skeleton-wars/Assets/CameraController.cs
2016-10-30 13:57:48 +01:00

19 lines
387 B
C#

using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject target;
private Vector3 offset;
// Use this for initialization
void Start () {
offset = transform.position - target.transform.position;
}
// Update is called once per frame
void LateUpdate () {
transform.position = target.transform.position + offset;
}
}