.2057192325592041 9 -1.2057193517684937 10 -1.2057193517684937
|
|
11 -1.2057193517684937 12 -1.2057193517684937 13 -1.2057193517684937 14 -1.2057194709777832
|
|
15 -1.2057194709777832 16 -1.2057195901870728 17 -1.2057195901870728 18 -1.2057195901870728
|
|
19 -1.2057195901870728 20 -1.2057195901870728 21 -1.2057195901870728 22 -1.2057195901870728
|
|
23 -1.2057195901870728 24 -1.2057195901870728 25 -1.2057195901870728 26 -1.2057195901870728
|
|
27 -1.2057194709777832 28 -1.2057194709777832 29 -1.2057194709777832 30 -1.2057194709777832
|
|
31 -1.2057194709777832 32 -1.2057193517684937 33 -1.2057193517684937 34 -1.2057193517684937
|
|
35 -1.2057193517684937 36 -1.2057193517684937 37 -1.2057192325592041 38 -1.2057192325592041
|
|
39 -1.2057192325592041 40 -1.2057192325592041;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.22357845306396484 39 -0.22357845306396484
|
|
40 -0.22357845306396484;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.1687469482421875 39 -2.1687469482421875
|
|
40 -2.1687469482421875;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.8498001098632813 39 -3.8498001098632813
|
|
40 -3.8498001098632813;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 43.622997283935547 2 43.622997283935547
|
|
3 43.622997283935547 4 43.622997283935547 5 43.622997283935547 6 43.622997283935547
|
|
7 43.622997283935547 8 43.622997283935547 9 43.622997283935547 10 43.622997283935547
|
|
11 43.622997283935547 12 43.622997283935547 13 43.622997283935547 14 43.622997283935547
|
|
15 43.622997283935547 16 43.622997283935547 17 43.622997283935547 18 43.622997283935547
|
|
19 43.622997283935547 20 43.622997283935547 21 43.622997283935547 22 43.622997283935547
|
|
23 43.622997283935547 24 43.622997283935547 25 43.622997283935547 26 43.622997283935547
|
|
27 43.622997283935547 28 43.622997283935547 29 43.622997283935547 30 43.622997283935547
|
|
31 43.622997283935547 32 43.622997283935547 33 43.622997283935547 34 43.622997283935547
|
|
35 43.622997283935547 36 43.622997283935547 37 43.622997283935547 38 43.622997283935547
|
|
39 43.622997283935547 40 43.622997283935547;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -0.28425160050392151 2 -0.28425160050392151
|
|
3 -0.28425160050392151 4 -0.28425157070159912 5 -0.28425157070159912 6 -0.28425157070159912
|
|
7 -0.28425157070159912 8 -0.28425157070159912 9 -0.28425157070159912 10 -0.28425157070159912
|
|
11 -0.28425157070159912 12 -0.28425157070159912 13 -0.2842516303062439 14 -0.28425168991088867
|
|
15 -0.28425174951553345 16 -0.28425174951553345 17 -0.28425174951553345 18 -0.28425171971321106
|
|
19 -0.28425171971321106 20 -0.28425168991088867 21 -0.28425168991088867 22 -0.28425166010856628
|
|
23 -0.2842516303062439 24 -0.28425160050392151 25 -0.28425160050392151 26 -0.28425160050392151
|
|
27 -0.28425160050392151 28 -0.28425160050392151 29 -0.28425160050392151 30 -0.28425160050392151
|
|
31 -0.28425160050392151 32 -0.28425157070159912 33 -0.28425157070159912 34 -0.28425157070159912
|
|
35 -0.28425157070159912 36 -0.28425157070159912 37 -0.28425157070159912 38 -0.28425157070159912
|
|
39 -0.28425157070159912 40 -0.28425157070159912;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 40 ".ktv[0:39]" 0 -2.1350138187408447 2 -2.1350138187408447
|
|
3 -2.1350138187408447 4 -2.1350138187408447 5 -2.1350138187408447 6 -2.1350138187408447
|
|
7 -2.1350138187408447 8 -2.1350138187408447 9 -2.1350138187408447 10 -2.1350138187408447
|
|
11 -2.1350138187408447 12 -2.1350138187408447 13 -2.1350138187408447 14 -2.1350138187408447
|
|
15 -2.1350138187408447 16 -2.1350138187408447 17 -2.1350138187408447 18 -2.1350138187408447
|
|
19 -2.1350138187408447 20 -2.1350138187408447 21 -2.1350138187408447 22 -2.1350138187408447
|
|
23 -2.1350138187408447 24 -2.1350135803222656 25 -2.1350135803222656 26 -2.1350135803222656
|
|
27 -2.1350135803222656 28 -2.1350135803222656 29 -2.1350135803222656 30 -2.1350135803222656
|
|
31 -2.1350135803222656 32 -2.1350135803222656 33 -2.1350135803222656 34 -2.1350135803222656
|
|
35 -2.1350135803222656 36 -2.1350138187408447 37 -2.1350138187408447 38 -2.1350138187408447
|
|
39 -2.1350138187408447 40 -2.1350138187408447;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.41343829035758972 39 -0.41343829035758972
|
|
40 -0.41343829035758972;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.75771737098693848 39 -0.75771737098693848
|
|
40 -0.75771737098693848;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.394721508026123 39 -4.394721508026123
|
|
40 -4.394721508026123;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 41.899082183837891 39 41.899082183837891
|
|
40 41.899082183837891;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.14365553855896 39 3.14365553855896 40 3.14365553855896;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.9025231599807737 39 1.9025231599807737
|
|
40 1.9025231599807737;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.6068978309631348 39 2.6068978309631348
|
|
40 2.6068978309631348;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3741570711135864 39 -1.3741570711135864
|
|
40 -1.3741570711135864;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.684198379516602 39 -19.684198379516602
|
|
40 -19.684198379516602;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 12.76560115814209 11 12.76560115814209
|
|
12 12.76560115814209 13 12.76560115814209 14 12.76560115814209 15 12.76560115814209
|
|
16 12.76560115814209 17 12.76560115814209 18 12.76560115814209 19 12.76560115814209
|
|
20 12.76560115814209 21 12.76560115814209 22 12.76560115814209 23 12.76560115814209
|
|
24 12.76560115814209 25 12.76560115814209 26 12.76560115814209 27 12.76560115814209
|
|
28 12.76560115814209 29 12.76560115814209 30 12.76560115814209 31 12.76560115814209
|
|
32 12.76560115814209 33 12.76560115814209 34 12.76560115814209 35 12.76560115814209
|
|
36 12.76560115814209 37 12.76560115814209 38 12.76560115814209 39 12.76560115814209
|
|
40 12.76560115814209;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 4.3579354286193848 11 4.3579354286193848
|
|
12 4.3579354286193848 13 4.3579354286193848 14 4.3579349517822266 15 4.3579349517822266
|
|
16 4.3579349517822266 17 4.3579349517822266 18 4.3579349517822266 19 4.3579349517822266
|
|
20 4.3579349517822266 21 4.3579349517822266 22 4.3579349517822266 23 4.3579349517822266
|
|
24 4.3579354286193848 25 4.3579354286193848 26 4.3579354286193848 27 4.3579354286193848
|
|
28 4.3579354286193848 29 4.3579354286193848 30 4.3579354286193848 31 4.3579354286193848
|
|
32 4.3579354286193848 33 4.3579354286193848 34 4.3579354286193848 35 4.3579354286193848
|
|
36 4.3579354286193848 37 4.3579354286193848 38 4.3579354286193848 39 4.3579354286193848
|
|
40 4.3579354286193848;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 -1.6485189199447632 11 -1.6485189199447632
|
|
12 -1.6485189199447632 13 -1.6485190391540527 14 -1.6485191583633423 15 -1.6485191583633423
|
|
16 -1.6485192775726318 17 -1.6485192775726318 18 -1.6485192775726318 19 -1.6485192775726318
|
|
20 -1.6485192775726318 21 -1.6485191583633423 22 -1.6485191583633423 23 -1.6485191583633423
|
|
24 -1.6485190391540527 25 -1.6485190391540527 26 -1.6485190391540527 27 -1.6485190391540527
|
|
28 -1.6485190391540527 29 -1.6485190391540527 30 -1.6485190391540527 31 -1.6485190391540527
|
|
32 -1.6485189199447632 33 -1.6485189199447632 34 -1.6485189199447632 35 -1.6485189199447632
|
|
36 -1.6485189199447632 37 -1.6485189199447632 38 -1.6485189199447632 39 -1.6485188007354736
|
|
40 -1.6485188007354736;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.050153255462646484 39 0.050153255462646484
|
|
40 0.050153255462646484;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.524078369140625 39 -1.524078369140625
|
|
40 -1.524078369140625;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.3633809089660645 39 -3.3633809089660645
|
|
40 -3.3633809089660645;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 43.664737701416016 1 43.664737701416016
|
|
2 43.664737701416016 3 43.664737701416016 4 43.664737701416016 5 43.664737701416016
|
|
6 43.664737701416016 7 43.664737701416016 8 43.664737701416016 9 43.664737701416016
|
|
10 43.664737701416016 11 43.664737701416016 12 43.664737701416016 13 43.664737701416016
|
|
14 43.664737701416016 15 43.664737701416016 16 43.664737701416016 17 43.664737701416016
|
|
18 43.664737701416016 19 43.664737701416016 20 43.664737701416016 21 43.664737701416016
|
|
22 43.664737701416016 23 43.664737701416016 24 43.664737701416016 25 43.664737701416016
|
|
26 43.664737701416016 27 43.664737701416016 28 43.664737701416016 29 43.664737701416016
|
|
30 43.664737701416016 31 43.664737701416016 32 43.664737701416016 33 43.664737701416016
|
|
34 43.664737701416016 35 43.664737701416016 36 43.664737701416016 37 43.664737701416016
|
|
38 43.664737701416016 39 43.664737701416016 40 43.664737701416016;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.025886362418532372 1 0.025886362418532372
|
|
2 0.025886362418532372 3 0.02588636614382267 4 0.025886377319693565 5 0.025886388495564461
|
|
6 0.025886394083499908 7 0.025886394083499908 8 0.025886394083499908 9 0.025886394083499908
|
|
10 0.025886394083499908 11 0.025886394083499908 12 0.025886369869112968 13 0.025886313989758492
|
|
14 0.025886246934533119 15 0.025886191055178642 16 0.025886166840791702 17 0.025886176154017448
|
|
18 0.025886191055178642 19 0.025886200368404388 20 0.025886207818984985 21 0.025886224582791328
|
|
22 0.025886246934533119 23 0.025886274874210358 24 0.025886291638016701 25 0.025886299088597298
|
|
26 0.025886300951242447 27 0.025886304676532745 28 0.025886310264468193 29 0.02588631771504879
|
|
30 0.025886327028274536 31 0.025886336341500282 32 0.025886345654726028 33 0.025886356830596924
|
|
34 0.02588636614382267 35 0.025886375457048416 36 0.025886384770274162 37 0.025886392220854759
|
|
38 0.025886397808790207 39 0.025886401534080505 40 0.025886401534080505;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.57822823524475098 1 0.57822823524475098
|
|
2 0.57822823524475098 3 0.57822823524475098 4 0.57822823524475098 5 0.57822823524475098
|
|
6 0.57822823524475098 7 0.57822823524475098 8 0.57822823524475098 9 0.57822823524475098
|
|
10 0.57822823524475098 11 0.57822823524475098 12 0.57822823524475098 13 0.57822823524475098
|
|
14 0.5782281756401062 15 0.5782281756401062 16 0.5782281756401062 17 0.5782281756401062
|
|
18 0.5782281756401062 19 0.57822811603546143 20 0.57822811603546143 21 0.5782281756401062
|
|
22 0.5782281756401062 23 0.5782281756401062 24 0.5782281756401062 25 0.5782281756401062
|
|
26 0.5782281756401062 27 0.5782281756401062 28 0.57822823524475098 29 0.57822823524475098
|
|
30 0.57822823524475098 31 0.57822823524475098 32 0.57822823524475098 33 0.57822823524475098
|
|
34 0.57822823524475098 35 0.57822823524475098 36 0.57822823524475098 37 0.57822823524475098
|
|
38 0.57822829484939575 39 0.57822829484939575 40 0.57822829484939575;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.21691970527172089 39 0.21691970527172089
|
|
40 0.21691970527172089;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.2413421869277954 39 -1.2413421869277954
|
|
40 -1.2413421869277954;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.403416633605957 39 -5.403416633605957
|
|
40 -5.403416633605957;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 50.707569122314453 39 50.707569122314453
|
|
40 50.707569122314453;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.138594388961792 39 1.138594388961792
|
|
40 1.138594388961792;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 17.087230682373047 39 17.087230682373047
|
|
40 17.087230682373047;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.0014705657958984 39 8.0014705657958984
|
|
40 8.0014705657958984;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.3211886882781982 39 -2.3211886882781982
|
|
40 -2.3211886882781982;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.606718063354492 39 -18.606718063354492
|
|
40 -18.606718063354492;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -45.536056518554687 39 -45.536056518554687
|
|
40 -45.536056518554687;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.404392242431641 39 -18.404392242431641
|
|
40 -18.404392242431641;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.383121490478514 39 14.383121490478514
|
|
40 14.383121490478514;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.15521393716335297 39 -0.15521393716335297
|
|
40 -0.15521393716335297;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.52972978353500366 39 0.52972978353500366
|
|
40 0.52972978353500366;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.1216654777526855 39 -5.1216654777526855
|
|
40 -5.1216654777526855;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.9696211950304132e-007 1 1.9629869996151683e-007
|
|
2 1.9601429812610149e-007 3 1.9725951005966635e-007 4 2.0005032297376601e-007 5 2.0290168833980715e-007
|
|
6 2.0423819080406247e-007 7 2.0449016346901772e-007 8 2.0527411948023655e-007 9 2.060727695152309e-007
|
|
10 2.0685519075414049e-007 11 2.0707911119188793e-007 12 2.2473034277936674e-007
|
|
13 2.6702358013608318e-007 14 3.1753495477460092e-007 15 3.5918861840400496e-007
|
|
16 3.7703378552578215e-007 17 3.783949011904042e-007 18 3.7959966903144959e-007 19 3.8025768844818231e-007
|
|
20 3.7806708519383392e-007 21 3.7196079460954934e-007 22 3.6377284118316311e-007
|
|
23 3.5713335932996415e-007 24 3.5087307992398564e-007 25 3.4829824357984762e-007
|
|
26 3.4638841839296219e-007 27 3.4045334018628637e-007 28 3.3146434930131363e-007
|
|
29 3.1987826787371887e-007 30 3.0617417223766097e-007 31 2.9101562404321157e-007
|
|
32 2.7508309585755342e-007 33 2.5887504762067692e-007 34 2.4294672584801447e-007
|
|
35 2.2785170017414202e-007 36 2.1425196905511257e-007 37 2.0250890031547897e-007
|
|
38 1.9343055157605704e-007 39 1.8769104315197183e-007 40 1.8561213721568492e-007;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.0054360188860301e-007 1 1.0068232825233281e-007
|
|
2 1.0085220480959833e-007 3 1.0055414634280169e-007 4 1.000174876253368e-007 5 9.9561482613808039e-008
|
|
6 9.9320310198436346e-008 7 9.9231300509927678e-008 8 9.8847451113215357e-008 9 9.7885383354423539e-008
|
|
10 9.7393730413841695e-008 11 9.6784582126474561e-008 12 8.4676457845489495e-008
|
|
13 5.5882345861846261e-008 14 2.0698928793194682e-008 15 -9.0410514630434591e-009
|
|
16 -2.0726815819216426e-008 17 -2.2863776649728607e-008 18 -2.6062581426344877e-008
|
|
19 -2.7294390747556463e-008 20 -2.0888524687734389e-008 21 -5.9171103572452921e-009
|
|
22 1.4179076579523553e-008 23 3.4483175426203161e-008 24 4.9830905624048683e-008
|
|
25 5.5599162607222752e-008 26 5.6270316406425984e-008 27 5.8735118102504202e-008
|
|
28 6.2175132597985794e-008 29 6.6561412381815899e-008 30 7.1686187652630906e-008
|
|
31 7.7343031534837792e-008 32 8.3369037895408837e-008 33 9.0228816418402857e-008
|
|
34 9.5505910735482757e-008 35 1.0126556304612677e-007 36 1.0639563896575055e-007
|
|
37 1.1075907480062595e-007 38 1.1429897739390071e-007 39 1.1619241746529951e-007
|
|
40 1.1729193261089677e-007;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.0498701758242532e-007 1 -2.0732484529162321e-007
|
|
2 -2.0988127857890504e-007 3 -2.1340116518331342e-007 4 -2.2131766286292989e-007
|
|
5 -2.2930628063022598e-007 6 -2.3291140394121615e-007 7 -2.3528943415840331e-007
|
|
8 -2.4062541115199565e-007 9 -2.4675000531715341e-007 10 -2.5213316234840022e-007
|
|
11 -2.5395942770956026e-007 12 -2.4151012212314527e-007 13 -2.131479988065621e-007
|
|
14 -1.7867547796868166e-007 15 -1.4632760780841636e-007 16 -1.3557372824379854e-007
|
|
17 -1.5812406672921497e-007 18 -1.9694419961524545e-007 19 -2.1727217358602499e-007
|
|
20 -2.1801285754463604e-007 21 -2.216956573874995e-007 22 -2.262204503722387e-007
|
|
23 -2.2920509934465372e-007 24 -2.3303354623749328e-007 25 -2.3397274162562098e-007
|
|
26 -2.344320222391616e-007 27 -2.3427574546985852e-007 28 -2.3460553677523421e-007
|
|
29 -2.3479988442431934e-007 30 -2.3505077706431621e-007 31 -2.3540928850707135e-007
|
|
32 -2.3576251351187238e-007 33 -2.3619834621513291e-007 34 -2.367449098983343e-007
|
|
35 -2.3712290442290398e-007 36 -2.3755431755034809e-007 37 -2.3756942368891035e-007
|
|
38 -2.3758637723858558e-007 39 -2.3801108284260408e-007 40 -2.3799108817001979e-007;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.56331372261047363 39 -0.56331372261047363
|
|
40 -0.56331372261047363;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3259270191192627 39 -1.3259270191192627
|
|
40 -1.3259270191192627;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -9.1413974761962891 39 -9.1413974761962891
|
|
40 -9.1413974761962891;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 28.15301513671875 39 28.15301513671875
|
|
40 28.15301513671875;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 20.822746276855469 39 20.822746276855469
|
|
40 20.822746276855469;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 17.629024505615234 39 17.629024505615234
|
|
40 17.629024505615234;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2828145027160645 39 4.2828145027160645
|
|
40 4.2828145027160645;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.5269510746002197 39 -3.5269510746002197
|
|
40 -3.5269510746002197;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.3483805656433105 39 -4.3483805656433105
|
|
40 -4.3483805656433105;
|
|
createNode animCurveTU -n "weapon_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "weapon_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "weapon_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "weapon_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "weapon_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTA -n "weapon_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 39 0 40 0;
|
|
createNode animCurveTL -n "weapon_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.28223690390586853 39 0.28223690390586853
|
|
40 0.28223690390586853;
|
|
createNode animCurveTL -n "weapon_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.0544857978820801 39 -6.0544857978820801
|
|
40 -6.0544857978820801;
|
|
createNode animCurveTL -n "weapon_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -17.206550598144531 39 -17.206550598144531
|
|
40 -17.206550598144531;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -3.0180246829986572 1 -11.217493057250977
|
|
2 1.4267967939376831 3 8.6857585906982422 4 17.102056503295898 5 29.674819946289062
|
|
6 38.785625457763672 7 37.869224548339844 8 32.082008361816406 9 24.836563110351563
|
|
10 18.607330322265625 11 14.793445587158203 12 12.883546829223633 13 15.339920043945313
|
|
14 23.999021530151367 15 35.460536956787109 16 50.773159027099609 17 43.073982238769531
|
|
18 29.470035552978519 19 27.167072296142578 20 32.359184265136719 21 37.613353729248047
|
|
22 35.527202606201172 23 27.836854934692383 24 -15.829227447509767 25 -29.906652450561527
|
|
26 -27.823076248168945 27 -19.202966690063477 28 -13.02042293548584 29 -6.930142879486084
|
|
30 -2.0594539642333984 31 4.4579381942749023 32 13.394326210021973 33 23.040945053100586
|
|
34 32.886070251464844 35 36.727497100830078 36 38.785820007324219 37 36.313301086425781
|
|
38 35.375534057617188 39 35.019985198974609 40 35.615032196044922;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -33.602134704589844 1 -40.656024932861328
|
|
2 -42.273609161376953 3 -50.898773193359375 4 -61.766136169433594 5 -68.204696655273437
|
|
6 -68.445518493652344 7 -62.376045227050774 8 -52.305854797363281 9 -41.084079742431641
|
|
10 -30.345573425292969 11 -20.472635269165039 12 -9.2548227310180664 13 2.9393250942230225
|
|
14 10.761587142944336 15 11.095329284667969 16 4.2149090766906738 17 1.3703476190567017
|
|
18 -5.1435031890869141 19 -7.6120362281799325 20 0.98127567768096935 21 28.075027465820313
|
|
22 51.271835327148437 23 60.140563964843757 24 44.910213470458984 25 16.001132965087891
|
|
26 -4.725226879119873 27 -27.581680297851563 28 -34.82647705078125 29 -35.379615783691406
|
|
30 -32.485107421875 31 -26.757436752319336 32 -18.698070526123047 33 -8.8141641616821289
|
|
34 2.8347842693328857 35 4.989262580871582 36 5.0449423789978027 37 -1.7412090301513672
|
|
38 -5.4224739074707031 39 -7.7809386253356942 40 -8.7948799133300781;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.41657474637031555 1 2.9661133289337158
|
|
2 -0.32931864261627197 3 -5.424659252166748 4 -11.538135528564453 5 -18.617240905761719
|
|
6 -22.929676055908203 7 -21.256650924682617 8 -16.808740615844727 9 -11.055586814880371
|
|
10 -4.9967098236083984 11 -0.14604009687900543 12 3.1878111362457275 13 5.9487605094909668
|
|
14 8.9068880081176758 15 10.96590518951416 16 11.366743087768555 17 9.0044794082641602
|
|
18 4.7549920082092285 19 2.9272751808166504 20 5.7630395889282227 21 13.652790069580078
|
|
22 19.802051544189453 23 22.407039642333984 24 -2.4706497192382813 25 -6.0483250617980957
|
|
26 -6.6387343406677246 27 -5.4249544143676758 28 -4.1006598472595215 29 -1.11485755443573
|
|
30 1.6089537143707275 31 3.6917595863342285 32 4.7703166007995605 33 5.8395581245422363
|
|
34 8.6769800186157227 35 9.2363643646240234 36 9.2269935607910156 37 6.2998776435852051
|
|
38 4.9034686088562012 39 3.9966351985931392 40 3.5112528800964355;
|
|
createNode animCurveTL -n "Character1_RightHand_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.1963162422180176 39 4.1963162422180176
|
|
40 4.1963162422180176;
|
|
createNode animCurveTL -n "Character1_RightHand_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.3000055787415477e-006 1 -1.2999907994526438e-006
|
|
2 -1.300006260862574e-006 3 -1.3000017133890651e-006 4 -1.2999947784919641e-006 5 -1.299998075410258e-006
|
|
6 -1.3000066019230871e-006 7 -1.3000045555600082e-006 8 -1.300017288485833e-006 9 -1.2999968248550431e-006
|
|
10 -1.3000033050047932e-006 11 -1.2999893215237535e-006 12 -1.299990344705293e-006
|
|
13 -1.2999962564208545e-006 14 -1.3000018270759028e-006 15 -1.2999969385418808e-006
|
|
16 -1.2999976206629071e-006 17 -1.2999994396523107e-006 18 -1.3000012586417142e-006
|
|
19 -1.3000014860153897e-006 20 -1.3000068292967626e-006 21 -1.3000039871258195e-006
|
|
22 -1.3000033050047932e-006 23 -1.2999915952605079e-006 24 -1.3000030776311178e-006
|
|
25 -1.2999970522287185e-006 26 -1.300004214499495e-006 27 -1.3000048966205213e-006
|
|
28 -1.3000073977309512e-006 29 -1.3000087619730039e-006 30 -1.3000029639442801e-006
|
|
31 -1.2999959153603413e-006 32 -1.2999986438444466e-006 33 -1.3000167200516444e-006
|
|
34 -1.3000004628338502e-006 35 -1.3000006902075256e-006 36 -1.3000037597521441e-006
|
|
37 -1.2999921636946965e-006 38 -1.2999975069760694e-006 39 -1.2999872751606745e-006
|
|
40 -1.3000012586417142e-006;
|
|
createNode animCurveTL -n "Character1_RightHand_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -24.529909133911133 39 -24.529909133911133
|
|
40 -24.529909133911133;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 27.771677017211914 1 11.846865653991699
|
|
2 7.0389490127563477 3 6.3436083793640137 4 5.8839030265808105 5 5.2984194755554199
|
|
6 4.8951611518859863 7 5.025296688079834 8 5.6821713447570801 9 7.0934538841247559
|
|
10 9.3529672622680664 11 12.331405639648438 12 16.296354293823242 13 18.819437026977539
|
|
14 15.471829414367678 15 11.086062431335449 16 9.6974563598632812 17 9.7034063339233398
|
|
18 10.560704231262207 19 12.839110374450684 20 15.528395652770996 21 10.244357109069824
|
|
22 7.0459117889404297 23 7.3113770484924316 24 5.0963611602783203 25 1.6414661407470703
|
|
26 -0.59354233741760254 27 -0.074005797505378723 28 2.5634782314300537 29 5.455927848815918
|
|
30 6.7353153228759766 31 6.6130366325378418 32 5.7441926002502441 33 4.9385871887207031
|
|
34 4.7359261512756348 35 4.704775333404541 36 4.6730875968933105 37 4.7367439270019531
|
|
38 5.1310224533081055 39 5.6136550903320312 40 6.0367064476013184;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 75.072013854980469 1 51.660953521728516
|
|
2 16.662799835205078 3 16.604619979858398 4 24.732894897460938 5 30.936817169189453
|
|
6 35.920902252197266 7 38.873958587646484 8 41.071132659912109 9 43.702396392822266
|
|
10 47.549392700195312 11 52.555450439453125 12 57.960914611816406 13 59.601081848144531
|
|
14 50.831005096435547 15 29.338083267211914 16 -10.09861946105957 17 0.31959539651870728
|
|
18 29.673294067382812 19 47.386421203613281 20 57.979541778564453 21 45.109096527099609
|
|
22 12.677538871765137 23 -24.120540618896484 24 -25.699892044067383 25 -26.814178466796875
|
|
26 -26.918228149414062 27 14.757700920104979 28 42.135578155517578 29 53.317195892333984
|
|
30 50.086971282958984 31 40.267337799072266 32 24.7042236328125 33 4.5563826560974121
|
|
34 -22.281761169433594 35 -25.8948974609375 36 -25.909791946411133 37 -7.5916538238525382
|
|
38 1.5529625415802002 39 7.4579472541809082 40 10.366849899291992;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -18.003217697143555 1 -39.29364013671875
|
|
2 -41.684745788574219 3 -36.675514221191406 4 -30.668764114379883 5 -24.945905685424805
|
|
6 -21.010055541992188 7 -20.392667770385742 8 -22.207744598388672 9 -26.683649063110352
|
|
10 -33.243995666503906 11 -40.105995178222656 12 -47.721347808837891 13 -58.897727966308601
|
|
14 -75.61602783203125 15 -90.843475341796875 16 -102.29022979736328 17 -88.216651916503906
|
|
18 -65.270751953125 19 -53.300712585449219 20 -43.700710296630859 21 -40.398323059082031
|
|
22 -43.245780944824219 23 -46.126377105712891 24 -30.210697174072266 25 -9.3380699157714844
|
|
26 3.3639633655548096 27 0.39947676658630371 28 -9.4651870727539062 29 -15.044247627258301
|
|
30 -21.000717163085938 31 -26.756681442260742 32 -29.85060882568359 33 -29.838607788085938
|
|
34 -28.408378601074219 35 -27.684940338134766 36 -27.483102798461914 37 -29.318742752075195
|
|
38 -31.508638381958011 39 -33.995834350585937 40 -36.353404998779297;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3000893592834473 39 -5.3000893592834473
|
|
40 -5.3000893592834473;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.1032064978498966e-012 1 -1.9966250874858815e-012
|
|
2 -2.7000623958883807e-012 3 1.5631940186722204e-013 4 1.1084466677857563e-012 5 1.0658141036401503e-012
|
|
6 -1.8474111129762605e-013 7 5.8264504332328215e-013 8 -1.6910917111090384e-012 9 3.1263880373444408e-013
|
|
10 -5.9685589803848416e-013 11 2.2737367544323206e-013 12 1.5916157281026244e-012
|
|
13 -8.9528384705772623e-013 14 -7.1054273576010019e-013 15 2.0179413695586845e-012
|
|
16 1.9753088054130785e-012 17 -1.0800249583553523e-012 18 5.6843418860808015e-013
|
|
19 -2.2346569039655151e-012 20 -7.752021247142693e-012 21 -2.1671553440683056e-012
|
|
22 -7.8870243669371121e-013 23 1.1084466677857563e-012 24 1.0516032489249483e-012
|
|
25 4.9737991503207013e-013 26 4.6185277824406512e-013 27 -1.6342482922482304e-013
|
|
28 4.4053649617126212e-013 29 3.907985046680551e-013 30 -9.9475983006414026e-014
|
|
31 2.8421709430404007e-014 32 -2.9132252166164108e-013 33 4.9737991503207013e-013
|
|
34 -2.0605739337042905e-013 35 0 36 -6.8922645368729718e-013 37 1.3784529073745944e-012
|
|
38 1.2434497875801753e-012 39 1.1652900866465643e-012 40 1.4210854715202004e-012;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -17.09416389465332 39 -17.09416389465332
|
|
40 -17.09416389465332;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 36.615493774414063 1 25.756584167480469
|
|
2 16.399991989135742 3 20.205387115478516 4 33.998363494873047 5 51.69573974609375
|
|
6 59.827293395996094 7 64.029434204101563 8 70.088211059570312 9 74.632453918457031
|
|
10 73.88531494140625 11 65.540740966796875 12 47.440902709960938 13 24.494144439697266
|
|
14 5.274712085723877 15 -3.862790584564209 16 -4.4175710678100586 17 -7.1320652961730957
|
|
18 20.273374557495117 19 57.124744415283203 20 82.15557861328125 21 82.371650695800781
|
|
22 65.746322631835937 23 51.484546661376953 24 59.487354278564453 25 65.873687744140625
|
|
26 67.9642333984375 27 60.913612365722656 28 46.193740844726563 29 39.851325988769531
|
|
30 42.139575958251953 31 50.295074462890625 32 60.211845397949219 33 66.457504272460938
|
|
34 70.485946655273438 35 65.110260009765625 36 56.972629547119141 37 45.124443054199219
|
|
38 36.903713226318359 39 30.208402633666992 40 24.867528915405273;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 28.76301193237305 1 33.921482086181641
|
|
2 42.212905883789063 3 47.7001953125 4 53.345920562744141 5 55.803955078125 6 52.92535400390625
|
|
7 50.585044860839844 8 48.226097106933594 9 44.190849304199219 10 38.563682556152344
|
|
11 31.247611999511722 12 20.401609420776367 13 6.5204277038574219 14 -1.5285407304763794
|
|
15 2.6775929927825928 16 21.617738723754883 17 11.966025352478027 18 -0.082751624286174774
|
|
19 4.0134234428405762 20 1.8543835878372195 21 -5.0303244590759277 22 3.0423347949981689
|
|
23 25.636011123657227 24 36.275947570800781 25 47.212894439697266 26 55.956436157226563
|
|
27 36.818241119384766 28 22.656696319580078 29 15.072769165039064 30 15.387163162231447
|
|
31 18.886800765991211 32 24.781623840332031 33 32.773845672607422 34 44.657329559326172
|
|
35 45.095222473144531 36 43.343059539794922 37 30.640382766723633 38 22.089990615844727
|
|
39 14.901928901672362 40 9.306248664855957;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.5633368492126465 1 -4.8236808776855469
|
|
2 -13.976628303527832 3 -10.456521034240723 4 2.0607597827911377 5 18.13093376159668
|
|
6 25.082366943359375 7 28.431285858154297 8 31.581512451171871 9 31.595582962036133
|
|
10 27.586606979370117 11 21.118555068969727 12 14.968525886535645 13 13.035907745361328
|
|
14 15.538050651550293 15 16.100370407104492 16 9.5972709655761719 17 -23.320211410522461
|
|
18 -67.815559387207031 19 -88.452568054199219 20 -86.077957153320313 21 -67.855422973632813
|
|
22 -45.069416046142578 23 -36.027706146240234 24 -24.617879867553711 25 -13.032940864562988
|
|
26 -0.67107272148132324 27 9.7419185638427734 28 10.638294219970703 29 8.4725532531738281
|
|
30 11.982832908630371 31 17.957496643066406 32 23.376298904418945 33 26.463401794433594
|
|
34 29.452182769775391 35 26.219921112060547 36 21.135435104370117 37 14.986496925354004
|
|
38 12.399129867553711 39 11.894318580627441 40 12.968775749206543;
|
|
createNode animCurveTL -n "Character1_RightArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.1316282072803006e-014 1 3.5527136788005009e-015
|
|
2 0 3 0 4 -2.8421709430404007e-014 5 5.6843418860808015e-014 6 0 7 0 8 -7.1054273576010019e-015
|
|
9 4.2632564145606011e-014 10 -1.4210854715202004e-014 11 3.5527136788005009e-014
|
|
12 5.6843418860808015e-014 13 1.4210854715202004e-014 14 1.4210854715202004e-014
|
|
15 3.907985046680551e-014 16 1.7763568394002505e-014 17 -2.8421709430404007e-014
|
|
18 1.0658141036401503e-014 19 -2.4868995751603507e-014 20 -6.0396132539608516e-014
|
|
21 -1.4210854715202004e-014 22 -3.5527136788005009e-015 23 0 24 -3.5527136788005009e-014
|
|
25 0 26 -2.8421709430404007e-014 27 -1.4210854715202004e-014 28 -1.4210854715202004e-014
|
|
29 1.4210854715202004e-014 30 0 31 7.1054273576010019e-015 32 0 33 -6.3948846218409017e-014
|
|
34 0 35 -1.4210854715202004e-014 36 -2.1316282072803006e-014 37 6.3948846218409017e-014
|
|
38 5.6843418860808015e-014 39 4.9737991503207013e-014 40 7.1054273576010019e-015;
|
|
createNode animCurveTL -n "Character1_RightArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.0004332000098656863 39 0.0004332000098656863
|
|
40 0.0004332000098656863;
|
|
createNode animCurveTL -n "Character1_RightArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -13.813052177429199 39 -13.813052177429199
|
|
40 -13.813052177429199;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -18.472665786743164 1 -9.7296228408813477
|
|
2 -3.4452757835388184 3 -3.4381916522979736 4 -7.334291934967041 5 -13.35486888885498
|
|
6 -18.472698211669922 7 -22.377479553222656 8 -27.756216049194336 9 -34.380165100097656
|
|
10 -39.744495391845703 11 -40.982341766357422 12 -36.925468444824219 13 -29.451282501220703
|
|
14 -22.205686569213867 15 -17.685447692871094 16 -15.692047119140623 17 -13.85341739654541
|
|
18 -16.741630554199219 19 -32.717853546142578 20 -34.676525115966797 21 -21.235441207885742
|
|
22 -10.828027725219727 23 -4.9939122200012207 24 -8.8327236175537109 25 -11.597630500793457
|
|
26 -9.1365089416503906 27 -3.4531967639923096 28 6.2020854949951172 29 12.224298477172852
|
|
30 9.5769252777099609 31 1.99817955493927 32 -4.9052715301513672 33 -5.7848811149597168
|
|
34 -1.8476300239562988 35 2.5097270011901855 36 7.653635025024415 37 13.119001388549805
|
|
38 18.4368896484375 39 23.199367523193359 40 27.103782653808594;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -21.858171463012695 1 9.6630067825317383
|
|
2 26.980438232421875 3 20.000406265258789 4 4.6775870323181152 5 -11.896022796630859
|
|
6 -21.858207702636719 7 -27.683921813964844 8 -32.655361175537109 9 -35.129512786865234
|
|
10 -34.338127136230469 11 -30.754581451416016 12 -24.587638854980469 13 -16.588947296142578
|
|
14 -8.6940803527832031 15 -2.2990593910217285 16 2.680335521697998 17 6.9551730155944824
|
|
18 11.507445335388184 19 15.07783317565918 20 18.94593620300293 21 21.918462753295898
|
|
22 19.807880401611328 23 13.396749496459961 24 3.2049379348754883 25 -7.8613896369934082
|
|
26 -17.381032943725586 27 -23.498912811279297 28 -26.470483779907227 29 -26.226596832275391
|
|
30 -24.640031814575195 31 -22.27032470703125 32 -19.322072982788086 33 -16.121726989746094
|
|
34 -12.79645824432373 35 -9.4941082000732422 36 -5.7646613121032715 37 -1.6509181261062622
|
|
38 2.6781387329101562 39 6.9853463172912598 40 11.031017303466797;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.3354907035827637 1 5.6967592239379883
|
|
2 6.0788874626159668 3 6.3127841949462891 4 5.3269500732421875 5 4.7834815979003906
|
|
6 5.3355069160461426 7 6.6204915046691895 8 8.9718551635742187 9 12.271930694580078
|
|
10 15.04493999481201 11 15.445276260375975 12 13.198880195617676 13 9.6978263854980469
|
|
14 6.1769671440124512 15 2.8357703685760498 16 -0.15879084169864655 17 -1.9000674486160276
|
|
18 -1.9498552083969116 19 -4.5762248039245605 20 -5.7452354431152344 21 -3.1657328605651855
|
|
22 1.4132590293884277 23 8.5118875503540039 24 15.681432723999025 25 23.131748199462891
|
|
26 27.278408050537109 27 26.548135757446289 28 20.818714141845703 29 15.983253479003906
|
|
30 15.416108131408691 31 16.463350296020508 32 16.598777770996094 33 14.544942855834963
|
|
34 11.731846809387207 35 9.5153417587280273 36 7.5430660247802725 37 5.7803993225097656
|
|
38 4.1350321769714355 39 2.4618854522705078 40 0.6036871075630188;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.8421709430404007e-014 1 -9.7699626167013776e-015
|
|
2 7.1054273576010019e-015 3 0 4 0 5 0 6 5.6843418860808015e-014 7 0 8 -1.4210854715202004e-014
|
|
9 -2.8421709430404007e-014 10 0 11 2.8421709430404007e-014 12 1.4210854715202004e-014
|
|
13 2.1316282072803006e-014 14 -7.1054273576010019e-015 15 1.0658141036401503e-014
|
|
16 1.4210854715202004e-014 17 -1.0658141036401503e-014 18 3.5527136788005009e-015
|
|
19 -1.2434497875801753e-014 20 -1.4210854715202004e-014 21 -3.5527136788005009e-015
|
|
22 -8.8817841970012523e-015 23 7.1054273576010019e-015 24 -7.1054273576010019e-015
|
|
25 1.0658141036401503e-014 26 0 27 -7.1054273576010019e-015 28 -7.1054273576010019e-015
|
|
29 7.1054273576010019e-015 30 -1.4210854715202004e-014 31 0 32 -7.1054273576010019e-015
|
|
33 0 34 -1.4210854715202004e-014 35 -1.4210854715202004e-014 36 7.1054273576010019e-015
|
|
37 7.1054273576010019e-015 38 0 39 2.8421709430404007e-014 40 -2.8421709430404007e-014;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 11.974835395812988 39 11.974835395812988
|
|
40 11.974835395812988;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.9999995231628418 39 -6.9999995231628418
|
|
40 -6.9999995231628418;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.3387508392333984 1 7.3387508392333984
|
|
2 7.3387508392333984 3 7.3387508392333984 4 7.3387508392333984 5 7.3387508392333984
|
|
6 7.3387508392333984 7 7.3387508392333984 8 7.3387508392333984 9 7.3387508392333984
|
|
10 7.3387508392333984 11 7.3387508392333984 12 7.3387508392333984 13 7.3387508392333984
|
|
14 7.3387508392333984 15 7.3387508392333984 16 7.3387508392333984 17 7.3387508392333984
|
|
18 7.3387508392333984 19 7.3387508392333984 20 7.3387508392333984 21 7.3387508392333984
|
|
22 7.3387508392333984 23 7.3387508392333984 24 7.3387508392333984 25 7.3387508392333984
|
|
26 5.5836496353149414 27 1.1927263736724854 28 -4.5223946571350098 29 -10.245183944702148
|
|
30 -14.652157783508301 31 -16.416009902954102 32 -15.860660552978516 33 -14.325582504272461
|
|
34 -12.00749683380127 35 -9.1032981872558594 36 -5.8097763061523437 37 -2.3233439922332764
|
|
38 1.1601841449737549 39 4.4457015991210937 40 7.3387508392333984;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.79182904958724976 1 -0.79182904958724976
|
|
2 -0.79182904958724976 3 -0.79182904958724976 4 -0.79182910919189453 5 -0.79182910919189453
|
|
6 -0.79182910919189453 7 -0.79182910919189453 8 -0.79182910919189453 9 -0.79182910919189453
|
|
10 -0.79182910919189453 11 -0.79182910919189453 12 -0.79182904958724976 13 -0.79182904958724976
|
|
14 -0.79182898998260498 15 -0.79182898998260498 16 -0.79182893037796021 17 -0.79182893037796021
|
|
18 -0.79182893037796021 19 -0.79182893037796021 20 -0.79182893037796021 21 -0.79182893037796021
|
|
22 -0.79182893037796021 23 -0.79182893037796021 24 -0.79182893037796021 25 -0.79182893037796021
|
|
26 -0.59108501672744751 27 -0.12001296877861024 28 0.42292028665542603 29 0.88229060173034668
|
|
30 1.1758134365081787 31 1.2781858444213867 32 1.2468962669372559 33 1.1559035778045654
|
|
34 1.0060751438140869 35 0.79758590459823608 36 0.53377890586853027 37 0.22370539605617523
|
|
38 -0.1166926771402359 39 -0.46467110514640803 40 -0.79182893037796021;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.97364747524261475 1 0.97364753484725941
|
|
2 0.97364753484725941 3 0.97364753484725941 4 0.97364753484725941 5 0.97364753484725941
|
|
6 0.97364759445190441 7 0.97364759445190441 8 0.97364753484725941 9 0.97364753484725941
|
|
10 0.97364753484725941 11 0.97364753484725941 12 0.97364753484725941 13 0.97364753484725941
|
|
14 0.97364753484725941 15 0.97364753484725941 16 0.97364747524261475 17 0.97364747524261475
|
|
18 0.97364747524261475 19 0.97364747524261475 20 0.97364747524261475 21 0.97364747524261475
|
|
22 0.97364747524261475 23 0.97364747524261475 24 0.97364747524261475 25 0.97364747524261475
|
|
26 0.74999064207077026 27 0.16489969193935394 28 -0.64655017852783203 29 -1.5081167221069336
|
|
30 -2.1996545791625977 31 -2.482266902923584 32 -2.3929569721221924 33 -2.1476728916168213
|
|
34 -1.7819979190826416 35 -1.3326923847198486 36 -0.83638709783554077 37 -0.32807731628417969
|
|
38 0.16043323278427124 39 0.60179030895233154 40 0.97364747524261475;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.5023651123046875 39 -0.5023651123046875
|
|
40 -0.5023651123046875;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.7042083740234375 39 -1.7042083740234375
|
|
40 -1.7042083740234375;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.393585205078125 39 2.393585205078125
|
|
40 2.393585205078125;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 -45.352275848388672 10 -45.352275848388672
|
|
11 -45.352275848388672 12 -41.643478393554687 13 -32.796844482421875 14 -22.241357803344727
|
|
15 -13.408201217651367 16 -9.708282470703125 17 -9.708282470703125 18 -9.708282470703125
|
|
19 -9.708282470703125 20 -7.6007480621337891 21 -2.500546932220459 22 3.7490060329437256
|
|
23 9.2439689636230469 24 12.012266159057617 25 10.043841361999512 26 0.22791878879070279
|
|
27 -16.455543518066406 28 -35.793373107910156 29 -53.602756500244141 30 -65.961112976074219
|
|
31 -69.152313232421875 32 -71.44775390625 33 -71.431083679199219 34 -69.564811706542969
|
|
35 -66.309318542480469 36 -62.124820709228523 37 -57.472698211669915 38 -52.816303253173828
|
|
39 -48.620796203613281 40 -45.352275848388672;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 1.6662354469299316 10 1.6662354469299316
|
|
11 1.6662354469299316 12 1.7545427083969116 13 1.8009604215621948 14 1.5535109043121338
|
|
15 1.0983870029449463 16 0.84290158748626709 17 0.84290158748626709 18 0.84290158748626709
|
|
19 0.84290158748626709 20 1.2813847064971924 21 2.3445353507995605 22 3.6750392913818359
|
|
23 5.0096659660339355 24 6.1779093742370605 25 7.0204219818115234 26 7.4923462867736825
|
|
27 7.2737808227539062 28 5.851656436920166 29 3.4243710041046143 30 1.0602707862854004
|
|
31 0.16962337493896484 32 -0.054588306695222855 33 -0.052913270890712738 34 0.13029462099075317
|
|
35 0.42899245023727417 36 0.7726711630821228 37 1.0996700525283813 38 1.3669571876525879
|
|
39 1.5550181865692139 40 1.6662355661392212;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 -7.3396596908569336 10 -7.3396596908569336
|
|
11 -7.3396596908569336 12 -6.7147979736328125 13 -5.2118048667907715 14 -3.435060977935791
|
|
15 -2.0022528171539307 16 -1.4254289865493774 17 -1.4254289865493774 18 -1.4254289865493774
|
|
19 -1.4254289865493774 20 -1.0473899841308594 21 -0.1552581787109375 22 0.89263242483139038
|
|
23 1.7840125560760498 24 2.2699098587036133 25 2.1059980392456055 26 0.77739971876144409
|
|
27 -1.88083279132843 28 -5.2934765815734863 29 -8.4666833877563477 30 -10.548104286193848
|
|
31 -11.080159187316895 32 -11.402161598205566 33 -11.399855613708496 34 -11.138668060302734
|
|
35 -10.669562339782715 36 -10.043520927429199 37 -9.3208370208740234 38 -8.5739250183105469
|
|
39 -7.8847665786743164 40 -7.3396596908569336;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.10316276550292969 39 -0.10316276550292969
|
|
40 -0.10316276550292969;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.8364721536636353 39 -1.8364721536636353
|
|
40 -1.8364721536636353;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.6960220336914062 39 4.6960220336914062
|
|
40 4.6960220336914062;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -33.833930969238281 1 -33.833930969238281
|
|
2 -33.833930969238281 3 -33.833930969238281 4 -33.833930969238281 5 -33.833930969238281
|
|
6 -33.833930969238281 7 -33.833930969238281 8 -33.833930969238281 9 -33.833930969238281
|
|
10 -33.833930969238281 11 -33.833930969238281 12 -30.09097862243652 13 -21.165426254272461
|
|
14 -10.512359619140625 15 -1.5869318246841431 16 2.1559381484985352 17 2.1559381484985352
|
|
18 2.1559381484985352 19 2.1559381484985352 20 5.3934726715087891 21 13.261739730834961
|
|
22 22.994731903076172 23 31.850851058959961 24 37.125331878662109 25 36.139545440673828
|
|
26 25.344882965087891 27 6.1737565994262695 28 -16.573476791381836 29 -38.071559906005859
|
|
30 -53.470664978027344 31 -57.90324783325196 32 -61.059291839599609 33 -61.482379913330078
|
|
34 -59.719104766845696 35 -56.316032409667969 36 -51.819721221923828 37 -46.776744842529297
|
|
38 -41.733692169189453 39 -37.237205505371094 40 -33.833930969238281;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.052836008369922638 1 0.052836004644632339
|
|
2 0.052836000919342041 3 0.052836000919342041 4 0.052835997194051743 5 0.052835993468761444
|
|
6 0.052835993468761444 7 0.052835997194051743 8 0.052836000919342041 9 0.052836008369922638
|
|
10 0.052836015820503235 11 0.052836015820503235 12 0.066924445331096649 13 0.080504462122917175
|
|
14 0.059569183737039559 15 0.011404570192098618 16 -0.016834104433655739 17 -0.016834106296300888
|
|
18 -0.016834106296300888 19 -0.016834106296300888 20 0.2612091600894928 21 0.94699597358703602
|
|
22 1.8265821933746336 23 2.7091844081878662 24 3.4147665500640869 25 3.7529573440551758
|
|
26 3.6057388782501225 27 3.0463652610778809 28 2.1563353538513184 29 1.1049944162368774
|
|
30 0.20735344290733337 31 -0.14995518326759338 32 -0.18981404602527618 33 -0.19536814093589783
|
|
34 -0.17254684865474701 35 -0.13098222017288208 36 -0.081283964216709137 37 -0.032957226037979126
|
|
38 0.0071724653244018563 39 0.035785969346761703 40 0.052836034446954727;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.68014067411422729 1 -0.68014067411422729
|
|
2 -0.68014067411422729 3 -0.68014067411422729 4 -0.68014067411422729 5 -0.68014067411422729
|
|
6 -0.68014067411422729 7 -0.68014067411422729 8 -0.68014067411422729 9 -0.68014067411422729
|
|
10 -0.68014067411422729 11 -0.68014061450958252 12 -0.60488510131835938 13 -0.42297029495239258
|
|
14 -0.2063448429107666 15 -0.030397279188036919 16 0.040767654776573181 17 0.040767654776573181
|
|
18 0.040767654776573181 19 0.040767654776573181 20 1.1502494812011719 21 3.910815954208374
|
|
22 7.4677929878234854 23 10.98125171661377 24 13.644221305847168 25 14.671980857849121
|
|
26 13.497904777526855 27 10.584165573120117 28 6.7461133003234863 29 2.9079172611236572
|
|
30 -0.00042554058018140495 31 -1.1249251365661621 32 -1.1757185459136963 33 -1.1823583841323853
|
|
34 -1.1544182300567627 35 -1.0985705852508545 36 -1.021183967590332 37 -0.93006163835525524
|
|
38 -0.83504408597946167 39 -0.74763774871826172 40 -0.68014067411422729;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.9271669387817383 39 -3.9271669387817383
|
|
40 -3.9271669387817383;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.2987790107727051 39 -4.2987790107727051
|
|
40 -4.2987790107727051;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.107076644897461 39 19.107076644897461
|
|
40 19.107076644897461;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 6.9013004302978516 1 6.9013004302978516
|
|
2 6.9013004302978516 3 6.9013004302978516 4 6.9013004302978516 5 6.9013004302978516
|
|
6 6.9013004302978516 7 6.9013004302978516 8 6.9013004302978516 9 6.9013004302978516
|
|
10 6.9013004302978516 11 6.9013004302978516 12 6.9013004302978516 13 6.9013004302978516
|
|
14 6.9013004302978516 15 6.9013004302978516 16 6.9013004302978516 17 6.9013004302978516
|
|
18 6.9013004302978516 19 6.9013004302978516 20 6.9013004302978516 21 6.9013004302978516
|
|
22 6.9013004302978516 23 6.9013004302978516 24 6.9013004302978516 25 6.9013004302978516
|
|
26 5.1205015182495117 27 0.66821563243865967 28 -5.1203908920288086 29 -10.909709930419922
|
|
30 -15.36348819732666 31 -17.145097732543945 32 -16.584213256835937 33 -15.033563613891602
|
|
34 -12.69117546081543 35 -9.7550897598266602 36 -6.4233388900756836 37 -2.8939177989959717
|
|
38 0.63523447513580322 39 3.966245174407959 40 6.9013004302978516;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.22826115787029266 1 -0.22826115787029266
|
|
2 -0.22826115787029266 3 -0.22826114296913147 4 -0.22826114296913147 5 -0.22826112806797025
|
|
6 -0.22826112806797025 7 -0.22826111316680908 8 -0.22826108336448667 9 -0.22826103866100309
|
|
10 -0.22826100885868073 11 -0.22826099395751956 12 -0.22826099395751956 13 -0.22826100885868073
|
|
14 -0.22826102375984192 15 -0.22826103866100309 16 -0.22826105356216431 17 -0.22826105356216431
|
|
18 -0.22826105356216431 19 -0.22826105356216431 20 -0.22826105356216431 21 -0.22826103866100309
|
|
22 -0.22826103866100309 23 -0.22826103866100309 24 -0.22826103866100309 25 -0.22826103866100309
|
|
26 -0.16633850336074829 27 -0.020690200850367546 28 0.14793349802494049 29 0.29155832529067993
|
|
30 0.38409608602523804 31 0.41659581661224365 32 0.4066464900970459 33 0.37779155373573303
|
|
34 0.33048689365386963 35 0.26498496532440186 36 0.18249578773975372 37 0.085947982966899872
|
|
38 -0.019661730155348778 39 -0.12730252742767334 40 -0.22826103866100309;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.26402246952056885 1 0.26402249932289124
|
|
2 0.26402249932289124 3 0.26402252912521362 4 0.26402252912521362 5 0.26402255892753601
|
|
6 0.26402255892753601 7 0.26402255892753601 8 0.26402255892753601 9 0.26402255892753601
|
|
10 0.26402255892753601 11 0.26402255892753601 12 0.26402252912521362 13 0.26402249932289124
|
|
14 0.26402246952056885 15 0.26402243971824646 16 0.26402240991592407 17 0.26402240991592407
|
|
18 0.26402240991592407 19 0.26402240991592407 20 0.26402240991592407 21 0.26402240991592407
|
|
22 0.26402240991592407 23 0.26402238011360168 24 0.26402238011360168 25 0.26402238011360168
|
|
26 0.1985529363155365 27 0.026742078363895416 28 -0.2125777006149292 29 -0.46768686175346375
|
|
30 -0.67304158210754395 31 -0.75709336996078491 32 -0.73052406311035156 33 -0.65758931636810303
|
|
34 -0.54896020889282227 35 -0.41567239165306091 36 -0.26870867609977722 37 -0.1185261309146881
|
|
38 0.025427838787436485 39 0.15510416030883789 40 0.26402240991592407;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.22357940673828125 39 -0.22357940673828125
|
|
40 -0.22357940673828125;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.683441162109375 39 -2.683441162109375
|
|
40 -2.683441162109375;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.5105056762695312 39 3.5105056762695312
|
|
40 3.5105056762695312;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -22.597570419311523 1 -22.597570419311523
|
|
2 -22.597570419311523 3 -22.597570419311523 4 -22.597570419311523 5 -22.597570419311523
|
|
6 -22.597570419311523 7 -22.597570419311523 8 -22.597570419311523 9 -22.597570419311523
|
|
10 -22.597570419311523 11 -22.597570419311523 12 -18.857200622558594 13 -9.9387941360473633
|
|
14 0.70366692543029785 15 9.6184749603271484 16 13.356488227844238 17 13.356488227844238
|
|
18 13.356488227844238 19 13.356488227844238 20 14.549715995788574 21 17.313199996948242
|
|
22 19.794939041137695 23 19.836128234863281 24 19.887199401855469 25 19.876922607421875
|
|
26 11.126494407653809 27 -2.9483227729797363 28 -19.072977066040039 29 -33.950965881347656
|
|
30 -44.257728576660156 31 -46.653427124023438 32 -48.327503204345703 33 -47.963973999023438
|
|
34 -45.970352172851562 35 -42.754093170166016 36 -38.722709655761719 37 -34.283767700195313
|
|
38 -29.844879150390625 39 -25.813642501831055 40 -22.597570419311523;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.49960008263587946 1 0.49960008263587946
|
|
2 0.49960008263587946 3 0.49960005283355713 4 0.49960005283355713 5 0.49960005283355713
|
|
6 0.49960005283355713 7 0.49960005283355713 8 0.49960008263587946 9 0.49960008263587946
|
|
10 0.49960008263587946 11 0.4996001124382019 12 0.44535019993782043 13 0.26928308606147766
|
|
14 -0.021796412765979767 15 -0.32658976316452026 16 -0.46908670663833613 17 -0.46908670663833613
|
|
18 -0.46908670663833613 19 -0.46908670663833613 20 -0.53620851039886475 21 -0.6975322961807251
|
|
22 -0.90664905309677124 23 -1.2102570533752441 24 -1.3515306711196899 25 -1.0010790824890137
|
|
26 -0.62797737121582031 27 -0.1077897697687149 28 0.31673961877822876 29 0.52141296863555908
|
|
30 0.55498820543289185 31 0.55794298648834229 32 0.54310160875320435 33 0.54653137922286987
|
|
34 0.56329792737960815 35 0.58302766084671021 36 0.59491747617721558 37 0.59142684936523438
|
|
38 0.57057851552963257 39 0.53670728206634521 40 0.49960014224052429;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.019987940788269 1 -1.019987940788269
|
|
2 -1.0199878215789795 3 -1.0199878215789795 4 -1.0199878215789795 5 -1.0199878215789795
|
|
6 -1.0199878215789795 7 -1.0199878215789795 8 -1.0199878215789795 9 -1.0199878215789795
|
|
10 -1.0199878215789795 11 -1.0199878215789795 12 -0.83877873420715332 13 -0.42391228675842285
|
|
14 0.028153985738754272 15 0.36013177037239075 16 0.4845220148563385 17 0.4845220148563385
|
|
18 0.4845220148563385 19 0.4845220148563385 20 -0.044891059398651123 21 -1.3791606426239014
|
|
22 -3.1499021053314209 23 -4.9757952690124512 24 -6.3846902847290039 25 -6.9732871055603027
|
|
26 -6.6741728782653809 27 -5.7905282974243164 28 -4.6769952774047852 29 -3.5710694789886475
|
|
30 -2.6735265254974365 31 -2.2263147830963135 32 -2.3096706867218018 33 -2.2916069030761719
|
|
34 -2.1921849250793457 35 -2.0307419300079346 36 -1.8272423744201662 37 -1.6028252840042114
|
|
38 -1.3793520927429199 39 -1.1783406734466553 40 -1.019987940788269;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.18783910572528839 39 0.18783910572528839
|
|
40 0.18783910572528839;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3418197631835938 39 -1.3418197631835938
|
|
40 -1.3418197631835938;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2333579063415527 39 4.2333579063415527
|
|
40 4.2333579063415527;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 39 ".ktv[0:38]" 0 -10.450114250183105 3 -10.450114250183105
|
|
4 -10.450114250183105 5 -10.450114250183105 6 -10.450114250183105 7 -10.450114250183105
|
|
8 -10.450114250183105 9 -10.450114250183105 10 -10.450114250183105 11 -10.450114250183105
|
|
12 -6.6612339019775391 13 2.4411759376525879 14 13.428037643432617 15 22.733551025390625
|
|
16 26.662357330322266 17 26.662357330322266 18 26.662357330322266 19 26.662357330322266
|
|
20 26.662357330322266 21 26.662357330322266 22 26.662357330322266 23 26.662357330322266
|
|
24 26.662357330322266 25 26.662357330322266 26 21.691522598266602 27 9.4171314239501953
|
|
28 -6.1929135322570801 29 -21.229959487915039 30 -31.903436660766602 31 -34.504722595214844
|
|
32 -35.838798522949219 33 -35.294761657714844 34 -33.248222351074219 35 -30.074737548828121
|
|
36 -26.149892807006836 37 -21.849323272705078 38 -17.548709869384766 39 -13.623746871948242
|
|
40 -10.450114250183105;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 39 ".ktv[0:38]" 0 -0.094492428004741669 3 -0.094492428004741669
|
|
4 -0.094492428004741669 5 -0.094492428004741669 6 -0.094492428004741669 7 -0.094492420554161072
|
|
8 -0.094492413103580475 9 -0.094492405652999878 10 -0.094492398202419281 11 -0.094492398202419281
|
|
12 -1.7595646381378174 13 -5.6887459754943848 14 -10.30195426940918 15 -14.104496955871582
|
|
16 -15.682817459106444 17 -15.682817459106444 18 -15.682817459106444 19 -15.682817459106444
|
|
20 -15.682817459106444 21 -15.682817459106444 22 -15.682817459106444 23 -15.682817459106444
|
|
24 -15.682817459106444 25 -15.682817459106444 26 -14.618592262268066 27 -11.89088249206543
|
|
28 -8.1930341720581055 29 -4.3222298622131348 30 -1.241862416267395 31 -0.008388628251850605
|
|
32 0.0086590386927127838 33 0.0015557692386209965 34 -0.02329549752175808 35 -0.055933509021997452
|
|
36 -0.086251944303512573 37 -0.10656290501356125 38 -0.11326548457145692 39 -0.10747183859348297
|
|
40 -0.094492405652999878;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 39 ".ktv[0:38]" 0 0.43114924430847168 3 0.43114924430847168
|
|
4 0.43114924430847168 5 0.43114927411079407 6 0.43114927411079407 7 0.43114927411079407
|
|
8 0.43114924430847168 9 0.43114924430847168 10 0.43114924430847168 11 0.43114924430847168
|
|
12 1.016258716583252 13 2.4075734615325928 14 4.0618467330932617 15 5.4436016082763672
|
|
16 6.0220956802368164 17 6.0220956802368164 18 6.0220956802368164 19 6.0220956802368164
|
|
20 6.0220956802368164 21 6.0220956802368164 22 6.0220956802368164 23 6.0220956802368164
|
|
24 6.0220956802368164 25 6.0220956802368164 26 5.6818079948425293 27 4.8544831275939941
|
|
28 3.8027071952819824 29 2.7345058917999268 30 1.8604658842086792 31 1.4373984336853027
|
|
32 1.4911881685256958 33 1.4693006277084351 34 1.3863871097564697 35 1.2562072277069092
|
|
36 1.093030571937561 37 0.91232132911682129 38 0.73059767484664917 39 0.56472927331924438
|
|
40 0.43114921450614929;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.3924803733825684 39 2.3924803733825684
|
|
40 2.3924803733825684;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.616032600402832 39 -4.616032600402832
|
|
40 -4.616032600402832;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.866424560546875 39 19.866424560546875
|
|
40 19.866424560546875;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 10.012185096740723 1 10.012185096740723
|
|
2 10.012185096740723 3 10.012185096740723 4 10.012185096740723 5 10.012185096740723
|
|
6 10.012185096740723 7 10.012185096740723 8 10.012185096740723 9 10.012185096740723
|
|
10 10.012185096740723 11 10.012185096740723 12 10.012185096740723 13 10.012185096740723
|
|
14 10.012185096740723 15 10.012185096740723 16 10.012185096740723 17 10.012185096740723
|
|
18 10.012185096740723 19 10.012185096740723 20 10.012185096740723 21 10.012185096740723
|
|
22 10.012185096740723 23 10.012185096740723 24 10.012185096740723 25 10.012185096740723
|
|
26 8.229069709777832 27 3.7712597846984868 28 -2.0239348411560059 29 -7.8191781044006348
|
|
30 -12.277087211608887 31 -14.060256958007813 32 -13.49888801574707 33 -11.946870803833008
|
|
34 -9.6023378372192383 35 -6.6634278297424316 36 -3.3282735347747803 37 0.20499144494533539
|
|
38 3.7382390499114986 39 7.0733437538146973 40 10.012185096740723;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.082461915910243988 1 0.082461923360824585
|
|
2 0.082461923360824585 3 0.082461938261985779 4 0.082461968064308167 5 0.082461997866630554
|
|
6 0.082462005317211151 7 0.082462035119533539 8 0.082462087273597717 9 0.08246215432882309
|
|
10 0.082462206482887268 11 0.082462228834629059 12 0.082462199032306671 13 0.082462131977081299
|
|
14 0.08246205747127533 15 0.082461990416049957 16 0.082461968064308167 17 0.082461968064308167
|
|
18 0.08246196061372757 19 0.082461968064308167 20 0.082461968064308167 21 0.082461968064308167
|
|
22 0.082461968064308167 23 0.082461968064308167 24 0.082461968064308167 25 0.082461968064308167
|
|
26 0.066421970725059509 27 0.028844349086284637 28 -0.014320279471576216 29 -0.050653163343667984
|
|
30 -0.07371675968170166 31 -0.081716202199459076 32 -0.079274356365203857 33 -0.072157792747020721
|
|
34 -0.060398656874895089 35 -0.043971505016088486 36 -0.023107921704649925 37 0.0014955939259380102
|
|
38 0.0285798255354166 39 0.056328676640987389 40 0.082461968064308167;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.10735920071601868 1 -0.1073591560125351
|
|
2 -0.10735911875963211 3 -0.10735908895730972 4 -0.10735902935266495 5 -0.10735896229743958
|
|
6 -0.10735893249511719 7 -0.10735896229743958 8 -0.10735902935266495 9 -0.10735911875963211
|
|
10 -0.10735918581485748 11 -0.10735921561717987 12 -0.10735921561717987 13 -0.10735923051834106
|
|
14 -0.10735923796892166 15 -0.10735925287008286 16 -0.10735925287008286 17 -0.10735926032066345
|
|
18 -0.10735926032066345 19 -0.10735926032066345 20 -0.10735926032066345 21 -0.10735926777124405
|
|
22 -0.10735927522182465 23 -0.10735928267240524 24 -0.10735929012298584 25 -0.10735929012298584
|
|
26 -0.089319825172424316 27 -0.042115189135074615 28 0.023359021171927452 29 0.092857092618942261
|
|
30 0.14861038327217102 31 0.17138566076755524 32 0.16418896615505219 33 0.14442060887813568
|
|
34 0.11494167894124985 35 0.078709341585636139 36 0.038674809038639069 37 -0.0023371074348688126
|
|
38 -0.04175480455160141 39 -0.077364549040794373 40 -0.10735926032066345;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.050222177058458328 39 0.050222177058458328
|
|
40 0.050222177058458328;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.9773330688476563 39 -1.9773330688476563
|
|
40 -1.9773330688476563;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.1185297966003418 39 3.1185297966003418
|
|
40 3.1185297966003418;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -10.84404468536377 1 -10.84404468536377
|
|
2 -10.84404468536377 3 -10.84404468536377 4 -10.84404468536377 5 -10.84404468536377
|
|
6 -10.84404468536377 7 -10.84404468536377 8 -10.84404468536377 9 -10.84404468536377
|
|
10 -10.84404468536377 11 -10.84404468536377 12 -8.7833662033081055 13 -3.8694679737091064
|
|
14 1.9954646825790403 15 6.9092884063720703 16 8.9699134826660156 17 8.9699134826660156
|
|
18 8.9699134826660156 19 8.9699134826660156 20 9.0136098861694336 21 9.1174888610839844
|
|
22 9.2308378219604492 23 9.3095254898071289 24 9.3500261306762695 25 9.3812046051025391
|
|
26 3.1340987682342529 27 -6.6875853538513184 28 -17.700971603393555 29 -27.574846267700195
|
|
30 -34.050411224365234 31 -34.9169921875 32 -35.385078430175781 33 -34.379947662353516
|
|
34 -32.196239471435547 35 -29.128595352172852 36 -25.471668243408203 37 -21.520103454589844
|
|
38 -17.568548202514648 39 -13.911648750305176 40 -10.84404468536377;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.066700562834739685 1 -0.066700570285320282
|
|
2 -0.066700570285320282 3 -0.066700570285320282 4 -0.066700562834739685 5 -0.066700555384159088
|
|
6 -0.066700555384159088 7 -0.066700540482997894 8 -0.0667005255818367 9 -0.06670050323009491
|
|
10 -0.066700488328933716 11 -0.066700480878353119 12 -0.055957920849323273 13 -0.026641383767127991
|
|
14 0.014919565059244631 15 0.054946806281805038 16 0.073070451617240906 17 0.073070451617240906
|
|
18 0.073070451617240906 19 0.073070451617240906 20 -0.75823044776916504 21 -2.8449933528900146
|
|
22 -5.5690641403198242 23 -8.2934188842773437 24 -10.364926338195801 25 -11.114958763122559
|
|
26 -10.341534614562988 27 -8.3408622741699219 28 -5.6988778114318848 29 -3.0245664119720459
|
|
30 -0.95108562707901012 31 -0.12018821388483047 32 -0.11987746506929396 33 -0.12048075348138809
|
|
34 -0.12096536159515381 35 -0.11973456293344498 36 -0.11535470932722093 37 -0.107081338763237
|
|
38 -0.095168896019458771 39 -0.080951474606990814 40 -0.0667005255818367;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 0.13129666447639465 1 0.13129667937755585
|
|
2 0.13129669427871704 3 0.13129670917987823 4 0.13129672408103943 5 0.13129673898220062
|
|
6 0.13129673898220062 7 0.13129673898220062 8 0.13129672408103943 9 0.13129669427871704
|
|
10 0.13129666447639465 11 0.13129666447639465 12 0.10541217029094696 13 0.045375339686870575
|
|
14 -0.022669415920972824 15 -0.076164282858371735 16 -0.097540482878684998 17 -0.097540482878684998
|
|
18 -0.097540482878684998 19 -0.097540482878684998 20 -0.2464909553527832 21 -0.56863057613372803
|
|
22 -0.90850967168807983 23 -1.2346560955047607 24 -1.6506718397140503 25 -2.2732141017913818
|
|
26 -2.0348691940307617 27 -1.5016512870788574 28 -0.83571034669876099 29 -0.19176787137985229
|
|
30 0.28497925400733948 31 0.45186793804168707 32 0.45822656154632563 33 0.44456973671913147
|
|
34 0.41487589478492737 35 0.37317749857902527 36 0.32364305853843689 37 0.27055102586746216
|
|
38 0.21815535426139832 39 0.17050343751907349 40 0.13129661977291107;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.73360329866409302 39 0.73360329866409302
|
|
40 0.73360329866409302;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.146676778793335 39 -2.146676778793335
|
|
40 -2.146676778793335;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.9628968238830566 39 4.9628968238830566
|
|
40 4.9628968238830566;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 38 ".ktv[0:37]" 0 13.205347061157227 4 13.205347061157227
|
|
5 13.205347061157227 6 13.205347061157227 7 13.205347061157227 8 13.205347061157227
|
|
9 13.205347061157227 10 13.205347061157227 11 13.205347061157227 12 16.317224502563477
|
|
13 24.091239929199219 14 34.037700653076172 15 42.968486785888672 16 46.8892822265625
|
|
17 46.8892822265625 18 46.8892822265625 19 46.8892822265625 20 46.8892822265625 21 46.8892822265625
|
|
22 46.8892822265625 23 46.8892822265625 24 46.8892822265625 25 46.8892822265625 26 41.901443481445313
|
|
27 29.764257431030273 28 14.752415657043457 29 0.83209550380706787 30 -8.613682746887207
|
|
31 -10.645577430725098 32 -11.521194458007813 33 -10.742539405822754 34 -8.640690803527832
|
|
35 -5.5470638275146484 36 -1.7931977510452268 37 2.2895216941833496 38 6.3701949119567871
|
|
39 10.118631362915039 40 13.205347061157227;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 38 ".ktv[0:37]" 0 0.89441859722137451 4 0.89441859722137451
|
|
5 0.89441859722137451 6 0.89441865682601929 7 0.89441865682601929 8 0.89441865682601929
|
|
9 0.89441865682601929 10 0.89441865682601929 11 0.89441865682601929 12 -1.8668868541717529
|
|
13 -8.3517961502075195 14 -15.883689880371094 15 -21.993886947631836 16 -24.495426177978516
|
|
17 -24.495426177978516 18 -24.495426177978516 19 -24.495426177978516 20 -24.495426177978516
|
|
21 -24.495426177978516 22 -24.495426177978516 23 -24.495426177978516 24 -24.495426177978516
|
|
25 -24.495426177978516 26 -22.982986450195313 27 -19.027982711791992 28 -13.485736846923828
|
|
29 -7.4703264236450195 30 -2.5276970863342285 31 -0.44706478714942932 32 -0.47235929965972895
|
|
33 -0.4499531090259552 34 -0.38248994946479797 35 -0.26481431722640991 36 -0.093063853681087494
|
|
37 0.12899544835090637 38 0.38660302758216858 39 0.653572678565979 40 0.89441859722137451;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 38 ".ktv[0:37]" 0 -1.5495320558547974 4 -1.5495320558547974
|
|
5 -1.5495320558547974 6 -1.5495320558547974 7 -1.5495320558547974 8 -1.5495320558547974
|
|
9 -1.5495320558547974 10 -1.5495320558547974 11 -1.5495320558547974 12 -1.8221091032028196
|
|
13 -2.529477596282959 14 -3.570310115814209 15 -4.7063899040222168 16 -5.2792863845825195
|
|
17 -5.2792863845825195 18 -5.2792863845825195 19 -5.2792863845825195 20 -5.2792863845825195
|
|
21 -5.2792863845825195 22 -5.2792863845825195 23 -5.2792863845825195 24 -5.2792863845825195
|
|
25 -5.2792863845825195 26 -4.7387628555297852 27 -3.3865835666656494 28 -1.6557360887527466
|
|
29 -0.0056443735957145691 30 1.1356323957443237 31 1.3703395128250122 32 1.486283540725708
|
|
33 1.383159875869751 34 1.1063880920410156 35 0.70388013124465942 36 0.22474136948585513
|
|
37 -0.28259140253067017 38 -0.77283644676208496 39 -1.2062102556228638 40 -1.5495321750640869;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 7.8716464042663574 39 7.8716464042663574
|
|
40 7.8716464042663574;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.2183413505554199 39 -5.2183413505554199
|
|
40 -5.2183413505554199;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.869667053222656 39 18.869667053222656
|
|
40 18.869667053222656;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.786811828613281 39 14.786811828613281
|
|
40 14.786811828613281;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.971372604370117 39 19.971372604370117
|
|
40 19.971372604370117;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.540372848510742 39 13.540372848510742
|
|
40 13.540372848510742;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.0046461820602417 39 -1.0046461820602417
|
|
40 -1.0046461820602417;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.32945960760116577 39 -0.32945960760116577
|
|
40 -0.32945960760116577;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 5.0041308403015137 39 5.0041308403015137
|
|
40 5.0041308403015137;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -3.6492866684056935e-007 1 -3.6046418472324149e-007
|
|
2 -3.5618899119072012e-007 3 -3.6008705706080946e-007 4 -3.684517935198528e-007 5 -3.7687840404032613e-007
|
|
6 -3.8061503460085078e-007 7 -3.8394787793549767e-007 8 -3.9156367392934044e-007
|
|
9 -4.0018059621615976e-007 10 -4.0674464685253042e-007 11 -4.1056384247895039e-007
|
|
12 -1.3235557079315186 13 -4.4898223876953125 14 -8.290614128112793 15 -11.496506690979004
|
|
16 -12.847450256347656 17 -12.847450256347656 18 -12.847450256347656 19 -12.847450256347656
|
|
20 -12.847450256347656 21 -12.847450256347656 22 -12.847450256347656 23 -12.847450256347656
|
|
24 -12.847450256347656 25 -12.847450256347656 26 -12.034408569335937 27 -10.00894832611084
|
|
28 -7.382452964782714 29 -4.7395601272583008 30 -2.6523480415344238 31 -1.7007426023483276
|
|
32 -0.98851597309112549 33 -0.52230620384216309 34 -0.2527860701084137 35 -0.13037054240703583
|
|
36 -0.10551975667476654 37 -0.1289403885602951 38 -0.15163685381412506 39 -0.12485490739345549
|
|
40 -3.0677128393108433e-007;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.5769281819520984e-007 1 -2.4403132670158811e-007
|
|
2 -2.3038481344883624e-007 3 -2.1951208850623516e-007 4 -1.9490281033540668e-007
|
|
5 -1.7032282073614624e-007 6 -1.5927894025935529e-007 7 -1.5955117760313442e-007
|
|
8 -1.6120110046813352e-007 9 -1.6348089104667451e-007 10 -1.6548058567877888e-007
|
|
11 -1.6568904470659618e-007 12 -0.3812987208366394 13 -1.306026816368103 14 -2.424997091293335
|
|
15 -3.3614234924316406 16 -3.7506892681121822 17 -3.7506892681121822 18 -3.7506892681121822
|
|
19 -3.7506892681121822 20 -3.7506892681121822 21 -3.7506892681121822 22 -3.7506892681121822
|
|
23 -3.7506892681121822 24 -3.7506892681121822 25 -3.7506892681121822 26 -3.0548975467681885
|
|
27 -1.3219159841537476 28 0.90601348876953125 29 3.0579440593719482 30 4.5510988235473633
|
|
31 4.8156118392944336 32 4.8996748924255371 33 4.6918449401855469 34 4.2516098022460937
|
|
35 3.6378550529479985 36 2.908980131149292 37 2.1230430603027344 38 1.3378597497940063
|
|
39 0.61104464530944824 40 -2.5146096049866173e-007;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.1456548893183935e-007 1 2.3549017669211023e-007
|
|
2 2.5651061719145218e-007 3 2.6259414198648301e-007 4 2.7647496381177916e-007 5 2.9004974066992872e-007
|
|
6 2.9611726404255023e-007 7 2.7684427550411783e-007 8 2.305307020833425e-007 9 1.740765753766027e-007
|
|
10 1.2599210208463774e-007 11 1.0807275430124719e-007 12 -1.1757661104202271 13 -3.8772087097167969
|
|
14 -6.9096837043762207 15 -9.2872953414916992 16 -10.239749908447266 17 -10.239749908447266
|
|
18 -10.239749908447266 19 -10.239749908447266 20 -10.239749908447266 21 -10.239749908447266
|
|
22 -10.239749908447266 23 -10.239749908447266 24 -10.239749908447266 25 -10.239749908447266
|
|
26 -9.4724445343017578 27 -7.46199655532837 28 -4.6558852195739746 29 -1.6472283601760864
|
|
30 0.76970452070236206 31 1.6690382957458496 32 2.2833144664764404 33 2.5284309387207031
|
|
34 2.4724161624908447 35 2.1892514228820801 36 1.7552086114883423 37 1.2462565898895264
|
|
38 0.73652058839797974 39 0.29778102040290833 40 1.841591483753291e-007;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.0796340703964233 39 -1.0796340703964233
|
|
40 -1.0796340703964233;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.7368408441543579 39 -1.7368408441543579
|
|
40 -1.7368408441543579;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.5969715118408203 39 8.5969715118408203
|
|
40 8.5969715118408203;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 -16.547916412353516 10 -16.547916412353516
|
|
11 -16.547916412353516 12 -17.237142562866211 13 -18.81407356262207 14 -20.592292785644531
|
|
15 -22.015224456787109 16 -22.598623275756836 17 -22.598623275756836 18 -22.598623275756836
|
|
19 -22.598623275756836 20 -20.527753829956055 21 -15.282036781311035 22 -8.4036235809326172
|
|
23 -1.6080520153045654 24 3.4032268524169922 25 5.1427597999572754 26 2.7060155868530273
|
|
27 -2.4289700984954834 28 -8.2074222564697266 29 -13.188180923461914 30 -16.569393157958984
|
|
31 -17.771108627319336 32 -18.531320571899414 33 -18.875650405883789 34 -18.896093368530273
|
|
35 -18.670324325561523 36 -18.271249771118164 37 -17.773702621459961 38 -17.259061813354492
|
|
39 -16.817630767822266 40 -16.547916412353516;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 -19.38355827331543 10 -19.38355827331543
|
|
11 -19.38355827331543 12 -21.361701965332031 13 -26.139596939086914 14 -31.943918228149414
|
|
15 -36.88262939453125 16 -38.972324371337891 17 -38.972324371337891 18 -38.972324371337891
|
|
19 -38.972324371337891 20 -39.256351470947266 21 -39.711128234863281 22 -39.752761840820313
|
|
23 -39.086421966552734 24 -37.836875915527344 25 -36.332298278808594 26 -34.103134155273438
|
|
27 -30.45213508605957 28 -25.537103652954102 29 -20.270200729370117 30 -16.136520385742188
|
|
31 -14.766971588134764 32 -13.681378364562988 33 -13.345793724060059 34 -13.617420196533203
|
|
35 -14.343094825744629 36 -15.366022109985353 37 -16.530384063720703 38 -17.684497833251953
|
|
39 -18.682441711425781 40 -19.38355827331543;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 32 ".ktv[0:31]" 0 1.3949462175369263 10 1.3949462175369263
|
|
11 1.3949462175369263 12 0.57486671209335327 13 -1.259218692779541 14 -3.2332601547241211
|
|
15 -4.7127971649169922 16 -5.2862634658813477 17 -5.2862634658813477 18 -5.2862634658813477
|
|
19 -5.2862634658813477 20 -6.7672390937805176 21 -10.532498359680176 22 -15.444206237792969
|
|
23 -20.098834991455078 24 -23.030387878417969 25 -22.996372222900391 26 -18.903690338134766
|
|
27 -12.160214424133301 28 -5.2714557647705078 29 0.11759670078754424 30 3.3551476001739502
|
|
31 4.2897510528564453 32 4.9431719779968262 33 5.142127513885498 34 4.9965543746948242
|
|
35 4.5883626937866211 36 3.9897820949554439 37 3.2764387130737305 38 2.5356805324554443
|
|
39 1.869998097419739 40 1.3949462175369263;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2824339866638184 39 4.2824339866638184
|
|
40 4.2824339866638184;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.357668399810791 39 -5.357668399810791
|
|
40 -5.357668399810791;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.3487567901611328 39 4.3487567901611328
|
|
40 4.3487567901611328;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -17.224803924560547 1 -8.3058452606201172
|
|
2 -17.224803924560547 3 -13.304213523864746 4 -6.6907882690429687 5 -9.7893428802490234
|
|
6 -17.224807739257813 7 -18.059820175170898 8 -14.090097427368164 9 -8.3821792602539062
|
|
10 -3.3597939014434814 11 -0.10702455788850784 12 3.4102489948272705 13 8.4360294342041016
|
|
14 13.565303802490234 15 17.710247039794922 16 20.111787796020508 17 10.97825813293457
|
|
18 -7.7728228569030762 19 -5.7483062744140625 20 2.513291597366333 21 -5.4321780204772949
|
|
22 -9.0003185272216797 23 -12.17125129699707 24 -11.294984817504883 25 -7.0748162269592285
|
|
26 -4.9819188117980957 27 -4.333521842956543 28 -4.9787540435791016 29 -6.0334563255310059
|
|
30 -6.1998405456542969 31 -6.8023533821105957 32 -8.1565265655517578 33 -9.6051311492919922
|
|
34 -10.712738990783691 35 -11.634783744812012 36 -12.483153343200684 37 -13.378493309020996
|
|
38 -14.429874420166016 39 -15.709785461425781 40 -17.224794387817383;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.3389098644256592 1 16.333940505981445
|
|
2 2.338900089263916 3 7.6694359779357901 4 10.785664558410645 5 8.5114002227783203
|
|
6 2.3389112949371338 7 -3.6454854011535649 8 -9.5463705062866211 9 -14.877801895141602
|
|
10 -19.15058708190918 11 -21.353559494018555 12 -20.810028076171875 13 -17.606704711914063
|
|
14 -13.055413246154785 15 -9.9309606552124023 16 -9.0348119735717773 17 -20.691381454467773
|
|
18 -39.230712890625 19 -0.2495381236076355 20 12.692255020141602 21 11.989164352416992
|
|
22 7.0341854095458984 23 4.4438347816467285 24 2.4757592678070068 25 -4.9406733512878418
|
|
26 -12.845357894897461 27 -15.170206069946289 28 -17.929750442504883 29 -19.989950180053711
|
|
30 -18.416963577270508 31 -16.005977630615234 32 -15.437927246093748 33 -15.529518127441408
|
|
34 -14.602631568908691 35 -12.520885467529297 36 -9.6631841659545898 37 -6.4350085258483887
|
|
38 -3.1953251361846924 39 -0.21158008277416229 40 2.3389232158660889;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.6026151180267334 1 0.22483119368553162
|
|
2 2.6026163101196289 3 1.3902565240859985 4 0.51379907131195068 5 0.94878035783767689
|
|
6 2.6026163101196289 7 3.3574883937835693 8 2.7425549030303955 9 1.49991774559021
|
|
10 0.4886665940284729 11 0.037170492112636566 12 -0.57935625314712524 13 -1.6814402341842651
|
|
14 -2.7916874885559082 15 -3.7901880741119385 16 -4.5109701156616211 17 -3.0205187797546387
|
|
18 3.8614990711212158 19 1.0241988897323608 20 0.11453679203987123 21 0.3590410053730011
|
|
22 -0.017595835030078888 23 -0.76150608062744141 24 -1.3833984136581421 25 -1.6032341718673706
|
|
26 -1.3761136531829834 27 -1.2237884998321533 28 -0.6516154408454895 29 0.046380762010812759
|
|
30 0.24996922910213473 31 0.50868213176727295 32 1.0519002676010132 33 1.6236544847488403
|
|
34 1.9662711620330813 35 2.1201794147491455 36 2.164874792098999 37 2.1835219860076904
|
|
38 2.2420525550842285 39 2.3783276081085205 40 2.6026113033294678;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.060394287109375 39 4.060394287109375
|
|
40 4.060394287109375;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.7926993223227328e-011 1 1.5639045614079805e-011
|
|
2 3.772981926886132e-012 3 2.7000623958883807e-013 4 8.0007112046587281e-012 5 -9.5212726591853425e-013
|
|
6 -1.2761347534251399e-011 7 -2.1941559680271894e-011 8 -8.4412477008299902e-012
|
|
9 3.950617610826157e-012 10 -4.1779912862693891e-012 11 -6.7643668444361538e-012
|
|
12 -1.8076207197736949e-011 13 1.2818190953112207e-011 14 1.6569856597925536e-011
|
|
15 -1.8360424292040989e-011 16 -6.8780536821577698e-012 17 -9.4289021035365295e-012
|
|
18 -1.2313705610722536e-011 19 -5.6488147492927965e-012 20 -5.240963218966499e-011
|
|
21 -8.8320462054980453e-012 22 -5.7340798775840085e-012 23 5.9117155615240335e-012
|
|
24 9.0949470177292824e-012 25 -8.8888896243588533e-012 26 -7.815970093361102e-014
|
|
27 -1.4352963262354024e-012 28 4.9027448767446913e-013 29 -1.8189894035458565e-012
|
|
30 -7.4180661613354459e-012 31 -6.8212102632969618e-013 32 -4.4479975258582272e-012
|
|
33 -2.4435564682789845e-011 34 1.4850343177386094e-012 35 5.7553961596568115e-013
|
|
36 -8.2849282989627682e-012 37 -3.2045477382780518e-012 38 -1.2988721209694631e-011
|
|
39 -6.2314597926160786e-012 40 -1.0331291377951857e-011;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 23.902036666870117 39 23.902036666870117
|
|
40 23.902036666870117;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -51.237148284912109 1 -5.2301244735717773
|
|
2 -2.494225025177002 3 -4.527641773223877 4 -8.2221240997314453 5 -15.345120429992676
|
|
6 -51.237251281738281 7 -71.655616760253906 8 -40.503131866455078 9 -26.396484375
|
|
10 -22.72747802734375 11 -23.247398376464844 12 -24.54736328125 13 -20.904571533203125
|
|
14 -14.409531593322754 15 -10.039724349975586 16 -8.5733156204223633 17 -6.6911849975585938
|
|
18 -2.7852547168731689 19 -4.2748680114746094 20 0.66516607999801636 21 5.8014035224914551
|
|
22 9.4233560562133789 23 11.874110221862793 24 6.637336254119873 25 -1.8930317163467407
|
|
26 -6.7975349426269531 27 -7.4937615394592276 28 -6.992607593536377 29 -5.4798665046691895
|
|
30 -3.4808933734893799 31 -1.2116255760192871 32 0.74659299850463867 33 1.7071877717971802
|
|
34 1.7602088451385498 35 1.3652558326721191 36 0.65100210905075073 37 -0.24999909102916718
|
|
38 -1.1920009851455688 39 -2.0248165130615234 40 -2.6146054267883301;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -86.863861083984375 1 -62.068656921386712
|
|
2 -11.409530639648438 3 -31.328330993652347 4 -59.093536376953118 5 -77.773887634277344
|
|
6 -86.863868713378906 7 -87.364433288574219 8 -85.405372619628906 9 -81.529037475585938
|
|
10 -77.828544616699219 11 -75.918663024902344 12 -74.990814208984375 13 -71.409248352050781
|
|
14 -63.451347351074226 15 -53.131027221679687 16 -45.805057525634766 17 -36.688251495361328
|
|
18 -23.66746711730957 19 -61.015178680419915 20 -50.475002288818359 21 -12.33958911895752
|
|
22 -6.0448799133300781 23 -14.039870262145996 24 -19.532861709594727 25 -26.515314102172852
|
|
26 -29.194271087646484 27 -30.90007209777832 28 -29.316364288330075 29 -25.22313117980957
|
|
30 -25.978061676025391 31 -28.94178581237793 32 -29.73127555847168 33 -29.046199798583981
|
|
34 -28.198562622070313 35 -27.245746612548828 36 -26.2203369140625 37 -25.12083625793457
|
|
38 -23.895162582397461 39 -22.460720062255859 40 -20.750003814697266;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 36.63812255859375 1 -9.9474191665649414
|
|
2 -14.063389778137207 3 -21.085849761962891 4 -18.627521514892578 5 -4.2809114456176758
|
|
6 36.638229370117188 7 56.735012054443359 8 22.552629470825195 9 3.4196844100952148
|
|
10 -6.4906268119812012 11 -11.985319137573242 12 -15.766879081726076 13 -22.475322723388672
|
|
14 -28.266826629638672 15 -30.190099716186523 16 -31.787895202636719 17 -29.524925231933597
|
|
18 -14.084671020507813 19 -7.0991754531860352 20 2.7856895923614502 21 25.468851089477539
|
|
22 27.071022033691406 23 13.416749000549316 24 -5.9052190780639648 25 -27.780183792114258
|
|
26 -37.023761749267578 27 -35.264602661132812 28 -31.259914398193359 29 -24.677959442138672
|
|
30 -14.803154945373533 31 -4.6261558532714844 32 3.2692909240722656 33 7.3635687828063965
|
|
34 7.8445982933044434 35 6.1508722305297852 36 2.8514590263366699 37 -1.4529761075973511
|
|
38 -6.103980541229248 39 -10.398338317871094 40 -13.630193710327148;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3000893592834473 39 -5.3000893592834473
|
|
40 -5.3000893592834473;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.0676793610618915e-012 1 2.3483437416871311e-012
|
|
2 -5.4711790653527714e-013 3 9.2370555648813024e-013 4 3.2684965844964609e-013 5 -1.2647660696529783e-012
|
|
6 -7.2475359047530219e-013 7 -4.8316906031686813e-013 8 1.6484591469634324e-012 9 1.0800249583553523e-012
|
|
10 8.8107299234252423e-013 11 -1.1368683772161603e-012 12 -1.3926637620897964e-012
|
|
13 -2.8421709430404007e-014 14 2.0179413695586845e-012 15 -2.9984903449076228e-012
|
|
16 -7.3896444519050419e-013 17 2.7000623958883807e-013 18 -6.9633188104489818e-013
|
|
19 3.0553337637684308e-013 20 -1.7266188478970435e-012 21 -1.7408297026122455e-012
|
|
22 -3.836930773104541e-013 23 -1.1866063687193673e-012 24 2.0605739337042905e-012
|
|
25 -2.2524204723595176e-012 26 -8.2422957348171622e-013 27 9.9831254374294076e-013
|
|
28 1.5347723092418164e-012 29 6.3948846218409017e-013 30 1.6342482922482304e-013
|
|
31 5.1869619710487314e-013 32 9.8765440270653926e-013 33 -1.4779288903810084e-012
|
|
34 -1.0373923942097463e-012 35 -9.5212726591853425e-013 36 -9.1660012913052924e-013
|
|
37 2.0534685063466895e-012 38 1.2008172234345693e-012 39 1.2647660696529783e-012
|
|
40 3.979039320256561e-013;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.571178436279297 39 19.571178436279297
|
|
40 19.571178436279297;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -22.326728820800781 1 -23.43702507019043
|
|
2 -9.1512203216552734 3 -18.037738800048828 4 -27.7940673828125 5 -37.427822113037109
|
|
6 -41.283939361572266 7 -38.951728820800781 8 -34.028736114501953 9 -28.720855712890625
|
|
10 -24.23326301574707 11 -20.800697326660156 12 -18.141088485717773 13 -16.417306900024414
|
|
14 -14.559700012207029 15 -9.8972597122192383 16 -0.26470488309860229 17 68.225341796875
|
|
18 56.365245819091797 19 9.5294456481933594 20 -81.230514526367188 21 -112.04154968261719
|
|
22 -123.31443023681642 23 -125.98841094970703 24 -114.84959411621094 25 -97.968070983886719
|
|
26 -80.165115356445312 27 -56.850917816162109 28 -36.052101135253906 29 -28.092617034912109
|
|
30 -31.345647811889652 31 -43.042736053466797 32 -57.081333160400391 33 -64.827079772949219
|
|
34 -65.9169921875 35 -64.913505554199219 36 -62.425270080566413 37 -58.997272491455078
|
|
38 -55.186084747314453 39 -51.594264984130859 40 -48.847900390625;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -26.409832000732422 1 -27.546873092651367
|
|
2 -32.446628570556641 3 -32.555335998535156 4 -35.584323883056641 5 -36.234710693359375
|
|
6 -30.282018661499023 7 -28.243324279785156 8 -28.815586090087891 9 -29.744415283203125
|
|
10 -29.480609893798828 11 -27.158420562744141 12 -23.345840454101563 13 -21.408575057983398
|
|
14 -23.229043960571289 15 -27.374614715576172 16 -31.085256576538086 17 -11.975380897521973
|
|
18 -19.493242263793945 19 -1.2418476343154907 20 0.47633486986160273 21 -17.731510162353516
|
|
22 -18.406850814819336 23 -9.7191057205200195 24 -10.465546607971191 25 -19.44005012512207
|
|
26 -28.940113067626953 27 -29.873409271240234 28 -27.04395866394043 29 -22.482891082763672
|
|
30 -15.291648864746096 31 -7.4995212554931632 32 -2.2812857627868652 33 -0.078096084296703339
|
|
34 -0.096915215253829956 35 -1.4162331819534302 36 -3.7355022430419922 37 -6.7122640609741211
|
|
38 -9.9359779357910156 39 -12.942543983459473 40 -15.26250743865967;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -21.624912261962891 1 -29.251184463500973
|
|
2 -51.030815124511719 3 -37.875644683837891 4 -15.801252365112305 5 0.10347790271043777
|
|
6 0.97054153680801392 7 -2.3163824081420898 8 -5.2746944427490234 9 -8.1370935440063477
|
|
10 -11.257332801818848 11 -15.174575805664064 12 -20.001377105712891 13 -26.188606262207031
|
|
14 -34.151294708251953 15 -42.957370758056641 16 -51.386852264404297 17 -61.101066589355469
|
|
18 -58.820789337158203 19 -47.073596954345703 20 -13.785750389099121 21 -13.939858436584473
|
|
22 -4.9148483276367187 23 13.162619590759277 24 37.07635498046875 25 64.571746826171875
|
|
26 76.165374755859375 27 68.5941162109375 28 55.947536468505859 29 42.310630798339844
|
|
30 28.371461868286133 31 16.147741317749023 32 6.657081127166748 33 0.92400360107421875
|
|
34 -0.92214751243591309 35 -0.36048570275306702 36 1.7134051322937012 37 4.3946194648742676
|
|
38 6.863734245300293 39 8.4656457901000977 40 8.7437562942504883;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.1054273576010019e-015 1 2.6645352591003757e-015
|
|
2 -4.2632564145606011e-014 3 -2.8421709430404007e-014 4 0 5 0 6 1.4210854715202004e-014
|
|
7 -4.2632564145606011e-014 8 -4.2632564145606011e-014 9 1.4210854715202004e-014 10 0
|
|
11 7.1054273576010019e-015 12 7.1054273576010019e-015 13 3.1974423109204508e-014
|
|
14 5.3290705182007514e-015 15 -1.9539925233402755e-014 16 -1.6875389974302379e-014
|
|
17 3.5527136788005009e-015 18 -8.8817841970012523e-015 19 1.0658141036401503e-014
|
|
20 -8.7929663550312398e-014 21 -7.9936057773011271e-015 22 -3.6415315207705135e-014
|
|
23 5.6843418860808015e-014 24 2.1316282072803006e-014 25 7.1054273576010019e-015
|
|
26 -7.1054273576010019e-015 27 2.1316282072803006e-014 28 0 29 0 30 -2.1316282072803006e-014
|
|
31 0 32 -4.2632564145606011e-014 33 0 34 0 35 0 36 0 37 -4.2632564145606011e-014
|
|
38 -2.1316282072803006e-014 39 -8.5265128291212022e-014 40 1.4210854715202004e-014;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.0001373999984934926 39 0.0001373999984934926
|
|
40 0.0001373999984934926;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.266913414001465 39 12.266913414001465
|
|
40 12.266913414001465;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 24.556310653686523 1 4.9435405731201172
|
|
2 -2.4633455276489258 3 -0.88195055723190308 4 4.9254603385925293 5 15.483145713806152
|
|
6 24.556312561035156 7 25.914697647094727 8 24.778244018554688 9 24.074029922485352
|
|
10 24.32890510559082 11 24.556236267089844 12 25.173007965087891 13 29.217527389526367
|
|
14 37.348426818847656 15 44.450508117675781 16 42.952957153320313 17 -58.120201110839844
|
|
18 -57.803047180175781 19 -29.337804794311523 20 43.163436889648438 21 65.928001403808594
|
|
22 71.685699462890625 23 71.061874389648438 24 61.600429534912116 25 49.768608093261719
|
|
26 29.902849197387695 27 2.978154182434082 28 -19.614082336425781 29 -28.653240203857422
|
|
30 -25.327323913574219 31 -14.642209053039549 32 -2.3882696628570557 33 4.3203573226928711
|
|
34 5.1122951507568359 35 4.2937426567077637 36 2.2719297409057617 37 -0.56557160615921021
|
|
38 -3.7863416671752934 39 -6.8950343132019043 40 -9.367823600769043;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 51.935455322265625 1 8.0665740966796875
|
|
2 -16.610408782958984 3 -7.7271633148193359 4 15.64980411529541 5 40.261417388916016
|
|
6 51.935459136962891 7 54.979793548583984 8 55.100620269775391 9 53.619068145751953
|
|
10 52.072841644287109 11 51.935348510742188 12 54.10809326171875 13 56.964763641357422
|
|
14 58.152015686035163 15 57.453205108642571 16 57.862457275390625 17 23.549404144287109
|
|
18 5.4979939460754395 19 14.621512413024902 20 23.829349517822266 21 20.818630218505859
|
|
22 17.723527908325195 23 16.879669189453125 24 18.280881881713867 25 23.214887619018555
|
|
26 29.742404937744141 27 29.672088623046875 28 23.199213027954102 29 16.193515777587891
|
|
30 12.115582466125488 31 9.8849058151245117 32 8.5058813095092773 33 7.9306149482727051
|
|
34 8.1288700103759766 35 8.837794303894043 36 9.790949821472168 37 10.730535507202148
|
|
38 11.408891677856445 39 11.610306739807129 40 11.179904937744141;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 18.847333908081055 1 12.139676094055176
|
|
2 8.7657365798950195 3 10.687019348144531 4 12.246402740478516 5 14.243009567260742
|
|
6 18.847335815429688 7 19.971445083618164 8 19.031513214111328 9 18.455389022827148
|
|
10 18.667186737060547 11 18.847267150878906 12 19.068281173706055 13 21.624727249145508
|
|
14 27.797815322875977 15 34.087512969970703 16 34.562686920166016 17 -23.733026504516602
|
|
18 -23.338081359863281 19 -13.472901344299316 20 16.752840042114258 21 29.347562789916992
|
|
22 29.14893913269043 23 24.621393203735352 24 24.070289611816406 25 25.254755020141602
|
|
26 20.271627426147461 27 7.6508846282958975 28 -1.3654953241348267 29 -2.8664445877075195
|
|
30 -0.91846048831939708 31 1.2912660837173462 32 2.4601049423217773 33 2.2591314315795898
|
|
34 1.5474562644958496 35 1.0622786283493042 36 0.75175774097442627 37 0.50374740362167358
|
|
38 0.22867508232593534 39 -0.10340337455272675 40 -0.47990131378173828;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.8421709430404007e-014 1 -1.0658141036401503e-014
|
|
2 -7.1054273576010019e-015 3 2.8421709430404007e-014 4 1.4210854715202004e-014 5 5.6843418860808015e-014
|
|
6 4.2632564145606011e-014 7 0 8 -2.8421709430404007e-014 9 -2.8421709430404007e-014
|
|
10 4.2632564145606011e-014 11 -1.4210854715202004e-014 12 -2.8421709430404007e-014
|
|
13 1.4210854715202004e-014 14 -7.1054273576010019e-015 15 1.4210854715202004e-014
|
|
16 1.7763568394002505e-014 17 -8.8817841970012523e-015 18 -1.7763568394002505e-015
|
|
19 -7.1054273576010019e-015 20 -1.9539925233402755e-014 21 0 22 -3.5527136788005009e-015
|
|
23 1.4210854715202004e-014 24 -1.4210854715202004e-014 25 1.4210854715202004e-014
|
|
26 -3.5527136788005009e-015 27 -1.4210854715202004e-014 28 -2.1316282072803006e-014
|
|
29 7.1054273576010019e-015 30 0 31 1.4210854715202004e-014 32 -7.1054273576010019e-015
|
|
33 -1.4210854715202004e-014 34 7.1054273576010019e-015 35 -7.1054273576010019e-015
|
|
36 0 37 2.1316282072803006e-014 38 -7.1054273576010019e-015 39 0 40 -2.1316282072803006e-014;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 15.825918197631836 39 15.825918197631836
|
|
40 15.825918197631836;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 7.0000004768371582 39 7.0000004768371582
|
|
40 7.0000004768371582;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -4.2798857688903809 1 -4.2889456748962402
|
|
2 -4.2798867225646973 3 -3.9960637092590332 4 -3.3503127098083496 5 -2.6576182842254639
|
|
6 -2.4926571846008301 7 -3.6198291778564458 8 -5.5948796272277832 9 -7.424706459045411
|
|
10 -8.5574836730957031 11 -8.7360315322875977 12 -7.317986011505127 13 -4.0909605026245117
|
|
14 0.26954895257949829 15 4.305598258972168 16 6.3369259834289551 17 3.4553744792938232
|
|
18 -3.0679514408111572 19 -5.9192872047424316 20 -5.7110157012939453 21 -5.5835309028625488
|
|
22 -4.744225025177002 23 -4.029484748840332 24 -3.5255157947540283 25 -3.62837815284729
|
|
26 -3.789161205291748 27 -3.3122577667236328 28 -2.665663480758667 29 -2.3894329071044922
|
|
30 -2.7227609157562256 31 -3.1890647411346436 32 -3.4608461856842041 33 -3.4998478889465332
|
|
34 -3.4342677593231201 35 -3.3682332038879395 36 -3.3063585758209229 37 -3.2406840324401855
|
|
38 -3.1529085636138916 39 -3.0167789459228516 40 -2.8015162944793701;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -19.584529876708984 1 -19.577793121337891
|
|
2 -19.584529876708984 3 -20.061111450195313 4 -21.029712677001953 5 -21.890710830688477
|
|
6 -22.071084976196289 7 -21.078115463256836 8 -19.087425231933594 9 -16.693717956542969
|
|
10 -14.775691032409668 11 -14.327842712402346 12 -15.585391998291016 13 -17.364995956420898
|
|
14 -18.668497085571289 15 -19.370874404907227 16 -20.346090316772461 17 -23.4488525390625
|
|
18 -26.795656204223633 19 -27.797576904296875 20 -26.839328765869141 21 -24.788869857788086
|
|
22 -22.157527923583984 23 -19.410785675048828 24 -17.116756439208984 25 -15.873250961303713
|
|
26 -15.454292297363281 27 -15.279264450073242 28 -15.343878746032717 29 -15.613922119140625
|
|
30 -16.068370819091797 31 -16.682832717895508 32 -17.366672515869141 33 -18.014019012451172
|
|
34 -18.58039665222168 35 -19.088144302368164 36 -19.53338623046875 37 -19.914278030395508
|
|
38 -20.232152938842773 39 -20.492170333862305 40 -20.702854156494141;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 46.046367645263672 1 46.125812530517578
|
|
2 46.046367645263672 3 44.722454071044922 4 42.111663818359375 5 39.305076599121094
|
|
6 37.394466400146484 7 37.828266143798828 8 39.989524841308594 9 41.919105529785156
|
|
10 41.902229309082031 11 38.439117431640625 12 30.227159500122067 13 18.474338531494141
|
|
14 5.6705927848815918 15 -5.3229374885559082 16 -11.744107246398926 17 -9.9795017242431641
|
|
18 -2.7476367950439453 19 1.8511332273483279 20 2.5922920703887939 21 2.675828218460083
|
|
22 1.9534585475921633 23 1.1430323123931885 24 0.79979085922241211 25 1.6105583906173706
|
|
26 3.6220905780792241 27 6.1768622398376465 28 9.1340608596801758 29 11.275844573974609
|
|
30 11.724164009094238 31 11.513885498046875 32 11.66632080078125 33 12.687175750732422
|
|
34 14.420348167419432 35 16.414896011352539 36 18.596879959106445 37 20.890079498291016
|
|
38 23.2069091796875 39 25.442611694335937 40 27.475004196166992;
|
|
createNode animCurveTL -n "Character1_Spine1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.1054273576010019e-015 1 1.1102230246251565e-015
|
|
2 -3.5527136788005009e-015 3 -1.4210854715202004e-014 4 0 5 -7.1054273576010019e-015
|
|
6 -7.1054273576010019e-015 7 7.1054273576010019e-015 8 -3.5527136788005009e-015 9 -3.5527136788005009e-015
|
|
10 0 11 -3.5527136788005009e-015 12 3.5527136788005009e-015 13 3.5527136788005009e-015
|
|
14 3.5527136788005009e-015 15 0 16 -7.1054273576010019e-015 17 0 18 7.1054273576010019e-015
|
|
19 0 20 0 21 1.7763568394002505e-015 22 0 23 3.5527136788005009e-015 24 0 25 3.5527136788005009e-015
|
|
26 0 27 -7.1054273576010019e-015 28 -3.5527136788005009e-015 29 7.1054273576010019e-015
|
|
30 0 31 -7.1054273576010019e-015 32 3.5527136788005009e-015 33 -7.1054273576010019e-015
|
|
34 -3.5527136788005009e-015 35 0 36 7.1054273576010019e-015 37 -3.5527136788005009e-015
|
|
38 0 39 -3.5527136788005009e-015 40 3.5527136788005009e-015;
|
|
createNode animCurveTL -n "Character1_Spine1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.211067199707031 39 18.211067199707031
|
|
40 18.211067199707031;
|
|
createNode animCurveTL -n "Character1_Spine1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.1054273576010019e-015 1 7.8548278992229825e-015
|
|
2 6.2172489379008766e-015 3 2.6645352591003757e-015 4 1.7763568394002505e-015 5 -4.4408920985006262e-015
|
|
6 4.4408920985006262e-016 7 -1.7763568394002505e-015 8 3.9968028886505635e-015 9 0
|
|
10 3.5527136788005009e-015 11 -1.9984014443252818e-015 12 -3.9968028886505635e-015
|
|
13 -8.8817841970012523e-016 14 5.773159728050814e-015 15 -1.2878587085651816e-014
|
|
16 -1.3100631690576847e-014 17 8.4376949871511897e-015 18 2.4424906541753444e-015
|
|
19 5.1070259132757201e-015 20 5.773159728050814e-015 21 4.4408920985006262e-015 22 1.3322676295501878e-015
|
|
23 -1.0658141036401503e-014 24 9.7699626167013776e-015 25 -7.1054273576010019e-015
|
|
26 7.1054273576010019e-015 27 3.5527136788005009e-015 28 3.5527136788005009e-015
|
|
29 7.1054273576010019e-015 30 3.5527136788005009e-015 31 1.7763568394002505e-015
|
|
32 -4.4408920985006262e-015 33 7.1054273576010019e-015 34 4.4408920985006262e-015
|
|
35 3.5527136788005009e-015 36 2.6645352591003757e-015 37 -2.6645352591003757e-015
|
|
38 -1.7763568394002505e-015 39 -5.3290705182007514e-015 40 4.4408920985006262e-016;
|
|
createNode animCurveTU -n "Character1_Spine_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Spine_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Spine_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_Spine_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.7673213481903076 1 2.785916805267334
|
|
2 2.7673213481903076 3 2.66314697265625 4 2.5423128604888916 5 2.4512465000152588
|
|
6 2.3709511756896973 7 2.1302385330200195 8 1.732148289680481 9 1.4159626960754395
|
|
10 1.4156026840209961 11 1.8895003795623777 12 2.9252998828887939 13 4.4106268882751465
|
|
14 6.1377840042114258 15 7.8022384643554687 16 9.0836153030395508 17 9.1817407608032227
|
|
18 8.6218843460083008 19 9.7546262741088867 20 10.858482360839844 21 11.173583030700684
|
|
22 11.490688323974609 23 11.524840354919434 24 11.397548675537109 25 11.066058158874512
|
|
26 10.866134643554688 27 11.008172988891602 28 11.218179702758789 29 10.791763305664063
|
|
30 9.2915115356445313 31 7.3936247825622559 32 5.7405176162719727 33 4.6071176528930664
|
|
34 3.870723962783813 35 3.279564380645752 36 2.8086395263671875 37 2.4377655982971191
|
|
38 2.1470065116882324 39 1.9131255149841309 40 1.7070872783660889;
|
|
createNode animCurveTA -n "Character1_Spine_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -6.0199966430664062 1 -6.0242705345153809
|
|
2 -6.0199966430664062 3 -6.0706706047058105 4 -6.214597225189209 5 -6.367922306060791
|
|
6 -6.407752513885498 7 -6.2130622863769531 8 -5.7726502418518066 9 -5.1572551727294922
|
|
10 -4.5424113273620605 11 -4.1555242538452148 12 -4.0150866508483887 13 -3.9292738437652592
|
|
14 -3.8000314235687251 15 -3.6284677982330318 16 -3.5635082721710205 17 -3.8200845718383785
|
|
18 -4.1855897903442383 19 -4.8595471382141113 20 -5.0653972625732422 21 -4.6187243461608887
|
|
22 -3.9572727680206294 23 -3.1581661701202393 24 -2.5049080848693848 25 -2.2143223285675049
|
|
26 -2.349625825881958 27 -2.7538187503814697 28 -3.2973811626434326 29 -3.6122381687164307
|
|
30 -3.4933784008026123 31 -3.3088870048522949 32 -3.3079729080200195 33 -3.5076489448547363
|
|
34 -3.8084409236907959 35 -4.1275343894958496 36 -4.4556326866149902 37 -4.7870254516601563
|
|
38 -5.1171078681945801 39 -5.4405736923217773 40 -5.7502298355102539;
|
|
createNode animCurveTA -n "Character1_Spine_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 16.643413543701172 1 16.722492218017578
|
|
2 16.643413543701172 3 16.037397384643555 4 15.20387554168701 5 14.657989501953125
|
|
6 14.882961273193359 7 16.563135147094727 8 19.378496170043945 9 22.314165115356445
|
|
10 24.477567672729492 11 25.097555160522461 12 23.802698135375977 13 21.224750518798828
|
|
14 18.178552627563477 15 15.615083694458008 16 14.458694458007811 17 15.619400978088379
|
|
18 17.705072402954102 19 18.007110595703125 20 17.902069091796875 21 18.399984359741211
|
|
22 18.570585250854492 23 18.655925750732422 24 18.695829391479492 25 19.076356887817383
|
|
26 20.00248908996582 27 21.152036666870117 28 22.466922760009766 29 22.777799606323242
|
|
30 21.253862380981445 31 18.941078186035156 32 16.869722366333008 33 15.550535202026369
|
|
34 14.840970039367678 35 14.322699546813965 36 13.95114803314209 37 13.682408332824707
|
|
38 13.463842391967773 39 13.228042602539063 40 12.892416000366211;
|
|
createNode animCurveTL -n "Character1_Spine_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.7763568394002505e-015 1 3.5527136788005009e-015
|
|
2 1.7763568394002505e-015 3 7.1054273576010019e-015 4 8.8817841970012523e-015 5 0
|
|
6 3.5527136788005009e-015 7 -8.8817841970012523e-016 8 5.3290705182007514e-015 9 0
|
|
10 -4.2632564145606011e-014 11 -4.9737991503207013e-014 12 0 13 0 14 5.3290705182007514e-015
|
|
15 -1.7763568394002505e-015 16 -5.3290705182007514e-015 17 1.7763568394002505e-015
|
|
18 -1.7763568394002505e-015 19 -4.4408920985006262e-015 20 0 21 -8.8817841970012523e-016
|
|
22 8.8817841970012523e-016 23 8.8817841970012523e-016 24 -3.9968028886505635e-015
|
|
25 -2.2204460492503131e-015 26 -8.8817841970012523e-016 27 8.8817841970012523e-016
|
|
28 -1.7763568394002505e-015 29 0 30 1.7763568394002505e-015 31 -8.8817841970012523e-016
|
|
32 7.9936057773011271e-015 33 -7.9936057773011271e-015 34 1.7763568394002505e-015
|
|
35 1.7763568394002505e-015 36 -1.7763568394002505e-015 37 0 38 0 39 -2.6645352591003757e-015
|
|
40 4.4408920985006262e-015;
|
|
createNode animCurveTL -n "Character1_Spine_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 9.3493785858154297 39 9.3493785858154297
|
|
40 9.3493785858154297;
|
|
createNode animCurveTL -n "Character1_Spine_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.2204460492503131e-015 1 3.3306690738754696e-016
|
|
2 8.8817841970012523e-016 3 0 4 -4.4408920985006262e-016 5 -4.4408920985006262e-016
|
|
6 -2.2204460492503131e-016 7 -2.2204460492503131e-016 8 -1.3322676295501878e-015
|
|
9 0 10 4.8849813083506888e-015 11 -8.8817841970012523e-016 12 8.8817841970012523e-016
|
|
13 1.2434497875801753e-014 14 0 15 -3.5527136788005009e-015 16 1.7763568394002505e-015
|
|
17 -1.0658141036401503e-014 18 5.3290705182007514e-015 19 7.1054273576010019e-015
|
|
20 8.8817841970012523e-016 21 3.5527136788005009e-015 22 -4.4408920985006262e-016
|
|
23 1.7763568394002505e-015 24 3.1086244689504383e-015 25 -1.1102230246251565e-015
|
|
26 4.4408920985006262e-016 27 2.2204460492503131e-015 28 -1.3322676295501878e-015
|
|
29 -8.8817841970012523e-016 30 2.2204460492503131e-015 31 2.2204460492503131e-016
|
|
32 -1.5543122344752192e-015 33 1.1102230246251565e-015 34 1.1102230246251565e-015
|
|
35 0 36 -1.1102230246251565e-015 37 2.2204460492503131e-016 38 6.6613381477509392e-016
|
|
39 -6.6613381477509392e-016 40 -2.2204460492503131e-016;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.5566439632029869e-008 1 3.4153682548776487e-008
|
|
2 4.2828425250718283e-008 3 4.3299344554270647e-008 4 4.4423195788567682e-008 5 4.5646341817473512e-008
|
|
6 4.6213489923729867e-008 7 4.5725204955715526e-008 8 4.49484538478373e-008 9 4.3961730256114606e-008
|
|
10 4.3210018674244566e-008 11 4.2561698165854978e-008 12 3.9620022818098732e-008
|
|
13 3.3060544524232682e-008 14 2.4990674418745584e-008 15 1.8146668168128599e-008
|
|
16 1.5339988834739415e-008 17 1.4899562472692196e-008 18 1.3949184918260471e-008
|
|
19 1.3269284337980025e-008 20 1.3292652312202335e-008 21 1.3407683852051379e-008
|
|
22 1.351178546826759e-008 23 1.3668713272352306e-008 24 1.3829093425954397e-008 25 1.3832448964024024e-008
|
|
26 1.3720623748270098e-008 27 1.3372656759713664e-008 28 1.2754425071648257e-008
|
|
29 1.2201591736982209e-008 30 1.1261558796604731e-008 31 1.0395073246627362e-008
|
|
32 9.2282990138414789e-009 33 8.2377091814578307e-009 34 7.2721593191715775e-009
|
|
35 6.2630887143200198e-009 36 5.4520059578067048e-009 37 4.6716741586294575e-009
|
|
38 4.1157903751809499e-009 39 3.7556349141709688e-009 40 3.5653151542192063e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.6913256573047875e-008 1 -1.6179303230501318e-008
|
|
2 -1.5361083072207293e-008 3 -1.451972586608008e-008 4 -1.3119446862219775e-008 5 -1.1457390591829153e-008
|
|
6 -1.0673085526491377e-008 7 -1.034564611757105e-008 8 -9.8513055490911938e-009 9 -9.0123712936929223e-009
|
|
10 -8.3198656852800923e-009 11 -8.2324129735411589e-009 12 -9.9626769056726516e-009
|
|
13 -1.3943968646401572e-008 14 -1.864339438384377e-008 15 -2.2642367980552081e-008
|
|
16 -2.4264764419967833e-008 17 -2.5050276519777981e-008 18 -2.6857771118216078e-008
|
|
19 -2.7670189695072619e-008 20 -2.7585004502839183e-008 21 -2.7441663164040619e-008
|
|
22 -2.7070832686604263e-008 23 -2.6880531578399314e-008 24 -2.6605464498175024e-008
|
|
25 -2.6477353642917478e-008 26 -2.6431614230659761e-008 27 -2.6166963706941715e-008
|
|
28 -2.5506359691007674e-008 29 -2.4932683473366524e-008 30 -2.4342861948412065e-008
|
|
31 -2.3657799275156322e-008 32 -2.255386988281316e-008 33 -2.1868791222345862e-008
|
|
34 -2.1058790267147742e-008 35 -2.001208443402902e-008 36 -1.9523113792274671e-008
|
|
37 -1.8633228293651882e-008 38 -1.8362028342266967e-008 39 -1.7891876424869224e-008
|
|
40 -1.7847053612740638e-008;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.3942982707580995e-008 1 2.4184352298561862e-008
|
|
2 2.4441153101406599e-008 3 2.4581678914614713e-008 4 2.4831063427654954e-008 5 2.5138881198927265e-008
|
|
6 2.5278831472519414e-008 7 2.5306940543146084e-008 8 2.5315285867577586e-008 9 2.5391932112484028e-008
|
|
10 2.5460090924411816e-008 11 2.5375793910598077e-008 12 2.4710514523462734e-008
|
|
13 2.3267009652272463e-008 14 2.1518614445881212e-008 15 2.0020198832071401e-008
|
|
16 1.9405637985414614e-008 17 1.8899065423738648e-008 18 1.781339875606136e-008 19 1.7213929837112119e-008
|
|
20 1.730668941490876e-008 21 1.7456697420925593e-008 22 1.7762381787633785e-008 23 1.7990357648045574e-008
|
|
24 1.8315054362005867e-008 25 1.8323797590369395e-008 26 1.8376930199792696e-008
|
|
27 1.847747377325959e-008 28 1.8754569452994474e-008 29 1.9105486970261154e-008 30 1.9280388841025342e-008
|
|
31 1.9632098613442395e-008 32 1.9900447512100072e-008 33 2.0292199920390885e-008
|
|
34 2.0647675569307467e-008 35 2.0898017538684144e-008 36 2.1190471599652483e-008
|
|
37 2.1487029044919836e-008 38 2.1601682220762086e-008 39 2.1843645114927313e-008
|
|
40 2.1694223306667482e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.8750065565109253 39 1.8750065565109253
|
|
40 1.8750065565109253;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.400078275537453e-008 1 -1.400045590571608e-008
|
|
2 -1.4000246295609031e-008 3 -1.4000317349882607e-008 4 -1.3999661874208869e-008
|
|
5 -1.4000036685501982e-008 6 -1.4000125503343952e-008 7 -1.4000526959989656e-008
|
|
8 -1.4000129056057631e-008 9 -1.3999240877637931e-008 10 -1.399637028498546e-008
|
|
11 -1.3999141401654924e-008 12 -1.4001365400417853e-008 13 -1.3999439829603944e-008
|
|
14 -1.3998608494603104e-008 15 -1.4000775649947172e-008 16 -1.4000562487126444e-008
|
|
17 -1.3998125325542787e-008 18 -1.3996732661780698e-008 19 -1.3999437165068684e-008
|
|
20 -1.3998926462477357e-008 21 -1.4002617731989631e-008 22 -1.3999011727605648e-008
|
|
23 -1.4001743764424646e-008 24 -1.3994871039813006e-008 25 -1.3999461145886016e-008
|
|
26 -1.3998688430660877e-008 27 -1.4000068659925091e-008 28 -1.399506643906534e-008
|
|
29 -1.3992906389148629e-008 30 -1.399515614508573e-008 31 -1.3994123193583619e-008
|
|
32 -1.3996866776722072e-008 33 -1.3992627501124844e-008 34 -1.3991899194820689e-008
|
|
35 -1.3997151881994796e-008 36 -1.3996189984766261e-008 37 -1.399302451687845e-008
|
|
38 -1.3997293990541948e-008 39 -1.3989685854198797e-008 40 -1.4002240256161258e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 4.7843194295182911e-008 1 4.7852218187927065e-008
|
|
2 4.7855213125558294e-008 3 4.7848121909055408e-008 4 4.7861963281548014e-008 5 4.7857522389449514e-008
|
|
6 4.7853443874146251e-008 7 4.7848722317667125e-008 8 4.7854939566605026e-008 9 4.7845404083091125e-008
|
|
10 4.7837865224664711e-008 11 4.7849972872882063e-008 12 4.7855131413143681e-008
|
|
13 4.7855742479896435e-008 14 4.7853859541646671e-008 15 4.785682250485479e-008 16 4.7854101126176829e-008
|
|
17 4.7848178752474269e-008 18 4.786209473195413e-008 19 4.7857987794941437e-008 20 4.7857938056949934e-008
|
|
21 4.7861334451226867e-008 22 4.7854136653313617e-008 23 4.7858698337677197e-008
|
|
24 4.7854129547886259e-008 25 4.7850285511685797e-008 26 4.7854570084382431e-008
|
|
27 4.7857469098744332e-008 28 4.7844665118645935e-008 29 4.7846796746853215e-008
|
|
30 4.7855980511712914e-008 31 4.786381424537467e-008 32 4.7845194472984076e-008 33 4.785723817235521e-008
|
|
34 4.7859451512977103e-008 35 4.7841631101164239e-008 36 4.7857763973979672e-008
|
|
37 4.7837950489793002e-008 38 4.7852289242200641e-008 39 4.7840686079325678e-008
|
|
40 4.7845254869116616e-008;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.3256381770077041e-008 1 1.7529526274984164e-008
|
|
2 2.1854411613730917e-008 3 2.2037959013232467e-008 4 2.2514775821491639e-008 5 2.3037245000523399e-008
|
|
6 2.3279335792381062e-008 7 2.3054115061427183e-008 8 2.2753749107096155e-008 9 2.2352333317599005e-008
|
|
10 2.2062488724827745e-008 11 2.1743151279451922e-008 12 2.0201873951464222e-008
|
|
13 1.679784844554888e-008 14 1.2588689202175374e-008 15 9.0139513631015689e-009 16 7.5519510644994625e-009
|
|
17 7.322206396764841e-009 18 6.8149139664797084e-009 19 6.4384853004639808e-009 20 6.4696084045579028e-009
|
|
21 6.584959244548827e-009 22 6.7115109025905886e-009 23 6.8649690376787484e-009 24 7.0085151016030522e-009
|
|
25 7.0290546716478283e-009 26 6.971688559787026e-009 27 6.7884520227323719e-009 28 6.4560108370415037e-009
|
|
29 6.1747398305556089e-009 30 5.6722662122865586e-009 31 5.218432352904756e-009 32 4.5877950327621875e-009
|
|
33 4.0642391674339251e-009 34 3.55480334057745e-009 35 3.0164841735569325e-009 36 2.5885318333251917e-009
|
|
37 2.1718735698783576e-009 38 1.8772547960566044e-009 39 1.686749961926637e-009 40 1.5812342546439595e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -6.4725917958696755e-009 1 -5.9268030483394796e-009
|
|
2 -5.3295687862942032e-009 3 -4.8867945245945066e-009 4 -4.174002032897306e-009 5 -3.3036546831510805e-009
|
|
6 -2.890551575873701e-009 7 -2.7290389947864924e-009 8 -2.5037760753576777e-009 9 -2.0873462958093114e-009
|
|
10 -1.7434361732071579e-009 11 -1.7263795948352367e-009 12 -2.7992428375256395e-009
|
|
13 -5.2625632740443962e-009 14 -8.176273880167173e-009 15 -1.065583976611606e-008
|
|
16 -1.1662037557869098e-008 17 -1.2117465253425053e-008 18 -1.3175591284664279e-008
|
|
19 -1.3647054153409501e-008 20 -1.35920146249191e-008 21 -1.3489626304874493e-008
|
|
22 -1.3251002073388918e-008 23 -1.311750441601589e-008 24 -1.2941705485047805e-008
|
|
25 -1.2857195308413338e-008 26 -1.2827920947700022e-008 27 -1.2666285797990895e-008
|
|
28 -1.2266594850984802e-008 29 -1.1914453423855775e-008 30 -1.1555705725641019e-008
|
|
31 -1.113888448145417e-008 32 -1.0468210298597569e-008 33 -1.0050603904687705e-008
|
|
34 -9.5579233416742682e-009 35 -8.9217930820950642e-009 36 -8.6230755869109998e-009
|
|
37 -8.0817832426305358e-009 38 -7.9158404275858629e-009 39 -7.6299855322758958e-009
|
|
40 -7.6025052919703739e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.4247781621179454e-008 1 1.4387062208243151e-008
|
|
2 1.4535129544412941e-008 3 1.4597589803599931e-008 4 1.4702423278833974e-008 5 1.4840577655661489e-008
|
|
6 1.4904248502034534e-008 7 1.4919766755383534e-008 8 1.4928183134088613e-008 9 1.4976553330825482e-008
|
|
10 1.50209267246737e-008 11 1.4970000350444934e-008 12 1.462626197934469e-008 13 1.3896120698575489e-008
|
|
14 1.3005463372905979e-008 15 1.2238644764295259e-008 16 1.1925630261089282e-008
|
|
17 1.1608920047478932e-008 18 1.0932186711443137e-008 19 1.0558577123731538e-008
|
|
20 1.0633656621905629e-008 21 1.0784996895552013e-008 22 1.1049966275322731e-008
|
|
23 1.1265063548648868e-008 24 1.1519377451918444e-008 25 1.1550110201596908e-008
|
|
26 1.157285289821175e-008 27 1.1607447447659069e-008 28 1.1732160132282843e-008 29 1.1891000184505174e-008
|
|
30 1.1934083943287987e-008 31 1.2076704969388175e-008 32 1.2165079610326757e-008
|
|
33 1.2325615195152295e-008 34 1.2466403909172641e-008 35 1.2549537409256573e-008
|
|
36 1.2662439985433593e-008 37 1.2788248682227277e-008 38 1.2816161465423193e-008
|
|
39 1.2934935789132851e-008 40 1.2835788432141726e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.421916007995605 39 12.421916007995605
|
|
40 12.421916007995605;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 9.0996522317254858e-008 1 9.0998156565547106e-008
|
|
2 9.0999080271103594e-008 3 9.0998611312897992e-008 4 9.1001624014097615e-008 5 9.0999996871232725e-008
|
|
6 9.0999421331616759e-008 7 9.099773023990565e-008 8 9.0999421331616759e-008 9 9.1001112423327868e-008
|
|
10 9.1009347613635327e-008 11 9.1002419821961666e-008 12 9.0996074675331329e-008
|
|
13 9.1002064550593786e-008 14 9.1004253022219928e-008 15 9.0997659185632074e-008
|
|
16 9.0998248936102755e-008 17 9.1004650926151953e-008 18 9.1009425773336261e-008
|
|
19 9.1001297164439165e-008 20 9.1001737700935337e-008 21 9.0991463252976246e-008
|
|
22 9.100264719563711e-008 23 9.099491649067204e-008 24 9.1013802716588543e-008 25 9.100110531790051e-008
|
|
26 9.1003528268629452e-008 27 9.099971265413842e-008 28 9.1013760084024398e-008 29 9.1018364400952123e-008
|
|
30 9.1013731662314967e-008 31 9.1016246983599558e-008 32 9.1008850233720295e-008
|
|
33 9.1021043147065939e-008 34 9.1022883452751557e-008 35 9.1007905211881734e-008
|
|
36 9.1010747382824775e-008 37 9.1019742853859498e-008 38 9.1007869684744946e-008
|
|
39 9.1029541238185629e-008 40 9.0993658830029744e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -3.1705806691206817e-007 1 -3.1703132208349416e-007
|
|
2 -3.1702225555818586e-007 3 -3.1704166758572683e-007 4 -3.1700264457867888e-007
|
|
5 -3.1701637226433377e-007 6 -3.1702867886451713e-007 7 -3.1704090019957221e-007
|
|
8 -3.1702356295681966e-007 9 -3.1705121728009544e-007 10 -3.1707349990028888e-007
|
|
11 -3.1703689273854252e-007 12 -3.1702143132861238e-007 13 -3.1702086289442377e-007
|
|
14 -3.1702620617579669e-007 15 -3.1701711122877896e-007 16 -3.1702495562058175e-007
|
|
17 -3.1704232128504373e-007 18 -3.170015361320111e-007 19 -3.1701384273219446e-007
|
|
20 -3.1701341640655301e-007 21 -3.1700463409833901e-007 22 -3.1702450087323086e-007
|
|
23 -3.1701193847766262e-007 24 -3.1702410296929884e-007 25 -3.1703598324384075e-007
|
|
26 -3.1702387559562339e-007 27 -3.170153775045037e-007 28 -3.1705218361821608e-007
|
|
29 -3.1704684033684316e-007 30 -3.1701983971288428e-007 31 -3.1699684654995508e-007
|
|
32 -3.1705093306300114e-007 33 -3.1701577540843573e-007 34 -3.1700906788501015e-007
|
|
35 -3.1706082381788292e-007 36 -3.1701392799732275e-007 37 -3.1707190828456078e-007
|
|
38 -3.1703012837169808e-007 39 -3.1706403547104856e-007 40 -3.170506204241974e-007;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.2395995453480282e-007 1 5.2576649522961816e-007
|
|
2 5.2760236712856567e-007 3 5.275717285257997e-007 4 5.2754342050320702e-007 5 5.2781768999921042e-007
|
|
6 5.2808064765486051e-007 7 5.2800652383666602e-007 8 5.2791057214562898e-007 9 5.2779409998038318e-007
|
|
10 5.2771684977415134e-007 11 5.2758281299247756e-007 12 5.2623983037847211e-007
|
|
13 5.2385649951247615e-007 14 5.2254580396038364e-007 15 5.2105752956776996e-007
|
|
16 5.1960410019091796e-007 17 5.1930095423813327e-007 18 5.1895676733693108e-007
|
|
19 5.1776834197880817e-007 20 5.1777976750599919e-007 21 5.1779534260276705e-007
|
|
22 5.1779994691969478e-007 23 5.17794546794903e-007 24 5.1781154297714238e-007 25 5.1780517651422997e-007
|
|
26 5.1780421017610934e-007 27 5.1802749112539459e-007 28 5.1825281843775883e-007
|
|
29 5.1858836513929418e-007 30 5.1910456022596918e-007 31 5.1940821776952362e-007
|
|
32 5.1939105105702765e-007 33 5.1937905709564802e-007 34 5.1938161504949676e-007
|
|
35 5.1938826572950347e-007 36 5.1937217904196586e-007 37 5.1938394562967005e-007
|
|
38 5.1936302725152927e-007 39 5.1937831813120283e-007 40 5.1935586498075281e-007;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -9.862047534170415e-008 1 -9.8847493745779502e-008
|
|
2 -9.9060521563387738e-008 3 -9.8851664631638414e-008 4 -9.872529460608348e-008 5 -9.8522662028699415e-008
|
|
6 -9.8318139407638228e-008 7 -9.8236775158966338e-008 8 -9.8136318626984576e-008
|
|
9 -9.7947854271751567e-008 10 -9.7798647402669303e-008 11 -9.7763340534129384e-008
|
|
12 -9.8049603991512413e-008 13 -9.8581729446323152e-008 14 -9.8850513552406483e-008
|
|
15 -9.9243699480666692e-008 16 -9.9625665939129249e-008 17 -9.98336133761768e-008
|
|
18 -1.0010848683350559e-007 19 -1.0038274922408164e-007 20 -1.0035522990392565e-007
|
|
21 -1.0034040087703033e-007 22 -1.0032149333483176e-007 23 -1.003554217504643e-007
|
|
24 -1.0036702491333926e-007 25 -1.0036601594265449e-007 26 -1.0039013176310618e-007
|
|
27 -1.0026606389601511e-007 28 -1.000793758976215e-007 29 -9.9494286587287206e-008
|
|
30 -9.8392845870876045e-008 31 -9.7821477140769275e-008 32 -9.7739068394275819e-008
|
|
33 -9.7785438413211523e-008 34 -9.7797780540531676e-008 35 -9.7729191850248753e-008
|
|
36 -9.7791762243559788e-008 37 -9.7716416291859787e-008 38 -9.7769387252810702e-008
|
|
39 -9.7728566572641284e-008 40 -9.773933129508805e-008;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 20.799753189086914 1 20.799753189086914
|
|
2 20.799753189086914 3 20.799753189086914 4 20.799753189086914 5 20.799753189086914
|
|
6 20.799753189086914 7 20.799753189086914 8 20.799753189086914 9 20.799753189086914
|
|
10 20.799753189086914 11 20.799753189086914 12 20.799753189086914 13 20.799753189086914
|
|
14 20.799753189086914 15 20.799753189086914 16 20.799753189086914 17 20.799753189086914
|
|
18 20.799753189086914 19 20.799753189086914 20 20.799753189086914 21 20.799753189086914
|
|
22 20.799753189086914 23 20.799753189086914 24 20.799753189086914 25 20.799753189086914
|
|
26 20.799753189086914 27 20.799753189086914 28 20.799753189086914 29 20.799753189086914
|
|
30 20.799753189086914 31 20.799753189086914 32 20.799753189086914 33 20.799753189086914
|
|
34 20.799753189086914 35 20.799753189086914 36 20.799753189086914 37 20.799753189086914
|
|
38 20.799753189086914 39 20.799753189086914 40 20.799753189086914;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.78973388671875 39 12.78973388671875
|
|
40 12.78973388671875;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -11.902908325195313 39 -11.902908325195313
|
|
40 -11.902908325195313;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.0010853810235857964 39 -0.0010853810235857964
|
|
40 -0.0010853810235857964;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -14.808499336242676 1 -7.1046266555786133
|
|
2 -2.7540295124053955 3 -2.7297921180725098 4 -1.4910993576049805 5 -5.7490940093994141
|
|
6 -8.2240352630615234 7 -8.5896949768066406 8 -6.259979248046875 9 -2.8643696308135986
|
|
10 -0.20937663316726685 11 2.4388070106506348 12 7.377439022064209 13 13.529111862182617
|
|
14 16.499607086181641 15 10.98765754699707 16 1.9393699169158936 17 -1.3018007278442383
|
|
18 -1.2198872566223145 19 -11.395953178405762 20 36.787914276123047 21 45.710166931152344
|
|
22 40.771221160888672 23 35.355289459228516 24 32.021472930908203 25 29.772010803222656
|
|
26 27.291074752807617 27 17.536962509155273 28 9.1921806335449219 29 6.1315879821777344
|
|
30 3.4558501243591309 31 1.8179222345352173 32 1.8460806608200073 33 1.9349309206008909
|
|
34 2.0531938076019287 35 2.1523730754852295 36 2.2236788272857666 37 2.2633063793182373
|
|
38 2.2732715606689453 39 2.262174129486084 40 2.2461130619049072;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 13.377833366394043 1 11.901609420776367
|
|
2 6.9391584396362305 3 7.2040162086486816 4 5.9642572402954102 5 11.988363265991211
|
|
6 14.163508415222168 7 11.198026657104492 8 6.0007171630859375 9 1.9047689437866211
|
|
10 -0.21521833539009094 11 -2.4717562198638916 12 -7.7512164115905753 13 -13.752357482910156
|
|
14 -15.682093620300291 15 -10.269671440124512 16 -3.8225998878479004 17 -0.039311941713094711
|
|
18 1.3508576154708862 19 1.7430651187896729 20 -6.9583735466003418 21 -15.443696975708008
|
|
22 -17.189704895019531 23 -17.630367279052734 24 -17.398296356201172 25 -17.98442268371582
|
|
26 -21.417488098144531 27 -16.13841438293457 28 -8.4726982116699219 29 -4.5419802665710449
|
|
30 -2.0812206268310547 31 -1.0872656106948853 32 -0.93651765584945679 33 -0.90412378311157227
|
|
34 -0.94911247491836559 35 -1.0061608552932739 36 -1.0683385133743286 37 -1.1295081377029419
|
|
38 -1.1845024824142456 39 -1.2298144102096558 40 -1.2646795511245728;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 25.032903671264648 1 47.814594268798828
|
|
2 77.649024963378906 3 72.568527221679688 4 72.5565185546875 5 63.618476867675781
|
|
6 60.788524627685547 7 51.539817810058594 8 40.706336975097656 9 32.742416381835937
|
|
10 29.684577941894531 11 31.672157287597656 12 32.040580749511719 13 28.669837951660156
|
|
14 24.665561676025391 15 18.532125473022461 16 14.669488906860353 17 13.45847225189209
|
|
18 -4.3856182098388672 19 -41.759578704833984 20 -32.344341278076172 21 -23.431148529052734
|
|
22 -21.940879821777344 23 -16.767232894897461 24 -9.5814409255981445 25 0.74889260530471802
|
|
26 16.738653182983398 27 23.034206390380859 28 26.219882965087891 29 22.595310211181641
|
|
30 13.550398826599121 31 2.6660265922546387 32 -5.2986345291137695 33 -9.003605842590332
|
|
34 -9.4739828109741211 35 -8.9834394454956055 36 -7.7702207565307617 37 -6.0509095191955566
|
|
38 -4.0516867637634277 39 -2.0373494625091553 40 -0.33767089247703552;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -12.51378059387207 39 -12.51378059387207
|
|
40 -12.51378059387207;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -22.074438095092773 39 -22.074438095092773
|
|
40 -22.074438095092773;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 9.1898994014627533e-007 1 9.1899647713944432e-007
|
|
2 9.1899983090115711e-007 3 9.189989782498742e-007 4 9.1900210463791154e-007 5 9.1899835297226673e-007
|
|
6 9.1899602239209344e-007 7 9.1899846665910445e-007 8 9.1899642029602546e-007 9 9.1899437393294647e-007
|
|
10 9.189902812067885e-007 11 9.1899960352748167e-007 12 9.1900261622868129e-007 13 9.1899801191175357e-007
|
|
14 9.1899761400782154e-007 15 9.1899966037090053e-007 16 9.1899920562354964e-007
|
|
17 9.1899596554867458e-007 18 9.1899431708952761e-007 19 9.1899846665910445e-007
|
|
20 9.1899858034594217e-007 21 9.1899710241705179e-007 22 9.1899909193671192e-007
|
|
23 9.1899761400782154e-007 24 9.1899903509329306e-007 25 9.1899920562354964e-007
|
|
26 9.1899943299722509e-007 27 9.1899931931038736e-007 28 9.1900022880508914e-007
|
|
29 9.1899522658422939e-007 30 9.1899789822491584e-007 31 9.1899511289739166e-007
|
|
32 9.1900113829979091e-007 33 9.1899909193671192e-007 34 9.1899778453807812e-007
|
|
35 9.1900142251688521e-007 36 9.1899846665910445e-007 37 9.1900210463791154e-007
|
|
38 9.1900034249192686e-007 39 9.1900130883004749e-007 40 9.1900227516816813e-007;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.9258842468261719 1 0.74982637166976929
|
|
2 -7.2997207641601554 3 -7.1505489349365234 4 -9.1371707916259766 5 -2.4067997932434082
|
|
6 0.37656402587890625 7 2.1068289279937744 8 0.84194564819335938 9 0.58567821979522705
|
|
10 1.9050962924957275 11 3.1670002937316895 12 4.3289976119995117 13 5.3717446327209473
|
|
14 6.2195529937744141 15 10.740423202514648 16 12.348673820495605 17 -1.8841807842254641
|
|
18 -15.457617759704592 19 1.3320207595825195 20 41.971565246582031 21 48.275035858154297
|
|
22 44.851531982421875 23 35.208946228027344 24 23.070892333984375 25 9.726806640625
|
|
26 -2.171638011932373 27 1.2577039003372192 28 -3.001762866973877 29 -3.1007108688354492
|
|
30 -0.72113996744155884 31 -0.33770138025283813 32 -1.0684975385665894 33 -1.6866589784622192
|
|
34 -1.9926843643188477 35 -2.1364550590515137 36 -2.1401004791259766 37 -2.0367546081542969
|
|
38 -1.8658579587936401 39 -1.6728354692459106 40 -1.5124553442001343;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.23083104193210605 1 1.2464219331741333
|
|
2 11.306458473205566 3 12.78426456451416 4 13.10706901550293 5 13.387065887451172
|
|
6 10.610201835632324 7 4.5898838043212891 8 0.60923540592193604 9 0.09354698657989502
|
|
10 -0.39825096726417542 11 -1.3828271627426147 12 -1.9509686231613159 13 -1.6970322132110596
|
|
14 -0.89612776041030884 15 0.60809051990509033 16 4.1620955467224121 17 -0.92815136909484863
|
|
18 -3.4333395957946777 19 -0.49128368496894836 20 -10.127765655517578 21 11.540433883666992
|
|
22 13.631304740905762 23 17.270235061645508 24 19.769805908203125 25 19.359292984008789
|
|
26 13.99571418762207 27 7.5996861457824698 28 -5.8334650993347168 29 -10.261431694030762
|
|
30 -5.6707763671875 31 -1.1959124803543091 32 -1.7005007266998291 33 -2.0295774936676025
|
|
34 -2.3215243816375732 35 -2.5815134048461914 36 -2.8280777931213379 37 -3.0666687488555908
|
|
38 -3.2991890907287598 39 -3.5304360389709473 40 -3.7713792324066162;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 55.944561004638672 1 1.4854660034179687
|
|
2 -62.707927703857429 3 -59.099040985107422 4 -64.894935607910156 5 -39.837802886962891
|
|
6 -27.504179000854492 7 -4.8595733642578125 8 24.564260482788086 9 51.376869201660156
|
|
10 72.254554748535156 11 84.015907287597656 12 84.666397094726563 13 77.933151245117187
|
|
14 68.618301391601562 15 57.249107360839844 16 42.110084533691406 17 34.235683441162109
|
|
18 48.231777191162109 19 80.693222045898438 20 71.512741088867188 21 50.336215972900391
|
|
22 47.123981475830078 23 37.6343994140625 24 21.997909545898437 25 -2.2048854827880859
|
|
26 -38.459518432617188 27 -20.122926712036133 28 -2.2575004100799561 29 -12.634485244750977
|
|
30 -22.289096832275391 31 -13.778604507446289 32 2.6012434959411621 33 10.193495750427246
|
|
34 11.111913681030273 35 10.085202217102051 36 7.5915694236755371 37 4.0657477378845215
|
|
38 -0.035856511443853378 39 -4.1750092506408691 40 -7.6770496368408203;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.207496643066406 39 13.207496643066406
|
|
40 13.207496643066406;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 39 -19.365411758422852
|
|
40 -19.365411758422852;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.7159994715475477e-006 1 -2.7159996989212232e-006
|
|
2 -2.7159999262948986e-006 3 -2.7160001536685741e-006 4 -2.7159996989212232e-006
|
|
5 -2.7159996989212232e-006 6 -2.7159999262948986e-006 7 -2.7160001536685741e-006
|
|
8 -2.7159996989212232e-006 9 -2.7159996989212232e-006 10 -2.7159992441738723e-006
|
|
11 -2.7159999262948986e-006 12 -2.7160001536685741e-006 13 -2.7159999262948986e-006
|
|
14 -2.7159996989212232e-006 15 -2.7159999262948986e-006 16 -2.7159999262948986e-006
|
|
17 -2.7159999262948986e-006 18 -2.7159994715475477e-006 19 -2.7159999262948986e-006
|
|
20 -2.7159999262948986e-006 21 -2.7159999262948986e-006 22 -2.7160001536685741e-006
|
|
23 -2.7159999262948986e-006 24 -2.7159999262948986e-006 25 -2.7160001536685741e-006
|
|
26 -2.7159999262948986e-006 27 -2.7159996989212232e-006 28 -2.7160001536685741e-006
|
|
29 -2.7160001536685741e-006 30 -2.7159999262948986e-006 31 -2.7159999262948986e-006
|
|
32 -2.7160001536685741e-006 33 -2.7159999262948986e-006 34 -2.7159996989212232e-006
|
|
35 -2.7160001536685741e-006 36 -2.7159996989212232e-006 37 -2.7160003810422495e-006
|
|
38 -2.7159999262948986e-006 39 -2.7160001536685741e-006 40 -2.7159999262948986e-006;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 19.535987854003906 1 13.657183647155762
|
|
2 14.48018741607666 3 13.767779350280762 4 13.127434730529785 5 18.181234359741211
|
|
6 20.301300048828125 7 15.720239639282225 8 10.789587020874023 9 6.3612432479858398
|
|
10 2.4867489337921143 11 0.88265538215637207 12 1.9001573324203491 13 4.4410915374755859
|
|
14 7.8148326873779288 15 12.099061012268066 16 16.871946334838867 17 23.110664367675781
|
|
18 27.916711807250977 19 19.956943511962891 20 -54.658515930175781 21 -66.032310485839844
|
|
22 -60.697532653808587 23 -52.493907928466797 24 -45.731555938720703 25 -40.590850830078125
|
|
26 -37.042255401611328 27 -30.524166107177734 28 -19.557840347290039 29 -11.168185234069824
|
|
30 -4.9577445983886719 31 -2.0393943786621094 32 -1.3071237802505493 33 -0.81883895397186279
|
|
34 -0.67088711261749268 35 -0.63668888807296753 36 -0.68520259857177734 37 -0.7815970778465271
|
|
38 -0.89292210340499878 39 -0.99061429500579834 40 -1.0502954721450806;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -29.630132675170898 1 -28.129831314086914
|
|
2 -33.078643798828125 3 -34.517337799072266 4 -33.953788757324219 5 -33.891220092773437
|
|
6 -31.726808547973636 7 -27.570943832397461 8 -24.850881576538086 9 -25.36053466796875
|
|
10 -27.558610916137695 11 -28.120283126831055 12 -24.665822982788086 13 -18.756547927856445
|
|
14 -13.384160995483398 15 -9.7338790893554687 16 -10.093493461608887 17 -17.165248870849609
|
|
18 -27.563911437988281 19 -37.385711669921875 20 -14.006306648254395 21 -20.080621719360352
|
|
22 -21.502670288085938 23 -23.505306243896484 24 -24.894659042358398 25 -25.952020645141602
|
|
26 -26.482109069824219 27 -26.691987991333008 28 -24.915800094604492 29 -24.171310424804687
|
|
30 -26.364673614501953 31 -28.552745819091797 32 -28.670799255371094 33 -28.750600814819336
|
|
34 -28.75987434387207 35 -28.749612808227543 36 -28.730987548828121 37 -28.715143203735355
|
|
38 -28.710563659667969 39 -28.721540451049805 40 -28.74759674072266;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -52.374862670898437 1 -16.560108184814453
|
|
2 17.409244537353516 3 18.640256881713867 4 23.791542053222656 5 6.6015968322753906
|
|
6 -1.9265191555023193 7 -8.620854377746582 8 -17.209827423095703 9 -25.584905624389648
|
|
10 -35.197319030761719 11 -46.170089721679688 12 -50.716922760009766 13 -49.023929595947266
|
|
14 -47.537315368652344 15 -45.220386505126953 16 -36.51861572265625 17 -26.151119232177734
|
|
18 -25.085174560546875 19 -40.534439086914063 20 -30.242172241210934 21 -12.536925315856934
|
|
22 -10.449934959411621 23 -5.6266326904296875 24 1.2980551719665527 25 12.019827842712402
|
|
26 29.206588745117188 27 19.210290908813477 28 8.436833381652832 29 12.001042366027832
|
|
30 15.099159240722658 31 9.587986946105957 32 0.61995893716812134 33 -3.6634268760681148
|
|
34 -4.3035712242126465 35 -3.8600070476531978 36 -2.6008024215698242 37 -0.77404314279556274
|
|
38 1.3615615367889404 39 3.507049560546875 40 5.2949795722961426;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.2204460492503131e-016 1 -1.7763568394002505e-015
|
|
2 -3.5527136788005009e-015 3 -1.7763568394002505e-015 4 3.5527136788005009e-015 5 0
|
|
6 -3.5527136788005009e-015 7 1.7763568394002505e-015 8 0 9 -3.5527136788005009e-015
|
|
10 0 11 -4.2632564145606011e-014 12 1.4210854715202004e-014 13 0 14 -8.8817841970012523e-016
|
|
15 -1.7763568394002505e-015 16 -3.5527136788005009e-015 17 -1.7763568394002505e-015
|
|
18 -5.3290705182007514e-015 19 -4.4408920985006262e-016 20 -3.5527136788005009e-015
|
|
21 -1.7763568394002505e-015 22 -3.5527136788005009e-015 23 2.6645352591003757e-015
|
|
24 4.4408920985006262e-016 25 2.6645352591003757e-015 26 8.8817841970012523e-016
|
|
27 -1.7763568394002505e-015 28 -1.7763568394002505e-015 29 8.8817841970012523e-016
|
|
30 0 31 -8.8817841970012523e-016 32 3.5527136788005009e-015 33 -4.4408920985006262e-015
|
|
34 7.9936057773011271e-015 35 -2.6645352591003757e-015 36 8.8817841970012523e-016
|
|
37 -1.7763568394002505e-015 38 -8.8817841970012523e-016 39 3.5527136788005009e-015
|
|
40 2.6645352591003757e-015;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 39 -0.76475369930267334
|
|
40 -0.76475369930267334;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -14.465810775756836 39 -14.465810775756836
|
|
40 -14.465810775756836;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -6.3730682953178075e-009 1 -8.2888487185073245e-009
|
|
2 -1.0223781821139255e-008 3 -1.1480965511623253e-008 4 -1.4065798303874997e-008
|
|
5 -1.6618018960912195e-008 6 -1.7910116056896186e-008 7 -1.772285607160029e-008 8 -1.7590219059115952e-008
|
|
9 -1.72922369756634e-008 10 -1.7030595600431297e-008 11 -1.7010158614993998e-008
|
|
12 -1.5599107783259569e-008 13 -1.230288493303533e-008 14 -8.3955065122154338e-009
|
|
15 -5.1855923999255538e-009 16 -3.7375715855603175e-009 17 -3.2799294391594458e-009
|
|
18 -2.223742745499635e-009 19 -1.6970763683232806e-009 20 -1.5339831627159128e-009
|
|
21 -1.1971631463936205e-009 22 -5.4968335438942972e-010 23 6.3925968685207835e-011
|
|
24 4.3883544020850707e-010 25 6.369601512901113e-010 26 6.1859878330849938e-010 27 6.2370836273473174e-010
|
|
28 5.9233218330234649e-010 29 5.2662429972372138e-010 30 4.8399295682344246e-010
|
|
31 4.4195636039745523e-010 32 3.6005468051492073e-010 33 3.5805730602689323e-010
|
|
34 2.469732474086328e-010 35 2.3395366199885359e-010 36 1.904985336143028e-010 37 1.4538634185434773e-010
|
|
38 1.3363736506288859e-010 39 -9.38263616107049e-012 40 9.0448613876414896e-011;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.7973995625197858e-008 1 -2.0375987119791716e-008
|
|
2 -2.2646423403216431e-008 3 -2.2069263749813217e-008 4 -2.0729126859464486e-008
|
|
5 -1.9463341160985692e-008 6 -1.8900015774647727e-008 7 -1.8748741226204402e-008
|
|
8 -1.8360649889359593e-008 9 -1.7870506852091239e-008 10 -1.7586280876003002e-008
|
|
11 -1.7300466836900341e-008 12 -1.4690956007257228e-008 13 -8.2400246625979889e-009
|
|
14 -4.1525322069801973e-010 15 6.0457217010423392e-009 16 8.8039149304108832e-009
|
|
17 9.6997805343335131e-009 18 1.1402759625411818e-008 19 1.2349022249225072e-008
|
|
20 1.2024936602017533e-008 21 1.139229865998459e-008 22 1.0629556790320294e-008 23 9.8811279158894649e-009
|
|
24 9.1911509514375211e-009 25 8.9940677128197422e-009 26 8.6863138903936488e-009
|
|
27 8.0128321755523757e-009 28 6.8554406595922054e-009 29 5.5144391275518956e-009
|
|
30 3.7970955268917805e-009 31 1.9718930932555168e-009 32 -8.7401639745077198e-012
|
|
33 -1.9895101122102687e-009 34 -3.8293626047902762e-009 35 -5.7684319543227502e-009
|
|
36 -7.385995370867704e-009 37 -8.947262486458385e-009 38 -1.0037805253659826e-008
|
|
39 -1.0524267679556942e-008 40 -1.0936143546302901e-008;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -7.6407227211916506e-009 1 -7.1765207110274795e-009
|
|
2 -6.7672978332211642e-009 3 -6.757320480943462e-009 4 -6.7590413266316318e-009 5 -6.7638343814735435e-009
|
|
6 -6.7279226634298092e-009 7 -6.9296208771163492e-009 8 -7.4438624153572164e-009
|
|
9 -8.0591213702518871e-009 10 -8.5579952013858929e-009 11 -8.7629974387937182e-009
|
|
12 -8.939626816584223e-009 13 -9.4475103296076668e-009 14 -1.007807437503061e-008
|
|
15 -1.0539070061099665e-008 16 -1.0792865268172136e-008 17 -1.0826398444407914e-008
|
|
18 -1.09276765414279e-008 19 -1.0952690310261914e-008 20 -1.0947190709487131e-008
|
|
21 -1.1009237077530543e-008 22 -1.1174325464935464e-008 23 -1.1310300251921035e-008
|
|
24 -1.1380905995395096e-008 25 -1.1458030968469757e-008 26 -1.1379665210142775e-008
|
|
27 -1.1342526029523015e-008 28 -1.1091481511016354e-008 29 -1.084163603337629e-008
|
|
30 -1.0573038444761096e-008 31 -1.0333082833824392e-008 32 -9.8978398810345425e-009
|
|
33 -9.7421120059948407e-009 34 -9.2293079845262582e-009 35 -9.0319849377351602e-009
|
|
36 -8.8491987071392941e-009 37 -8.4708018377455119e-009 38 -8.3080919921485474e-009
|
|
39 -8.0613826725084436e-009 40 -8.1828099851577463e-009;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.8750065565109253 39 1.8750065565109253
|
|
40 1.8750065565109253;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -1.7000132856992423e-008 1 -1.700085050515554e-008
|
|
2 -1.7000271412825896e-008 3 -1.6999596397226924e-008 4 -1.6999937457740089e-008
|
|
5 -1.699916296615811e-008 6 -1.6999276652995832e-008 7 -1.7000836294300825e-008 8 -1.6999486263102881e-008
|
|
9 -1.7000026275582059e-008 10 -1.6998903618059558e-008 11 -1.7000637342334812e-008
|
|
12 -1.6999166518871789e-008 13 -1.6997670826413014e-008 14 -1.6998974672333134e-008
|
|
15 -1.6997743657043429e-008 16 -1.6999427643327181e-008 17 -1.7000211016693356e-008
|
|
18 -1.7001047680764714e-008 19 -1.7000282070966932e-008 20 -1.6999095464598213e-008
|
|
21 -1.7000759910956731e-008 22 -1.6999816665475009e-008 23 -1.6998829011072303e-008
|
|
24 -1.7000012064727343e-008 25 -1.7001253738158084e-008 26 -1.6999790020122418e-008
|
|
27 -1.7005440611228551e-008 28 -1.7000296281821647e-008 29 -1.6999702978637288e-008
|
|
30 -1.7001010377271086e-008 31 -1.7005570285277827e-008 32 -1.6999434748754538e-008
|
|
33 -1.7009961439384824e-008 34 -1.6998288998593125e-008 35 -1.7005683972115548e-008
|
|
36 -1.7012311559483351e-008 37 -1.7003678465243866e-008 38 -1.7004492036676311e-008
|
|
39 -1.6998697560666187e-008 40 -1.7007494079734897e-008;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 7.0044379185674188e-009 1 7.0068715274373972e-009
|
|
2 7.0004766428155563e-009 3 7.001831114905599e-009 4 6.9984951167612053e-009 5 7.0000938379166655e-009
|
|
6 7.0024235299115389e-009 7 7.002663338084858e-009 8 7.0024555043346481e-009 9 6.9998620233491238e-009
|
|
10 7.0058980838894058e-009 11 6.9980963246507599e-009 12 7.0056440648613716e-009
|
|
13 7.0084791303770544e-009 14 7.0032815102649693e-009 15 7.0060117707271274e-009
|
|
16 7.002876500905586e-009 17 7.0037451394000527e-009 18 7.0015175879234448e-009 19 6.9987677875360532e-009
|
|
20 7.0026118237365154e-009 21 7.004203439464618e-009 22 7.0010486297178431e-009 23 6.997026957833441e-009
|
|
24 7.0018941755733977e-009 25 6.9985546247153252e-009 26 7.0022068143771321e-009
|
|
27 6.9994925411265285e-009 28 7.0032015742071962e-009 29 6.9975492067442246e-009
|
|
30 7.0008425723244727e-009 31 6.9992758255921217e-009 32 7.0011090258503827e-009
|
|
33 7.0009242847390851e-009 34 6.9927672541325592e-009 35 6.9992793783058005e-009
|
|
36 6.9957479809090728e-009 37 7.0052479372861853e-009 38 7.0043704170075216e-009
|
|
39 6.9882730713288765e-009 40 6.9995635954001045e-009;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -2.1306654218733456e-009 1 -2.8775051230667259e-009
|
|
2 -3.6402163505755429e-009 3 -4.3482013545315112e-009 4 -5.8045177553367466e-009
|
|
5 -7.2360464287157811e-009 6 -7.9664808083634853e-009 7 -7.898208309597976e-009 8 -7.9254194318423288e-009
|
|
9 -7.8757835808573873e-009 10 -7.823967251852082e-009 11 -7.8577429007964383e-009
|
|
12 -7.1293819736695241e-009 13 -5.438141048585976e-009 14 -3.4378233593201912e-009
|
|
15 -1.7961768739027661e-009 16 -1.0502636538234356e-009 17 -8.1484619052218932e-010
|
|
18 -2.5642030165862195e-010 19 1.9261439665463342e-011 20 9.0688748177747414e-011
|
|
21 2.108715702053843e-010 22 4.94445873133742e-010 23 7.6046269281704326e-010 24 9.0609786340678511e-010
|
|
25 9.9274177767227911e-010 26 9.8179908647466618e-010 27 9.861786942622075e-010 28 9.6856711540027618e-010
|
|
29 9.3025975811400485e-010 30 9.0738522251498921e-010 31 8.8433971257018129e-010
|
|
32 8.3727941246891636e-010 33 8.3874646117365614e-010 34 7.7473222281909671e-010
|
|
35 7.6883072130939922e-010 36 7.4514672210312938e-010 37 7.1893574427051021e-010
|
|
38 7.1344768981518314e-010 39 6.283050746347385e-010 40 6.8913552642158038e-010;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -9.6764782853142606e-009 1 -1.0894663837746066e-008
|
|
2 -1.2035422436440513e-008 3 -1.1773523489466697e-008 4 -1.1148245881997809e-008
|
|
5 -1.0566497898878424e-008 6 -1.0312876774776214e-008 7 -1.0234834313394003e-008
|
|
8 -1.0037716435817856e-008 9 -9.7839940593758001e-009 10 -9.6446282071838141e-009
|
|
11 -9.4920062920778037e-009 12 -8.0480306863250917e-009 13 -4.4710199986752741e-009
|
|
14 -1.272261601625857e-010 15 3.4530065473603604e-009 16 4.9878350338872224e-009
|
|
17 5.5344928640010949e-009 18 6.5786402991818704e-009 19 7.1563053261058932e-009
|
|
20 6.9844219297010568e-009 21 6.6431544709644186e-009 22 6.2399081457442662e-009
|
|
23 5.8444280526259718e-009 24 5.4716959851930369e-009 25 5.3690913937032292e-009
|
|
26 5.1971791314997517e-009 27 4.8270898389546346e-009 28 4.1861634159090499e-009
|
|
29 3.4502751766751771e-009 30 2.500561535612178e-009 31 1.4948956517102374e-009 32 4.0111883259363879e-010
|
|
33 -6.9297606541951495e-010 34 -1.7010973740738679e-009 35 -2.7759659015913485e-009
|
|
36 -3.6663876379350313e-009 37 -4.5336197018741586e-009 38 -5.1346940033170085e-009
|
|
39 -5.3908397745772163e-009 40 -5.6270277326575524e-009;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -4.6956594168534593e-009 1 -4.497120009716582e-009
|
|
2 -4.3293679752309799e-009 3 -4.3121231030340823e-009 4 -4.2895598184600203e-009
|
|
5 -4.2702064106947546e-009 6 -4.2384389331573402e-009 7 -4.3101033853076842e-009
|
|
8 -4.4973105239876077e-009 9 -4.7223984722677415e-009 10 -4.9002011337506701e-009
|
|
11 -4.9756820885704656e-009 12 -5.0020614317247691e-009 13 -5.1151780589009377e-009
|
|
14 -5.2654369753213359e-009 15 -5.3494355611860556e-009 16 -5.4243658453856369e-009
|
|
17 -5.4123816539686231e-009 18 -5.4130673277086316e-009 19 -5.3964517299220915e-009
|
|
20 -5.3844835257166324e-009 21 -5.378815615131316e-009 22 -5.4268056715045532e-009
|
|
23 -5.4623563450206802e-009 24 -5.4634310409085174e-009 25 -5.4929389925462146e-009
|
|
26 -5.4643041202950826e-009 27 -5.492668542217416e-009 28 -5.4209836619634189e-009
|
|
29 -5.3721254111849248e-009 30 -5.3303250702185778e-009 31 -5.3176281156197547e-009
|
|
32 -5.1959863078820945e-009 33 -5.2431747832315523e-009 34 -5.0767092751868859e-009
|
|
35 -5.0886170832598054e-009 36 -5.0981237009750657e-009 37 -4.9714627969876801e-009
|
|
38 -4.9528106060847676e-009 39 -4.8569392951947066e-009 40 -4.9476058805453249e-009;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.422383308410645 39 12.422383308410645
|
|
40 12.422383308410645;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -3.7000731367697881e-008 1 -3.7003431430093769e-008
|
|
2 -3.7000930319663894e-008 3 -3.6998876851157547e-008 4 -3.6999637131884811e-008
|
|
5 -3.6996969043912031e-008 6 -3.6997690244788828e-008 7 -3.7003026420734386e-008
|
|
8 -3.6998550001499098e-008 9 -3.7000042141244194e-008 10 -3.6996897989638455e-008
|
|
11 -3.700233364156702e-008 12 -3.6998539343358061e-008 13 -3.699371475818225e-008
|
|
14 -3.6997104047031826e-008 15 -3.6993959895426087e-008 16 -3.6998635266627389e-008
|
|
17 -3.7000894792527106e-008 18 -3.7002148900455722e-008 19 -3.6999974639684297e-008
|
|
20 -3.6998201835558575e-008 21 -3.7003442088234806e-008 22 -3.6999438179918798e-008
|
|
23 -3.6996738117522909e-008 24 -3.7000418728894147e-008 25 -3.700328221611926e-008
|
|
26 -3.6999473707055586e-008 27 -3.7015595921729982e-008 28 -3.700067452427902e-008
|
|
29 -3.6998951458144802e-008 30 -3.7002898523041949e-008 31 -3.701575224113185e-008
|
|
32 -3.6998589081349564e-008 33 -3.7027934496336457e-008 34 -3.6995132290940091e-008
|
|
35 -3.7015947640384184e-008 36 -3.7034936894997372e-008 37 -3.7010210007792921e-008
|
|
38 -3.7012380715850668e-008 39 -3.6996908647779492e-008 40 -3.7021361976030676e-008;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.2676082405960187e-011 1 1.9440449250396341e-011
|
|
2 1.3304912727107876e-012 3 6.042721878429802e-012 4 -4.1489589541754412e-012 5 -4.68070027181966e-013
|
|
6 7.0770056481705979e-012 7 7.2297723363590194e-012 8 7.0770056481705979e-012 9 -5.0448534238967113e-013
|
|
10 1.5717205315013416e-011 11 -5.0839332743635168e-012 12 1.6086687537608668e-011
|
|
13 2.4134250153906578e-011 14 9.1864293949583953e-012 15 1.7891466086439323e-011
|
|
16 7.7413631061062915e-012 17 1.1162626378791174e-011 18 4.6469494918710552e-012
|
|
19 -2.4407142973359441e-012 20 5.9401372709544376e-012 21 1.1816325695690466e-011
|
|
22 2.6645352591003757e-012 23 -8.8533624875708483e-012 24 5.3006488087703474e-012
|
|
25 -4.007461029686965e-012 26 6.3522520576952957e-012 27 -1.3073986337985843e-012
|
|
28 9.3365315478877164e-012 29 -6.9668715241277823e-012 30 2.5330848529847572e-012
|
|
31 -2.0889956431346945e-012 32 3.0873081868776353e-012 33 3.2045477382780518e-012
|
|
34 -2.0758506025231327e-011 35 -1.829647544582258e-012 36 -1.1802114840975264e-011
|
|
37 1.5287326959878555e-011 38 1.2772005675287801e-011 39 -3.411315674384241e-011
|
|
40 -1.0196288258157438e-012;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -6.4279565004099481e-010 1 -9.5826457879866211e-010
|
|
2 -1.2776455449170498e-009 3 -1.7169874411138155e-009 4 -2.1312602793699398e-009
|
|
5 -2.5250375124130642e-009 6 -2.9675202295464942e-009 7 -2.9370283982643741e-009
|
|
8 -2.9479694241274501e-009 9 -2.9249342947679224e-009 10 -2.9048006222609501e-009
|
|
11 -2.9143103486006794e-009 12 -2.5068607190092962e-009 13 -1.546811900787759e-009
|
|
14 -4.0403541623490469e-010 15 5.362923993779134e-010 16 9.5603813754507883e-010
|
|
17 1.4483951815691398e-009 18 2.2117361275775238e-009 19 2.1844646092006315e-009
|
|
20 2.1332924315942137e-009 21 2.0748625040312163e-009 22 2.1011854478558689e-009
|
|
23 2.1272570371877464e-009 24 2.1125658999920915e-009 25 2.1937716088160641e-009
|
|
26 2.2606190253071645e-009 27 1.8425549974665498e-009 28 1.0453938825705222e-009
|
|
29 6.1536103990178503e-010 30 6.1493105052434771e-010 31 6.1881766377780423e-010
|
|
32 6.0988408767670421e-010 33 6.2399507783084118e-010 34 6.1661870054408041e-010
|
|
35 6.2042876391998902e-010 36 6.2446059434506651e-010 37 6.1380905913566153e-010
|
|
38 6.1961746844474419e-010 39 6.0096833065514943e-010 40 6.1987026622745134e-010;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -3.983304353027961e-009 1 -4.4680925626039425e-009
|
|
2 -4.918478957449679e-009 3 -4.6403649811566083e-009 4 -4.346964121992869e-009 5 -4.1022540919755102e-009
|
|
6 -3.8526559720253317e-009 7 -3.828214190093604e-009 8 -3.7516518780478236e-009 9 -3.65775787436462e-009
|
|
10 -3.6096234889981815e-009 11 -3.5487206506701341e-009 12 -3.214928545602902e-009
|
|
13 -2.3592019449125701e-009 14 -1.3041419055781489e-009 15 -4.4534603782508947e-010
|
|
16 -7.1529081269172679e-011 17 1.7476194102972187e-010 18 1.7829235310351521e-010
|
|
19 1.8386786537760713e-010 20 1.6552878512321456e-010 21 1.6058938900886943e-010
|
|
22 1.6976210714947371e-010 23 1.8403326085270066e-010 24 1.7063039869924523e-010
|
|
25 -2.0619217444561855e-010 26 -6.0629323783700784e-010 27 -1.0802945205057313e-009
|
|
28 -1.9893637848156231e-009 29 -2.4489061889454433e-009 30 -2.4614599247740898e-009
|
|
31 -2.4556521260876707e-009 32 -2.4599364767396992e-009 33 -2.4625763650476529e-009
|
|
34 -2.4270685461402763e-009 35 -2.45279596633452e-009 36 -2.4393105313436081e-009
|
|
37 -2.4725919089974013e-009 38 -2.4697548450802742e-009 39 -2.4014363830815455e-009
|
|
40 -2.4504105411438104e-009;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 12.67023754119873 1 12.67023754119873
|
|
2 12.67023754119873 3 12.67023754119873 4 12.67023754119873 5 12.67023754119873 6 12.67023754119873
|
|
7 12.67023754119873 8 12.67023754119873 9 12.67023754119873 10 12.67023754119873
|
|
11 12.67023754119873 12 12.67023754119873 13 12.67023754119873 14 12.67023754119873
|
|
15 12.67023754119873 16 12.67023754119873 17 12.67023754119873 18 12.67023754119873
|
|
19 12.67023754119873 20 12.67023754119873 21 12.67023754119873 22 12.67023754119873
|
|
23 12.67023754119873 24 12.67023754119873 25 12.67023754119873 26 12.67023754119873
|
|
27 12.67023754119873 28 12.67023754119873 29 12.67023754119873 30 12.67023754119873
|
|
31 12.67023754119873 32 12.67023754119873 33 12.67023754119873 34 12.67023754119873
|
|
35 12.67023754119873 36 12.67023754119873 37 12.67023754119873 38 12.67023754119873
|
|
39 12.67023754119873 40 12.67023754119873;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.789706230163574 39 12.789706230163574
|
|
40 12.789706230163574;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -11.902908325195313 39 -11.902908325195313
|
|
40 -11.902908325195313;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 8.4270022853161208e-006 1 8.4270041043055244e-006
|
|
2 8.4269995568320155e-006 3 8.4270041043055244e-006 4 8.4269986473373137e-006 5 8.4269950093585066e-006
|
|
6 8.4270031948108226e-006 7 8.4269986473373137e-006 8 8.4270022853161208e-006 9 8.4269986473373137e-006
|
|
10 8.4270013758214191e-006 11 8.4269995568320155e-006 12 8.4270041043055244e-006
|
|
13 8.4270059232949279e-006 14 8.4270013758214191e-006 15 8.4270077422843315e-006
|
|
16 8.4270004663267173e-006 17 8.4270050138002262e-006 18 8.4270004663267173e-006
|
|
19 8.4269986473373137e-006 20 8.4269986473373137e-006 21 8.4270068327896297e-006
|
|
22 8.4270004663267173e-006 23 8.4269940998638049e-006 24 8.4270013758214191e-006
|
|
25 8.426997737842612e-006 26 8.4270022853161208e-006 27 8.426997737842612e-006 28 8.4270022853161208e-006
|
|
29 8.426997737842612e-006 30 8.4270004663267173e-006 31 8.426997737842612e-006 32 8.4270013758214191e-006
|
|
33 8.4269986473373137e-006 34 8.4269922808744013e-006 35 8.426997737842612e-006 36 8.4269940998638049e-006
|
|
37 8.4270041043055244e-006 38 8.4270022853161208e-006 39 8.426989552390296e-006 40 8.426997737842612e-006;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 5.4587464332580566 1 0.28124421834945679
|
|
2 -1.9683195352554324 3 -3.6273679733276367 4 -5.268651008605957 5 -2.7806403636932373
|
|
6 1.4530185461044312 7 -1.2293884754180908 8 -4.9966239929199219 9 -9.3441505432128906
|
|
10 -11.823641777038574 11 -11.040068626403809 12 -8.0426244735717773 13 -6.9386458396911621
|
|
14 -4.543365478515625 15 1.0118846893310547 16 4.5960593223571777 17 7.3705968856811532
|
|
18 -20.329193115234375 19 -19.754550933837891 20 -26.884801864624023 21 -35.78009033203125
|
|
22 -34.530681610107422 23 -36.535259246826172 24 -38.780109405517578 25 -26.996923446655273
|
|
26 -15.327379226684569 27 -10.741959571838379 28 -6.787600040435791 29 -2.6001687049865723
|
|
30 -5.061769962310791 31 -8.5037813186645508 32 -11.044839859008789 33 -12.120434761047363
|
|
34 -12.074151992797852 35 -11.738367080688477 36 -11.197107315063477 37 -10.523406982421875
|
|
38 -9.7885608673095703 39 -9.0705223083496094 40 -8.4608173370361328;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -5.9319548606872559 1 -1.9868346452713013
|
|
2 4.2638301849365234 3 12.796513557434082 4 15.646946907043457 5 1.4453266859054565
|
|
6 -1.440460205078125 7 -0.26180747151374817 8 2.2814316749572754 9 10.06434440612793
|
|
10 19.932941436767578 11 20.649265289306641 12 15.122661590576174 13 15.102643013000487
|
|
14 14.599385261535643 15 7.1604533195495605 16 0.45362317562103271 17 1.1635749340057373
|
|
18 5.5762042999267578 19 -4.3392133712768555 20 1.9808944463729858 21 4.0698261260986328
|
|
22 3.6230053901672363 23 5.0826196670532227 24 8.9587306976318359 25 9.436619758605957
|
|
26 6.4315166473388672 27 5.0468339920043945 28 3.9994471073150639 29 2.0638837814331055
|
|
30 3.5853605270385747 31 5.0225768089294434 32 5.6397948265075684 33 5.785001277923584
|
|
34 5.7573895454406738 35 5.6929373741149902 36 5.5944232940673828 37 5.4609575271606445
|
|
38 5.2946591377258301 39 5.1066904067993164 40 4.9225950241088867;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 35.668632507324219 1 48.703052520751953
|
|
2 71.359840393066406 3 83.923591613769531 4 83.427078247070312 5 43.7972412109375
|
|
6 30.405530929565433 7 32.51019287109375 8 41.951786041259766 9 57.024169921875 10 67.279052734375
|
|
11 65.012054443359375 12 54.572689056396484 13 50.451148986816406 14 56.692775726318359
|
|
15 65.186668395996094 16 72.5777587890625 17 36.471343994140625 18 -28.704221725463867
|
|
19 -71.169715881347656 20 -45.419197082519531 21 -46.534317016601563 22 -46.014663696289063
|
|
23 -42.063919067382813 24 -34.000293731689453 25 -24.372474670410156 26 -13.771744728088379
|
|
27 -5.342928409576416 28 4.8541088104248047 29 17.781106948852539 30 11.217949867248535
|
|
31 1.6499282121658325 32 -5.4501500129699707 33 -8.5684061050415039 34 -8.6378707885742187
|
|
35 -7.8824138641357431 36 -6.5093865394592285 37 -4.7018094062805176 38 -2.6499614715576172
|
|
39 -0.57932758331298828 40 1.2257219552993774;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -12.51378059387207 39 -12.51378059387207
|
|
40 -12.51378059387207;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -22.074438095092773 39 -22.074438095092773
|
|
40 -22.074438095092773;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -7.815970093361102e-013 1 -2.0961010704922955e-013
|
|
2 1.0658141036401503e-014 3 1.5294432387236157e-012 4 -2.078337502098293e-013 5 -2.0756729668391927e-012
|
|
6 7.673861546209082e-013 7 -2.071232074740692e-012 8 6.6791017161449417e-013 9 -2.3042678876095124e-013
|
|
10 -9.71667191151937e-013 11 5.2047255394427339e-013 12 7.3763217756095401e-013 13 -1.3589129821411916e-013
|
|
14 -1.4566126083082054e-013 15 2.1156409957256983e-012 16 1.6164847238542279e-013
|
|
17 1.326050380612287e-012 18 -1.3287149158713873e-012 19 -7.496225862269057e-013
|
|
20 1.1368683772161603e-013 21 2.4158453015843406e-012 22 -2.1316282072803006e-014
|
|
23 -1.1048939541069558e-012 24 1.6342482922482304e-013 25 2.2737367544323206e-013
|
|
26 -3.801403636316536e-013 27 -3.3040237212844659e-013 28 -9.7699626167013776e-013
|
|
29 1.2079226507921703e-013 30 -2.4158453015843406e-013 31 -1.2079226507921703e-013
|
|
32 1.2434497875801753e-013 33 -9.8765440270653926e-013 34 1.0516032489249483e-012
|
|
35 -5.4001247917767614e-013 36 1.9895196601282805e-013 37 -1.4317436125566019e-012
|
|
38 -1.893596390800667e-012 39 3.5313973967276979e-012 40 -8.2778228716051672e-013;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -16.335634231567383 1 -10.821954727172852
|
|
2 2.3154668807983398 3 12.464492797851563 4 10.326360702514648 5 -11.064803123474121
|
|
6 -14.320047378540039 7 -19.590211868286133 8 -29.163782119750973 9 -41.970314025878906
|
|
10 -52.551502227783203 11 -52.518245697021484 12 -40.451499938964844 13 -24.011083602905273
|
|
14 -7.4260320663452157 15 -0.015067039988934994 16 -13.63402271270752 17 -4.9936294555664062
|
|
18 25.934728622436523 19 -15.26128673553467 20 -81.899208068847656 21 -71.253395080566406
|
|
22 -51.461509704589844 23 -26.286239624023438 24 -7.1527295112609863 25 0.7244911789894104
|
|
26 10.135589599609375 27 12.69669246673584 28 5.3238306045532227 29 -7.2988057136535645
|
|
30 -1.5321544408798218 31 5.1766228675842285 32 8.5743303298950195 33 9.4514179229736328
|
|
34 9.2877187728881836 35 8.9478797912597656 36 8.4651823043823242 37 7.8404889106750488
|
|
38 7.0866937637329102 39 6.2622828483581543 40 5.4931488037109375;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 3.6159977912902836 1 -10.161369323730469
|
|
2 -19.141799926757813 3 -17.561361312866211 4 -14.726531982421875 5 -7.6003413200378418
|
|
6 -0.28380057215690613 7 1.8918850421905518 8 6.8792004585266113 9 12.578728675842285
|
|
10 14.663601875305174 11 12.607437133789063 12 4.9014496803283691 13 -4.5286273956298828
|
|
14 -5.8288693428039551 15 -0.046871762722730637 16 22.013132095336914 17 7.2735300064086914
|
|
18 9.5843620300292969 19 9.734161376953125 20 26.53791618347168 21 18.288335800170898
|
|
22 14.15235424041748 23 3.9290258884429932 24 -0.80323642492294312 25 0.13607330620288849
|
|
26 2.797459602355957 27 10.004769325256348 28 18.501361846923828 29 19.450439453125
|
|
30 19.136466979980469 31 16.472402572631836 32 13.015501022338867 33 11.01202392578125
|
|
34 10.543724060058594 35 10.561196327209473 36 10.92278003692627 37 11.497579574584961
|
|
38 12.154218673706055 39 12.758014678955078 40 13.176451683044434;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 72.595420837402344 1 17.747289657592773
|
|
2 -36.578178405761719 3 -65.77490234375 4 -65.180137634277344 5 26.379247665405273
|
|
6 59.339904785156243 7 65.751296997070312 8 72.565315246582031 9 74.062187194824219
|
|
10 71.424041748046875 11 69.953277587890625 12 66.174118041992188 13 50.40032958984375
|
|
14 22.526590347290039 15 -11.728343963623047 16 -62.456314086914063 17 -64.159736633300781
|
|
18 41.552162170410156 19 92.237457275390625 20 64.090293884277344 21 66.530601501464844
|
|
22 71.472122192382813 23 68.349479675292969 24 54.077430725097656 25 49.814773559570313
|
|
26 45.181327819824219 27 22.815385818481445 28 -13.183000564575195 29 -50.587207794189453
|
|
30 -34.213031768798828 31 -11.829713821411133 32 4.2531909942626953 33 11.523935317993164
|
|
34 12.238993644714355 35 11.115859985351563 36 8.5990438461303711 37 5.0898370742797852
|
|
38 1.0123039484024048 39 -3.1251864433288574 40 -6.6744527816772461;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.207057952880859 39 13.207057952880859
|
|
40 13.207057952880859;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 39 -19.365411758422852
|
|
40 -19.365411758422852;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.1368683772161603e-013 1 3.5171865420124959e-013
|
|
2 1.2789769243681803e-013 3 5.3290705182007514e-014 4 -6.7501559897209518e-014 5 -4.1300296516055823e-014
|
|
6 -7.5495165674510645e-014 7 2.9132252166164108e-013 8 -1.2079226507921703e-013 9 2.8421709430404007e-014
|
|
10 -3.4106051316484809e-013 11 -9.9475983006414026e-014 12 3.6237679523765109e-013
|
|
13 2.2737367544323206e-013 14 6.7501559897209518e-014 15 1.3677947663381929e-013
|
|
16 1.8696155734687636e-013 17 9.7699626167013776e-014 18 1.2789769243681803e-013
|
|
19 -2.3447910280083306e-013 20 1.3500311979441904e-013 21 3.730349362740526e-014
|
|
22 1.4210854715202004e-014 23 -7.1054273576010019e-015 24 8.5265128291212022e-014
|
|
25 -4.2632564145606011e-014 26 6.0396132539608516e-014 27 -7.1054273576010019e-015
|
|
28 8.8817841970012523e-014 29 -7.1054273576010019e-015 30 3.1974423109204508e-014
|
|
31 -1.0658141036401503e-014 32 -1.4210854715202004e-014 33 1.4210854715202004e-014
|
|
34 -7.460698725481052e-014 35 -3.5527136788005009e-014 36 -8.8817841970012523e-014
|
|
37 5.3290705182007514e-014 38 4.6185277824406512e-014 39 -1.8829382497642655e-013
|
|
40 -3.5527136788005009e-015;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -11.959942817687988 1 -12.153029441833496
|
|
2 -13.631279945373535 3 -11.185346603393555 4 -6.8949503898620605 5 -7.3505592346191415
|
|
6 -7.3502459526062021 7 -1.4220311641693115 8 7.2944784164428702 9 16.526878356933594
|
|
10 22.444158554077148 11 24.8397216796875 12 20.826440811157227 13 12.814788818359375
|
|
14 6.937129020690918 15 3.7598168849945068 16 4.0211052894592285 17 2.968031644821167
|
|
18 5.3921895027160645 19 43.408363342285156 20 114.59239196777344 21 105.28899383544922
|
|
22 84.334907531738281 23 58.262401580810547 24 40.507823944091797 25 24.323158264160156
|
|
26 8.2179098129272461 27 2.3121993541717529 28 0.17457963526248932 29 -0.22295777499675751
|
|
30 0.14778131246566772 31 0.89540249109268188 32 1.7736936807632446 33 2.3505988121032715
|
|
34 2.5021743774414063 35 2.5101559162139893 36 2.41487717628479 37 2.2602510452270508
|
|
38 2.0872683525085449 39 1.9311913251876831 40 1.821850538253784;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 10.449419021606445 1 6.0530757904052734
|
|
2 7.1018877029418945 3 4.7842073440551758 4 1.5162038803100586 5 4.106255054473877
|
|
6 7.0887317657470703 7 9.9506340026855469 8 15.970626831054686 9 23.361455917358398
|
|
10 27.258230209350586 11 24.389566421508789 12 15.916566848754883 13 7.7611250877380362
|
|
14 3.4248299598693848 15 5.6795864105224609 16 -16.747957229614258 17 -11.370669364929199
|
|
18 -7.6668400764465341 19 -5.8403048515319824 20 5.9935417175292969 21 2.7864370346069336
|
|
22 -0.90236175060272217 23 -5.0763335227966309 24 -9.3163824081420898 25 -9.3898229598999023
|
|
26 -9.3978052139282227 27 -7.3374156951904288 28 -4.7708392143249512 29 -3.7130210399627681
|
|
30 -3.7470691204071045 31 -3.8404731750488277 32 -4.0200023651123047 33 -4.1586275100708008
|
|
34 -4.1813673973083496 35 -4.1673650741577148 36 -4.1333098411560059 37 -4.0960378646850586
|
|
38 -4.0684170722961426 39 -4.0573935508728027 40 -4.0636601448059082;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -62.419437408447266 1 -20.056175231933594
|
|
2 9.4681968688964844 3 22.108562469482422 4 20.220457077026367 5 -27.973087310791016
|
|
6 -46.205554962158203 7 -48.789710998535156 8 -54.884662628173828 9 -62.638317108154297
|
|
10 -65.982246398925781 11 -59.093372344970696 12 -42.745349884033203 13 -26.085260391235352
|
|
14 -11.635696411132813 15 3.6803317070007324 16 27.662164688110352 17 36.017696380615234
|
|
18 -4.7154302597045898 19 -14.867898941040039 20 -32.406692504882813 21 -34.106708526611328
|
|
22 -31.679985046386715 23 -25.49848747253418 24 -17.644935607910156 25 -14.565930366516115
|
|
26 -11.364572525024414 27 -0.4683579802513122 28 16.917081832885742 29 34.330394744873047
|
|
30 25.668647766113281 31 13.971738815307617 32 5.1393756866455078 33 0.76017516851425171
|
|
34 -0.092948809266090393 35 0.12785978615283966 36 1.1646817922592163 37 2.7731492519378662
|
|
38 4.6955862045288086 39 6.6346845626831055 40 8.2279539108276367;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.7763568394002505e-015 1 0 2 -8.8817841970012523e-016
|
|
3 7.1054273576010019e-015 4 7.1054273576010019e-015 5 0 6 -1.7763568394002505e-015
|
|
7 3.5527136788005009e-015 8 -1.7763568394002505e-015 9 1.0658141036401503e-014 10 7.1054273576010019e-015
|
|
11 -4.2632564145606011e-014 12 0 13 -1.4210854715202004e-014 14 -7.1054273576010019e-015
|
|
15 -8.8817841970012523e-016 16 0 17 -1.7763568394002505e-015 18 1.7763568394002505e-015
|
|
19 -1.7763568394002505e-015 20 0 21 -3.5527136788005009e-015 22 -1.7763568394002505e-015
|
|
23 -8.8817841970012523e-016 24 -4.4408920985006262e-016 25 -2.2204460492503131e-015
|
|
26 8.8817841970012523e-016 27 -1.7763568394002505e-015 28 3.5527136788005009e-015
|
|
29 -1.7763568394002505e-015 30 0 31 -2.6645352591003757e-015 32 6.2172489379008766e-015
|
|
33 -2.6645352591003757e-015 34 0 35 0 36 -8.8817841970012523e-016 37 8.8817841970012523e-016
|
|
38 -1.7763568394002505e-015 39 -6.2172489379008766e-015 40 4.4408920985006262e-015;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 39 -0.76475369930267334
|
|
40 -0.76475369930267334;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 39 14.465805053710938
|
|
40 14.465805053710938;
|
|
createNode animCurveTU -n "Character1_Hips_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Hips_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "Character1_Hips_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "Character1_Hips_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 1.4575262069702148 1 1.4575262069702148
|
|
2 1.4575262069702148 3 1.1664568185806274 4 0.46038946509361267 5 -0.37247604131698608
|
|
6 -0.99188530445098866 7 -1.1833460330963135 8 -1.2051738500595093 9 -1.3711681365966797
|
|
10 -1.8077223300933838 11 -2.5092179775238037 12 -3.4090299606323242 13 -4.594759464263916
|
|
14 -6.2140769958496094 15 -8.1501970291137695 16 -10.107013702392578 17 -12.349730491638184
|
|
18 -14.727025032043457 19 -16.160295486450195 20 -15.69882392883301 21 -14.155240058898926
|
|
22 -12.181168556213379 23 -9.79315185546875 24 -7.4352908134460449 25 -5.044640064239502
|
|
26 -3.1192712783813477 27 -2.1445114612579346 28 -1.5818932056427002 29 -1.175446629524231
|
|
30 -0.85130959749221802 31 -0.66522973775863647 32 -0.55550360679626465 33 -0.46100986003875732
|
|
34 -0.37417277693748474 35 -0.32228392362594604 36 -0.29619681835174561 37 -0.28637495636940002
|
|
38 -0.28305837512016296 39 -0.27635473012924194 40 -0.25625115633010864;
|
|
createNode animCurveTA -n "Character1_Hips_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 15.340456962585449 1 15.340456962585449
|
|
2 15.340456962585449 3 14.709931373596191 4 13.309196472167969 5 11.852646827697754
|
|
6 11.012289047241211 7 11.156700134277344 8 11.921998977661133 9 12.827362060546875
|
|
10 13.343918800354004 11 12.983214378356934 12 11.56145191192627 13 9.5664730072021484
|
|
14 7.5918622016906729 15 6.1653609275817871 16 5.621246337890625 17 6.2129068374633789
|
|
18 7.316880226135253 19 8.1027927398681641 20 8.4201459884643555 21 8.6149654388427734
|
|
22 8.7471170425415039 23 8.7942419052124023 24 8.8631839752197266 25 8.984135627746582
|
|
26 9.2411842346191406 27 9.7394952774047852 28 10.359416007995605 29 11.026618957519531
|
|
30 11.772594451904297 31 12.598472595214844 32 13.37836742401123 33 13.985588073730469
|
|
34 14.395127296447754 35 14.688032150268553 36 14.89620780944824 37 15.051461219787598
|
|
38 15.185555458068848 39 15.330228805541994 40 15.517202377319336;
|
|
createNode animCurveTA -n "Character1_Hips_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 3.5272314548492432 1 3.5272314548492432
|
|
2 3.5272314548492432 3 4.1217632293701172 4 5.1509828567504883 5 5.4885106086730957
|
|
6 3.991624116897583 7 -0.94735407829284657 8 -8.6767644882202148 9 -16.877584457397461
|
|
10 -23.164022445678711 11 -25.221330642700195 12 -22.115636825561523 13 -15.790541648864746
|
|
14 -8.3408870697021484 15 -1.9172966480255129 16 1.3695096969604492 17 -0.31529492139816284
|
|
18 -4.9171180725097656 19 -8.5487909317016602 20 -9.3751316070556641 21 -9.1136035919189453
|
|
22 -8.4125795364379883 23 -7.2857103347778311 24 -6.1271605491638184 25 -4.9420194625854492
|
|
26 -3.9249808788299561 27 -3.3408448696136475 28 -2.9348514080047607 29 -2.5950348377227783
|
|
30 -2.278850793838501 31 -2.0165345668792725 32 -1.8026822805404663 33 -1.6309524774551392
|
|
34 -1.5024359226226807 35 -1.4158612489700317 36 -1.3601192235946655 37 -1.3237713575363159
|
|
38 -1.2951972484588623 39 -1.2626758813858032 40 -1.2143958806991577;
|
|
createNode animCurveTL -n "Character1_Hips_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -5.7295455932617187 1 -5.7295455932617187
|
|
2 -5.7295455932617187 3 -5.6598300933837891 4 -5.5149288177490234 5 -5.3913569450378418
|
|
6 -5.3861141204833984 7 -5.5159058570861816 8 -5.7182769775390625 9 -5.9696855545043945
|
|
10 -6.2487583160400391 11 -6.5406489372253418 12 -6.8988194465637207 13 -7.3264141082763672
|
|
14 -7.7383170127868652 15 -8.0555210113525391 16 -8.2000913619995117 17 -7.862246036529541
|
|
18 -7.1699261665344238 19 -6.6988000869750977 20 -6.9534902572631836 21 -7.3767280578613281
|
|
22 -7.4897046089172363 23 -7.5250306129455566 24 -7.5326237678527832 25 -7.4611520767211914
|
|
26 -7.4290518760681152 27 -7.5813307762145996 28 -7.799309253692627 29 -7.9919476509094238
|
|
30 -8.1344671249389648 31 -8.2628870010375977 32 -8.3773365020751953 33 -8.4779300689697266
|
|
34 -8.5675601959228516 35 -8.6503105163574219 36 -8.7280597686767578 37 -8.8026838302612305
|
|
38 -8.8760566711425781 39 -8.9500541687011719 40 -9.0265522003173828;
|
|
createNode animCurveTL -n "Character1_Hips_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -101.52925109863281 1 -21.767488479614258
|
|
2 39.718528747558594 3 67.252769470214844 4 84.335968017578125 5 94.906784057617188
|
|
6 102.90431213378906 7 109.21129608154297 8 112.54824066162109 9 113.61741638183594
|
|
10 113.13736724853516 11 111.83714294433594 12 110.75334930419922 13 109.61505889892578
|
|
14 107.19145965576172 15 102.26303863525391 16 93.622940063476563 17 74.3062744140625
|
|
18 46.945171356201172 19 24.739078521728516 20 16.729475021362305 21 17.499767303466797
|
|
22 21.93311882019043 23 29.011974334716797 24 36.407524108886719 25 44.283599853515625
|
|
26 51.392356872558594 27 56.533729553222656 28 60.626178741455078 29 62.403099060058594
|
|
30 61.102603912353516 31 57.935539245605469 32 54.594242095947266 33 52.771064758300781
|
|
34 52.560314178466797 35 52.839073181152344 36 53.473854064941406 37 54.331138610839844
|
|
38 55.277427673339844 39 56.179214477539063 40 56.902996063232422;
|
|
createNode animCurveTL -n "Character1_Hips_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -0.14625650644302368 1 -0.14625650644302368
|
|
2 -0.14625650644302368 3 -0.11631419509649277 4 -0.06845991313457489 5 -0.065075233578681946
|
|
6 -0.16762509942054749 7 -0.47639510035514832 8 -0.94692826271057129 9 -1.4220808744430542
|
|
10 -1.7424238920211792 11 -1.7480733394622803 12 -1.3945697546005249 13 -0.82399547100067139
|
|
14 -0.15685872733592987 15 0.48852699995040894 16 0.99785310029983521 17 1.3005776405334473
|
|
18 1.4482094049453735 19 1.5143581628799438 20 1.396510124206543 21 1.2778298854827881
|
|
22 1.3767269849777222 23 1.5486390590667725 24 1.7561414241790771 25 2.0966486930847168
|
|
26 2.3425328731536865 27 2.3132598400115967 28 2.1583149433135986 29 1.8481234312057495
|
|
30 1.30436110496521 31 0.60524141788482666 32 -0.044010810554027557 33 -0.43818214535713196
|
|
34 -0.5797194242477417 35 -0.62532401084899902 36 -0.60116350650787354 37 -0.53340131044387817
|
|
38 -0.44819837808609009 39 -0.37171420454978943 40 -0.33010697364807129;
|
|
createNode animCurveTU -n "hood_left_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_left_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTU -n "hood_left_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1;
|
|
createNode animCurveTA -n "hood_left_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -18.736824035644531 1 -15.181987762451172
|
|
2 -11.531499862670898 3 -7.811443328857421 4 -4.047910213470459 5 -0.2669847309589386
|
|
6 3.5052449703216553 7 7.2426910400390625 8 10.919267654418945 9 14.508888244628906
|
|
10 17.985462188720703 11 21.322904586791992 12 24.495126724243164 13 27.476043701171875
|
|
14 30.239568710327148 15 31.613481521606442 16 31.237953186035153 17 30.305479049682621
|
|
18 30.008550643920898 19 31.5396614074707 20 38.361812591552734 21 48.053531646728516
|
|
22 52.980598449707031 23 52.980598449707031 24 52.980598449707031 25 53.132125854492188
|
|
26 53.479377746582031 27 53.861370086669922 28 54.117107391357422 29 54.085597991943359
|
|
30 53.605861663818359 31 52.516895294189453 32 50.657718658447266 33 47.867332458496094
|
|
34 43.984752655029297 35 36.225971221923828 36 23.739301681518555 37 9.2622098922729492
|
|
38 -4.4678263664245605 39 -14.713327407836914 40 -18.736824035644531;
|
|
createNode animCurveTA -n "hood_left_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -6.2271251678466797 1 -9.4695215225219727
|
|
2 -12.749566078186035 3 -16.056991577148437 4 -19.381528854370117 5 -22.712911605834961
|
|
6 -26.040872573852539 7 -29.355140686035156 8 -32.645454406738281 9 -35.901542663574219
|
|
10 -39.113132476806641 11 -42.269966125488281 12 -45.361774444580078 13 -48.378276824951172
|
|
14 -51.309219360351562 15 -53.408805847167969 16 -54.535423278808594 17 -55.585029602050781
|
|
18 -57.453617095947259 19 -61.037158966064453 20 -70.452072143554688 21 -82.971534729003906
|
|
22 -89.226661682128906 23 -89.226661682128906 24 -89.226661682128906 25 -89.086341857910156
|
|
26 -88.631378173828125 27 -87.81072998046875 28 -86.573379516601563 29 -84.868316650390625
|
|
30 -82.644500732421875 31 -79.850914001464844 32 -76.436531066894531 33 -72.350334167480469
|
|
34 -67.541290283203125 35 -59.397090911865234 36 -47.033939361572266 37 -32.993606567382812
|
|
38 -19.817848205566406 39 -10.048433303833008 40 -6.2271251678466797;
|
|
createNode animCurveTA -n "hood_left_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -16.323148727416992 1 -18.397380828857422
|
|
2 -20.772806167602539 3 -23.367288589477539 4 -26.09868049621582 5 -28.884832382202148
|
|
6 -31.643606185913082 7 -34.292854309082031 8 -36.750423431396484 9 -38.934181213378906
|
|
10 -40.761978149414063 11 -42.151668548583984 12 -43.021102905273438 13 -43.288143157958984
|
|
14 -42.870647430419922 15 -38.469566345214844 16 -28.951852798461911 17 -17.484340667724609
|
|
18 -7.2338662147521982 19 -1.3672629594802856 20 -5.5312595367431641 21 -16.008169174194336
|
|
22 -21.918203353881836 23 -21.918203353881836 24 -21.918203353881836 25 -23.27265739440918
|
|
26 -26.944042205810547 27 -32.344375610351563 28 -38.885696411132812 29 -45.980014801025391
|
|
30 -53.03936767578125 31 -59.475772857666009 32 -64.701263427734375 33 -68.12786865234375
|
|
34 -69.1676025390625 35 -65.010360717773437 36 -55.156356811523438 37 -42.483108520507813
|
|
38 -29.868146896362308 39 -20.188985824584961 40 -16.323148727416992;
|
|
createNode animCurveTL -n "hood_left_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 2.679999828338623 1 3.2815008163452148
|
|
2 3.9256060123443604 3 4.6006965637207031 4 5.2951526641845703 5 5.9973549842834473
|
|
6 6.6956839561462402 7 7.3785204887390137 8 8.034245491027832 9 8.6512384414672852
|
|
10 9.2178812026977539 11 9.7225542068481445 12 10.153637886047363 13 10.499513626098633
|
|
14 10.748559951782227 15 10.578930854797363 16 9.8303565979003906 17 8.7335853576660156
|
|
18 7.5193614959716797 19 6.4184355735778809 20 4.5741534233093262 21 2.6172752380371094
|
|
22 3.0096707344055176 23 11.256481170654297 24 18.356714248657227 25 18.666326522827148
|
|
26 18.510541915893555 27 17.967014312744141 28 17.11338996887207 29 16.027318954467773
|
|
30 14.786449432373047 31 13.468429565429688 32 12.150908470153809 33 10.91153621673584
|
|
34 9.8279600143432617 35 8.6180686950683594 36 7.103856086730957 37 5.5191340446472168
|
|
38 4.0977106094360352 39 3.0733957290649414 40 2.679999828338623;
|
|
createNode animCurveTL -n "hood_left_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 -26.884906768798828 1 -26.961097717285156
|
|
2 -27.081451416015625 3 -27.233924865722656 4 -27.406471252441406 5 -27.587045669555664
|
|
6 -27.763605117797852 7 -27.924106597900391 8 -28.05650520324707 9 -28.14875602722168
|
|
10 -28.188816070556641 11 -28.164640426635742 12 -28.064184188842773 13 -27.875404357910156
|
|
14 -27.586257934570313 15 -26.762182235717773 16 -25.237052917480469 17 -23.401462554931641
|
|
18 -21.646020889282227 19 -20.361320495605469 20 -19.619779586791992 21 -19.462528228759766
|
|
22 -20.233232498168945 23 -23.889572143554687 24 -27.10753059387207 25 -27.670114517211914
|
|
26 -28.059913635253906 27 -28.303333282470703 28 -28.426778793334961 29 -28.456649780273437
|
|
30 -28.419353485107422 31 -28.341289520263672 32 -28.248865127563477 33 -28.168481826782227
|
|
34 -28.126544952392578 35 -28.024908065795898 36 -27.792270660400391 37 -27.495288848876953
|
|
38 -27.200630187988281 39 -26.974946975708008 40 -26.884906768798828;
|
|
createNode animCurveTL -n "hood_left_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 41 ".ktv[0:40]" 0 18.924465179443359 1 18.825836181640625
|
|
2 18.668695449829102 3 18.469003677368164 4 18.242713928222656 5 18.005786895751953
|
|
6 17.774179458618164 7 17.563846588134766 8 17.390748977661133 9 17.270843505859375
|
|
10 17.220087051391602 11 17.254438400268555 12 17.389852523803711 13 17.642290115356445
|
|
14 18.027708053588867 15 19.081125259399414 16 21.022647857666016 17 23.395868301391602
|
|
18 25.744373321533203 19 27.611753463745117 20 29.258846282958984 21 30.41468620300293
|
|
22 29.825157165527344 23 23.657533645629883 24 18.210502624511719 25 17.644023895263672
|
|
26 17.446001052856445 27 17.544797897338867 28 17.868783950805664 29 18.346324920654297
|
|
30 18.905784606933594 31 19.475528717041016 32 19.983930587768555 33 20.359352111816406
|
|
34 20.530158996582031 35 20.442205429077148 36 20.153532028198242 37 19.760780334472656
|
|
38 19.360588073730469 39 19.049602508544922 40 18.924465179443359;
|
|
select -ne :time1;
|
|
setAttr ".o" 1;
|
|
setAttr ".unw" 1;
|
|
select -ne :renderPartition;
|
|
setAttr -s 4 ".st";
|
|
select -ne :initialShadingGroup;
|
|
setAttr ".ro" yes;
|
|
select -ne :initialParticleSE;
|
|
setAttr ".ro" yes;
|
|
select -ne :defaultShaderList1;
|
|
setAttr -s 4 ".s";
|
|
select -ne :defaultTextureList1;
|
|
setAttr -s 2 ".tx";
|
|
select -ne :postProcessList1;
|
|
setAttr -s 2 ".p";
|
|
select -ne :defaultRenderUtilityList1;
|
|
setAttr -s 2 ".u";
|
|
select -ne :defaultRenderingList1;
|
|
select -ne :renderGlobalsList1;
|
|
select -ne :defaultHardwareRenderGlobals;
|
|
setAttr ".fn" -type "string" "im";
|
|
setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
|
|
select -ne :characterPartition;
|
|
connectAttr "spawnSource.cl" "clipLibrary1.sc[0]";
|
|
connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr";
|
|
connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr";
|
|
connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr";
|
|
connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr";
|
|
connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr";
|
|
connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr";
|
|
connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr";
|
|
connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr";
|
|
connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr";
|
|
connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr";
|
|
connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr";
|
|
connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr";
|
|
connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr";
|
|
connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr";
|
|
connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr";
|
|
connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr";
|
|
connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr";
|
|
connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr";
|
|
connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr";
|
|
connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr";
|
|
connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr";
|
|
connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr";
|
|
connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr";
|
|
connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr";
|
|
connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr";
|
|
connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr";
|
|
connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr";
|
|
connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr";
|
|
connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr";
|
|
connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr";
|
|
connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr";
|
|
connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr";
|
|
connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr";
|
|
connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr";
|
|
connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr";
|
|
connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr";
|
|
connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr";
|
|
connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr";
|
|
connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr";
|
|
connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr";
|
|
connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr";
|
|
connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr";
|
|
connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr";
|
|
connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr";
|
|
connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr";
|
|
connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr";
|
|
connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr";
|
|
connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr";
|
|
connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr";
|
|
connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr";
|
|
connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr";
|
|
connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr";
|
|
connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr";
|
|
connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr";
|
|
connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr";
|
|
connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr";
|
|
connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr";
|
|
connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr";
|
|
connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr";
|
|
connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr";
|
|
connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr";
|
|
connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr";
|
|
connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr";
|
|
connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr";
|
|
connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr";
|
|
connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr";
|
|
connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr";
|
|
connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr";
|
|
connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr";
|
|
connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr";
|
|
connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr";
|
|
connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr";
|
|
connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr";
|
|
connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr";
|
|
connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr";
|
|
connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr";
|
|
connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr";
|
|
connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr";
|
|
connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr";
|
|
connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr";
|
|
connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr";
|
|
connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr"
|
|
;
|
|
connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr";
|
|
connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr";
|
|
connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr";
|
|
connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr";
|
|
connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr";
|
|
connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr";
|
|
connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr";
|
|
connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr";
|
|
connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr";
|
|
connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr";
|
|
connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr";
|
|
connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr";
|
|
connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr";
|
|
connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr";
|
|
connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr";
|
|
connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr";
|
|
connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr";
|
|
connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr";
|
|
connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_translateY.a" "clipLibrary1.cel[0].cev[223].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_translateX.a" "clipLibrary1.cel[0].cev[224].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[228].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateY.a" "clipLibrary1.cel[0].cev[229].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateX.a" "clipLibrary1.cel[0].cev[230].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateZ.a" "clipLibrary1.cel[0].cev[231].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateY.a" "clipLibrary1.cel[0].cev[232].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateX.a" "clipLibrary1.cel[0].cev[233].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[234].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[235].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[236].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[237].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[238].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[239].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[240].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateY.a" "clipLibrary1.cel[0].cev[241].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateX.a" "clipLibrary1.cel[0].cev[242].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[243].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[244].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[245].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[246].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[247].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[248].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[249].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateY.a" "clipLibrary1.cel[0].cev[250].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateX.a" "clipLibrary1.cel[0].cev[251].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[252].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[253].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[254].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[255].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[256].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[257].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[258].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateY.a" "clipLibrary1.cel[0].cev[259].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateX.a" "clipLibrary1.cel[0].cev[260].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[261].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[262].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[263].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[264].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[265].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[266].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[267].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[268].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[269].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[270].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[271].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[272].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[273].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[274].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[276].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[277].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[278].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[286].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[287].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[295].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[296].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[304].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[305].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr";
|
|
connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr";
|
|
connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr";
|
|
connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr";
|
|
connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr";
|
|
connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr";
|
|
connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr";
|
|
connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr";
|
|
connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr";
|
|
connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr";
|
|
connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr";
|
|
connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr";
|
|
connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr";
|
|
connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr";
|
|
connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr";
|
|
connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr";
|
|
connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr";
|
|
connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr";
|
|
connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"
|
|
;
|
|
connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr";
|
|
connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr";
|
|
connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr";
|
|
connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr";
|
|
connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr";
|
|
connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr";
|
|
connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr";
|
|
connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr";
|
|
connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr";
|
|
connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr";
|
|
connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr";
|
|
connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr";
|
|
connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr";
|
|
connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr";
|
|
connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr";
|
|
connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr";
|
|
connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr";
|
|
connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr";
|
|
connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr";
|
|
connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr";
|
|
connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr";
|
|
connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr";
|
|
connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr";
|
|
connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr";
|
|
connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr";
|
|
connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr";
|
|
connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr";
|
|
connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"
|
|
;
|
|
connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr";
|
|
connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr";
|
|
connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr";
|
|
connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr";
|
|
connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr";
|
|
connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr";
|
|
connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr";
|
|
connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr";
|
|
connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr";
|
|
connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr";
|
|
connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr";
|
|
connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr";
|
|
connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr";
|
|
connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr";
|
|
connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr";
|
|
connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr";
|
|
connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr";
|
|
connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr";
|
|
// End of common_spawn.ma
|