6021 lines
374 KiB
Mathematica
6021 lines
374 KiB
Mathematica
//Maya ASCII 2013 scene
|
|
//Name: common_jump.ma
|
|
//Last modified: Tue, Jul 01, 2014 02:43:54 PM
|
|
//Codeset: 1252
|
|
requires maya "2013";
|
|
currentUnit -l centimeter -a degree -t ntsc;
|
|
fileInfo "application" "maya";
|
|
fileInfo "product" "Maya 2013";
|
|
fileInfo "version" "2013 x64";
|
|
fileInfo "cutIdentifier" "201202220241-825136";
|
|
fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
|
|
createNode clipLibrary -n "clipLibrary1";
|
|
setAttr -s 522 ".cel[0].cev";
|
|
setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY"
|
|
0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY"
|
|
2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY"
|
|
1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY"
|
|
0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY"
|
|
2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY"
|
|
1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY"
|
|
0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY"
|
|
2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY"
|
|
1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY"
|
|
0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY"
|
|
2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY"
|
|
1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY"
|
|
0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY"
|
|
2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY"
|
|
1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY"
|
|
0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY"
|
|
2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY"
|
|
1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY"
|
|
0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY"
|
|
2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY"
|
|
1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY"
|
|
0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2
|
|
22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ"
|
|
1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX"
|
|
1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0
|
|
26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY"
|
|
2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ"
|
|
1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX"
|
|
1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY"
|
|
0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ"
|
|
2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX"
|
|
2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY"
|
|
1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ"
|
|
0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX"
|
|
0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY"
|
|
2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ"
|
|
1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX"
|
|
1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY"
|
|
0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ"
|
|
2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX"
|
|
2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY"
|
|
1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ"
|
|
0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX"
|
|
0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY"
|
|
2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ"
|
|
1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX"
|
|
1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY"
|
|
0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ"
|
|
2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX"
|
|
2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY"
|
|
1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ"
|
|
0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX"
|
|
0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY"
|
|
2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ"
|
|
1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX"
|
|
1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY"
|
|
0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ"
|
|
2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX"
|
|
2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY"
|
|
1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ"
|
|
0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX"
|
|
0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY"
|
|
2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ"
|
|
1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX"
|
|
1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY"
|
|
0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ"
|
|
2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX"
|
|
2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY"
|
|
1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ"
|
|
0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX"
|
|
0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY"
|
|
2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ"
|
|
1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX"
|
|
1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY"
|
|
0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ"
|
|
2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX"
|
|
2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY"
|
|
1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ"
|
|
0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX"
|
|
0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY"
|
|
2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ"
|
|
1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX"
|
|
1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX"
|
|
0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2
|
|
65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY"
|
|
1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ"
|
|
0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX"
|
|
0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY"
|
|
2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ"
|
|
1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX"
|
|
1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY"
|
|
0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ"
|
|
2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX"
|
|
2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY"
|
|
1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ"
|
|
0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX"
|
|
0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY"
|
|
2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ"
|
|
1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX"
|
|
1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY"
|
|
0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ"
|
|
2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX"
|
|
2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY"
|
|
1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ"
|
|
0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX"
|
|
0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY"
|
|
2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ"
|
|
1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX"
|
|
1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY"
|
|
0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ"
|
|
2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX"
|
|
2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY"
|
|
1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ"
|
|
0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX"
|
|
0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY"
|
|
2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ"
|
|
1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX"
|
|
1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY"
|
|
0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ"
|
|
2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX"
|
|
2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY"
|
|
1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ"
|
|
0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX"
|
|
0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY"
|
|
2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ"
|
|
1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX"
|
|
1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY"
|
|
0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ"
|
|
2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX"
|
|
2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY"
|
|
1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ"
|
|
0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX"
|
|
0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY"
|
|
2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ"
|
|
1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX"
|
|
1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY"
|
|
0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ"
|
|
2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX"
|
|
2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY"
|
|
1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ"
|
|
0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX"
|
|
0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY"
|
|
2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ"
|
|
1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX"
|
|
1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY"
|
|
0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ"
|
|
2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX"
|
|
2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY"
|
|
1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ"
|
|
0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX"
|
|
0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY"
|
|
2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ"
|
|
1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX"
|
|
1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY"
|
|
0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ"
|
|
2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX"
|
|
2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY"
|
|
1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ"
|
|
0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX"
|
|
0 117 "Character1_LeftHand.rotateZ" 2 115 "Character1_LeftHand.rotateY"
|
|
2 116 "Character1_LeftHand.rotateX" 2 117 "Character1_LeftHand.translateZ"
|
|
1 115 "Character1_LeftHand.translateY" 1 116 "Character1_LeftHand.translateX"
|
|
1 117 "Character1_LeftForeArm.scaleZ" 0 118 "Character1_LeftForeArm.scaleY"
|
|
0 119 "Character1_LeftForeArm.scaleX" 0 120 "Character1_LeftForeArm.rotateZ"
|
|
2 118 "Character1_LeftForeArm.rotateY" 2 119 "Character1_LeftForeArm.rotateX"
|
|
2 120 "Character1_LeftForeArm.translateZ" 1 118 "Character1_LeftForeArm.translateY"
|
|
1 119 "Character1_LeftForeArm.translateX" 1 120 "Character1_LeftArm.scaleZ"
|
|
0 121 "Character1_LeftArm.scaleY" 0 122 "Character1_LeftArm.scaleX"
|
|
0 123 "Character1_LeftArm.rotateZ" 2 121 "Character1_LeftArm.rotateY"
|
|
2 122 "Character1_LeftArm.rotateX" 2 123 "Character1_LeftArm.translateZ"
|
|
1 121 "Character1_LeftArm.translateY" 1 122 "Character1_LeftArm.translateX"
|
|
1 123 "Character1_LeftShoulder.scaleZ" 0 124 "Character1_LeftShoulder.scaleY"
|
|
0 125 "Character1_LeftShoulder.scaleX" 0 126 "Character1_LeftShoulder.rotateZ"
|
|
2 124 "Character1_LeftShoulder.rotateY" 2 125 "Character1_LeftShoulder.rotateX"
|
|
2 126 "Character1_LeftShoulder.translateZ" 1 124 "Character1_LeftShoulder.translateY"
|
|
1 125 "Character1_LeftShoulder.translateX" 1 126 "Character1_Spine1.scaleZ"
|
|
0 127 "Character1_Spine1.scaleY" 0 128 "Character1_Spine1.scaleX"
|
|
0 129 "Character1_Spine1.rotateZ" 2 127 "Character1_Spine1.rotateY"
|
|
2 128 "Character1_Spine1.rotateX" 2 129 "Character1_Spine1.translateZ"
|
|
1 127 "Character1_Spine1.translateY" 1 128 "Character1_Spine1.translateX"
|
|
1 129 "Character1_Spine.scaleZ" 0 130 "Character1_Spine.scaleY" 0
|
|
131 "Character1_Spine.scaleX" 0 132 "Character1_Spine.rotateZ" 2
|
|
130 "Character1_Spine.rotateY" 2 131 "Character1_Spine.rotateX" 2
|
|
132 "Character1_Spine.translateZ" 1 130 "Character1_Spine.translateY"
|
|
1 131 "Character1_Spine.translateX" 1 132 "Character1_RightFootIndex2.scaleZ"
|
|
0 133 "Character1_RightFootIndex2.scaleY" 0 134 "Character1_RightFootIndex2.scaleX"
|
|
0 135 "Character1_RightFootIndex2.rotateZ" 2 133 "Character1_RightFootIndex2.rotateY"
|
|
2 134 "Character1_RightFootIndex2.rotateX" 2 135 "Character1_RightFootIndex2.translateZ"
|
|
1 133 "Character1_RightFootIndex2.translateY" 1 134 "Character1_RightFootIndex2.translateX"
|
|
1 135 "Character1_RightFootIndex1.scaleZ" 0 136 "Character1_RightFootIndex1.scaleY"
|
|
0 137 "Character1_RightFootIndex1.scaleX" 0 138 "Character1_RightFootIndex1.rotateZ"
|
|
2 136 "Character1_RightFootIndex1.rotateY" 2 137 "Character1_RightFootIndex1.rotateX"
|
|
2 138 "Character1_RightFootIndex1.translateZ" 1 136 "Character1_RightFootIndex1.translateY"
|
|
1 137 "Character1_RightFootIndex1.translateX" 1 138 "Character1_RightToeBase.scaleZ"
|
|
0 139 "Character1_RightToeBase.scaleY" 0 140 "Character1_RightToeBase.scaleX"
|
|
0 141 "Character1_RightToeBase.rotateZ" 2 139 "Character1_RightToeBase.rotateY"
|
|
2 140 "Character1_RightToeBase.rotateX" 2 141 "Character1_RightToeBase.translateZ"
|
|
1 139 "Character1_RightToeBase.translateY" 1 140 "Character1_RightToeBase.translateX"
|
|
1 141 "Character1_RightFoot.scaleZ" 0 142 "Character1_RightFoot.scaleY"
|
|
0 143 "Character1_RightFoot.scaleX" 0 144 "Character1_RightFoot.rotateZ"
|
|
2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX"
|
|
2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY"
|
|
1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ"
|
|
0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX"
|
|
0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY"
|
|
2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ"
|
|
1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX"
|
|
1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY"
|
|
0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ"
|
|
2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX"
|
|
2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY"
|
|
1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ"
|
|
0 151 "Character1_LeftFootIndex2.scaleY" 0 152 "Character1_LeftFootIndex2.scaleX"
|
|
0 153 "Character1_LeftFootIndex2.rotateZ" 2 151 "Character1_LeftFootIndex2.rotateY"
|
|
2 152 "Character1_LeftFootIndex2.rotateX" 2 153 "Character1_LeftFootIndex2.translateZ"
|
|
1 151 "Character1_LeftFootIndex2.translateY" 1 152 "Character1_LeftFootIndex2.translateX"
|
|
1 153 "Character1_LeftFootIndex1.scaleZ" 0 154 "Character1_LeftFootIndex1.scaleY"
|
|
0 155 "Character1_LeftFootIndex1.scaleX" 0 156 "Character1_LeftFootIndex1.rotateZ"
|
|
2 154 "Character1_LeftFootIndex1.rotateY" 2 155 "Character1_LeftFootIndex1.rotateX"
|
|
2 156 "Character1_LeftFootIndex1.translateZ" 1 154 "Character1_LeftFootIndex1.translateY"
|
|
1 155 "Character1_LeftFootIndex1.translateX" 1 156 "Character1_LeftToeBase.scaleZ"
|
|
0 157 "Character1_LeftToeBase.scaleY" 0 158 "Character1_LeftToeBase.scaleX"
|
|
0 159 "Character1_LeftToeBase.rotateZ" 2 157 "Character1_LeftToeBase.rotateY"
|
|
2 158 "Character1_LeftToeBase.rotateX" 2 159 "Character1_LeftToeBase.translateZ"
|
|
1 157 "Character1_LeftToeBase.translateY" 1 158 "Character1_LeftToeBase.translateX"
|
|
1 159 "Character1_LeftFoot.scaleZ" 0 160 "Character1_LeftFoot.scaleY"
|
|
0 161 "Character1_LeftFoot.scaleX" 0 162 "Character1_LeftFoot.rotateZ"
|
|
2 160 "Character1_LeftFoot.rotateY" 2 161 "Character1_LeftFoot.rotateX"
|
|
2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY"
|
|
1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ"
|
|
0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX"
|
|
0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY"
|
|
2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ"
|
|
1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX"
|
|
1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY"
|
|
0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ"
|
|
2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX"
|
|
2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY"
|
|
1 167 "Character1_LeftUpLeg.translateX" 1 168 "Character1_Hips.scaleZ"
|
|
0 169 "Character1_Hips.scaleY" 0 170 "Character1_Hips.scaleX" 0
|
|
171 "Character1_Hips.rotateZ" 2 169 "Character1_Hips.rotateY" 2 170 "Character1_Hips.rotateX"
|
|
2 171 "Character1_Hips.translateZ" 1 169 "Character1_Hips.translateY"
|
|
1 170 "Character1_Hips.translateX" 1 171 "hood_left.scaleZ" 0
|
|
172 "hood_left.scaleY" 0 173 "hood_left.scaleX" 0 174 "hood_left.rotateZ"
|
|
2 172 "hood_left.rotateY" 2 173 "hood_left.rotateX" 2 174 "hood_left.translateZ"
|
|
1 172 "hood_left.translateY" 1 173 "hood_left.translateX" 1
|
|
174 ;
|
|
setAttr ".cd[0].cim" -type "Int32Array" 522 0 1 2 3 4
|
|
5 6 7 8 9 10 11 12 13 14 15 16
|
|
17 18 19 20 21 22 23 24 25 26 27 28
|
|
29 30 31 32 33 34 35 36 37 38 39 40
|
|
41 42 43 44 45 46 47 48 49 50 51 52
|
|
53 54 55 56 57 58 59 60 61 62 63 64
|
|
65 66 67 68 69 70 71 72 73 74 75 76
|
|
77 78 79 80 81 82 83 84 85 86 87 88
|
|
89 90 91 92 93 94 95 96 97 98 99 100
|
|
101 102 103 104 105 106 107 108 109 110 111 112
|
|
113 114 115 116 117 118 119 120 121 122 123 124
|
|
125 126 127 128 129 130 131 132 133 134 135 136
|
|
137 138 139 140 141 142 143 144 145 146 147 148
|
|
149 150 151 152 153 154 155 156 157 158 159 160
|
|
161 162 163 164 165 166 167 168 169 170 171 172
|
|
173 174 175 176 177 178 179 180 181 182 183 184
|
|
185 186 187 188 189 190 191 192 193 194 195 196
|
|
197 198 199 200 201 202 203 204 205 206 207 208
|
|
209 210 211 212 213 214 215 216 217 218 219 220
|
|
221 222 223 224 225 226 227 228 229 230 231 232
|
|
233 234 235 236 237 238 239 240 241 242 243 244
|
|
245 246 247 248 249 250 251 252 253 254 255 256
|
|
257 258 259 260 261 262 263 264 265 266 267 268
|
|
269 270 271 272 273 274 275 276 277 278 279 280
|
|
281 282 283 284 285 286 287 288 289 290 291 292
|
|
293 294 295 296 297 298 299 300 301 302 303 304
|
|
305 306 307 308 309 310 311 312 313 314 315 316
|
|
317 318 319 320 321 322 323 324 325 326 327 328
|
|
329 330 331 332 333 334 335 336 337 338 339 340
|
|
341 342 343 344 345 346 347 348 349 350 351 352
|
|
353 354 355 356 357 358 359 360 361 362 363 364
|
|
365 366 367 368 369 370 371 372 373 374 375 376
|
|
377 378 379 380 381 382 383 384 385 386 387 388
|
|
389 390 391 392 393 394 395 396 397 398 399 400
|
|
401 402 403 404 405 406 407 408 409 410 411 412
|
|
413 414 415 416 417 418 419 420 421 422 423 424
|
|
425 426 427 428 429 430 431 432 433 434 435 436
|
|
437 438 439 440 441 442 443 444 445 446 447 448
|
|
449 450 451 452 453 454 455 456 457 458 459 460
|
|
461 462 463 464 465 466 467 468 469 470 471 472
|
|
473 474 475 476 477 478 479 480 481 482 483 484
|
|
485 486 487 488 489 490 491 492 493 494 495 496
|
|
497 498 499 500 501 502 503 504 505 506 507 508
|
|
509 510 511 512 513 514 515 516 517 518 519 520
|
|
521 ;
|
|
createNode animClip -n "jumpSource";
|
|
setAttr ".ihi" 0;
|
|
setAttr -s 522 ".ac";
|
|
setAttr ".ac[0:499]" yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes;
|
|
setAttr ".ac[500:521]" yes yes yes yes yes yes yes yes yes yes yes yes yes
|
|
yes yes yes yes yes yes yes yes yes;
|
|
setAttr ".ss" 1;
|
|
setAttr ".se" 50;
|
|
setAttr ".ci" no;
|
|
createNode animCurveTU -n "hood_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "hood_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.37149977684021 1 4.5243549346923828
|
|
2 6.9442172050476074 3 9.4308309555053711 4 11.783940315246582 5 13.803293228149414
|
|
6 15.288632392883301 7 16.039703369140625 8 11.377826690673828 9 5.2261676788330078
|
|
10 4.5853509902954102 11 5.3901872634887695 12 5.8469581604003906 13 6.6692500114440918
|
|
14 7.7218132019042969 15 8.8693990707397461 16 9.9767589569091797 17 10.90864372253418
|
|
18 11.529804229736328 19 11.704990386962891 20 11.298955917358398 21 10.176449775695801
|
|
22 8.2022228240966797 23 2.8294634819030762 24 -6.6592402458190918 25 -17.655040740966797
|
|
26 -27.549091339111328 27 -33.732540130615234 28 -35.031028747558594 29 -33.183788299560547
|
|
30 -29.952363967895511 31 -27.098289489746094 32 -26.383106231689453 33 -35.482524871826172
|
|
34 -40.322654724121094 35 -32.775321960449219 36 -22.496870040893555 37 -10.756341934204102
|
|
38 1.1772220134735107 39 12.034785270690918 40 20.547306060791016 41 25.445745468139648
|
|
42 27.016016006469727 43 26.648439407348633 44 24.730583190917969 45 21.650018692016602
|
|
46 17.794315338134766 47 13.551041603088379 48 9.3077688217163086 49 5.4520649909973145
|
|
50 2.37149977684021;
|
|
createNode animCurveTA -n "hood_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.7422029972076416 1 -3.3374512195587158
|
|
2 -6.235255241394043 3 -9.2086982727050781 4 -12.030863761901855 5 -14.474834442138672
|
|
6 -16.313694000244141 7 -17.320526123046875 8 -12.481235504150391 9 -5.3788185119628906
|
|
10 -2.4578192234039307 11 -1.2762318849563599 12 -0.80535054206848145 13 -0.44270232319831848
|
|
14 -0.16653111577033997 15 0.044919595122337341 16 0.21340611577033997 17 0.36068475246429443
|
|
18 0.50851190090179443 19 0.67864394187927246 20 0.89283710718154907 21 1.1728479862213135
|
|
22 1.5404326915740967 23 2.4082903861999512 24 3.7969098091125488 25 5.1397323608398438
|
|
26 5.8701977729797363 27 5.4217486381530762 28 3.3485746383666992 29 0.028382206335663795
|
|
30 -3.8701152801513667 31 -7.6782045364379883 32 -10.7271728515625 33 -11.802047729492188
|
|
34 -11.703775405883789 35 -11.916972160339355 36 -12.206900596618652 37 -12.495221138000488
|
|
38 -12.703594207763672 39 -12.753680229187012 40 -12.567141532897949 41 -12.065639495849609
|
|
42 -11.260269165039063 43 -10.242654800415039 44 -9.0552425384521484 45 -7.7404837608337402
|
|
46 -6.340827465057373 47 -4.8987226486206055 48 -3.4566171169281006 49 -2.0569608211517334
|
|
50 -0.7422029972076416;
|
|
createNode animCurveTA -n "hood_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -32.448951721191406 1 -30.061342239379883
|
|
2 -27.898406982421875 3 -25.791637420654297 4 -23.572532653808594 5 -21.072587966918945
|
|
6 -18.12330436706543 7 -14.55617618560791 8 -6.4380207061767578 9 2.9410097599029541
|
|
10 9.3321390151977539 11 11.259697914123535 12 8.355565071105957 13 4.7180476188659668
|
|
14 0.53994297981262207 15 -3.9859499931335454 16 -8.666834831237793 17 -13.309910774230957
|
|
18 -17.722381591796875 19 -21.711452484130859 20 -25.084318161010742 21 -27.648187637329102
|
|
22 -29.210258483886719 23 -27.43315315246582 24 -21.701879501342773 25 -14.407211303710937
|
|
26 -7.9399328231811523 27 -4.6908226013183594 28 -5.2959609031677246 29 -8.1614952087402344
|
|
30 -12.333304405212402 31 -16.857265472412109 32 -20.779256820678711 33 -24.319614410400391
|
|
34 -27.81158447265625 35 -31.388326644897464 36 -35.400093078613281 37 -39.504009246826172
|
|
38 -43.357200622558594 39 -46.616798400878906 40 -48.939926147460938 41 -49.983722686767578
|
|
42 -49.803825378417969 43 -48.79498291015625 44 -47.122993469238281 45 -44.953632354736328
|
|
46 -42.45269775390625 47 -39.785968780517578 48 -37.119247436523437 49 -34.618312835693359
|
|
50 -32.448951721191406;
|
|
createNode animCurveTL -n "hood_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.987307071685791 1 2.9493570327758789
|
|
2 2.967299222946167 3 2.9992144107818604 4 3.0031833648681641 5 2.9372875690460205
|
|
6 2.7596073150634766 7 2.4282240867614746 8 0.93263339996337891 9 -0.81256431341171265
|
|
10 -1.3493939638137817 11 -1.2574647665023804 12 -0.89520055055618286 13 -0.4873734712600708
|
|
14 -0.044145666062831879 15 0.42432108521461487 16 0.90786486864089966 17 1.3963238000869751
|
|
18 1.8795359134674072 19 2.347339391708374 20 2.78957200050354 21 3.1960723400115967
|
|
22 3.556678295135498 23 3.8395547866821289 24 4.0255498886108398 25 4.1235265731811523
|
|
26 4.1423478126525879 27 4.090876579284668 28 3.6977903842926025 29 2.9571802616119385
|
|
30 2.2760303020477295 31 2.0613243579864502 32 2.720045804977417 33 8.0321769714355469
|
|
34 12.708552360534668 35 12.955924987792969 36 12.628032684326172 37 11.886608123779297
|
|
38 10.893388748168945 39 9.8101091384887695 40 8.7985038757324219 41 8.0203084945678711
|
|
42 7.4228792190551758 43 6.8433599472045898 44 6.278167724609375 45 5.7237205505371094
|
|
46 5.1764383316040039 47 4.6327371597290039 48 4.0890364646911621 49 3.5417535305023193
|
|
50 2.987307071685791;
|
|
createNode animCurveTL -n "hood_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -29.5418701171875 1 -28.691177368164063
|
|
2 -27.705041885375977 3 -26.685041427612305 4 -25.732767105102539 5 -24.949798583984375
|
|
6 -24.437719345092773 7 -24.298114776611328 8 -26.753255844116211 9 -30.266323089599609
|
|
10 -32.246200561523438 11 -33.083503723144531 12 -32.978279113769531 13 -32.836887359619141
|
|
14 -32.654319763183594 15 -32.425586700439453 16 -32.145687103271484 17 -31.809621810913086
|
|
18 -31.412395477294922 19 -30.949005126953125 20 -30.414457321166992 21 -29.803752899169922
|
|
22 -29.111892700195313 23 -28.068439483642578 24 -26.551494598388672 25 -24.778871536254883
|
|
26 -22.968385696411133 27 -21.337846755981445 28 -19.523883819580078 29 -17.381288528442383
|
|
30 -15.455117225646973 31 -14.290431022644043 32 -14.432289123535156 33 -21.321666717529297
|
|
34 -28.175561904907227 35 -29.440595626831055 36 -30.048196792602539 37 -30.171848297119141
|
|
38 -29.985023498535156 39 -29.66119384765625 40 -29.373838424682617 41 -29.29643440246582
|
|
42 -29.36962890625 43 -29.421297073364258 44 -29.455745697021484 45 -29.477275848388672
|
|
46 -29.490194320678711 47 -29.498805999755859 48 -29.507421493530273 49 -29.520339965820313
|
|
50 -29.5418701171875;
|
|
createNode animCurveTL -n "hood_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -15.928640365600586 1 -16.63447380065918
|
|
2 -17.32623291015625 3 -18.014474868774414 4 -18.709753036499023 5 -19.42262077331543
|
|
6 -20.16363525390625 7 -20.943344116210938 8 -22.138330459594727 9 -23.151847839355469
|
|
10 -22.979970932006836 11 -22.701915740966797 12 -22.924476623535156 13 -23.142467498779297
|
|
14 -23.36320686340332 15 -23.594020843505859 16 -23.842222213745117 17 -24.115133285522461
|
|
18 -24.420076370239258 19 -24.764368057250977 20 -25.155332565307617 21 -25.600286483764648
|
|
22 -26.106552124023437 23 -26.885063171386719 24 -28.003860473632813 25 -29.255912780761719
|
|
26 -30.434192657470703 27 -31.331666946411133 28 -32.119762420654297 29 -32.936496734619141
|
|
30 -33.524734497070313 31 -33.627349853515625 32 -32.987213134765625 33 -28.157489776611328
|
|
34 -23.651096343994141 35 -23.021564483642578 36 -22.956735610961914 37 -23.259021759033203
|
|
38 -23.730829238891602 39 -24.174570083618164 40 -24.392650604248047 41 -24.187484741210938
|
|
42 -23.613536834716797 43 -22.878477096557617 44 -22.014530181884766 45 -21.053920745849609
|
|
46 -20.028863906860352 47 -18.971586227416992 48 -17.914308547973633 49 -16.889253616333008
|
|
50 -15.928640365600586;
|
|
createNode animCurveTU -n "hood_03_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_03_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_03_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "hood_03_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_03_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_03_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTL -n "hood_03_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 6.4291629791259766 49 6.4291629791259766
|
|
50 6.4291629791259766;
|
|
createNode animCurveTL -n "hood_03_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.7228443622589111 49 -3.7228443622589111
|
|
50 -3.7228443622589111;
|
|
createNode animCurveTL -n "hood_03_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 6.2740335464477539 49 6.2740335464477539
|
|
50 6.2740335464477539;
|
|
createNode animCurveTU -n "hood_02_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_02_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_02_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "hood_02_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_02_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_02_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTL -n "hood_02_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3825597763061523 49 -5.3825597763061523
|
|
50 -5.3825597763061523;
|
|
createNode animCurveTL -n "hood_02_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.000844955444336 49 18.000844955444336
|
|
50 18.000844955444336;
|
|
createNode animCurveTL -n "hood_02_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.2304854393005371 49 -6.2304854393005371
|
|
50 -6.2304854393005371;
|
|
createNode animCurveTU -n "hood_01_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_01_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_01_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "hood_01_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 0 21 0 22 0 23 0.073066212236881256 24 0.23916563391685486
|
|
25 0.41864946484565735 26 0.61437010765075684 27 0.79813212156295776 28 0.96255892515182484
|
|
29 1.1513810157775879 30 1.315037727355957 31 1.4039685726165771 32 1.3686131238937378
|
|
33 0.82687848806381226 34 0 35 0 36 0 37 0 38 0 39 0 40 0 41 0 42 0 43 0 44 0 45 0
|
|
46 0 47 0 48 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_01_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 0 21 0 22 0 23 0.061261877417564392 24 0.18155971169471741
|
|
25 0.26566174626350403 26 0.31325006484985352 27 0.1713012307882309 28 -0.28667527437210083
|
|
29 -0.88162499666213989 30 -1.4795202016830444 31 -1.9463331699371336 32 -2.1480357646942139
|
|
33 -1.3486404418945313 34 0 35 0 36 0 37 0 38 0 39 0 40 0 41 0 42 0 43 0 44 0 45 0
|
|
46 0 47 0 48 0 49 0 50 0;
|
|
createNode animCurveTA -n "hood_01_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 0 21 0 22 0 23 -0.25557762384414673 24 -0.83406275510787964
|
|
25 -1.4530836343765259 26 -2.1222586631774902 27 -2.7258243560791016 28 -3.2220413684844971
|
|
29 -3.7827355861663823 30 -4.2578096389770508 31 -4.497164249420166 32 -4.3507018089294434
|
|
33 -2.6218376159667969 34 0 35 0 36 0 37 0 38 0 39 0 40 0 41 0 42 0 43 0 44 0 45 0
|
|
46 0 47 0 48 0 49 0 50 0;
|
|
createNode animCurveTL -n "hood_01_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 0 21 0 22 0 23 -3.0020706653594971 24 -8.7354650497436523
|
|
25 -12.29095458984375 26 -8.5709896087646484 27 -4.1506452560424805 28 -4.3114862442016602
|
|
29 -5.4837608337402344 30 -6.990203857421875 31 -8.1535511016845703 32 -8.2965373992919922
|
|
33 -5.0370984077453613 34 0 35 0 36 0 37 0 38 0 39 0 40 0 41 0 42 0 43 0 44 0 45 0
|
|
46 0 47 0 48 0 49 0 50 0;
|
|
createNode animCurveTL -n "hood_01_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 17.171575546264648 21 17.171575546264648
|
|
22 17.171575546264648 23 21.01317024230957 24 28.695199966430664 25 34.453521728515625
|
|
26 33.757518768310547 27 31.547037124633789 28 31.967395782470703 29 33.065937042236328
|
|
30 34.137237548828125 31 34.475872039794922 32 33.376419067382812 33 26.78619384765625
|
|
34 17.171575546264648 35 17.171575546264648 36 17.171575546264648 37 17.171575546264648
|
|
38 17.171575546264648 39 17.171575546264648 40 17.171575546264648 41 17.171575546264648
|
|
42 17.171575546264648 43 17.171575546264648 44 17.171575546264648 45 17.171575546264648
|
|
46 17.171575546264648 47 17.171575546264648 48 17.171575546264648 49 17.171575546264648
|
|
50 17.171575546264648;
|
|
createNode animCurveTL -n "hood_01_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 31 ".ktv[0:30]" 0 0 21 0 22 0 23 -0.39063152670860291 24 -1.1389501094818115
|
|
25 -1.6095923185348511 26 -1.1228972673416138 27 -0.6000792384147644 28 -0.78413355350494385
|
|
29 -1.1486747264862061 30 -1.5555787086486816 31 -1.8667216300964355 32 -1.9439799785614014
|
|
33 -1.1935560703277588 34 0 35 0 36 0 37 0 38 0 39 0 40 0 41 0 42 0 43 0 44 0 45 0
|
|
46 0 47 0 48 0 49 0 50 0;
|
|
createNode animCurveTU -n "eye_left_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "eye_left_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "eye_left_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "eye_left_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.2408294677734375 1 -8.0313205718994141
|
|
2 -7.8617644309997567 3 -7.7021970748901358 4 -7.5226535797119141 5 -7.2931671142578125
|
|
6 -6.9837732315063477 7 -6.5645060539245605 8 -5.1450333595275879 9 -3.8831014633178711
|
|
10 -4.1859421730041504 11 -5.0094900131225586 12 -5.7189536094665527 13 -6.0841560363769531
|
|
14 -6.3352746963500977 15 -6.5280461311340332 16 -6.7206878662109375 17 -6.9237089157104492
|
|
18 -7.1212878227233887 19 -7.2976016998291016 20 -7.4368271827697763 21 -7.5231428146362305
|
|
22 -7.5407247543334961 23 -7.4668550491333017 24 -7.2944903373718271 25 -7.0313224792480469
|
|
26 -6.6850428581237793 27 -6.2633428573608398 28 -5.621739387512207 29 -4.7563920021057129
|
|
30 -3.8859562873840332 31 -2.861581563949585 32 -2.2628681659698486 33 -2.3564608097076416
|
|
34 -2.5300168991088867 35 -2.7763869762420654 36 -3.0884203910827637 37 -3.4589676856994629
|
|
38 -3.8808777332305908 39 -4.3470015525817871 40 -4.8723931312561035 41 -5.522587776184082
|
|
42 -6.2280330657958984 43 -6.9191751480102539 44 -7.5264596939086923 45 -7.9803338050842276
|
|
46 -8.2256393432617188 47 -8.3018894195556641 48 -8.2815361022949219 49 -8.2370319366455078
|
|
50 -8.2408294677734375;
|
|
createNode animCurveTA -n "eye_left_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.4710471630096436 1 -2.2182660102844238
|
|
2 -1.9636471271514893 3 -1.7085690498352051 4 -1.4544097185134888 5 -1.2025473117828369
|
|
6 -0.95435988903045654 7 -0.71122574806213379 8 -0.38376051187515259 9 -0.30971360206604004
|
|
10 -0.71502685546875 11 -1.3280931711196899 12 -2.0446674823760986 13 -3.0841033458709717
|
|
14 -4.2270474433898926 15 -4.7111945152282715 16 -4.5106639862060547 17 -4.134894847869873
|
|
18 -3.6245639324188228 19 -3.0203464031219482 20 -2.3629183769226074 21 -1.6929551362991333
|
|
22 -1.0511324405670166 23 -0.23654776811599734 24 0.80399948358535767 25 1.8082810640335081
|
|
26 2.5140683650970459 27 2.659132719039917 28 1.2790452241897583 29 -1.1729971170425415
|
|
30 -2.832782506942749 31 -1.8961554765701292 32 -0.55213397741317749 33 -0.44462066888809204
|
|
34 -0.4501381516456604 35 -0.54316562414169312 36 -0.69818246364593506 37 -0.88966792821884155
|
|
38 -1.0921015739440918 39 -1.2799623012542725 40 -1.4685739278793335 41 -1.7050373554229736
|
|
42 -1.9614996910095217 43 -2.2101085186004639 44 -2.423011302947998 45 -2.5723552703857422
|
|
46 -2.6343605518341064 47 -2.6243822574615479 48 -2.5732705593109131 49 -2.5118756294250488
|
|
50 -2.4710471630096436;
|
|
createNode animCurveTA -n "eye_left_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.6608572006225586 1 -8.062164306640625
|
|
2 -7.7027583122253418 3 -7.4031739234924316 4 -6.9839458465576172 5 -6.2656097412109375
|
|
6 -5.0687003135681152 7 -3.2137525081634521 8 4.9469051361083984 9 11.533242225646973
|
|
10 6.2639169692993164 11 -2.6846754550933838 12 -7.738013744354248 13 -4.0481081008911133
|
|
14 3.537050724029541 15 8.0480070114135742 16 8.002497673034668 17 6.8404898643493652
|
|
18 4.9758691787719727 19 2.8225245475769043 20 0.79434311389923096 21 -0.69478756189346313
|
|
22 -1.2309801578521729 23 -0.012536501511931419 24 2.7391784191131592 25 5.9034566879272461
|
|
26 8.3595924377441406 27 8.9868764877319336 28 4.4991497993469238 29 -2.9933333396911621
|
|
30 -6.5166621208190918 31 2.9685244560241699 32 12.91630744934082 33 14.179566383361816
|
|
34 14.62789726257324 35 14.382368087768553 36 13.56404972076416 37 12.294013023376465
|
|
38 10.693326950073242 39 8.8830623626708984 40 6.8229546546936035 41 4.0064167976379395
|
|
42 0.80849599838256836 43 -2.3957622051239014 44 -5.2313113212585449 45 -7.3231062889099121
|
|
46 -8.4401607513427734 47 -8.8138999938964844 48 -8.7628850936889648 49 -8.605682373046875
|
|
50 -8.6608572006225586;
|
|
createNode animCurveTL -n "eye_left_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.009841918945313 49 14.009841918945313
|
|
50 14.009841918945313;
|
|
createNode animCurveTL -n "eye_left_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.3812255859375 49 13.3812255859375 50 13.3812255859375;
|
|
createNode animCurveTL -n "eye_left_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 9.8450155258178711 49 9.8450155258178711
|
|
50 9.8450155258178711;
|
|
createNode animCurveTU -n "eye_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "eye_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "eye_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "eye_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.97428059577941895 1 -0.76192545890808105
|
|
2 -0.59023815393447876 3 -0.42871776223182678 4 -0.24686349928379056 5 -0.014174444600939752
|
|
6 0.29985031485557556 7 0.72571170330047607 8 2.1700263023376465 9 3.4532394409179687
|
|
10 3.1420185565948486 11 2.3001220226287842 12 1.5744314193725586 13 1.1985030174255371
|
|
14 0.93878030776977539 15 0.74147516489028931 16 0.54732406139373779 17 0.34349405765533447
|
|
18 0.14584259688854218 19 -0.029772674664855003 20 -0.1674942672252655 21 -0.2514646053314209
|
|
22 -0.26582613587379456 23 -0.18614034354686737 24 -0.0050014047883450985 25 0.26789924502372742
|
|
26 0.62287014722824097 27 1.0502198934555054 28 1.6885325908660889 29 2.545844554901123
|
|
30 3.4166429042816162 31 4.4706854820251465 32 5.0954055786132813 33 5.0015716552734375
|
|
34 4.8245787620544434 35 4.5723681449890137 36 4.2528810501098633 37 3.874059677124023
|
|
38 3.443845272064209 39 2.970179557800293 40 2.4374556541442871 41 1.7789844274520874
|
|
42 1.0649611949920654 43 0.36558187007904053 44 -0.24895749986171725 45 -0.7084612250328064
|
|
46 -0.95709609985351574 47 -1.0346938371658325 48 -1.0145560503005981 49 -0.96998453140258789
|
|
50 -0.97428059577941895;
|
|
createNode animCurveTA -n "eye_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 8.2150688171386719 1 8.4677610397338867
|
|
2 8.7227048873901367 3 8.9782133102416992 4 9.2325954437255859 5 9.4841604232788086
|
|
6 9.7312202453613281 7 9.9720830917358398 8 10.287200927734375 9 10.349886894226074
|
|
10 9.948150634765625 11 9.3434972763061523 12 8.633758544921875 13 7.5970945358276376
|
|
14 6.4553465843200684 15 5.9718737602233887 16 6.1731452941894531 17 6.549591064453125
|
|
18 7.060511589050293 19 7.665205955505372 20 8.3229751586914062 21 8.9931173324584961
|
|
22 9.6349334716796875 23 10.449526786804199 24 11.49005126953125 25 12.493874549865723
|
|
26 13.198370933532715 27 13.340909004211426 28 11.955811500549316 29 9.4960727691650391
|
|
30 7.8270750045776376 31 8.7481632232666016 32 10.081746101379395 33 10.19105052947998
|
|
34 10.189252853393555 35 10.101261138916016 36 9.9519815444946289 37 9.7663230895996094
|
|
38 9.5691909790039062 39 9.3854951858520508 40 9.2003574371337891 41 8.9670085906982422
|
|
42 8.7133312225341797 43 8.4672107696533203 44 8.2565288543701172 45 8.1091699600219727
|
|
46 8.0486974716186523 47 8.0596704483032227 48 8.1114702224731445 49 8.1734762191772461
|
|
50 8.2150688171386719;
|
|
createNode animCurveTA -n "eye_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.7224512100219727 1 -8.0843648910522461
|
|
2 -7.6930947303771973 3 -7.3635296821594247 4 -6.9105558395385742 5 -6.1490612030029297
|
|
6 -4.8939337730407715 7 -2.9600613117218018 8 5.4680891036987305 9 12.292094230651855
|
|
10 6.9652185440063477 11 -2.1391773223876953 12 -7.3267769813537589 13 -3.70627760887146
|
|
14 3.8310174942016606 15 8.3055133819580078 16 8.2239494323730469 17 7.0240283012390137
|
|
18 5.1226024627685547 19 2.9365222454071045 20 0.88263839483261108 21 -0.62219810485839844
|
|
22 -1.1611368656158447 23 0.072074815630912781 24 2.8574328422546387 25 6.0724024772644043
|
|
26 8.5944490432739258 27 9.3010396957397461 28 4.9317855834960937 29 -2.4016380310058594
|
|
30 -5.7636713981628418 31 3.915895938873291 32 13.97861385345459 33 15.224493026733398
|
|
34 15.640156745910643 35 15.348106384277344 36 14.47083568572998 37 13.130845069885254
|
|
38 11.450631141662598 39 9.5526905059814453 40 7.393895149230957 41 4.4553093910217285
|
|
42 1.1250085830688477 43 -2.2089309692382813 44 -5.1584348678588867 45 -7.3354258537292489
|
|
46 -8.4985733032226563 47 -8.8866958618164062 48 -8.8319473266601562 49 -8.6664810180664062
|
|
50 -8.7224512100219727;
|
|
createNode animCurveTL -n "eye_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.009841918945313 49 14.009841918945313
|
|
50 14.009841918945313;
|
|
createNode animCurveTL -n "eye_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.75164794921875 49 13.75164794921875
|
|
50 13.75164794921875;
|
|
createNode animCurveTL -n "eye_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.6388611793518066 49 -6.6388611793518066
|
|
50 -6.6388611793518066;
|
|
createNode animCurveTU -n "jaw_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "jaw_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "jaw_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "jaw_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -9.5462160110473633 1 -9.7920408248901367
|
|
2 -10.105717658996582 3 -10.385468482971191 4 -10.529515266418457 5 -10.436081886291504
|
|
6 -9.9718360900878906 7 -9.2046289443969727 8 -8.3344583511352539 9 -7.5613231658935538
|
|
10 -7.0852189064025879 11 -6.9309301376342773 12 -6.9500741958618164 13 -7.0828986167907715
|
|
14 -7.2696523666381836 15 -7.4505844116210937 16 -7.565941333770752 17 -7.5603251457214355
|
|
18 -7.4704556465148917 19 -7.374764919281005 20 -7.3516817092895508 21 -7.4796366691589355
|
|
22 -7.8370599746704102 23 -8.7695703506469727 24 -10.218112945556641 25 -11.65410041809082
|
|
26 -12.548951148986816 27 -12.736661911010742 28 -12.547216415405273 29 -12.196003913879395
|
|
30 -11.898416519165039 31 -11.869844436645508 32 -12.493533134460449 33 -13.465616226196289
|
|
34 -13.970815658569336 35 -13.970815658569336 36 -13.970815658569336 37 -13.970815658569336
|
|
38 -13.970815658569336 39 -13.970815658569336 40 -13.745489120483398 41 -13.151445388793945
|
|
42 -12.311590194702148 43 -11.348831176757813 44 -10.386070251464844 45 -9.5462160110473633
|
|
46 -9.5462160110473633 47 -9.5462160110473633 48 -9.5462160110473633 49 -9.5462160110473633
|
|
50 -9.5462160110473633;
|
|
createNode animCurveTA -n "jaw_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 7.3296732902526847 1 7.4065661430358896
|
|
2 7.4949512481689444 3 7.5775904655456552 4 7.6372456550598145 5 7.6566786766052255
|
|
6 7.6055541038513184 7 7.4953646659851074 8 7.371612548828125 9 7.2798004150390625
|
|
10 7.2654318809509268 11 7.3108859062194833 12 7.3765454292297354 13 7.4749188423156738
|
|
14 7.618513584136962 15 7.8198385238647461 16 8.091400146484375 17 8.5131959915161133
|
|
18 9.0912179946899414 19 9.7269706726074219 20 10.321953773498535 21 10.777671813964844
|
|
22 10.995627403259277 23 10.67210578918457 24 9.8798446655273437 25 9.0850200653076172
|
|
26 8.7538108825683594 27 9.0770425796508789 28 9.766148567199707 29 10.568210601806641
|
|
30 11.230314254760742 31 11.499546051025391 32 10.758699417114258 33 9.3948984146118164
|
|
34 8.6617250442504883 35 8.6617250442504883 36 8.6617250442504883 37 8.6617250442504883
|
|
38 8.6617250442504883 39 8.6617250442504883 40 8.5938892364501953 41 8.4150485992431641
|
|
42 8.162205696105957 43 7.8723611831665039 44 7.5825166702270517 45 7.3296732902526847
|
|
46 7.3296732902526847 47 7.3296732902526847 48 7.3296732902526847 49 7.3296732902526847
|
|
50 7.3296732902526847;
|
|
createNode animCurveTA -n "jaw_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -28.827953338623043 1 -29.438570022583008
|
|
2 -30.366649627685547 3 -31.135997772216797 4 -31.270420074462894 5 -30.293716430664059
|
|
6 -27.608383178710938 7 -23.531881332397461 8 -18.960475921630859 9 -14.790430068969725
|
|
10 -11.918009757995605 11 -10.431394577026367 12 -9.6651401519775391 13 -9.3850765228271484
|
|
14 -9.3570337295532227 15 -9.3468427658081055 16 -9.1203289031982422 17 -8.4481935501098633
|
|
18 -7.4719133377075195 19 -6.513481616973877 20 -5.8948965072631836 21 -5.9381527900695801
|
|
22 -6.9652462005615234 23 -10.37870979309082 24 -15.976346969604492 25 -21.673065185546875
|
|
26 -25.383771896362305 27 -26.937358856201172 28 -27.60875129699707 29 -27.481899261474609
|
|
30 -26.640752792358398 31 -25.16926383972168 32 -20.916881561279297 33 -14.758082389831541
|
|
34 -11.314360618591309 35 -11.69727897644043 36 -13.497515678405762 37 -16.055234909057617
|
|
38 -18.710603713989258 39 -20.80378532409668 40 -22.318078994750977 41 -23.704982757568359
|
|
42 -25.0069580078125 43 -26.266468048095703 44 -27.525978088378906 45 -28.827953338623043
|
|
46 -28.827953338623043 47 -28.827953338623043 48 -28.827953338623043 49 -28.827953338623043
|
|
50 -28.827953338623043;
|
|
createNode animCurveTL -n "jaw_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.6222553253173828 49 8.6222553253173828
|
|
50 8.6222553253173828;
|
|
createNode animCurveTL -n "jaw_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.83758300542831421 49 0.83758300542831421
|
|
50 0.83758300542831421;
|
|
createNode animCurveTL -n "jaw_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTU -n "Character1_Head_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Head_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Head_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_Head_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 7.1282548904418945 1 8.2434225082397461
|
|
2 9.1265487670898438 3 9.8076744079589844 4 10.307218551635742 5 11.349409103393555
|
|
6 12.03380298614502 7 9.759577751159668 8 3.7353377342224121 9 5.2812457084655762
|
|
10 4.2962179183959961 11 4.0917572975158691 12 6.2232198715209961 13 9.3742904663085938
|
|
14 10.435650825500488 15 9.1248970031738281 16 7.0897884368896484 17 5.2513108253479004
|
|
18 3.6461706161499023 19 2.3592765331268311 20 1.451407790184021 21 1.0001918077468872
|
|
22 1.1208860874176025 23 -1.9048619270324709 24 -1.1769825220108032 25 2.1366677284240723
|
|
26 3.4894616603851318 27 -0.97022563219070446 28 -3.1450591087341309 29 2.2002489566802979
|
|
30 9.517857551574707 31 10.44448184967041 32 9.7678537368774414 33 9.9492092132568359
|
|
34 11.696803092956543 35 13.348403930664063 36 13.72746753692627 37 13.628438949584961
|
|
38 13.495842933654785 39 13.950952529907227 40 14.277640342712402 41 13.645543098449707
|
|
42 12.936125755310059 43 12.596538543701172 44 12.336164474487305 45 11.637368202209473
|
|
46 10.506275177001953 47 9.2554636001586914 48 8.1641941070556641 49 7.4304976463317871
|
|
50 7.1282548904418945;
|
|
createNode animCurveTA -n "Character1_Head_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 5.4726195335388184 1 4.5132474899291992
|
|
2 3.9664537906646724 3 3.8403620719909668 4 4.1066031455993652 5 4.5633373260498047
|
|
6 4.8351397514343262 7 5.1914472579956055 8 2.3392226696014404 9 -3.5445570945739746
|
|
10 -3.5917072296142578 11 -2.6842663288116455 12 -2.8664321899414062 13 -4.1731119155883789
|
|
14 -5.4217801094055176 15 -6.2475733757019043 16 -6.8121895790100098 17 -7.4364104270935067
|
|
18 -8.2771034240722656 19 -9.4573574066162109 20 -11.060952186584473 21 -13.174860000610352
|
|
22 -15.939171791076658 23 -13.483439445495605 24 -9.0685176849365234 25 -6.7044215202331543
|
|
26 -2.7150449752807617 27 6.2206673622131348 28 11.214264869689941 29 7.134730339050293
|
|
30 0.95651352405548085 31 2.647258996963501 32 6.300346851348877 33 3.0474386215209961
|
|
34 -0.75477427244186401 35 -3.3111038208007813 36 -4.0849957466125488 37 -4.5307126045227051
|
|
38 -5.842371940612793 39 -6.4324908256530762 40 -5.6637048721313477 41 -4.0357861518859863
|
|
42 -2.6971762180328369 43 -1.9146153926849365 44 -0.88434344530105591 45 0.54099243879318237
|
|
46 1.7848824262619019 47 2.9635581970214844 48 4.0245318412780762 49 4.8888101577758789
|
|
50 5.4726195335388184;
|
|
createNode animCurveTA -n "Character1_Head_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -6.9765520095825195 1 -2.7253472805023193
|
|
2 -0.2782004177570343 3 0.53262817859649658 4 -0.0022347529884427786 5 0.40610373020172119
|
|
6 0.26468572020530701 7 -7.0080480575561523 8 -44.272731781005859 9 -19.663200378417969
|
|
10 -14.879907608032228 11 -17.992799758911133 12 -42.015186309814453 13 -58.237480163574226
|
|
14 -60.875759124755859 15 -55.31036376953125 16 -47.609611511230469 17 -40.532806396484375
|
|
18 -33.647785186767578 19 -27.14775276184082 20 -21.200212478637695 21 -15.83779239654541
|
|
22 -10.829981803894043 23 8.918452262878418 24 20.057231903076172 25 14.962928771972656
|
|
26 9.1615123748779297 27 10.321639060974121 28 10.779342651367188 29 6.0307326316833496
|
|
30 -1.1127132177352905 31 -14.223638534545898 32 -25.065465927124023 33 -17.95130729675293
|
|
34 -10.072113990783691 35 -10.723199844360352 36 -13.133234977722168 37 -15.604299545288086
|
|
38 -16.057613372802734 39 -19.585433959960938 40 -24.006010055541992 41 -25.035982131958008
|
|
42 -23.673543930053711 43 -22.444917678833008 44 -23.891271591186523 45 -26.029697418212891
|
|
46 -24.808555603027344 47 -21.514070510864258 48 -16.878696441650391 49 -11.720542907714844
|
|
50 -6.9765520095825195;
|
|
createNode animCurveTL -n "Character1_Head_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 10.242449760437012 49 10.242449760437012
|
|
50 10.242449760437012;
|
|
createNode animCurveTL -n "Character1_Head_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 10.225434303283691 49 10.225434303283691
|
|
50 10.225434303283691;
|
|
createNode animCurveTL -n "Character1_Head_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.3750779948604759e-014 1 1.0036416142611415e-013
|
|
2 -3.0642155479654321e-014 3 -4.1966430330830917e-014 4 7.8048678631148505e-014 5 -3.0642155479654321e-014
|
|
6 3.5527136788005009e-015 7 6.3948846218409017e-014 8 -2.4424906541753444e-014 9 5.3290705182007514e-015
|
|
10 4.5186077102243871e-014 11 -1.7763568394002505e-014 12 1.2434497875801753e-014
|
|
13 3.0198066269804258e-014 14 -3.5527136788005009e-015 15 1.4210854715202004e-014
|
|
16 -2.8421709430404007e-014 17 -1.4210854715202004e-014 18 -2.1316282072803006e-014
|
|
19 5.6843418860808015e-014 20 -4.2632564145606011e-014 21 -5.6843418860808015e-014
|
|
22 2.8421709430404007e-014 23 4.2632564145606011e-014 24 1.0658141036401503e-014
|
|
25 2.6645352591003757e-014 26 -4.5741188614556449e-014 27 -1.2789769243681803e-013
|
|
28 -1.1013412404281553e-013 29 6.9722005946459831e-014 30 -5.3290705182007514e-015
|
|
31 -9.4146912488213275e-014 32 2.6645352591003757e-015 33 3.730349362740526e-014
|
|
34 4.7961634663806763e-014 35 5.1958437552457326e-014 36 -2.6423307986078726e-014
|
|
37 1.4793721803130211e-014 38 -1.0658141036401503e-014 39 6.8389738316909643e-014
|
|
40 -1.3766765505351941e-014 41 5.9952043329758453e-014 42 7.0055072853847378e-014
|
|
43 1.092459456231154e-013 44 8.659739592076221e-014 45 4.5519144009631418e-014 46 -1.865174681370263e-014
|
|
47 -1.1191048088221578e-013 48 -8.8817841970012523e-016 49 -1.6076029396572267e-013
|
|
50 -3.3750779948604759e-014;
|
|
createNode animCurveTU -n "Character1_Neck_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Neck_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Neck_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_Neck_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.2769255638122559 1 5.6109914779663086
|
|
2 4.8571619987487793 3 4.4301400184631348 4 4.7923893928527832 5 7.2849497795104989
|
|
6 10.666129112243652 7 11.286375999450684 8 2.9808030128479004 9 -0.44206750392913818
|
|
10 -0.13561342656612396 11 -0.25371426343917847 12 -4.0690088272094727 13 -7.991938591003418
|
|
14 -10.660453796386719 15 -12.384526252746582 16 -13.658987045288086 17 -14.850205421447754
|
|
18 -15.917321205139158 19 -16.870330810546875 20 -17.791257858276367 21 -18.902347564697266
|
|
22 -20.687423706054688 23 -18.95599365234375 24 -16.516929626464844 25 -15.07987117767334
|
|
26 -8.9314727783203125 27 7.7068347930908203 28 18.86224365234375 29 11.855366706848145
|
|
30 0.57719945907592773 31 0.29342427849769592 32 0.23593758046627045 33 -1.1650290489196777
|
|
34 -2.0415191650390625 35 -2.4528348445892334 36 -2.5420234203338623 37 -2.7435600757598877
|
|
38 -3.236269474029541 39 -3.8775684833526616 40 -3.9034473896026611 41 -2.7107686996459961
|
|
42 -1.0827314853668213 43 0.22518625855445865 44 1.1127923727035522 45 1.9607466459274292
|
|
46 3.0208055973052979 47 4.1511492729187012 48 5.1766777038574219 49 5.9250130653381348
|
|
50 6.2769255638122559;
|
|
createNode animCurveTA -n "Character1_Neck_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 8.0905132293701172 1 8.6542119979858398
|
|
2 9.3003349304199219 3 9.8168087005615234 4 10.130740165710449 5 10.651533126831055
|
|
6 11.001016616821289 7 8.4298734664916992 8 1.0259791612625122 9 -1.8449845314025877
|
|
10 -2.7334558963775635 11 -2.1637153625488281 12 1.0027239322662354 13 5.5769643783569336
|
|
14 7.5258636474609375 15 6.7049088478088379 16 4.9865059852600098 17 3.4014980792999268
|
|
18 2.2108099460601807 19 1.7586638927459717 20 2.336021900177002 21 4.2326960563659668
|
|
22 7.7805705070495597 23 8.1420211791992187 24 6.3872027397155762 25 5.7802886962890625
|
|
26 3.7852542400360107 27 -1.7795630693435669 28 -2.9793918132781982 29 1.3349877595901489
|
|
30 6.8814167976379395 31 6.9716219902038574 32 4.4044342041015625 33 6.6100015640258789
|
|
34 8.7249269485473633 35 9.1538610458374023 36 8.1577091217041016 37 7.3069653511047354
|
|
38 7.0884828567504883 39 7.5552077293396005 40 7.6337671279907235 41 6.5637021064758301
|
|
42 5.5225052833557129 43 5.2099747657775879 44 5.4003748893737793 45 5.6351141929626465
|
|
46 5.819061279296875 47 6.1118869781494141 48 6.5863451957702637 49 7.2612743377685547
|
|
50 8.0905132293701172;
|
|
createNode animCurveTA -n "Character1_Neck_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -7.1865210533142099 1 -17.805578231811523
|
|
2 -26.631584167480469 3 -33.741374969482422 4 -39.56964111328125 5 -48.901004791259766
|
|
6 -56.157817840576172 7 -47.607582092285156 8 21.883495330810547 9 9.1867494583129883
|
|
10 4.4337859153747559 11 6.0802159309387207 12 29.009321212768558 13 46.343914031982422
|
|
14 52.667789459228516 15 52.663764953613281 16 51.232913970947266 17 50.003421783447266
|
|
18 47.967159271240234 19 45.044601440429688 20 41.154415130615234 21 36.079029083251953
|
|
22 29.249940872192383 23 8.5395870208740234 24 -7.0743813514709473 25 -10.552700996398926
|
|
26 -12.268996238708496 27 -18.678264617919922 28 -22.521825790405273 29 -19.68927001953125
|
|
30 -14.648085594177246 31 -1.3418742418289185 32 15.047646522521971 33 27.571508407592773
|
|
34 38.794052124023438 35 45.528457641601563 36 47.6591796875 37 44.622005462646484
|
|
38 37.135334014892578 39 32.181247711181641 40 29.97307014465332 41 27.17742919921875
|
|
42 22.989727020263672 43 18.34266471862793 44 15.621875762939451 45 14.042717933654785
|
|
46 10.857913970947266 47 6.9054660797119141 48 2.359375 49 -2.488274097442627 50 -7.1865210533142099;
|
|
createNode animCurveTL -n "Character1_Neck_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.3887042999267578 49 1.3887042999267578
|
|
50 1.3887042999267578;
|
|
createNode animCurveTL -n "Character1_Neck_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.211067199707031 49 18.211067199707031
|
|
50 18.211067199707031;
|
|
createNode animCurveTL -n "Character1_Neck_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.2434497875801753e-014 1 4.4408920985006262e-014
|
|
2 -1.0658141036401503e-014 3 -1.7763568394002505e-014 4 3.5527136788005009e-014 5 -2.4868995751603507e-014
|
|
6 7.1054273576010019e-015 7 3.1974423109204508e-014 8 -7.5495165674510645e-015 9 -1.1102230246251565e-015
|
|
10 2.4147350785597155e-014 11 -1.5099033134902129e-014 12 3.5527136788005009e-015
|
|
13 4.9737991503207013e-014 14 7.1054273576010019e-014 15 2.8421709430404007e-014
|
|
16 0 17 4.2632564145606011e-014 18 1.4210854715202004e-014 19 4.2632564145606011e-014
|
|
20 9.9475983006414026e-014 21 -2.8421709430404007e-014 22 8.5265128291212022e-014
|
|
23 -1.4210854715202004e-014 24 -2.8421709430404007e-014 25 3.5527136788005009e-014
|
|
26 -1.7763568394002505e-014 27 -6.0451643690839774e-014 28 -3.5527136788005009e-014
|
|
29 8.8817841970012523e-015 30 -1.2434497875801753e-014 31 -4.7961634663806763e-014
|
|
32 -5.3290705182007514e-015 33 3.8191672047105385e-014 34 -2.1316282072803006e-014
|
|
35 3.2862601528904634e-014 36 -1.099120794378905e-014 37 4.2743586448068527e-015
|
|
38 -3.9968028886505635e-015 39 9.3258734068513149e-015 40 -8.8817841970012523e-015
|
|
41 4.3243186809149847e-014 42 1.8207657603852567e-014 43 3.1086244689504383e-014
|
|
44 2.6645352591003757e-014 45 1.865174681370263e-014 46 -8.8817841970012523e-015
|
|
47 -4.2632564145606011e-014 48 0 49 -4.2632564145606011e-014 50 -1.2434497875801753e-014;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 23.537521362304687 2 23.537521362304687
|
|
3 23.537521362304687 4 23.537521362304687 5 23.537521362304687 6 23.537521362304687
|
|
7 23.537521362304687 8 23.537521362304687 9 23.537521362304687 10 23.537521362304687
|
|
11 23.537521362304687 12 23.537521362304687 13 23.537521362304687 14 23.537521362304687
|
|
15 23.537521362304687 16 23.537521362304687 17 23.537521362304687 18 23.537521362304687
|
|
19 23.537521362304687 20 23.537521362304687 21 23.537521362304687 22 23.537521362304687
|
|
23 23.537521362304687 24 23.537521362304687 25 23.537521362304687 26 23.537521362304687
|
|
27 23.537521362304687 28 23.537521362304687 29 23.537521362304687 30 23.537521362304687
|
|
31 23.537521362304687 32 23.537521362304687 33 23.537521362304687 34 23.537521362304687
|
|
35 23.537521362304687 36 23.537521362304687 37 23.537521362304687 38 23.537521362304687
|
|
39 23.537521362304687 40 23.537521362304687 41 23.537521362304687 42 23.537521362304687
|
|
43 23.537521362304687 44 23.537521362304687 45 23.537521362304687 46 23.537521362304687
|
|
47 23.537521362304687 48 23.537521362304687 49 23.537521362304687 50 23.537521362304687;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -1.0786994695663452 2 -1.0786994695663452
|
|
3 -1.0786994695663452 4 -1.0786995887756348 5 -1.0786995887756348 6 -1.0786995887756348
|
|
7 -1.0786995887756348 8 -1.0786997079849243 9 -1.0786998271942139 10 -1.0786999464035034
|
|
11 -1.0786999464035034 12 -1.078700065612793 13 -1.078700065612793 14 -1.0787001848220825
|
|
15 -1.0787001848220825 16 -1.0787001848220825 17 -1.0787001848220825 18 -1.0787001848220825
|
|
19 -1.0787001848220825 20 -1.078700065612793 21 -1.078700065612793 22 -1.078700065612793
|
|
23 -1.078700065612793 24 -1.078700065612793 25 -1.0786999464035034 26 -1.0786999464035034
|
|
27 -1.0786999464035034 28 -1.0786998271942139 29 -1.0786998271942139 30 -1.0786998271942139
|
|
31 -1.0786998271942139 32 -1.0786998271942139 33 -1.0786997079849243 34 -1.0786997079849243
|
|
35 -1.0786997079849243 36 -1.0786997079849243 37 -1.0786997079849243 38 -1.0786997079849243
|
|
39 -1.0786997079849243 40 -1.0786995887756348 41 -1.0786995887756348 42 -1.0786995887756348
|
|
43 -1.0786995887756348 44 -1.0786995887756348 45 -1.0786994695663452 46 -1.0786994695663452
|
|
47 -1.0786994695663452 48 -1.0786994695663452 49 -1.0786994695663452 50 -1.0786994695663452;
|
|
createNode animCurveTA -n "Character1_RightHandRing3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -3.8385038375854492 2 -3.8385038375854492
|
|
3 -3.8385038375854492 4 -3.8385038375854492 5 -3.8385038375854492 6 -3.8385038375854492
|
|
7 -3.8385038375854492 8 -3.8385040760040283 9 -3.8385040760040283 10 -3.8385040760040283
|
|
11 -3.8385040760040283 12 -3.8385040760040283 13 -3.8385040760040283 14 -3.8385040760040283
|
|
15 -3.838504314422607 16 -3.838504314422607 17 -3.838504314422607 18 -3.838504314422607
|
|
19 -3.838504314422607 20 -3.838504314422607 21 -3.8385040760040283 22 -3.8385040760040283
|
|
23 -3.8385040760040283 24 -3.8385040760040283 25 -3.8385040760040283 26 -3.8385040760040283
|
|
27 -3.838504314422607 28 -3.838504314422607 29 -3.838504314422607 30 -3.838504314422607
|
|
31 -3.838504314422607 32 -3.8385040760040283 33 -3.8385040760040283 34 -3.8385040760040283
|
|
35 -3.8385040760040283 36 -3.8385040760040283 37 -3.8385040760040283 38 -3.8385040760040283
|
|
39 -3.8385040760040283 40 -3.8385040760040283 41 -3.8385040760040283 42 -3.8385040760040283
|
|
43 -3.8385038375854492 44 -3.8385038375854492 45 -3.8385038375854492 46 -3.8385038375854492
|
|
47 -3.8385038375854492 48 -3.8385038375854492 49 -3.8385038375854492 50 -3.8385038375854492;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.50238901376724243 49 -0.50238901376724243
|
|
50 -0.50238901376724243;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3544845581054688 49 -1.3544845581054688
|
|
50 -1.3544845581054688;
|
|
createNode animCurveTL -n "Character1_RightHandRing3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.6074624061584473 49 -2.6074624061584473
|
|
50 -2.6074624061584473;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 43.147258758544922 2 43.147258758544922
|
|
3 43.147258758544922 4 43.147258758544922 5 43.147258758544922 6 43.147258758544922
|
|
7 43.147258758544922 8 43.147258758544922 9 43.147258758544922 10 43.147258758544922
|
|
11 43.147258758544922 12 43.147258758544922 13 43.147258758544922 14 43.147258758544922
|
|
15 43.147258758544922 16 43.147258758544922 17 43.147258758544922 18 43.147258758544922
|
|
19 43.147258758544922 20 43.147258758544922 21 43.147258758544922 22 43.147258758544922
|
|
23 43.147258758544922 24 43.147258758544922 25 43.147258758544922 26 43.147258758544922
|
|
27 43.147258758544922 28 43.147258758544922 29 43.147258758544922 30 43.147258758544922
|
|
31 43.147258758544922 32 43.147258758544922 33 43.147258758544922 34 43.147258758544922
|
|
35 43.147258758544922 36 43.147258758544922 37 43.147258758544922 38 43.147258758544922
|
|
39 43.147258758544922 40 43.147258758544922 41 43.147258758544922 42 43.147258758544922
|
|
43 43.147258758544922 44 43.147258758544922 45 43.147258758544922 46 43.147258758544922
|
|
47 43.147258758544922 48 43.147258758544922 49 43.147258758544922 50 43.147258758544922;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -0.736652672290802 2 -0.736652672290802
|
|
3 -0.736652672290802 4 -0.73665273189544678 5 -0.73665273189544678 6 -0.73665273189544678
|
|
7 -0.73665273189544678 8 -0.73665279150009155 9 -0.73665285110473633 10 -0.7366529107093811
|
|
11 -0.7366529107093811 12 -0.7366529107093811 13 -0.73665297031402588 14 -0.73665302991867065
|
|
15 -0.73665308952331543 16 -0.73665308952331543 17 -0.73665308952331543 18 -0.73665308952331543
|
|
19 -0.73665308952331543 20 -0.73665302991867065 21 -0.73665302991867065 22 -0.73665302991867065
|
|
23 -0.73665297031402588 24 -0.73665297031402588 25 -0.7366529107093811 26 -0.7366529107093811
|
|
27 -0.73665285110473633 28 -0.73665279150009155 29 -0.73665279150009155 30 -0.73665279150009155
|
|
31 -0.73665279150009155 32 -0.73665273189544678 33 -0.73665273189544678 34 -0.73665273189544678
|
|
35 -0.736652672290802 36 -0.736652672290802 37 -0.736652672290802 38 -0.736652672290802
|
|
39 -0.736652672290802 40 -0.736652672290802 41 -0.736652672290802 42 -0.736652672290802
|
|
43 -0.736652672290802 44 -0.736652672290802 45 -0.736652672290802 46 -0.736652672290802
|
|
47 -0.736652672290802 48 -0.736652672290802 49 -0.736652672290802 50 -0.736652672290802;
|
|
createNode animCurveTA -n "Character1_RightHandRing2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -7.1498456001281738 2 -7.1498456001281738
|
|
3 -7.1498456001281738 4 -7.1498456001281738 5 -7.1498456001281738 6 -7.1498456001281738
|
|
7 -7.1498456001281738 8 -7.1498456001281738 9 -7.1498456001281738 10 -7.1498456001281738
|
|
11 -7.1498456001281738 12 -7.1498456001281738 13 -7.1498456001281738 14 -7.1498456001281738
|
|
15 -7.1498456001281738 16 -7.1498456001281738 17 -7.1498456001281738 18 -7.1498456001281738
|
|
19 -7.1498456001281738 20 -7.1498456001281738 21 -7.1498456001281738 22 -7.1498456001281738
|
|
23 -7.1498456001281738 24 -7.1498456001281738 25 -7.1498456001281738 26 -7.1498456001281738
|
|
27 -7.1498456001281738 28 -7.1498456001281738 29 -7.1498456001281738 30 -7.1498456001281738
|
|
31 -7.1498456001281738 32 -7.1498456001281738 33 -7.1498456001281738 34 -7.1498456001281738
|
|
35 -7.1498456001281738 36 -7.1498456001281738 37 -7.1498456001281738 38 -7.1498456001281738
|
|
39 -7.1498456001281738 40 -7.1498456001281738 41 -7.1498456001281738 42 -7.1498456001281738
|
|
43 -7.1498456001281738 44 -7.1498456001281738 45 -7.1498456001281738 46 -7.1498456001281738
|
|
47 -7.1498456001281738 48 -7.1498456001281738 49 -7.1498456001281738 50 -7.1498456001281738;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.18733929097652435 49 -0.18733929097652435
|
|
50 -0.18733929097652435;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.1584912538528442 49 -1.1584912538528442
|
|
50 -1.1584912538528442;
|
|
createNode animCurveTL -n "Character1_RightHandRing2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.8861594200134277 49 -4.8861594200134277
|
|
50 -4.8861594200134277;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandRing1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 40.371490478515625 23 40.371490478515625
|
|
24 40.371490478515625 25 40.371490478515625 26 40.371490478515625 27 40.371490478515625
|
|
28 40.371490478515625 29 40.371490478515625 30 40.371490478515625 31 40.371490478515625
|
|
32 40.371490478515625 33 40.371490478515625 34 40.371490478515625 35 40.371490478515625
|
|
36 40.371490478515625 37 40.371490478515625 38 40.371490478515625 39 40.371490478515625
|
|
40 40.371490478515625 41 40.371490478515625 42 40.371490478515625 43 40.371490478515625
|
|
44 40.371490478515625 45 40.371490478515625 46 40.371490478515625 47 40.371490478515625
|
|
48 40.371490478515625 49 40.371490478515625 50 40.371490478515625;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 11.317907333374023 23 11.317907333374023
|
|
24 11.317907333374023 25 11.317907333374023 26 11.317907333374023 27 11.317907333374023
|
|
28 11.317907333374023 29 11.317907333374023 30 11.317907333374023 31 11.317907333374023
|
|
32 11.317907333374023 33 11.317907333374023 34 11.317907333374023 35 11.317907333374023
|
|
36 11.317907333374023 37 11.317907333374023 38 11.317907333374023 39 11.317907333374023
|
|
40 11.317907333374023 41 11.317907333374023 42 11.317907333374023 43 11.317907333374023
|
|
44 11.317907333374023 45 11.317907333374023 46 11.317907333374023 47 11.317907333374023
|
|
48 11.317907333374023 49 11.317907333374023 50 11.317907333374023;
|
|
createNode animCurveTA -n "Character1_RightHandRing1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 29 ".ktv[0:28]" 0 -3.919908761978149 23 -3.919908761978149
|
|
24 -3.919908761978149 25 -3.9199085235595703 26 -3.9199085235595703 27 -3.9199085235595703
|
|
28 -3.9199085235595703 29 -3.9199085235595703 30 -3.9199085235595703 31 -3.9199085235595703
|
|
32 -3.9199085235595703 33 -3.9199085235595703 34 -3.9199085235595703 35 -3.9199085235595703
|
|
36 -3.9199085235595703 37 -3.9199085235595703 38 -3.9199085235595703 39 -3.9199085235595703
|
|
40 -3.9199085235595703 41 -3.9199085235595703 42 -3.9199085235595703 43 -3.9199085235595703
|
|
44 -3.9199085235595703 45 -3.9199085235595703 46 -3.9199085235595703 47 -3.919908761978149
|
|
48 -3.919908761978149 49 -3.919908761978149 50 -3.919908761978149;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.2298541069030762 49 -4.2298541069030762
|
|
50 -4.2298541069030762;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.1903555393218994 49 -1.1903555393218994
|
|
50 -1.1903555393218994;
|
|
createNode animCurveTL -n "Character1_RightHandRing1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.923664093017578 49 -18.923664093017578
|
|
50 -18.923664093017578;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 25.101982116699219 1 25.101982116699219
|
|
2 25.101982116699219 3 25.101982116699219 4 25.101982116699219 5 25.101982116699219
|
|
6 25.101982116699219 7 25.101982116699219 8 25.101982116699219 9 25.101982116699219
|
|
10 25.101982116699219 11 25.101982116699219 12 25.101982116699219 13 25.101982116699219
|
|
14 25.101982116699219 15 25.101982116699219 16 25.101982116699219 17 25.101982116699219
|
|
18 25.101982116699219 19 25.101982116699219 20 25.101982116699219 21 25.101982116699219
|
|
22 25.101982116699219 23 25.101982116699219 24 25.101982116699219 25 25.101982116699219
|
|
26 25.101982116699219 27 25.101982116699219 28 25.101982116699219 29 25.101982116699219
|
|
30 25.101982116699219 31 25.101982116699219 32 25.101982116699219 33 25.101982116699219
|
|
34 25.101982116699219 35 25.101982116699219 36 25.101982116699219 37 25.101982116699219
|
|
38 25.101982116699219 39 25.101982116699219 40 25.101982116699219 41 25.101982116699219
|
|
42 25.101982116699219 43 25.101982116699219 44 25.101982116699219 45 25.101982116699219
|
|
46 25.101982116699219 47 25.101982116699219 48 25.101982116699219 49 25.101982116699219
|
|
50 25.101982116699219;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.3650347888469696 1 -0.3650347888469696
|
|
2 -0.36503481864929199 3 -0.36503484845161438 4 -0.36503487825393677 5 -0.36503490805625916
|
|
6 -0.36503493785858154 7 -0.36503496766090393 8 -0.36503505706787109 9 -0.36503511667251587
|
|
10 -0.36503523588180542 11 -0.36503532528877258 12 -0.36503535509109497 13 -0.36503541469573975
|
|
14 -0.36503547430038452 15 -0.3650355339050293 16 -0.36503556370735168 17 -0.3650355339050293
|
|
18 -0.36503550410270691 19 -0.36503547430038452 20 -0.36503544449806213 21 -0.36503541469573975
|
|
22 -0.36503541469573975 23 -0.36503538489341736 24 -0.36503535509109497 25 -0.3650352954864502
|
|
26 -0.36503526568412781 27 -0.36503520607948303 28 -0.36503514647483826 29 -0.36503511667251587
|
|
30 -0.36503511667251587 31 -0.36503508687019348 32 -0.36503505706787109 33 -0.36503502726554871
|
|
34 -0.36503496766090393 35 -0.36503493785858154 36 -0.36503493785858154 37 -0.36503493785858154
|
|
38 -0.36503493785858154 39 -0.36503490805625916 40 -0.36503490805625916 41 -0.36503487825393677
|
|
42 -0.36503487825393677 43 -0.36503484845161438 44 -0.36503484845161438 45 -0.36503484845161438
|
|
46 -0.36503481864929199 47 -0.36503481864929199 48 -0.3650347888469696 49 -0.3650347888469696
|
|
50 -0.3650347888469696;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.2057192325592041 1 -1.2057192325592041
|
|
2 -1.2057192325592041 3 -1.2057192325592041 4 -1.2057192325592041 5 -1.2057192325592041
|
|
6 -1.2057192325592041 7 -1.2057192325592041 8 -1.2057193517684937 9 -1.2057193517684937
|
|
10 -1.2057193517684937 11 -1.2057193517684937 12 -1.2057193517684937 13 -1.2057194709777832
|
|
14 -1.2057195901870728 15 -1.2057195901870728 16 -1.2057195901870728 17 -1.2057195901870728
|
|
18 -1.2057195901870728 19 -1.2057195901870728 20 -1.2057195901870728 21 -1.2057194709777832
|
|
22 -1.2057194709777832 23 -1.2057194709777832 24 -1.2057194709777832 25 -1.2057194709777832
|
|
26 -1.2057195901870728 27 -1.2057195901870728 28 -1.2057195901870728 29 -1.2057195901870728
|
|
30 -1.2057195901870728 31 -1.2057195901870728 32 -1.2057195901870728 33 -1.2057195901870728
|
|
34 -1.2057195901870728 35 -1.2057195901870728 36 -1.2057195901870728 37 -1.2057195901870728
|
|
38 -1.2057194709777832 39 -1.2057194709777832 40 -1.2057194709777832 41 -1.2057194709777832
|
|
42 -1.2057194709777832 43 -1.2057193517684937 44 -1.2057193517684937 45 -1.2057193517684937
|
|
46 -1.2057193517684937 47 -1.2057192325592041 48 -1.2057192325592041 49 -1.2057192325592041
|
|
50 -1.2057192325592041;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.22357845306396484 49 -0.22357845306396484
|
|
50 -0.22357845306396484;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.1687469482421875 49 -2.1687469482421875
|
|
50 -2.1687469482421875;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.8498001098632813 49 -3.8498001098632813
|
|
50 -3.8498001098632813;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 43.622997283935547 2 43.622997283935547
|
|
3 43.622997283935547 4 43.622997283935547 5 43.622997283935547 6 43.622997283935547
|
|
7 43.622997283935547 8 43.622997283935547 9 43.622997283935547 10 43.622997283935547
|
|
11 43.622997283935547 12 43.622997283935547 13 43.622997283935547 14 43.622997283935547
|
|
15 43.622997283935547 16 43.622997283935547 17 43.622997283935547 18 43.622997283935547
|
|
19 43.622997283935547 20 43.622997283935547 21 43.622997283935547 22 43.622997283935547
|
|
23 43.622997283935547 24 43.622997283935547 25 43.622997283935547 26 43.622997283935547
|
|
27 43.622997283935547 28 43.622997283935547 29 43.622997283935547 30 43.622997283935547
|
|
31 43.622997283935547 32 43.622997283935547 33 43.622997283935547 34 43.622997283935547
|
|
35 43.622997283935547 36 43.622997283935547 37 43.622997283935547 38 43.622997283935547
|
|
39 43.622997283935547 40 43.622997283935547 41 43.622997283935547 42 43.622997283935547
|
|
43 43.622997283935547 44 43.622997283935547 45 43.622997283935547 46 43.622997283935547
|
|
47 43.622997283935547 48 43.622997283935547 49 43.622997283935547 50 43.622997283935547;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -0.28425157070159912 2 -0.28425157070159912
|
|
3 -0.28425157070159912 4 -0.28425160050392151 5 -0.28425160050392151 6 -0.2842516303062439
|
|
7 -0.2842516303062439 8 -0.28425168991088867 9 -0.28425171971321106 10 -0.28425174951553345
|
|
11 -0.28425180912017822 12 -0.28425180912017822 13 -0.284251868724823 14 -0.28425192832946777
|
|
15 -0.28425195813179016 16 -0.28425198793411255 17 -0.28425198793411255 18 -0.28425195813179016
|
|
19 -0.28425192832946777 20 -0.28425189852714539 21 -0.28425189852714539 22 -0.284251868724823
|
|
23 -0.284251868724823 24 -0.28425183892250061 25 -0.28425180912017822 26 -0.28425177931785583
|
|
27 -0.28425174951553345 28 -0.28425174951553345 29 -0.28425171971321106 30 -0.28425171971321106
|
|
31 -0.28425168991088867 32 -0.28425168991088867 33 -0.28425166010856628 34 -0.2842516303062439
|
|
35 -0.28425160050392151 36 -0.28425160050392151 37 -0.28425160050392151 38 -0.28425160050392151
|
|
39 -0.28425160050392151 40 -0.28425160050392151 41 -0.28425160050392151 42 -0.28425160050392151
|
|
43 -0.28425157070159912 44 -0.28425157070159912 45 -0.28425157070159912 46 -0.28425157070159912
|
|
47 -0.28425157070159912 48 -0.28425157070159912 49 -0.28425157070159912 50 -0.28425157070159912;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 50 ".ktv[0:49]" 0 -2.1350138187408447 2 -2.1350138187408447
|
|
3 -2.1350138187408447 4 -2.1350138187408447 5 -2.1350138187408447 6 -2.1350138187408447
|
|
7 -2.1350138187408447 8 -2.1350138187408447 9 -2.1350138187408447 10 -2.1350138187408447
|
|
11 -2.1350135803222656 12 -2.1350135803222656 13 -2.1350138187408447 14 -2.1350138187408447
|
|
15 -2.1350138187408447 16 -2.1350138187408447 17 -2.1350138187408447 18 -2.1350138187408447
|
|
19 -2.1350138187408447 20 -2.1350138187408447 21 -2.1350138187408447 22 -2.1350138187408447
|
|
23 -2.1350138187408447 24 -2.1350138187408447 25 -2.1350138187408447 26 -2.1350138187408447
|
|
27 -2.1350138187408447 28 -2.1350138187408447 29 -2.1350138187408447 30 -2.1350138187408447
|
|
31 -2.1350138187408447 32 -2.1350138187408447 33 -2.1350138187408447 34 -2.1350138187408447
|
|
35 -2.1350135803222656 36 -2.1350135803222656 37 -2.1350135803222656 38 -2.1350135803222656
|
|
39 -2.1350135803222656 40 -2.1350135803222656 41 -2.1350135803222656 42 -2.1350135803222656
|
|
43 -2.1350135803222656 44 -2.1350135803222656 45 -2.1350135803222656 46 -2.1350138187408447
|
|
47 -2.1350138187408447 48 -2.1350138187408447 49 -2.1350138187408447 50 -2.1350138187408447;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.41343829035758972 49 -0.41343829035758972
|
|
50 -0.41343829035758972;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.75771737098693848 49 -0.75771737098693848
|
|
50 -0.75771737098693848;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.394721508026123 49 -4.394721508026123
|
|
50 -4.394721508026123;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandMiddle1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 41.899082183837891 49 41.899082183837891
|
|
50 41.899082183837891;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.14365553855896 49 3.14365553855896 50 3.14365553855896;
|
|
createNode animCurveTA -n "Character1_RightHandMiddle1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.9025231599807737 49 1.9025231599807737
|
|
50 1.9025231599807737;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.6068978309631348 49 2.6068978309631348
|
|
50 2.6068978309631348;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3741570711135864 49 -1.3741570711135864
|
|
50 -1.3741570711135864;
|
|
createNode animCurveTL -n "Character1_RightHandMiddle1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.684198379516602 49 -19.684198379516602
|
|
50 -19.684198379516602;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 12.76560115814209 1 12.76560115814209
|
|
2 12.76560115814209 3 12.76560115814209 4 12.76560115814209 5 12.76560115814209 6 12.76560115814209
|
|
7 12.76560115814209 8 12.76560115814209 9 12.76560115814209 10 12.76560115814209
|
|
11 12.76560115814209 12 12.76560115814209 13 12.76560115814209 14 12.76560115814209
|
|
15 12.76560115814209 16 12.76560115814209 17 12.76560115814209 18 12.76560115814209
|
|
19 12.76560115814209 20 12.76560115814209 21 12.76560115814209 22 12.76560115814209
|
|
23 12.76560115814209 24 12.76560115814209 25 12.76560115814209 26 12.76560115814209
|
|
27 12.76560115814209 28 12.76560115814209 29 12.76560115814209 30 12.76560115814209
|
|
31 12.76560115814209 32 12.76560115814209 33 12.76560115814209 34 12.76560115814209
|
|
35 12.76560115814209 36 12.76560115814209 37 12.76560115814209 38 12.76560115814209
|
|
39 12.76560115814209 40 12.76560115814209 41 12.76560115814209 42 12.76560115814209
|
|
43 12.76560115814209 44 12.76560115814209 45 12.76560115814209 46 12.76560115814209
|
|
47 12.76560115814209 48 12.76560115814209 49 12.76560115814209 50 12.76560115814209;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.3579354286193848 1 4.3579354286193848
|
|
2 4.3579354286193848 3 4.3579354286193848 4 4.3579354286193848 5 4.3579354286193848
|
|
6 4.3579354286193848 7 4.3579354286193848 8 4.3579354286193848 9 4.3579354286193848
|
|
10 4.3579354286193848 11 4.3579354286193848 12 4.3579354286193848 13 4.3579349517822266
|
|
14 4.3579349517822266 15 4.3579349517822266 16 4.3579349517822266 17 4.3579349517822266
|
|
18 4.3579349517822266 19 4.3579349517822266 20 4.3579349517822266 21 4.3579349517822266
|
|
22 4.3579349517822266 23 4.3579349517822266 24 4.3579349517822266 25 4.3579349517822266
|
|
26 4.3579349517822266 27 4.3579349517822266 28 4.3579349517822266 29 4.3579349517822266
|
|
30 4.3579349517822266 31 4.3579349517822266 32 4.3579349517822266 33 4.3579349517822266
|
|
34 4.3579349517822266 35 4.3579354286193848 36 4.3579354286193848 37 4.3579354286193848
|
|
38 4.3579354286193848 39 4.3579354286193848 40 4.3579354286193848 41 4.3579354286193848
|
|
42 4.3579354286193848 43 4.3579354286193848 44 4.3579354286193848 45 4.3579354286193848
|
|
46 4.3579354286193848 47 4.3579354286193848 48 4.3579354286193848 49 4.3579354286193848
|
|
50 4.3579354286193848;
|
|
createNode animCurveTA -n "Character1_RightHandIndex3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.6485188007354736 1 -1.6485188007354736
|
|
2 -1.6485189199447632 3 -1.6485189199447632 4 -1.6485189199447632 5 -1.6485189199447632
|
|
6 -1.6485189199447632 7 -1.6485189199447632 8 -1.6485190391540527 9 -1.6485190391540527
|
|
10 -1.6485190391540527 11 -1.6485190391540527 12 -1.6485190391540527 13 -1.6485191583633423
|
|
14 -1.6485192775726318 15 -1.6485193967819214 16 -1.6485193967819214 17 -1.6485193967819214
|
|
18 -1.6485193967819214 19 -1.6485192775726318 20 -1.6485192775726318 21 -1.6485192775726318
|
|
22 -1.6485192775726318 23 -1.6485192775726318 24 -1.6485192775726318 25 -1.6485192775726318
|
|
26 -1.6485192775726318 27 -1.6485192775726318 28 -1.6485192775726318 29 -1.6485192775726318
|
|
30 -1.6485192775726318 31 -1.6485192775726318 32 -1.6485191583633423 33 -1.6485191583633423
|
|
34 -1.6485191583633423 35 -1.6485190391540527 36 -1.6485190391540527 37 -1.6485190391540527
|
|
38 -1.6485190391540527 39 -1.6485190391540527 40 -1.6485190391540527 41 -1.6485190391540527
|
|
42 -1.6485190391540527 43 -1.6485189199447632 44 -1.6485189199447632 45 -1.6485189199447632
|
|
46 -1.6485189199447632 47 -1.6485189199447632 48 -1.6485189199447632 49 -1.6485188007354736
|
|
50 -1.6485188007354736;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.050153255462646484 49 0.050153255462646484
|
|
50 0.050153255462646484;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.524078369140625 49 -1.524078369140625
|
|
50 -1.524078369140625;
|
|
createNode animCurveTL -n "Character1_RightHandIndex3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.3633809089660645 49 -3.3633809089660645
|
|
50 -3.3633809089660645;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 43.664737701416016 1 43.664737701416016
|
|
2 43.664737701416016 3 43.664737701416016 4 43.664737701416016 5 43.664737701416016
|
|
6 43.664737701416016 7 43.664737701416016 8 43.664737701416016 9 43.664737701416016
|
|
10 43.664737701416016 11 43.664737701416016 12 43.664737701416016 13 43.664737701416016
|
|
14 43.664737701416016 15 43.664737701416016 16 43.664737701416016 17 43.664737701416016
|
|
18 43.664737701416016 19 43.664737701416016 20 43.664737701416016 21 43.664737701416016
|
|
22 43.664737701416016 23 43.664737701416016 24 43.664737701416016 25 43.664737701416016
|
|
26 43.664737701416016 27 43.664737701416016 28 43.664737701416016 29 43.664737701416016
|
|
30 43.664737701416016 31 43.664737701416016 32 43.664737701416016 33 43.664737701416016
|
|
34 43.664737701416016 35 43.664737701416016 36 43.664737701416016 37 43.664737701416016
|
|
38 43.664737701416016 39 43.664737701416016 40 43.664737701416016 41 43.664737701416016
|
|
42 43.664737701416016 43 43.664737701416016 44 43.664737701416016 45 43.664737701416016
|
|
46 43.664737701416016 47 43.664737701416016 48 43.664737701416016 49 43.664737701416016
|
|
50 43.664737701416016;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.025886401534080505 1 0.025886399671435356
|
|
2 0.025886388495564461 3 0.025886377319693565 4 0.025886364281177521 5 0.025886351242661476
|
|
6 0.02588634192943573 7 0.025886338204145432 8 0.025886287912726402 9 0.025886239483952522
|
|
10 0.025886205956339836 11 0.025886170566082001 12 0.025886153802275658 13 0.025886114686727524
|
|
14 0.025886066257953644 15 0.025886025279760361 16 0.025886008515954018 17 0.025886015966534615
|
|
18 0.025886030867695808 19 0.02588605135679245 20 0.025886071845889091 21 0.025886086747050285
|
|
22 0.025886094197630882 23 0.025886097922921181 24 0.025886109098792076 25 0.025886127725243568
|
|
26 0.025886146351695061 27 0.025886166840791702 28 0.025886185467243195 29 0.025886194780468941
|
|
30 0.025886200368404388 31 0.025886207818984985 32 0.025886224582791328 33 0.025886246934533119
|
|
34 0.025886274874210358 35 0.02588629350066185 36 0.025886299088597298 37 0.025886300951242447
|
|
38 0.025886304676532745 39 0.025886312127113342 40 0.025886319577693939 41 0.025886328890919685
|
|
42 0.025886340066790581 43 0.025886351242661476 44 0.025886362418532372 45 0.025886371731758118
|
|
46 0.025886381044983864 47 0.02588639035820961 48 0.025886395946145058 49 0.025886399671435356
|
|
50 0.025886401534080505;
|
|
createNode animCurveTA -n "Character1_RightHandIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.57822829484939575 1 0.57822829484939575
|
|
2 0.57822829484939575 3 0.57822829484939575 4 0.57822829484939575 5 0.57822829484939575
|
|
6 0.57822829484939575 7 0.57822829484939575 8 0.57822829484939575 9 0.57822823524475098
|
|
10 0.57822829484939575 11 0.57822835445404053 12 0.57822829484939575 13 0.57822829484939575
|
|
14 0.57822823524475098 15 0.5782281756401062 16 0.5782281756401062 17 0.5782281756401062
|
|
18 0.5782281756401062 19 0.5782281756401062 20 0.57822823524475098 21 0.57822823524475098
|
|
22 0.57822823524475098 23 0.57822823524475098 24 0.57822823524475098 25 0.5782281756401062
|
|
26 0.5782281756401062 27 0.5782281756401062 28 0.5782281756401062 29 0.5782281756401062
|
|
30 0.57822811603546143 31 0.5782281756401062 32 0.5782281756401062 33 0.5782281756401062
|
|
34 0.5782281756401062 35 0.5782281756401062 36 0.5782281756401062 37 0.5782281756401062
|
|
38 0.5782281756401062 39 0.57822823524475098 40 0.57822823524475098 41 0.57822823524475098
|
|
42 0.57822823524475098 43 0.57822823524475098 44 0.57822823524475098 45 0.57822823524475098
|
|
46 0.57822823524475098 47 0.57822823524475098 48 0.57822829484939575 49 0.57822829484939575
|
|
50 0.57822829484939575;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.21691970527172089 49 0.21691970527172089
|
|
50 0.21691970527172089;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.2413421869277954 49 -1.2413421869277954
|
|
50 -1.2413421869277954;
|
|
createNode animCurveTL -n "Character1_RightHandIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.403416633605957 49 -5.403416633605957
|
|
50 -5.403416633605957;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 50.707569122314453 49 50.707569122314453
|
|
50 50.707569122314453;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.138594388961792 49 1.138594388961792
|
|
50 1.138594388961792;
|
|
createNode animCurveTA -n "Character1_RightHandIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 17.087230682373047 49 17.087230682373047
|
|
50 17.087230682373047;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.0014705657958984 49 8.0014705657958984
|
|
50 8.0014705657958984;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.3211886882781982 49 -2.3211886882781982
|
|
50 -2.3211886882781982;
|
|
createNode animCurveTL -n "Character1_RightHandIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.606718063354492 49 -18.606718063354492
|
|
50 -18.606718063354492;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -45.536056518554687 49 -45.536056518554687
|
|
50 -45.536056518554687;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -18.404392242431641 49 -18.404392242431641
|
|
50 -18.404392242431641;
|
|
createNode animCurveTA -n "Character1_RightHandThumb3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.383121490478514 49 14.383121490478514
|
|
50 14.383121490478514;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.15521393716335297 49 -0.15521393716335297
|
|
50 -0.15521393716335297;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.52972978353500366 49 0.52972978353500366
|
|
50 0.52972978353500366;
|
|
createNode animCurveTL -n "Character1_RightHandThumb3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.1216654777526855 49 -5.1216654777526855
|
|
50 -5.1216654777526855;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.8561213721568492e-007 1 1.865093395281292e-007
|
|
2 1.8829726400326763e-007 3 1.9096225400971889e-007 4 1.9390253669371305e-007 5 1.9644490123482683e-007
|
|
6 1.9840602760723414e-007 7 1.9916471671876934e-007 8 2.2480753614217972e-007 9 2.505201450730965e-007
|
|
10 2.6703440880737617e-007 11 2.8335804813650611e-007 12 2.9119675559741154e-007
|
|
13 3.096263299084967e-007 14 3.3161197166009515e-007 15 3.5034514667131589e-007 16 3.5791384789263248e-007
|
|
17 3.591461279484065e-007 18 3.6200640352035407e-007 19 3.6591026741916721e-007 20 3.6974668660150201e-007
|
|
21 3.7232734939607326e-007 22 3.7378549677669071e-007 23 3.7408318576126476e-007
|
|
24 3.7463280477822991e-007 25 3.7583168932542321e-007 26 3.7675749808840919e-007
|
|
27 3.7665154195565265e-007 28 3.789851348301454e-007 29 3.7993100931998924e-007 30 3.8025768844818231e-007
|
|
31 3.7797451568621909e-007 32 3.7192367585703323e-007 33 3.6334094488665869e-007
|
|
34 3.5690743516170187e-007 35 3.509278201363486e-007 36 3.4829824357984762e-007 37 3.4602012988216302e-007
|
|
38 3.3934500720533833e-007 39 3.2916565828600142e-007 40 3.1604554351361003e-007
|
|
41 3.0086673064033675e-007 42 2.8426040898921201e-007 43 2.6707533606895595e-007
|
|
44 2.497064031103946e-007 45 2.3313955921366872e-007 46 2.1793069038267274e-007 47 2.0481573415054299e-007
|
|
48 1.9469747769562673e-007 49 1.8793666356486938e-007 50 1.8561213721568492e-007;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.1729193261089677e-007 1 1.1785466824676405e-007
|
|
2 1.192772032254652e-007 3 1.2134331939250842e-007 4 1.2399722493228182e-007 5 1.2619848632766661e-007
|
|
6 1.2748979827392759e-007 7 1.2818195216368622e-007 8 9.5268596567166242e-008 9 6.2298745717725978e-008
|
|
10 8.7896708578227845e-008 11 1.1357538198808469e-007 12 9.2413664276591589e-008
|
|
13 4.2853219639482631e-008 14 -1.6668250779616756e-008 15 -6.6526716580028733e-008
|
|
16 -8.7631605083515751e-008 17 -8.1365925552745466e-008 18 -6.6937921872067818e-008
|
|
19 -4.8135522234815653e-008 20 -2.9016899105727137e-008 21 -1.4765438649533278e-008
|
|
22 -8.660065553556251e-009 23 -9.4074605883065487e-009 24 -1.1815531664183254e-008
|
|
25 -1.4919059765361453e-008 26 -1.7151119635627765e-008 27 -2.1891406021268267e-008
|
|
28 -2.4721027003238305e-008 29 -2.677006705198437e-008 30 -2.7294390747556463e-008
|
|
31 -2.1025408969421733e-008 32 -6.0103864107929894e-009 33 1.4200020714838502e-008
|
|
34 3.4349074695683157e-008 35 4.9871587748384627e-008 36 5.5599162607222752e-008
|
|
37 5.6505861323330464e-008 38 5.9248424832958342e-008 39 6.2974429226869688e-008
|
|
40 6.7893623167947226e-008 41 7.3603892758455913e-008 42 7.985419614442435e-008 43 8.6471906968199619e-008
|
|
44 9.3515708954328147e-008 45 9.8919507252048788e-008 46 1.0502432701287034e-007
|
|
47 1.0981683828958921e-007 48 1.1374394404128907e-007 49 1.1602161009705014e-007
|
|
50 1.1729193261089677e-007;
|
|
createNode animCurveTA -n "Character1_RightHandThumb2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.3799108817001979e-007 1 -2.352009005335276e-007
|
|
2 -2.2585216186143955e-007 3 -2.1394650673300927e-007 4 -2.0095043851142691e-007
|
|
5 -1.8846145621864707e-007 6 -1.8015018099504232e-007 7 -1.7679604980003205e-007
|
|
8 -1.3501841067409259e-007 9 -9.353874474982149e-008 10 -4.6168960210479781e-008
|
|
11 1.2802940929645956e-009 12 1.1554425860538231e-008 13 3.6308520634520391e-008
|
|
14 6.6095594775106292e-008 15 9.084033791850743e-008 16 1.0144696460656633e-007 17 9.6641244340389676e-008
|
|
18 8.5214949763212644e-008 19 6.9860135454291594e-008 20 5.4917769887197216e-008
|
|
21 4.3483897371743296e-008 22 3.8570689753214538e-008 23 2.7430633764424783e-008
|
|
24 -8.6371382268524154e-010 25 -4.2534537669780548e-008 26 -8.5890853540604439e-008
|
|
27 -1.3989270541969745e-007 28 -1.784178778052592e-007 29 -2.0654137244946469e-007
|
|
30 -2.1727217358602499e-007 31 -2.1825128726504772e-007 32 -2.2192850224200811e-007
|
|
33 -2.2675205002542498e-007 34 -2.2947983779886272e-007 35 -2.3326792586431111e-007
|
|
36 -2.3397274162562098e-007 37 -2.341885050327619e-007 38 -2.3428260931268596e-007
|
|
39 -2.3459365650069228e-007 40 -2.3466590448606439e-007 41 -2.3514542135671943e-007
|
|
42 -2.3581513630688278e-007 43 -2.3648486546790084e-007 44 -2.3656684788875279e-007
|
|
45 -2.3707080742951805e-007 46 -2.3737301546589149e-007 47 -2.3753176492391501e-007
|
|
48 -2.3800190263045809e-007 49 -2.3785877090176652e-007 50 -2.3799108817001979e-007;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 27 ".ktv[0:26]" 0 -0.56331372261047363 25 -0.56331372261047363
|
|
26 -0.56331372261047363 27 -0.56331378221511841 28 -0.56331378221511841 29 -0.56331372261047363
|
|
30 -0.56331372261047363 31 -0.56331372261047363 32 -0.56331372261047363 33 -0.56331378221511841
|
|
34 -0.56331372261047363 35 -0.56331372261047363 36 -0.56331372261047363 37 -0.56331372261047363
|
|
38 -0.56331372261047363 39 -0.56331372261047363 40 -0.56331372261047363 41 -0.56331372261047363
|
|
42 -0.56331372261047363 43 -0.56331372261047363 44 -0.56331372261047363 45 -0.56331372261047363
|
|
46 -0.56331372261047363 47 -0.56331372261047363 48 -0.56331372261047363 49 -0.56331372261047363
|
|
50 -0.56331372261047363;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3259270191192627 49 -1.3259270191192627
|
|
50 -1.3259270191192627;
|
|
createNode animCurveTL -n "Character1_RightHandThumb2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -9.1413974761962891 49 -9.1413974761962891
|
|
50 -9.1413974761962891;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHandThumb1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 28.15301513671875 49 28.15301513671875
|
|
50 28.15301513671875;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 20.822746276855469 49 20.822746276855469
|
|
50 20.822746276855469;
|
|
createNode animCurveTA -n "Character1_RightHandThumb1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 17.629024505615234 49 17.629024505615234
|
|
50 17.629024505615234;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2828145027160645 49 4.2828145027160645
|
|
50 4.2828145027160645;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.5269510746002197 49 -3.5269510746002197
|
|
50 -3.5269510746002197;
|
|
createNode animCurveTL -n "Character1_RightHandThumb1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.3483805656433105 49 -4.3483805656433105
|
|
50 -4.3483805656433105;
|
|
createNode animCurveTU -n "weapon_right_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "weapon_right_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "weapon_right_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "weapon_right_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "weapon_right_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTA -n "weapon_right_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0 49 0 50 0;
|
|
createNode animCurveTL -n "weapon_right_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.28223690390586853 49 0.28223690390586853
|
|
50 0.28223690390586853;
|
|
createNode animCurveTL -n "weapon_right_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.0544857978820801 49 -6.0544857978820801
|
|
50 -6.0544857978820801;
|
|
createNode animCurveTL -n "weapon_right_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -17.206550598144531 49 -17.206550598144531
|
|
50 -17.206550598144531;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightHand_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 35.615032196044922 1 24.329078674316406
|
|
2 19.268388748168945 3 19.562520980834961 4 22.403303146362305 5 26.38054084777832
|
|
6 30.422533035278317 7 28.294902801513672 8 14.33212089538574 9 16.348550796508789
|
|
10 21.262441635131836 11 10.468453407287598 12 9.0109376907348633 13 8.9622602462768555
|
|
14 10.143259048461914 15 13.262714385986328 16 15.473462104797363 17 16.407215118408203
|
|
18 16.634531021118164 19 16.696542739868164 20 16.146718978881836 21 14.014511108398437
|
|
22 10.20927906036377 23 11.520413398742676 24 23.680341720581055 25 33.673206329345703
|
|
26 38.959789276123047 27 50.773155212402344 28 42.021705627441406 29 28.889047622680664
|
|
30 27.167072296142578 31 32.061931610107422 32 37.483566284179688 33 36.950614929199219
|
|
34 27.965234756469727 35 -15.676312446594238 36 -29.906652450561527 37 -27.824583053588867
|
|
38 -19.19776725769043 39 -12.994811058044434 40 -6.8709096908569336 41 -1.9599158763885498
|
|
42 4.5463981628417969 43 13.404330253601074 44 23.009342193603516 45 33.709941864013672
|
|
46 36.889785766601563 47 36.673439025878906 48 35.342548370361328 49 34.897148132324219
|
|
50 35.615032196044922;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.7948799133300781 1 -17.227176666259766
|
|
2 -20.495504379272461 3 -23.244119644165039 4 -25.516262054443359 5 -25.126890182495117
|
|
6 -23.813753128051758 7 -26.170352935791016 8 -35.4837646484375 9 -1.9670073986053469
|
|
10 -22.029722213745117 11 -14.941944122314453 12 -12.221129417419434 13 -15.014809608459473
|
|
14 -13.01352596282959 15 -16.732875823974609 16 -19.396095275878906 17 -28.571741104125977
|
|
18 -32.507656097412109 19 -35.610614776611328 20 -37.872135162353516 21 -38.603260040283203
|
|
22 -36.702709197998047 23 -31.741033554077145 24 -22.112693786621094 25 -12.59797191619873
|
|
26 0.2992645800113678 27 4.2149114608764648 28 3.4879493713378906 29 -4.3355064392089844
|
|
30 -7.6120362281799325 31 1.4102481603622437 32 28.291751861572266 33 51.212890625
|
|
34 59.757003784179695 35 44.85186767578125 36 16.001132965087891 37 -4.7260894775390625
|
|
38 -27.57966423034668 39 -34.814006805419922 40 -35.353446960449219 41 -32.469623565673828
|
|
42 -26.776025772094727 43 -18.746847152709961 44 -8.8701953887939453 45 4.0889143943786621
|
|
46 4.8651127815246582 47 0.8460506796836853 48 -4.3461294174194336 49 -7.4936995506286612
|
|
50 -8.7948799133300781;
|
|
createNode animCurveTA -n "Character1_RightHand_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 3.5112528800964355 1 0.89673882722854614
|
|
2 0.5305284857749939 3 0.2069135308265686 4 -0.37309110164642334 5 -0.67878574132919312
|
|
6 -0.84823733568191528 7 -1.8457276821136475 8 -2.5978355407714844 9 2.5009558200836182
|
|
10 -0.30961406230926514 11 0.52907741069793701 12 0.92136657238006592 13 0.64378857612609863
|
|
14 0.70279598236083984 15 0.31780311465263367 16 0.0027495650574564934 17 -1.3612579107284546
|
|
18 -2.028181791305542 19 -2.6904256343841553 20 -3.1730537414550781 21 -2.9517247676849365
|
|
22 -1.7431991100311279 23 -0.81517285108566284 24 -0.13453163206577301 25 1.8925416469573972
|
|
26 7.2486538887023935 27 11.366743087768555 28 9.8918428421020508 29 5.0063638687133789
|
|
30 2.9272751808166504 31 5.8432755470275879 32 13.691143035888672 33 20.696353912353516
|
|
34 22.399982452392578 35 -2.3774561882019043 36 -6.0483250617980957 37 -6.6387362480163574
|
|
38 -5.4257302284240723 39 -4.1061286926269531 40 -1.1259340047836304 41 1.5829050540924072
|
|
42 3.6714894771575923 43 4.7860088348388672 44 5.876894474029541 45 9.2108707427978516
|
|
46 9.178680419921875 47 7.3732595443725595 48 5.3186898231506348 49 4.1181545257568359
|
|
50 3.5112528800964355;
|
|
createNode animCurveTL -n "Character1_RightHand_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.1963162422180176 49 4.1963162422180176
|
|
50 4.1963162422180176;
|
|
createNode animCurveTL -n "Character1_RightHand_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.3000012586417142e-006 1 -1.2999996670259861e-006
|
|
2 -1.299996029047179e-006 3 -1.299996029047179e-006 4 -1.3000096714677056e-006 5 -1.3000133094465127e-006
|
|
6 -1.2999953469261527e-006 7 -1.3000004628338502e-006 8 -1.299996029047179e-006 9 -1.2999915952605079e-006
|
|
10 -1.3000033050047932e-006 11 -1.2999977343497449e-006 12 -1.2999995533391484e-006
|
|
13 -1.2999968248550431e-006 14 -1.2999915952605079e-006 15 -1.3000130820728373e-006
|
|
16 -1.2999944374314509e-006 17 -1.3000080798519775e-006 18 -1.3000002354601747e-006
|
|
19 -1.3000041008126573e-006 20 -1.3000144463148899e-006 21 -1.2999748832953628e-006
|
|
22 -1.3000086482861661e-006 23 -1.3000121725781355e-006 24 -1.2999873888475122e-006
|
|
25 -1.3000051239941968e-006 26 -1.3000043281863327e-006 27 -1.2999975069760694e-006
|
|
28 -1.3000020544495783e-006 29 -1.300001372328552e-006 30 -1.3000014860153897e-006
|
|
31 -1.3000019407627406e-006 32 -1.3000075114177889e-006 33 -1.3000064882362494e-006
|
|
34 -1.2999981890970957e-006 35 -1.2999962564208545e-006 36 -1.2999970522287185e-006
|
|
37 -1.3000081935388152e-006 38 -1.3000063745494117e-006 39 -1.3000055787415477e-006
|
|
40 -1.2999983027839335e-006 41 -1.299997279602394e-006 42 -1.299993186876236e-006
|
|
43 -1.2999998943996616e-006 44 -1.3000104672755697e-006 45 -1.2999917089473456e-006
|
|
46 -1.3000028502574423e-006 47 -1.2999955742998281e-006 48 -1.299998075410258e-006
|
|
49 -1.2999836371818674e-006 50 -1.3000012586417142e-006;
|
|
createNode animCurveTL -n "Character1_RightHand_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -24.529909133911133 49 -24.529909133911133
|
|
50 -24.529909133911133;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightForeArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.0367064476013184 1 8.7426967620849609
|
|
2 11.568512916564941 3 16.219327926635742 4 27.66632080078125 5 54.900951385498047
|
|
6 85.157562255859375 7 78.390350341796875 8 8.2896461486816406 9 -1.1647588014602661
|
|
10 -1.6280021667480469 11 -0.71052134037017822 12 -0.77924185991287231 13 -0.71039032936096191
|
|
14 -0.66090047359466553 15 -0.4332115650177002 16 -0.32399627566337585 17 -0.23447637259960175
|
|
18 -0.4401392936706543 19 -0.54561847448348999 20 -0.14379484951496124 21 1.2670238018035889
|
|
22 4.5266976356506348 23 17.183712005615234 24 26.161830902099609 25 14.980190277099609
|
|
26 10.797765731811523 27 9.6974563598632812 28 9.7333641052246094 29 10.962034225463867
|
|
30 12.839110374450684 31 15.101254463195803 32 10.153556823730469 33 7.1418185234069824
|
|
34 7.3751029968261719 35 5.1233654022216797 36 1.6414661407470703 37 -0.59407079219818115
|
|
38 -0.075666554272174835 39 2.5586786270141602 40 5.441408634185791 41 6.6986265182495117
|
|
42 6.5662260055541992 43 5.7072634696960449 44 4.9130716323852539 45 4.7936396598815918
|
|
46 4.714423656463623 47 4.645667552947998 48 4.9829168319702148 49 5.5300612449645996
|
|
50 6.0367064476013184;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 10.366849899291992 1 39.379325866699219
|
|
2 51.441593170166016 3 61.927391052246101 4 72.88446044921875 5 79.967475891113281
|
|
6 81.659828186035156 7 82.266036987304688 8 67.648101806640625 9 -22.004358291625977
|
|
10 -26.816143035888672 11 -16.253566741943359 12 -16.162612915039062 13 -13.368376731872559
|
|
14 -26.914497375488281 15 -26.925493240356445 16 -24.245256423950195 17 -1.4197962284088135
|
|
18 9.4217453002929687 19 19.901752471923828 20 30.989223480224609 21 42.707683563232422
|
|
22 55.318901062011719 23 73.581741333007812 24 72.6685791015625 25 52.232013702392578
|
|
26 25.920124053955078 27 -10.098614692687988 28 4.2265424728393555 29 32.949089050292969
|
|
30 47.386421203613281 31 56.602771759033203 32 43.23101806640625 33 10.064826965332031
|
|
34 -24.059478759765625 35 -25.685670852661133 36 -26.814178466796875 37 -26.91819953918457
|
|
38 14.75357723236084 39 42.114139556884766 40 53.266181945800781 41 50.046363830566406
|
|
42 40.305553436279297 43 24.862798690795898 44 4.7549376487731934 45 -25.852441787719727
|
|
46 -25.890336990356445 47 -14.820783615112305 48 -1.3662302494049072 49 6.6415762901306152
|
|
50 10.366849899291992;
|
|
createNode animCurveTA -n "Character1_RightForeArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -36.353404998779297 1 -38.182437896728516
|
|
2 -38.337177276611328 3 -36.417381286621094 4 -27.128940582275391 5 -2.8419015407562256
|
|
6 26.474197387695312 7 27.26807975769043 8 -11.048574447631836 9 6.7627143859863281
|
|
10 9.2607927322387695 11 4.1896939277648926 12 4.5965118408203125 13 4.2079262733459473
|
|
14 3.7462339401245117 15 2.4546346664428711 16 1.8602063655853269 17 1.3761717081069946
|
|
18 2.4669914245605469 19 2.8146910667419434 20 0.6465802788734436 21 -4.5914993286132812
|
|
22 -11.510087013244629 23 -12.808213233947754 24 -25.636598587036133 25 -57.651870727539063
|
|
26 -83.01556396484375 27 -102.29022979736328 28 -88.466094970703125 29 -64.877632141113281
|
|
30 -53.300712585449219 31 -45.194442749023438 32 -42.214981079101563 33 -44.882183074951172
|
|
34 -46.645389556884766 35 -30.387155532836918 36 -9.3380699157714844 37 3.3669619560241699
|
|
38 0.40845519304275513 39 -9.4517316818237305 40 -15.029196739196777 41 -20.902406692504883
|
|
42 -26.519805908203125 43 -29.572351455688477 44 -29.641012191772461 45 -28.252925872802734
|
|
46 -27.746467590332031 47 -28.520572662353516 48 -30.750961303710934 49 -33.561500549316406
|
|
50 -36.353404998779297;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3000893592834473 49 -5.3000893592834473
|
|
50 -5.3000893592834473;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.4210854715202004e-012 1 -4.2632564145606011e-013
|
|
2 -4.0500935938325711e-013 3 -7.1054273576010019e-013 4 7.815970093361102e-014 5 -8.8107299234252423e-013
|
|
6 7.3185901783290319e-013 7 -9.9475983006414026e-014 8 5.6843418860808015e-014 9 9.2370555648813024e-013
|
|
10 -4.2632564145606011e-013 11 3.836930773104541e-013 12 1.4210854715202004e-014
|
|
13 7.1054273576010019e-013 14 1.2931877790833823e-012 15 -1.4779288903810084e-012
|
|
16 2.7000623958883807e-013 17 -6.2527760746888816e-013 18 5.6843418860808015e-014
|
|
19 -5.4001247917767614e-013 20 -1.4495071809506044e-012 21 2.3021584638627246e-012
|
|
22 -8.8107299234252423e-013 23 -3.979039320256561e-013 24 -1.4495071809506044e-012
|
|
25 1.9042545318370685e-012 26 -1.3784529073745944e-012 27 3.3111291486420669e-012
|
|
28 1.0942358130705543e-012 29 5.9685589803848416e-013 30 -2.2346569039655151e-012
|
|
31 -6.5156768869201187e-012 32 -2.7071678232459817e-012 33 -5.5422333389287814e-013
|
|
34 1.1368683772161603e-013 35 2.2879476091475226e-012 36 4.9737991503207013e-013
|
|
37 -9.1660012913052924e-013 38 -6.8922645368729718e-013 39 2.8421709430404007e-014
|
|
40 -5.7553961596568115e-013 41 -9.3791641120333225e-013 42 6.3948846218409017e-014
|
|
43 3.0553337637684308e-013 44 6.9633188104489818e-013 45 4.9027448767446913e-013
|
|
46 -4.2632564145606011e-013 47 4.9737991503207013e-013 48 1.2789769243681803e-013
|
|
49 1.2647660696529783e-012 50 1.4210854715202004e-012;
|
|
createNode animCurveTL -n "Character1_RightForeArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -17.09416389465332 49 -17.09416389465332
|
|
50 -17.09416389465332;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 24.867528915405273 1 38.455810546875 2 55.993392944335938
|
|
3 64.188156127929688 4 60.971176147460937 5 52.927944183349609 6 46.271720886230469
|
|
7 48.444969177246094 8 45.64019775390625 9 12.274649620056152 10 -12.061681747436523
|
|
11 27.586921691894531 12 35.735813140869141 13 51.102630615234375 14 66.869819641113281
|
|
15 77.085678100585938 16 79.45550537109375 17 78.532211303710938 18 72.8812255859375
|
|
19 64.057823181152344 20 52.257579803466797 21 37.822582244873047 22 21.47273063659668
|
|
23 14.31678295135498 24 0.66698986291885376 25 -13.936212539672852 26 -10.675311088562012
|
|
27 -4.4175667762756348 28 -4.0073776245117188 29 25.28550910949707 30 57.124744415283203
|
|
31 77.581161499023438 32 77.147003173828125 33 62.255695343017578 34 50.343967437744141
|
|
35 59.13018798828125 36 65.873687744140625 37 67.937294006347656 38 60.882900238037109
|
|
39 46.173625946044922 40 39.853889465332031 41 42.168323516845703 42 50.323287963867188
|
|
43 60.157169342041009 44 66.322402954101563 45 71.201248168945313 46 62.944698333740241
|
|
47 50.662010192871094 48 39.793636322021484 49 31.385805130004883 50 24.867528915405273;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 9.306248664855957 1 5.4454951286315918
|
|
2 16.28965950012207 3 24.196857452392578 4 24.563610076904297 5 22.127798080444336
|
|
6 17.859745025634766 7 15.406903266906737 8 -0.38655227422714233 9 19.683202743530273
|
|
10 10.080972671508789 11 17.112648010253906 12 17.887271881103516 13 15.573220252990723
|
|
14 20.830228805541992 15 18.689296722412109 16 16.515483856201172 17 4.2763581275939941
|
|
18 0.12434595078229906 19 -2.9552075862884521 20 -6.2191510200500488 21 -10.584583282470703
|
|
22 -16.796424865722656 23 -31.809057235717777 24 -37.93115234375 25 -24.933526992797852
|
|
26 -3.7444655895233154 27 21.617734909057617 28 11.310476303100586 29 -0.85044199228286743
|
|
30 4.0134234428405762 31 3.0402359962463379 32 -2.3462879657745361 33 7.0019941329956055
|
|
34 27.435611724853516 35 36.80181884765625 36 47.212894439697266 37 55.992839813232422
|
|
38 36.890655517578125 39 22.74504280090332 40 15.18671703338623 41 15.551590919494629
|
|
42 19.133142471313477 43 25.147928237915039 44 33.252132415771484 45 47.047046661376953
|
|
46 45.365718841552734 47 36.765701293945313 48 25.393932342529297 49 16.211763381958008
|
|
50 9.306248664855957;
|
|
createNode animCurveTA -n "Character1_RightArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 12.968775749206543 1 14.455723762512207
|
|
2 21.095638275146484 3 27.427345275878906 4 27.594366073608398 5 24.739507675170898
|
|
6 21.892055511474609 7 22.063554763793945 8 6.9501533508300781 9 -18.141708374023438
|
|
10 -18.180908203125 11 -10.902576446533203 12 -8.9338817596435547 13 -7.0263562202453613
|
|
14 -7.3875494003295907 15 -8.9512672424316406 16 -10.512056350708008 17 -11.452391624450684
|
|
18 -12.43074893951416 19 -12.406747817993164 20 -10.647617340087891 21 -7.2280702590942383
|
|
22 -3.2337615489959717 23 0.99188083410263062 24 4.8798608779907227 25 7.6822748184204093
|
|
26 12.957074165344238 27 9.5972719192504883 28 -24.037651062011719 29 -68.044754028320313
|
|
30 -88.452568054199219 31 -83.89154052734375 32 -64.487449645996094 33 -43.442184448242188
|
|
34 -35.491970062255859 35 -24.35206413269043 36 -13.032940864562988 37 -0.72671449184417725
|
|
38 9.6263027191162109 39 10.429181098937988 40 8.15386962890625 41 11.516670227050781
|
|
42 17.315399169921875 43 22.609561920166016 44 25.654762268066406 45 29.4421501159668
|
|
46 24.403652191162109 47 17.215724945068359 48 12.835707664489746 49 11.724711418151855
|
|
50 12.968775749206543;
|
|
createNode animCurveTL -n "Character1_RightArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 7.1054273576010019e-015 1 -4.9737991503207013e-014
|
|
2 7.1054273576010019e-015 3 0 4 -7.1054273576010019e-014 5 -1.0658141036401503e-014
|
|
6 3.5527136788005009e-015 7 -2.8421709430404007e-014 8 0 9 0 10 -2.1316282072803006e-014
|
|
11 0 12 -2.1316282072803006e-014 13 -1.0658141036401503e-014 14 2.4868995751603507e-014
|
|
15 0 16 3.1974423109204508e-014 17 -3.5527136788005009e-015 18 1.7763568394002505e-014
|
|
19 -2.8421709430404007e-014 20 2.1316282072803006e-014 21 0 22 -2.8421709430404007e-014
|
|
23 -7.1054273576010019e-015 24 -1.4210854715202004e-014 25 -1.7763568394002505e-014
|
|
26 7.1054273576010019e-014 27 7.815970093361102e-014 28 5.3290705182007514e-014 29 2.1316282072803006e-014
|
|
30 -2.4868995751603507e-014 31 -2.8421709430404007e-014 32 0 33 -7.1054273576010019e-015
|
|
34 -6.3948846218409017e-014 35 -3.5527136788005009e-014 36 0 37 -7.1054273576010019e-015
|
|
38 -2.8421709430404007e-014 39 -8.5265128291212022e-014 40 -7.1054273576010019e-014
|
|
41 0 42 -2.1316282072803006e-014 43 -4.9737991503207013e-014 44 -2.1316282072803006e-014
|
|
45 0 46 0 47 4.2632564145606011e-014 48 -7.1054273576010019e-015 49 3.5527136788005009e-014
|
|
50 7.1054273576010019e-015;
|
|
createNode animCurveTL -n "Character1_RightArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.0004332000098656863 49 0.0004332000098656863
|
|
50 0.0004332000098656863;
|
|
createNode animCurveTL -n "Character1_RightArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -13.813052177429199 49 -13.813052177429199
|
|
50 -13.813052177429199;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightShoulder_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 27.103782653808594 1 8.775996208190918
|
|
2 -13.063920974731445 3 -29.463825225830078 4 -37.091621398925781 5 -36.567344665527344
|
|
6 -32.654216766357422 7 -33.313030242919922 8 -5.8588223457336426 9 35.190292358398438
|
|
10 67.431251525878906 11 34.828994750976563 12 24.123783111572266 13 5.609006404876709
|
|
14 -16.026185989379883 15 -32.873737335205078 16 -41.688106536865234 17 -43.948024749755859
|
|
18 -41.954269409179688 19 -36.851066589355469 20 -30.024808883666992 21 -23.151039123535156
|
|
22 -17.757963180541992 23 -25.259170532226562 24 -36.856246948242188 25 -34.786762237548828
|
|
26 -29.109403610229492 27 -15.692050933837891 28 -9.1666316986083984 29 -17.984447479248047
|
|
30 -32.717853546142578 31 -28.95497894287109 32 -15.44389820098877 33 -7.1590652465820313
|
|
34 -3.2084927558898926 35 -8.2675447463989258 36 -11.597630500793457 37 -9.1424980163574219
|
|
38 -3.427678108215332 39 6.2681469917297363 40 12.322588920593262 41 9.7039985656738281
|
|
42 2.1379594802856445 43 -4.7824840545654297 44 -5.7417798042297363 45 -1.5223019123077393
|
|
46 3.6893007755279541 47 9.8938875198364258 48 16.332101821899414 49 22.263839721679687
|
|
50 27.103782653808594;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 11.031017303466797 1 3.7672615051269536
|
|
2 -9.5526561737060547 3 -22.77562141418457 4 -32.520248413085937 5 -40.465156555175781
|
|
6 -45.399341583251953 7 -45.631481170654297 8 -18.253765106201172 9 -6.6327810287475586
|
|
10 -5.1869091987609863 11 -6.5346827507019043 12 -5.0737290382385254 13 -2.3734638690948486
|
|
14 1.4306720495223999 15 4.8027963638305664 16 6.6164193153381348 17 6.9252915382385254
|
|
18 6.4210467338562012 19 5.6617116928100586 20 5.0070395469665527 21 4.5822539329528809
|
|
22 4.2416634559631348 23 4.261481761932373 24 5.3435869216918945 25 4.9429450035095215
|
|
26 3.2093381881713867 27 2.6803367137908936 28 6.2668590545654297 29 12.321061134338379
|
|
30 15.07783317565918 31 17.505395889282227 32 19.495058059692383 33 17.639184951782227
|
|
34 12.024155616760254 35 2.7314026355743408 36 -7.8613896369934082 37 -17.341468811035156
|
|
38 -23.376911163330078 39 -26.216581344604492 40 -25.816804885864258 41 -24.120357513427734
|
|
42 -21.69862174987793 43 -18.710660934448242 44 -15.41364574432373 45 -11.83055591583252
|
|
46 -8.0451812744140625 47 -3.632597684860229 48 1.2655177116394043 49 6.2946667671203613
|
|
50 11.031017303466797;
|
|
createNode animCurveTA -n "Character1_RightShoulder_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.6036871075630188 1 2.6377806663513184
|
|
2 9.3484830856323242 3 19.147693634033203 4 25.736129760742188 5 26.640829086303711
|
|
6 24.518238067626953 7 26.701732635498047 8 22.904048919677734 9 21.135339736938477
|
|
10 17.300848007202148 11 16.372081756591797 12 12.062947273254395 13 8.1816263198852539
|
|
14 4.4087233543395996 15 0.98657613992691029 16 -1.2870800495147705 17 -2.4043898582458496
|
|
18 -2.7396736145019531 19 -2.4762840270996094 20 -1.8738452196121216 21 -1.2542939186096191
|
|
22 -0.92091572284698486 23 -1.7331726551055908 24 -2.8989903926849365 25 -2.6902306079864502
|
|
26 -1.5040842294692993 27 -0.15879102051258087 28 -0.5781676173210144 29 -1.7252377271652222
|
|
30 -4.5762248039245605 31 -3.7982554435729985 32 -0.70856779813766479 33 3.0715246200561523
|
|
34 9.173919677734375 35 15.816205978393553 36 23.131748199462891 37 27.273448944091797
|
|
38 26.52850341796875 39 20.802190780639648 40 15.99137592315674 41 15.430612564086912
|
|
42 16.482593536376953 43 16.639968872070313 44 14.603208541870117 45 11.65293025970459
|
|
46 9.18048095703125 47 6.9497289657592773 48 4.8895707130432129 49 2.8398609161376953
|
|
50 0.6036871075630188;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.8421709430404007e-014 1 0 2 1.4210854715202004e-014
|
|
3 7.1054273576010019e-015 4 -1.4210854715202004e-014 5 7.1054273576010019e-015 6 -7.1054273576010019e-015
|
|
7 7.1054273576010019e-015 8 -1.0658141036401503e-014 9 1.7763568394002505e-015 10 1.7763568394002505e-015
|
|
11 0 12 4.4408920985006262e-015 13 -6.4392935428259079e-015 14 -3.5527136788005009e-015
|
|
15 5.3290705182007514e-015 16 8.8817841970012523e-015 17 -3.5527136788005009e-015
|
|
18 -3.5527136788005009e-015 19 -7.1054273576010019e-015 20 -7.1054273576010019e-015
|
|
21 0 22 -7.1054273576010019e-015 23 -2.1316282072803006e-014 24 0 25 -1.4210854715202004e-014
|
|
26 7.1054273576010019e-015 27 1.9539925233402755e-014 28 7.1054273576010019e-015
|
|
29 0 30 -1.2434497875801753e-014 31 0 32 -5.3290705182007514e-015 33 -2.1316282072803006e-014
|
|
34 0 35 3.5527136788005009e-015 36 1.0658141036401503e-014 37 -1.0658141036401503e-014
|
|
38 0 39 -7.1054273576010019e-015 40 0 41 7.1054273576010019e-015 42 7.1054273576010019e-015
|
|
43 -1.4210854715202004e-014 44 -1.4210854715202004e-014 45 0 46 0 47 7.1054273576010019e-015
|
|
48 -2.1316282072803006e-014 49 2.8421709430404007e-014 50 -2.8421709430404007e-014;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 11.974835395812988 49 11.974835395812988
|
|
50 11.974835395812988;
|
|
createNode animCurveTL -n "Character1_RightShoulder_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -6.9999995231628418 49 -6.9999995231628418
|
|
50 -6.9999995231628418;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 7.3387508392333984 1 -3.6560547351837163
|
|
2 -16.284503936767578 3 -29.342880249023438 4 -41.607639312744141 5 -51.855339050292969
|
|
6 -58.879127502441406 7 -61.485496520996094 8 -61.485496520996094 9 -61.485496520996094
|
|
10 -61.485496520996094 11 -61.485496520996094 12 -61.485496520996094 13 -61.485496520996094
|
|
14 -61.485496520996094 15 -61.485496520996094 16 -61.485496520996094 17 -56.390262603759766
|
|
18 -43.632736206054688 19 -27.031158447265625 20 -10.452310562133789 21 2.2632565498352051
|
|
22 7.3387508392333984 23 7.3387508392333984 24 7.3387508392333984 25 7.3387508392333984
|
|
26 7.3387508392333984 27 7.3387508392333984 28 7.3387508392333984 29 7.3387508392333984
|
|
30 7.3387508392333984 31 7.3387508392333984 32 7.3387508392333984 33 7.3387508392333984
|
|
34 7.3387508392333984 35 7.3387508392333984 36 7.3387508392333984 37 5.5836496353149414
|
|
38 1.1927263736724854 39 -4.5223946571350098 40 -10.245183944702148 41 -14.652157783508301
|
|
42 -16.416009902954102 43 -15.718324661254881 44 -13.81177806854248 45 -10.976532936096191
|
|
46 -7.4929156303405762 47 -3.6409187316894527 48 0.30025592446327209 49 4.0524921417236328
|
|
50 7.3387508392333984;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.79182893037796021 1 0.34591019153594971
|
|
2 1.2708549499511719 3 1.7560988664627075 4 1.7551984786987305 5 1.4144892692565918
|
|
6 1.0070475339889526 7 0.82109153270721436 8 0.82109153270721436 9 0.82109159231185913
|
|
10 0.82109153270721436 11 0.82109153270721436 12 0.82109153270721436 13 0.82109153270721436
|
|
14 0.82109159231185913 15 0.82109159231185913 16 0.82109159231185913 17 1.1672258377075195
|
|
18 1.7122083902359009 19 1.7063862085342407 20 0.89727765321731556 21 -0.23066264390945437
|
|
22 -0.79182893037796021 23 -0.79182893037796021 24 -0.79182893037796021 25 -0.79182893037796021
|
|
26 -0.79182893037796021 27 -0.79182893037796021 28 -0.79182893037796021 29 -0.79182893037796021
|
|
30 -0.79182893037796021 31 -0.79182893037796021 32 -0.79182893037796021 33 -0.79182893037796021
|
|
34 -0.79182893037796021 35 -0.79182893037796021 36 -0.79182893037796021 37 -0.59108501672744751
|
|
38 -0.12001296877861024 39 0.42292028665542603 40 0.88229060173034668 41 1.1758134365081787
|
|
42 1.2781858444213867 43 1.2387369871139526 44 1.1239777803421021 45 0.93468809127807617
|
|
46 0.67218565940856934 47 0.34454765915870667 48 -0.029885325580835342 49 -0.42168495059013367
|
|
50 -0.79182893037796021;
|
|
createNode animCurveTA -n "Character1_LeftHandRing3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.97364747524261475 1 -0.52019268274307251
|
|
2 -2.4610919952392578 3 -4.625910758972168 4 -6.7087345123291016 5 -8.4172887802124023
|
|
6 -9.5420198440551758 7 -9.945775032043457 8 -9.945775032043457 9 -9.945775032043457
|
|
10 -9.945775032043457 11 -9.945775032043457 12 -9.945775032043457 13 -9.945775032043457
|
|
14 -9.945775032043457 15 -9.945775032043457 16 -9.945775032043457 17 -9.1491355895996094
|
|
18 -7.0506448745727539 19 -4.2356925010681152 20 -1.5401120185852051 21 0.31078958511352539
|
|
22 0.97364747524261475 23 0.97364747524261475 24 0.97364747524261475 25 0.97364747524261475
|
|
26 0.97364747524261475 27 0.97364747524261475 28 0.97364747524261475 29 0.97364747524261475
|
|
30 0.97364747524261475 31 0.97364747524261475 32 0.97364747524261475 33 0.97364747524261475
|
|
34 0.97364747524261475 35 0.97364747524261475 36 0.97364747524261475 37 0.74999064207077026
|
|
38 0.16489969193935394 39 -0.64655017852783203 40 -1.5081167221069336 41 -2.1996545791625977
|
|
42 -2.482266902923584 43 -2.3701145648956299 44 -2.0661156177520752 45 -1.621323823928833
|
|
46 -1.0881705284118652 47 -0.51799517869949341 48 0.041742131114006042 49 0.55001091957092285
|
|
50 0.97364747524261475;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.5023651123046875 49 -0.5023651123046875
|
|
50 -0.5023651123046875;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.7042083740234375 49 -1.7042083740234375
|
|
50 -1.7042083740234375;
|
|
createNode animCurveTL -n "Character1_LeftHandRing3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.393585205078125 49 2.393585205078125
|
|
50 2.393585205078125;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -45.352275848388672 1 -47.941936492919922
|
|
2 -50.907238006591797 3 -53.965293884277344 4 -56.833683013916016 5 -59.230632781982415
|
|
6 -60.874912261962891 7 -61.485496520996094 8 -61.485496520996094 9 -61.485496520996094
|
|
10 -61.485496520996094 11 -61.485496520996094 12 -61.485496520996094 13 -61.485496520996094
|
|
14 -61.485496520996094 15 -61.485496520996094 16 -61.485496520996094 17 -57.656608581542969
|
|
18 -48.072494506835938 19 -35.59735107421875 20 -23.121978759765625 21 -13.537403106689453
|
|
22 -9.708282470703125 23 -9.708282470703125 24 -9.708282470703125 25 -9.708282470703125
|
|
26 -9.708282470703125 27 -9.708282470703125 28 -9.708282470703125 29 -9.708282470703125
|
|
30 -9.708282470703125 31 -7.6007480621337891 32 -2.500546932220459 33 3.7490060329437256
|
|
34 9.2439689636230469 35 12.012266159057617 36 10.043841361999512 37 0.18130581080913544
|
|
38 -16.605051040649414 39 -36.044895172119141 40 -53.898563385009766 41 -66.19061279296875
|
|
42 -69.152313232421875 43 -71.414764404296875 44 -70.90264892578125 45 -68.255630493164062
|
|
46 -64.110969543457031 47 -59.106521606445313 48 -53.882701873779297 49 -49.082881927490234
|
|
50 -45.352275848388672;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.6662355661392212 1 1.5806761980056763
|
|
2 1.4587982892990112 3 1.3066771030426025 4 1.1399456262588501 5 0.98304885625839233
|
|
6 0.86630862951278687 7 0.82109183073043823 8 0.82109183073043823 9 0.82109183073043823
|
|
10 0.82109183073043823 11 0.82109177112579346 12 0.82109177112579346 13 0.82109177112579346
|
|
14 0.82109177112579346 15 0.82109177112579346 16 0.82109177112579346 17 1.0878686904907227
|
|
18 1.5758455991744995 19 1.8113768100738525 20 1.586635947227478 21 1.1066288948059082
|
|
22 0.84290158748626709 23 0.84290158748626709 24 0.84290158748626709 25 0.84290158748626709
|
|
26 0.84290158748626709 27 0.84290158748626709 28 0.84290158748626709 29 0.84290158748626709
|
|
30 0.84290158748626709 31 1.2813847064971924 32 2.3445353507995605 33 3.6750392913818359
|
|
34 5.0096659660339355 35 6.1779093742370605 36 7.0204219818115234 37 7.4969086647033691
|
|
38 7.2819013595581064 39 5.8513107299804687 40 3.4086432456970215 41 1.0403361320495605
|
|
42 0.16962337493896484 43 -0.051273621618747711 44 -0.0001673354854574427 45 0.25364300608634949
|
|
46 0.61529010534286499 47 0.99156111478805542 48 1.311134934425354 49 1.5367892980575562
|
|
50 1.6662355661392212;
|
|
createNode animCurveTA -n "Character1_LeftHandRing2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -7.3396596908569336 1 -7.7720713615417472
|
|
2 -8.2620086669921875 3 -8.7601594924926758 4 -9.2196245193481445 5 -9.5969476699829102
|
|
6 -9.8519363403320312 7 -9.9457759857177734 8 -9.9457759857177734 9 -9.9457759857177734
|
|
10 -9.9457759857177734 11 -9.9457759857177734 12 -9.9457759857177734 13 -9.9457759857177734
|
|
14 -9.9457759857177734 15 -9.9457759857177734 16 -9.9457759857177734 17 -9.3498859405517578
|
|
18 -7.7937684059143058 19 -5.6881189346313477 20 -3.5812842845916748 21 -2.0226790904998779
|
|
22 -1.4254289865493774 23 -1.4254289865493774 24 -1.4254289865493774 25 -1.4254289865493774
|
|
26 -1.4254289865493774 27 -1.4254289865493774 28 -1.4254289865493774 29 -1.4254289865493774
|
|
30 -1.4254289865493774 31 -1.0473899841308594 32 -0.1552581787109375 33 0.89263242483139038
|
|
34 1.7840125560760498 35 2.2699098587036133 36 2.1059980392456055 37 0.77098560333251953
|
|
38 -1.9047162532806396 39 -5.3359594345092773 40 -8.5143241882324219 41 -10.581783294677734
|
|
42 -11.080159187316895 43 -11.39759635925293 44 -11.326496124267578 45 -10.952023506164551
|
|
46 -10.343723297119141 47 -9.5775690078735352 48 -8.7468118667602539 49 -7.9613032341003418
|
|
50 -7.3396596908569336;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.10316276550292969 49 -0.10316276550292969
|
|
50 -0.10316276550292969;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.8364721536636353 49 -1.8364721536636353
|
|
50 -1.8364721536636353;
|
|
createNode animCurveTL -n "Character1_LeftHandRing2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.6960220336914062 49 4.6960220336914062
|
|
50 4.6960220336914062;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandRing1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -33.833930969238281 1 -41.277313232421875
|
|
2 -49.818107604980469 3 -58.646179199218743 4 -66.945465087890625 5 -73.894630432128906
|
|
6 -78.668998718261719 7 -80.443412780761719 8 -80.443412780761719 9 -80.443412780761719
|
|
10 -80.443412780761719 11 -80.443412780761719 12 -80.443412780761719 13 -80.443412780761719
|
|
14 -80.443412780761719 15 -80.443412780761719 16 -80.443412780761719 17 -74.308967590332031
|
|
18 -58.982463836669922 19 -39.081031799316406 20 -19.209043502807617 21 -3.9445123672485356
|
|
22 2.1559381484985352 23 2.1559381484985352 24 2.1559381484985352 25 2.1559381484985352
|
|
26 2.1559381484985352 27 2.1559381484985352 28 2.1559381484985352 29 2.1559381484985352
|
|
30 2.1559381484985352 31 5.3934726715087891 32 13.261739730834961 33 22.994731903076172
|
|
34 31.850851058959961 35 37.125331878662109 36 36.139545440673828 37 25.298410415649414
|
|
38 6.0250368118286133 39 -16.824392318725586 40 -38.368824005126953 41 -53.702831268310547
|
|
42 -57.90324783325196 43 -61.057456970214844 44 -60.941638946533203 45 -58.310398101806634
|
|
46 -53.918331146240234 47 -48.520004272460938 48 -42.870044708251953 49 -37.723121643066406
|
|
50 -33.833930969238281;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.052836034446954727 1 0.44613352417945862
|
|
2 0.87407547235488892 3 1.2915390729904175 4 1.6627107858657837 5 1.9591723680496214
|
|
6 2.1560671329498291 7 2.2279541492462158 8 2.2279541492462158 9 2.2279541492462158
|
|
10 2.2279541492462158 11 2.2279541492462158 12 2.2279541492462158 13 2.2279541492462158
|
|
14 2.2279541492462158 15 2.2279541492462158 16 2.2279541492462158 17 2.1311206817626953
|
|
18 1.8505359888076782 19 1.3842594623565674 20 0.78434818983078003 21 0.22802758216857913
|
|
22 -0.016834106296300888 23 -0.016834106296300888 24 -0.016834106296300888 25 -0.016834106296300888
|
|
26 -0.016834106296300888 27 -0.016834106296300888 28 -0.016834106296300888 29 -0.016834106296300888
|
|
30 -0.016834106296300888 31 0.2612091600894928 32 0.94699597358703602 33 1.8265821933746336
|
|
34 2.7091844081878662 35 3.4147665500640869 36 3.7529573440551758 37 3.6064300537109375
|
|
38 3.0477669239044189 39 2.1567521095275879 40 1.1032310724258423 41 0.20482051372528076
|
|
42 -0.14995518326759338 43 -0.18979007005691528 44 -0.18827828764915466 45 -0.154939204454422
|
|
46 -0.10372376441955566 47 -0.048753425478935242 48 -0.0011374340392649174 49 0.033025559037923813
|
|
50 0.052836034446954727;
|
|
createNode animCurveTA -n "Character1_LeftHandRing1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.68014067411422729 1 -2.0373578071594238
|
|
2 -3.5836012363433838 3 -5.1661648750305176 4 -6.6365418434143066 5 -7.8529834747314453
|
|
6 -8.6802692413330078 7 -8.9858942031860352 8 -8.9858942031860352 9 -8.9858942031860352
|
|
10 -8.9858942031860352 11 -8.9858942031860352 12 -8.9858942031860352 13 -8.9858942031860352
|
|
14 -8.9858942031860352 15 -8.9858942031860352 16 -8.9858942031860352 17 -8.3558721542358398
|
|
18 -6.7366828918457031 19 -4.5597014427185059 20 -2.3410420417785645 21 -0.63564980030059814
|
|
22 0.040767654776573181 23 0.040767654776573181 24 0.040767654776573181 25 0.040767654776573181
|
|
26 0.040767654776573181 27 0.040767654776573181 28 0.040767654776573181 29 0.040767654776573181
|
|
30 0.040767654776573181 31 1.1502494812011719 32 3.910815954208374 33 7.4677929878234854
|
|
34 10.98125171661377 35 13.644221305847168 36 14.671980857849121 37 13.497252464294434
|
|
38 10.581463813781738 39 6.7409968376159668 40 2.9020979404449463 41 -0.0044434689916670322
|
|
42 -1.1249251365661621 43 -1.1756895780563354 44 -1.1738648414611816 45 -1.1316001415252686
|
|
46 -1.0577880144119263 47 -0.96203774213790905 48 -0.85675674676895142 49 -0.75718820095062256
|
|
50 -0.68014067411422729;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -3.9271669387817383 49 -3.9271669387817383
|
|
50 -3.9271669387817383;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.2987790107727051 49 -4.2987790107727051
|
|
50 -4.2987790107727051;
|
|
createNode animCurveTL -n "Character1_LeftHandRing1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.107076644897461 49 19.107076644897461
|
|
50 19.107076644897461;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.9013004302978516 1 -4.1567068099975586
|
|
2 -16.826297760009766 3 -29.900857925415039 4 -42.171916961669922 5 -52.430889129638672
|
|
6 -59.470615386962891 7 -62.085159301757805 8 -62.085159301757805 9 -62.085159301757805
|
|
10 -62.085159301757805 11 -62.085159301757805 12 -62.085159301757805 13 -62.085159301757805
|
|
14 -62.085159301757805 15 -62.085159301757805 16 -62.085159301757805 17 -56.975143432617188
|
|
18 -44.198448181152344 19 -27.587526321411133 20 -10.978970527648926 21 1.7933458089828491
|
|
22 6.9013004302978516 23 6.9013004302978516 24 6.9013004302978516 25 6.9013004302978516
|
|
26 6.9013004302978516 27 6.9013004302978516 28 6.9013004302978516 29 6.9013004302978516
|
|
30 6.9013004302978516 31 6.9013004302978516 32 6.9013004302978516 33 6.9013004302978516
|
|
34 6.9013004302978516 35 6.9013004302978516 36 6.9013004302978516 37 5.1205015182495117
|
|
38 0.66821563243865967 39 -5.1203908920288086 40 -10.909709930419922 41 -15.36348819732666
|
|
42 -17.145097732543945 43 -16.440452575683594 44 -14.514457702636719 45 -11.649080276489258
|
|
46 -8.1262960433959961 47 -4.2280497550964355 48 -0.23620657622814176 49 3.5674660205841064
|
|
50 6.9013004302978516;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.22826103866100309 1 0.1215534582734108
|
|
2 0.41097235679626465 3 0.57094854116439819 4 0.58562803268432617 5 0.49647918343544006
|
|
6 0.38323503732681274 7 0.3307497501373291 8 0.3307497501373291 9 0.33074977993965149
|
|
10 0.3307497501373291 11 0.3307497501373291 12 0.3307497501373291 13 0.3307497501373291
|
|
14 0.33074977993965149 15 0.33074977993965149 16 0.33074980974197388 17 0.42811396718025208
|
|
18 0.57528781890869141 19 0.55335342884063721 20 0.29311865568161011 21 -0.056227963417768478
|
|
22 -0.22826105356216431 23 -0.22826105356216431 24 -0.22826105356216431 25 -0.22826105356216431
|
|
26 -0.22826105356216431 27 -0.22826105356216431 28 -0.22826105356216431 29 -0.22826105356216431
|
|
30 -0.22826105356216431 31 -0.22826105356216431 32 -0.22826103866100309 33 -0.22826103866100309
|
|
34 -0.22826103866100309 35 -0.22826103866100309 36 -0.22826103866100309 37 -0.16633850336074829
|
|
38 -0.020690200850367546 39 0.14793349802494049 40 0.29155832529067993 41 0.38409608602523804
|
|
42 0.41659581661224365 43 0.40405449271202087 44 0.36769202351570129 45 0.30802181363105774
|
|
46 0.22572708129882813 47 0.12353010475635527 48 0.0072381836362183085 49 -0.11402084678411484
|
|
50 -0.22826103866100309;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.26402240991592407 1 -0.17157475650310516
|
|
2 -0.74198013544082642 3 -1.3821594715118408 4 -2.0014140605926514 5 -2.5118644237518311
|
|
6 -2.8492212295532227 7 -2.9706058502197266 8 -2.9706058502197266 9 -2.9706058502197266
|
|
10 -2.9706058502197266 11 -2.9706058502197266 12 -2.9706058502197266 13 -2.9706058502197266
|
|
14 -2.9706058502197266 15 -2.9706058502197266 16 -2.9706058502197266 17 -2.731250524520874
|
|
18 -2.1033790111541748 19 -1.2664978504180908 20 -0.47082430124282837 21 0.071219123899936676
|
|
22 0.26402240991592407 23 0.26402240991592407 24 0.26402240991592407 25 0.26402240991592407
|
|
26 0.26402240991592407 27 0.26402240991592407 28 0.26402240991592407 29 0.26402240991592407
|
|
30 0.26402240991592407 31 0.26402240991592407 32 0.26402240991592407 33 0.26402240991592407
|
|
34 0.26402238011360168 35 0.26402238011360168 36 0.26402238011360168 37 0.1985529363155365
|
|
38 0.026742078363895416 39 -0.2125777006149292 40 -0.46768686175346375 41 -0.67304158210754395
|
|
42 -0.75709336996078491 43 -0.72372972965240479 44 -0.63335061073303223 45 -0.50127124786376953
|
|
46 -0.34322828054428101 47 -0.17459492385387421 48 -0.0095100663602352142 49 0.13991187512874603
|
|
50 0.26402240991592407;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.22357940673828125 49 -0.22357940673828125
|
|
50 -0.22357940673828125;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.683441162109375 49 -2.683441162109375
|
|
50 -2.683441162109375;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.5105056762695312 49 3.5105056762695312
|
|
50 3.5105056762695312;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -22.597570419311523 1 -30.253858566284183
|
|
2 -39.024234771728516 3 -48.072910308837891 4 -56.564041137695313 5 -63.662319183349609
|
|
6 -68.533119201660156 7 -70.342147827148438 8 -70.342147827148438 9 -70.342147827148438
|
|
10 -70.342147827148438 11 -70.342147827148438 12 -70.342147827148438 13 -70.342147827148438
|
|
14 -70.342147827148438 15 -70.342147827148438 16 -70.342147827148438 17 -64.1429443359375
|
|
18 -48.641872406005859 19 -28.487449645996094 20 -8.3361396789550781 21 7.1595706939697266
|
|
22 13.356488227844238 23 13.356488227844238 24 13.356488227844238 25 13.356488227844238
|
|
26 13.356488227844238 27 13.356488227844238 28 13.356488227844238 29 13.356488227844238
|
|
30 13.356488227844238 31 14.549715995788574 32 17.313199996948242 33 19.794939041137695
|
|
34 19.836128234863281 35 19.887199401855469 36 19.876922607421875 37 11.080131530761719
|
|
38 -3.0967307090759277 39 -19.323501586914063 40 -34.247943878173828 41 -44.489749908447266
|
|
42 -46.653427124023438 43 -48.269111633300781 44 -47.431991577148438 45 -44.708057403564453
|
|
46 -40.663276672363281 47 -35.863704681396484 48 -30.87547492980957 49 -26.264749526977539
|
|
50 -22.597570419311523;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.49960014224052429 1 0.573222815990448
|
|
2 0.59452390670776367 3 0.54551559686660767 4 0.43501338362693787 5 0.29643061757087708
|
|
6 0.17812082171440125 7 0.12956371903419495 8 0.12956370413303375 9 0.12956370413303375
|
|
10 0.12956368923187256 11 0.12956367433071136 12 0.12956365942955017 13 0.12956365942955017
|
|
14 0.12956365942955017 15 0.12956365942955017 16 0.12956365942955017 17 0.28557875752449036
|
|
18 0.54004323482513428 19 0.56075370311737061 20 0.23090039193630216 21 -0.23740959167480469
|
|
22 -0.46908670663833613 23 -0.46908670663833613 24 -0.46908670663833613 25 -0.46908670663833613
|
|
26 -0.46908670663833613 27 -0.46908670663833613 28 -0.46908670663833613 29 -0.46908670663833613
|
|
30 -0.46908670663833613 31 -0.53620851039886475 32 -0.6975322961807251 33 -0.90664905309677124
|
|
34 -1.2102570533752441 35 -1.3515306711196899 36 -1.0010790824890137 37 -0.62621980905532837
|
|
38 -0.10354998707771301 39 0.32069697976112366 40 0.52227622270584106 41 0.55356240272521973
|
|
42 0.55794298648834229 43 0.54366022348403931 44 0.55134361982345581 45 0.57212156057357788
|
|
46 0.59098160266876221 47 0.5946621298789978 48 0.57696127891540527 49 0.54119932651519775
|
|
50 0.49960014224052429;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.019987940788269 1 -1.3998669385910034
|
|
2 -1.8424867391586306 3 -2.2970221042633057 4 -2.711632251739502 5 -3.042625904083252
|
|
6 -3.258695125579834 7 -3.3362724781036377 8 -3.3362724781036377 9 -3.3362724781036377
|
|
10 -3.3362724781036377 11 -3.3362724781036377 12 -3.3362724781036377 13 -3.3362724781036377
|
|
14 -3.3362724781036377 15 -3.3362724781036377 16 -3.3362724781036377 17 -3.0643835067749023
|
|
18 -2.3252732753753662 19 -1.3114062547683716 20 -0.35249856114387512 21 0.27335670590400696
|
|
22 0.4845220148563385 23 0.4845220148563385 24 0.4845220148563385 25 0.4845220148563385
|
|
26 0.4845220148563385 27 0.4845220148563385 28 0.4845220148563385 29 0.4845220148563385
|
|
30 0.4845220148563385 31 -0.044891059398651123 32 -1.3791606426239014 33 -3.1499021053314209
|
|
34 -4.9757952690124512 35 -6.3846902847290039 36 -6.9732871055603027 37 -6.6757283210754395
|
|
38 -5.7967267036437988 39 -4.6890349388122559 40 -3.5860650539398193 41 -2.6851744651794434
|
|
42 -2.2263147830963135 43 -2.3067708015441895 44 -2.2651350498199463 45 -2.1289567947387695
|
|
46 -1.9253032207489014 47 -1.6826629638671875 48 -1.4310826063156128 49 -1.2007099390029907
|
|
50 -1.019987940788269;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.18783910572528839 49 0.18783910572528839
|
|
50 0.18783910572528839;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.3418197631835938 49 -1.3418197631835938
|
|
50 -1.3418197631835938;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2333579063415527 49 4.2333579063415527
|
|
50 4.2333579063415527;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandMiddle1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -10.450114250183105 1 -21.045433044433594
|
|
2 -33.174777984619141 3 -45.680942535400391 4 -57.410522460937507 5 -67.213165283203125
|
|
6 -73.939094543457031 7 -76.437141418457031 8 -76.437141418457031 9 -76.437141418457031
|
|
10 -76.437141418457031 11 -76.437141418457031 12 -76.437141418457031 13 -76.437141418457031
|
|
14 -76.437141418457031 15 -76.437141418457031 16 -76.437141418457031 17 -68.931732177734375
|
|
18 -50.089275360107422 19 -25.388565063476563 20 -0.43963390588760376 21 18.899286270141602
|
|
22 26.662357330322266 23 26.662357330322266 24 26.662357330322266 25 26.662357330322266
|
|
26 26.662357330322266 27 26.662357330322266 28 26.662357330322266 29 26.662357330322266
|
|
30 26.662357330322266 31 26.662357330322266 32 26.662357330322266 33 26.662357330322266
|
|
34 26.662357330322266 35 26.662357330322266 36 26.662357330322266 37 21.64472770690918
|
|
38 9.2674760818481445 39 -6.4449629783630371 40 -21.527858734130859 41 -32.135643005371094
|
|
42 -34.504722595214844 43 -35.767433166503906 44 -34.764778137207031 45 -32.019489288330078
|
|
46 -28.054269790649414 47 -23.391874313354492 48 -18.555135726928711 49 -14.066927909851074
|
|
50 -10.450114250183105;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.094492405652999878 1 0.23847326636314395
|
|
2 0.72093755006790161 3 1.3277006149291992 4 1.9895277023315427 5 2.6030447483062744
|
|
6 3.0511560440063477 7 3.2224750518798828 8 3.2224750518798828 9 3.2224750518798828
|
|
10 3.2224750518798828 11 3.2224750518798828 12 3.2224750518798828 13 3.2224750518798828
|
|
14 3.2224750518798828 15 3.2224750518798828 16 3.2224750518798828 17 1.5966054201126099
|
|
18 -2.3466789722442627 19 -7.1384835243225098 20 -11.487033843994141 21 -14.53092575073242
|
|
22 -15.682817459106444 23 -15.682817459106444 24 -15.682817459106444 25 -15.682817459106444
|
|
26 -15.682817459106444 27 -15.682817459106444 28 -15.682817459106444 29 -15.682817459106444
|
|
30 -15.682817459106444 31 -15.682817459106444 32 -15.682817459106444 33 -15.682817459106444
|
|
34 -15.682817459106444 35 -15.682817459106444 36 -15.682817459106444 37 -14.619833946228027
|
|
38 -11.893726348876953 39 -8.1951055526733398 40 -4.3213992118835449 41 -1.2394165992736816
|
|
42 -0.0083886273205280304 43 0.0077154012396931648 44 -0.0051638311706483364 45 -0.036787662655115128
|
|
46 -0.072937421500682831 47 -0.10083852708339691 48 -0.11291988193988799 49 -0.10869492590427399
|
|
50 -0.094492405652999878;
|
|
createNode animCurveTA -n "Character1_LeftHandMiddle1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.43114921450614929 1 1.2985578775405884
|
|
2 2.2853920459747314 3 3.2732529640197754 4 4.1519203186035156 5 4.8377981185913086
|
|
6 5.277946949005127 7 5.434506893157959 8 5.434506893157959 9 5.434506893157959 10 5.434506893157959
|
|
11 5.434506893157959 12 5.434506893157959 13 5.434506893157959 14 5.434506893157959
|
|
15 5.434506893157959 16 5.434506893157959 17 5.5827345848083496 18 5.8226804733276367
|
|
19 5.9269566535949707 20 5.9323382377624512 21 5.975557804107666 22 6.0220956802368164
|
|
23 6.0220956802368164 24 6.0220956802368164 25 6.0220956802368164 26 6.0220956802368164
|
|
27 6.0220956802368164 28 6.0220956802368164 29 6.0220956802368164 30 6.0220956802368164
|
|
31 6.0220956802368164 32 6.0220956802368164 33 6.0220956802368164 34 6.0220956802368164
|
|
35 6.0220956802368164 36 6.0220956802368164 37 5.6833786964416504 38 4.8602051734924316
|
|
39 3.8132078647613521 40 2.7470743656158447 41 1.8699713945388792 42 1.4373984336853027
|
|
43 1.4883208274841309 44 1.447914719581604 45 1.3361989259719849 46 1.17246413230896
|
|
47 0.97730857133865356 48 0.77316141128540039 49 0.58343321084976196 50 0.43114921450614929;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 2.3924803733825684 49 2.3924803733825684
|
|
50 2.3924803733825684;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -4.616032600402832 49 -4.616032600402832
|
|
50 -4.616032600402832;
|
|
createNode animCurveTL -n "Character1_LeftHandMiddle1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.866424560546875 49 19.866424560546875
|
|
50 19.866424560546875;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 10.012185096740723 1 -1.5566478967666626
|
|
2 -14.808448791503906 3 -28.48112678527832 4 -41.312450408935547 5 -52.040218353271484
|
|
6 -59.402343749999993 7 -62.136825561523438 8 -62.136825561523438 9 -62.136825561523438
|
|
10 -62.136825561523438 11 -62.136825561523438 12 -62.136825561523438 13 -62.136825561523438
|
|
14 -62.136825561523438 15 -62.136825561523438 16 -62.136825561523438 17 -56.792499542236328
|
|
18 -43.431526184082031 19 -26.062105178833008 20 -8.692805290222168 21 4.6679539680480957
|
|
22 10.012185096740723 23 10.012185096740723 24 10.012185096740723 25 10.012185096740723
|
|
26 10.012185096740723 27 10.012185096740723 28 10.012185096740723 29 10.012185096740723
|
|
30 10.012185096740723 31 10.012185096740723 32 10.012185096740723 33 10.012185096740723
|
|
34 10.012185096740723 35 10.012185096740723 36 10.012185096740723 37 8.229069709777832
|
|
38 3.7712597846984868 39 -2.0239348411560059 40 -7.8191781044006348 41 -12.277087211608887
|
|
42 -14.060256958007813 43 -13.354998588562012 44 -11.427295684814453 45 -8.5592584609985352
|
|
46 -5.0329976081848145 47 -1.1306222677230835 48 2.8657641410827637 49 6.6740632057189941
|
|
50 10.012185096740723;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.082461968064308167 1 -0.011087621562182903
|
|
2 -0.084861040115356445 3 -0.11970605701208115 4 -0.11252257227897645 5 -0.077060043811798096
|
|
6 -0.037824563682079315 7 -0.020305467769503593 8 -0.020305508747696877 9 -0.02030554972589016
|
|
10 -0.0203055739402771 11 -0.02030559629201889 12 -0.020305611193180084 13 -0.02030564472079277
|
|
14 -0.020305685698986053 15 -0.02030571736395359 16 -0.020305730402469635 17 -0.053076360374689102
|
|
18 -0.10761541873216629 19 -0.11670990288257599 20 -0.055513918399810791 21 0.036106113344430923
|
|
22 0.082461968064308167 23 0.082461968064308167 24 0.082461968064308167 25 0.082461968064308167
|
|
26 0.082461968064308167 27 0.082461968064308167 28 0.082461968064308167 29 0.08246196061372757
|
|
30 0.08246196061372757 31 0.082461968064308167 32 0.082461968064308167 33 0.082461968064308167
|
|
34 0.082461968064308167 35 0.082461968064308167 36 0.082461968064308167 37 0.066421970725059509
|
|
38 0.028844349086284637 39 -0.014320279471576216 40 -0.050653163343667984 41 -0.07371675968170166
|
|
42 -0.081716202199459076 43 -0.078637123107910156 44 -0.069656044244766235 45 -0.054781332612037659
|
|
46 -0.03406330943107605 47 -0.0081017175689339638 48 0.021666612476110458 49 0.052897967398166656
|
|
50 0.082461968064308167;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.10735926032066345 1 0.01792113296687603
|
|
2 0.18101361393928528 3 0.36235427856445313 4 0.53554904460906982 5 0.67616397142410278
|
|
6 0.76770913600921631 7 0.80031669139862061 8 0.80031669139862061 9 0.80031669139862061
|
|
10 0.80031669139862061 11 0.80031669139862061 12 0.80031663179397583 13 0.80031663179397583
|
|
14 0.80031663179397583 15 0.80031663179397583 16 0.80031663179397583 17 0.73584198951721191
|
|
18 0.56381183862686157 19 0.32974603772163391 20 0.10363881289958954 21 -0.051843132823705673
|
|
22 -0.10735926032066345 23 -0.10735926032066345 24 -0.10735926032066345 25 -0.10735926032066345
|
|
26 -0.10735926032066345 27 -0.10735926032066345 28 -0.10735925287008286 29 -0.10735926032066345
|
|
30 -0.10735926032066345 31 -0.10735926032066345 32 -0.10735926777124405 33 -0.10735927522182465
|
|
34 -0.10735928267240524 35 -0.10735929012298584 36 -0.10735929012298584 37 -0.089319825172424316
|
|
38 -0.042115189135074615 39 0.023359021171927452 40 0.092857092618942261 41 0.14861038327217102
|
|
42 0.17138566076755524 43 0.1623481959104538 44 0.13784664869308472 45 0.10198615491390228
|
|
46 0.058986321091651923 47 0.01298675499856472 48 -0.032177738845348358 49 -0.073187239468097687
|
|
50 -0.10735926032066345;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.050222177058458328 49 0.050222177058458328
|
|
50 0.050222177058458328;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.9773330688476563 49 -1.9773330688476563
|
|
50 -1.9773330688476563;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 3.1185297966003418 49 3.1185297966003418
|
|
50 3.1185297966003418;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -10.84404468536377 1 -22.600303649902344
|
|
2 -36.066658020019531 3 -49.960472106933594 4 -62.999111175537109 5 -73.900077819824219
|
|
6 -81.38104248046875 7 -84.15966796875 8 -84.15966796875 9 -84.15966796875 10 -84.15966796875
|
|
11 -84.15966796875 12 -84.15966796875 13 -84.15966796875 14 -84.15966796875 15 -84.15966796875
|
|
16 -84.15966796875 17 -77.261398315429688 18 -60.015438079833977 19 -37.595130920410156
|
|
20 -15.174665451049805 21 2.0715456008911133 22 8.9699134826660156 23 8.9699134826660156
|
|
24 8.9699134826660156 25 8.9699134826660156 26 8.9699134826660156 27 8.9699134826660156
|
|
28 8.9699134826660156 29 8.9699134826660156 30 8.9699134826660156 31 9.0136098861694336
|
|
32 9.1174888610839844 33 9.2308378219604492 34 9.3095254898071289 35 9.3500261306762695
|
|
36 9.3812046051025391 37 3.0875687599182129 38 -6.8364477157592773 39 -17.952053070068359
|
|
40 -27.872247695922852 41 -34.282649993896484 42 -34.9169921875 43 -35.280521392822266
|
|
44 -33.854480743408203 45 -31.051839828491211 46 -27.285579681396484 47 -22.968685150146484
|
|
48 -18.514148712158203 49 -14.334943771362306 50 -10.84404468536377;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.0667005255818367 1 -0.10970635712146759
|
|
2 -0.11933212727308273 3 -0.084461651742458344 4 -0.012131273746490479 5 0.075086094439029694
|
|
6 0.14734256267547607 7 0.17646674811840057 8 0.17646674811840057 9 0.17646674811840057
|
|
10 0.17646674811840057 11 0.17646673321723938 12 0.17646673321723938 13 0.17646674811840057
|
|
14 0.17646676301956177 15 0.17646676301956177 16 0.17646677792072296 17 0.10639354586601257
|
|
18 -0.031898152083158493 19 -0.11770910024642944 20 -0.08620530366897583 21 0.015503983013331888
|
|
22 0.073070451617240906 23 0.073070451617240906 24 0.073070451617240906 25 0.073070451617240906
|
|
26 0.073070451617240906 27 0.073070451617240906 28 0.073070451617240906 29 0.073070451617240906
|
|
30 0.073070451617240906 31 -0.75823044776916504 32 -2.8449933528900146 33 -5.5690641403198242
|
|
34 -8.2934188842773437 35 -10.364926338195801 36 -11.114958763122559 37 -10.341901779174805
|
|
38 -8.34173583984375 39 -5.6997332572937012 40 -3.0248928070068359 41 -0.95098567008972157
|
|
42 -0.12018821388483047 43 -0.11995138227939606 44 -0.12070076167583464 45 -0.12076731771230698
|
|
46 -0.11792241036891937 47 -0.11053918302059174 48 -0.098347999155521393 49 -0.082752443850040436
|
|
50 -0.0667005255818367;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.13129661977291107 1 0.28500568866729736
|
|
2 0.46748018264770508 3 0.65272790193557739 4 0.81422263383865356 5 0.93384289741516113
|
|
6 1.0053781270980835 7 1.0294570922851562 8 1.0294572114944458 9 1.0294572114944458
|
|
10 1.0294573307037354 11 1.0294573307037354 12 1.0294573307037354 13 1.0294574499130249
|
|
14 1.0294575691223145 15 1.0294575691223145 16 1.0294575691223145 17 0.96715027093887329
|
|
18 0.77878767251968384 19 0.48820441961288458 20 0.18685780465602875 21 -0.023523347452282906
|
|
22 -0.097540482878684998 23 -0.097540482878684998 24 -0.097540482878684998 25 -0.097540482878684998
|
|
26 -0.097540482878684998 27 -0.097540482878684998 28 -0.097540482878684998 29 -0.097540482878684998
|
|
30 -0.097540482878684998 31 -0.2464909553527832 32 -0.56863057613372803 33 -0.90850967168807983
|
|
34 -1.2346560955047607 35 -1.6506718397140503 36 -2.2732141017913818 37 -2.034346342086792
|
|
38 -1.4998090267181396 39 -0.83239257335662842 40 -0.18773341178894043 41 0.28813603520393372
|
|
42 0.45186793804168707 43 0.45680642127990717 44 0.43742650747299194 45 0.39931297302246094
|
|
46 0.34817817807197571 47 0.28994616866111755 48 0.23061677813529965 49 0.17597153782844543
|
|
50 0.13129661977291107;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.73360329866409302 49 0.73360329866409302
|
|
50 0.73360329866409302;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -2.146676778793335 49 -2.146676778793335
|
|
50 -2.146676778793335;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.9628968238830566 49 4.9628968238830566
|
|
50 4.9628968238830566;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 13.205347061157227 1 -0.77687662839889526
|
|
2 -16.689579010009766 3 -32.967258453369141 4 -48.104217529296875 5 -60.664688110351563
|
|
6 -69.245147705078125 7 -72.426231384277344 8 -72.426231384277344 9 -72.426231384277344
|
|
10 -72.426231384277344 11 -72.426231384277344 12 -72.426231384277344 13 -72.426231384277344
|
|
14 -72.426231384277344 15 -72.426231384277344 16 -72.426231384277344 17 -64.620361328125
|
|
18 -44.403488159179688 19 -16.462587356567383 20 13.31538200378418 21 37.188552856445313
|
|
22 46.8892822265625 23 46.8892822265625 24 46.8892822265625 25 46.8892822265625 26 46.8892822265625
|
|
27 46.8892822265625 28 46.8892822265625 29 46.8892822265625 30 46.8892822265625 31 46.8892822265625
|
|
32 46.8892822265625 33 46.8892822265625 34 46.8892822265625 35 46.8892822265625 36 46.8892822265625
|
|
37 41.854316711425781 38 29.612855911254883 39 14.497538566589357 40 0.53278660774230957
|
|
41 -8.8451118469238281 42 -10.645577430725098 43 -11.433180809020996 44 -10.218923568725586
|
|
45 -7.4652094841003418 46 -3.6348779201507568 47 0.80919671058654785 48 5.4046487808227539
|
|
49 9.6901111602783203 50 13.205347061157227;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 0.89441859722137451 1 1.5022655725479126
|
|
2 2.710890531539917 3 4.5655050277709961 4 6.8566231727600098 5 9.1466484069824219
|
|
6 10.891282081604004 7 11.570956230163574 8 11.570956230163574 9 11.570956230163574
|
|
10 11.570956230163574 11 11.570956230163574 12 11.570956230163574 13 11.570956230163574
|
|
14 11.570956230163574 15 11.570956230163574 16 11.570956230163574 17 7.9657773971557617
|
|
18 -0.57098591327667236 19 -10.279759407043457 20 -18.083087921142578 21 -22.836277008056641
|
|
22 -24.495426177978516 23 -24.495426177978516 24 -24.495426177978516 25 -24.495426177978516
|
|
26 -24.495426177978516 27 -24.495426177978516 28 -24.495426177978516 29 -24.495426177978516
|
|
30 -24.495426177978516 31 -24.495426177978516 32 -24.495426177978516 33 -24.495426177978516
|
|
34 -24.495426177978516 35 -24.495426177978516 36 -24.495426177978516 37 -22.988656997680664
|
|
38 -19.043954849243164 39 -13.506500244140625 40 -7.4866247177124015 41 -2.5355980396270752
|
|
42 -0.44706478714942932 43 -0.46989700198173529 44 -0.43409791588783264 45 -0.34034246206283569
|
|
46 -0.18125723302364349 47 0.044295940548181534 48 0.32249367237091064 49 0.62161797285079956
|
|
50 0.89441859722137451;
|
|
createNode animCurveTA -n "Character1_LeftHandIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.5495321750640869 1 2.2114326953887939
|
|
2 6.7467222213745117 3 11.520699501037598 4 15.938165664672852 5 19.488248825073242
|
|
6 21.811395645141602 7 22.646085739135742 8 22.646085739135742 9 22.646085739135742
|
|
10 22.646085739135742 11 22.646085739135742 12 22.646085739135742 13 22.646085739135742
|
|
14 22.646085739135742 15 22.646085739135742 16 22.646085739135742 17 20.731130599975586
|
|
18 15.726438522338867 19 8.8054256439208984 20 1.7382353544235229 21 -3.3902339935302734
|
|
22 -5.2792863845825195 23 -5.2792863845825195 24 -5.2792863845825195 25 -5.2792863845825195
|
|
26 -5.2792863845825195 27 -5.2792863845825195 28 -5.2792863845825195 29 -5.2792863845825195
|
|
30 -5.2792863845825195 31 -5.2792863845825195 32 -5.2792863845825195 33 -5.2792863845825195
|
|
34 -5.2792863845825195 35 -5.2792863845825195 36 -5.2792863845825195 37 -4.7359256744384766
|
|
38 -3.3738877773284912 39 -1.628420352935791 40 0.031150758266448975 41 1.1658622026443481
|
|
42 1.3703395128250122 43 1.4746122360229492 44 1.3139854669570923 45 0.95271724462509166
|
|
46 0.45842701196670532 47 -0.10045513510704041 48 -0.65849030017852783 49 -1.157551646232605
|
|
50 -1.5495321750640869;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 7.8716464042663574 49 7.8716464042663574
|
|
50 7.8716464042663574;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.2183413505554199 49 -5.2183413505554199
|
|
50 -5.2183413505554199;
|
|
createNode animCurveTL -n "Character1_LeftHandIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.869667053222656 49 18.869667053222656
|
|
50 18.869667053222656;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb3_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 14.786811828613281 1 13.857941627502441
|
|
2 12.828017234802246 3 11.800509452819824 4 10.865908622741699 5 10.104718208312988
|
|
6 9.5921878814697266 7 9.4037542343139648 8 9.4037542343139648 9 9.4037542343139648
|
|
10 9.4037542343139648 11 9.4037542343139648 12 9.4037542343139648 13 9.4037542343139648
|
|
14 9.4037542343139648 15 9.4037542343139648 16 9.4037542343139648 17 9.7729969024658203
|
|
18 10.714144706726074 19 11.979840278625488 20 13.298976898193359 21 14.354132652282715
|
|
22 14.786811828613281 23 14.786811828613281 24 14.786811828613281 25 14.786811828613281
|
|
26 14.786811828613281 27 14.786811828613281 28 14.786811828613281 29 14.786811828613281
|
|
30 14.786811828613281 31 14.786811828613281 32 14.786811828613281 33 14.786811828613281
|
|
34 14.786811828613281 35 14.786811828613281 36 14.786811828613281 37 14.786811828613281
|
|
38 14.786811828613281 39 14.786811828613281 40 14.786811828613281 41 14.786811828613281
|
|
42 14.786811828613281 43 14.786811828613281 44 14.786811828613281 45 14.786811828613281
|
|
46 14.786811828613281 47 14.786811828613281 48 14.786811828613281 49 14.786811828613281
|
|
50 14.786811828613281;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 19.971372604370117 1 18.462579727172852
|
|
2 16.714511871337891 3 14.890330314636229 4 13.160752296447754 5 11.702497482299805
|
|
6 10.695676803588867 7 10.320509910583496 8 10.320509910583496 9 10.320509910583496
|
|
10 10.320509910583496 11 10.320509910583496 12 10.320509910583496 13 10.320509910583496
|
|
14 10.320509910583496 15 10.320509910583496 16 10.320509910583496 17 11.053139686584473
|
|
18 12.873558044433594 19 15.214526176452635 20 17.523767471313477 21 19.276458740234375
|
|
22 19.971372604370117 23 19.971372604370117 24 19.971372604370117 25 19.971372604370117
|
|
26 19.971372604370117 27 19.971372604370117 28 19.971372604370117 29 19.971372604370117
|
|
30 19.971372604370117 31 19.971372604370117 32 19.971372604370117 33 19.971372604370117
|
|
34 19.971372604370117 35 19.971372604370117 36 19.971372604370117 37 19.971372604370117
|
|
38 19.971372604370117 39 19.971372604370117 40 19.971372604370117 41 19.971372604370117
|
|
42 19.971372604370117 43 19.971372604370117 44 19.971372604370117 45 19.971372604370117
|
|
46 19.971372604370117 47 19.971372604370117 48 19.971372604370117 49 19.971372604370117
|
|
50 19.971372604370117;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb3_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 13.540372848510742 1 12.430532455444336
|
|
2 11.216657638549805 3 10.026232719421387 4 8.9643468856811523 5 8.1163625717163086
|
|
6 7.5548906326293945 7 7.3505225181579599 8 7.3505225181579599 9 7.3505225181579599
|
|
10 7.3505225181579599 11 7.3505225181579599 12 7.3505225181579599 13 7.3505225181579599
|
|
14 7.3505225181579599 15 7.3505225181579599 16 7.3505225181579599 17 7.7520461082458496
|
|
18 8.7940044403076172 19 10.232362747192383 20 11.769370079040527 21 13.02176570892334
|
|
22 13.540372848510742 23 13.540372848510742 24 13.540372848510742 25 13.540372848510742
|
|
26 13.540372848510742 27 13.540372848510742 28 13.540372848510742 29 13.540372848510742
|
|
30 13.540372848510742 31 13.540372848510742 32 13.540372848510742 33 13.540372848510742
|
|
34 13.540372848510742 35 13.540372848510742 36 13.540372848510742 37 13.540372848510742
|
|
38 13.540372848510742 39 13.540372848510742 40 13.540372848510742 41 13.540372848510742
|
|
42 13.540372848510742 43 13.540372848510742 44 13.540372848510742 45 13.540372848510742
|
|
46 13.540372848510742 47 13.540372848510742 48 13.540372848510742 49 13.540372848510742
|
|
50 13.540372848510742;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.0046461820602417 49 -1.0046461820602417
|
|
50 -1.0046461820602417;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.32945960760116577 49 -0.32945960760116577
|
|
50 -0.32945960760116577;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb3_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 5.0041308403015137 49 5.0041308403015137
|
|
50 5.0041308403015137;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.0677128393108433e-007 1 3.5673754215240479
|
|
2 7.987945556640625 3 13.216653823852539 4 19.073326110839844 5 24.948369979858398
|
|
6 29.622573852539063 7 31.507961273193359 8 31.507961273193359 9 31.507961273193359
|
|
10 31.507961273193359 11 31.507961273193359 12 31.507961273193359 13 31.507961273193359
|
|
14 31.507961273193359 15 31.507961273193359 16 31.507961273193359 17 26.671621322631836
|
|
18 16.145061492919922 19 5.228053092956543 20 -3.7933778762817378 21 -10.249040603637695
|
|
22 -12.847450256347656 23 -12.847450256347656 24 -12.847450256347656 25 -12.847450256347656
|
|
26 -12.847450256347656 27 -12.847450256347656 28 -12.847450256347656 29 -12.847450256347656
|
|
30 -12.847450256347656 31 -12.847450256347656 32 -12.847450256347656 33 -12.847450256347656
|
|
34 -12.847450256347656 35 -12.847450256347656 36 -12.847450256347656 37 -12.037633895874023
|
|
38 -10.019411087036133 39 -7.400279998779296 40 -4.7607107162475586 41 -2.6687850952148438
|
|
42 -1.7007426023483276 43 -0.95270401239395142 44 -0.48968091607093811 45 -0.24565336108207705
|
|
46 -0.15432089567184448 47 -0.14957551658153534 48 -0.16573706269264221 49 -0.13753858208656311
|
|
50 -3.0677128393108433e-007;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.5146096049866173e-007 1 7.6232161521911621
|
|
2 16.144266128540039 3 24.568370819091797 4 31.969306945800781 5 37.624523162841797
|
|
6 41.133998870849609 7 42.3450927734375 8 42.3450927734375 9 42.3450927734375 10 42.3450927734375
|
|
11 42.3450927734375 12 42.3450927734375 13 42.3450927734375 14 42.3450927734375 15 42.3450927734375
|
|
16 42.3450927734375 17 40.060279846191406 18 33.042621612548828 19 21.991832733154297
|
|
20 9.7753820419311523 21 0.10338541120290756 22 -3.7506892681121822 23 -3.7506892681121822
|
|
24 -3.7506892681121822 25 -3.7506892681121822 26 -3.7506892681121822 27 -3.7506892681121822
|
|
28 -3.7506892681121822 29 -3.7506892681121822 30 -3.7506892681121822 31 -3.7506892681121822
|
|
32 -3.7506892681121822 33 -3.7506892681121822 34 -3.7506892681121822 35 -3.7506892681121822
|
|
36 -3.7506892681121822 37 -3.0458748340606689 38 -1.2928615808486938 39 0.95543760061264038
|
|
40 3.1169862747192383 41 4.5974998474121094 42 4.8156118392944336 43 4.8782863616943359
|
|
44 4.5864624977111816 45 4.0232892036437988 46 3.2711021900177002 47 2.4116008281707764
|
|
48 1.526037335395813 49 0.69531446695327759 50 -2.5146096049866173e-007;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.841591483753291e-007 1 1.8923470973968508
|
|
2 5.1362175941467285 3 9.8483791351318359 4 15.779336929321289 5 22.092929840087891
|
|
6 27.255350112915039 7 29.359855651855469 8 29.359855651855469 9 29.359855651855469
|
|
10 29.359855651855469 11 29.359855651855469 12 29.359855651855469 13 29.359855651855469
|
|
14 29.359855651855469 15 29.359855651855469 16 29.359855651855469 17 23.595376968383789
|
|
18 11.492767333984375 19 0.26113161444664001 20 -6.7449798583984375 21 -9.6544198989868164
|
|
22 -10.239749908447266 23 -10.239749908447266 24 -10.239749908447266 25 -10.239749908447266
|
|
26 -10.239749908447266 27 -10.239749908447266 28 -10.239749908447266 29 -10.239749908447266
|
|
30 -10.239749908447266 31 -10.239749908447266 32 -10.239749908447266 33 -10.239749908447266
|
|
34 -10.239749908447266 35 -10.239749908447266 36 -10.239749908447266 37 -9.4704980850219727
|
|
38 -7.4552326202392578 39 -4.6432833671569824 40 -1.6308157444000244 41 0.78353548049926758
|
|
42 1.6690382957458496 43 2.2989461421966553 44 2.4900877475738525 45 2.3373448848724365
|
|
46 1.9429836273193359 47 1.4111473560333252 48 0.84433507919311523 49 0.34182173013687134
|
|
50 1.841591483753291e-007;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.0796340703964233 49 -1.0796340703964233
|
|
50 -1.0796340703964233;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -1.7368408441543579 49 -1.7368408441543579
|
|
50 -1.7368408441543579;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 8.5969715118408203 49 8.5969715118408203
|
|
50 8.5969715118408203;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHandThumb1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -16.547916412353516 1 -18.392375946044922
|
|
2 -20.578365325927734 3 -22.919218063354492 4 -25.198188781738281 5 -27.166759490966797
|
|
6 -28.551919937133789 7 -29.073610305786133 8 -29.073610305786133 9 -29.073610305786133
|
|
10 -29.073610305786133 11 -29.073610305786133 12 -29.073610305786133 13 -29.073610305786133
|
|
14 -29.073610305786133 15 -29.073610305786133 16 -29.073610305786133 17 -28.645811080932617
|
|
18 -27.549839019775391 19 -26.055171966552734 20 -24.459709167480469 21 -23.147476196289063
|
|
22 -22.598623275756836 23 -22.598623275756836 24 -22.598623275756836 25 -22.598623275756836
|
|
26 -22.598623275756836 27 -22.598623275756836 28 -22.598623275756836 29 -22.598623275756836
|
|
30 -22.598623275756836 31 -20.527753829956055 32 -15.282036781311035 33 -8.4036235809326172
|
|
34 -1.6080520153045654 35 3.4032268524169922 36 5.1427597999572754 37 2.7000703811645508
|
|
38 -2.4447405338287354 39 -8.2279253005981445 40 -13.206521034240723 41 -16.580879211425781
|
|
42 -17.771108627319336 43 -18.554746627807617 44 -18.849082946777344 45 -18.774534225463867
|
|
46 -18.434175491333008 47 -17.928150177001953 48 -17.363359451293945 49 -16.859170913696289
|
|
50 -16.547916412353516;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -19.38355827331543 1 -20.17022705078125
|
|
2 -21.083869934082031 3 -22.036977767944336 4 -22.936807632446289 5 -23.689508438110352
|
|
6 -24.204435348510742 7 -24.395072937011719 8 -24.395072937011719 9 -24.395072937011719
|
|
10 -24.395072937011719 11 -24.395072937011719 12 -24.395072937011719 13 -24.395072937011719
|
|
14 -24.395072937011719 15 -24.395072937011719 16 -24.395072937011719 17 -25.521476745605469
|
|
18 -28.30903434753418 19 -31.866205215454105 20 -35.338901519775391 21 -37.946220397949219
|
|
22 -38.972324371337891 23 -38.972324371337891 24 -38.972324371337891 25 -38.972324371337891
|
|
26 -38.972324371337891 27 -38.972324371337891 28 -38.972324371337891 29 -38.972324371337891
|
|
30 -38.972324371337891 31 -39.256351470947266 32 -39.711128234863281 33 -39.752761840820313
|
|
34 -39.086421966552734 35 -37.836875915527344 36 -36.332298278808594 37 -34.097068786621094
|
|
38 -30.429878234863281 39 -25.494741439819336 40 -20.215747833251953 41 -16.092056274414063
|
|
42 -14.766971588134764 43 -13.663612365722656 44 -13.454648017883301 45 -13.940274238586426
|
|
46 -14.908093452453612 47 -16.143165588378906 48 -17.434633255004883 49 -18.579624176025391
|
|
50 -19.38355827331543;
|
|
createNode animCurveTA -n "Character1_LeftHandThumb1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.3949462175369263 1 -1.9354803562164307
|
|
2 -5.6065421104431152 3 -9.2257862091064453 4 -12.459827423095703 5 -15.038274765014648
|
|
6 -16.739749908447266 7 -17.357358932495117 8 -17.357358932495117 9 -17.357358932495117
|
|
10 -17.357358932495117 11 -17.357358932495117 12 -17.357358932495117 13 -17.357358932495117
|
|
14 -17.357358932495117 15 -17.357358932495117 16 -17.357358932495117 17 -16.368606567382812
|
|
18 -13.95775032043457 19 -10.960160255432129 20 -8.1290578842163086 21 -6.0752458572387695
|
|
22 -5.2862634658813477 23 -5.2862634658813477 24 -5.2862634658813477 25 -5.2862634658813477
|
|
26 -5.2862634658813477 27 -5.2862634658813477 28 -5.2862634658813477 29 -5.2862634658813477
|
|
30 -5.2862634658813477 31 -6.7672390937805176 32 -10.532498359680176 33 -15.444206237792969
|
|
34 -20.098834991455078 35 -23.030387878417969 36 -22.996372222900391 37 -18.893014907836914
|
|
38 -12.130250930786133 39 -5.2291173934936523 40 0.15917600691318512 41 3.3830959796905518
|
|
42 4.2897510528564453 43 4.9540939331054687 44 5.0821595191955566 45 4.8149161338806152
|
|
46 4.259300708770752 47 3.5160062313079834 48 2.6978399753570557 49 1.9390814304351807
|
|
50 1.3949462175369263;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.2824339866638184 49 4.2824339866638184
|
|
50 4.2824339866638184;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.357668399810791 49 -5.357668399810791
|
|
50 -5.357668399810791;
|
|
createNode animCurveTL -n "Character1_LeftHandThumb1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.3487567901611328 49 4.3487567901611328
|
|
50 4.3487567901611328;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftHand_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -17.224794387817383 1 -13.105709075927734
|
|
2 -10.904937744140625 3 -10.763572692871094 4 -12.655184745788574 5 -16.564119338989258
|
|
6 -20.76019287109375 7 -13.087884902954102 8 2.0308177471160889 9 8.2733659744262695
|
|
10 14.634770393371582 11 8.7689228057861328 12 6.9644932746887207 13 7.141721248626709
|
|
14 9.5652856826782227 15 13.746789932250977 16 16.226385116577148 17 13.163439750671387
|
|
18 7.276228904724122 19 2.8486769199371338 20 1.6833045482635498 21 2.890399694442749
|
|
22 4.8642439842224121 23 11.593829154968262 24 14.927860260009766 25 18.346637725830078
|
|
26 20.107376098632812 27 20.111789703369141 28 11.125968933105469 29 -7.3798856735229492
|
|
30 -5.7650127410888672 31 3.1995499134063721 32 -5.372889518737793 33 -9.3028154373168945
|
|
34 -12.225910186767578 35 -11.256637573242188 36 -7.0748162269592285 37 -4.969301700592041
|
|
38 -4.2704300880432129 39 -4.7878227233886719 40 -5.6639409065246582 41 -5.6806178092956543
|
|
42 -6.2032313346862793 43 -7.5816926956176758 44 -9.1979312896728516 45 -10.527935028076172
|
|
46 -11.65023136138916 47 -12.735854148864746 48 -13.96018123626709 49 -15.450138092041014
|
|
50 -17.224794387817383;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.3389232158660889 1 6.6917724609375 2 5.8965058326721191
|
|
3 1.6576119661331177 4 -5.0336284637451172 5 -13.751498222351074 6 -19.996944427490234
|
|
7 -12.676926612854004 8 27.578123092651367 9 21.510332107543945 10 -3.0604143142700195
|
|
11 1.9989509582519531 12 0.72572118043899536 13 -4.4671425819396973 14 -12.478132247924805
|
|
15 -20.333530426025391 16 -24.885753631591797 17 -23.356966018676758 18 -16.310321807861328
|
|
19 -6.6377391815185547 20 1.891717195510864 21 6.263880729675293 22 4.6680731773376465
|
|
23 5.6030731201171875 24 -0.030941220000386235 25 -4.6945667266845703 26 -7.5277490615844727
|
|
27 -9.0348186492919922 28 -16.790498733520508 29 -35.079074859619141 30 -0.24509105086326599
|
|
31 12.251862525939941 32 12.175230979919434 33 7.5058512687683097 34 4.642423152923584
|
|
35 2.4954607486724854 36 -4.9406733512878418 37 -12.860034942626953 38 -15.2396240234375
|
|
39 -18.076755523681641 40 -20.172557830810547 41 -18.592094421386719 42 -16.125234603881836
|
|
43 -15.458433151245115 44 -15.41523551940918 45 -14.136200904846191 46 -11.454827308654785
|
|
47 -7.9539251327514657 48 -4.2128338813781738 49 -0.68447041511535645 50 2.3389232158660889;
|
|
createNode animCurveTA -n "Character1_LeftHand_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.6026113033294678 1 1.3030722141265869
|
|
2 0.89376324415206909 3 1.0684213638305664 4 1.9879900217056277 5 4.0998959541320801
|
|
6 6.6429672241210938 7 3.6235995292663574 8 1.2496756315231323 9 0.52388668060302734
|
|
10 -2.7234451770782471 11 -1.3894853591918945 12 -1.4757915735244751 13 -1.9163434505462646
|
|
14 -2.9186968803405762 15 -4.7393050193786621 16 -6.1431336402893066 17 -5.0792069435119629
|
|
18 -2.8835391998291016 19 -1.4769028425216675 20 -0.9299299120903014 21 -0.62615883350372314
|
|
22 -0.63280999660491943 23 -1.5003048181533813 24 -2.8885476589202881 25 -4.2355084419250488
|
|
26 -4.7534823417663574 27 -4.5109724998474121 28 -2.664210319519043 29 3.4071164131164551
|
|
30 1.0283499956130981 31 0.061476957052946098 32 0.3462262749671936 33 -0.023196056485176086
|
|
34 -0.77588909864425659 35 -1.3911507129669189 36 -1.6032340526580811 37 -1.3789539337158203
|
|
38 -1.2405236959457397 39 -0.70851057767868042 40 -0.072836682200431824 41 0.085073404014110565
|
|
42 0.32657596468925476 43 0.8756670355796814 44 1.4921067953109741 45 1.8765153884887698
|
|
46 2.0399415493011475 47 2.103346586227417 48 2.1803824901580811 49 2.3411071300506592
|
|
50 2.6026113033294678;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 4.060394287109375 49 4.060394287109375
|
|
50 4.060394287109375;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.0331291377951857e-011 1 9.7273300525557715e-012
|
|
2 -2.5366375666635577e-012 3 -9.4075858214637265e-012 4 -3.993250174971763e-012 5 6.7572614170785528e-012
|
|
6 -2.6219026949547697e-012 7 -4.2703618419182021e-012 8 2.5934809855243657e-012 9 3.3608671401452739e-012
|
|
10 -6.2172489379008766e-012 11 6.7075234255753458e-012 12 -2.8421709430404007e-014
|
|
13 2.9558577807620168e-012 14 -9.4928509497549385e-012 15 -5.7980287238024175e-012
|
|
16 1.0516032489249483e-012 17 -2.8620661396416835e-011 18 -2.0406787371030077e-011
|
|
19 -3.4958702599396929e-012 20 -3.0439650799962692e-011 21 1.3244516594568267e-011
|
|
22 -7.9580786405131221e-013 23 8.2422957348171622e-013 24 6.2243543652584776e-012
|
|
25 1.1084466677857563e-012 26 -7.560174708487466e-012 27 -6.5938365878537297e-012
|
|
28 1.1013412404281553e-011 29 -1.3418599564829492e-011 30 -7.4180661613354459e-012
|
|
31 -3.9776182347850408e-011 32 1.0366818514739862e-011 33 4.4266812437854242e-012
|
|
34 6.0680349633912556e-012 35 -9.2512664195965044e-012 36 -8.8675733422860503e-012
|
|
37 4.3343106881366111e-013 38 -1.6981971384666394e-012 39 6.0040861171728466e-012
|
|
40 6.2527760746888816e-013 41 8.4554585555451922e-013 42 1.6463275187561521e-011
|
|
43 1.2434497875801753e-011 44 -7.773337529215496e-012 45 2.2083668227423914e-011
|
|
46 -1.1368683772161603e-013 47 -2.1891821688768687e-011 48 -1.4139800441625994e-012
|
|
49 -6.3167249209072907e-012 50 -1.0331291377951857e-011;
|
|
createNode animCurveTL -n "Character1_LeftHand_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 23.902036666870117 49 23.902036666870117
|
|
50 23.902036666870117;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftForeArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.6146054267883301 1 -4.4306416511535645
|
|
2 -8.3753042221069336 3 -19.888378143310547 4 -72.413101196289063 5 -137.16627502441406
|
|
6 -149.47923278808594 7 -154.68359375 8 -195.51429748535156 9 -177.63658142089844
|
|
10 -177.14170837402344 11 -176.75424194335937 12 -176.76632690429688 13 -176.54034423828125
|
|
14 -176.25277709960937 15 -176.34803771972656 16 -176.85371398925781 17 -177.63487243652344
|
|
18 -178.9808349609375 19 -181.456787109375 20 -185.21737670898437 21 -189.43507385253906
|
|
22 -192.35438537597656 23 -196.00643920898437 24 -194.15090942382812 25 -191.55140686035156
|
|
26 -189.26911926269531 27 -188.57331848144531 28 -186.80784606933594 29 -182.94241333007812
|
|
30 -184.26509094238281 31 -179.3065185546875 32 -174.31434631347656 33 -170.50770568847656
|
|
34 -168.11045837402344 35 -173.38029479980469 36 -181.89303588867187 37 -186.80415344238281
|
|
38 -187.51229858398438 39 -187.03349304199219 40 -185.55325317382812 41 -183.585205078125
|
|
42 -181.33580017089844 43 -179.38180541992187 44 -178.41172790527344 45 -178.4168701171875
|
|
46 -178.9747314453125 47 -179.88818359375 48 -180.94613647460937 49 -181.92329406738281
|
|
50 -182.61460876464844;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -20.750003814697266 1 -42.120334625244141
|
|
2 -59.318092346191406 3 -74.448715209960937 4 -83.646141052246094 5 -79.623054504394531
|
|
6 -74.534584045410156 7 -73.453636169433594 8 -96.025627136230469 9 -156.65412902832031
|
|
10 -204.4124755859375 11 -172.9090576171875 12 -160.39947509765625 13 -153.1029052734375
|
|
14 -151.06564331054687 15 -152.763671875 16 -154.2332763671875 17 -151.34516906738281
|
|
18 -145.40213012695312 19 -138.95755004882812 20 -133.05447387695312 21 -128.09640502929687
|
|
22 -125.97915649414061 23 -118.49470520019531 24 -121.19270324707031 25 -126.49400329589845
|
|
26 -131.68072509765625 27 -134.19493103027344 28 -141.74517822265625 29 -153.6392822265625
|
|
30 -118.98468017578125 31 -130.86335754394531 32 -167.51168823242187 33 -172.89512634277344
|
|
34 -165.59750366210937 35 -160.40519714355469 36 -153.48468017578125 37 -150.80032348632812
|
|
38 -149.09323120117187 39 -150.63526916503906 40 -154.60246276855469 41 -153.76962280273438
|
|
42 -150.81036376953125 43 -150.06324768066406 44 -150.81709289550781 45 -151.77931213378906
|
|
46 -152.92060852050781 47 -154.19291687011719 48 -155.61746215820312 49 -157.28030395507812
|
|
50 -159.25;
|
|
createNode animCurveTA -n "Character1_LeftForeArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -13.630193710327148 1 -16.771963119506836
|
|
2 -18.806894302368164 3 -13.410321235656738 4 33.665657043457031 5 91.055793762207031
|
|
6 96.824676513671875 7 109.36643981933594 8 185.91506958007812 9 191.95046997070312
|
|
10 196.70207214355469 11 198.94471740722656 12 197.16978454589844 13 196.93089294433594
|
|
14 197.89439392089844 15 197.83351135253906 16 195.56826782226562 17 191.1820068359375
|
|
18 184.36616516113281 19 174.4744873046875 20 162.33883666992187 21 150.69120788574219
|
|
22 141.81851196289062 23 142.78099060058594 24 143.45864868164062 25 144.41314697265625
|
|
26 147.59164428710937 27 148.21211242675781 28 150.83651733398437 29 165.58125305175781
|
|
30 172.92056274414062 31 182.94830322265625 32 204.66781616210937 33 206.1019287109375
|
|
34 192.8590087890625 35 173.939208984375 36 152.21981811523437 37 142.93734741210937
|
|
38 144.62516784667969 39 148.52409362792969 40 154.97323608398437 41 164.71833801269531
|
|
42 174.80403137207031 43 182.65830993652344 44 186.78776550292969 45 187.00643920898437
|
|
46 184.54582214355469 47 180.27114868164063 48 175.12440490722656 49 170.13899230957031
|
|
50 166.36981201171875;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -5.3000893592834473 49 -5.3000893592834473
|
|
50 -5.3000893592834473;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 3.979039320256561e-013 1 -1.5702994460298214e-012
|
|
2 7.0343730840249918e-013 3 1.0871303857129533e-012 4 -7.460698725481052e-013 5 -2.5828228444879642e-012
|
|
6 8.2778228716051672e-013 7 3.4816594052244909e-013 8 -2.9842794901924208e-013 9 -1.2079226507921703e-013
|
|
10 -9.0238927441532724e-013 11 6.9633188104489818e-013 12 -1.6626700016786344e-012
|
|
13 -2.8421709430404007e-013 14 -4.8316906031686813e-013 15 -4.5474735088646412e-013
|
|
16 -3.979039320256561e-013 17 1.3926637620897964e-012 18 2.2453150450019166e-012
|
|
19 -4.2632564145606011e-013 20 2.5011104298755527e-012 21 -2.8421709430404007e-014
|
|
22 1.9895196601282805e-013 23 1.3926637620897964e-012 24 -2.4158453015843406e-012
|
|
25 3.2400748750660568e-012 26 -6.0254023992456496e-012 27 -2.3590018827235326e-012
|
|
28 1.2363443602225743e-012 29 -4.1211478674085811e-013 30 -1.9326762412674725e-012
|
|
31 8.3844042819691822e-013 32 1.7053025658242404e-013 33 -1.0658141036401503e-013
|
|
34 -6.9633188104489818e-013 35 -1.9113599591946695e-012 36 -2.2524204723595176e-012
|
|
37 6.4304117586289067e-013 38 1.2470025012589758e-012 39 1.1972645097557688e-012
|
|
40 -5.0093262871087063e-013 41 9.2370555648813024e-014 42 -1.0942358130705543e-012
|
|
43 -1.5916157281026244e-012 44 -1.4708234630234074e-012 45 -1.2931877790833823e-012
|
|
46 7.3185901783290319e-013 47 2.1600499167107046e-012 48 3.5527136788005009e-014
|
|
49 1.5134560271690134e-012 50 3.979039320256561e-013;
|
|
createNode animCurveTL -n "Character1_LeftForeArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 19.571178436279297 49 19.571178436279297
|
|
50 19.571178436279297;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftArm_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -48.847900390625 1 -60.723857879638665
|
|
2 -67.225967407226562 3 -65.621192932128906 4 -58.399089813232415 5 -48.180458068847656
|
|
6 -38.870777130126953 7 -42.355491638183594 8 -37.412906646728516 9 -46.795158386230469
|
|
10 -39.782009124755859 11 -52.815277099609375 12 -49.313465118408203 13 -39.580081939697266
|
|
14 -23.906707763671875 15 -6.7284989356994629 16 2.8177680969238281 17 2.5583004951477051
|
|
18 -4.8700709342956543 19 -15.719650268554688 20 -20.177227020263672 21 -10.203997611999512
|
|
22 13.728099822998047 23 8.1664152145385742 24 -19.146762847900391 25 -16.600618362426758
|
|
26 -9.1499452590942383 27 -0.26476216316223145 28 69.515495300292969 29 56.2662353515625
|
|
30 9.504511833190918 31 -86.792823791503906 32 -117.70508575439453 33 -127.16280364990234
|
|
34 -127.62672424316406 35 -115.26045989990234 36 -97.968070983886719 37 -80.150436401367188
|
|
38 -56.860569000244141 39 -36.037765502929688 40 -27.977069854736328 41 -31.138593673706051
|
|
42 -42.798049926757813 43 -56.920314788818359 44 -64.890541076660156 45 -65.875175476074219
|
|
46 -64.186981201171875 47 -60.748027801513672 48 -56.4248046875 49 -52.137016296386719
|
|
50 -48.847900390625;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -15.26250743865967 1 -11.983386039733887
|
|
2 -10.713481903076172 3 -8.4629344940185547 4 -5.0756936073303223 5 -3.5639815330505371
|
|
6 -1.2529652118682861 7 2.6206021308898926 8 30.410755157470707 9 5.2058172225952148
|
|
10 -20.840431213378906 11 -3.815211296081543 12 10.65910530090332 13 26.065952301025391
|
|
14 37.537376403808594 15 41.588638305664063 16 39.371925354003906 17 35.93896484375
|
|
18 31.732566833496094 19 21.202245712280273 20 1.9262630939483645 21 -18.661178588867188
|
|
22 -29.172538757324219 23 -24.598546981811523 24 -17.457418441772461 25 -14.785849571228029
|
|
26 -19.496782302856445 27 -31.085256576538086 28 -13.000460624694824 29 -19.243940353393555
|
|
30 -1.2716004848480225 31 -2.4716594219207764 32 -16.577850341796875 33 -15.927422523498537
|
|
34 -8.3552312850952148 35 -10.307884216308594 36 -19.44005012512207 37 -28.968774795532223
|
|
38 -30.014955520629883 39 -27.384077072143555 40 -22.989009857177734 41 -15.945508003234862
|
|
42 -8.2719564437866211 43 -3.0743923187255859 44 -0.83089464902877808 45 -1.0124752521514893
|
|
46 -2.8043856620788574 47 -5.725135326385498 48 -9.2121686935424805 49 -12.615885734558105
|
|
50 -15.26250743865967;
|
|
createNode animCurveTA -n "Character1_LeftArm_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 8.7437562942504883 1 15.04859447479248
|
|
2 22.674800872802734 3 27.691625595092773 4 29.262262344360352 5 27.726156234741211
|
|
6 24.74830436706543 7 25.126104354858398 8 3.6700756549835205 9 -9.8459863662719727
|
|
10 -11.795727729797363 11 -7.5254192352294913 12 5.2700772285461426 13 20.866176605224609
|
|
14 39.880340576171875 15 60.347496032714837 16 73.259231567382813 17 77.298919677734375
|
|
18 76.594375610351563 19 72.309097290039063 20 67.598388671875 21 60.236450195312493
|
|
22 48.252922058105469 23 29.814079284667969 24 10.374089241027832 25 -10.590641975402832
|
|
26 -31.240457534790039 27 -51.386837005615234 28 -68.625358581542969 29 -59.760551452636719
|
|
30 -47.079402923583984 31 -8.7140102386474609 32 -7.757439136505127 33 -0.23724636435508728
|
|
34 15.951602935791016 35 38.106563568115234 36 64.571746826171875 37 76.221000671386719
|
|
38 68.789070129394531 39 56.298343658447266 40 42.814517974853516 41 29.069227218627926
|
|
42 17.078241348266602 43 7.7655625343322745 44 1.9741424322128296 45 0.22715836763381958
|
|
46 1.2688752412796021 47 3.7864799499511719 48 6.5104546546936035 49 8.3995084762573242
|
|
50 8.7437562942504883;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.4210854715202004e-014 1 4.9737991503207013e-014
|
|
2 -2.1316282072803006e-014 3 -7.1054273576010019e-015 4 -2.8421709430404007e-014
|
|
5 -5.6843418860808015e-014 6 1.0658141036401503e-014 7 3.907985046680551e-014 8 2.1316282072803006e-014
|
|
9 -7.1054273576010019e-015 10 -1.7763568394002505e-015 11 1.1546319456101628e-014
|
|
12 1.4210854715202004e-014 13 5.6843418860808015e-014 14 2.8421709430404007e-014
|
|
15 5.6843418860808015e-014 16 2.8421709430404007e-014 17 -5.6843418860808015e-014
|
|
18 -2.8421709430404007e-014 19 1.1368683772161603e-013 20 7.1054273576010019e-014
|
|
21 8.5265128291212022e-014 22 -2.8421709430404007e-014 23 1.7763568394002505e-015
|
|
24 8.4376949871511897e-015 25 2.3092638912203256e-014 26 5.1514348342607263e-014
|
|
27 -4.4408920985006262e-015 28 3.5527136788005009e-014 29 -1.9095836023552692e-014
|
|
30 2.6645352591003757e-014 31 -9.7699626167013776e-014 32 -2.1094237467877974e-014
|
|
33 -5.0293103015519591e-014 34 7.9936057773011271e-015 35 1.5987211554602254e-014
|
|
36 7.1054273576010019e-015 37 -1.7763568394002505e-014 38 1.4210854715202004e-014
|
|
39 3.5527136788005009e-014 40 0 41 -7.1054273576010019e-015 42 4.2632564145606011e-014
|
|
43 6.3948846218409017e-014 44 5.6843418860808015e-014 45 4.2632564145606011e-014
|
|
46 -2.1316282072803006e-014 47 -6.3948846218409017e-014 48 -1.4210854715202004e-014
|
|
49 -8.5265128291212022e-014 50 1.4210854715202004e-014;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 0.0001373999984934926 49 0.0001373999984934926
|
|
50 0.0001373999984934926;
|
|
createNode animCurveTL -n "Character1_LeftArm_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.266913414001465 49 12.266913414001465
|
|
50 12.266913414001465;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftShoulder_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -9.367823600769043 1 6.7603349685668945
|
|
2 22.520847320556641 3 35.252944946289063 4 44.259689331054688 5 55.150657653808594
|
|
6 65.045639038085938 7 55.693218231201172 8 -21.737443923950195 9 -24.965648651123047
|
|
10 -27.807687759399414 11 -18.083425521850586 12 -18.784343719482422 13 -19.142248153686523
|
|
14 -18.418996810913086 15 -17.202323913574219 16 -17.481325149536133 17 -18.054988861083984
|
|
18 -17.435775756835938 19 -18.081399917602539 20 -22.756969451904297 21 -34.422695159912109
|
|
22 -53.668437957763672 23 -27.549592971801758 24 22.972185134887695 25 28.550563812255859
|
|
26 30.655706405639648 27 42.953014373779297 28 -52.62762451171875 29 -55.415157318115234
|
|
30 -29.331274032592773 31 52.778049468994141 32 75.808120727539063 33 78.716880798339844
|
|
34 74.760597229003906 35 62.57618331909179 36 49.768608093261719 37 29.866140365600586
|
|
38 2.9201936721801758 39 -19.699726104736328 40 -28.745712280273441 41 -25.429573059082031
|
|
42 -14.738998413085939 43 -2.392470121383667 44 4.5180473327636719 45 5.2304682731628418
|
|
46 3.8225038051605225 47 0.95132678747177113 48 -2.7168715000152588 49 -6.4262447357177734
|
|
50 -9.367823600769043;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 11.179904937744141 1 19.966789245605469
|
|
2 29.574008941650387 3 37.869571685791016 4 44.865940093994141 5 52.749305725097656
|
|
6 58.239093780517578 7 55.460845947265625 8 11.25074291229248 9 2.0171859264373779
|
|
10 3.9535171985626221 11 5.1850910186767578 12 4.3278903961181641 13 0.27483528852462769
|
|
14 -5.624335765838623 15 -11.020586013793945 16 -12.803524017333984 17 -9.3798608779907227
|
|
18 -1.8610408306121824 19 8.6110677719116211 20 19.808864593505859 21 28.467597961425781
|
|
22 30.268886566162106 23 39.96893310546875 24 37.548137664794922 25 40.708690643310547
|
|
26 48.337284088134766 27 57.862438201904297 28 29.03814697265625 29 6.5230960845947266
|
|
30 14.632929801940916 31 27.234371185302734 32 24.012260437011719 33 20.945589065551758
|
|
34 19.329290390014648 35 19.179555892944336 36 23.214887619018555 37 29.805757522583008
|
|
38 29.85286903381348 39 23.52330207824707 40 16.668262481689453 41 12.783205032348633
|
|
42 10.783573150634766 43 9.6011533737182617 44 9.1124067306518555 45 9.3508272171020508
|
|
46 10.074960708618164 47 10.927472114562988 48 11.570893287658691 49 11.718244552612305
|
|
50 11.179904937744141;
|
|
createNode animCurveTA -n "Character1_LeftShoulder_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.47990131378173828 1 5.0909218788146973
|
|
2 13.987944602966309 3 23.865991592407227 4 32.524360656738281 5 43.752002716064453
|
|
6 54.559776306152344 7 47.035785675048828 8 2.5592756271362305 9 6.2888741493225098
|
|
10 7.0694303512573242 11 4.075469970703125 12 -8.2288885116577148 13 -23.715812683105469
|
|
14 -39.367469787597656 15 -52.548973083496094 16 -60.008728027343757 17 -61.794105529785156
|
|
18 -58.991874694824219 19 -50.143856048583984 20 -37.639659881591797 21 -28.574228286743164
|
|
22 -29.053405761718746 23 -9.1192684173583984 24 25.681808471679688 25 28.632522583007813
|
|
26 26.766633987426758 27 34.562732696533203 28 -22.645036697387695 29 -22.936836242675781
|
|
30 -13.493757247924805 31 21.120643615722656 32 33.124423980712891 33 31.325485229492187
|
|
34 25.771356582641602 35 24.427173614501953 36 25.254755020141602 37 20.253396987915039
|
|
38 7.5921006202697754 39 -1.5110613107681274 40 -3.0798830986022949 41 -1.1456471681594849
|
|
42 1.127355694770813 43 2.4186885356903076 44 2.2884137630462646 45 1.5770686864852905
|
|
46 1.0833206176757812 47 0.72369974851608276 48 0.37017089128494263 49 -0.03570648655295372
|
|
50 -0.47990131378173828;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.1316282072803006e-014 1 7.1054273576010019e-015
|
|
2 2.1316282072803006e-014 3 7.1054273576010019e-015 4 -7.1054273576010019e-015 5 2.1316282072803006e-014
|
|
6 -1.4210854715202004e-014 7 0 8 -3.5527136788005009e-015 9 2.6645352591003757e-015
|
|
10 3.5527136788005009e-015 11 -3.5527136788005009e-015 12 7.1054273576010019e-015
|
|
13 -1.9984014443252818e-015 14 -3.5527136788005009e-015 15 3.5527136788005009e-015
|
|
16 1.2434497875801753e-014 17 -7.1054273576010019e-015 18 -7.1054273576010019e-015
|
|
19 1.4210854715202004e-014 20 -7.1054273576010019e-015 21 -7.1054273576010019e-015
|
|
22 7.1054273576010019e-015 23 -1.4210854715202004e-014 24 7.1054273576010019e-015
|
|
25 3.5527136788005009e-015 26 2.4868995751603507e-014 27 2.1316282072803006e-014
|
|
28 -8.8817841970012523e-015 29 3.5527136788005009e-015 30 -7.1054273576010019e-015
|
|
31 -5.3290705182007514e-015 32 -1.0658141036401503e-014 33 -2.3092638912203256e-014
|
|
34 7.1054273576010019e-015 35 0 36 1.4210854715202004e-014 37 -7.1054273576010019e-015
|
|
38 -7.1054273576010019e-015 39 7.1054273576010019e-015 40 0 41 7.1054273576010019e-015
|
|
42 7.1054273576010019e-015 43 1.4210854715202004e-014 44 -2.1316282072803006e-014
|
|
45 1.4210854715202004e-014 46 -7.1054273576010019e-015 47 -7.1054273576010019e-015
|
|
48 -1.4210854715202004e-014 49 7.1054273576010019e-015 50 -2.1316282072803006e-014;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 15.825918197631836 49 15.825918197631836
|
|
50 15.825918197631836;
|
|
createNode animCurveTL -n "Character1_LeftShoulder_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 7.0000004768371582 49 7.0000004768371582
|
|
50 7.0000004768371582;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Spine1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.8015162944793701 1 -3.5715792179107666
|
|
2 -4.2475171089172363 3 -5.3387575149536133 4 -7.3930668830871591 5 -12.782686233520508
|
|
6 -17.705402374267578 7 -16.220077514648437 8 -2.3866779804229736 9 -3.1181502342224121
|
|
10 -2.7188825607299805 11 -1.1684379577636719 12 1.9225221872329714 13 5.758056640625
|
|
14 9.5774259567260742 15 13.046942710876465 16 16.301097869873047 17 19.402908325195313
|
|
18 22.199432373046875 19 24.635414123535156 20 26.651508331298828 21 28.184707641601562
|
|
22 29.16936111450195 23 26.142669677734375 24 21.820878982543945 25 18.007875442504883
|
|
26 13.074292182922363 27 6.3369269371032715 28 -0.15553858876228333 29 -3.8955011367797847
|
|
30 -5.9192872047424316 31 -7.3735518455505362 32 -7.5450062751770011 33 -6.1965699195861816
|
|
34 -4.7856721878051758 35 -3.7431676387786861 36 -3.62837815284729 37 -3.7681136131286621
|
|
38 -3.279674768447876 39 -2.635385274887085 40 -2.3723814487457275 41 -2.7120223045349121
|
|
42 -3.1778361797332764 43 -3.4552946090698242 44 -3.5165677070617676 45 -3.4704968929290771
|
|
46 -3.3998246192932129 47 -3.3122587203979492 48 -3.1985440254211426 49 -3.0375521183013916
|
|
50 -2.8015162944793701;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -20.702854156494141 1 -21.137262344360352
|
|
2 -21.842418670654297 3 -22.340404510498047 4 -22.146951675415039 5 -20.115583419799805
|
|
6 -16.279253005981445 7 -14.768253326416016 8 -11.682324409484863 9 -2.7273275852203369
|
|
10 -0.10933428257703781 11 0.42890185117721558 12 0.55882281064987183 13 0.10413277149200439
|
|
14 -0.82226943969726563 15 -1.9951601028442383 16 -3.1333019733428955 17 -4.3910517692565918
|
|
18 -6.0183629989624023 19 -7.8171629905700675 20 -9.5555639266967773 21 -10.997774124145508
|
|
22 -11.931589126586914 23 -11.752499580383301 24 -12.16871452331543 25 -13.952092170715332
|
|
26 -16.572307586669922 27 -20.346088409423828 28 -24.284244537353516 29 -26.880056381225586
|
|
30 -27.797576904296875 31 -27.031415939331055 32 -25.039140701293945 33 -22.404460906982422
|
|
34 -19.576309204101563 35 -17.171401977539063 36 -15.873250961303713 37 -15.463200569152834
|
|
38 -15.31295108795166 39 -15.413791656494139 40 -15.725677490234377 41 -16.221046447753906
|
|
42 -16.873491287231445 43 -17.593355178833008 44 -18.274726867675781 45 -18.863552093505859
|
|
46 -19.375358581542969 47 -19.809980392456055 48 -20.17051887512207 49 -20.464357376098633
|
|
50 -20.702854156494141;
|
|
createNode animCurveTA -n "Character1_Spine1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 27.475004196166992 1 31.253974914550781
|
|
2 35.589710235595703 3 40.770427703857422 4 47.212570190429688 5 60.098495483398438
|
|
6 71.681243896484375 7 65.790443420410156 8 13.90406608581543 9 -3.9980289936065674
|
|
10 -11.308407783508301 11 -14.084104537963867 12 -13.036964416503906 13 -11.751702308654785
|
|
14 -10.727123260498047 15 -10.02425479888916 16 -9.5139741897583008 17 -8.8372468948364258
|
|
18 -7.9345111846923837 19 -7.037909984588623 20 -6.3012313842773438 21 -5.8267064094543457
|
|
22 -5.7048888206481934 23 -7.7190322875976562 24 -10.362751960754395 25 -11.962376594543457
|
|
26 -13.068714141845703 27 -11.744108200073242 28 -7.2919788360595703 29 -1.9928956031799319
|
|
30 1.8511332273483279 31 3.5367388725280762 32 3.8884932994842529 33 2.9377317428588867
|
|
34 1.7036433219909668 35 0.95638030767440796 36 1.6105583906173706 37 3.697428703308105
|
|
38 6.3560066223144531 39 9.4472684860229492 40 11.746275901794434 41 12.357390403747559
|
|
42 12.304995536804199 43 12.610756874084473 44 13.783150672912598 45 15.696535110473633
|
|
46 17.910251617431641 47 20.319847106933594 48 22.81263542175293 49 25.252653121948242
|
|
50 27.475004196166992;
|
|
createNode animCurveTL -n "Character1_Spine1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 3.5527136788005009e-015 1 0 2 3.5527136788005009e-015
|
|
3 0 4 -7.1054273576010019e-015 5 0 6 0 7 -3.5527136788005009e-015 8 -3.5527136788005009e-015
|
|
9 -8.8817841970012523e-016 10 0 11 7.1054273576010019e-015 12 7.1054273576010019e-015
|
|
13 0 14 7.1054273576010019e-015 15 0 16 7.1054273576010019e-015 17 1.4210854715202004e-014
|
|
18 -7.1054273576010019e-015 19 0 20 7.1054273576010019e-015 21 0 22 7.1054273576010019e-015
|
|
23 1.4210854715202004e-014 24 -1.4210854715202004e-014 25 0 26 1.4210854715202004e-014
|
|
27 -7.1054273576010019e-015 28 0 29 0 30 0 31 0 32 0 33 -3.5527136788005009e-015
|
|
34 3.5527136788005009e-015 35 7.1054273576010019e-015 36 3.5527136788005009e-015
|
|
37 3.5527136788005009e-015 38 3.5527136788005009e-015 39 -3.5527136788005009e-015
|
|
40 0 41 3.5527136788005009e-015 42 -3.5527136788005009e-015 43 0 44 -7.1054273576010019e-015
|
|
45 -3.5527136788005009e-015 46 7.1054273576010019e-015 47 3.5527136788005009e-015
|
|
48 -7.1054273576010019e-015 49 0 50 3.5527136788005009e-015;
|
|
createNode animCurveTL -n "Character1_Spine1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 18.211067199707031 49 18.211067199707031
|
|
50 18.211067199707031;
|
|
createNode animCurveTL -n "Character1_Spine1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.4408920985006262e-016 1 2.6645352591003757e-015
|
|
2 -3.1086244689504383e-015 3 -1.7763568394002505e-015 4 4.8849813083506888e-015 5 -4.4408920985006262e-015
|
|
6 3.5527136788005009e-015 7 3.9968028886505635e-015 8 0 9 8.8817841970012523e-016
|
|
10 7.9936057773011271e-015 11 -5.3290705182007514e-015 12 1.7763568394002505e-015
|
|
13 1.0658141036401503e-014 14 1.4210854715202004e-014 15 7.1054273576010019e-015
|
|
16 0 17 0 18 1.4210854715202004e-014 19 0 20 7.1054273576010019e-015 21 -7.1054273576010019e-015
|
|
22 -7.1054273576010019e-015 23 7.1054273576010019e-015 24 -3.5527136788005009e-015
|
|
25 0 26 -3.5527136788005009e-015 27 -1.787459069646502e-014 28 -6.2172489379008766e-015
|
|
29 1.5543122344752192e-015 30 5.1070259132757201e-015 31 1.7763568394002505e-015
|
|
32 2.6645352591003757e-015 33 1.5099033134902129e-014 34 -5.3290705182007514e-015
|
|
35 9.7699626167013776e-015 36 -7.1054273576010019e-015 37 1.7763568394002505e-015
|
|
38 -1.7763568394002505e-015 39 5.3290705182007514e-015 40 -3.5527136788005009e-015
|
|
41 5.3290705182007514e-015 42 1.7763568394002505e-015 43 4.4408920985006262e-015
|
|
44 9.7699626167013776e-015 45 -2.6645352591003757e-015 46 -1.7763568394002505e-015
|
|
47 -2.6645352591003757e-015 48 -1.3322676295501878e-015 49 -6.2172489379008766e-015
|
|
50 4.4408920985006262e-016;
|
|
createNode animCurveTU -n "Character1_Spine_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Spine_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Spine_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_Spine_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.7070872783660889 1 1.6789646148681641
|
|
2 1.6296998262405396 3 1.4662662744522095 4 1.1437550783157349 5 0.52723050117492676
|
|
6 0.13244569301605225 7 -0.11801686137914658 8 1.9793626070022581 9 3.8989260196685791
|
|
10 4.5068778991699219 11 5.108220100402832 12 6.9223246574401855 13 9.0964488983154297
|
|
14 10.903807640075684 15 12.056747436523438 16 12.825369834899902 17 13.480058670043945
|
|
18 14.03072452545166 19 14.573014259338381 20 15.206547737121584 21 16.034378051757813
|
|
22 17.165243148803711 23 15.182624816894529 24 13.125901222229004 25 12.687535285949707
|
|
26 11.568062782287598 27 9.0836153030395508 28 7.4390521049499503 29 8.4036331176757813
|
|
30 9.7546262741088867 31 10.014815330505371 32 10.231781005859375 33 10.84922981262207
|
|
34 11.231135368347168 35 11.333621025085449 36 11.066058158874512 37 10.843645095825195
|
|
38 10.949178695678711 39 11.110514640808105 40 10.627645492553711 41 9.0765066146850586
|
|
42 7.1332526206970215 43 5.4314103126525879 44 4.2395787239074707 45 3.4668011665344238
|
|
46 2.8864316940307617 47 2.4581096172332764 48 2.146465539932251 49 1.9123468399047852
|
|
50 1.7070872783660889;
|
|
createNode animCurveTA -n "Character1_Spine_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -5.7502298355102539 1 -6.0101041793823242
|
|
2 -6.3434662818908691 3 -6.5577511787414551 4 -6.4257211685180664 5 -5.5309033393859863
|
|
6 -4.209078311920166 7 -3.6036450862884526 8 -4.2465105056762695 9 -2.1118166446685791
|
|
10 -0.67963051795959473 11 -0.060364093631505959 12 0.23702561855316162 13 0.11064513027667999
|
|
14 -0.41129419207572937 15 -1.1561895608901978 16 -1.9312610626220705 17 -2.750150203704834
|
|
18 -3.658462285995483 19 -4.58343505859375 20 -5.473721981048584 21 -6.2849736213684082
|
|
22 -6.9590950012207031 23 -6.3017511367797852 24 -5.542449951171875 25 -5.094423770904541
|
|
26 -4.3734259605407715 27 -3.5635087490081787 28 -3.376619815826416 29 -4.1098508834838867
|
|
30 -4.8595471382141113 31 -4.7550048828125 32 -4.2669544219970703 33 -3.7065346240997314
|
|
34 -3.0317232608795166 35 -2.4693081378936768 36 -2.2143223285675049 37 -2.3591537475585937
|
|
38 -2.7762093544006348 39 -3.3346419334411621 40 -3.6659941673278809 41 -3.567598819732666
|
|
42 -3.4056344032287598 43 -3.4263510704040527 44 -3.6447629928588867 45 -3.967488050460815
|
|
46 -4.3164186477661133 47 -4.6785106658935547 48 -5.0448861122131348 49 -5.4062867164611816
|
|
50 -5.7502298355102539;
|
|
createNode animCurveTA -n "Character1_Spine_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 12.892416000366211 1 13.960090637207031
|
|
2 14.804010391235352 3 15.962187767028809 4 18.102272033691406 5 24.975948333740234
|
|
6 32.132781982421875 7 29.020420074462894 8 -3.4799704551696777 9 -11.146625518798828
|
|
10 -7.8208971023559579 11 -2.5319688320159912 12 1.7818636894226074 13 5.6632575988769531
|
|
14 8.7788219451904297 15 11.248611450195313 16 13.310839653015137 17 15.307408332824709
|
|
18 17.352703094482422 19 19.272272109985352 20 20.900440216064453 21 22.085611343383789
|
|
22 22.705921173095703 23 21.09337043762207 24 18.345718383789063 25 16.210794448852539
|
|
26 14.423001289367676 27 14.458693504333496 28 15.999244689941404 29 17.297073364257813
|
|
30 18.007110595703125 31 18.769279479980469 32 19.55389404296875 33 19.558931350708008
|
|
34 19.272378921508789 35 18.911003112792969 36 19.076356887817383 37 19.970666885375977
|
|
38 21.086833953857422 39 22.372737884521484 40 22.657068252563477 41 21.096759796142578
|
|
42 18.732202529907227 43 16.59943962097168 44 15.217963218688963 45 14.478981971740721
|
|
46 13.978697776794434 47 13.650846481323242 48 13.42485523223877 49 13.210546493530273
|
|
50 12.892416000366211;
|
|
createNode animCurveTL -n "Character1_Spine_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.4408920985006262e-015 1 1.7763568394002505e-015
|
|
2 -5.3290705182007514e-015 3 -7.1054273576010019e-015 4 -1.7763568394002505e-015
|
|
5 -8.8817841970012523e-016 6 5.3290705182007514e-015 7 -7.1054273576010019e-015 8 1.7763568394002505e-015
|
|
9 7.1054273576010019e-015 10 -2.1316282072803006e-014 11 -1.7763568394002505e-014
|
|
12 -1.4210854715202004e-014 13 0 14 0 15 -2.6645352591003757e-015 16 -8.8817841970012523e-015
|
|
17 -1.4210854715202004e-014 18 0 19 3.5527136788005009e-015 20 -2.8421709430404007e-014
|
|
21 4.2632564145606011e-014 22 -1.4210854715202004e-014 23 0 24 -1.0658141036401503e-014
|
|
25 -8.8817841970012523e-015 26 -8.8817841970012523e-015 27 -5.3290705182007514e-015
|
|
28 3.5527136788005009e-015 29 0 30 -4.4408920985006262e-015 31 0 32 -8.8817841970012523e-016
|
|
33 -3.5527136788005009e-015 34 -3.5527136788005009e-015 35 -3.9968028886505635e-015
|
|
36 -2.2204460492503131e-015 37 -8.8817841970012523e-016 38 8.8817841970012523e-016
|
|
39 -1.7763568394002505e-015 40 0 41 -5.3290705182007514e-015 42 8.8817841970012523e-016
|
|
43 -8.8817841970012523e-016 44 -7.9936057773011271e-015 45 1.7763568394002505e-015
|
|
46 3.5527136788005009e-015 47 1.7763568394002505e-015 48 8.8817841970012523e-016
|
|
49 7.1054273576010019e-015 50 4.4408920985006262e-015;
|
|
createNode animCurveTL -n "Character1_Spine_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 9.3493785858154297 49 9.3493785858154297
|
|
50 9.3493785858154297;
|
|
createNode animCurveTL -n "Character1_Spine_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.2204460492503131e-016 1 8.8817841970012523e-016
|
|
2 -4.4408920985006262e-016 3 -8.8817841970012523e-016 4 -4.4408920985006262e-016
|
|
5 -1.3322676295501878e-015 6 2.6645352591003757e-015 7 0 8 4.4408920985006262e-016
|
|
9 -5.5511151231257827e-016 10 6.6613381477509392e-016 11 0 12 -3.1086244689504383e-015
|
|
13 1.3322676295501878e-015 14 4.4408920985006262e-016 15 -1.7763568394002505e-015
|
|
16 2.2204460492503131e-015 17 8.8817841970012523e-016 18 -3.5527136788005009e-015
|
|
19 5.3290705182007514e-015 20 3.5527136788005009e-015 21 -5.3290705182007514e-015
|
|
22 -1.7763568394002505e-015 23 1.4210854715202004e-014 24 3.5527136788005009e-015
|
|
25 2.1316282072803006e-014 26 7.1054273576010019e-015 27 1.7763568394002505e-015
|
|
28 -1.4210854715202004e-014 29 -7.1054273576010019e-015 30 7.1054273576010019e-015
|
|
31 8.8817841970012523e-016 32 3.5527136788005009e-015 33 -8.8817841970012523e-016
|
|
34 1.3322676295501878e-015 35 3.1086244689504383e-015 36 -1.1102230246251565e-015
|
|
37 4.4408920985006262e-016 38 2.2204460492503131e-015 39 -1.3322676295501878e-015
|
|
40 -8.8817841970012523e-016 41 -8.8817841970012523e-016 42 6.6613381477509392e-016
|
|
43 4.4408920985006262e-016 44 1.1102230246251565e-015 45 0 46 -1.9984014443252818e-015
|
|
47 8.8817841970012523e-016 48 1.1102230246251565e-015 49 -1.3322676295501878e-015
|
|
50 -2.2204460492503131e-016;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 3.5653151542192063e-009 1 3.6775680278822165e-009
|
|
2 3.4973475226962591e-009 3 3.4320259967302032e-009 4 3.2734404076251167e-009 5 3.137532900154838e-009
|
|
6 3.0847635557051944e-009 7 3.1127564970034882e-009 8 5.2548934093010757e-009 9 7.4323267540421512e-009
|
|
10 3.8956895487274323e-009 11 6.2440649872819165e-011 12 1.9515216109766698e-009
|
|
13 5.8603024655212721e-009 14 1.0779462655818861e-008 15 1.4672143500149558e-008
|
|
16 1.6545877556950472e-008 17 1.6449561712761351e-008 18 1.7166573940130547e-008
|
|
19 1.8047659366970947e-008 20 1.8665335943524042e-008 21 1.9335699263933748e-008
|
|
22 1.9789055727414961e-008 23 1.9099363868235741e-008 24 1.8504447751865882e-008
|
|
25 1.7599070645246684e-008 26 1.6419750892282536e-008 27 1.5273792897119165e-008
|
|
28 1.4233478395908604e-008 29 1.354114242957394e-008 30 1.3205341709010554e-008 31 1.329083154644195e-008
|
|
32 1.3407683852051379e-008 33 1.353813949833693e-008 34 1.3683385091667333e-008 35 1.3825266265143908e-008
|
|
36 1.3835951051532904e-008 37 1.3701891177220205e-008 38 1.3303285584242985e-008
|
|
39 1.2610848365568472e-008 40 1.1981626357737696e-008 41 1.0834658503711125e-008
|
|
42 9.9531947128639331e-009 43 8.7827105588189625e-009 44 7.6459620856894617e-009
|
|
45 6.608129599072754e-009 46 5.6932898395700704e-009 47 4.7756034682322479e-009 48 4.1807095563228813e-009
|
|
49 3.7642595707154669e-009 50 3.5653151542192063e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.7847053612740638e-008 1 -1.79651653553492e-008
|
|
2 -1.7605410462806503e-008 3 -1.7457342238458295e-008 4 -1.6931670288045098e-008
|
|
5 -1.6820388637484029e-008 6 -1.6475711461794162e-008 7 -1.6451835449515784e-008
|
|
8 -1.6952428794070329e-008 9 -1.7286218678691512e-008 10 -1.2043197550326568e-008
|
|
11 -6.6916707730513281e-009 12 -7.5348038919287319e-009 13 -9.5516279330354337e-009
|
|
14 -1.1876396754928464e-008 15 -1.4182624852310253e-008 16 -1.4818635207802799e-008
|
|
17 -1.5132453512478605e-008 18 -1.5340248182837968e-008 19 -1.5858036661597907e-008
|
|
20 -1.6122923440775594e-008 21 -1.6471966901576707e-008 22 -1.6480631970239301e-008
|
|
23 -1.7112846251166047e-008 24 -1.8379015642722152e-008 25 -2.0093127162112978e-008
|
|
26 -2.2125934862060603e-008 27 -2.4181167290748817e-008 28 -2.5934353331535931e-008
|
|
29 -2.7255353529653803e-008 30 -2.7835097782258341e-008 31 -2.7585736361857016e-008
|
|
32 -2.7441663164040619e-008 33 -2.7080073294882823e-008 34 -2.6907832406664059e-008
|
|
35 -2.6707324352059914e-008 36 -2.6521135509938176e-008 37 -2.6415897025344748e-008
|
|
38 -2.6108740058816693e-008 39 -2.5385876512018513e-008 40 -2.4747889071363716e-008
|
|
41 -2.3997774434292296e-008 42 -2.3223897471780219e-008 43 -2.2290809198466377e-008
|
|
44 -2.133513454793956e-008 45 -2.0427430413860748e-008 46 -1.9772732784417713e-008
|
|
47 -1.8852226446597342e-008 48 -1.8443692795244715e-008 49 -1.8005746227345298e-008
|
|
50 -1.7847053612740638e-008;
|
|
createNode animCurveTA -n "Character1_RightFootIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.1694223306667482e-008 1 2.1831048968579125e-008
|
|
2 2.1739934297215768e-008 3 2.1643737468934887e-008 4 2.1648300929655306e-008 5 2.148630784404304e-008
|
|
6 2.1489647394901112e-008 7 2.1514797055033341e-008 8 2.2115980158332604e-008 9 2.2877113536878824e-008
|
|
10 2.2712500324928442e-008 11 2.240631147287786e-008 12 2.2867610027788032e-008 13 2.377061925074031e-008
|
|
14 2.4977786949875735e-008 15 2.5619273813504151e-008 16 2.6193799129714535e-008
|
|
17 2.5881277565531491e-008 18 2.5673870140963118e-008 19 2.5203142683949409e-008
|
|
20 2.4914095675399039e-008 21 2.4585672164789685e-008 22 2.4640517182206167e-008
|
|
23 2.4088366856744869e-008 24 2.325324643948079e-008 25 2.2143451516853929e-008 26 2.0796473876316668e-008
|
|
27 1.9443696430698765e-008 28 1.830509432920735e-008 29 1.7536306629040155e-008 30 1.7121832840416573e-008
|
|
31 1.72539103004965e-008 32 1.7456697420925593e-008 33 1.7748153169350189e-008 34 1.7998873502733659e-008
|
|
35 1.8234189269605849e-008 36 1.8356050901502385e-008 37 1.8383202515792618e-008
|
|
38 1.8500765364137806e-008 39 1.8802763790404242e-008 40 1.9194526856836092e-008
|
|
41 1.9362250469612263e-008 42 1.9774308412934261e-008 43 2.01325729420887e-008 44 2.0457662230910501e-008
|
|
45 2.0829425295687543e-008 46 2.117466380013866e-008 47 2.1381719506052832e-008 48 2.1559872109833123e-008
|
|
49 2.1681687556451834e-008 50 2.1694223306667482e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.8750065565109253 49 1.8750065565109253
|
|
50 1.8750065565109253;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.4002240256161258e-008 1 -1.3993248337840214e-008
|
|
2 -1.3995873793248848e-008 3 -1.399962901160734e-008 4 -1.3995959946555558e-008 5 -1.4002138115642992e-008
|
|
6 -1.400078186719611e-008 7 -1.3999525982910654e-008 8 -1.4004436721393176e-008 9 -1.400048699196077e-008
|
|
10 -1.3997571102208894e-008 11 -1.4001258819007489e-008 12 -1.3998594283748389e-008
|
|
13 -1.3999915893236903e-008 14 -1.3996643843938728e-008 15 -1.4002456083517245e-008
|
|
16 -1.3996054093468047e-008 17 -1.400321281153083e-008 18 -1.3999544634657468e-008
|
|
19 -1.400110960503298e-008 20 -1.3998853631846941e-008 21 -1.3998683101590359e-008
|
|
22 -1.3993279424084903e-008 23 -1.4002260684264911e-008 24 -1.400173132992677e-008
|
|
25 -1.3998537440329528e-008 26 -1.3999752468407678e-008 27 -1.4000855586004946e-008
|
|
28 -1.400027827003214e-008 29 -1.3998149306360119e-008 30 -1.4003591175537622e-008
|
|
31 -1.4002141668356671e-008 32 -1.4002617731989631e-008 33 -1.400045590571608e-008
|
|
34 -1.4001480863612414e-008 35 -1.4000196557617528e-008 36 -1.3996482195466342e-008
|
|
37 -1.3998686654304038e-008 38 -1.4000063330854573e-008 39 -1.3995069991779019e-008
|
|
40 -1.3991634517651619e-008 41 -1.3994933212302385e-008 42 -1.399432481008489e-008
|
|
43 -1.3992642600157978e-008 44 -1.3994612579892873e-008 45 -1.399334959018006e-008
|
|
46 -1.3991360958698351e-008 47 -1.3995434144931096e-008 48 -1.399841398352919e-008
|
|
49 -1.4000464787500277e-008 50 -1.4002240256161258e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.7845254869116616e-008 1 4.7859867180477522e-008
|
|
2 4.7850612361344247e-008 3 4.7862087626526773e-008 4 4.7849070483607647e-008 5 4.7862791063835175e-008
|
|
6 4.7854889828613523e-008 7 4.7859646912229437e-008 8 4.786387108879353e-008 9 4.785691132269676e-008
|
|
10 4.7859479934686533e-008 11 4.7855927221007732e-008 12 4.7853664142394337e-008
|
|
13 4.7852303453055356e-008 14 4.7843567330119185e-008 15 4.7862247498642319e-008
|
|
16 4.7845887252151442e-008 17 4.7860485352657633e-008 18 4.7852100948375664e-008
|
|
19 4.7858552676416366e-008 20 4.7848892847923707e-008 21 4.7850473805510774e-008
|
|
22 4.784121543366382e-008 23 4.7854577189809788e-008 24 4.7855614582203998e-008 25 4.7851884232841257e-008
|
|
26 4.7853532691988221e-008 27 4.7856090645836957e-008 28 4.7856275386948255e-008
|
|
29 4.7862073415672057e-008 30 4.786914331589287e-008 31 4.7857490415026405e-008 32 4.7861334451226867e-008
|
|
33 4.7854527451818285e-008 34 4.7860545748790173e-008 35 4.7860723384474113e-008
|
|
36 4.7853347950876923e-008 37 4.7854562978955073e-008 38 4.7857483309599047e-008
|
|
39 4.7844668671359614e-008 40 4.7847489526020581e-008 41 4.7851465012627159e-008
|
|
42 4.7858389251587141e-008 43 4.7856886453701009e-008 44 4.7853774276518379e-008
|
|
45 4.7851251849806431e-008 46 4.7861416163641479e-008 47 4.7844942230312881e-008
|
|
48 4.7853959017629677e-008 49 4.7847620976426697e-008 50 4.7845254869116616e-008;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFootIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.5812342546439595e-009 1 1.6569609018191045e-009
|
|
2 1.5712584566784926e-009 3 1.560108930931392e-009 4 1.4991957675292156e-009 5 1.4442373963419186e-009
|
|
6 1.4360490574460982e-009 7 1.458725584768672e-009 8 2.526326481344654e-009 9 3.6180693996357149e-009
|
|
10 1.7773830185419115e-009 11 -2.4473095772137299e-010 12 7.3908140718614845e-010
|
|
13 2.7282511805282184e-009 14 5.2524953275678854e-009 15 7.2408954387981347e-009
|
|
16 8.2097173503825616e-009 17 8.1400601814607398e-009 18 8.523107553060072e-009 19 8.9969622862895449e-009
|
|
20 9.3071266249467044e-009 21 9.6665226934078419e-009 22 9.9189572111413327e-009
|
|
23 9.5276222467077787e-009 24 9.2208001234439507e-009 25 8.7427913797455403e-009
|
|
26 8.1149655883905325e-009 27 7.5091302065288801e-009 28 6.9532521962400998e-009
|
|
29 6.584203848802872e-009 30 6.3997243060498477e-009 31 6.4717244896428383e-009 32 6.584959244548827e-009
|
|
33 6.7275571780101018e-009 34 6.872750812902951e-009 35 7.004866464654925e-009 36 7.0332224488822695e-009
|
|
37 6.9617609455008286e-009 38 6.751678327532317e-009 39 6.3798935023839931e-009 40 6.0597469264678239e-009
|
|
41 5.438985262173901e-009 42 4.9828270398677432e-009 43 4.3560981488610651e-009 44 3.7498031346672178e-009
|
|
45 3.1998146354794699e-009 46 2.7167152971685482e-009 47 2.2240935759754166e-009
|
|
48 1.9113868265918654e-009 49 1.6904035948783758e-009 50 1.5812342546439595e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -7.6025052919703739e-009 1 -7.6980617436106513e-009
|
|
2 -7.5424342327323757e-009 3 -7.5369284147086546e-009 4 -7.3115864474004857e-009
|
|
5 -7.3267227840290169e-009 6 -7.1815526858642897e-009 7 -7.1921308908429182e-009
|
|
8 -7.4592847454368894e-009 9 -7.6283628303031037e-009 10 -5.1327093686381886e-009
|
|
11 -2.5788351454281155e-009 12 -2.9731506145935782e-009 13 -3.9343892588306062e-009
|
|
14 -5.0256119266123278e-009 15 -6.1600626821700644e-009 16 -6.4315388570435061e-009
|
|
17 -6.6057848080447457e-009 18 -6.6720584612767198e-009 19 -6.9076677711166212e-009
|
|
20 -6.9984480433049603e-009 21 -7.1503807319572843e-009 22 -7.128748258367068e-009
|
|
23 -7.5098274265883447e-009 24 -8.2436679704755988e-009 25 -9.236363673892356e-009
|
|
26 -1.0420216689510653e-008 27 -1.1614567974049805e-008 28 -1.2636156121459408e-008
|
|
29 -1.3407428056666505e-008 30 -1.3744515747760032e-008 31 -1.3589998459906383e-008
|
|
32 -1.3489626304874493e-008 33 -1.3255635700204493e-008 34 -1.3133734988457491e-008
|
|
35 -1.3000446941191512e-008 36 -1.2883517364059571e-008 37 -1.2818354377941432e-008
|
|
38 -1.2630838597260663e-008 39 -1.2193228648982313e-008 40 -1.1801556176749273e-008
|
|
41 -1.1347386141835614e-008 42 -1.0875346845296008e-008 43 -1.0307722675406694e-008
|
|
44 -9.7262571330247738e-009 45 -9.1732763607410561e-009 46 -8.7741547361019911e-009
|
|
47 -8.2148767788225996e-009 48 -7.9656006235495624e-009 49 -7.698930382105118e-009
|
|
50 -7.6025052919703739e-009;
|
|
createNode animCurveTA -n "Character1_RightFootIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.2835788432141726e-008 1 1.2919958436441448e-008
|
|
2 1.2873029753279752e-008 3 1.2824512118925213e-008 4 1.2838385465840929e-008 5 1.2751529610000034e-008
|
|
6 1.2762284562484183e-008 7 1.2776755653476357e-008 8 1.315944508917255e-008 9 1.3634343432045171e-008
|
|
10 1.3523925090908051e-008 11 1.3325201386749086e-008 12 1.3619078309545785e-008
|
|
13 1.4192774067112168e-008 14 1.4958855487634537e-008 15 1.5382013884845946e-008
|
|
16 1.5743781389687683e-008 17 1.557544138108824e-008 18 1.551552131218159e-008 19 1.5320726021172959e-008
|
|
20 1.5225099403437525e-008 21 1.5094034466756057e-008 22 1.5156174981711956e-008
|
|
23 1.4809153014994083e-008 24 1.4297236283766777e-008 25 1.3613725258210252e-008
|
|
26 1.2779534763751599e-008 27 1.1945187061712659e-008 28 1.1237167640842927e-008
|
|
29 1.075787370297121e-008 30 1.0502021474678713e-008 31 1.0606714617722446e-008 32 1.0784996895552013e-008
|
|
33 1.104306868171534e-008 34 1.1268949329235056e-008 35 1.1470201677354908e-008 36 1.1571047231484499e-008
|
|
37 1.1575269631691754e-008 38 1.1616410056092263e-008 39 1.1750734607574032e-008
|
|
40 1.1928288579099444e-008 41 1.1958993795246897e-008 42 1.2131181392760482e-008
|
|
43 1.2267413751487766e-008 44 1.2383933878368225e-008 45 1.2531514492764018e-008
|
|
46 1.2669022275701991e-008 47 1.2735464238744498e-008 48 1.2796017578864394e-008
|
|
49 1.2839228347161225e-008 50 1.2835788432141726e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.421916007995605 49 12.421916007995605
|
|
50 12.421916007995605;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 9.0993658830029744e-008 1 9.1018833359157725e-008
|
|
2 9.1011685299235978e-008 3 9.1000657675976981e-008 4 9.1010896596799284e-008 5 9.0994014101397624e-008
|
|
6 9.0997836821316014e-008 7 9.1000273982899671e-008 8 9.0987811063314439e-008 9 9.0998788948581932e-008
|
|
10 9.1006803870641306e-008 11 9.0996678636656725e-008 12 9.1003933277988835e-008
|
|
13 9.0999449753326189e-008 14 9.1007251512564835e-008 15 9.0994646484432451e-008
|
|
16 9.1011180813893588e-008 17 9.0991548518104537e-008 18 9.1001197688456159e-008
|
|
19 9.0998270252384827e-008 20 9.1002178237431508e-008 21 9.1003457214355876e-008
|
|
22 9.1017398062831489e-008 23 9.0992443801951595e-008 24 9.0995150969774841e-008
|
|
25 9.1005091462648124e-008 26 9.1001375324140099e-008 27 9.0998952373411157e-008
|
|
28 9.0999904500677076e-008 29 9.1005084357220767e-008 30 9.0989779266692494e-008
|
|
31 9.0993630408320314e-008 32 9.0991463252976246e-008 33 9.0998753421445144e-008
|
|
34 9.0995285972894635e-008 35 9.0998483415205556e-008 36 9.1010342373465392e-008
|
|
37 9.1003528268629452e-008 38 9.099971265413842e-008 39 9.1013760084024398e-008 40 9.1022428705400671e-008
|
|
41 9.1015081693512911e-008 42 9.1015550651718513e-008 43 9.102097919821972e-008 44 9.101550091372701e-008
|
|
45 9.1018954151422804e-008 46 9.1024567439035309e-008 47 9.1013355074665014e-008
|
|
48 9.1004658031579311e-008 49 9.0998582891188562e-008 50 9.0993658830029744e-008;
|
|
createNode animCurveTL -n "Character1_RightFootIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.170506204241974e-007 1 -3.1700810154688952e-007
|
|
2 -3.1703487479717296e-007 3 -3.1700159297542996e-007 4 -3.1703928016213467e-007
|
|
5 -3.1700014346824901e-007 6 -3.1702253977528017e-007 7 -3.1700838576398382e-007
|
|
8 -3.1699664759798907e-007 9 -3.1701654279459035e-007 10 -3.1701029001851566e-007
|
|
11 -3.1701932812211453e-007 12 -3.1702788305665308e-007 13 -3.1703063996246783e-007
|
|
14 -3.1705675951343437e-007 15 -3.1700187719252426e-007 16 -3.170506204241974e-007
|
|
17 -3.1700571412329737e-007 18 -3.1703075364930555e-007 19 -3.1701310376774927e-007
|
|
20 -3.170393938489724e-007 21 -3.1703552849648986e-007 22 -3.1706377967566368e-007
|
|
23 -3.1702165870228782e-007 24 -3.1701975444775599e-007 25 -3.1703203262622992e-007
|
|
26 -3.170267746099853e-007 27 -3.1702003866485029e-007 28 -3.1701895863989193e-007
|
|
29 -3.1700164981884882e-007 30 -3.1698220936959842e-007 31 -3.1701566172159801e-007
|
|
32 -3.1700463409833901e-007 33 -3.1702387559562339e-007 34 -3.1700656677458028e-007
|
|
35 -3.1700577096671623e-007 36 -3.1702717251391732e-007 37 -3.1702387559562339e-007
|
|
38 -3.170153775045037e-007 39 -3.1705218361821608e-007 40 -3.1704490766060189e-007
|
|
41 -3.1703240210845252e-007 42 -3.1701245006843237e-007 43 -3.170166849031375e-007
|
|
44 -3.1702569458502694e-007 45 -3.17033226338026e-007 46 -3.1700361091679952e-007
|
|
47 -3.1705144465377089e-007 48 -3.1702521141596662e-007 49 -3.1704385605735297e-007
|
|
50 -3.170506204241974e-007;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightToeBase_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 5.1935586498075281e-007 1 5.1937058742623776e-007
|
|
2 5.1935751343989978e-007 3 5.1934813427578774e-007 4 5.1935580813733395e-007 5 5.193242600398662e-007
|
|
6 5.1934199518655078e-007 7 5.1934586053903331e-007 8 5.1932119049524772e-007 9 5.1932391897935304e-007
|
|
10 5.1901849928981392e-007 11 5.1864168426618562e-007 12 5.189358489587903e-007 13 5.1948097734566545e-007
|
|
14 5.2020277507835999e-007 15 5.2072874723307905e-007 16 5.2103013103987905e-007
|
|
17 5.210587801229849e-007 18 5.2141041351205786e-007 19 5.2183997922838898e-007 20 5.22216907938855e-007
|
|
21 5.2254915772209642e-007 22 5.2273895789767266e-007 23 5.220509819992003e-007 24 5.2151267482258845e-007
|
|
25 5.2110516435277532e-007 26 5.2029173502887716e-007 27 5.1986086191391223e-007
|
|
28 5.1883188234569388e-007 29 5.1776436293948791e-007 30 5.1774657094938448e-007
|
|
31 5.1779318255285034e-007 32 5.1779534260276705e-007 33 5.1780591547867516e-007
|
|
34 5.1779437626464642e-007 35 5.1780045851046452e-007 36 5.178045512366225e-007 37 5.1780421017610934e-007
|
|
38 5.1802749112539459e-007 39 5.1825281843775883e-007 40 5.1859166205758811e-007
|
|
41 5.1908608611483942e-007 42 5.1941105994046666e-007 43 5.1939070999651449e-007
|
|
44 5.1937968237325549e-007 45 5.1938047818111954e-007 46 5.1937075795649434e-007
|
|
47 5.1936564204879687e-007 48 5.1936029876742396e-007 49 5.1936626732640434e-007
|
|
50 5.1935586498075281e-007;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -9.773933129508805e-008 1 -9.7798206866173132e-008
|
|
2 -9.7737093085470406e-008 3 -9.7755801675702969e-008 4 -9.7678487520624913e-008
|
|
5 -9.769697584260939e-008 6 -9.7653995112523262e-008 7 -9.766880992856386e-008 8 -9.7877006055568927e-008
|
|
9 -9.8051366137497098e-008 10 -9.6948134853391821e-008 11 -9.5797538790520775e-008
|
|
12 -9.5963521573594335e-008 13 -9.6328079735030769e-008 14 -9.6756721745805407e-008
|
|
15 -9.7195375303726905e-008 16 -9.7307591317985498e-008 17 -9.7447880875733972e-008
|
|
18 -9.7705964208216756e-008 19 -9.8102418633061461e-008 20 -9.84178569751748e-008
|
|
21 -9.8709882934144844e-008 22 -9.8805401194113074e-008 23 -9.8958132355164707e-008
|
|
24 -9.9108227402666671e-008 25 -9.9223157690175867e-008 26 -9.9455142787974182e-008
|
|
27 -9.9587886381868884e-008 28 -1.0001392070080328e-007 29 -1.0039828879371271e-007
|
|
30 -1.0040196940508395e-007 31 -1.0034098352207366e-007 32 -1.0034040087703033e-007
|
|
33 -1.0032486130739926e-007 34 -1.0036292508175393e-007 35 -1.0038822040314699e-007
|
|
36 -1.0037831543741049e-007 37 -1.0039013176310618e-007 38 -1.0026606389601511e-007
|
|
39 -1.000793758976215e-007 40 -9.9498159045197099e-008 41 -9.8368147405381023e-008
|
|
42 -9.7800416654081346e-008 43 -9.7787413722016936e-008 44 -9.7772094420633948e-008
|
|
45 -9.7763930284600065e-008 46 -9.780475807019684e-008 47 -9.773758335995808e-008
|
|
48 -9.7774936591576989e-008 49 -9.7752398175998678e-008 50 -9.773933129508805e-008;
|
|
createNode animCurveTA -n "Character1_RightToeBase_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 20.799753189086914 1 20.799753189086914
|
|
2 20.799753189086914 3 20.799753189086914 4 20.799753189086914 5 20.799753189086914
|
|
6 20.799753189086914 7 20.799753189086914 8 20.799753189086914 9 20.799753189086914
|
|
10 20.799753189086914 11 20.799753189086914 12 20.799753189086914 13 20.799753189086914
|
|
14 20.799753189086914 15 20.799753189086914 16 20.799753189086914 17 20.799753189086914
|
|
18 20.799753189086914 19 20.799753189086914 20 20.799753189086914 21 20.799753189086914
|
|
22 20.799753189086914 23 20.799753189086914 24 20.799753189086914 25 20.799753189086914
|
|
26 20.799753189086914 27 20.799753189086914 28 20.799753189086914 29 20.799753189086914
|
|
30 20.799753189086914 31 20.799753189086914 32 20.799753189086914 33 20.799753189086914
|
|
34 20.799753189086914 35 20.799753189086914 36 20.799753189086914 37 20.799753189086914
|
|
38 20.799753189086914 39 20.799753189086914 40 20.799753189086914 41 20.799753189086914
|
|
42 20.799753189086914 43 20.799753189086914 44 20.799753189086914 45 20.799753189086914
|
|
46 20.799753189086914 47 20.799753189086914 48 20.799753189086914 49 20.799753189086914
|
|
50 20.799753189086914;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.78973388671875 49 12.78973388671875
|
|
50 12.78973388671875;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -11.902908325195313 49 -11.902908325195313
|
|
50 -11.902908325195313;
|
|
createNode animCurveTL -n "Character1_RightToeBase_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.0010853810235857964 49 -0.0010853810235857964
|
|
50 -0.0010853810235857964;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightFoot_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.2461130619049072 1 3.3949809074401855
|
|
2 4.4384632110595703 3 5.0758814811706543 4 5.2455925941467285 5 6.0137286186218262
|
|
6 7.4861268997192374 7 7.3326048851013192 8 4.502049446105957 9 1.1263124942779541
|
|
10 0.90590375661849976 11 0.59007471799850464 12 0.91468113660812367 13 2.4423573017120361
|
|
14 3.6706936359405518 15 3.854824304580688 16 3.1909029483795166 17 1.8623040914535522
|
|
18 -0.038068998605012894 19 -1.9755170345306396 20 -3.4235873222351074 21 -3.8612263202667236
|
|
22 -2.8648977279663086 23 2.9073457717895508 24 5.0693659782409668 25 16.248424530029297
|
|
26 13.863936424255371 27 -1.1116406917572021 28 -2.492192268371582 29 -8.9396905899047852
|
|
30 12.20728588104248 31 40.621974945068359 32 45.710166931152344 33 41.169418334960938
|
|
34 35.860404968261719 35 32.35943603515625 36 29.879074096679684 37 27.291074752807617
|
|
38 17.536962509155273 39 9.1921806335449219 40 6.1309757232666016 41 3.4545497894287109
|
|
42 1.822041869163513 43 1.8508599996566772 44 1.9358267784118655 45 2.0515651702880859
|
|
46 2.1536505222320557 47 2.2257950305938721 48 2.2602095603942871 49 2.2608842849731445
|
|
50 2.2461130619049072;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.2646795511245728 1 -1.6957584619522095
|
|
2 -1.991508483886719 3 -2.0749666690826416 4 -1.9217422008514404 5 -1.7405635118484497
|
|
6 -1.4385107755661011 7 -0.95350944995880127 8 -1.465003490447998 9 -0.69091105461120605
|
|
10 -0.28262200951576233 11 0.064687058329582214 12 -0.26204517483711243 13 -2.2730159759521484
|
|
14 -3.6717464923858638 15 -3.6508395671844482 16 -2.7215232849121094 17 -1.1731735467910767
|
|
18 0.80452424287796021 19 2.4999184608459473 20 3.5172355175018311 21 3.7172257900238037
|
|
22 3.046983003616333 23 -2.1039254665374756 24 -11.214879035949707 25 -25.541084289550781
|
|
26 -25.286508560180664 27 -1.2382403612136841 28 4.6284751892089844 29 3.4044361114501953
|
|
30 -1.9638296365737915 31 -9.1653642654418945 32 -15.443696975708008 33 -16.357610702514648
|
|
34 -16.530921936035156 35 -16.627761840820313 36 -17.721014022827148 37 -21.417488098144531
|
|
38 -16.13841438293457 39 -8.4726982116699219 40 -4.5405082702636719 41 -2.0810937881469727
|
|
42 -1.0911750793457031 43 -0.94009661674499512 44 -0.90453147888183594 45 -0.95005816221237183
|
|
46 -1.016122579574585 47 -1.0903371572494507 48 -1.1616170406341553 49 -1.2211782932281494
|
|
50 -1.2646795511245728;
|
|
createNode animCurveTA -n "Character1_RightFoot_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.33767089247703552 1 -8.5026540756225586
|
|
2 -13.728580474853516 3 -16.995353698730469 4 -19.952619552612305 5 -26.473716735839844
|
|
6 -36.58453369140625 7 -44.298660278320312 8 -31.806684494018555 9 3.954179048538208
|
|
10 37.495113372802734 11 58.208904266357422 12 50.838760375976562 13 48.71124267578125
|
|
14 46.724582672119141 15 45.438388824462891 16 45.323108673095703 17 44.883651733398437
|
|
18 42.811187744140625 19 39.724853515625 20 36.500263214111328 21 34.229248046875
|
|
22 34.432857513427734 23 51.870975494384766 24 68.936408996582031 25 49.334781646728516
|
|
26 54.850685119628906 27 77.303016662597656 28 51.760219573974609 29 -17.467166900634766
|
|
30 -28.356632232666016 31 -24.703830718994141 32 -23.431148529052734 33 -21.174386978149414
|
|
34 -15.926152229309082 35 -9.0561103820800781 36 0.91422545909881581 37 16.738653182983398
|
|
38 23.034206390380859 39 26.219882965087891 40 22.595230102539063 41 13.580842971801758
|
|
42 2.7329568862915039 43 -5.2414145469665527 44 -9.0035743713378906 45 -9.3953676223754883
|
|
46 -8.5751104354858398 47 -6.8962507247924805 48 -4.6941251754760742 49 -2.3478832244873047
|
|
50 -0.33767089247703552;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -12.51378059387207 49 -12.51378059387207
|
|
50 -12.51378059387207;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -22.074438095092773 49 -22.074438095092773
|
|
50 -22.074438095092773;
|
|
createNode animCurveTL -n "Character1_RightFoot_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 9.1900227516816813e-007 1 9.1899721610388951e-007
|
|
2 9.1900068355244002e-007 3 9.1899761400782154e-007 4 9.1900051302218344e-007 5 9.1899875087619876e-007
|
|
6 9.1899909193671192e-007 7 9.1899676135653863e-007 8 9.1899721610388951e-007 9 9.1899994458799483e-007
|
|
10 9.1899710241705179e-007 11 9.1900147936030407e-007 12 9.1899573817499913e-007
|
|
13 9.1899858034594217e-007 14 9.1899431708952761e-007 15 9.19000285648508e-007 16 9.1899323706456926e-007
|
|
17 9.1900380994047737e-007 18 9.1899971721431939e-007 19 9.1899755716440268e-007
|
|
20 9.1900125198662863e-007 21 9.1899880771961762e-007 22 9.1899227072644862e-007
|
|
23 9.1900460574834142e-007 24 9.1900182042081724e-007 25 9.1899829612884787e-007
|
|
26 9.1899937615380622e-007 27 9.1900000143141369e-007 28 9.19000285648508e-007 29 9.189976708512404e-007
|
|
30 9.1899789822491584e-007 31 9.189989782498742e-007 32 9.1899710241705179e-007 33 9.1900022880508914e-007
|
|
34 9.1899647713944432e-007 35 9.1899681819995749e-007 36 9.1900000143141369e-007
|
|
37 9.1899943299722509e-007 38 9.1899931931038736e-007 39 9.1900022880508914e-007
|
|
40 9.1899482868029736e-007 41 9.1900051302218344e-007 42 9.1899579501841799e-007
|
|
43 9.1899806875517243e-007 44 9.1899977405773825e-007 45 9.1900011511825141e-007
|
|
46 9.1899806875517243e-007 47 9.1900238885500585e-007 48 9.1900022880508914e-007
|
|
49 9.1900085408269661e-007 50 9.1900227516816813e-007;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.5124553442001343 1 -3.7485096454620361
|
|
2 -5.8915143013000488 3 -7.2738533020019531 4 -7.4542121887207022 5 -6.1517753601074219
|
|
6 -3.7744777202606201 7 -0.92599499225616455 8 0.12069838494062422 9 -0.054094444960355759
|
|
10 -3.2786159515380859 11 -2.8766863346099854 12 0.44700887799263 13 1.4491884708404541
|
|
14 3.1304881572723389 15 5.4557862281799316 16 7.0996875762939453 17 8.0388040542602539
|
|
18 9.0743885040283203 19 10.083662986755371 20 10.719155311584473 21 10.49909496307373
|
|
22 8.9837236404418945 23 1.3052541017532349 24 -2.7705800533294678 25 -5.7546029090881348
|
|
26 -14.348593711853029 27 14.095573425292969 28 5.0009341239929199 29 5.0877108573913574
|
|
30 22.687841415405273 31 46.256965637207031 32 48.275035858154297 33 43.590980529785156
|
|
34 33.732875823974609 35 22.237173080444336 36 9.5727100372314453 37 -2.171638011932373
|
|
38 1.2577039003372192 39 -3.001762866973877 40 -3.1001615524291992 41 -0.71423590183258057
|
|
42 -0.33151814341545105 43 -1.0574522018432617 44 -1.6876024007797241 45 -1.9987465143203738
|
|
46 -2.1145057678222656 47 -2.0687322616577148 48 -1.9101752042770386 49 -1.6990495920181274
|
|
50 -1.5124553442001343;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.7713792324066162 1 -3.9605579376220703
|
|
2 -3.251779317855835 3 -1.8995555639266968 4 -0.48630410432815552 5 0.49902662634849548
|
|
6 0.62352919578552246 7 0.13608324527740479 8 0.047196142375469208 9 3.5307018756866455
|
|
10 4.7934083938598633 11 4.7231125831604004 12 3.3134276866912842 13 2.5160365104675293
|
|
14 2.8139102458953857 15 2.8432166576385498 16 2.1960313320159912 17 1.4591301679611206
|
|
18 0.81439882516860962 19 0.17258338630199432 20 -0.52795541286468506 21 -1.2766551971435547
|
|
22 -1.9006201028823855 23 -0.59252285957336426 24 1.228456974029541 25 0.30093234777450562
|
|
26 -11.528792381286621 27 -22.648159027099609 28 -7.2837963104248047 29 3.4691574573516846
|
|
30 -5.4585738182067871 31 -0.32740342617034912 32 11.540433883666992 33 13.337580680847168
|
|
34 16.669979095458984 35 19.142416000366211 36 19.077592849731445 37 13.99571418762207
|
|
38 7.5996861457824698 39 -5.8334650993347168 40 -10.25965404510498 41 -5.6676287651062012
|
|
42 -1.1852450370788574 43 -1.6909713745117187 44 -2.0307114124298096 45 -2.3411176204681396
|
|
46 -2.6310157775878906 47 -2.917640209197998 48 -3.2022249698638916 49 -3.4844872951507568
|
|
50 -3.7713792324066162;
|
|
createNode animCurveTA -n "Character1_RightLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -7.6770496368408203 1 13.939573287963867
|
|
2 31.653890609741207 3 45.893604278564453 4 56.739974975585938 5 65.071342468261719
|
|
6 69.818336486816406 7 68.811073303222656 8 39.094528198242188 9 -30.426807403564457
|
|
10 -63.980300903320305 11 -60.942840576171875 12 -21.860744476318359 13 0.40594568848609924
|
|
14 18.539861679077148 15 33.006496429443359 16 43.350837707519531 17 50.230998992919922
|
|
18 55.366058349609375 19 59.48115158081054 20 63.238304138183594 21 67.306877136230469
|
|
22 72.299644470214844 23 84.863189697265625 24 84.34552001953125 25 63.434963226318366
|
|
26 22.450510025024414 27 -62.656387329101555 28 -64.161544799804688 29 26.249059677124023
|
|
30 73.27044677734375 31 60.764865875244148 32 50.336215972900391 33 46.830032348632813
|
|
34 37.203548431396484 35 21.72020149230957 36 -2.2556097507476807 37 -38.459518432617188
|
|
38 -20.122926712036133 39 -2.2575004100799561 40 -12.634583473205566 41 -22.353933334350586
|
|
42 -13.920705795288086 43 2.4780964851379395 44 10.193530082702637 45 10.960190773010254
|
|
46 9.2623739242553711 47 5.8132596015930176 48 1.2907208204269409 49 -3.5338819026947021
|
|
50 -7.6770496368408203;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.207496643066406 49 13.207496643066406
|
|
50 13.207496643066406;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 49 -19.365411758422852
|
|
50 -19.365411758422852;
|
|
createNode animCurveTL -n "Character1_RightLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.7159999262948986e-006 1 -2.7159999262948986e-006
|
|
2 -2.7159999262948986e-006 3 -2.7159996989212232e-006 4 -2.7160001536685741e-006
|
|
5 -2.7159996989212232e-006 6 -2.7159999262948986e-006 7 -2.7159999262948986e-006
|
|
8 -2.7159996989212232e-006 9 -2.7159999262948986e-006 10 -2.7159999262948986e-006
|
|
11 -2.7159996989212232e-006 12 -2.7159999262948986e-006 13 -2.7159999262948986e-006
|
|
14 -2.7159999262948986e-006 15 -2.7159996989212232e-006 16 -2.7159994715475477e-006
|
|
17 -2.7160001536685741e-006 18 -2.7159999262948986e-006 19 -2.7159996989212232e-006
|
|
20 -2.7160001536685741e-006 21 -2.7159999262948986e-006 22 -2.7159994715475477e-006
|
|
23 -2.7160003810422495e-006 24 -2.7160001536685741e-006 25 -2.7159999262948986e-006
|
|
26 -2.7159999262948986e-006 27 -2.7159996989212232e-006 28 -2.7159999262948986e-006
|
|
29 -2.7159996989212232e-006 30 -2.7159994715475477e-006 31 -2.7159996989212232e-006
|
|
32 -2.7159999262948986e-006 33 -2.7159999262948986e-006 34 -2.7160001536685741e-006
|
|
35 -2.7159996989212232e-006 36 -2.7160001536685741e-006 37 -2.7159999262948986e-006
|
|
38 -2.7159996989212232e-006 39 -2.7160001536685741e-006 40 -2.7160001536685741e-006
|
|
41 -2.7159999262948986e-006 42 -2.7159999262948986e-006 43 -2.7159999262948986e-006
|
|
44 -2.7159999262948986e-006 45 -2.7159999262948986e-006 46 -2.7159996989212232e-006
|
|
47 -2.7159999262948986e-006 48 -2.7159999262948986e-006 49 -2.7160001536685741e-006
|
|
50 -2.7159999262948986e-006;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_RightUpLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.0502954721450806 1 -0.52097016572952271
|
|
2 0.27590888738632202 3 0.58393204212188721 4 -0.38246646523475647 5 -6.7238788604736328
|
|
6 -15.008048057556154 7 -16.509645462036133 8 1.0351728200912476 9 5.1548323631286621
|
|
10 8.8655242919921875 11 11.623868942260742 12 11.157760620117188 13 10.34261417388916
|
|
14 9.4983930587768555 15 8.580958366394043 16 7.5590596199035636 17 5.8503975868225098
|
|
18 2.7252025604248047 19 -1.5032589435577393 20 -5.8554787635803223 21 -8.8630409240722656
|
|
22 -9.110285758972168 23 -1.4687900543212891 24 -0.24908173084259033 25 -0.24009832739830014
|
|
26 5.7702326774597168 27 11.145389556884766 28 16.852373123168945 29 16.931509017944336
|
|
30 -21.009866714477539 31 -61.936004638671868 32 -66.032310485839844 33 -60.700706481933594
|
|
34 -52.500091552734375 35 -45.740474700927734 36 -40.596343994140625 37 -37.042255401611328
|
|
38 -30.524166107177734 39 -19.557840347290039 40 -11.168437004089355 41 -4.9617958068847656
|
|
42 -2.0525646209716797 43 -1.3236480951309204 44 -0.81881338357925415 45 -0.66085439920425415
|
|
46 -0.64877337217330933 47 -0.73206955194473267 48 -0.85725671052932739 49 -0.97667241096496593
|
|
50 -1.0502954721450806;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -28.74759674072266 1 -27.936901092529297
|
|
2 -27.473827362060547 3 -27.459062576293945 4 -27.892782211303711 5 -27.911869049072266
|
|
6 -24.812576293945313 7 -23.355119705200195 8 -24.999973297119141 9 -24.618133544921875
|
|
10 -24.222465515136719 11 -23.45311164855957 12 -21.894420623779297 13 -21.301179885864258
|
|
14 -22.9632568359375 15 -26.575801849365234 16 -30.514911651611328 17 -34.455936431884766
|
|
18 -38.687301635742188 19 -42.264244079589844 20 -44.594257354736328 21 -45.491947174072266
|
|
22 -45.015800476074219 23 -37.045879364013672 24 -26.482608795166016 25 -8.5412197113037109
|
|
26 -0.25444343686103821 27 -11.646743774414063 28 -26.58082389831543 29 -36.399162292480469
|
|
30 -28.241750717163086 31 -19.54918098449707 32 -20.080621719360352 33 -21.518024444580078
|
|
34 -23.535669326782227 35 -24.941240310668945 36 -25.983114242553711 37 -26.482109069824219
|
|
38 -26.691987991333008 39 -24.915800094604492 40 -24.174396514892578 41 -26.365669250488281
|
|
42 -28.552385330200195 43 -28.669124603271488 44 -28.7489013671875 45 -28.757499694824219
|
|
46 -28.742959976196289 47 -28.722480773925781 48 -28.711578369140621 49 -28.719579696655273
|
|
50 -28.74759674072266;
|
|
createNode animCurveTA -n "Character1_RightUpLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 5.2949795722961426 1 -8.7570152282714844
|
|
2 -22.385105133056641 3 -33.617195129394531 4 -39.344833374023438 5 -29.019536972045898
|
|
6 -8.8347301483154297 7 -1.4949074983596802 8 -24.887304306030273 9 4.9704380035400391
|
|
10 20.413585662841797 11 19.938766479492188 12 1.4052382707595825 13 -8.3461894989013672
|
|
14 -16.160953521728516 15 -22.402334213256836 16 -26.779901504516602 17 -28.513666152954102
|
|
18 -27.751581192016602 19 -25.565746307373047 20 -23.657207489013672 21 -24.322214126586914
|
|
22 -30.152378082275391 23 -66.129188537597656 24 -85.8983154296875 25 -51.145606994628906
|
|
26 -18.246376037597656 27 27.490934371948242 28 31.871805191040039 29 -11.385730743408203
|
|
30 -30.010749816894531 31 -20.789276123046875 32 -12.536925315856934 33 -10.448770523071289
|
|
34 -5.6241650581359863 35 1.3018138408660889 36 12.022233009338379 37 29.206588745117188
|
|
38 19.210290908813477 39 8.436833381652832 40 12.001145362854004 41 15.135803222656248
|
|
42 9.6717023849487305 43 0.69641399383544922 44 -3.6634392738342285 45 -4.2370767593383789
|
|
46 -3.4401981830596924 47 -1.6741553544998169 48 0.67553806304931641 49 3.1776111125946045
|
|
50 5.2949795722961426;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.6645352591003757e-015 1 -1.7763568394002505e-015
|
|
2 -1.7763568394002505e-015 3 0 4 -3.5527136788005009e-015 5 -8.8817841970012523e-015
|
|
6 8.8817841970012523e-016 7 -3.5527136788005009e-015 8 8.8817841970012523e-015 9 3.5527136788005009e-015
|
|
10 -1.0658141036401503e-014 11 0 12 0 13 0 14 1.7763568394002505e-015 15 -5.3290705182007514e-015
|
|
16 -8.8817841970012523e-016 17 -1.4210854715202004e-014 18 -7.1054273576010019e-015
|
|
19 -7.1054273576010019e-015 20 -1.4210854715202004e-014 21 2.8421709430404007e-014
|
|
22 -7.1054273576010019e-015 23 -1.0658141036401503e-014 24 -1.4210854715202004e-014
|
|
25 -7.1054273576010019e-015 26 -7.1054273576010019e-015 27 -3.5527136788005009e-015
|
|
28 2.6645352591003757e-015 29 -8.8817841970012523e-016 30 -4.4408920985006262e-016
|
|
31 -3.5527136788005009e-015 32 -1.7763568394002505e-015 33 -1.7763568394002505e-015
|
|
34 8.8817841970012523e-016 35 4.4408920985006262e-016 36 2.6645352591003757e-015
|
|
37 8.8817841970012523e-016 38 -1.7763568394002505e-015 39 -1.7763568394002505e-015
|
|
40 8.8817841970012523e-016 41 -5.3290705182007514e-015 42 -8.8817841970012523e-016
|
|
43 -2.6645352591003757e-015 44 -4.4408920985006262e-015 45 -8.8817841970012523e-016
|
|
46 -2.6645352591003757e-015 47 7.1054273576010019e-015 48 -3.5527136788005009e-015
|
|
49 1.7763568394002505e-015 50 2.6645352591003757e-015;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 49 -0.76475369930267334
|
|
50 -0.76475369930267334;
|
|
createNode animCurveTL -n "Character1_RightUpLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -14.465810775756836 49 -14.465810775756836
|
|
50 -14.465810775756836;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex2_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 9.0448613876414896e-011 1 7.14511574906318e-011
|
|
2 6.5857361231103084e-011 3 5.5067329168823065e-011 4 4.9889384290402461e-011 5 3.920192642725695e-011
|
|
6 1.2143119842988881e-010 7 7.8381592882870166e-011 8 -1.0355313273535671e-009 9 -2.1379942261035012e-009
|
|
10 -2.5749737897484692e-009 11 -3.0715237020473296e-009 12 -3.2701079621944018e-009
|
|
13 -3.8674876634559041e-009 14 -4.4648946762038122e-009 15 -4.991727919900768e-009
|
|
16 -5.2460134014609139e-009 17 -5.4436402052715493e-009 18 -6.0072058438720433e-009
|
|
19 -6.7473493459147002e-009 20 -7.4635941871292744e-009 21 -8.0051192341556998e-009
|
|
22 -8.1692039799463601e-009 23 -7.8842514739108083e-009 24 -7.2569505960018441e-009
|
|
25 -6.0985674288360769e-009 26 -4.9942023849780526e-009 27 -3.7659866336525738e-009
|
|
28 -2.8467308510471412e-009 29 -1.9819825780587053e-009 30 -1.6750200115822622e-009
|
|
31 -1.5339831627159128e-009 32 -1.1971631463936205e-009 33 -5.5405263710284203e-010
|
|
34 8.9645527112658385e-011 35 4.3883544020850707e-010 36 6.369601512901113e-010 37 6.175380762307725e-010
|
|
38 6.0472205021255832e-010 39 6.1204369350420507e-010 40 5.1351567442736723e-010
|
|
41 4.5837916795576911e-010 42 4.5029419082354138e-010 43 3.7067615643593399e-010
|
|
44 2.9489466424337252e-010 45 1.9339124746053926e-010 46 2.133802301518273e-010 47 1.4498638400972652e-010
|
|
48 1.1462401167117163e-010 49 5.1989346855352281e-011 50 9.0448613876414896e-011;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.0936143546302901e-008 1 -1.0885486290135304e-008
|
|
2 -1.0557807073041658e-008 3 -1.023688867007877e-008 4 -9.9509032125411068e-009 5 -9.5159240487419083e-009
|
|
6 -9.2128491502307952e-009 7 -9.0670013719318376e-009 8 -7.1321299977000771e-009
|
|
9 -5.1781117171856295e-009 10 -3.4398304205041086e-009 11 -1.6712852213274232e-009
|
|
12 -1.270952787457702e-009 13 -6.0479836416771349e-011 14 1.1641394515038428e-009
|
|
15 2.35558883510123e-009 16 2.8045654687502974e-009 17 2.7244853040286898e-009 18 2.5429329753023922e-009
|
|
19 2.196319348612974e-009 20 1.9650008287186438e-009 21 1.7845996902465799e-009 22 1.7142275376968994e-009
|
|
23 2.162323209375927e-009 24 3.5101779261026418e-009 25 5.1444160042990461e-009 26 7.0251902073437114e-009
|
|
27 8.9204759134986489e-009 28 1.069594102176552e-008 29 1.1887679285393915e-008 30 1.2287752149120479e-008
|
|
31 1.2024936602017533e-008 32 1.139229865998459e-008 33 1.0653156579110146e-008 34 9.9108152795679416e-009
|
|
35 9.1911509514375211e-009 36 8.9940677128197422e-009 37 8.6497440321409158e-009
|
|
38 7.8719137874827538e-009 39 6.5658829484505077e-009 40 5.0595181377843801e-009
|
|
41 3.1802176447826014e-009 42 1.10965736599411e-009 43 -1.0203187184032458e-009 44 -3.1212437079375377e-009
|
|
45 -5.1508544096634523e-009 46 -7.0667218743381e-009 47 -8.5036964136975257e-009
|
|
48 -9.9160182287505449e-009 49 -1.0584093601551103e-008 50 -1.0936143546302901e-008;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex2_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.1828099851577463e-009 1 -8.102838400247947e-009
|
|
2 -8.287259767314481e-009 3 -8.3729707611723825e-009 4 -8.4662437060956108e-009 5 -8.6317406555735943e-009
|
|
6 -8.8449114699074016e-009 7 -8.8800575781533553e-009 8 -8.7361522460582819e-009
|
|
9 -8.5984455111542957e-009 10 -9.2760625847176925e-009 11 -9.8839203488410021e-009
|
|
12 -9.9711243706224195e-009 13 -1.0390860616382724e-008 14 -1.0705575093084008e-008
|
|
15 -1.1100342867109703e-008 16 -1.1229899676834521e-008 17 -1.1194909887990434e-008
|
|
18 -1.1107432307255749e-008 19 -1.0926773263975065e-008 20 -1.0783715254092385e-008
|
|
21 -1.0682369655512503e-008 22 -1.0682826179220228e-008 23 -1.0647183579237662e-008
|
|
24 -1.0809664274802344e-008 25 -1.080375255924082e-008 26 -1.0823690388406249e-008
|
|
27 -1.0826096463745216e-008 28 -1.0855309540147573e-008 29 -1.0954130935658668e-008
|
|
30 -1.0906981096070467e-008 31 -1.0947190709487131e-008 32 -1.1009237077530543e-008
|
|
33 -1.1188857840238597e-008 34 -1.1348427086943502e-008 35 -1.1380905995395096e-008
|
|
36 -1.1458030968469757e-008 37 -1.137346039570275e-008 38 -1.1244240205598999e-008
|
|
39 -1.112674130610003e-008 40 -1.0764577673683107e-008 41 -1.0460412092072602e-008
|
|
42 -1.0218034418585376e-008 43 -9.7843022572874361e-009 44 -9.3622105623580865e-009
|
|
45 -8.988905619844445e-009 46 -8.8915665941158295e-009 47 -8.5965270457677434e-009
|
|
48 -8.328565392901055e-009 49 -8.1356343883953741e-009 50 -8.1828099851577463e-009;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1.8750065565109253 49 1.8750065565109253
|
|
50 1.8750065565109253;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.7007494079734897e-008 1 -1.6999640806147909e-008
|
|
2 -1.7004644803364499e-008 3 -1.7000779450881964e-008 4 -1.699685370226689e-008 5 -1.6997773855109699e-008
|
|
6 -1.7000886032292328e-008 7 -1.7001786645209904e-008 8 -1.699993212866957e-008 9 -1.699750384887011e-008
|
|
10 -1.7000687080326315e-008 11 -1.7000370888808902e-008 12 -1.6999688767782573e-008
|
|
13 -1.7000665764044243e-008 14 -1.699922336229065e-008 15 -1.7000246543830144e-008
|
|
16 -1.7000346019813151e-008 17 -1.699960705536796e-008 18 -1.7000033381009416e-008
|
|
19 -1.6998285445879446e-008 20 -1.6999521790239669e-008 21 -1.6999806007333973e-008
|
|
22 -1.699907414831614e-008 23 -1.699957863365853e-008 24 -1.7002543373223489e-008
|
|
25 -1.7001630325808037e-008 26 -1.6999290863850547e-008 27 -1.6999138097162358e-008
|
|
28 -1.6999027963038316e-008 29 -1.7001566376961819e-008 30 -1.6997404372887104e-008
|
|
31 -1.6999095464598213e-008 32 -1.7000759910956731e-008 33 -1.7000600038841185e-008
|
|
34 -1.6999994301158949e-008 35 -1.7000012064727343e-008 36 -1.7001253738158084e-008
|
|
37 -1.6999788243765579e-008 38 -1.6999457841393451e-008 39 -1.7005673313974512e-008
|
|
40 -1.6999704754994127e-008 41 -1.7000765240027249e-008 42 -1.7006296815225141e-008
|
|
43 -1.7001687169226898e-008 44 -1.6997748986113947e-008 45 -1.6997532270579541e-008
|
|
46 -1.7010485464652447e-008 47 -1.7008428443432422e-008 48 -1.7005447716655908e-008
|
|
49 -1.7001866581267677e-008 50 -1.7007494079734897e-008;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex2_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.9995635954001045e-009 1 7.0031589416430506e-009
|
|
2 6.998646995270974e-009 3 7.0013577158078988e-009 4 7.0087935455376282e-009 5 7.0034857913015003e-009
|
|
6 7.0009491537348367e-009 7 6.9980856665097235e-009 8 6.9992616147374065e-009 9 6.9995067519812437e-009
|
|
10 6.9999526175479332e-009 11 6.998416068881852e-009 12 7.0025505394255561e-009 13 6.9966343829719335e-009
|
|
14 7.0031003218673504e-009 15 6.9979266825725972e-009 16 6.9992971418741945e-009
|
|
17 6.9993575380067341e-009 18 6.9984213979523702e-009 19 7.0046546341018256e-009
|
|
20 7.0029493315360014e-009 21 7.0018018050177488e-009 22 7.0005441443754535e-009
|
|
23 7.0010059971536975e-009 24 6.9921926026950132e-009 25 6.9952683645624347e-009
|
|
26 7.0002545982106312e-009 27 7.0033223664722755e-009 28 6.998416068881852e-009 29 6.9987855511044472e-009
|
|
30 7.0028889354034618e-009 31 7.0026118237365154e-009 32 7.004203439464618e-009 33 6.9997057039472566e-009
|
|
34 6.9952292847119679e-009 35 7.0018941755733977e-009 36 6.9985546247153252e-009
|
|
37 7.0022032616634533e-009 38 6.9997625473661174e-009 39 7.0038161936736287e-009
|
|
40 6.9975492067442246e-009 41 6.9989987139251753e-009 42 7.001762725167282e-009 43 7.002547874890297e-009
|
|
44 7.0010344188631279e-009 45 7.0007892816192907e-009 46 7.0050667488885665e-009
|
|
47 6.9938579372319509e-009 48 7.0053580714102281e-009 49 6.9950232273185975e-009
|
|
50 6.9995635954001045e-009;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFootIndex1_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.8913552642158038e-010 1 6.8035405087485401e-010
|
|
2 6.862054813261409e-010 3 6.9138184066730446e-010 4 7.0064198887109796e-010 5 7.0644812222298015e-010
|
|
6 7.6449085950613949e-010 7 7.4313105669077117e-010 8 1.8331126894199912e-010 9 -3.6985478568674068e-010
|
|
10 -6.0653654321285444e-010 11 -8.7961898875832379e-010 12 -9.6379237923827077e-010
|
|
13 -1.2505734225953802e-009 14 -1.5128562846911109e-009 15 -1.7577080901887145e-009
|
|
16 -1.876139243961461e-009 17 -1.9785977301012281e-009 18 -2.2731774240725144e-009
|
|
19 -2.6548534481918296e-009 20 -3.0291824604233852e-009 21 -3.3121532183599811e-009
|
|
22 -3.3944151933695821e-009 23 -3.2435232277805426e-009 24 -2.92285351477517e-009
|
|
25 -2.3031605511647513e-009 26 -1.722298970108227e-009 27 -1.0706748820865641e-009
|
|
28 -5.9664778673251817e-010 29 -1.3002664223105143e-010 30 2.9614938973354654e-011
|
|
31 9.0688748177747414e-011 32 2.108715702053843e-010 33 4.9262022239204839e-010 34 7.7596706837823604e-010
|
|
35 9.0609786340678511e-010 36 9.9274177767227911e-010 37 9.8121066827161485e-010
|
|
38 9.7469210480483071e-010 39 9.8125041425589643e-010 40 9.2293656051012363e-010
|
|
41 8.9252488733038139e-010 42 8.9033347361322523e-010 43 8.4478790629560773e-010
|
|
44 8.0171130845130278e-010 45 7.4351191869936883e-010 46 7.5749523320567391e-010
|
|
47 7.1898981213180946e-010 48 7.0195954604557187e-010 49 6.6520822183946393e-010
|
|
50 6.8913552642158038e-010;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -5.6270277326575524e-009 1 -5.5843414337175545e-009
|
|
2 -5.355876186996511e-009 3 -5.1198694173137937e-009 4 -4.9010440150709655e-009 5 -4.5962291750356599e-009
|
|
6 -4.3837680152591929e-009 7 -4.2847223546971236e-009 8 -3.3688054568159487e-009
|
|
9 -2.4432353917802629e-009 10 -1.6628957100195407e-009 11 -8.6512358388191046e-010
|
|
12 -6.7593802777210499e-010 13 -8.0852484429794202e-011 14 5.0587278810354519e-010
|
|
15 1.0923328908063468e-009 16 1.3077263716354537e-009 17 1.2578966757104126e-009
|
|
18 1.1433298752194787e-009 19 9.2931035089449665e-010 20 7.8400830272329358e-010
|
|
21 6.708060218407752e-010 22 6.2982696835689467e-010 23 9.0523594176161727e-010 24 1.7240320282496666e-009
|
|
25 2.7347113462639072e-009 26 3.8883181119331311e-009 27 5.0550226227130679e-009
|
|
28 6.1415890151295116e-009 29 6.8747496584364853e-009 30 7.1205685792108397e-009
|
|
31 6.9844219297010568e-009 32 6.6431544709644186e-009 33 6.2525664645818324e-009
|
|
34 5.8608846664753855e-009 35 5.4716959851930369e-009 36 5.3690913937032292e-009
|
|
37 5.1769983855365354e-009 38 4.7496113708689336e-009 39 4.0260830225236077e-009
|
|
40 3.1992946070147354e-009 41 2.1616608503194357e-009 42 1.0170236874884608e-009
|
|
43 -1.5882735404648685e-010 44 -1.3158367728749454e-009 45 -2.4352202476762841e-009
|
|
46 -3.496278822012755e-009 47 -4.2808516731440704e-009 48 -5.0683603980417047e-009
|
|
49 -5.4288347151043581e-009 50 -5.6270277326575524e-009;
|
|
createNode animCurveTA -n "Character1_LeftFootIndex1_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -4.9476058805453249e-009 1 -4.9055204343062542e-009
|
|
2 -5.0348005764533355e-009 3 -5.1115329746664884e-009 4 -5.1945963086552638e-009
|
|
5 -5.3198561111855724e-009 6 -5.4645159508481811e-009 7 -5.4932249859973581e-009
|
|
8 -5.3224340490487521e-009 9 -5.1535722356277347e-009 10 -5.4595812315483272e-009
|
|
11 -5.723522544798243e-009 12 -5.7266831277047459e-009 13 -5.8437570338298883e-009
|
|
14 -5.8858198315192567e-009 15 -5.9913793926114067e-009 16 -6.0175842087062392e-009
|
|
17 -5.9879794456207946e-009 18 -5.9219700254686813e-009 19 -5.7940767739239618e-009
|
|
20 -5.6952762506057297e-009 21 -5.6226610034570967e-009 22 -5.611710207631404e-009
|
|
23 -5.5817812594227689e-009 24 -5.6271440840305331e-009 25 -5.5705347001833161e-009
|
|
26 -5.5079318883599626e-009 27 -5.4429247775544809e-009 28 -5.3992175175210377e-009
|
|
29 -5.4147895056644302e-009 30 -5.3711857184168821e-009 31 -5.3844835257166324e-009
|
|
32 -5.378815615131316e-009 33 -5.4344577726794796e-009 34 -5.4843196650722348e-009
|
|
35 -5.4634310409085174e-009 36 -5.4929389925462146e-009 37 -5.4631845713970506e-009
|
|
38 -5.4437960805842067e-009 39 -5.4625184375822755e-009 40 -5.3582867032275772e-009
|
|
41 -5.3083586415425543e-009 42 -5.3074518113760405e-009 43 -5.1977324666552249e-009
|
|
44 -5.0964428233157832e-009 45 -5.0174886467857505e-009 46 -5.0897526193693921e-009
|
|
47 -5.0285016151008222e-009 48 -4.9553565695248381e-009 49 -4.898418559662332e-009
|
|
50 -4.9476058805453249e-009;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.422383308410645 49 12.422383308410645
|
|
50 12.422383308410645;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.7021361976030676e-008 1 -3.6998642372054746e-008
|
|
2 -3.7012913622902488e-008 3 -3.7002049424472716e-008 4 -3.699105022292315e-008 5 -3.6993846208588366e-008
|
|
6 -3.7001036901074258e-008 7 -3.700399275885502e-008 8 -3.6999921348979115e-008 9 -3.6993441199228982e-008
|
|
10 -3.7001814945369915e-008 11 -3.7000781105689384e-008 12 -3.7000180697077667e-008
|
|
13 -3.7000816632826172e-008 14 -3.6998528685217025e-008 15 -3.7000575048296014e-008
|
|
16 -3.7000788211116742e-008 17 -3.6998983432567911e-008 18 -3.6999807662141393e-008
|
|
19 -3.6994848073845787e-008 20 -3.6998713426328322e-008 21 -3.6999836083850823e-008
|
|
22 -3.6996844698933273e-008 23 -3.699978634585932e-008 24 -3.7005200681505812e-008
|
|
25 -3.7004227237957821e-008 26 -3.6996961938484674e-008 27 -3.6997857222331731e-008
|
|
28 -3.6997729324639295e-008 29 -3.7003808017743722e-008 30 -3.6993057506151672e-008
|
|
31 -3.6998201835558575e-008 32 -3.7003442088234806e-008 33 -3.7001381514301102e-008
|
|
34 -3.6999367125645222e-008 35 -3.7000418728894147e-008 36 -3.700328221611926e-008
|
|
37 -3.6999473707055586e-008 38 -3.6998294206114224e-008 39 -3.7016150145063875e-008
|
|
40 -3.6998951458144802e-008 41 -3.7002138242314686e-008 42 -3.7017464649125031e-008
|
|
43 -3.7004280528663003e-008 44 -3.6993426988374267e-008 45 -3.6993370144955406e-008
|
|
46 -3.7029593613624456e-008 47 -3.7024037169430812e-008 48 -3.7015436049614436e-008
|
|
49 -3.7005420949753898e-008 50 -3.7021361976030676e-008;
|
|
createNode animCurveTL -n "Character1_LeftFootIndex1_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.0196288258157438e-012 1 9.3578478299605194e-012
|
|
2 -3.801403636316536e-012 3 4.0145664570445661e-012 4 2.5508484213787597e-011 5 1.0007994433181011e-011
|
|
6 2.9523050670832163e-012 7 -4.9276138724962948e-012 8 -2.1636026303895051e-012 9 -1.4033219031261979e-012
|
|
10 -2.3625545964023331e-013 11 -4.6105341766633501e-012 12 6.5130123516610183e-012
|
|
13 -9.049649918324576e-012 14 8.3888451740676828e-012 15 -6.0369487187017512e-012
|
|
16 -1.8474111129762605e-012 17 -1.6875389974302379e-012 18 -4.1975312115027918e-012
|
|
19 1.3706369372812333e-011 20 8.7894136413524393e-012 21 5.5138116294983774e-012
|
|
22 7.8870243669371121e-013 23 2.0534685063466895e-012 24 -2.0941470779689553e-011
|
|
25 -1.41824330057716e-011 26 1.0800249583553523e-012 27 9.2921226269027102e-012 28 -3.9301895071730542e-012
|
|
29 -3.1690206014900468e-012 30 9.3649532573181204e-012 31 5.9401372709544376e-012
|
|
32 1.1816325695690466e-011 33 -6.8212102632969618e-013 34 -1.3656631381309126e-011
|
|
35 5.3006488087703474e-012 36 -4.007461029686965e-012 37 6.3522520576952957e-012
|
|
38 -6.8922645368729718e-013 39 1.1109335673609166e-011 40 -6.9668715241277823e-012
|
|
41 -2.7959856652159942e-012 42 5.3503868002735544e-012 43 7.7058359693182865e-012
|
|
44 2.8954616482224083e-012 45 2.049915792667889e-012 46 1.482547418163449e-011 47 -1.766053969731729e-011
|
|
48 1.5678125464546611e-011 49 -1.4527046232615248e-011 50 -1.0196288258157438e-012;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftToeBase_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 6.1987026622745134e-010 1 6.2319283067324704e-010
|
|
2 6.579457534350297e-010 3 6.9591826745707408e-010 4 7.3478945150640129e-010 5 7.803178103671371e-010
|
|
6 8.3531559447180825e-010 7 8.4027984570411718e-010 8 7.6355166633845784e-010 9 6.9004318925536268e-010
|
|
10 6.3143551498612283e-010 11 5.5804261211989115e-010 12 5.1529436273511919e-010
|
|
13 3.769227707728362e-010 14 2.4623852956651149e-010 15 1.2530113058240033e-010 16 6.890989862062824e-011
|
|
17 3.3704337931705908e-011 18 -6.6829812517266163e-011 19 -1.9754743674216257e-010
|
|
20 -3.2520852677464518e-010 21 -4.2210096529160523e-010 22 -4.4695380729820045e-010
|
|
23 -1.9046116073173636e-010 24 3.9900058951269912e-011 25 3.0042565657417697e-010
|
|
26 7.0965489040730745e-010 27 9.4999197397527269e-010 28 1.4335105325002928e-009
|
|
29 2.2128885390770847e-009 30 2.1831219054746498e-009 31 2.1332924315942137e-009
|
|
32 2.0748625040312163e-009 33 2.1019797014076858e-009 34 2.1351598267216332e-009
|
|
35 2.1125658999920915e-009 36 2.1937716088160641e-009 37 2.2606190253071645e-009
|
|
38 1.8381204336392898e-009 39 1.0528165006462586e-009 40 6.1536103990178503e-010
|
|
41 6.1426297381927952e-010 42 6.2493077379599526e-010 43 6.185009726600299e-010 44 6.1527233308211748e-010
|
|
45 6.0405758173232016e-010 46 6.1834581899233854e-010 47 6.2218608043451695e-010
|
|
48 6.1302501963567124e-010 49 6.1107402471449745e-010 50 6.1987026622745134e-010;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -2.4504105411438104e-009 1 -2.4280100152651585e-009
|
|
2 -2.322294800904956e-009 3 -2.2102502050813655e-009 4 -2.1051742571387422e-009 5 -1.963359474999038e-009
|
|
6 -1.8706909354904155e-009 7 -1.823889039798132e-009 8 -1.7575076949327695e-009 9 -1.6893421106445315e-009
|
|
10 -1.321689091504652e-009 11 -9.434415471076818e-010 12 -8.9426305249773463e-010
|
|
13 -7.1334377294007822e-010 14 -5.5241899943325734e-010 15 -3.7649419692975528e-010
|
|
16 -3.1538460731894702e-010 17 -2.678846033887794e-010 18 -1.4291663685828127e-010
|
|
19 -8.6709875390944546e-012 20 1.5555853827287081e-010 21 2.8099364501876778e-010
|
|
22 3.3325872617062657e-010 23 3.7294811683352691e-010 24 4.5020989714039672e-010
|
|
25 3.1917660181512986e-010 26 8.6593780757038274e-011 27 -4.2541508510351989e-011
|
|
28 1.9830599662373771e-010 29 1.8858781203334729e-010 30 1.6875705000085617e-010
|
|
31 1.6552878512321456e-010 32 1.6058938900886943e-010 33 1.7382685568723133e-010
|
|
34 1.8842559457166175e-010 35 1.7063039869924523e-010 36 -2.0619217444561855e-010
|
|
37 -6.0629323783700784e-010 38 -1.0800209615524636e-009 39 -1.993374576514384e-009
|
|
40 -2.4489061889454433e-009 41 -2.4540047771637319e-009 42 -2.466923998412085e-009
|
|
43 -2.4678401544520057e-009 44 -2.459427550505211e-009 45 -2.4546884525022961e-009
|
|
46 -2.4744046811520093e-009 47 -2.430140977338624e-009 48 -2.4723978420126969e-009
|
|
49 -2.4303699053263017e-009 50 -2.4504105411438104e-009;
|
|
createNode animCurveTA -n "Character1_LeftToeBase_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 12.67023754119873 1 12.67023754119873
|
|
2 12.67023754119873 3 12.67023754119873 4 12.67023754119873 5 12.67023754119873 6 12.67023754119873
|
|
7 12.67023754119873 8 12.67023754119873 9 12.67023754119873 10 12.67023754119873
|
|
11 12.67023754119873 12 12.67023754119873 13 12.67023754119873 14 12.67023754119873
|
|
15 12.67023754119873 16 12.67023754119873 17 12.67023754119873 18 12.67023754119873
|
|
19 12.67023754119873 20 12.67023754119873 21 12.67023754119873 22 12.67023754119873
|
|
23 12.67023754119873 24 12.67023754119873 25 12.67023754119873 26 12.67023754119873
|
|
27 12.67023754119873 28 12.67023754119873 29 12.67023754119873 30 12.67023754119873
|
|
31 12.67023754119873 32 12.67023754119873 33 12.67023754119873 34 12.67023754119873
|
|
35 12.67023754119873 36 12.67023754119873 37 12.67023754119873 38 12.67023754119873
|
|
39 12.67023754119873 40 12.67023754119873 41 12.67023754119873 42 12.67023754119873
|
|
43 12.67023754119873 44 12.67023754119873 45 12.67023754119873 46 12.67023754119873
|
|
47 12.67023754119873 48 12.67023754119873 49 12.67023754119873 50 12.67023754119873;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 12.789706230163574 49 12.789706230163574
|
|
50 12.789706230163574;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -11.902908325195313 49 -11.902908325195313
|
|
50 -11.902908325195313;
|
|
createNode animCurveTL -n "Character1_LeftToeBase_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 8.426997737842612e-006 1 8.4270022853161208e-006
|
|
2 8.426997737842612e-006 3 8.4270004663267173e-006 4 8.4270086517790332e-006 5 8.4270031948108226e-006
|
|
6 8.426997737842612e-006 7 8.4269959188532084e-006 8 8.4269986473373137e-006 9 8.4270004663267173e-006
|
|
10 8.4269986473373137e-006 11 8.426997737842612e-006 12 8.4269986473373137e-006 13 8.4269986473373137e-006
|
|
14 8.4270004663267173e-006 15 8.4269968283479102e-006 16 8.4269995568320155e-006
|
|
17 8.4269995568320155e-006 18 8.4269986473373137e-006 19 8.4270041043055244e-006
|
|
20 8.4270031948108226e-006 21 8.4270022853161208e-006 22 8.426997737842612e-006 23 8.426997737842612e-006
|
|
24 8.4269968283479102e-006 25 8.4269922808744013e-006 26 8.4270013758214191e-006
|
|
27 8.4270013758214191e-006 28 8.4270041043055244e-006 29 8.426997737842612e-006 30 8.4270031948108226e-006
|
|
31 8.4269986473373137e-006 32 8.4270068327896297e-006 33 8.4269995568320155e-006
|
|
34 8.4269913713796996e-006 35 8.4270013758214191e-006 36 8.426997737842612e-006 37 8.4270022853161208e-006
|
|
38 8.4269986473373137e-006 39 8.4270013758214191e-006 40 8.426997737842612e-006 41 8.4269986473373137e-006
|
|
42 8.4269995568320155e-006 43 8.4270013758214191e-006 44 8.4269995568320155e-006
|
|
45 8.4270013758214191e-006 46 8.4270031948108226e-006 47 8.4269922808744013e-006
|
|
48 8.4270041043055244e-006 49 8.4269940998638049e-006 50 8.426997737842612e-006;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftFoot_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.4608173370361328 1 -9.9012985229492187
|
|
2 -10.307514190673828 3 -10.364958763122559 4 -10.989702224731445 5 -12.809623718261719
|
|
6 -15.264394760131836 7 -18.595565795898438 8 -22.252241134643555 9 -9.8174400329589844
|
|
10 -1.3838075399398804 11 -3.4045424461364746 12 -5.1792564392089844 13 -5.8668808937072754
|
|
14 -5.8239340782165527 15 -5.313258171081543 16 -4.5014071464538574 17 -3.4937808513641357
|
|
18 -2.4040536880493164 19 -1.2977359294891357 20 -0.15127779543399811 21 1.0596655607223511
|
|
22 2.3040599822998047 23 5.4098525047302246 24 8.8042325973510742 25 7.1920228004455566
|
|
26 7.0425620079040527 27 4.5960593223571777 28 7.7090268135070792 29 -22.165231704711914
|
|
30 -19.754549026489258 31 -26.884801864624023 32 -35.78009033203125 33 -34.530681610107422
|
|
34 -36.535259246826172 35 -38.780109405517578 36 -26.996923446655273 37 -15.327379226684569
|
|
38 -10.742744445800781 39 -6.7878684997558594 40 -2.6001687049865723 41 -5.0476775169372559
|
|
42 -8.4810705184936523 43 -11.024434089660645 44 -12.119425773620605 45 -12.042779922485352
|
|
46 -11.586152076721191 47 -10.879353523254395 48 -10.039223670959473 49 -9.1864757537841797
|
|
50 -8.4608173370361328;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.9225950241088867 1 5.157562255859375
|
|
2 5.0077705383300781 3 4.776435375213623 4 4.6262531280517578 5 4.2640933990478516
|
|
6 3.2365541458129883 7 2.317859411239624 8 5.2807559967041016 9 6.4302515983581543
|
|
10 2.1155514717102051 11 4.1482348442077637 12 7.4758753776550284 13 9.7575244903564453
|
|
14 10.812201499938965 15 10.787306785583496 16 10.104192733764648 17 8.9345836639404297
|
|
18 7.1964230537414551 19 4.7540903091430664 20 1.4153331518173218 21 -2.6603279113769531
|
|
22 -6.9108920097351074 23 -15.968281745910645 24 -19.025028228759766 25 -8.3536872863769531
|
|
26 -4.8823423385620117 27 0.45362317562103271 28 0.83943855762481689 29 5.3200621604919434
|
|
30 -4.3392124176025391 31 1.9808944463729858 32 4.0698261260986328 33 3.6230053901672363
|
|
34 5.0826196670532227 35 8.9587306976318359 36 9.436619758605957 37 6.4315166473388672
|
|
38 5.0465569496154785 39 3.9986095428466797 40 2.0638837814331055 41 3.5795481204986572
|
|
42 5.01708984375 43 5.6371698379516602 44 5.7862491607666016 45 5.7547478675842285
|
|
46 5.6703505516052246 47 5.5366940498352051 48 5.3553009033203125 49 5.1388020515441895
|
|
50 4.9225950241088867;
|
|
createNode animCurveTA -n "Character1_LeftFoot_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.2257219552993774 1 -6.812434196472168
|
|
2 -11.837501525878906 3 -14.892147064208984 4 -17.932666778564453 5 -24.948610305786133
|
|
6 -36.156047821044922 7 -45.0086669921875 8 -32.394893646240234 9 7.277723789215087
|
|
10 42.050331115722656 11 63.216430664062493 12 69.903968811035156 13 74.364601135253906
|
|
14 77.601753234863281 15 80.325424194335937 16 82.938751220703125 17 85.237937927246094
|
|
18 86.76373291015625 19 87.42242431640625 20 87.095664978027344 21 85.827384948730469
|
|
22 84.063812255859375 23 81.971450805664063 24 75.235664367675781 25 58.834980010986321
|
|
26 56.662715911865234 27 72.5777587890625 28 35.878517150878906 29 -32.410400390625
|
|
30 -71.169708251953125 31 -45.419197082519531 32 -46.534317016601563 33 -46.014663696289063
|
|
34 -42.063919067382813 35 -34.000293731689453 36 -24.372474670410156 37 -13.771744728088379
|
|
38 -5.3427143096923828 39 4.8541464805603027 40 17.781106948852539 41 11.254644393920898
|
|
42 1.7041937112808228 43 -5.4063310623168945 44 -8.5687465667724609 45 -8.5458049774169922
|
|
46 -7.4610328674316397 47 -5.6268806457519531 48 -3.333409309387207 49 -0.90915483236312866
|
|
50 1.2257219552993774;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -12.51378059387207 49 -12.51378059387207
|
|
50 -12.51378059387207;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -22.074438095092773 49 -22.074438095092773
|
|
50 -22.074438095092773;
|
|
createNode animCurveTL -n "Character1_LeftFoot_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -8.2778228716051672e-013 1 -1.1048939541069558e-012
|
|
2 6.0396132539608516e-014 3 -4.4408920985006262e-013 4 -2.3483437416871311e-012 5 -9.2370555648813024e-013
|
|
6 -2.2026824808563106e-012 7 -5.5777604757167865e-013 8 1.8118839761882555e-013 9 7.780442956573097e-013
|
|
10 -5.7553961596568115e-013 11 -6.4126481902349042e-013 12 -6.7856831265089568e-013
|
|
13 -9.9475983006414026e-014 14 2.3891999489933369e-013 15 -8.8906659811982536e-013
|
|
16 1.0391687510491465e-013 17 -3.6060043839825084e-013 18 -4.0856207306205761e-013
|
|
19 1.7017498521454399e-012 20 1.2754242106893798e-012 21 9.3791641120333225e-013
|
|
22 -5.0093262871087063e-013 23 -8.3621998214766791e-013 24 7.9936057773011271e-014
|
|
25 -2.1911361614002089e-012 26 8.3133500083931722e-013 27 5.5688786915197852e-013
|
|
28 2.9309887850104133e-012 29 -2.3803181647963356e-013 30 -3.1725733151688473e-012
|
|
31 1.1368683772161603e-013 32 2.4158453015843406e-012 33 1.0302869668521453e-012
|
|
34 -5.2224891078367364e-013 35 1.6342482922482304e-013 36 2.2737367544323206e-013
|
|
37 -3.801403636316536e-013 38 -2.9842794901924208e-013 39 -1.7550405573274475e-012
|
|
40 1.2079226507921703e-013 41 1.2079226507921703e-013 42 -1.3784529073745944e-012
|
|
43 -1.3145040611561853e-012 44 -7.9580786405131221e-013 45 5.4356519285647664e-013
|
|
46 -1.3038459201197838e-012 47 7.602807272633072e-013 48 -1.3038459201197838e-012
|
|
49 1.1262102361797588e-012 50 -8.2778228716051672e-013;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 5.4931488037109375 1 8.7621641159057617
|
|
2 9.9196891784667969 3 10.146034240722656 4 9.9837732315063477 5 8.5819482803344727
|
|
6 5.9911746978759766 7 5.7344884872436523 8 13.480900764465332 9 -7.798750877380372
|
|
10 -13.60507869720459 11 -1.9534950256347656 12 2.0438060760498047 13 2.5528833866119385
|
|
14 1.7315095663070679 15 0.86464077234268188 16 0.34299317002296448 17 0.50330954790115356
|
|
18 1.6799397468566895 19 3.778145313262939 20 6.6464381217956543 21 10.061263084411621
|
|
22 13.835637092590332 23 26.569675445556641 24 35.384254455566406 25 17.863836288452148
|
|
26 3.2031269073486328 27 -13.63402271270752 28 -5.0407199859619141 29 27.059823989868164
|
|
30 -15.261297225952148 31 -81.899208068847656 32 -71.253395080566406 33 -51.461509704589844
|
|
34 -26.286239624023438 35 -7.1527295112609863 36 0.7244911789894104 37 10.135589599609375
|
|
38 12.697760581970215 39 5.3239603042602539 40 -7.2988057136535645 41 -1.5632743835449219
|
|
42 5.1423177719116211 43 8.5574989318847656 44 9.4500598907470703 45 9.2568902969360352
|
|
46 8.8213176727294922 47 8.1831445693969727 48 7.3547468185424814 49 6.4008846282958984
|
|
50 5.4931488037109375;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 13.176451683044434 1 9.0398187637329102
|
|
2 5.3615384101867676 3 2.587052583694458 4 0.6163145899772644 5 -0.72719985246658325
|
|
6 -0.95636069774627686 7 -0.56860470771789551 8 6.9523406028747559 9 25.384502410888672
|
|
10 19.030006408691406 11 14.132452964782715 12 8.7402334213256836 13 4.3493657112121582
|
|
14 1.7210186719894409 15 0.55281096696853638 16 0.14777512848377228 17 0.15352228283882141
|
|
18 0.37518996000289917 19 0.63069164752960205 20 0.80490970611572266 21 0.72089654207229614
|
|
22 0.067626245319843292 23 -6.2358183860778809 24 -10.747441291809082 25 0.35436654090881348
|
|
26 2.9060952663421631 27 22.013132095336914 28 7.3412013053894034 29 6.8661298751831055
|
|
30 9.7341670989990234 31 26.53791618347168 32 18.288335800170898 33 14.15235424041748
|
|
34 3.9290258884429932 35 -0.80323642492294312 36 0.13607330620288849 37 2.797459602355957
|
|
38 10.005580902099609 39 18.501781463623047 40 19.450439453125 41 19.144594192504883
|
|
42 16.503543853759766 43 13.048952102661133 44 11.010494232177734 45 10.563485145568848
|
|
46 10.71143627166748 47 11.245915412902832 48 11.968754768371582 49 12.678634643554688
|
|
50 13.176451683044434;
|
|
createNode animCurveTA -n "Character1_LeftLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -6.6744527816772461 1 14.901368141174318
|
|
2 32.335807800292969 3 46.295356750488281 4 56.954853057861328 5 65.258735656738281
|
|
6 69.488090515136719 7 66.095306396484375 8 33.661190032958984 9 -47.266429901123047
|
|
10 -66.132987976074219 11 -37.500850677490234 12 -16.332181930541992 13 0.90316247940063477
|
|
14 15.638658523559569 15 27.860954284667969 16 37.143497467041016 17 43.488914489746094
|
|
18 47.86553955078125 19 50.988121032714844 20 53.577339172363281 21 56.395423889160156
|
|
22 60.176944732666009 23 72.705718994140625 24 75.162826538085938 25 59.352157592773438
|
|
26 18.277017593383789 27 -62.456314086914063 28 -64.165733337402344 29 47.279895782470703
|
|
30 92.237457275390625 31 64.090293884277344 32 66.530601501464844 33 71.472122192382813
|
|
34 68.349479675292969 35 54.077430725097656 36 49.814773559570313 37 45.181327819824219
|
|
38 22.815572738647461 39 -13.182958602905273 40 -50.587207794189453 41 -34.305454254150391
|
|
42 -11.970767021179199 43 4.1336555480957031 44 11.523675918579102 45 12.09001350402832
|
|
46 10.312281608581543 47 6.8554239273071289 48 2.350069522857666 49 -2.4756250381469727
|
|
50 -6.6744527816772461;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 13.207057952880859 49 13.207057952880859
|
|
50 13.207057952880859;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 49 -19.365411758422852
|
|
50 -19.365411758422852;
|
|
createNode animCurveTL -n "Character1_LeftLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -3.5527136788005009e-015 1 1.0658141036401503e-013
|
|
2 -8.5265128291212022e-014 3 4.6185277824406512e-014 4 3.2684965844964609e-013 5 7.460698725481052e-014
|
|
6 -1.4210854715202004e-013 7 -1.7763568394002505e-014 8 -4.9737991503207013e-014
|
|
9 -2.1316282072803006e-014 10 0 11 -6.7501559897209518e-014 12 1.1990408665951691e-013
|
|
13 -1.0746958878371515e-013 14 8.9039886574937555e-014 15 5.2846615972157451e-014
|
|
16 -2.6645352591003757e-014 17 4.2632564145606011e-014 18 5.3290705182007514e-014
|
|
19 -1.6342482922482304e-013 20 -9.50350909079134e-014 21 -1.2123635428906709e-013
|
|
22 -2.8421709430404007e-014 23 1.2789769243681803e-013 24 1.9895196601282805e-013
|
|
25 2.8421709430404007e-014 26 1.9539925233402755e-014 27 1.8207657603852567e-013
|
|
28 1.5187850976872141e-013 29 1.2079226507921703e-013 30 -1.1723955140041653e-013
|
|
31 1.3500311979441904e-013 32 3.730349362740526e-014 33 -2.1316282072803006e-014
|
|
34 5.6843418860808015e-014 35 8.5265128291212022e-014 36 -4.2632564145606011e-014
|
|
37 6.0396132539608516e-014 38 2.1316282072803006e-014 39 7.1054273576010019e-014
|
|
40 -7.1054273576010019e-015 41 1.7763568394002505e-014 42 6.7501559897209518e-014
|
|
43 8.8817841970012523e-014 44 1.4210854715202004e-014 45 -1.0658141036401503e-014
|
|
46 2.8421709430404007e-014 47 -1.5987211554602254e-013 48 7.460698725481052e-014
|
|
49 -1.3500311979441904e-013 50 -3.5527136788005009e-015;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_LeftUpLeg_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 1.821850538253784 1 1.7299283742904663
|
|
2 1.5242516994476318 3 1.249362587928772 4 1.202135443687439 5 1.8182100057601929
|
|
6 3.1551692485809326 7 3.3634212017059326 8 1.9455773830413816 9 1.5735732316970825
|
|
10 -1.0142136812210083 11 -5.1291499137878418 12 -5.6398558616638184 13 -5.4261345863342285
|
|
14 -4.474754810333252 15 -3.0249812602996826 16 -1.7245465517044067 17 -0.81225758790969849
|
|
18 -0.05939328670501709 19 0.33661520481109619 20 0.19699196517467499 21 -0.73038840293884277
|
|
22 -2.759516716003418 23 -13.430895805358887 24 -22.121438980102539 25 -11.861512184143066
|
|
26 -3.1633305549621582 27 4.0211052894592285 28 2.1990287303924561 29 4.8104825019836426
|
|
30 43.408378601074219 31 114.59239196777344 32 105.28899383544922 33 84.334907531738281
|
|
34 58.262401580810547 35 40.507823944091797 36 24.323158264160156 37 8.2179098129272461
|
|
38 2.3120450973510742 39 0.1746489405632019 40 -0.22295777499675751 41 0.14324478805065155
|
|
42 0.88312095403671265 43 1.7587088346481323 44 2.3506443500518799 45 2.5051858425140381
|
|
46 2.4789154529571533 47 2.3355476856231689 48 2.1410636901855469 49 1.9536788463592529
|
|
50 1.821850538253784;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -4.0636601448059082 1 -4.0441794395446777
|
|
2 -4.0522556304931641 3 -4.1108279228210449 4 -4.2041821479797363 5 -4.3053474426269531
|
|
6 -4.7971110343933105 7 -4.9684004783630371 8 -4.1107473373413086 9 -4.7399492263793945
|
|
10 -5.3663387298583984 11 -5.6189756393432617 12 -4.6720309257507324 13 -3.2977042198181152
|
|
14 -1.7003710269927979 15 -0.15096461772918701 16 1.1730108261108398 17 2.3215205669403076
|
|
18 3.3701083660125732 19 4.4993700981140137 20 5.9891953468322754 21 7.8145308494567871
|
|
22 9.4122886657714844 23 7.7746186256408683 24 1.0476220846176147 25 8.9038066864013672
|
|
26 15.145480155944824 27 -16.747957229614258 28 -11.340526580810547 29 -7.9166231155395517
|
|
30 -5.8403058052062988 31 5.9935417175292969 32 2.7864370346069336 33 -0.90236175060272217
|
|
34 -5.0763335227966309 35 -9.3163824081420898 36 -9.3898229598999023 37 -9.3978052139282227
|
|
38 -7.3382735252380371 39 -4.7703814506530762 40 -3.7130210399627681 41 -3.750829696655273
|
|
42 -3.8430323600769039 43 -4.0188713073730469 44 -4.1581482887268066 45 -4.1795487403869629
|
|
46 -4.1562528610229492 47 -4.1141443252563477 48 -4.0768117904663086 49 -4.0588245391845703
|
|
50 -4.0636601448059082;
|
|
createNode animCurveTA -n "Character1_LeftUpLeg_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 8.2279539108276367 1 -5.8130731582641602
|
|
2 -19.476699829101563 3 -30.742757797241207 4 -36.441673278808594 5 -27.486787796020508
|
|
6 -7.9495444297790527 7 2.9324605464935303 8 -11.646393775939941 9 23.978487014770508
|
|
10 30.998413085937504 11 19.311635971069336 12 11.011940002441406 13 5.2974257469177246
|
|
14 0.97456961870193493 15 -2.7101542949676514 16 -6.4651975631713867 17 -10.405044555664062
|
|
18 -14.484480857849121 19 -18.972339630126953 20 -24.168420791625977 21 -30.585332870483398
|
|
22 -39.041164398193359 23 -63.814647674560554 24 -76.361427307128906 25 -48.77191162109375
|
|
26 -17.389347076416016 27 27.662164688110352 28 37.148567199707031 29 -6.6774716377258301
|
|
30 -14.867902755737303 31 -32.406692504882813 32 -34.106708526611328 33 -31.679985046386715
|
|
34 -25.49848747253418 35 -17.644935607910156 36 -14.565930366516115 37 -11.364572525024414
|
|
38 -0.46833828091621399 39 16.917076110839844 40 34.330394744873047 41 25.718051910400391
|
|
42 14.055582046508789 43 5.217473030090332 44 0.76017189025878906 45 -0.042319070547819138
|
|
46 0.49926581978797913 47 2.0022892951965332 48 4.0912752151489258 49 6.3421988487243652
|
|
50 8.2279539108276367;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 4.4408920985006262e-015 1 5.3290705182007514e-015
|
|
2 -5.3290705182007514e-015 3 -3.5527136788005009e-015 4 0 5 2.6645352591003757e-015
|
|
6 -3.5527136788005009e-015 7 3.5527136788005009e-015 8 1.7763568394002505e-015 9 3.5527136788005009e-015
|
|
10 -1.4210854715202004e-014 11 -1.7763568394002505e-014 12 0 13 -3.5527136788005009e-015
|
|
14 -1.7763568394002505e-015 15 -4.4408920985006262e-015 16 -8.8817841970012523e-015
|
|
17 -8.8817841970012523e-015 18 0 19 7.1054273576010019e-015 20 7.1054273576010019e-015
|
|
21 7.1054273576010019e-015 22 -2.1316282072803006e-014 23 1.4210854715202004e-014
|
|
24 -8.8817841970012523e-015 25 -7.9936057773011271e-015 26 -5.3290705182007514e-015
|
|
27 0 28 8.8817841970012523e-016 29 0 30 -1.7763568394002505e-015 31 0 32 -3.5527136788005009e-015
|
|
33 -1.7763568394002505e-015 34 -2.6645352591003757e-015 35 -4.4408920985006262e-016
|
|
36 -2.2204460492503131e-015 37 8.8817841970012523e-016 38 -1.7763568394002505e-015
|
|
39 3.5527136788005009e-015 40 -1.7763568394002505e-015 41 -4.4408920985006262e-015
|
|
42 5.3290705182007514e-015 43 0 44 -2.6645352591003757e-015 45 1.7763568394002505e-015
|
|
46 -8.8817841970012523e-016 47 1.7763568394002505e-015 48 -1.7763568394002505e-015
|
|
49 8.8817841970012523e-016 50 4.4408920985006262e-015;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 49 -0.76475369930267334
|
|
50 -0.76475369930267334;
|
|
createNode animCurveTL -n "Character1_LeftUpLeg_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 49 14.465805053710938
|
|
50 14.465805053710938;
|
|
createNode animCurveTU -n "Character1_Hips_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Hips_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "Character1_Hips_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "Character1_Hips_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.25625115633010864 1 -0.12175028771162033
|
|
2 0.025921670719981194 3 0.17307852208614349 4 0.27600458264350891 5 0.069897159934043884
|
|
6 -0.035954512655735016 7 0.8562740683555603 8 1.3990637063980103 9 -0.26513129472732544
|
|
10 -0.95332324504852306 11 -1.1440442800521851 12 -1.2219256162643433 13 -1.2088296413421631
|
|
14 -1.2181926965713501 15 -1.3217395544052124 16 -1.5461167097091675 17 -1.8218770027160645
|
|
18 -2.1185603141784668 19 -2.4765653610229492 20 -2.9159805774688721 21 -3.4439079761505127
|
|
22 -4.0687136650085449 23 -4.8822531700134277 24 -5.9610447883605957 25 -7.1600522994995117
|
|
26 -8.5277175903320312 27 -10.107013702392578 28 -12.275495529174805 29 -14.694899559020996
|
|
30 -16.160295486450195 31 -15.69882392883301 32 -14.155240058898926 33 -12.181168556213379
|
|
34 -9.79315185546875 35 -7.4352908134460449 36 -5.044640064239502 37 -3.1192712783813477
|
|
38 -2.1445114612579346 39 -1.5818932056427002 40 -1.175446629524231 41 -0.85170972347259521
|
|
42 -0.66634094715118408 43 -0.55679672956466675 44 -0.46100986003875732 45 -0.37423720955848694
|
|
46 -0.32524725794792175 47 -0.30178505182266235 48 -0.29114434123039246 49 -0.28035616874694824
|
|
50 -0.25625115633010864;
|
|
createNode animCurveTA -n "Character1_Hips_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 15.517202377319336 1 16.395303726196289
|
|
2 17.375621795654297 3 18.144996643066406 4 18.399345397949219 5 18.328886032104492
|
|
6 17.674600601196289 7 15.662057876586916 8 9.8436260223388672 9 4.2352399826049805
|
|
10 2.1970241069793701 11 1.7713485956192017 12 2.0232765674591064 13 2.9067721366882324
|
|
14 4.1367783546447754 15 5.417717456817627 16 6.4506449699401855 17 7.3517789840698242
|
|
18 8.3437862396240234 19 9.2883176803588867 20 10.047430992126465 21 10.487302780151367
|
|
22 10.481488227844238 23 9.5451841354370117 24 8.2451200485229492 25 7.0722513198852539
|
|
26 6.0082402229309082 27 5.621246337890625 28 6.274940013885498 29 7.3441858291625977
|
|
30 8.1027927398681641 31 8.4201459884643555 32 8.6149654388427734 33 8.7471170425415039
|
|
34 8.7942419052124023 35 8.8631839752197266 36 8.984135627746582 37 9.2411842346191406
|
|
38 9.7394952774047852 39 10.359416007995605 40 11.026618957519531 41 11.769169807434082
|
|
42 12.58934497833252 43 13.36810302734375 44 13.985588073730469 45 14.408492088317869
|
|
46 14.710646629333496 47 14.932388305664061 48 15.113948822021484 49 15.295504570007322
|
|
50 15.517202377319336;
|
|
createNode animCurveTA -n "Character1_Hips_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -1.2143958806991577 1 -0.70950305461883545
|
|
2 0.22797778248786926 3 0.31238025426864624 4 -1.7549682855606079 5 -12.153547286987305
|
|
6 -24.746440887451172 7 -22.812978744506836 8 13.60456371307373 9 16.368680953979492
|
|
10 14.647906303405762 11 11.438471794128418 12 8.4021387100219727 13 5.0438494682312012
|
|
14 1.6334519386291504 15 -1.558707594871521 16 -4.2628059387207031 17 -6.7400484085083008
|
|
18 -9.2498703002929687 19 -11.514598846435547 20 -13.250589370727539 21 -14.168596267700195
|
|
22 -13.975011825561523 23 -11.192165374755859 24 -7.2825169563293457 25 -3.6248941421508785
|
|
26 -0.11137600988149643 27 1.3695096969604492 28 -0.85369741916656494 29 -5.1894960403442383
|
|
30 -8.5487909317016602 31 -9.3751316070556641 32 -9.1136035919189453 33 -8.4125795364379883
|
|
34 -7.2857103347778311 35 -6.1271605491638184 36 -4.9420194625854492 37 -3.9249808788299561
|
|
38 -3.3408448696136475 39 -2.9348514080047607 40 -2.5950348377227783 41 -2.2797420024871826
|
|
42 -2.0189433097839355 43 -1.805419921875 44 -1.6309524774551392 45 -1.4998009204864502
|
|
46 -1.4129486083984375 47 -1.3559285402297974 48 -1.3138935565948486 49 -1.2717866897583008
|
|
50 -1.2143958806991577;
|
|
createNode animCurveTL -n "Character1_Hips_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -9.0265522003173828 1 -10.447732925415039
|
|
2 -12.073390960693359 3 -13.290111541748047 4 -13.484409332275391 5 -11.81651496887207
|
|
6 -8.6773262023925781 7 -5.3298497200012207 8 -1.841596245765686 9 -0.59601837396621704
|
|
10 -2.7065577507019043 11 -4.8258700370788574 12 -5.6757359504699707 13 -6.2868027687072754
|
|
14 -6.7517890930175781 15 -7.1633100509643555 16 -7.6140961647033691 17 -8.112116813659668
|
|
18 -8.599543571472168 19 -9.070643424987793 20 -9.5198268890380859 21 -9.9416236877441406
|
|
22 -10.330506324768066 23 -10.716089248657227 24 -10.702808380126953 25 -10.012889862060547
|
|
26 -9.0510416030883789 27 -8.2000913619995117 28 -7.5513901710510254 29 -7.0145149230957031
|
|
30 -6.6988000869750977 31 -6.9534902572631836 32 -7.3767280578613281 33 -7.4897046089172363
|
|
34 -7.5250306129455566 35 -7.5326237678527832 36 -7.4611520767211914 37 -7.4290518760681152
|
|
38 -7.5813307762145996 39 -7.799309253692627 40 -7.9919476509094238 41 -8.1326837539672852
|
|
42 -8.2581319808959961 43 -8.3719882965087891 44 -8.4779300689697266 45 -8.5775375366210937
|
|
46 -8.6712608337402344 47 -8.7610645294189453 48 -8.848907470703125 49 -8.9367513656616211
|
|
50 -9.0265522003173828;
|
|
createNode animCurveTL -n "Character1_Hips_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 56.902996063232422 1 51.848247528076172
|
|
2 46.613006591796875 3 41.738582611083984 4 37.765941619873047 5 34.799144744873047
|
|
6 33.079273223876953 7 33.45697021484375 8 44.294277191162109 9 60.332283020019531
|
|
10 101.09378051757812 11 135.28996276855469 12 150.28042602539062 13 161.43830871582031
|
|
14 169.64210510253906 15 175.77116394042969 16 180.70559692382812 17 184.85908508300781
|
|
18 187.9453125 19 189.79537963867187 20 190.24092102050781 21 189.11387634277344
|
|
22 186.24588012695312 23 171.96708679199219 24 150.32290649414062 25 132.042236328125
|
|
26 113.50961303710937 27 93.622940063476563 28 69.84674072265625 29 44.715171813964844
|
|
30 24.739078521728516 31 16.729475021362305 32 17.499767303466797 33 21.93311882019043
|
|
34 29.011974334716797 35 36.407524108886719 36 44.283599853515625 37 51.392356872558594
|
|
38 56.533729553222656 39 60.626178741455078 40 62.403099060058594 41 61.111976623535156
|
|
42 57.960536956787109 43 54.622371673583984 44 52.771064758300781 45 52.599533081054687
|
|
46 53.047328948974609 47 53.908023834228516 48 54.975166320800781 49 56.042301177978516
|
|
50 56.902996063232422;
|
|
createNode animCurveTL -n "Character1_Hips_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -0.33010697364807129 1 -0.4561801552772522
|
|
2 -0.59511739015579224 3 -0.70802700519561768 4 -0.75639361143112183 5 -0.69866371154785156
|
|
6 -0.5418127179145813 7 -0.33003339171409607 8 -0.037076313048601151 9 -0.035655807703733444
|
|
10 -0.27460545301437378 11 -0.3864445686340332 12 -0.2027001678943634 13 0.051921140402555466
|
|
14 0.34440034627914429 15 0.64231413602828979 16 0.91385400295257568 17 1.1616115570068359
|
|
18 1.4078460931777954 19 1.6508411169052124 20 1.889142632484436 21 2.1214637756347656
|
|
22 2.3465144634246826 23 2.6147165298461914 24 2.6372814178466797 25 2.1342604160308838
|
|
26 1.4463005065917969 27 0.99785310029983521 28 1.0379756689071655 29 1.3168128728866577
|
|
30 1.5143581628799438 31 1.396510124206543 32 1.2778298854827881 33 1.3767269849777222
|
|
34 1.5486390590667725 35 1.7561414241790771 36 2.0966486930847168 37 2.3425328731536865
|
|
38 2.3132598400115967 39 2.1583149433135986 40 1.8481234312057495 41 1.3080617189407349
|
|
42 0.6151091456413269 43 -0.032910075038671494 44 -0.43818214535713196 45 -0.58403784036636353
|
|
46 -0.6119072437286377 47 -0.56112271547317505 48 -0.47101175785064697 49 -0.38089898228645325
|
|
50 -0.33010697364807129;
|
|
createNode animCurveTU -n "hood_left_scaleZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_left_scaleY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTU -n "hood_left_scaleX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 3 ".ktv[0:2]" 0 1 49 1 50 1;
|
|
createNode animCurveTA -n "hood_left_rotateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -18.736824035644531 1 -15.690542221069336
|
|
2 -12.423345565795898 3 -9.1009206771850586 4 -5.8889522552490234 5 -2.9531271457672119
|
|
6 -0.45913007855415344 7 1.4273529052734375 8 -1.0073312520980835 9 -4.9893474578857422
|
|
10 -5.9846019744873047 11 -4.8413143157958984 12 -1.9725716114044192 13 1.1677203178405762
|
|
14 4.5104069709777832 15 7.9863338470458984 16 11.526346206665039 17 15.06128978729248
|
|
18 18.522010803222656 19 21.839351654052734 20 24.944164276123047 21 27.76728630065918
|
|
22 30.239568710327148 23 31.466161727905273 24 31.242776870727536 25 30.536104202270508
|
|
26 30.312835693359375 27 31.5396614074707 28 35.224945068359375 29 40.724224090576172
|
|
30 46.524955749511719 31 51.114597320556641 32 52.980598449707031 33 52.980598449707031
|
|
34 52.980598449707031 35 53.031147003173828 36 53.026691436767578 37 52.733104705810547
|
|
38 51.916252136230469 39 50.341999053955078 40 47.776210784912109 41 43.984752655029297
|
|
42 38.980506896972656 43 33.055252075195313 44 26.393194198608398 45 19.17852783203125
|
|
46 11.595457077026367 47 3.8281841278076167 48 -3.9390871524810787 49 -11.522158622741699
|
|
50 -18.736824035644531;
|
|
createNode animCurveTA -n "hood_left_rotateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -6.2271251678466797 1 -10.12259578704834
|
|
2 -14.717679977416992 3 -19.487665176391602 4 -23.907844543457031 5 -27.453510284423828
|
|
6 -29.599954605102539 7 -29.822467803955078 8 -15.471597671508789 9 2.0020740032196045
|
|
10 3.2249224185943604 11 -1.1826413869857788 12 -5.4301095008850098 13 -9.9287204742431641
|
|
14 -14.615395545959473 15 -19.42704963684082 16 -24.300601959228516 17 -29.172971725463864
|
|
18 -33.9810791015625 19 -38.661838531494141 20 -43.152168273925781 21 -47.388988494873047
|
|
22 -51.309219360351562 23 -54.108428955078125 24 -55.60687255859375 25 -56.678504943847656
|
|
26 -58.197284698486328 27 -61.037158966064453 28 -66.395584106445312 29 -73.689918518066406
|
|
30 -81.123992919921875 31 -86.901634216308594 32 -89.226661682128906 33 -89.226661682128906
|
|
34 -89.226661682128906 35 -88.660636901855469 36 -87.044853210449219 37 -84.5028076171875
|
|
38 -81.157951354980469 39 -77.133773803710937 40 -72.553726196289063 41 -67.541290283203125
|
|
42 -62.012725830078132 43 -55.882228851318359 44 -49.270187377929688 45 -42.296985626220703
|
|
46 -35.083015441894531 47 -27.7486572265625 48 -20.414297103881836 49 -13.200325965881348
|
|
50 -6.2271251678466797;
|
|
createNode animCurveTA -n "hood_left_rotateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -16.323148727416992 1 -16.921056747436523
|
|
2 -18.071977615356445 3 -19.361152648925781 4 -20.373819351196289 5 -20.695220947265625
|
|
6 -19.910593032836914 7 -17.605178833007813 8 -3.685640811920166 9 12.513410568237305
|
|
10 15.986139297485353 11 13.447169303894043 12 8.6910858154296875 13 3.1105160713195801
|
|
14 -3.0439612865447998 15 -9.5217618942260742 16 -16.072307586669922 17 -22.445016860961914
|
|
18 -28.389305114746094 19 -33.654594421386719 20 -37.990303039550781 21 -41.145847320556641
|
|
22 -42.870647430419922 23 -39.482112884521484 24 -29.933822631835941 25 -17.929462432861328
|
|
26 -7.1727156639099112 27 -1.3672629594802856 28 -2.1636042594909668 29 -7.0926179885864258
|
|
30 -13.678555488586426 31 -19.44566535949707 32 -21.918203353881836 33 -21.918203353881836
|
|
34 -21.918203353881836 35 -24.578336715698242 36 -31.428161621093746 37 -40.771820068359375
|
|
38 -50.913455963134766 39 -60.157207489013679 40 -66.807212829589844 41 -69.1676025390625
|
|
42 -67.658988952636719 43 -64.105232238769531 44 -58.915336608886719 45 -52.498355865478516
|
|
46 -45.263313293457031 47 -37.619243621826172 48 -29.975168228149414 49 -22.740127563476562
|
|
50 -16.323148727416992;
|
|
createNode animCurveTL -n "hood_left_translateZ";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 2.679999828338623 1 2.6791667938232422
|
|
2 2.7183341979980469 3 2.7675018310546875 4 2.7966690063476563 5 2.7758359909057617
|
|
6 2.6750023365020752 7 2.4641680717468262 8 1.4009139537811279 9 0.19748543202877045
|
|
10 -0.12349134683609009 11 0.23943416774272919 12 1.1230446100234985 13 2.1270654201507568
|
|
14 3.2161440849304199 15 4.3549280166625977 16 5.5080652236938477 17 6.6402020454406738
|
|
18 7.7159876823425293 19 8.700068473815918 20 9.5570926666259766 21 10.251708030700684
|
|
22 10.748559951782227 23 10.669209480285645 24 9.8738784790039062 25 8.6852102279663086
|
|
26 7.4258480072021484 27 6.4184355735778809 28 5.2957601547241211 29 3.8427255153656006
|
|
30 2.610152006149292 31 2.1488602161407471 32 3.0096707344055176 33 11.167160987854004
|
|
34 18.356714248657227 35 18.560846328735352 36 17.838846206665039 37 16.461891174316406
|
|
38 14.701151847839355 39 12.827800750732422 40 11.113012313842773 41 9.8279600143432617
|
|
42 8.8871135711669922 43 8.0149993896484375 44 7.1978707313537598 45 6.4219813346862793
|
|
46 5.6735854148864746 47 4.9389357566833496 48 4.2042856216430664 49 3.4558892250061035
|
|
50 2.679999828338623;
|
|
createNode animCurveTL -n "hood_left_translateY";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 -26.884906768798828 1 -26.805192947387695
|
|
2 -26.633993148803711 3 -26.439922332763672 4 -26.291593551635742 5 -26.257623672485352
|
|
6 -26.406625747680664 7 -26.807212829589844 8 -28.999351501464844 9 -31.828178405761719
|
|
10 -33.500198364257812 11 -34.097751617431641 12 -33.74737548828125 13 -33.348823547363281
|
|
14 -32.902042388916016 15 -32.406993865966797 16 -31.863630294799805 17 -31.271905899047852
|
|
18 -30.631771087646484 19 -29.943185806274414 20 -29.20610237121582 21 -28.420475006103516
|
|
22 -27.586257934570313 23 -26.403057098388672 24 -24.777885437011719 25 -23.021823883056641
|
|
26 -21.445941925048828 27 -20.361320495605469 28 -19.723207473754883 29 -19.32421875
|
|
30 -19.231479644775391 31 -19.512107849121094 32 -20.233232498168945 33 -23.783491134643555
|
|
34 -27.10753059387207 35 -27.810033798217773 36 -28.210163116455078 37 -28.377960205078125
|
|
38 -28.383459091186523 39 -28.296697616577148 40 -28.187713623046875 41 -28.126544952392578
|
|
42 -28.08659553527832 43 -28.000705718994141 44 -27.878059387207031 45 -27.727848052978516
|
|
46 -27.559259414672852 47 -27.38148307800293 48 -27.203704833984375 49 -27.035118103027344
|
|
50 -26.884906768798828;
|
|
createNode animCurveTL -n "hood_left_translateX";
|
|
setAttr ".tan" 9;
|
|
setAttr ".wgt" no;
|
|
setAttr -s 51 ".ktv[0:50]" 0 18.924465179443359 1 19.032688140869141
|
|
2 19.17518424987793 3 19.326248168945313 4 19.460174560546875 5 19.551263809204102
|
|
6 19.573810577392578 7 19.502107620239258 8 18.749217987060547 9 17.777929306030273
|
|
10 17.365791320800781 11 17.245353698730469 12 17.225910186767578 13 17.14649772644043
|
|
14 17.033147811889648 15 16.911884307861328 16 16.808734893798828 17 16.749727249145508
|
|
18 16.760883331298828 19 16.868234634399414 20 17.097805023193359 21 17.475620269775391
|
|
22 18.027708053588867 23 19.250345230102539 24 21.301502227783203 25 23.699745178222656
|
|
26 25.963640213012695 27 27.611753463745117 28 28.811868667602539 29 29.884944915771484
|
|
30 30.579301834106445 31 30.643264770507813 32 29.825157165527344 33 23.769744873046875
|
|
34 18.210502624511719 35 17.574758529663086 36 17.598306655883789 37 18.079002380371094
|
|
38 18.814685821533203 39 19.60321044921875 40 20.24241828918457 41 20.530158996582031
|
|
42 20.527973175048828 43 20.443181991577148 44 20.292304992675781 45 20.091865539550781
|
|
46 19.858386993408203 47 19.608383178710937 48 19.358383178710937 49 19.124902725219727
|
|
50 18.924465179443359;
|
|
select -ne :time1;
|
|
setAttr ".o" 1;
|
|
setAttr ".unw" 1;
|
|
select -ne :renderPartition;
|
|
setAttr -s 4 ".st";
|
|
select -ne :initialShadingGroup;
|
|
setAttr ".ro" yes;
|
|
select -ne :initialParticleSE;
|
|
setAttr ".ro" yes;
|
|
select -ne :defaultShaderList1;
|
|
setAttr -s 4 ".s";
|
|
select -ne :defaultTextureList1;
|
|
setAttr -s 2 ".tx";
|
|
select -ne :postProcessList1;
|
|
setAttr -s 2 ".p";
|
|
select -ne :defaultRenderUtilityList1;
|
|
setAttr -s 2 ".u";
|
|
select -ne :defaultRenderingList1;
|
|
select -ne :renderGlobalsList1;
|
|
select -ne :defaultHardwareRenderGlobals;
|
|
setAttr ".fn" -type "string" "im";
|
|
setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
|
|
select -ne :characterPartition;
|
|
connectAttr "jumpSource.cl" "clipLibrary1.sc[0]";
|
|
connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr";
|
|
connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr";
|
|
connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr";
|
|
connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr";
|
|
connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr";
|
|
connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr";
|
|
connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr";
|
|
connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr";
|
|
connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr";
|
|
connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr";
|
|
connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr";
|
|
connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr";
|
|
connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr";
|
|
connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr";
|
|
connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr";
|
|
connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr";
|
|
connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr";
|
|
connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr";
|
|
connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr";
|
|
connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr";
|
|
connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr";
|
|
connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr";
|
|
connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr";
|
|
connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr";
|
|
connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr";
|
|
connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr";
|
|
connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr";
|
|
connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr";
|
|
connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr";
|
|
connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr";
|
|
connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr";
|
|
connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr";
|
|
connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr";
|
|
connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr";
|
|
connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr";
|
|
connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr";
|
|
connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr";
|
|
connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr";
|
|
connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr";
|
|
connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr";
|
|
connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr";
|
|
connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr";
|
|
connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr";
|
|
connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr";
|
|
connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr";
|
|
connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr";
|
|
connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr";
|
|
connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr";
|
|
connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr";
|
|
connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr";
|
|
connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr";
|
|
connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr";
|
|
connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr";
|
|
connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr";
|
|
connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr";
|
|
connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr";
|
|
connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr";
|
|
connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr";
|
|
connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr";
|
|
connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr";
|
|
connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr";
|
|
connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr";
|
|
connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr";
|
|
connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr";
|
|
connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr";
|
|
connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr";
|
|
connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr";
|
|
connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr";
|
|
connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr";
|
|
connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr";
|
|
connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr";
|
|
connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr";
|
|
connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr";
|
|
connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr";
|
|
connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr";
|
|
connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr";
|
|
connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr";
|
|
connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr";
|
|
connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr";
|
|
connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr";
|
|
connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr";
|
|
connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr"
|
|
;
|
|
connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr"
|
|
;
|
|
connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr";
|
|
connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr";
|
|
connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr";
|
|
connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr";
|
|
connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr";
|
|
connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr";
|
|
connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr";
|
|
connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr";
|
|
connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr";
|
|
connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr";
|
|
connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr";
|
|
connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr";
|
|
connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr"
|
|
;
|
|
connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr"
|
|
;
|
|
connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr";
|
|
connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr";
|
|
connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr";
|
|
connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr";
|
|
connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr";
|
|
connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr";
|
|
connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_translateY.a" "clipLibrary1.cel[0].cev[223].cevr"
|
|
;
|
|
connectAttr "Character1_RightArm_translateX.a" "clipLibrary1.cel[0].cev[224].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[228].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateY.a" "clipLibrary1.cel[0].cev[229].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_rotateX.a" "clipLibrary1.cel[0].cev[230].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateZ.a" "clipLibrary1.cel[0].cev[231].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateY.a" "clipLibrary1.cel[0].cev[232].cevr"
|
|
;
|
|
connectAttr "Character1_RightShoulder_translateX.a" "clipLibrary1.cel[0].cev[233].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[234].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[235].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[236].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[237].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[238].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[239].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[240].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateY.a" "clipLibrary1.cel[0].cev[241].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing3_translateX.a" "clipLibrary1.cel[0].cev[242].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[243].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[244].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[245].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[246].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[247].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[248].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[249].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateY.a" "clipLibrary1.cel[0].cev[250].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing2_translateX.a" "clipLibrary1.cel[0].cev[251].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[252].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[253].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[254].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[255].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[256].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[257].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[258].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateY.a" "clipLibrary1.cel[0].cev[259].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandRing1_translateX.a" "clipLibrary1.cel[0].cev[260].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[261].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[262].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[263].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[264].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[265].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[266].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[267].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[268].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[269].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[270].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[271].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[272].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[273].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[274].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[276].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[277].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[278].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[286].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[287].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[295].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[296].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[304].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[305].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr";
|
|
connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr";
|
|
connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr";
|
|
connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr";
|
|
connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr";
|
|
connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr";
|
|
connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr"
|
|
;
|
|
connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr"
|
|
;
|
|
connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr";
|
|
connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr";
|
|
connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr";
|
|
connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr";
|
|
connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr";
|
|
connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr";
|
|
connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr"
|
|
;
|
|
connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr"
|
|
;
|
|
connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr";
|
|
connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr";
|
|
connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr";
|
|
connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr";
|
|
connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr";
|
|
connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr";
|
|
connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"
|
|
;
|
|
connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"
|
|
;
|
|
connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr";
|
|
connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr";
|
|
connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr";
|
|
connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr";
|
|
connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr";
|
|
connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr";
|
|
connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr";
|
|
connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr";
|
|
connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr";
|
|
connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr"
|
|
;
|
|
connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr"
|
|
;
|
|
connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr";
|
|
connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr";
|
|
connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr";
|
|
connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr"
|
|
;
|
|
connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr";
|
|
connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr";
|
|
connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr";
|
|
connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr";
|
|
connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr";
|
|
connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr";
|
|
connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr"
|
|
;
|
|
connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr"
|
|
;
|
|
connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr"
|
|
;
|
|
connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr";
|
|
connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr";
|
|
connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr";
|
|
connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr";
|
|
connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr"
|
|
;
|
|
connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr";
|
|
connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr";
|
|
connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr";
|
|
connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr";
|
|
connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr"
|
|
;
|
|
connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr";
|
|
connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr";
|
|
connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr";
|
|
connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"
|
|
;
|
|
connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"
|
|
;
|
|
connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr";
|
|
connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr";
|
|
connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr";
|
|
connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr";
|
|
connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr";
|
|
connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr";
|
|
connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr";
|
|
connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr";
|
|
connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr";
|
|
connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr";
|
|
connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr";
|
|
connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr";
|
|
connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr";
|
|
connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr";
|
|
connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr";
|
|
connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr";
|
|
connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr";
|
|
connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr";
|
|
// End of common_jump.ma
|