From de7c915b867b2456549179252b11f2ac8de98812 Mon Sep 17 00:00:00 2001 From: vylion Date: Sat, 29 Oct 2016 16:26:33 +0200 Subject: [PATCH] Moved stuff around in folders --- Assets/3rdParty.meta | 9 +++++++++ Assets/{ => 3rdParty}/Necromancer.meta | 0 Assets/{ => 3rdParty}/Necromancer/Materials.meta | 0 .../Materials/necromancer_necromant_color.mat | 0 .../Materials/necromancer_necromant_color.mat.meta | 0 .../Materials/postament_got_Material_color.mat | 0 .../Materials/postament_got_Material_color.mat.meta | 0 .../Materials/staff_skull_default_color.mat | 0 .../Materials/staff_skull_default_color.mat.meta | 0 Assets/{ => 3rdParty}/Necromancer/Necromancer.FBX | Bin .../{ => 3rdParty}/Necromancer/Necromancer.FBX.meta | 0 Assets/{ => 3rdParty}/Necromancer/Pedestal.FBX | Bin Assets/{ => 3rdParty}/Necromancer/Pedestal.FBX.meta | 0 Assets/{ => 3rdParty}/Necromancer/Prefab.meta | 0 .../Necromancer/Prefab/Necromancer.prefab | 0 .../Necromancer/Prefab/Necromancer.prefab.meta | 0 .../Necromancer/Prefab/Pedestal.prefab | 0 .../Necromancer/Prefab/Pedestal.prefab.meta | 0 Assets/{ => 3rdParty}/Necromancer/Texture.meta | 0 .../{ => 3rdParty}/Necromancer/Texture/Pedestal.png | Bin .../Necromancer/Texture/Pedestal.png.meta | 0 .../Texture/necromancer_necromant_color.png | Bin .../Texture/necromancer_necromant_color.png.meta | 0 .../Texture/staff_skull_default_color.png | Bin .../Texture/staff_skull_default_color.png.meta | 0 Assets/3rdParty/Skeleton.meta | 9 +++++++++ Assets/{ => 3rdParty/Skeleton}/animation.meta | 0 .../Skeleton}/animation/skeleton@Attack1h1.FBX | Bin .../Skeleton}/animation/skeleton@Attack1h1.FBX.meta | 0 .../Skeleton}/animation/skeleton@Hit1.FBX | Bin .../Skeleton}/animation/skeleton@Hit1.FBX.meta | 0 .../Skeleton}/animation/skeleton@Idle1.FBX | Bin .../Skeleton}/animation/skeleton@Idle1.FBX.meta | 0 .../Skeleton}/animation/skeleton@Walk.FBX | Bin .../Skeleton}/animation/skeleton@Walk.FBX.meta | 0 Assets/{ => 3rdParty/Skeleton}/material.meta | 0 Assets/{ => 3rdParty/Skeleton}/material/RedSkin.mat | 0 .../Skeleton}/material/RedSkin.mat.meta | 0 .../{ => 3rdParty/Skeleton}/material/Shield_MAT.mat | 0 .../Skeleton}/material/Shield_MAT.mat.meta | 0 .../Skeleton}/material/Shield_MAT_CYAN.mat | 0 .../Skeleton}/material/Shield_MAT_CYAN.mat.meta | 0 .../Skeleton}/material/Shield_MAT_PUKE.mat | 0 .../Skeleton}/material/Shield_MAT_PUKE.mat.meta | 0 .../Skeleton}/material/Shield_MAT_PURPLE.mat | 0 .../Skeleton}/material/Shield_MAT_PURPLE.mat.meta | 0 .../Skeleton}/material/Shield_MAT_RED.mat | 0 .../Skeleton}/material/Shield_MAT_RED.mat.meta | 0 .../{ => 3rdParty/Skeleton}/material/Sword_MAT.mat | 0 .../Skeleton}/material/Sword_MAT.mat.meta | 0 .../Skeleton}/material/skeleton_MAT.mat | 0 .../Skeleton}/material/skeleton_MAT.mat.meta | 0 Assets/{ => 3rdParty/Skeleton}/mesh.meta | 0 Assets/{ => 3rdParty/Skeleton}/mesh/Materials.meta | 0 .../Skeleton}/mesh/Materials/Sword.mat | 0 .../Skeleton}/mesh/Materials/Sword.mat.meta | 0 .../Skeleton}/mesh/Materials/weapon_axe_03_MAT.mat | 0 .../mesh/Materials/weapon_axe_03_MAT.mat.meta | 0 Assets/{ => 3rdParty/Skeleton}/mesh/SHIELD.FBX | Bin Assets/{ => 3rdParty/Skeleton}/mesh/SHIELD.FBX.meta | 0 Assets/{ => 3rdParty/Skeleton}/mesh/SKELETON.FBX | Bin .../{ => 3rdParty/Skeleton}/mesh/SKELETON.FBX.meta | 0 Assets/{ => 3rdParty/Skeleton}/mesh/SWORD.FBX | Bin Assets/{ => 3rdParty/Skeleton}/mesh/SWORD.FBX.meta | 0 Assets/{ => 3rdParty/Skeleton}/prefab.meta | 0 .../{ => 3rdParty/Skeleton}/prefab/CYAN_SK.prefab | 0 .../Skeleton}/prefab/CYAN_SK.prefab.meta | 0 .../Skeleton}/prefab/Directional light.prefab | 0 .../Skeleton}/prefab/Directional light.prefab.meta | 0 .../{ => 3rdParty/Skeleton}/prefab/PUKE_SK.prefab | 0 .../Skeleton}/prefab/PUKE_SK.prefab.meta | 0 .../{ => 3rdParty/Skeleton}/prefab/PURPLE_SK.prefab | 0 .../Skeleton}/prefab/PURPLE_SK.prefab.meta | 0 Assets/{ => 3rdParty/Skeleton}/prefab/RED_SK.prefab | 0 .../Skeleton}/prefab/RED_SK.prefab.meta | 0 .../{ => 3rdParty/Skeleton}/prefab/SKELETON.prefab | 0 .../Skeleton}/prefab/SKELETON.prefab.meta | 0 Assets/{ => 3rdParty/Skeleton}/texture.meta | 0 Assets/{ => 3rdParty/Skeleton}/texture/Shield.png | Bin .../{ => 3rdParty/Skeleton}/texture/Shield.png.meta | 0 .../{ => 3rdParty/Skeleton}/texture/Shield_Cyan.png | Bin .../Skeleton}/texture/Shield_Cyan.png.meta | 0 .../{ => 3rdParty/Skeleton}/texture/Shield_Puke.png | Bin .../Skeleton}/texture/Shield_Puke.png.meta | 0 .../Skeleton}/texture/Shield_Purple.png | Bin .../Skeleton}/texture/Shield_Purple.png.meta | 0 .../{ => 3rdParty/Skeleton}/texture/Shield_Red.png | Bin .../Skeleton}/texture/Shield_Red.png.meta | 0 .../Skeleton}/texture/Shield_Retexture.psd | Bin .../Skeleton}/texture/Shield_Retexture.psd.meta | 0 Assets/{ => 3rdParty/Skeleton}/texture/Skull.png | Bin .../{ => 3rdParty/Skeleton}/texture/Skull.png.meta | 0 Assets/{ => 3rdParty/Skeleton}/texture/Sword.png | Bin .../{ => 3rdParty/Skeleton}/texture/Sword.png.meta | 0 Assets/Generator.cs | 2 +- Assets/HUD.meta | 9 +++++++++ Assets/{ => HUD}/Attack.prefab | 0 Assets/{ => HUD}/Attack.prefab.meta | 0 Assets/{ => HUD}/Cursor.prefab | 0 Assets/{ => HUD}/Cursor.prefab.meta | 0 Assets/{ => HUD}/Move.prefab | 0 Assets/{ => HUD}/Move.prefab.meta | 0 Assets/{ => HUD}/XCOM2_PsiOp_icon.png | Bin Assets/{ => HUD}/XCOM2_PsiOp_icon.png.meta | 0 Assets/{ => HUD}/XCOM2_Sharpshooter_icon.png | Bin Assets/{ => HUD}/XCOM2_Sharpshooter_icon.png.meta | 0 Assets/InputManagerScript.cs.meta | 9 +++++++-- Assets/Tiles.meta | 9 +++++++++ Assets/{ => Tiles}/Habitable.prefab | 0 Assets/{ => Tiles}/Habitable.prefab.meta | 0 Assets/{ => Tiles}/NoHabitable.prefab | 0 Assets/{ => Tiles}/NoHabitable.prefab.meta | 0 112 files changed, 44 insertions(+), 3 deletions(-) create mode 100644 Assets/3rdParty.meta rename Assets/{ => 3rdParty}/Necromancer.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/necromancer_necromant_color.mat (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/necromancer_necromant_color.mat.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/postament_got_Material_color.mat (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/postament_got_Material_color.mat.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/staff_skull_default_color.mat (100%) rename Assets/{ => 3rdParty}/Necromancer/Materials/staff_skull_default_color.mat.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Necromancer.FBX (100%) rename Assets/{ => 3rdParty}/Necromancer/Necromancer.FBX.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Pedestal.FBX (100%) rename Assets/{ => 3rdParty}/Necromancer/Pedestal.FBX.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Prefab.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Prefab/Necromancer.prefab (100%) rename Assets/{ => 3rdParty}/Necromancer/Prefab/Necromancer.prefab.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Prefab/Pedestal.prefab (100%) rename Assets/{ => 3rdParty}/Necromancer/Prefab/Pedestal.prefab.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/Pedestal.png (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/Pedestal.png.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/necromancer_necromant_color.png (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/necromancer_necromant_color.png.meta (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/staff_skull_default_color.png (100%) rename Assets/{ => 3rdParty}/Necromancer/Texture/staff_skull_default_color.png.meta (100%) create mode 100644 Assets/3rdParty/Skeleton.meta rename Assets/{ => 3rdParty/Skeleton}/animation.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Attack1h1.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Attack1h1.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Hit1.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Hit1.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Idle1.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Idle1.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Walk.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/animation/skeleton@Walk.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/RedSkin.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/RedSkin.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_CYAN.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_CYAN.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_PUKE.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_PUKE.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_PURPLE.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_PURPLE.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_RED.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Shield_MAT_RED.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Sword_MAT.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/Sword_MAT.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/material/skeleton_MAT.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/material/skeleton_MAT.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/Materials.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/Materials/Sword.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/Materials/Sword.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/Materials/weapon_axe_03_MAT.mat (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/Materials/weapon_axe_03_MAT.mat.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SHIELD.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SHIELD.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SKELETON.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SKELETON.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SWORD.FBX (100%) rename Assets/{ => 3rdParty/Skeleton}/mesh/SWORD.FBX.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/CYAN_SK.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/CYAN_SK.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/Directional light.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/Directional light.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/PUKE_SK.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/PUKE_SK.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/PURPLE_SK.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/PURPLE_SK.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/RED_SK.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/RED_SK.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/SKELETON.prefab (100%) rename Assets/{ => 3rdParty/Skeleton}/prefab/SKELETON.prefab.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Cyan.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Cyan.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Puke.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Puke.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Purple.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Purple.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Red.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Red.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Retexture.psd (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Shield_Retexture.psd.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Skull.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Skull.png.meta (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Sword.png (100%) rename Assets/{ => 3rdParty/Skeleton}/texture/Sword.png.meta (100%) create mode 100644 Assets/HUD.meta rename Assets/{ => HUD}/Attack.prefab (100%) rename Assets/{ => HUD}/Attack.prefab.meta (100%) rename Assets/{ => HUD}/Cursor.prefab (100%) rename Assets/{ => HUD}/Cursor.prefab.meta (100%) rename Assets/{ => HUD}/Move.prefab (100%) rename Assets/{ => HUD}/Move.prefab.meta (100%) rename Assets/{ => HUD}/XCOM2_PsiOp_icon.png (100%) rename Assets/{ => HUD}/XCOM2_PsiOp_icon.png.meta (100%) rename Assets/{ => HUD}/XCOM2_Sharpshooter_icon.png (100%) rename Assets/{ => HUD}/XCOM2_Sharpshooter_icon.png.meta (100%) create mode 100644 Assets/Tiles.meta rename Assets/{ => Tiles}/Habitable.prefab (100%) rename Assets/{ => Tiles}/Habitable.prefab.meta (100%) rename Assets/{ => Tiles}/NoHabitable.prefab (100%) rename Assets/{ => Tiles}/NoHabitable.prefab.meta (100%) diff --git a/Assets/3rdParty.meta b/Assets/3rdParty.meta new file mode 100644 index 0000000..6648cb3 --- /dev/null +++ b/Assets/3rdParty.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 80f5492d4e9e8c440b863c9ac4131948 +folderAsset: yes +timeCreated: 1477750687 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Necromancer.meta b/Assets/3rdParty/Necromancer.meta similarity index 100% rename from Assets/Necromancer.meta rename to Assets/3rdParty/Necromancer.meta diff --git a/Assets/Necromancer/Materials.meta b/Assets/3rdParty/Necromancer/Materials.meta similarity index 100% rename from Assets/Necromancer/Materials.meta rename to Assets/3rdParty/Necromancer/Materials.meta diff --git a/Assets/Necromancer/Materials/necromancer_necromant_color.mat b/Assets/3rdParty/Necromancer/Materials/necromancer_necromant_color.mat similarity index 100% rename from Assets/Necromancer/Materials/necromancer_necromant_color.mat rename to Assets/3rdParty/Necromancer/Materials/necromancer_necromant_color.mat diff --git a/Assets/Necromancer/Materials/necromancer_necromant_color.mat.meta b/Assets/3rdParty/Necromancer/Materials/necromancer_necromant_color.mat.meta similarity index 100% rename from Assets/Necromancer/Materials/necromancer_necromant_color.mat.meta rename to Assets/3rdParty/Necromancer/Materials/necromancer_necromant_color.mat.meta diff --git a/Assets/Necromancer/Materials/postament_got_Material_color.mat b/Assets/3rdParty/Necromancer/Materials/postament_got_Material_color.mat similarity index 100% rename from Assets/Necromancer/Materials/postament_got_Material_color.mat rename to Assets/3rdParty/Necromancer/Materials/postament_got_Material_color.mat diff --git a/Assets/Necromancer/Materials/postament_got_Material_color.mat.meta b/Assets/3rdParty/Necromancer/Materials/postament_got_Material_color.mat.meta similarity index 100% rename from Assets/Necromancer/Materials/postament_got_Material_color.mat.meta rename to Assets/3rdParty/Necromancer/Materials/postament_got_Material_color.mat.meta diff --git a/Assets/Necromancer/Materials/staff_skull_default_color.mat b/Assets/3rdParty/Necromancer/Materials/staff_skull_default_color.mat similarity index 100% rename from Assets/Necromancer/Materials/staff_skull_default_color.mat rename to Assets/3rdParty/Necromancer/Materials/staff_skull_default_color.mat diff --git a/Assets/Necromancer/Materials/staff_skull_default_color.mat.meta b/Assets/3rdParty/Necromancer/Materials/staff_skull_default_color.mat.meta similarity index 100% rename from Assets/Necromancer/Materials/staff_skull_default_color.mat.meta rename to Assets/3rdParty/Necromancer/Materials/staff_skull_default_color.mat.meta diff --git a/Assets/Necromancer/Necromancer.FBX b/Assets/3rdParty/Necromancer/Necromancer.FBX similarity index 100% rename from Assets/Necromancer/Necromancer.FBX rename to Assets/3rdParty/Necromancer/Necromancer.FBX diff --git a/Assets/Necromancer/Necromancer.FBX.meta b/Assets/3rdParty/Necromancer/Necromancer.FBX.meta similarity index 100% rename from Assets/Necromancer/Necromancer.FBX.meta rename to Assets/3rdParty/Necromancer/Necromancer.FBX.meta diff --git a/Assets/Necromancer/Pedestal.FBX b/Assets/3rdParty/Necromancer/Pedestal.FBX similarity index 100% rename from Assets/Necromancer/Pedestal.FBX rename to Assets/3rdParty/Necromancer/Pedestal.FBX diff --git a/Assets/Necromancer/Pedestal.FBX.meta b/Assets/3rdParty/Necromancer/Pedestal.FBX.meta similarity index 100% rename from Assets/Necromancer/Pedestal.FBX.meta rename to Assets/3rdParty/Necromancer/Pedestal.FBX.meta diff --git a/Assets/Necromancer/Prefab.meta b/Assets/3rdParty/Necromancer/Prefab.meta similarity index 100% rename from Assets/Necromancer/Prefab.meta rename to Assets/3rdParty/Necromancer/Prefab.meta diff --git a/Assets/Necromancer/Prefab/Necromancer.prefab b/Assets/3rdParty/Necromancer/Prefab/Necromancer.prefab similarity index 100% rename from Assets/Necromancer/Prefab/Necromancer.prefab rename to Assets/3rdParty/Necromancer/Prefab/Necromancer.prefab diff --git a/Assets/Necromancer/Prefab/Necromancer.prefab.meta b/Assets/3rdParty/Necromancer/Prefab/Necromancer.prefab.meta similarity index 100% rename from Assets/Necromancer/Prefab/Necromancer.prefab.meta rename to Assets/3rdParty/Necromancer/Prefab/Necromancer.prefab.meta diff --git a/Assets/Necromancer/Prefab/Pedestal.prefab b/Assets/3rdParty/Necromancer/Prefab/Pedestal.prefab similarity index 100% rename from Assets/Necromancer/Prefab/Pedestal.prefab rename to Assets/3rdParty/Necromancer/Prefab/Pedestal.prefab diff --git a/Assets/Necromancer/Prefab/Pedestal.prefab.meta b/Assets/3rdParty/Necromancer/Prefab/Pedestal.prefab.meta similarity index 100% rename from Assets/Necromancer/Prefab/Pedestal.prefab.meta rename to Assets/3rdParty/Necromancer/Prefab/Pedestal.prefab.meta diff --git a/Assets/Necromancer/Texture.meta b/Assets/3rdParty/Necromancer/Texture.meta similarity index 100% rename from Assets/Necromancer/Texture.meta rename to Assets/3rdParty/Necromancer/Texture.meta diff --git a/Assets/Necromancer/Texture/Pedestal.png b/Assets/3rdParty/Necromancer/Texture/Pedestal.png similarity index 100% rename from Assets/Necromancer/Texture/Pedestal.png rename to Assets/3rdParty/Necromancer/Texture/Pedestal.png diff --git a/Assets/Necromancer/Texture/Pedestal.png.meta b/Assets/3rdParty/Necromancer/Texture/Pedestal.png.meta similarity index 100% rename from Assets/Necromancer/Texture/Pedestal.png.meta rename to Assets/3rdParty/Necromancer/Texture/Pedestal.png.meta diff --git a/Assets/Necromancer/Texture/necromancer_necromant_color.png b/Assets/3rdParty/Necromancer/Texture/necromancer_necromant_color.png similarity index 100% rename from Assets/Necromancer/Texture/necromancer_necromant_color.png rename to Assets/3rdParty/Necromancer/Texture/necromancer_necromant_color.png diff --git a/Assets/Necromancer/Texture/necromancer_necromant_color.png.meta b/Assets/3rdParty/Necromancer/Texture/necromancer_necromant_color.png.meta similarity index 100% rename from Assets/Necromancer/Texture/necromancer_necromant_color.png.meta rename to Assets/3rdParty/Necromancer/Texture/necromancer_necromant_color.png.meta diff --git a/Assets/Necromancer/Texture/staff_skull_default_color.png b/Assets/3rdParty/Necromancer/Texture/staff_skull_default_color.png similarity index 100% rename from Assets/Necromancer/Texture/staff_skull_default_color.png rename to Assets/3rdParty/Necromancer/Texture/staff_skull_default_color.png diff --git a/Assets/Necromancer/Texture/staff_skull_default_color.png.meta b/Assets/3rdParty/Necromancer/Texture/staff_skull_default_color.png.meta similarity index 100% rename from Assets/Necromancer/Texture/staff_skull_default_color.png.meta rename to Assets/3rdParty/Necromancer/Texture/staff_skull_default_color.png.meta diff --git a/Assets/3rdParty/Skeleton.meta b/Assets/3rdParty/Skeleton.meta new file mode 100644 index 0000000..e225c02 --- /dev/null +++ b/Assets/3rdParty/Skeleton.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 743976935483bf348a556e79fd5b7f6d +folderAsset: yes +timeCreated: 1477750734 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/animation.meta b/Assets/3rdParty/Skeleton/animation.meta similarity index 100% rename from Assets/animation.meta rename to Assets/3rdParty/Skeleton/animation.meta diff --git a/Assets/animation/skeleton@Attack1h1.FBX b/Assets/3rdParty/Skeleton/animation/skeleton@Attack1h1.FBX similarity index 100% rename from Assets/animation/skeleton@Attack1h1.FBX rename to Assets/3rdParty/Skeleton/animation/skeleton@Attack1h1.FBX diff --git a/Assets/animation/skeleton@Attack1h1.FBX.meta b/Assets/3rdParty/Skeleton/animation/skeleton@Attack1h1.FBX.meta similarity index 100% rename from Assets/animation/skeleton@Attack1h1.FBX.meta rename to Assets/3rdParty/Skeleton/animation/skeleton@Attack1h1.FBX.meta diff --git a/Assets/animation/skeleton@Hit1.FBX b/Assets/3rdParty/Skeleton/animation/skeleton@Hit1.FBX similarity index 100% rename from Assets/animation/skeleton@Hit1.FBX rename to Assets/3rdParty/Skeleton/animation/skeleton@Hit1.FBX diff --git a/Assets/animation/skeleton@Hit1.FBX.meta b/Assets/3rdParty/Skeleton/animation/skeleton@Hit1.FBX.meta similarity index 100% rename from Assets/animation/skeleton@Hit1.FBX.meta rename to Assets/3rdParty/Skeleton/animation/skeleton@Hit1.FBX.meta diff --git a/Assets/animation/skeleton@Idle1.FBX b/Assets/3rdParty/Skeleton/animation/skeleton@Idle1.FBX similarity index 100% rename from Assets/animation/skeleton@Idle1.FBX rename to Assets/3rdParty/Skeleton/animation/skeleton@Idle1.FBX diff --git a/Assets/animation/skeleton@Idle1.FBX.meta b/Assets/3rdParty/Skeleton/animation/skeleton@Idle1.FBX.meta similarity index 100% rename from Assets/animation/skeleton@Idle1.FBX.meta rename to Assets/3rdParty/Skeleton/animation/skeleton@Idle1.FBX.meta diff --git a/Assets/animation/skeleton@Walk.FBX b/Assets/3rdParty/Skeleton/animation/skeleton@Walk.FBX similarity index 100% rename from Assets/animation/skeleton@Walk.FBX rename to Assets/3rdParty/Skeleton/animation/skeleton@Walk.FBX diff --git a/Assets/animation/skeleton@Walk.FBX.meta b/Assets/3rdParty/Skeleton/animation/skeleton@Walk.FBX.meta similarity index 100% rename from Assets/animation/skeleton@Walk.FBX.meta rename to Assets/3rdParty/Skeleton/animation/skeleton@Walk.FBX.meta diff --git a/Assets/material.meta b/Assets/3rdParty/Skeleton/material.meta similarity index 100% rename from Assets/material.meta rename to Assets/3rdParty/Skeleton/material.meta diff --git a/Assets/material/RedSkin.mat b/Assets/3rdParty/Skeleton/material/RedSkin.mat similarity index 100% rename from Assets/material/RedSkin.mat rename to Assets/3rdParty/Skeleton/material/RedSkin.mat diff --git a/Assets/material/RedSkin.mat.meta b/Assets/3rdParty/Skeleton/material/RedSkin.mat.meta similarity index 100% rename from Assets/material/RedSkin.mat.meta rename to Assets/3rdParty/Skeleton/material/RedSkin.mat.meta diff --git a/Assets/material/Shield_MAT.mat b/Assets/3rdParty/Skeleton/material/Shield_MAT.mat similarity index 100% rename from Assets/material/Shield_MAT.mat rename to Assets/3rdParty/Skeleton/material/Shield_MAT.mat diff --git a/Assets/material/Shield_MAT.mat.meta b/Assets/3rdParty/Skeleton/material/Shield_MAT.mat.meta similarity index 100% rename from Assets/material/Shield_MAT.mat.meta rename to Assets/3rdParty/Skeleton/material/Shield_MAT.mat.meta diff --git a/Assets/material/Shield_MAT_CYAN.mat b/Assets/3rdParty/Skeleton/material/Shield_MAT_CYAN.mat similarity index 100% rename from Assets/material/Shield_MAT_CYAN.mat rename to Assets/3rdParty/Skeleton/material/Shield_MAT_CYAN.mat diff --git a/Assets/material/Shield_MAT_CYAN.mat.meta b/Assets/3rdParty/Skeleton/material/Shield_MAT_CYAN.mat.meta similarity index 100% rename from Assets/material/Shield_MAT_CYAN.mat.meta rename to Assets/3rdParty/Skeleton/material/Shield_MAT_CYAN.mat.meta diff --git a/Assets/material/Shield_MAT_PUKE.mat b/Assets/3rdParty/Skeleton/material/Shield_MAT_PUKE.mat similarity index 100% rename from Assets/material/Shield_MAT_PUKE.mat rename to Assets/3rdParty/Skeleton/material/Shield_MAT_PUKE.mat diff --git a/Assets/material/Shield_MAT_PUKE.mat.meta b/Assets/3rdParty/Skeleton/material/Shield_MAT_PUKE.mat.meta similarity index 100% rename from Assets/material/Shield_MAT_PUKE.mat.meta rename to Assets/3rdParty/Skeleton/material/Shield_MAT_PUKE.mat.meta diff --git a/Assets/material/Shield_MAT_PURPLE.mat b/Assets/3rdParty/Skeleton/material/Shield_MAT_PURPLE.mat similarity index 100% rename from Assets/material/Shield_MAT_PURPLE.mat rename to Assets/3rdParty/Skeleton/material/Shield_MAT_PURPLE.mat diff --git a/Assets/material/Shield_MAT_PURPLE.mat.meta b/Assets/3rdParty/Skeleton/material/Shield_MAT_PURPLE.mat.meta similarity index 100% rename from Assets/material/Shield_MAT_PURPLE.mat.meta rename to Assets/3rdParty/Skeleton/material/Shield_MAT_PURPLE.mat.meta diff --git a/Assets/material/Shield_MAT_RED.mat b/Assets/3rdParty/Skeleton/material/Shield_MAT_RED.mat similarity index 100% rename from Assets/material/Shield_MAT_RED.mat rename to Assets/3rdParty/Skeleton/material/Shield_MAT_RED.mat diff --git a/Assets/material/Shield_MAT_RED.mat.meta b/Assets/3rdParty/Skeleton/material/Shield_MAT_RED.mat.meta similarity index 100% rename from Assets/material/Shield_MAT_RED.mat.meta rename to Assets/3rdParty/Skeleton/material/Shield_MAT_RED.mat.meta diff --git a/Assets/material/Sword_MAT.mat b/Assets/3rdParty/Skeleton/material/Sword_MAT.mat similarity index 100% rename from Assets/material/Sword_MAT.mat rename to Assets/3rdParty/Skeleton/material/Sword_MAT.mat diff --git a/Assets/material/Sword_MAT.mat.meta b/Assets/3rdParty/Skeleton/material/Sword_MAT.mat.meta similarity index 100% rename from Assets/material/Sword_MAT.mat.meta rename to Assets/3rdParty/Skeleton/material/Sword_MAT.mat.meta diff --git a/Assets/material/skeleton_MAT.mat b/Assets/3rdParty/Skeleton/material/skeleton_MAT.mat similarity index 100% rename from Assets/material/skeleton_MAT.mat rename to Assets/3rdParty/Skeleton/material/skeleton_MAT.mat diff --git a/Assets/material/skeleton_MAT.mat.meta b/Assets/3rdParty/Skeleton/material/skeleton_MAT.mat.meta similarity index 100% rename from Assets/material/skeleton_MAT.mat.meta rename to Assets/3rdParty/Skeleton/material/skeleton_MAT.mat.meta diff --git a/Assets/mesh.meta b/Assets/3rdParty/Skeleton/mesh.meta similarity index 100% rename from Assets/mesh.meta rename to Assets/3rdParty/Skeleton/mesh.meta diff --git a/Assets/mesh/Materials.meta b/Assets/3rdParty/Skeleton/mesh/Materials.meta similarity index 100% rename from Assets/mesh/Materials.meta rename to Assets/3rdParty/Skeleton/mesh/Materials.meta diff --git a/Assets/mesh/Materials/Sword.mat b/Assets/3rdParty/Skeleton/mesh/Materials/Sword.mat similarity index 100% rename from Assets/mesh/Materials/Sword.mat rename to Assets/3rdParty/Skeleton/mesh/Materials/Sword.mat diff --git a/Assets/mesh/Materials/Sword.mat.meta b/Assets/3rdParty/Skeleton/mesh/Materials/Sword.mat.meta similarity index 100% rename from Assets/mesh/Materials/Sword.mat.meta rename to Assets/3rdParty/Skeleton/mesh/Materials/Sword.mat.meta diff --git a/Assets/mesh/Materials/weapon_axe_03_MAT.mat b/Assets/3rdParty/Skeleton/mesh/Materials/weapon_axe_03_MAT.mat similarity index 100% rename from Assets/mesh/Materials/weapon_axe_03_MAT.mat rename to Assets/3rdParty/Skeleton/mesh/Materials/weapon_axe_03_MAT.mat diff --git a/Assets/mesh/Materials/weapon_axe_03_MAT.mat.meta b/Assets/3rdParty/Skeleton/mesh/Materials/weapon_axe_03_MAT.mat.meta similarity index 100% rename from Assets/mesh/Materials/weapon_axe_03_MAT.mat.meta rename to Assets/3rdParty/Skeleton/mesh/Materials/weapon_axe_03_MAT.mat.meta diff --git a/Assets/mesh/SHIELD.FBX b/Assets/3rdParty/Skeleton/mesh/SHIELD.FBX similarity index 100% rename from Assets/mesh/SHIELD.FBX rename to Assets/3rdParty/Skeleton/mesh/SHIELD.FBX diff --git a/Assets/mesh/SHIELD.FBX.meta b/Assets/3rdParty/Skeleton/mesh/SHIELD.FBX.meta similarity index 100% rename from Assets/mesh/SHIELD.FBX.meta rename to Assets/3rdParty/Skeleton/mesh/SHIELD.FBX.meta diff --git a/Assets/mesh/SKELETON.FBX b/Assets/3rdParty/Skeleton/mesh/SKELETON.FBX similarity index 100% rename from Assets/mesh/SKELETON.FBX rename to Assets/3rdParty/Skeleton/mesh/SKELETON.FBX diff --git a/Assets/mesh/SKELETON.FBX.meta b/Assets/3rdParty/Skeleton/mesh/SKELETON.FBX.meta similarity index 100% rename from Assets/mesh/SKELETON.FBX.meta rename to Assets/3rdParty/Skeleton/mesh/SKELETON.FBX.meta diff --git a/Assets/mesh/SWORD.FBX b/Assets/3rdParty/Skeleton/mesh/SWORD.FBX similarity index 100% rename from Assets/mesh/SWORD.FBX rename to Assets/3rdParty/Skeleton/mesh/SWORD.FBX diff --git a/Assets/mesh/SWORD.FBX.meta b/Assets/3rdParty/Skeleton/mesh/SWORD.FBX.meta similarity index 100% rename from Assets/mesh/SWORD.FBX.meta rename to Assets/3rdParty/Skeleton/mesh/SWORD.FBX.meta diff --git a/Assets/prefab.meta b/Assets/3rdParty/Skeleton/prefab.meta similarity index 100% rename from Assets/prefab.meta rename to Assets/3rdParty/Skeleton/prefab.meta diff --git a/Assets/prefab/CYAN_SK.prefab b/Assets/3rdParty/Skeleton/prefab/CYAN_SK.prefab similarity index 100% rename from Assets/prefab/CYAN_SK.prefab rename to Assets/3rdParty/Skeleton/prefab/CYAN_SK.prefab diff --git a/Assets/prefab/CYAN_SK.prefab.meta b/Assets/3rdParty/Skeleton/prefab/CYAN_SK.prefab.meta similarity index 100% rename from Assets/prefab/CYAN_SK.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/CYAN_SK.prefab.meta diff --git a/Assets/prefab/Directional light.prefab b/Assets/3rdParty/Skeleton/prefab/Directional light.prefab similarity index 100% rename from Assets/prefab/Directional light.prefab rename to Assets/3rdParty/Skeleton/prefab/Directional light.prefab diff --git a/Assets/prefab/Directional light.prefab.meta b/Assets/3rdParty/Skeleton/prefab/Directional light.prefab.meta similarity index 100% rename from Assets/prefab/Directional light.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/Directional light.prefab.meta diff --git a/Assets/prefab/PUKE_SK.prefab b/Assets/3rdParty/Skeleton/prefab/PUKE_SK.prefab similarity index 100% rename from Assets/prefab/PUKE_SK.prefab rename to Assets/3rdParty/Skeleton/prefab/PUKE_SK.prefab diff --git a/Assets/prefab/PUKE_SK.prefab.meta b/Assets/3rdParty/Skeleton/prefab/PUKE_SK.prefab.meta similarity index 100% rename from Assets/prefab/PUKE_SK.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/PUKE_SK.prefab.meta diff --git a/Assets/prefab/PURPLE_SK.prefab b/Assets/3rdParty/Skeleton/prefab/PURPLE_SK.prefab similarity index 100% rename from Assets/prefab/PURPLE_SK.prefab rename to Assets/3rdParty/Skeleton/prefab/PURPLE_SK.prefab diff --git a/Assets/prefab/PURPLE_SK.prefab.meta b/Assets/3rdParty/Skeleton/prefab/PURPLE_SK.prefab.meta similarity index 100% rename from Assets/prefab/PURPLE_SK.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/PURPLE_SK.prefab.meta diff --git a/Assets/prefab/RED_SK.prefab b/Assets/3rdParty/Skeleton/prefab/RED_SK.prefab similarity index 100% rename from Assets/prefab/RED_SK.prefab rename to Assets/3rdParty/Skeleton/prefab/RED_SK.prefab diff --git a/Assets/prefab/RED_SK.prefab.meta b/Assets/3rdParty/Skeleton/prefab/RED_SK.prefab.meta similarity index 100% rename from Assets/prefab/RED_SK.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/RED_SK.prefab.meta diff --git a/Assets/prefab/SKELETON.prefab b/Assets/3rdParty/Skeleton/prefab/SKELETON.prefab similarity index 100% rename from Assets/prefab/SKELETON.prefab rename to Assets/3rdParty/Skeleton/prefab/SKELETON.prefab diff --git a/Assets/prefab/SKELETON.prefab.meta b/Assets/3rdParty/Skeleton/prefab/SKELETON.prefab.meta similarity index 100% rename from Assets/prefab/SKELETON.prefab.meta rename to Assets/3rdParty/Skeleton/prefab/SKELETON.prefab.meta diff --git a/Assets/texture.meta b/Assets/3rdParty/Skeleton/texture.meta similarity index 100% rename from Assets/texture.meta rename to Assets/3rdParty/Skeleton/texture.meta diff --git a/Assets/texture/Shield.png b/Assets/3rdParty/Skeleton/texture/Shield.png similarity index 100% rename from Assets/texture/Shield.png rename to Assets/3rdParty/Skeleton/texture/Shield.png diff --git a/Assets/texture/Shield.png.meta b/Assets/3rdParty/Skeleton/texture/Shield.png.meta similarity index 100% rename from Assets/texture/Shield.png.meta rename to Assets/3rdParty/Skeleton/texture/Shield.png.meta diff --git a/Assets/texture/Shield_Cyan.png b/Assets/3rdParty/Skeleton/texture/Shield_Cyan.png similarity index 100% rename from Assets/texture/Shield_Cyan.png rename to Assets/3rdParty/Skeleton/texture/Shield_Cyan.png diff --git a/Assets/texture/Shield_Cyan.png.meta b/Assets/3rdParty/Skeleton/texture/Shield_Cyan.png.meta similarity index 100% rename from Assets/texture/Shield_Cyan.png.meta rename to Assets/3rdParty/Skeleton/texture/Shield_Cyan.png.meta diff --git a/Assets/texture/Shield_Puke.png b/Assets/3rdParty/Skeleton/texture/Shield_Puke.png similarity index 100% rename from Assets/texture/Shield_Puke.png rename to Assets/3rdParty/Skeleton/texture/Shield_Puke.png diff --git a/Assets/texture/Shield_Puke.png.meta b/Assets/3rdParty/Skeleton/texture/Shield_Puke.png.meta similarity index 100% rename from Assets/texture/Shield_Puke.png.meta rename to Assets/3rdParty/Skeleton/texture/Shield_Puke.png.meta diff --git a/Assets/texture/Shield_Purple.png b/Assets/3rdParty/Skeleton/texture/Shield_Purple.png similarity index 100% rename from Assets/texture/Shield_Purple.png rename to Assets/3rdParty/Skeleton/texture/Shield_Purple.png diff --git a/Assets/texture/Shield_Purple.png.meta b/Assets/3rdParty/Skeleton/texture/Shield_Purple.png.meta similarity index 100% rename from Assets/texture/Shield_Purple.png.meta rename to Assets/3rdParty/Skeleton/texture/Shield_Purple.png.meta diff --git a/Assets/texture/Shield_Red.png b/Assets/3rdParty/Skeleton/texture/Shield_Red.png similarity index 100% rename from Assets/texture/Shield_Red.png rename to Assets/3rdParty/Skeleton/texture/Shield_Red.png diff --git a/Assets/texture/Shield_Red.png.meta b/Assets/3rdParty/Skeleton/texture/Shield_Red.png.meta similarity index 100% rename from Assets/texture/Shield_Red.png.meta rename to Assets/3rdParty/Skeleton/texture/Shield_Red.png.meta diff --git a/Assets/texture/Shield_Retexture.psd b/Assets/3rdParty/Skeleton/texture/Shield_Retexture.psd similarity index 100% rename from Assets/texture/Shield_Retexture.psd rename to Assets/3rdParty/Skeleton/texture/Shield_Retexture.psd diff --git a/Assets/texture/Shield_Retexture.psd.meta b/Assets/3rdParty/Skeleton/texture/Shield_Retexture.psd.meta similarity index 100% rename from Assets/texture/Shield_Retexture.psd.meta rename to Assets/3rdParty/Skeleton/texture/Shield_Retexture.psd.meta diff --git a/Assets/texture/Skull.png b/Assets/3rdParty/Skeleton/texture/Skull.png similarity index 100% rename from Assets/texture/Skull.png rename to Assets/3rdParty/Skeleton/texture/Skull.png diff --git a/Assets/texture/Skull.png.meta b/Assets/3rdParty/Skeleton/texture/Skull.png.meta similarity index 100% rename from Assets/texture/Skull.png.meta rename to Assets/3rdParty/Skeleton/texture/Skull.png.meta diff --git a/Assets/texture/Sword.png b/Assets/3rdParty/Skeleton/texture/Sword.png similarity index 100% rename from Assets/texture/Sword.png rename to Assets/3rdParty/Skeleton/texture/Sword.png diff --git a/Assets/texture/Sword.png.meta b/Assets/3rdParty/Skeleton/texture/Sword.png.meta similarity index 100% rename from Assets/texture/Sword.png.meta rename to Assets/3rdParty/Skeleton/texture/Sword.png.meta diff --git a/Assets/Generator.cs b/Assets/Generator.cs index dd78431..5d2121b 100644 --- a/Assets/Generator.cs +++ b/Assets/Generator.cs @@ -10,7 +10,7 @@ public class Generator : MonoBehaviour { TurnManagerScript tScript; MapCreation mScript; UnitCreator uScript; - InputManagerScript iScript; + InputManagerScript iScript; // Use this for initialization void Start () { diff --git a/Assets/HUD.meta b/Assets/HUD.meta new file mode 100644 index 0000000..31f8dfe --- /dev/null +++ b/Assets/HUD.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 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b/Assets/InputManagerScript.cs.meta index 3627e72..b1c0c1b 100644 --- a/Assets/InputManagerScript.cs.meta +++ b/Assets/InputManagerScript.cs.meta @@ -1,10 +1,15 @@ fileFormatVersion: 2 guid: e30eb79cd423fd04691b1402c8e578ef -timeCreated: 1477744255 +timeCreated: 1477750503 licenseType: Free MonoImporter: serializedVersion: 2 - defaultReferences: [] + defaultReferences: + - cursor: {fileID: 1000012666769054, guid: 5fe675c564d71cc44945f6ca7e09e827, type: 2} + - image_move: {fileID: 114000013716489878, guid: d80ae4a7a1bea5d48b549fbf1ef3f3f5, + type: 2} + - image_attack: {fileID: 114000012902201940, guid: 8b74ce38e76531b42a1b0af65416b73a, + type: 2} executionOrder: 0 icon: {instanceID: 0} userData: diff --git a/Assets/Tiles.meta b/Assets/Tiles.meta new file mode 100644 index 0000000..5ee8056 --- /dev/null +++ b/Assets/Tiles.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d2b61cd6d7a8d2a46804ede6a2cc9673 +folderAsset: yes +timeCreated: 1477750842 +licenseType: Free +DefaultImporter: + 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