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169 "quiver.translateY" 1 170 "quiver.translateX" + 1 171 ; + setAttr ".cd[0].cim" -type "Int32Array" 513 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 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animCurveTL -n "Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.7830061912536621 29 4.7830061912536621 + 30 4.7830061912536621; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -31.589393615722656 29 -31.589393615722656 + 30 -31.589393615722656; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 4.0145664570445661e-013 1 -1.8474111129762605e-013 + 2 -7.4251715886930469e-013 3 -3.0198066269804258e-013 4 5.3290705182007514e-014 5 -9.3436369752453174e-013 + 6 -1.5987211554602254e-013 7 3.801403636316536e-013 8 0 9 -4.4764192352886312e-013 + 10 4.2632564145606011e-014 11 7.1054273576010019e-015 12 -4.9737991503207013e-013 + 13 -2.9842794901924208e-013 14 -4.2632564145606011e-014 15 4.1922021409845911e-013 + 16 -1.7763568394002505e-013 17 -8.6686213762732223e-013 18 -1.7053025658242404e-013 + 19 -1.5631940186722204e-013 20 -2.5579538487363607e-013 21 1.4210854715202004e-014 + 22 -4.2632564145606011e-014 23 1.9184653865522705e-013 24 7.815970093361102e-014 + 25 -5.6843418860808015e-014 26 3.3040237212844659e-013 27 1.0302869668521453e-013 + 28 1.2434497875801753e-013 29 3.5527136788005009e-014 30 1.4566126083082054e-013; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 24.050891876220703 1 25.859689712524414 + 2 27.624160766601563 3 26.381923675537109 4 22.886192321777344 5 18.991731643676758 + 6 16.66859245300293 7 18.306877136230469 8 22.218845367431641 9 25.583192825317383 + 10 27.122421264648438 11 26.279230117797852 12 24.377283096313477 13 22.267074584960938 + 14 21.690191268920898 15 21.797292709350586 16 21.016529083251953 17 21.517826080322266 + 18 22.922832489013672 19 23.163484573364258 20 21.933629989624023 21 19.419641494750977 + 22 16.374355316162109 23 13.367867469787598 24 10.167488098144531 25 7.8725519180297852 + 26 7.9484796524047852 27 10.505972862243652 28 14.724710464477539 29 19.588115692138672 + 30 24.050891876220703; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 33.948768615722656 1 35.12371826171875 + 2 37.1693115234375 3 37.67620849609375 4 37.207439422607422 5 37.887313842773438 + 6 39.676155090332031 7 40.531288146972656 8 38.279476165771484 9 33.035312652587891 + 10 25.766166687011719 11 18.385227203369141 12 11.881957054138184 13 5.968320369720459 + 14 1.3654340505599976 15 -0.21634618937969208 16 0.12360651791095734 17 2.0967686176300049 + 18 5.0461506843566895 19 8.8347454071044922 20 13.530388832092285 21 18.056694030761719 + 22 21.851490020751953 23 25.023630142211914 24 27.879013061523438 25 29.920322418212887 + 26 31.145622253417972 27 31.966655731201172 28 32.586921691894531 29 33.148872375488281 + 30 33.948768615722656; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 5.0549111366271973 1 8.6840152740478516 + 2 18.309497833251953 3 9.9171380996704102 4 -3.540647029876709 5 -7.2279672622680655 + 6 -0.45129868388175959 7 15.708776473999022 8 32.787723541259766 9 47.240348815917969 + 10 58.817638397216797 11 66.402084350585937 12 63.597167968750007 13 53.287124633789063 + 14 46.940761566162109 15 45.907890319824219 16 51.713600158691406 17 61.467262268066406 + 18 69.625297546386719 19 66.911865234375 20 58.477783203125007 21 48.562717437744141 + 22 38.767910003662109 23 29.801818847656246 24 21.187532424926758 25 12.984592437744141 + 26 6.37933349609375 27 2.5253567695617676 28 1.5032062530517578 29 2.6931619644165039 + 30 5.0549111366271973; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 5.112642765045166 29 5.112642765045166 + 30 5.112642765045166; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -7.1054273576010019e-015 1 3.5527136788005009e-014 + 2 0 3 7.1054273576010019e-015 4 4.9737991503207013e-014 5 -3.5527136788005009e-014 + 6 -1.4210854715202004e-014 7 4.2632564145606011e-014 8 0 9 2.8421709430404007e-014 + 10 0 11 1.4210854715202004e-014 12 1.4210854715202004e-014 13 -7.1054273576010019e-015 + 14 -2.1316282072803006e-014 15 -2.8421709430404007e-014 16 -7.1054273576010019e-015 + 17 -4.2632564145606011e-014 18 -2.1316282072803006e-014 19 -7.1054273576010019e-015 + 20 1.4210854715202004e-014 21 -2.8421709430404007e-014 22 4.2632564145606011e-014 + 23 7.1054273576010019e-014 24 -8.5265128291212022e-014 25 -1.4210854715202004e-014 + 26 -1.2789769243681803e-013 27 4.2632564145606011e-014 28 -4.2632564145606011e-014 + 29 -2.8421709430404007e-014 30 -7.1054273576010019e-015; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 29 24.674720764160156 + 30 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 13.484767913818359 1 19.181900024414062 + 2 23.114841461181641 3 23.990739822387695 4 22.066898345947266 5 18.652355194091797 + 6 14.740413665771486 7 11.127361297607422 8 8.3759059906005859 9 6.3404097557067871 + 10 5.0180487632751465 11 4.4736366271972656 12 4.1701583862304687 13 3.8577218055725098 + 14 3.3054764270782471 15 2.7737128734588623 16 2.2394194602966309 17 1.6575754880905151 + 18 1.3106404542922974 19 0.84474438428878784 20 0.10321245342493057 21 -0.58961772918701172 + 22 -0.88023269176483154 23 -0.34530028700828552 24 1.066058874130249 25 2.6442229747772217 + 26 4.0550422668457031 27 5.4903521537780762 28 7.4165120124816895 29 10.096756935119629 + 30 13.484767913818359; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -52.606616973876953 1 -52.306606292724609 + 2 -50.229640960693359 3 -47.478664398193359 4 -44.649971008300781 5 -41.461952209472656 + 6 -37.675392150878906 7 -33.158203125 8 -27.908941268920898 9 -21.204713821411133 + 10 -13.168147087097168 11 -4.9993400573730469 12 2.0937080383300781 13 8.6185016632080078 + 14 14.292877197265625 15 16.753135681152344 16 15.947174072265625 17 13.723318099975586 + 18 10.605351448059082 19 6.8548355102539062 20 2.4873983860015869 21 -2.3315169811248779 + 22 -7.4863562583923349 23 -12.933125495910645 24 -19.489486694335938 25 -26.977512359619141 + 26 -33.768112182617188 27 -39.586135864257813 28 -44.964176177978516 29 -49.455905914306641 + 30 -52.606616973876953; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -27.521379470825195 1 -35.888626098632812 + 2 -42.715473175048828 3 -45.531368255615234 4 -44.261569976806641 5 -40.795364379882813 + 6 -36.273689270019531 7 -31.636199951171875 8 -27.580657958984375 9 -22.979705810546875 + 10 -17.725225448608398 11 -13.381184577941895 12 -11.396795272827148 13 -11.643794059753418 + 14 -12.676359176635742 15 -14.010648727416992 16 -16.785236358642578 17 -20.763628005981445 + 18 -23.346796035766602 19 -23.792133331298828 20 -23.199968338012695 21 -21.864866256713867 + 22 -20.124916076660156 23 -18.37872314453125 24 -16.289905548095703 25 -14.206768989562988 + 26 -13.562641143798828 27 -15.010580062866213 28 -18.063396453857422 29 -22.419181823730469 + 30 -27.521379470825195; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -26.826826095581055 1 -24.087568283081055 + 2 -20.117610931396484 3 -18.125347137451172 4 -18.927942276000977 5 -20.832679748535156 + 6 -23.293918609619141 7 -25.765542984008789 8 -27.707036972045898 9 -29.102619171142578 + 10 -30.180990219116211 11 -30.907371520996094 12 -31.339664459228516 13 -31.578773498535156 + 14 -31.659816741943359 15 -31.648357391357422 16 -31.014925003051758 17 -29.851337432861328 + 18 -29.209745407104492 19 -29.252166748046875 20 -29.393451690673828 21 -29.597160339355469 + 22 -29.826589584350586 23 -30.047029495239258 24 -30.408002853393555 25 -30.797143936157227 + 26 -30.858661651611328 27 -30.403467178344727 28 -29.507230758666992 29 -28.276512145996094 + 30 -26.826826095581055; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 54.226173400878906 1 52.188667297363281 + 2 50.885757446289063 3 50.882167816162109 4 52.366542816162109 5 54.753654479980469 + 6 57.443332672119141 7 59.8297119140625 8 61.296604156494141 9 61.745853424072266 + 10 61.409717559814453 11 60.3499755859375 12 58.622821807861328 13 56.170188903808594 + 14 53.630817413330078 15 52.099166870117188 16 51.545185089111328 17 51.329971313476563 + 18 51.618995666503906 19 53.3631591796875 20 56.679111480712891 21 60.474117279052734 + 22 63.660625457763672 23 65.157958984375 24 65.299644470214844 25 64.9678955078125 + 26 63.894870758056641 27 61.988964080810547 28 59.543025970458984 29 56.856037139892578 + 30 54.226173400878906; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.592339038848877 1 1.4991332292556763 + 2 1.2556477785110474 3 0.91851919889450073 4 0.48671773076057434 5 -0.040120698511600494 + 6 -0.60576248168945313 7 -1.1511573791503906 8 -1.6135901212692261 9 -1.9952707290649414 + 10 -2.3312382698059082 11 -2.6201329231262207 12 -2.8300061225891113 13 -3.0235588550567627 + 14 -3.2153029441833496 15 -3.3002378940582275 16 -3.2227509021759033 17 -3.0308496952056885 + 18 -2.7867085933685303 19 -2.5226092338562012 20 -2.2251074314117432 21 -1.8851906061172485 + 22 -1.4971499443054199 23 -1.0587459802627563 24 -0.51099002361297607 25 0.090885475277900696 + 26 0.58703571557998657 27 0.96097785234451294 28 1.2645586729049683 29 1.4778585433959961 + 30 1.592339038848877; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "backpedalSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" 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"Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of backpedal.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/backpedal.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/backpedal.ma.meta new file mode 100644 index 0000000..7ce9223 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/backpedal.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 98cda8ff7168ad6469cab5138241be36 +timeCreated: 1477751530 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma new file mode 100644 index 0000000..fc583bd --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma @@ -0,0 +1,7760 @@ +//Maya ASCII 2013 scene +//Name: charge_shot.ma +//Last modified: Tue, Jan 06, 2015 03:27:18 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 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1 90 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 89 4.1551990509033203 + 90 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 89 29.305034637451175 + 90 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 89 -14.732060432434082 + 90 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 89 -19.811498641967773 + 90 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 89 -2.1555929183959961 + 90 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 89 -8.1722145080566406 + 90 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "charge_shotSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[265].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[266].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[267].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[268].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[269].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[270].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[271].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[272].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[273].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[274].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr" + ; +connectAttr 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; +connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[287].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[295].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[296].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[304].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[305].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; 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"clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of charge_shot.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma.meta new file mode 100644 index 0000000..9fa32a5 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/charge_shot.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: c21a33fccded5f84fb068b4d1fadea58 +timeCreated: 1477751554 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma new file mode 100644 index 0000000..6cddfae --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma @@ -0,0 +1,5416 @@ +//Maya ASCII 2013 scene +//Name: default_attack.ma +//Last modified: Tue, Jan 06, 2015 03:48:11 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 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35.055953979492188 24 36.4737548828125 25 37.287784576416016 + 26 37.566333770751953 27 37.517654418945313 28 37.296066284179688 29 36.890434265136719 + 30 36.22955322265625 31 35.433540344238281 32 34.649955749511719 33 34.049110412597656 + 34 33.814193725585937 35 33.732822418212891 36 33.502243041992188 37 33.172569274902344 + 38 32.793895721435547 39 32.415798187255859 40 32.086540222167969; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -70.050567626953125 1 -70.207740783691406 + 2 -70.617523193359375 3 -71.184127807617188 4 -71.814010620117188 5 -72.419593811035156 + 6 -72.920822143554687 7 -73.244796752929688 8 -73.323593139648438 9 -73.280845642089844 + 10 -73.266578674316406 11 -73.253952026367188 12 -73.21636962890625 13 -73.127586364746094 + 14 -72.961585998535156 15 -72.692070007324219 16 -72.291862487792969 17 -71.731895446777344 + 18 -70.979995727539062 19 -69.999435424804687 20 -68.74725341796875 21 -67.172454833984375 + 22 -64.789016723632812 23 -61.582893371582031 24 -58.398319244384766 25 -56.416236877441406 + 26 -56.140586853027344 27 -56.658103942871094 28 -57.403568267822259 29 -58.757595062255859 + 30 -60.743766784667976 31 -62.89070129394532 32 -64.788589477539063 33 -66.117263793945313 + 34 -66.619796752929687 35 -66.814498901367188 36 -67.310661315917969 37 -67.989151000976563 + 38 -68.736366271972656 39 -69.451889038085938 40 -70.050567626953125; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 5.112642765045166 39 5.112642765045166 + 40 5.112642765045166; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 1.4210854715202004e-014 1 -7.1054273576010019e-015 + 2 7.1054273576010019e-015 3 -7.1054273576010019e-014 4 2.1316282072803006e-014 5 -2.1316282072803006e-014 + 6 -3.5527136788005009e-014 7 1.4210854715202004e-014 8 -7.1054273576010019e-015 9 0 + 10 2.1316282072803006e-014 11 -4.2632564145606011e-014 12 -2.1316282072803006e-014 + 13 1.4210854715202004e-014 14 1.4210854715202004e-014 15 7.1054273576010019e-015 + 16 7.1054273576010019e-015 17 2.1316282072803006e-014 18 -4.9737991503207013e-014 + 19 -4.9737991503207013e-014 20 7.1054273576010019e-015 21 1.4210854715202004e-014 + 22 1.4210854715202004e-014 23 1.4210854715202004e-014 24 -4.9737991503207013e-014 + 25 4.9737991503207013e-014 26 2.1316282072803006e-014 27 3.5527136788005009e-014 + 28 7.1054273576010019e-015 29 -5.6843418860808015e-014 30 -2.1316282072803006e-014 + 31 2.1316282072803006e-014 32 -7.1054273576010019e-014 33 -1.4210854715202004e-014 + 34 -3.5527136788005009e-014 35 -7.1054273576010019e-015 36 3.5527136788005009e-014 + 37 7.815970093361102e-014 38 4.9737991503207013e-014 39 0 40 1.4210854715202004e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 39 24.674720764160156 + 40 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -10.302592277526855 1 -10.276504516601562 + 2 -10.204828262329102 3 -10.099695205688477 4 -9.9731864929199219 5 -9.8371353149414062 + 6 -9.7030096054077148 7 -9.5818510055541992 8 -9.484283447265625 9 -9.3998012542724609 + 10 -9.3123035430908203 11 -9.2235698699951172 12 -9.1352834701538086 13 -9.049098014831543 + 14 -8.9666233062744141 15 -8.8893232345581055 16 -8.8183298110961914 17 -8.7541723251342773 + 18 -8.6963977813720703 19 -8.6430854797363281 20 -8.5902032852172852 21 -8.5307807922363281 + 22 -8.4578180313110352 23 -8.3059806823730469 24 -8.0465555191040039 25 -7.7765440940856942 + 26 -7.5916752815246582 27 -7.482954978942872 28 -7.4074039459228525 29 -7.3442502021789551 + 30 -7.283116340637207 31 -7.2116289138793945 32 -7.1334648132324219 33 -7.0674543380737305 + 34 -7.039980411529541 35 -7.2192606925964355 36 -7.6848506927490243 37 -8.3259983062744141 + 38 -9.0370340347290039 39 -9.7233505249023437 40 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -28.93575286865234 1 -28.860252380371094 + 2 -28.661655426025391 3 -28.381622314453125 4 -28.061801910400391 5 -27.743867874145508 + 6 -27.469524383544922 7 -27.280519485473633 8 -27.218664169311523 9 -27.206775665283203 + 10 -27.154918670654297 11 -27.085800170898438 12 -27.022064208984375 13 -26.986276626586914 + 14 -27.000926971435547 15 -27.088445663452148 16 -27.271247863769531 17 -27.571767807006836 + 18 -28.01252555847168 19 -28.61616325378418 20 -29.405450820922848 21 -30.403219223022464 + 22 -32.111286163330078 23 -34.506805419921875 24 -36.821067810058594 25 -38.291374206542969 + 26 -38.71728515625 27 -38.456809997558594 28 -37.979743957519531 29 -37.346343994140625 + 30 -36.424411773681641 31 -35.394401550292969 32 -34.436817169189453 33 -33.731296539306641 + 34 -33.456459045410156 35 -33.231101989746094 36 -32.634284973144531 37 -31.784048080444336 + 38 -30.800565719604492 39 -29.80824089050293 40 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 17.372287750244141 1 17.352340698242188 + 2 17.30494499206543 3 17.233165740966797 4 17.139974594116211 5 17.028017044067383 + 6 16.899484634399414 7 16.756105422973633 8 16.59922981262207 9 16.469930648803711 + 10 16.395545959472656 11 16.356498718261719 12 16.333097457885742 13 16.305585861206055 + 14 16.254152297973633 15 16.158872604370117 16 15.999636650085449 17 15.75600051879883 + 18 15.406989097595213 19 14.930813789367678 20 14.304479598999023 21 13.503239631652832 + 22 12.106820106506348 23 10.1124267578125 24 8.1573657989501953 25 6.9567880630493164 + 26 6.7710709571838379 27 7.2809362411499015 28 7.98195505142212 29 8.8236474990844727 + 30 9.9504966735839844 31 11.157910346984863 32 12.250309944152832 33 13.040372848510742 + 34 13.344705581665039 35 13.562149047851563 36 14.128746032714844 37 14.913687705993651 + 38 15.791019439697264 39 16.645233154296875 40 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -28.244651794433594 1 -28.168478012084961 + 2 -27.963512420654297 3 -27.665472030639648 4 -27.310079574584961 5 -26.933132171630859 + 6 -26.57049560546875 7 -26.258098602294922 8 -26.031892776489258 9 -25.84649658203125 + 10 -25.638944625854492 11 -25.418771743774414 12 -25.195518493652344 13 -24.978727340698242 + 14 -24.777944564819336 15 -24.602705001831055 16 -24.462491989135742 17 -24.36669921875 + 18 -24.324575424194336 19 -24.345144271850586 20 -24.437129974365234 21 -24.608852386474609 + 22 -25.256755828857422 23 -26.551589965820312 24 -28.172895431518555 25 -29.815536499023437 + 26 -31.820140838623047 27 -34.003231048583984 28 -35.105335235595703 29 -34.909244537353516 + 30 -34.198307037353516 31 -33.215850830078125 32 -32.207199096679688 33 -31.419763565063477 + 34 -31.102090835571289 35 -30.957490921020508 36 -30.575803756713867 37 -30.035017013549805 + 38 -29.413402557373047 39 -28.78997802734375 40 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 51.446670532226563 1 51.333000183105469 + 2 51.028900146484375 3 50.588272094726563 4 50.065059661865234 5 49.513187408447266 + 6 48.986610412597656 7 48.539295196533203 8 48.225231170654297 9 48.010242462158203 + 10 47.821975708007813 11 47.657161712646484 12 47.512535095214844 13 47.384841918945313 + 14 47.270816802978516 15 47.167224884033203 16 47.070812225341797 17 46.978317260742188 + 18 46.886459350585937 19 46.791938781738281 20 46.691413879394531 21 46.581504821777344 + 22 46.447677612304688 23 46.363628387451172 24 46.459461212158203 25 46.865306854248047 + 26 47.814247131347656 27 49.114269256591797 28 49.918422698974609 29 50.070850372314453 + 30 50.029468536376953 31 49.868129730224609 32 49.660812377929688 33 49.481773376464844 + 34 49.405532836914063 35 49.509162902832031 36 49.782543182373047 37 50.169467926025391 + 38 50.61358642578125 39 51.05828857421875 40 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 1.9807353019714355 1 1.9808458089828491 + 2 1.9814387559890747 3 1.9828866720199585 4 1.9855761528015137 5 1.989926815032959 + 6 1.9963967800140381 7 2.0054755210876465 8 2.0176656246185303 9 2.0299389362335205 + 10 2.0398092269897461 11 2.0485835075378418 12 2.0575716495513916 13 2.0680885314941406 + 14 2.0814533233642578 15 2.0989842414855957 16 2.1219897270202637 17 2.1517543792724609 + 18 2.1895198822021484 19 2.2364587783813477 20 2.2936344146728516 21 2.3619494438171387 + 22 2.4673511981964111 23 2.5921063423156738 24 2.6752874851226807 25 2.6635684967041016 + 26 2.5111820697784424 27 2.2689614295959473 28 2.1044068336486816 29 2.0456633567810059 + 30 2.0050830841064453 31 1.9780210256576538 32 1.9611281156539917 33 1.952222466468811 + 34 1.9496581554412842 35 1.9512828588485718 36 1.9555329084396362 37 1.9614714384078979 + 38 1.9682077169418335 39 1.9749032258987427 40 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 39 4.1551990509033203 + 40 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 39 29.305034637451175 + 40 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 39 -14.732060432434082 + 40 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 39 -19.811498641967773 + 40 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 39 -2.1555929183959961 + 40 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 39 -8.1722145080566406 + 40 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "default_attackSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr 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+connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of default_attack.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma.meta new file mode 100644 index 0000000..3fe80b3 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/default_attack.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: cfa6202e93e08534889cca8eb430efec +timeCreated: 1477751560 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma new file mode 100644 index 0000000..b78eaa0 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma @@ -0,0 +1,5065 @@ +//Maya ASCII 2013 scene +//Name: die.ma +//Last modified: Tue, Jan 06, 2015 03:47:11 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 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11.07913875579834 + 30 10.539791107177734; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 3.3820757865905762 + 2 6.4859724044799805 3 9.6221284866333008 4 12.658775329589844 5 15.658926963806152 + 6 18.312173843383789 7 20.492803573608398 8 21.923233032226562 9 22.989322662353516 + 10 24.078256607055664 11 25.502761840820313 12 26.727529525756836 13 27.493608474731445 + 14 28.068889617919922 15 28.399505615234375 16 28.378990173339844 17 28.113115310668945 + 18 27.902278900146484 19 27.845249176025391 20 27.820781707763672 21 27.81982421875 + 22 27.83287239074707 23 27.850372314453125 24 27.862960815429688 25 27.86161994934082 + 26 27.846036911010742 27 27.823263168334961 28 27.795705795288086 29 27.766025543212891 + 30 27.737209320068359; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "dieSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of die.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma.meta new file mode 100644 index 0000000..04ef36e --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/die.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 4590892644b7906408b21f0ec16a77c0 +timeCreated: 1477751484 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma new file mode 100644 index 0000000..2bd848d --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma @@ -0,0 +1,5572 @@ +//Maya ASCII 2013 scene +//Name: dodge.ma +//Last modified: Tue, Jan 06, 2015 03:49:57 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" 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2 5.3290705182007514e-015 + 3 2.8421709430404007e-014 4 -8.8817841970012523e-016 5 8.8817841970012523e-016 6 -7.1054273576010019e-015 + 7 -4.4408920985006262e-015 8 -2.6645352591003757e-015 9 -2.4868995751603507e-014 + 10 1.5987211554602254e-014 11 -1.7763568394002505e-014 12 1.7763568394002505e-015 + 13 1.5099033134902129e-014 14 -6.2172489379008766e-015 15 3.5527136788005009e-015 + 16 -1.4210854715202004e-014 17 4.4408920985006262e-015 18 -1.7763568394002505e-014 + 19 1.2434497875801753e-014 20 -1.4210854715202004e-014 21 -7.1054273576010019e-015 + 22 -4.9737991503207013e-014 23 0 24 0 25 2.8421709430404007e-014 26 0 27 2.1316282072803006e-014 + 28 -1.4210854715202004e-014 29 -7.1054273576010019e-015 30 -2.1316282072803006e-014 + 31 -2.1316282072803006e-014 32 7.1054273576010019e-015 33 4.9737991503207013e-014 + 34 -2.1316282072803006e-014 35 -1.4210854715202004e-014 36 2.1316282072803006e-014 + 37 2.1316282072803006e-014 38 1.4210854715202004e-014 39 -1.4210854715202004e-014 + 40 2.8421709430404007e-014 41 -2.1316282072803006e-014 42 -3.5527136788005009e-014 + 43 2.8421709430404007e-014 44 -7.1054273576010019e-015 45 1.4210854715202004e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 44 24.674720764160156 + 45 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -10.302592277526855 1 -11.893745422363281 + 2 -14.274019241333008 3 -16.621133804321289 4 -18.499118804931641 5 -19.367433547973633 + 6 -19.753820419311523 7 -19.824913024902344 8 -19.747552871704102 9 -19.694328308105469 + 10 -19.646097183227539 11 -19.487310409545898 12 -19.252695083618164 13 -18.980194091796875 + 14 -18.70897102355957 15 -18.476095199584961 16 -18.272373199462891 17 -18.061864852905273 + 18 -17.836427688598633 19 -17.590240478515625 20 -17.321554183959961 21 -17.033332824707031 + 22 -16.732799530029297 23 -16.430116653442383 24 -16.136844635009766 25 -15.864700317382813 + 26 -15.616484642028809 27 -15.397387504577635 28 -15.218324661254885 29 -15.080130577087404 + 30 -14.981017112731934 31 -14.926713943481445 32 -14.910936355590819 33 -14.842062950134276 + 34 -14.655594825744629 35 -14.382479667663574 36 -14.053627967834473 37 -13.69846248626709 + 38 -13.343594551086426 39 -12.973208427429199 40 -12.562735557556152 41 -12.123110771179199 + 42 -11.665485382080078 43 -11.201408386230469 44 -10.742924690246582 45 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -28.93575286865234 1 -29.273988723754883 + 2 -29.613805770874027 3 -29.865653991699219 4 -30.230325698852539 5 -30.217927932739254 + 6 -30.016031265258789 7 -29.707502365112308 8 -29.386539459228519 9 -29.146894454956055 + 10 -28.962352752685547 11 -28.767129898071286 12 -28.592466354370117 13 -28.466262817382813 + 14 -28.411954879760742 15 -28.449855804443359 16 -28.532289505004883 17 -28.668289184570313 + 18 -28.841417312622067 19 -29.035831451416016 20 -29.236738204956055 21 -29.431488037109379 + 22 -29.610746383666992 23 -29.769212722778324 24 -29.905544281005859 25 -30.021497726440433 + 26 -30.143840789794918 27 -30.292772293090824 28 -30.452440261840817 29 -30.597450256347656 + 30 -30.729642868041989 31 -30.841947555541996 32 -30.889278411865234 33 -30.871763229370117 + 34 -30.8204460144043 35 -30.736166000366211 36 -30.62148475646973 37 -30.483169555664066 + 38 -30.333066940307617 39 -30.169202804565426 40 -29.983699798583981 41 -29.782987594604492 + 42 -29.573024749755859 43 -29.359050750732422 44 -29.145452499389648 45 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 17.372287750244141 1 30.877368927001957 + 2 42.392784118652344 3 40.355239868164063 4 35.219253540039062 5 34.127628326416016 + 6 34.046390533447266 7 34.562393188476563 8 35.265388488769531 9 35.745769500732422 + 10 36.316230773925781 11 37.308071136474609 12 38.341304779052734 13 39.039199829101563 + 14 39.026645660400391 15 37.924571990966797 16 35.964828491210937 17 32.963542938232422 + 18 29.198480606079102 19 24.959403991699219 20 20.548990249633789 21 16.277673721313477 + 22 12.455472946166992 23 9.3850021362304687 24 7.3591995239257813 25 6.6653199195861816 + 26 8.1691627502441406 27 11.699536323547363 28 15.982076644897461 29 19.730875015258789 + 30 23.300239562988281 31 26.734399795532227 32 28.271461486816406 33 27.750011444091797 + 34 26.409168243408203 35 24.584991455078125 36 22.614572525024414 37 20.834535598754883 + 38 19.579080581665039 39 18.846160888671875 40 18.366697311401367 41 18.072050094604492 + 42 17.893682479858398 43 17.763151168823242 44 17.612104415893555 45 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -28.244651794433594 1 -30.024398803710937 + 2 -31.907577514648438 3 -30.638545989990234 4 -29.235166549682617 5 -29.381368637084961 + 6 -29.823793411254883 7 -30.406070709228516 8 -30.970438003540039 9 -31.360343933105469 + 10 -31.593534469604492 11 -31.785120010375977 12 -31.926509857177734 13 -32.010765075683594 + 14 -32.031974792480469 15 -31.983190536499023 16 -31.866626739501953 17 -31.724597930908203 + 18 -31.548563003540039 19 -31.331384658813477 20 -31.069984436035156 21 -30.767406463623047 + 22 -30.433591842651367 23 -30.084421157836914 24 -29.73912239074707 25 -29.416479110717773 + 26 -29.151538848876953 27 -28.925416946411133 28 -28.678146362304687 29 -28.372438430786133 + 30 -27.892156600952148 31 -27.34965705871582 32 -27.089973449707031 33 -27.371181488037109 + 34 -28.076787948608398 35 -28.99949836730957 36 -29.933431625366211 37 -30.675376892089844 + 38 -31.024799346923828 39 -30.983007431030273 40 -30.723945617675781 41 -30.307077407836914 + 42 -29.791606903076172 43 -29.236654281616211 44 -28.701309204101562 45 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 51.446670532226563 1 43.929428100585938 + 2 32.691390991210937 3 27.703145980834961 4 25.060731887817383 5 23.360864639282227 + 6 22.051181793212891 7 21.077482223510742 8 20.384529113769531 9 19.917591094970703 + 10 19.507720947265625 11 19.125091552734375 12 18.924797058105469 13 19.063215255737305 + 14 19.697664260864258 15 20.984569549560547 16 22.808858871459961 17 24.864347457885742 + 18 27.118158340454102 19 29.540637969970703 20 32.106117248535156 21 34.792007446289063 + 22 37.576801300048828 23 40.438182830810547 24 43.352035522460937 25 46.292877197265625 + 26 50.054389953613281 27 54.576450347900391 28 58.550563812255859 29 60.668025970458984 + 30 58.652774810791016 31 54.117462158203125 32 51.596889495849609 33 51.442527770996094 + 34 51.055423736572266 35 50.549564361572266 36 50.039722442626953 37 49.641754150390625 + 38 49.472251892089844 39 49.535129547119141 40 49.732089996337891 41 50.026538848876953 + 42 50.381851196289063 43 50.761394500732422 44 51.128532409667969 45 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 1.9807353019714355 1 1.5381336212158203 + 2 1.177344799041748 3 2.1727800369262695 4 3.1883232593536377 5 3.4521262645721436 + 6 3.568018913269043 7 3.5900609493255615 8 3.5697479248046875 9 3.559150218963623 + 10 3.5707917213439941 11 3.5743408203125 12 3.5589783191680908 13 3.5152943134307861 + 14 3.4349832534790039 15 3.3091945648193359 16 3.1248772144317627 17 2.8893857002258301 + 18 2.6116352081298828 19 2.3021235466003418 20 1.9745616912841797 21 1.6467145681381226 + 22 1.3402546644210815 23 1.0796974897384644 24 0.89071178436279297 25 0.79809486865997314 + 26 1.0536816120147705 27 1.6688210964202881 28 2.3090734481811523 29 2.6547625064849854 + 30 2.4074850082397461 31 1.8416653871536255 32 1.5251967906951904 33 1.5370757579803467 + 34 1.5674920082092285 35 1.6085330247879028 36 1.6532590389251709 37 1.6963444948196411 + 38 1.7338709831237793 39 1.7679004669189453 40 1.8027435541152954 41 1.8382043838500977 + 42 1.8739819526672363 43 1.9097890853881836 44 1.9454153776168823 45 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 44 4.1551990509033203 + 45 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 44 29.305034637451175 + 45 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 44 -14.732060432434082 + 45 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 44 -19.811498641967773 + 45 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 44 -2.1555929183959961 + 45 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 44 -8.1722145080566406 + 45 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "dodgeSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr 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"clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of dodge.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma.meta new file mode 100644 index 0000000..a7addc9 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/dodge.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 8dc0ba371cf537941a1e6f3ec7e4ccc8 +timeCreated: 1477751523 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma new file mode 100644 index 0000000..81c274e --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma @@ -0,0 +1,4775 @@ +//Maya ASCII 2013 scene +//Name: gethit_from_behind.ma +//Last modified: Tue, Jan 06, 2015 03:51:05 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 "Character1_LeftHandMiddle3.rotateY" + 2 86 "Character1_LeftHandMiddle3.rotateX" 2 87 "Character1_LeftHandMiddle3.translateZ" + 1 85 "Character1_LeftHandMiddle3.translateY" 1 86 "Character1_LeftHandMiddle3.translateX" + 1 87 "Character1_LeftHandMiddle2.scaleZ" 0 88 "Character1_LeftHandMiddle2.scaleY" + 0 89 "Character1_LeftHandMiddle2.scaleX" 0 90 "Character1_LeftHandMiddle2.rotateZ" + 2 88 "Character1_LeftHandMiddle2.rotateY" 2 89 "Character1_LeftHandMiddle2.rotateX" + 2 90 "Character1_LeftHandMiddle2.translateZ" 1 88 "Character1_LeftHandMiddle2.translateY" + 1 89 "Character1_LeftHandMiddle2.translateX" 1 90 "Character1_LeftHandMiddle1.scaleZ" + 0 91 "Character1_LeftHandMiddle1.scaleY" 0 92 "Character1_LeftHandMiddle1.scaleX" + 0 93 "Character1_LeftHandMiddle1.rotateZ" 2 91 "Character1_LeftHandMiddle1.rotateY" + 2 92 "Character1_LeftHandMiddle1.rotateX" 2 93 "Character1_LeftHandMiddle1.translateZ" + 1 91 "Character1_LeftHandMiddle1.translateY" 1 92 "Character1_LeftHandMiddle1.translateX" + 1 93 "Character1_LeftHandIndex3.scaleZ" 0 94 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".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -10.302592277526855 1 -12.146718978881836 + 2 -14.020668029785156 3 -15.588547706604006 4 -16.843540191650391 5 -16.997978210449219 + 6 -16.616222381591797 7 -15.381011009216309 8 -12.962738037109375 9 -9.0688495635986328 + 10 -3.7148640155792236 11 2.413114070892334 12 7.834296703338623 13 11.917813301086426 + 14 15.011872291564941 15 16.982902526855469 16 17.900136947631836 17 17.9046630859375 + 18 17.124252319335937 19 15.27756977081299 20 12.357814788818359 21 8.8509330749511719 + 22 5.2156291007995605 23 1.8614864349365234 24 -0.871490478515625 25 -3.34228515625 + 26 -5.7586474418640137 27 -7.758805274963378 28 -9.1841306686401367 29 -10.021513938903809 + 30 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.93575286865234 1 -28.107721328735352 + 2 -27.224094390869141 3 -26.180412292480469 4 -25.423007965087891 5 -27.262514114379883 + 6 -30.544486999511719 7 -35.308475494384766 8 -40.869720458984375 9 -46.44622802734375 + 10 -51.252174377441406 11 -54.681999206542969 12 -56.483310699462891 13 -56.869548797607422 + 14 -56.303714752197266 15 -55.147823333740234 16 -53.714885711669922 17 -52.277706146240234 + 18 -51.083385467529297 19 -50.075687408447266 20 -48.979293823242187 21 -47.707000732421875 + 22 -46.212429046630859 23 -44.509979248046875 24 -42.673122406005859 25 -40.411357879638672 + 26 -37.565956115722656 27 -34.520374298095703 28 -31.738128662109375 29 -29.714344024658203 + 30 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.372287750244141 1 21.322771072387695 + 2 25.483188629150391 3 29.15362548828125 4 32.150592803955078 5 31.793323516845707 + 6 29.831289291381839 7 25.982940673828125 8 20.376218795776367 9 13.1365966796875 + 10 4.6420607566833496 11 -4.1133756637573242 12 -11.379480361938477 13 -16.587018966674805 + 14 -20.392816543579102 15 -22.765134811401367 16 -23.866111755371094 17 -23.926975250244141 + 18 -23.166419982910156 19 -21.321529388427734 20 -18.314180374145508 21 -14.587423324584963 + 22 -10.555874824523926 23 -6.5831413269042969 24 -2.9603695869445801 25 1.0078104734420776 + 26 5.5922188758850098 27 10.052742004394531 28 13.812906265258789 29 16.401878356933594 + 30 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.244651794433594 1 -20.811864852905273 + 2 -10.972739219665527 3 -6.4331908226013184 4 -3.5799710750579834 5 -4.0453171730041504 + 6 -6.4118227958679199 7 -9.6208600997924805 8 -13.367286682128906 9 -17.366397857666016 + 10 -21.364994049072266 11 -25.1387939453125 12 -28.479042053222656 13 -31.794759750366211 + 14 -35.376064300537109 15 -38.835533142089844 16 -41.783809661865234 17 -43.830692291259766 + 18 -44.5858154296875 19 -43.541927337646484 20 -40.907955169677734 21 -37.367454528808594 + 22 -33.604198455810547 23 -30.303218841552734 24 -28.151662826538086 25 -27.237228393554687 + 26 -27.014404296875 27 -27.231479644775391 28 -27.653341293334961 29 -28.061279296875 + 30 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.446670532226563 1 50.871448516845703 + 2 49.689773559570312 3 48.404380798339844 4 47.031723022460938 5 46.209728240966797 + 6 46.170875549316406 7 46.33197021484375 8 46.600204467773437 9 46.891925811767578 + 10 47.125408172607422 11 47.209178924560547 12 47.035964965820313 13 46.327430725097656 + 14 45.092636108398437 15 43.648445129394531 16 42.314926147460938 17 41.414516448974609 + 18 41.271026611328125 19 42.130077362060547 20 43.785675048828125 21 45.884006500244141 + 22 48.069629669189453 23 49.984897613525391 24 51.270030975341797 25 51.871227264404297 + 26 52.067764282226562 27 51.993537902832031 28 51.778297424316406 29 51.551868438720703 + 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 2.5151417255401611 + 2 3.252446174621582 3 3.5774891376495361 4 3.8052351474761963 5 4.0301332473754883 + 6 4.2738981246948242 7 4.5659852027893066 8 4.8715724945068359 9 5.1535472869873047 + 10 5.3802599906921387 11 5.5329012870788574 12 5.6059970855712891 13 5.6039109230041504 + 14 5.5435500144958496 15 5.4402585029602051 16 5.3068881034851074 17 5.1562423706054687 + 18 5.0025496482849121 19 4.8403749465942383 20 4.6555562019348145 21 4.4510769844055176 + 22 4.2302913665771484 23 3.9966003894805908 24 3.7530465126037598 25 3.4538660049438477 + 26 3.0829973220825195 27 2.6917574405670166 28 2.3371984958648682 29 2.0798509120941162 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "gethit_from_behindSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" 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+connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; 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"clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of gethit_from_behind.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma.meta new file mode 100644 index 0000000..4e037aa --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_behind.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 64556988e1c9ec44c9e2128d66ec25ff +timeCreated: 1477751503 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma new file mode 100644 index 0000000..13368be --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma @@ -0,0 +1,4860 @@ +//Maya ASCII 2013 scene +//Name: gethit_from_front.ma +//Last modified: Tue, Jan 06, 2015 03:51:43 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 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yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes; + setAttr ".ac[500:512]" 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+ setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -10.302592277526855 1 -6.9555749893188477 + 2 -2.086653470993042 3 3.7001898288726807 4 8.784541130065918 5 10.688719749450684 + 6 11.693363189697266 7 11.079853057861328 8 9.1728878021240234 9 6.3734102249145508 + 10 3.1421501636505127 11 -0.050693117082118988 12 -2.7886397838592529 13 -5.5032572746276855 + 14 -8.5179643630981445 15 -11.382807731628418 16 -13.782778739929199 17 -15.542973518371582 + 18 -16.573591232299805 19 -16.901060104370117 20 -16.699972152709961 21 -16.079313278198242 + 22 -15.173815727233885 23 -14.19221305847168 24 -13.407516479492188 25 -12.751017570495605 + 26 -12.046198844909668 27 -11.383627891540527 28 -10.829987525939941 29 -10.447007179260254 + 30 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.93575286865234 1 -31.200277328491211 + 2 -35.200656890869141 3 -39.310798645019531 4 -42.418083190917969 5 -44.024501800537109 + 6 -45.073799133300781 7 -45.863811492919922 8 -46.386497497558594 9 -46.586238861083984 + 10 -46.439727783203125 11 -46.007137298583984 12 -45.443958282470703 13 -44.586158752441406 + 14 -43.190998077392578 15 -41.428081512451172 16 -39.561843872070313 17 -37.919597625732422 + 18 -36.847801208496094 19 -36.638896942138672 20 -37.130714416503906 21 -37.961406707763672 + 22 -38.766494750976562 23 -39.202434539794922 24 -38.95989990234375 25 -37.74700927734375 + 26 -35.757808685302734 27 -33.436622619628906 28 -31.229907989501953 29 -29.582538604736325 + 30 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.372287750244141 1 11.406280517578125 + 2 3.4706823825836182 3 -5.0580530166625977 4 -11.891547203063965 5 -13.95273494720459 + 6 -14.794459342956543 7 -13.290642738342285 8 -9.9608516693115234 9 -5.3948192596435547 + 10 -0.24086560308933258 11 4.8415451049804687 12 9.243626594543457 13 13.704693794250488 + 14 18.809597015380859 15 23.83433723449707 16 28.172643661499023 17 31.341367721557614 + 18 32.931964874267578 19 32.650524139404297 20 30.854974746704102 21 28.09343147277832 + 22 24.932048797607422 23 21.995155334472656 24 19.957977294921875 25 18.802427291870117 + 26 18.034738540649414 27 17.597753524780273 28 17.40728759765625 29 17.365375518798828 + 30 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.244651794433594 1 -30.276182174682617 + 2 -34.839317321777344 3 -39.919334411621094 4 -43.580520629882813 5 -43.933258056640625 + 6 -42.658134460449219 7 -40.064849853515625 8 -36.607955932617188 9 -32.739917755126953 + 10 -28.91596794128418 11 -25.597246170043945 12 -23.252004623413086 13 -21.940837860107422 + 14 -21.284420013427734 15 -21.102251052856445 16 -21.223928451538086 17 -21.488500595092773 + 18 -21.740224838256836 19 -22.099016189575195 20 -22.718618392944336 21 -23.491540908813477 + 22 -24.313573837280273 23 -25.08818244934082 24 -25.725980758666992 25 -26.291484832763672 + 26 -26.86933708190918 27 -27.403480529785156 28 -27.841621398925781 29 -28.136590957641602 + 30 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.446670532226563 1 51.511474609375 2 52.053596496582031 + 3 52.672344207763672 4 52.945907592773437 5 52.415477752685547 6 51.464393615722656 + 7 50.159870147705078 8 48.633346557617187 9 47.01788330078125 10 45.445610046386719 + 11 44.047119140625 12 42.952243804931641 13 42.033927917480469 14 41.163440704345703 + 15 40.467334747314453 16 40.072250366210938 17 40.106773376464844 18 40.701770782470703 + 19 42.2021484375 20 44.572437286376953 21 47.373111724853516 22 50.166610717773437 + 23 52.518051147460938 24 53.994106292724609 25 54.426692962646484 26 54.129470825195313 + 27 53.392330169677734 28 52.50555419921875 29 51.759925842285156 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 1.6084949970245361 + 2 0.74864464998245239 3 -0.22638563811779022 4 -0.94101899862289429 5 -0.9997328519821167 + 6 -0.72407078742980957 7 -0.18656189739704132 8 0.52150791883468628 9 1.3079701662063599 + 10 2.0809497833251953 11 2.7494933605194092 12 3.2236020565032959 13 3.4928536415100098 + 14 3.6287331581115723 15 3.6659226417541504 16 3.6408114433288574 17 3.5906801223754883 + 18 3.5525364875793457 19 3.5139999389648437 20 3.4419417381286621 21 3.3416345119476318 + 22 3.2199251651763916 23 3.0861823558807373 24 2.9519340991973877 25 2.7918436527252197 + 26 2.5905227661132813 27 2.3761782646179199 28 2.1800799369812012 29 2.0364279747009277 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "gethit_from_frontSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" 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+connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of gethit_from_front.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma.meta new file mode 100644 index 0000000..fc0595a --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_front.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: fd76fb78d3abca34d96ce43c5f0ee920 +timeCreated: 1477751577 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma new file mode 100644 index 0000000..d68a8e5 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma @@ -0,0 +1,4827 @@ +//Maya ASCII 2013 scene +//Name: gethit_from_left.ma +//Last modified: Tue, Jan 06, 2015 03:52:37 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 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yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes; + setAttr ".ac[500:512]" yes 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+createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.372287750244141 1 18.020980834960938 + 2 18.834959030151367 3 20.672252655029297 4 22.984386444091797 5 24.152399063110352 + 6 24.502578735351563 7 24.295072555541992 8 23.450681686401367 9 22.031177520751953 + 10 20.28333854675293 11 18.584207534790039 12 17.360481262207031 13 16.677822113037109 + 14 16.271879196166992 15 16.04962158203125 16 15.916679382324219 17 15.793894767761229 + 18 15.619903564453125 19 15.389845848083494 20 15.159095764160154 21 14.961419105529785 + 22 14.828220367431641 23 14.789064407348631 24 14.872529983520508 25 15.167304992675779 + 26 15.66387939453125 27 16.24537467956543 28 16.797945022583008 29 17.210292816162109 + 30 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.244651794433594 1 -28.037029266357422 + 2 -27.655996322631836 3 -27.097080230712891 4 -26.475555419921875 5 -26.263227462768555 + 6 -26.320968627929688 7 -26.532085418701172 8 -26.849765777587891 9 -27.222867965698242 + 10 -27.60040283203125 11 -27.938238143920898 12 -28.201902389526367 13 -28.440971374511719 + 14 -28.702442169189453 15 -28.951469421386719 16 -29.15287971496582 17 -29.272226333618164 + 18 -29.275688171386719 19 -29.103511810302734 20 -28.770730972290039 21 -28.355583190917969 + 22 -27.936553955078125 23 -27.59257698059082 24 -27.403066635131836 25 -27.406625747680664 + 26 -27.54692268371582 27 -27.761800765991211 28 -27.989967346191406 29 -28.170944213867188 + 30 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.446670532226563 1 51.185626983642578 + 2 50.715103149414063 3 50.873626708984375 4 51.068279266357422 5 50.161918640136719 + 6 48.141189575195313 7 45.553459167480469 8 42.649032592773437 9 39.685153961181641 + 10 36.924667358398437 11 34.627998352050781 12 33.047008514404297 13 32.18585205078125 + 14 31.858806610107422 15 32.028881072998047 16 32.659568786621094 17 33.713462829589844 + 18 35.152137756347656 19 37.369533538818359 20 40.474925994873047 21 44.002639770507812 + 22 47.487037658691406 23 50.462417602539063 24 52.463027954101563 25 53.330848693847656 + 26 53.406818389892578 27 52.973602294921875 28 52.313926696777344 29 51.710639953613281 + 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 -4.4702434539794922 + 2 -13.412202835083008 3 -18.334577560424805 4 -22.057050704956055 5 -22.720361709594727 + 6 -21.524190902709961 7 -19.579946517944336 8 -17.120487213134766 9 -14.372114181518555 + 10 -11.538370132446289 11 -8.7958822250366211 12 -6.3030123710632324 13 -3.8104286193847656 + 14 -1.0983380079269409 15 1.6315991878509521 16 4.1759448051452637 17 6.3316364288330078 + 18 7.8965744972229004 19 8.8164567947387695 20 9.2419424057006836 21 9.2786369323730469 + 22 9.0323686599731445 23 8.6092901229858398 24 8.1158533096313477 25 7.3192963600158691 + 26 6.087745189666748 27 4.6793904304504395 28 3.3528127670288086 29 2.3669157028198242 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "gethit_from_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" 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"Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of gethit_from_left.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma.meta new file mode 100644 index 0000000..de22124 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: ef57ea699a7c28e42a4bf8a249017d2c +timeCreated: 1477751570 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma new file mode 100644 index 0000000..0c38c43 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma @@ -0,0 +1,4791 @@ +//Maya ASCII 2013 scene +//Name: gethit_from_right.ma +//Last modified: Tue, Jan 06, 2015 03:53:24 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 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76.160346984863281 + 2 70.112350463867187 3 72.737022399902344 4 78.096466064453125 5 83.909194946289063 + 6 89.276504516601563 7 93.773696899414063 8 96.4443359375 9 97.236831665039063 10 96.887306213378906 + 11 95.847488403320313 12 94.140464782714844 13 92.10693359375 14 90.096488952636719 + 15 88.458641052246094 16 87.523841857910156 17 87.571525573730469 18 88.71923828125 + 19 90.074539184570313 20 90.37701416015625 21 88.812034606933594 22 85.409584045410156 + 23 81.055549621582031 24 77.234458923339844 25 75.537406921386719 26 75.897743225097656 + 27 77.35321044921875 28 78.981903076171875 29 80.182662963867187 30 80.649826049804688; +createNode animCurveTL -n "Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.7830061912536621 29 4.7830061912536621 + 30 4.7830061912536621; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -31.589393615722656 29 -31.589393615722656 + 30 -31.589393615722656; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.7763568394002505e-014 1 -5.2935433814127464e-013 + 2 -6.0751403907488566e-013 3 -1.7408297026122455e-013 4 -9.9475983006414026e-014 + 5 -4.9027448767446913e-013 6 4.4408920985006262e-013 7 3.4106051316484809e-013 8 -4.7251091928046662e-013 + 9 2.0472512574087887e-013 10 3.1086244689504383e-015 11 -5.3512749786932545e-014 + 12 -3.5305092183079978e-014 13 3.2529534621517087e-013 14 -1.5654144647214707e-014 + 15 -1.5409895581797173e-013 16 -1.3850032232198828e-013 17 5.9674487573602164e-013 + 18 2.3270274596143281e-013 19 5.7642779438538128e-013 20 2.5579538487363607e-013 + 21 2.8954616482224083e-013 22 5.7553961596568115e-013 23 7.0521366524189943e-013 + 24 -7.0699002208129968e-013 25 5.8264504332328215e-013 26 -7.1054273576010019e-015 + 27 -1.4210854715202004e-013 28 -1.5631940186722204e-013 29 -6.8212102632969618e-013 + 30 -1.5987211554602254e-013; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -0.12037835270166398 1 -0.77132856845855713 + 2 -1.3693968057632446 3 0.95273476839065541 4 3.4487264156341553 5 2.2347168922424316 + 6 -1.8449873924255371 7 -7.801887035369873 8 -13.977943420410156 9 -19.038522720336914 + 10 -22.173294067382812 11 -24.005681991577148 12 -25.412284851074219 13 -26.337600708007813 + 14 -26.791597366333008 15 -26.814144134521484 16 -26.44281005859375 17 -25.676874160766602 + 18 -24.170434951782227 19 -21.793859481811523 20 -18.665975570678711 21 -14.72091865539551 + 22 -9.8971338272094727 23 -4.5550298690795898 24 0.20473010838031769 25 3.3813574314117432 + 26 4.5916991233825684 27 3.8701703548431396 28 2.0600736141204834 29 0.34200263023376465 + 30 -0.12037838995456694; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 32.086540222167969 1 31.094257354736328 + 2 29.989494323730469 3 31.139675140380856 4 32.616420745849609 5 32.218315124511719 + 6 29.914741516113281 7 25.426259994506836 8 19.363290786743164 9 13.035275459289551 + 10 8.0185775756835938 11 4.0449924468994141 12 0.12022113800048828 13 -3.3812899589538574 + 14 -6.1260824203491211 15 -7.8030228614807138 16 -8.0966863632202148 17 -6.6561999320983887 + 18 -2.4997272491455078 19 4.6539721488952637 20 13.912864685058594 21 23.904932022094727 + 22 32.958103179931641 23 39.642444610595703 24 43.188167572021484 25 43.589130401611328 + 26 41.799152374267578 27 38.924503326416016 28 35.877220153808594 29 33.383625030517578 + 30 32.086540222167969; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -70.050567626953125 1 -66.228057861328125 + 2 -61.365055084228516 3 -61.12409591674804 4 -63.090206146240234 5 -68.167549133300781 + 6 -74.369453430175781 7 -80.835235595703125 8 -85.866790771484375 9 -88.917366027832031 + 10 -90.587905883789063 11 -91.73541259765625 12 -92.548622131347656 13 -93.175209045410156 + 14 -93.82867431640625 15 -94.727012634277344 16 -96.0439453125 17 -97.8643798828125 + 18 -100.37900543212891 19 -102.88079833984375 20 -103.94499969482422 21 -102.37673950195312 + 22 -97.695388793945313 23 -90.650138854980469 24 -83.366287231445313 25 -77.389022827148438 + 26 -73.110664367675781 27 -70.844032287597656 28 -70.098495483398438 29 -70.088333129882813 + 30 -70.050567626953125; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 5.112642765045166 29 5.112642765045166 + 30 5.112642765045166; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.4210854715202004e-014 1 2.1316282072803006e-014 + 2 -4.2632564145606011e-014 3 -3.5527136788005009e-014 4 1.4210854715202004e-014 5 7.1054273576010019e-015 + 6 -2.8421709430404007e-014 7 7.1054273576010019e-015 8 -2.1316282072803006e-014 9 0 + 10 2.1316282072803006e-014 11 -3.5527136788005009e-014 12 0 13 7.1054273576010019e-015 + 14 -3.5527136788005009e-014 15 0 16 4.2632564145606011e-014 17 0 18 1.4210854715202004e-014 + 19 0 20 3.5527136788005009e-014 21 0 22 -7.1054273576010019e-015 23 4.9737991503207013e-014 + 24 2.8421709430404007e-014 25 -5.6843418860808015e-014 26 -1.4210854715202004e-014 + 27 5.6843418860808015e-014 28 4.9737991503207013e-014 29 4.2632564145606011e-014 + 30 1.4210854715202004e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 29 24.674720764160156 + 30 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -10.302592277526855 1 -13.633556365966797 + 2 -17.59783935546875 3 -21.265779495239258 4 -24.7830810546875 5 -27.103054046630859 + 6 -28.903564453124996 7 -30.186347961425781 8 -31.054086685180664 9 -31.616323471069336 + 10 -31.993259429931637 11 -32.223190307617187 12 -32.249584197998047 13 -32.062202453613281 + 14 -31.657514572143558 15 -31.041946411132813 16 -30.234294891357425 17 -29.265897750854492 + 18 -28.083827972412109 19 -26.676723480224609 20 -25.132444381713867 21 -23.520782470703125 + 22 -21.898487091064453 23 -20.317815780639648 24 -18.834617614746094 25 -17.230678558349609 + 26 -15.393228530883789 27 -13.543792724609375 28 -11.913461685180664 29 -10.74779224395752 + 30 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.93575286865234 1 -27.958705902099609 + 2 -26.51153564453125 3 -24.960138320922852 4 -23.213233947753906 5 -20.897853851318359 + 6 -18.263069152832031 7 -15.20845413208008 8 -11.985698699951172 9 -8.8600530624389648 + 10 -6.1036853790283203 11 -3.4268922805786133 12 -0.53099262714385986 13 2.3205406665802002 + 14 4.8617978096008301 15 6.8267254829406738 16 7.9503417015075675 17 7.9679970741271973 + 18 6.5679430961608887 19 3.8693306446075435 20 0.25972750782966614 21 -3.8621637821197514 + 22 -8.0913257598876953 23 -12.026773452758789 24 -15.280777931213379 25 -18.219717025756836 + 26 -21.27992057800293 27 -24.178714752197266 28 -26.621246337890625 29 -28.307170867919922 + 30 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.372287750244141 1 15.555319786071779 + 2 13.399373054504395 3 11.411767959594727 4 9.5129518508911133 5 8.5077667236328125 + 6 7.8672223091125488 7 7.6033377647399902 8 7.6002492904663095 9 7.7479472160339355 + 10 7.9325623512268066 11 8.1884489059448242 12 8.6112146377563477 13 9.1754617691040039 + 14 9.8555154800415039 15 10.619148254394531 16 11.42146110534668 17 12.200255393981934 + 18 12.943449020385742 19 13.650519371032715 20 14.272309303283691 21 14.78225898742676 + 22 15.182089805603027 23 15.503453254699709 24 15.807430267333986 25 16.180202484130859 + 26 16.580718994140625 27 16.927125930786133 28 17.177091598510742 29 17.323040008544922 + 30 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.244651794433594 1 -27.930551528930664 + 2 -27.519697189331055 3 -27.500728607177734 4 -27.575326919555664 5 -27.51640510559082 + 6 -27.283969879150391 7 -26.950773239135742 8 -26.596963882446289 9 -26.30674934387207 + 10 -26.169450759887695 11 -26.18391227722168 12 -26.269973754882812 13 -26.405326843261719 + 14 -26.572298049926758 15 -26.757177352905273 16 -26.948482513427734 17 -27.134269714355469 + 18 -27.339099884033203 19 -27.578643798828125 20 -27.824008941650391 21 -28.04937744140625 + 22 -28.236278533935547 23 -28.375381469726563 24 -28.465503692626953 25 -28.498336791992188 + 26 -28.474227905273438 27 -28.412502288818359 28 -28.336414337158203 29 -28.27174186706543 + 30 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.446670532226563 1 53.995086669921875 + 2 56.832210540771484 3 56.677406311035156 4 55.523769378662109 5 53.541351318359375 + 6 51.0830078125 7 48.120624542236328 8 45.096664428710938 9 42.453300476074219 10 40.633193969726563 + 11 39.480567932128906 12 38.560874938964844 13 37.899196624755859 14 37.520900726318359 + 15 37.452377319335938 16 37.721439361572266 17 38.357196807861328 18 39.619438171386719 + 19 41.572582244873047 20 43.953029632568359 21 46.496543884277344 22 48.937412261962891 + 23 51.007419586181641 24 52.435272216796875 25 53.064743041992187 26 53.075576782226563 + 27 52.695682525634766 28 52.149612426757813 29 51.659461975097656 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 5.0720696449279785 + 2 8.9170637130737305 3 9.4962902069091797 4 9.192448616027832 5 9.5170526504516602 + 6 10.760649681091309 7 12.427298545837402 8 14.140531539916992 9 15.523181915283203 + 10 16.198099136352539 11 16.315811157226563 12 16.253566741943359 13 15.974309921264648 + 14 15.440706253051758 15 14.614970207214355 16 13.459109306335449 17 11.935736656188965 + 18 9.6707735061645508 19 6.5749082565307617 20 3.0381255149841309 21 -0.5523148775100708 + 22 -3.8118185997009277 23 -6.3566842079162598 24 -7.8019752502441406 25 -7.6077089309692383 + 26 -5.9419217109680176 27 -3.4790945053100586 28 -0.89149421453475952 29 1.1512082815170288 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "gethit_from_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" 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+connectAttr "Character1_LeftHandRing3_translateX.a" "clipLibrary1.cel[0].cev[233].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[234].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[235].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[236].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[237].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[238].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[239].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[240].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateY.a" "clipLibrary1.cel[0].cev[241].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateX.a" "clipLibrary1.cel[0].cev[242].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[243].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[244].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[245].cevr" + ; +connectAttr "Character1_LeftHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[246].cevr" + ; +connectAttr "Character1_LeftHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[247].cevr" + ; +connectAttr "Character1_LeftHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[248].cevr" + ; +connectAttr "Character1_LeftHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[249].cevr" + ; +connectAttr "Character1_LeftHandRing1_translateY.a" "clipLibrary1.cel[0].cev[250].cevr" + ; +connectAttr "Character1_LeftHandRing1_translateX.a" "clipLibrary1.cel[0].cev[251].cevr" + ; +connectAttr "Character1_LeftHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[252].cevr" + ; +connectAttr "Character1_LeftHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[253].cevr" + ; +connectAttr "Character1_LeftHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[254].cevr" + ; 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"clipLibrary1.cel[0].cev[265].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[266].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[267].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[268].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[269].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[270].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[271].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[272].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[273].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[274].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[276].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[277].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[278].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[286].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[287].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[295].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[296].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[304].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[305].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; 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"clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of gethit_from_right.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma.meta new file mode 100644 index 0000000..1071c39 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/gethit_from_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 6ac12f4f3ad5c314bbca51130e4434f6 +timeCreated: 1477751506 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma new file mode 100644 index 0000000..a7b19ad --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma @@ -0,0 +1,4806 @@ +//Maya ASCII 2013 scene +//Name: idle.ma +//Last modified: Tue, Jan 06, 2015 03:54:31 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 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".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -0.1203852742910385 1 -0.039670698344707489 + 2 0.10488006472587585 3 0.29719910025596619 4 0.52086412906646729 5 0.75843572616577148 + 6 0.99112731218338002 7 1.1988239288330078 8 1.3604061603546143 9 1.4798859357833862 + 10 1.5756229162216187 11 1.6479498147964478 12 1.6974841356277466 13 1.7250642776489258 + 14 1.7316453456878662 15 1.7048938274383545 16 1.6384191513061523 17 1.5416855812072754 + 18 1.4236756563186646 19 1.2924149036407471 20 1.1546006202697754 21 1.0155109167098999 + 22 0.87914359569549561 23 0.74857032299041748 24 0.62632566690444946 25 0.494193285703659 + 26 0.34233009815216064 27 0.18662159144878387 28 0.0445210300385952 29 -0.064743585884571075 + 30 -0.1203852742910385; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 32.0865478515625 1 32.111690521240234 + 2 32.18914794921875 3 32.310272216796875 4 32.465183258056641 5 32.642059326171875 + 6 32.826606750488281 7 33.001869201660156 8 33.148487091064453 9 33.267124176025391 + 10 33.370548248291016 11 33.456123352050781 12 33.521324157714844 13 33.563835144042969 + 14 33.581695556640625 15 33.562187194824219 16 33.499279022216797 17 33.402973175048828 + 18 33.283641815185547 19 33.150882720947266 20 33.013015747070312 21 32.876953125 + 22 32.748271942138672 23 32.631351470947266 24 32.529598236083984 25 32.429531097412109 + 26 32.323780059814453 27 32.224140167236328 28 32.142799377441406 29 32.092567443847656 + 30 32.0865478515625; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -70.050567626953125 1 -70.926292419433594 + 2 -72.015533447265625 3 -73.240478515625 4 -74.5238037109375 5 -75.788619995117187 + 6 -76.958023071289063 7 -77.954437255859375 8 -78.699264526367188 9 -79.212348937988281 + 10 -79.566139221191406 11 -79.760536193847656 12 -79.795921325683594 13 -79.673194885253906 + 14 -79.393928527832031 15 -78.789619445800781 16 -77.766799926757813 17 -76.438545227050781 + 18 -74.91424560546875 19 -73.299400329589844 20 -71.697006225585938 21 -70.209762573242188 + 22 -68.942359924316406 23 -68.002937316894531 24 -67.5029296875 25 -67.520797729492188 + 26 -67.940620422363281 27 -68.583473205566406 28 -69.269844055175781 29 -69.819320678710938 + 30 -70.050567626953125; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 5.112642765045166 29 5.112642765045166 + 30 5.112642765045166; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.4210854715202004e-014 1 -7.1054273576010019e-015 + 2 -2.1316282072803006e-014 3 0 4 1.4210854715202004e-014 5 7.1054273576010019e-015 + 6 7.1054273576010019e-015 7 -1.4210854715202004e-014 8 -1.4210854715202004e-014 9 -7.815970093361102e-014 + 10 0 11 4.2632564145606011e-014 12 -4.9737991503207013e-014 13 -7.1054273576010019e-014 + 14 -2.1316282072803006e-014 15 7.1054273576010019e-014 16 2.1316282072803006e-014 + 17 -3.5527136788005009e-014 18 -2.1316282072803006e-014 19 -1.4210854715202004e-014 + 20 -4.9737991503207013e-014 21 4.9737991503207013e-014 22 0 23 1.4210854715202004e-014 + 24 7.1054273576010019e-015 25 -1.4210854715202004e-014 26 -7.1054273576010019e-015 + 27 7.1054273576010019e-015 28 0 29 2.1316282072803006e-014 30 1.4210854715202004e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 29 24.674720764160156 + 30 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -10.302592277526855 1 -10.28818416595459 + 2 -10.279634475708008 3 -10.275726318359375 4 -10.275270462036133 5 -10.277112007141113 + 6 -10.280131340026855 7 -10.283243179321289 8 -10.285380363464355 9 -10.288459777832031 + 10 -10.294196128845215 11 -10.301214218139648 12 -10.308124542236328 13 -10.313526153564453 + 14 -10.31601619720459 15 -10.315313339233398 16 -10.312437057495117 17 -10.307930946350098 + 18 -10.302338600158691 19 -10.296205520629883 20 -10.290073394775391 21 -10.284482955932617 + 22 -10.27996826171875 23 -10.277054786682129 24 -10.27625846862793 25 -10.278652191162109 + 26 -10.283842086791992 27 -10.29020881652832 28 -10.296295166015625 29 -10.30081844329834 + 30 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.93575286865234 1 -28.9627685546875 + 2 -29.025442123413086 3 -29.114049911499023 4 -29.218873977661136 5 -29.33018684387207 + 6 -29.438264846801758 7 -29.533376693725589 8 -29.605794906616207 9 -29.659645080566403 + 10 -29.705265045166016 11 -29.742242813110348 12 -29.770170211791996 13 -29.788633346557614 + 14 -29.797225952148437 15 -29.798831939697266 16 -29.796195983886719 17 -29.788705825805668 + 18 -29.775739669799805 19 -29.756687164306637 20 -29.730930328369137 21 -29.697856903076175 + 22 -29.656850814819339 23 -29.607301712036133 24 -29.548591613769531 25 -29.459108352661133 + 26 -29.333282470703125 27 -29.1945686340332 28 -29.066429138183594 29 -28.972333908081058 + 30 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.372287750244141 1 17.326274871826172 + 2 17.272222518920898 3 17.213533401489258 4 17.153633117675781 5 17.09596061706543 + 6 17.043968200683594 7 17.001123428344727 8 16.970895767211914 9 16.957162857055664 + 10 16.957950592041016 11 16.967947006225586 12 16.981836318969727 13 16.994293212890625 + 14 16.99998664855957 15 16.996442794799805 16 16.986360549926758 17 16.972173690795898 + 18 16.956314086914062 19 16.941215515136719 20 16.929313659667969 21 16.923040390014648 + 22 16.924821853637695 23 16.937082290649414 24 16.962238311767578 25 17.015195846557617 + 26 17.097557067871094 27 17.191818237304687 28 17.28056526184082 29 17.346477508544922 + 30 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -28.244651794433594 1 -28.442142486572266 + 2 -28.659177780151367 3 -28.881881713867188 4 -29.096385955810547 5 -29.288812637329102 + 6 -29.445306777954102 7 -29.552013397216797 8 -29.59507942199707 9 -29.581634521484375 + 10 -29.53076171875 11 -29.446537017822266 12 -29.333047866821289 13 -29.194370269775391 + 14 -29.034589767456055 15 -28.864730834960937 16 -28.695415496826172 17 -28.530105590820313 + 18 -28.372272491455078 19 -28.225379943847656 20 -28.092903137207031 21 -27.978305816650391 + 22 -27.885055541992188 23 -27.816621780395508 24 -27.776466369628906 25 -27.793901443481445 + 26 -27.875802993774414 27 -27.991981506347656 28 -28.112270355224609 29 -28.206535339355469 + 30 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.446670532226563 1 50.927928924560547 + 2 50.247566223144531 3 49.45806884765625 4 48.611900329589844 5 47.761547088623047 + 6 46.959484100341797 7 46.2581787109375 8 45.710117340087891 9 45.305641174316406 + 10 44.998897552490234 11 44.788063049316406 12 44.671318054199219 13 44.6468505859375 + 14 44.712825775146484 15 44.988285064697266 16 45.548027038574219 17 46.323848724365234 + 18 47.247554779052734 19 48.250965118408203 20 49.265884399414063 21 50.224117279052734 + 22 51.057476043701172 23 51.697765350341797 24 52.076797485351563 25 52.186840057373047 + 26 52.114028930664062 27 51.930992126464844 28 51.710338592529297 29 51.524692535400391 + 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 1.9365636110305786 + 2 1.8680461645126343 3 1.7821477651596069 4 1.6858330965042114 5 1.5860693454742432 + 6 1.489825963973999 7 1.4040755033493042 8 1.3357928991317749 9 1.2837611436843872 + 10 1.2422024011611938 11 1.2112507820129395 12 1.1910407543182373 13 1.1817066669464111 + 14 1.1833827495574951 15 1.2061407566070557 16 1.2561243772506714 17 1.3275755643844604 + 18 1.4147359132766724 19 1.5118474960327148 20 1.6131521463394165 21 1.7128918170928955 + 22 1.8053081035614014 23 1.884642481803894 24 1.9451361894607544 25 1.9819144010543823 + 26 1.9980751276016235 27 1.9998222589492798 28 1.9933675527572632 29 1.9849305152893066 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "idleSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; 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"clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; 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"Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of idle.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma.meta new file mode 100644 index 0000000..0847b8b --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/idle.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 516b36ad83c6fe041899d85f10ef19f5 +timeCreated: 1477751492 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma new file mode 100644 index 0000000..54a4b94 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma @@ -0,0 +1,5428 @@ +//Maya ASCII 2013 scene +//Name: jump.ma +//Last modified: Tue, Jan 06, 2015 03:55:21 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 "Character1_LeftHandMiddle3.rotateY" + 2 86 "Character1_LeftHandMiddle3.rotateX" 2 87 "Character1_LeftHandMiddle3.translateZ" + 1 85 "Character1_LeftHandMiddle3.translateY" 1 86 "Character1_LeftHandMiddle3.translateX" + 1 87 "Character1_LeftHandMiddle2.scaleZ" 0 88 "Character1_LeftHandMiddle2.scaleY" + 0 89 "Character1_LeftHandMiddle2.scaleX" 0 90 "Character1_LeftHandMiddle2.rotateZ" + 2 88 "Character1_LeftHandMiddle2.rotateY" 2 89 "Character1_LeftHandMiddle2.rotateX" + 2 90 "Character1_LeftHandMiddle2.translateZ" 1 88 "Character1_LeftHandMiddle2.translateY" + 1 89 "Character1_LeftHandMiddle2.translateX" 1 90 "Character1_LeftHandMiddle1.scaleZ" + 0 91 "Character1_LeftHandMiddle1.scaleY" 0 92 "Character1_LeftHandMiddle1.scaleX" + 0 93 "Character1_LeftHandMiddle1.rotateZ" 2 91 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4.2632564145606011e-014 + 36 0 37 4.9737991503207013e-014 38 4.2632564145606011e-014 39 5.6843418860808015e-014 + 40 -2.8421709430404007e-014 41 2.1316282072803006e-014 42 -4.9737991503207013e-014 + 43 2.8421709430404007e-014 44 2.8421709430404007e-014 45 1.4210854715202004e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 44 24.674720764160156 + 45 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -10.302592277526855 1 -11.564510345458984 + 2 -13.336461067199707 3 -15.002834320068358 4 -16.492132186889648 5 -17.543708801269531 + 6 -18.157787322998047 7 -18.535968780517578 8 -18.256584167480469 9 -16.938571929931641 + 10 -12.882272720336914 11 -7.5958757400512704 12 -4.3759899139404297 13 -2.1778438091278076 + 14 -0.73043274879455566 15 0.30696740746498108 16 1.0444731712341309 17 1.4616312980651855 + 18 1.5580604076385498 19 1.3633768558502197 20 0.94191414117813099 21 0.39140084385871887 + 22 -0.16418729722499847 23 -0.58571213483810425 24 -0.73043280839920044 25 -0.37483006715774536 + 26 0.3721623420715332 27 0.09402899444103241 28 -0.97838562726974476 29 -1.609866738319397 + 30 -1.2976150512695312 31 -0.37212347984313965 32 0.33101943135261536 33 0.4303167462348938 + 34 0.30637353658676147 35 0.1187601163983345 36 -0.021267963573336601 37 -0.084235899150371552 + 38 -0.098017029464244843 39 -0.53639316558837891 40 -1.6934167146682739 41 -3.3217372894287109 + 42 -5.1855764389038086 43 -7.0793681144714355 44 -8.8322763442993164 45 -10.302592277526855; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -28.93575286865234 1 -29.090137481689453 + 2 -29.718114852905273 3 -30.526283264160156 4 -31.47768592834473 5 -32.486503601074219 + 6 -34.144027709960937 7 -36.271266937255859 8 -37.225009918212891 9 -35.387172698974609 + 10 -27.631753921508789 11 -19.677343368530273 12 -16.450790405273437 13 -15.051525115966797 + 14 -14.276918411254883 15 -13.285070419311523 16 -12.072590827941895 17 -10.791504859924316 + 18 -9.6111812591552734 19 -8.7109546661376953 20 -8.2704267501831055 21 -8.4598579406738281 + 22 -9.4337730407714844 23 -11.330294609069824 24 -14.276918411254883 25 -20.444049835205078 + 26 -27.31596565246582 27 -31.227476119995121 28 -33.925086975097656 29 -36.063789367675781 + 30 -38.341262817382813 31 -40.264263153076172 32 -41.467266082763672 33 -41.832042694091797 + 34 -41.603206634521484 35 -41.001426696777344 36 -40.264755249023438 37 -39.642280578613281 + 38 -39.380821228027344 39 -39.002048492431641 40 -37.974090576171875 41 -36.456073760986328 + 42 -34.612331390380859 43 -32.618560791015625 44 -30.661605834960938 45 -28.93575286865234; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 17.372287750244141 1 15.202681541442871 + 2 12.299962043762207 3 9.4806241989135742 4 6.8324518203735352 5 4.6890878677368164 + 6 2.9015634059906006 7 1.2054719924926758 8 0.62078917026519775 9 2.2178413867950439 + 10 8.7552032470703125 11 16.138574600219727 12 19.980798721313477 13 22.151199340820313 + 14 22.491567611694336 15 21.3245849609375 16 19.179983139038086 17 16.237760543823242 + 18 12.671309471130371 19 8.6515998840332031 20 4.3504638671875 21 -0.059361476451158517 + 22 -4.4086947441101074 23 -8.5404729843139648 24 -12.320492744445801 25 -16.935445785522461 + 26 -20.1043701171875 27 -17.919757843017578 28 -13.040410041809082 29 -9.6525354385375977 + 30 -9.2276096343994141 31 -10.116057395935059 32 -9.8354501724243164 33 -7.0224308967590332 + 34 -2.6786956787109375 35 2.2433795928955078 36 6.8088264465332031 37 10.145261764526367 + 38 11.436792373657227 39 11.72028923034668 40 12.457852363586426 41 13.46822452545166 + 42 14.582070350646973 43 15.66309928894043 44 16.614166259765625 45 17.372287750244141; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -28.244651794433594 1 -29.309026718139648 + 2 -31.500339508056641 3 -33.450481414794922 4 -34.531887054443359 5 -35.175373077392578 + 6 -35.590423583984375 7 -35.880630493164062 8 -36.148406982421875 9 -36.498893737792969 + 10 -37.064949035644531 11 -36.921817779541016 12 -35.480278015136719 13 -33.648818969726563 + 14 -32.629440307617188 15 -32.542732238769531 16 -32.677932739257813 17 -32.965904235839844 + 18 -33.337692260742187 19 -33.726455688476562 20 -34.0687255859375 21 -34.304855346679688 + 22 -34.378444671630859 23 -34.234733581542969 24 -33.818099975585938 25 -32.919139862060547 + 26 -31.480541229248047 27 -30.137445449829102 28 -28.811405181884766 29 -27.959148406982422 + 30 -27.577516555786133 31 -27.565650939941406 32 -27.66651725769043 33 -27.799362182617188 + 34 -28.009014129638672 35 -28.231878280639648 36 -28.420547485351562 37 -28.546579360961914 + 38 -28.592697143554687 39 -28.581636428833008 40 -28.551067352294922 41 -28.504434585571289 + 42 -28.445295333862305 43 -28.378093719482422 44 -28.308713912963867 45 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 51.446670532226563 1 48.276874542236328 + 2 41.883838653564453 3 36.461086273193359 4 34.513771057128906 5 33.748508453369141 + 6 31.141538619995117 7 27.629215240478516 8 26.148944854736328 9 29.636747360229492 + 10 47.519100189208984 11 74.401016235351562 12 104.55814361572266 13 135.83526611328125 + 14 154.39288330078125 15 162.04325866699219 16 169.54080200195312 17 176.4422607421875 + 18 182.30520629882812 19 186.68855285644531 20 189.15237426757812 21 189.257080078125 + 22 186.56269836425781 23 180.62814331054687 24 171.0113525390625 25 154.23356628417969 + 26 125.05840301513672 27 91.871635437011719 28 56.848857879638672 29 35.026973724365234 + 30 26.912675857543945 31 28.478614807128906 32 32.110809326171875 33 35.253459930419922 + 34 39.833732604980469 35 44.956207275390625 36 49.721893310546875 37 53.234359741210938 + 38 54.602760314941406 39 54.481143951416016 40 54.154506683349609 41 53.680625915527344 + 42 53.117031097412109 43 52.520259857177734 44 51.945526123046875 45 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 1.9807353019714355 1 1.7263393402099609 + 2 1.213253378868103 3 0.82803571224212646 4 0.89606517553329468 5 1.0758540630340576 + 6 1.1828492879867554 7 1.319206714630127 8 1.345686674118042 9 1.1214038133621216 + 10 0.066312201321125031 11 -1.2575619220733643 12 -1.9219973087310791 13 -2.3173067569732666 + 14 -2.5099451541900635 15 -2.6347990036010742 16 -2.7653636932373047 17 -2.8858084678649902 + 18 -2.9806067943572998 19 -3.0336892604827881 20 -3.0280733108520508 21 -2.9458034038543701 + 22 -2.7680284976959229 23 -2.475123405456543 24 -2.0469136238098145 25 -1.2139112949371338 + 26 -0.2784387469291687 27 0.19798515737056732 28 0.53014415502548218 29 0.84079807996749878 + 30 1.2256200313568115 31 1.6001317501068115 32 1.8406418561935425 33 1.9285545349121094 + 34 1.9346896409988403 35 1.8729948997497559 36 1.7717341184616089 37 1.6740916967391968 + 38 1.6306723356246948 39 1.6448545455932617 40 1.6825994253158569 41 1.7365131378173828 + 42 1.7994797229766846 43 1.8650132417678833 44 1.9272546768188477 45 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 44 1 45 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 44 4.1551990509033203 + 45 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 44 29.305034637451175 + 45 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 44 -14.732060432434082 + 45 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 44 -19.811498641967773 + 45 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 44 -2.1555929183959961 + 45 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 44 -8.1722145080566406 + 45 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "jumpSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; 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"Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[304].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[305].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; 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"clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of jump.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma.meta new file mode 100644 index 0000000..96ab842 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/jump.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 4aaa5d1bc1690b9448faee26a9848bed +timeCreated: 1477751486 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma new file mode 100644 index 0000000..677b252 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma @@ -0,0 +1,4666 @@ +//Maya ASCII 2013 scene +//Name: rapid_shot.ma +//Last modified: Tue, Jan 06, 2015 03:56:10 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 "Character1_LeftHandMiddle3.rotateY" + 2 86 "Character1_LeftHandMiddle3.rotateX" 2 87 "Character1_LeftHandMiddle3.translateZ" + 1 85 "Character1_LeftHandMiddle3.translateY" 1 86 "Character1_LeftHandMiddle3.translateX" + 1 87 "Character1_LeftHandMiddle2.scaleZ" 0 88 "Character1_LeftHandMiddle2.scaleY" + 0 89 "Character1_LeftHandMiddle2.scaleX" 0 90 "Character1_LeftHandMiddle2.rotateZ" + 2 88 "Character1_LeftHandMiddle2.rotateY" 2 89 "Character1_LeftHandMiddle2.rotateX" + 2 90 "Character1_LeftHandMiddle2.translateZ" 1 88 "Character1_LeftHandMiddle2.translateY" + 1 89 "Character1_LeftHandMiddle2.translateX" 1 90 "Character1_LeftHandMiddle1.scaleZ" + 0 91 "Character1_LeftHandMiddle1.scaleY" 0 92 "Character1_LeftHandMiddle1.scaleX" + 0 93 "Character1_LeftHandMiddle1.rotateZ" 2 91 "Character1_LeftHandMiddle1.rotateY" + 2 92 "Character1_LeftHandMiddle1.rotateX" 2 93 "Character1_LeftHandMiddle1.translateZ" + 1 91 "Character1_LeftHandMiddle1.translateY" 1 92 "Character1_LeftHandMiddle1.translateX" + 1 93 "Character1_LeftHandIndex3.scaleZ" 0 94 "Character1_LeftHandIndex3.scaleY" + 0 95 "Character1_LeftHandIndex3.scaleX" 0 96 "Character1_LeftHandIndex3.rotateZ" + 2 94 "Character1_LeftHandIndex3.rotateY" 2 95 "Character1_LeftHandIndex3.rotateX" + 2 96 "Character1_LeftHandIndex3.translateZ" 1 94 "Character1_LeftHandIndex3.translateY" + 1 95 "Character1_LeftHandIndex3.translateX" 1 96 "Character1_LeftHandIndex2.scaleZ" + 0 97 "Character1_LeftHandIndex2.scaleY" 0 98 "Character1_LeftHandIndex2.scaleX" + 0 99 "Character1_LeftHandIndex2.rotateZ" 2 97 "Character1_LeftHandIndex2.rotateY" + 2 98 "Character1_LeftHandIndex2.rotateX" 2 99 "Character1_LeftHandIndex2.translateZ" + 1 97 "Character1_LeftHandIndex2.translateY" 1 98 "Character1_LeftHandIndex2.translateX" + 1 99 "Character1_LeftHandIndex1.scaleZ" 0 100 "Character1_LeftHandIndex1.scaleY" + 0 101 "Character1_LeftHandIndex1.scaleX" 0 102 "Character1_LeftHandIndex1.rotateZ" + 2 100 "Character1_LeftHandIndex1.rotateY" 2 101 "Character1_LeftHandIndex1.rotateX" + 2 102 "Character1_LeftHandIndex1.translateZ" 1 100 "Character1_LeftHandIndex1.translateY" + 1 101 "Character1_LeftHandIndex1.translateX" 1 102 "Character1_LeftHandThumb3.scaleZ" + 0 103 "Character1_LeftHandThumb3.scaleY" 0 104 "Character1_LeftHandThumb3.scaleX" + 0 105 "Character1_LeftHandThumb3.rotateZ" 2 103 "Character1_LeftHandThumb3.rotateY" + 2 104 "Character1_LeftHandThumb3.rotateX" 2 105 "Character1_LeftHandThumb3.translateZ" + 1 103 "Character1_LeftHandThumb3.translateY" 1 104 "Character1_LeftHandThumb3.translateX" + 1 105 "Character1_LeftHandThumb2.scaleZ" 0 106 "Character1_LeftHandThumb2.scaleY" + 0 107 "Character1_LeftHandThumb2.scaleX" 0 108 "Character1_LeftHandThumb2.rotateZ" + 2 106 "Character1_LeftHandThumb2.rotateY" 2 107 "Character1_LeftHandThumb2.rotateX" + 2 108 "Character1_LeftHandThumb2.translateZ" 1 106 "Character1_LeftHandThumb2.translateY" + 1 107 "Character1_LeftHandThumb2.translateX" 1 108 "Character1_LeftHandThumb1.scaleZ" + 0 109 "Character1_LeftHandThumb1.scaleY" 0 110 "Character1_LeftHandThumb1.scaleX" + 0 111 "Character1_LeftHandThumb1.rotateZ" 2 109 "Character1_LeftHandThumb1.rotateY" + 2 110 "Character1_LeftHandThumb1.rotateX" 2 111 "Character1_LeftHandThumb1.translateZ" + 1 109 "Character1_LeftHandThumb1.translateY" 1 110 "Character1_LeftHandThumb1.translateX" + 1 111 "Character1_LeftHand.scaleZ" 0 112 "Character1_LeftHand.scaleY" + 0 113 "Character1_LeftHand.scaleX" 0 114 "Character1_LeftHand.rotateZ" + 2 112 "Character1_LeftHand.rotateY" 2 113 "Character1_LeftHand.rotateX" + 2 114 "Character1_LeftHand.translateZ" 1 112 "Character1_LeftHand.translateY" + 1 113 "Character1_LeftHand.translateX" 1 114 "Character1_LeftForeArm.scaleZ" + 0 115 "Character1_LeftForeArm.scaleY" 0 116 "Character1_LeftForeArm.scaleX" + 0 117 "Character1_LeftForeArm.rotateZ" 2 115 "Character1_LeftForeArm.rotateY" + 2 116 "Character1_LeftForeArm.rotateX" 2 117 "Character1_LeftForeArm.translateZ" + 1 115 "Character1_LeftForeArm.translateY" 1 116 "Character1_LeftForeArm.translateX" + 1 117 "Character1_LeftArm.scaleZ" 0 118 "Character1_LeftArm.scaleY" + 0 119 "Character1_LeftArm.scaleX" 0 120 "Character1_LeftArm.rotateZ" + 2 118 "Character1_LeftArm.rotateY" 2 119 "Character1_LeftArm.rotateX" + 2 120 "Character1_LeftArm.translateZ" 1 118 "Character1_LeftArm.translateY" + 1 119 "Character1_LeftArm.translateX" 1 120 "Character1_LeftShoulder.scaleZ" + 0 121 "Character1_LeftShoulder.scaleY" 0 122 "Character1_LeftShoulder.scaleX" + 0 123 "Character1_LeftShoulder.rotateZ" 2 121 "Character1_LeftShoulder.rotateY" + 2 122 "Character1_LeftShoulder.rotateX" 2 123 "Character1_LeftShoulder.translateZ" + 1 121 "Character1_LeftShoulder.translateY" 1 122 "Character1_LeftShoulder.translateX" + 1 123 "Character1_Spine1.scaleZ" 0 124 "Character1_Spine1.scaleY" + 0 125 "Character1_Spine1.scaleX" 0 126 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setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -15.375168800354004 1 -16.857402801513672 + 2 -18.319318771362305 3 -19.75724983215332 4 -15.942590713500975 5 -12.891379356384277 + 6 -10.32686710357666 7 -8.0782337188720703 8 -5.1584548950195312 9 -2.3470149040222168 + 10 0.3695545494556427 11 3.0045995712280273 12 3.5605006217956543 13 4.1314225196838379 + 14 4.7184610366821289 15 5.3227624893188477 16 5.7225542068481445 17 6.1267595291137695 + 18 6.5348958969116211 19 3.4265551567077637 20 0.15599781274795532 21 -3.3760404586791992 + 22 -7.2918109893798828 23 -11.746705055236816 24 -12.237911224365234 25 -12.734745025634766 + 26 -13.238926887512207 27 -13.752463340759277 28 -14.277715682983398 29 -14.817493438720701 + 30 -15.375168800354004; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -49.935447692871094 1 -49.733222961425781 + 2 -49.492435455322266 3 -49.213912963867188 4 -41.4359130859375 5 -33.483776092529297 + 6 -25.477018356323242 7 -17.522304534912109 8 -14.195858001708984 9 -10.800095558166504 + 10 -7.3549618721008301 11 -3.8798952102661133 12 -1.7567679882049561 13 0.36393797397613525 + 14 2.480278491973877 15 4.5902934074401855 16 4.4274382591247559 17 4.2757596969604492 + 18 4.1354465484619141 19 -3.5113983154296875 20 -11.247045516967773 21 -18.960784912109375 + 22 -26.532602310180664 23 -33.835651397705078 24 -36.127288818359375 25 -38.425277709960938 + 26 -40.727489471435547 27 -43.031780242919922 28 -45.335983276367188 29 -47.637928009033203 + 30 -49.935447692871094; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 12.711652755737305 1 15.039865493774412 + 2 17.349115371704102 3 19.635646820068359 4 17.115514755249023 5 15.456352233886719 + 6 14.392395019531248 7 13.765447616577148 8 12.444273948669434 9 11.311156272888184 + 10 10.357965469360352 11 9.5770864486694336 12 9.9777603149414062 13 10.39915943145752 + 14 10.842069625854492 15 11.307352066040039 16 9.7054719924926758 17 8.1024770736694336 + 18 6.4990983009338379 19 6.9049148559570313 20 7.7556943893432617 21 9.1103897094726563 + 22 11.057916641235352 23 13.725937843322754 24 13.517472267150879 25 13.32724666595459 + 26 13.156691551208496 27 13.00753116607666 28 12.88184928894043 29 12.782186508178711 + 30 12.711652755737305; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -27.445350646972656 1 -27.628089904785156 + 2 -27.705795288085938 3 -27.722255706787109 4 -28.044210433959961 5 -28.319786071777344 + 6 -28.534811019897461 7 -28.651508331298828 8 -28.695602416992188 9 -28.718833923339844 + 10 -28.720523834228516 11 -28.700380325317383 12 -28.627586364746094 13 -28.54728889465332 + 14 -28.459518432617188 15 -28.364337921142578 16 -28.101062774658203 17 -27.833711624145508 + 18 -27.562250137329102 19 -27.864519119262695 20 -28.070011138916016 21 -28.17735481262207 + 22 -28.19148063659668 23 -28.123090744018555 24 -28.047647476196289 25 -27.964614868164063 + 26 -27.874233245849609 27 -27.776782989501953 28 -27.672578811645508 29 -27.561973571777344 + 30 -27.445350646972656; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 45.206233978271484 1 45.048702239990234 + 2 45.124538421630859 3 45.333404541015625 4 45.829483032226563 5 46.246097564697266 + 6 46.578125 7 46.888332366943359 8 47.059249877929688 9 47.213619232177734 10 47.351703643798828 + 11 47.474067687988281 12 47.497348785400391 13 47.518608093261719 14 47.537784576416016 + 15 47.554843902587891 16 47.329113006591797 17 47.102821350097656 18 46.87615966796875 + 19 46.886650085449219 20 46.859745025634766 21 46.791664123535156 22 46.681198120117188 + 23 46.529842376708984 24 46.342144012451172 25 46.153640747070313 26 45.964542388916016 + 27 45.775043487548828 28 45.585353851318359 29 45.395683288574219 30 45.206233978271484; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.8932737112045288 1 1.3757337331771851 + 2 0.87416452169418335 3 0.38143151998519897 4 0.63753432035446167 5 0.81445461511611938 + 6 0.92986500263214111 7 1.0097092390060425 8 1.0568596124649048 9 1.0997490882873535 + 10 1.1413955688476563 11 1.1848385334014893 12 1.3705751895904541 13 1.5564025640487671 + 14 1.7427719831466675 15 1.9301325082778931 16 3.6180660724639893 17 5.3074736595153809 + 18 6.9983277320861816 19 6.0830693244934082 20 5.1837096214294434 21 4.2774033546447754 + 22 3.3412597179412842 23 2.3547518253326416 24 2.304368257522583 25 2.249521017074585 + 26 2.1897547245025635 27 2.1246366500854492 28 2.0537614822387695 29 1.9767540693283081 + 30 1.8932737112045288; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "rapid_shotSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr 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"Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of rapid_shot.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma.meta new file mode 100644 index 0000000..8c0e4c8 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/rapid_shot.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: adc54c1c4de0ea1499c6f410caacc1a8 +timeCreated: 1477751539 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma new file mode 100644 index 0000000..bda040c --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma @@ -0,0 +1,7173 @@ +//Maya ASCII 2013 scene +//Name: roar.ma +//Last modified: Tue, Jan 06, 2015 03:57:35 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 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36.239418029785156 19 36.945358276367188 20 40.765289306640625 21 44.967479705810547 + 22 46.410003662109375 23 47.107688903808594 24 47.724521636962891 25 48.353313446044922 + 26 48.790218353271484 27 49.142402648925781 28 49.336803436279297 29 49.280654907226563 + 30 49.155780792236328 31 49.151115417480469 32 49.152187347412109 33 49.186431884765625 + 34 49.225414276123047 35 49.070449829101563 36 48.417087554931641 37 47.748428344726562 + 38 47.574111938476563 39 47.571327209472656 40 47.464344024658203 41 47.029533386230469 + 42 46.491012573242187 43 46.246124267578125 44 46.588653564453125 45 47.226921081542969 + 46 47.675689697265625 47 47.871593475341797 48 48.048683166503906 49 48.163593292236328 + 50 48.171791076660156 51 48.027542114257813 52 47.608833312988281 53 46.946018218994141 + 54 46.2215576171875 55 45.617847442626953 56 45.317264556884766 57 45.437469482421875 + 58 45.879131317138672 59 46.496898651123047 60 47.146007537841797 61 47.874057769775391 + 62 48.692123413085938 63 49.522987365722656 64 50.289356231689453 65 50.914020538330078 + 66 51.319744110107422 67 51.534572601318359 68 51.651874542236328 69 51.692047119140625 + 70 51.675361633300781 71 51.622032165527344 72 51.55224609375 73 51.486228942871094 + 74 51.444236755371094 75 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 76 ".ktv[0:75]" 0 1.9807355403900146 1 2.2345485687255859 + 2 2.5159432888031006 3 2.7849743366241455 4 3.0028443336486816 5 3.1315958499908447 + 6 3.1914870738983154 7 3.2264871597290039 8 3.234623908996582 9 3.2142043113708496 + 10 3.1638615131378174 11 3.0917203426361084 12 3.0077052116394043 13 2.9129106998443604 + 14 2.8072850704193115 15 2.6886489391326904 16 2.5158896446228027 17 2.2468428611755371 + 18 1.8997763395309448 19 1.5259314775466919 20 1.033633828163147 21 0.57692492008209229 + 22 0.30138090252876282 23 0.089249715209007263 24 -0.0055547109805047512 25 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2.6009206771850586 68 2.731837272644043 69 2.7424836158752441 + 70 2.663029670715332 71 2.5237605571746826 72 2.3551249504089355 73 2.1877768039703369 + 74 2.0526034832000732 75 1.9807355403900146; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 74 1 75 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 74 1 75 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 74 1 75 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 4.1551990509033203 23 4.1551990509033203 + 24 4.1551990509033203 25 2.8324942588806152 26 -0.47426772117614741 27 -4.7730579376220703 + 28 -9.0718479156494141 29 -12.378609657287598 30 -13.701314926147461 31 -13.701314926147461 + 32 -13.701314926147461 33 -13.701314926147461 34 -13.701314926147461 35 -13.701314926147461 + 36 -13.701314926147461 37 -13.701314926147461 38 -13.701314926147461 39 -13.701314926147461 + 40 -13.701314926147461 41 -13.701314926147461 42 -13.701314926147461 43 -13.362041473388672 + 44 -12.415646553039551 45 -10.969267845153809 46 -9.1300477981567383 47 -7.005122184753418 + 48 -4.701632022857666 49 -2.3267157077789307 50 0.012487983331084251 51 2.2088384628295898 + 52 4.1551990509033203 53 4.1551990509033203 54 4.1551990509033203 55 4.1551990509033203 + 56 4.1551990509033203 57 4.1551990509033203 58 4.1551990509033203 59 4.1551990509033203 + 60 4.1551990509033203 61 4.1551990509033203 62 4.1551990509033203 63 4.1551990509033203 + 64 4.1551990509033203 65 4.1551990509033203 66 4.1551990509033203 67 4.1551990509033203 + 68 4.1551990509033203 69 4.1551990509033203 70 4.1551990509033203 71 4.1551990509033203 + 72 4.1551990509033203 73 4.1551990509033203 74 4.1551990509033203 75 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 29.305034637451175 23 29.305034637451175 + 24 29.305034637451175 25 28.153554916381836 26 25.27485466003418 27 21.53254508972168 + 28 17.79023551940918 29 14.911535263061523 30 13.760055541992188 31 13.760055541992188 + 32 13.760055541992188 33 13.760055541992188 34 13.760055541992188 35 13.760055541992188 + 36 13.760055541992188 37 13.760055541992188 38 13.760055541992188 39 13.760055541992188 + 40 13.760055541992188 41 13.760055541992188 42 13.760055541992188 43 14.055410385131836 + 44 14.879293441772461 45 16.138437271118164 46 17.739570617675781 47 19.589424133300781 + 48 21.594724655151367 49 23.662206649780273 50 25.698598861694336 51 27.610631942749023 + 52 29.305034637451175 53 29.305034637451175 54 29.305034637451175 55 29.305034637451175 + 56 29.305034637451175 57 29.305034637451175 58 29.305034637451175 59 29.305034637451175 + 60 29.305034637451175 61 29.305034637451175 62 29.305034637451175 63 29.305034637451175 + 64 29.305034637451175 65 29.305034637451175 66 29.305034637451175 67 29.305034637451175 + 68 29.305034637451175 69 29.305034637451175 70 29.305034637451175 71 29.305034637451175 + 72 29.305034637451175 73 29.305034637451175 74 29.305034637451175 75 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 -14.732060432434082 23 -14.732060432434082 + 24 -14.732060432434082 25 -13.513354301452637 26 -10.466588020324707 27 -6.5057926177978516 + 28 -2.5449965000152588 29 0.5017693042755127 30 1.7204760313034058 31 1.7204760313034058 + 32 1.7204760313034058 33 1.7204760313034058 34 1.7204760313034058 35 1.7204760313034058 + 36 1.7204760313034058 37 1.7204760313034058 38 1.7204760313034058 39 1.7204760313034058 + 40 1.7204760313034058 41 1.7204760313034058 42 1.7204760313034058 43 1.4078778028488159 + 44 0.53589338064193726 45 -0.79676210880279541 46 -2.4913733005523682 47 -4.4492254257202148 + 48 -6.5716023445129395 49 -8.7597904205322266 50 -10.915071487426758 51 -12.938733100891113 + 52 -14.732060432434082 53 -14.732060432434082 54 -14.732060432434082 55 -14.732060432434082 + 56 -14.732060432434082 57 -14.732060432434082 58 -14.732060432434082 59 -14.732060432434082 + 60 -14.732060432434082 61 -14.732060432434082 62 -14.732060432434082 63 -14.732060432434082 + 64 -14.732060432434082 65 -14.732060432434082 66 -14.732060432434082 67 -14.732060432434082 + 68 -14.732060432434082 69 -14.732060432434082 70 -14.732060432434082 71 -14.732060432434082 + 72 -14.732060432434082 73 -14.732060432434082 74 -14.732060432434082 75 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 -19.811498641967773 23 -19.811498641967773 + 24 -19.811498641967773 25 -20.731649398803711 26 -23.032026290893555 27 -26.022514343261719 + 28 -29.013004302978516 29 -31.313381195068359 30 -32.233531951904297 31 -32.233531951904297 + 32 -32.233531951904297 33 -32.233531951904297 34 -32.233531951904297 35 -32.233531951904297 + 36 -32.233531951904297 37 -32.233531951904297 38 -32.233531951904297 39 -32.233531951904297 + 40 -32.233531951904297 41 -32.233531951904297 42 -32.233531951904297 43 -31.997512817382813 + 44 -31.339145660400391 45 -30.332962036132812 46 -29.053491592407227 47 -27.57526969909668 + 48 -25.972827911376953 49 -24.320697784423828 50 -22.693410873413086 51 -21.165500640869141 + 52 -19.811498641967773 53 -19.811498641967773 54 -19.811498641967773 55 -19.811498641967773 + 56 -19.811498641967773 57 -19.811498641967773 58 -19.811498641967773 59 -19.811498641967773 + 60 -19.811498641967773 61 -19.811498641967773 62 -19.811498641967773 63 -19.811498641967773 + 64 -19.811498641967773 65 -19.811498641967773 66 -19.811498641967773 67 -19.811498641967773 + 68 -19.811498641967773 69 -19.811498641967773 70 -19.811498641967773 71 -19.811498641967773 + 72 -19.811498641967773 73 -19.811498641967773 74 -19.811498641967773 75 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 -2.1555929183959961 23 -2.1555929183959961 + 24 -2.1555929183959961 25 -0.7123032808303833 26 2.8959205150604248 27 7.5866117477416992 + 28 12.277301788330078 29 15.885526657104492 30 17.328815460205078 31 17.328815460205078 + 32 17.328815460205078 33 17.328815460205078 34 17.328815460205078 35 17.328815460205078 + 36 17.328815460205078 37 17.328815460205078 38 17.328815460205078 39 17.328815460205078 + 40 17.328815460205078 41 17.328815460205078 42 17.328815460205078 43 16.958612442016602 + 44 15.925937652587891 45 14.347702026367188 46 12.34080696105957 47 10.022162437438965 + 48 7.5086736679077148 49 4.9172472953796387 50 2.3647904396057129 51 -0.031792163848876953 + 52 -2.1555929183959961 53 -2.1555929183959961 54 -2.1555929183959961 55 -2.1555929183959961 + 56 -2.1555929183959961 57 -2.1555929183959961 58 -2.1555929183959961 59 -2.1555929183959961 + 60 -2.1555929183959961 61 -2.1555929183959961 62 -2.1555929183959961 63 -2.1555929183959961 + 64 -2.1555929183959961 65 -2.1555929183959961 66 -2.1555929183959961 67 -2.1555929183959961 + 68 -2.1555929183959961 69 -2.1555929183959961 70 -2.1555929183959961 71 -2.1555929183959961 + 72 -2.1555929183959961 73 -2.1555929183959961 74 -2.1555929183959961 75 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 54 ".ktv[0:53]" 0 -8.1722145080566406 23 -8.1722145080566406 + 24 -8.1722145080566406 25 -8.9068393707275391 26 -10.743404388427734 27 -13.130937576293945 + 28 -15.518470764160156 29 -17.355035781860352 30 -18.08966064453125 31 -18.08966064453125 + 32 -18.08966064453125 33 -18.08966064453125 34 -18.08966064453125 35 -18.08966064453125 + 36 -18.08966064453125 37 -18.08966064453125 38 -18.08966064453125 39 -18.08966064453125 + 40 -18.08966064453125 41 -18.08966064453125 42 -18.08966064453125 43 -17.901229858398438 + 44 -17.375604629516602 45 -16.572290420532227 46 -15.55079460144043 47 -14.37061882019043 + 48 -13.091267585754395 49 -11.772247314453125 50 -10.473062515258789 51 -9.2532167434692383 + 52 -8.1722145080566406 53 -8.1722145080566406 54 -8.1722145080566406 55 -8.1722145080566406 + 56 -8.1722145080566406 57 -8.1722145080566406 58 -8.1722145080566406 59 -8.1722145080566406 + 60 -8.1722145080566406 61 -8.1722145080566406 62 -8.1722145080566406 63 -8.1722145080566406 + 64 -8.1722145080566406 65 -8.1722145080566406 66 -8.1722145080566406 67 -8.1722145080566406 + 68 -8.1722145080566406 69 -8.1722145080566406 70 -8.1722145080566406 71 -8.1722145080566406 + 72 -8.1722145080566406 73 -8.1722145080566406 74 -8.1722145080566406 75 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "roarSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[196].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[197].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" 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; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of roar.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma.meta new file mode 100644 index 0000000..68e7989 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/roar.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: cd093fd019621774d93cea13bf101535 +timeCreated: 1477751559 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma new file mode 100644 index 0000000..965f911 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma @@ -0,0 +1,4473 @@ +//Maya ASCII 2013 scene +//Name: run.ma +//Last modified: Tue, Jan 06, 2015 03:58:46 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 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"Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 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20 55.993354797363281 21 61.853321075439453 + 22 66.685195922851563 23 71.172637939453125 24 73.265304565429687; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 4.9726934432983398 1 5.4096999168395996 + 2 5.9529595375061035 3 6.3945183753967285 4 6.4965920448303223 5 5.9023442268371582 + 6 4.9029607772827148 7 3.8973903656005859 8 2.9294581413269043 9 2.0238180160522461 + 10 1.2796036005020142 11 0.65608447790145874 12 0.30822589993476868 13 0.20533449947834015 + 14 0.19053708016872406 15 0.18634282052516937 16 0.30822589993476868 17 0.68044775724411011 + 18 1.255049467086792 19 1.9120972156524658 20 2.6776247024536133 21 3.4370851516723633 + 22 4.0664882659912109 23 4.6059350967407227 24 4.9726934432983398; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 23 4.1551990509033203 + 24 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 23 29.305034637451175 + 24 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 23 -14.732060432434082 + 24 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 23 -19.811498641967773 + 24 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 23 -2.1555929183959961 + 24 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 23 -8.1722145080566406 + 24 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "runSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of run.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma.meta new file mode 100644 index 0000000..28bc822 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/run.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 16dd282806b8a624bb36d08ec75eddbc +timeCreated: 1477751468 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma new file mode 100644 index 0000000..0c93d8c --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma @@ -0,0 +1,4242 @@ +//Maya ASCII 2013 scene +//Name: shuffle_left.ma +//Last modified: Tue, Jan 06, 2015 04:04:23 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 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"Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 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53.998077392578125 9 41.5936279296875 + 10 32.425411224365234 11 35.716415405273438 12 46.918495178222656 13 56.546482086181641 + 14 62.790000915527344 15 64.310829162597656 16 63.440155029296875 17 63.176887512207031 + 18 63.729335784912116 19 61.691169738769531 20 59.90101623535157; +createNode animCurveTL -n "Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.7830061912536621 19 4.7830061912536621 + 20 4.7830061912536621; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -31.589393615722656 19 -31.589393615722656 + 20 -31.589393615722656; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 1.3145040611561853e-013 1 1.1013412404281553e-013 + 2 -3.0198066269804258e-013 3 -2.7355895326763857e-013 4 9.6278540695493575e-013 5 3.2152058793144533e-013 + 6 1.865174681370263e-013 7 3.0020430585864233e-013 8 -3.907985046680551e-013 9 -2.7000623958883807e-013 + 10 -3.6237679523765109e-013 11 7.815970093361102e-014 12 2.1671553440683056e-013 + 13 -2.0605739337042905e-013 14 2.007283228522283e-013 15 6.5902838741749292e-013 + 16 2.233768725545815e-013 17 2.5579538487363607e-013 18 -3.872457909892546e-013 19 -2.5934809855243657e-013 + 20 2.4158453015843406e-013; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.5068254470825195 1 2.2345824241638184 + 2 -0.99372059106826782 3 -5.7523870468139648 4 -12.655261993408203 5 -22.195693969726563 + 6 -32.155342102050781 7 -53.415058135986328 8 -95.135200500488281 9 -131.06204223632812 + 10 -145.4544677734375 11 -145.95181274414062 12 -134.76666259765625 13 -108.55741119384766 + 14 -75.908950805664062 15 -44.397430419921875 16 -19.027427673339844 17 -6.4343433380126953 + 18 -0.77522367238998413 19 2.4949989318847656 20 4.5068249702453613; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 19.113250732421875 1 22.039587020874023 + 2 24.328302383422852 3 26.680160522460938 4 30.012411117553711 5 35.509429931640625 + 6 45.004489898681641 7 57.269069671630859 8 63.118629455566413 9 56.420780181884766 + 10 49.756328582763672 11 52.041355133056641 12 60.819492340087891 13 68.298446655273437 + 14 67.961387634277344 15 59.255195617675781 16 42.185066223144531 17 26.636760711669922 + 18 20.240299224853516 19 19.252361297607422 20 19.113250732421875; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -32.56396484375 1 -33.402389526367188 + 2 -35.172565460205078 3 -36.841121673583984 4 -37.426315307617188 5 -36.177196502685547 + 6 -39.777667999267578 7 -54.853031158447266 8 -90.790847778320312 9 -121.67471313476562 + 10 -132.7314453125 11 -134.31617736816406 12 -127.84996795654297 13 -106.83968353271484 + 14 -79.08843994140625 15 -53.064323425292969 16 -34.725475311279297 17 -29.448738098144531 + 18 -30.718002319335937 19 -32.393779754638672 20 -32.56396484375; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 5.112642765045166 19 5.112642765045166 + 20 5.112642765045166; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 0 1 7.1054273576010019e-015 2 0 3 4.2632564145606011e-014 + 4 0 5 0 6 5.6843418860808015e-014 7 -7.1054273576010019e-015 8 -7.1054273576010019e-015 + 9 4.9737991503207013e-014 10 4.9737991503207013e-014 11 6.3948846218409017e-014 12 0 + 13 5.6843418860808015e-014 14 7.1054273576010019e-015 15 4.9737991503207013e-014 + 16 -5.6843418860808015e-014 17 0 18 1.4210854715202004e-014 19 4.9737991503207013e-014 + 20 0; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 19 24.674720764160156 + 20 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -0.34176555275917053 1 0.48303961753845215 + 2 1.4534833431243896 3 2.3922126293182373 4 3.1162543296813965 5 3.4352462291717529 + 6 3.1112368106842041 7 2.2575032711029053 8 1.2090284824371338 9 0.30832380056381226 + 10 -0.099067948758602142 11 -0.97093212604522716 12 -2.8704402446746826 13 -4.8658146858215332 + 14 -6.0421833992004395 15 -5.7901439666748047 16 -4.6545042991638184 17 -3.4615919589996338 + 18 -2.3104746341705322 19 -1.0974454879760742 20 -0.34176555275917053; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -3.6705372333526616 1 -4.0423150062561035 + 2 -5.0227808952331543 3 -6.4011721611022949 4 -7.9696054458618173 5 -9.5223608016967773 + 6 -10.87480640411377 7 -11.961643218994141 8 -12.757692337036133 9 -13.243987083435059 + 10 -13.408329963684082 11 -12.918314933776855 12 -11.649742126464844 13 -9.9104604721069336 + 14 -8.0132369995117188 15 -6.4172406196594238 16 -5.2773466110229492 17 -4.4465527534484863 + 18 -3.9244503974914551 19 -3.7118375301361088 20 -3.6705372333526616; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.2610678672790527 1 4.0145778656005859 + 2 3.7434923648834229 3 3.4906113147735596 4 3.3136310577392578 5 3.2880775928497314 + 6 3.4659085273742676 7 3.7906424999237061 8 4.17401123046875 9 4.511871337890625 + 10 4.6937961578369141 11 4.7947893142700195 12 4.9030766487121582 13 4.9430418014526367 + 14 4.9032316207885742 15 4.7979865074157715 16 4.6454458236694336 17 4.5186886787414551 + 18 4.414036750793457 19 4.316716194152832 20 4.2610678672790527; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -1.550167441368103 1 -2.1233587265014648 + 2 -3.3584904670715332 3 -4.8544111251831055 4 -6.2106432914733887 5 -7.0282745361328125 + 6 -7.6031503677368164 7 -8.378535270690918 8 -9.1779670715332031 9 -9.8248424530029297 + 10 -10.142254829406738 11 -9.2707662582397461 12 -7.1753053665161133 13 -4.9146342277526855 + 14 -3.5485391616821289 15 -2.4759836196899414 16 -1.0635075569152832 17 -0.32250794768333435 + 18 -0.58867192268371582 19 -1.1733909845352173 20 -1.550167441368103; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 57.922870635986328 1 58.145217895507813 + 2 58.699974060058594 3 59.382522583007813 4 59.987022399902344 5 60.306102752685547 + 6 59.861026763916016 7 58.637111663818359 8 57.123767852783203 9 55.811737060546875 + 10 55.192428588867188 11 54.984127044677734 12 54.680782318115234 13 54.436538696289063 + 14 54.401023864746094 15 55.867992401123047 16 58.391979217529297 17 59.517105102539062 + 18 58.929042816162109 19 58.248126983642578 20 57.922870635986328; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 2.0170497894287109 1 1.4166165590286255 + 2 0.53219449520111084 3 -0.39264050126075745 4 -1.1144531965255737 5 -1.3895684480667114 + 6 -1.4190512895584106 7 -1.5093212127685547 8 -1.5744585990905762 9 -1.5287213325500488 + 10 -1.2865017652511597 11 -0.73778188228607178 12 0.069537833333015442 13 0.98494833707809448 + 14 1.860571026802063 15 2.9566924571990967 16 4.1518831253051758 17 4.7272076606750488 + 18 4.1372346878051758 19 2.927788257598877 20 2.0170497894287109; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 19 4.1551990509033203 + 20 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 19 29.305034637451175 + 20 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 19 -14.732060432434082 + 20 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 19 -19.811498641967773 + 20 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 19 -2.1555929183959961 + 20 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 19 -8.1722145080566406 + 20 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "shuffle_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" 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"clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of shuffle_left.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma.meta new file mode 100644 index 0000000..372a20b --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: b045b642743692040b8961fc4a14a614 +timeCreated: 1477751543 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma new file mode 100644 index 0000000..dc06fbc --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma @@ -0,0 +1,4242 @@ +//Maya ASCII 2013 scene +//Name: shuffle_right.ma +//Last modified: Tue, Jan 06, 2015 04:05:09 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 "Character1_LeftHandMiddle3.rotateY" + 2 86 "Character1_LeftHandMiddle3.rotateX" 2 87 "Character1_LeftHandMiddle3.translateZ" + 1 85 "Character1_LeftHandMiddle3.translateY" 1 86 "Character1_LeftHandMiddle3.translateX" + 1 87 "Character1_LeftHandMiddle2.scaleZ" 0 88 "Character1_LeftHandMiddle2.scaleY" + 0 89 "Character1_LeftHandMiddle2.scaleX" 0 90 "Character1_LeftHandMiddle2.rotateZ" + 2 88 "Character1_LeftHandMiddle2.rotateY" 2 89 "Character1_LeftHandMiddle2.rotateX" + 2 90 "Character1_LeftHandMiddle2.translateZ" 1 88 "Character1_LeftHandMiddle2.translateY" + 1 89 "Character1_LeftHandMiddle2.translateX" 1 90 "Character1_LeftHandMiddle1.scaleZ" + 0 91 "Character1_LeftHandMiddle1.scaleY" 0 92 "Character1_LeftHandMiddle1.scaleX" + 0 93 "Character1_LeftHandMiddle1.rotateZ" 2 91 "Character1_LeftHandMiddle1.rotateY" + 2 92 "Character1_LeftHandMiddle1.rotateX" 2 93 "Character1_LeftHandMiddle1.translateZ" + 1 91 "Character1_LeftHandMiddle1.translateY" 1 92 "Character1_LeftHandMiddle1.translateX" + 1 93 "Character1_LeftHandIndex3.scaleZ" 0 94 "Character1_LeftHandIndex3.scaleY" + 0 95 "Character1_LeftHandIndex3.scaleX" 0 96 "Character1_LeftHandIndex3.rotateZ" + 2 94 "Character1_LeftHandIndex3.rotateY" 2 95 "Character1_LeftHandIndex3.rotateX" + 2 96 "Character1_LeftHandIndex3.translateZ" 1 94 "Character1_LeftHandIndex3.translateY" + 1 95 "Character1_LeftHandIndex3.translateX" 1 96 "Character1_LeftHandIndex2.scaleZ" + 0 97 "Character1_LeftHandIndex2.scaleY" 0 98 "Character1_LeftHandIndex2.scaleX" + 0 99 "Character1_LeftHandIndex2.rotateZ" 2 97 "Character1_LeftHandIndex2.rotateY" + 2 98 "Character1_LeftHandIndex2.rotateX" 2 99 "Character1_LeftHandIndex2.translateZ" + 1 97 "Character1_LeftHandIndex2.translateY" 1 98 "Character1_LeftHandIndex2.translateX" + 1 99 "Character1_LeftHandIndex1.scaleZ" 0 100 "Character1_LeftHandIndex1.scaleY" + 0 101 "Character1_LeftHandIndex1.scaleX" 0 102 "Character1_LeftHandIndex1.rotateZ" + 2 100 "Character1_LeftHandIndex1.rotateY" 2 101 "Character1_LeftHandIndex1.rotateX" + 2 102 "Character1_LeftHandIndex1.translateZ" 1 100 "Character1_LeftHandIndex1.translateY" + 1 101 "Character1_LeftHandIndex1.translateX" 1 102 "Character1_LeftHandThumb3.scaleZ" + 0 103 "Character1_LeftHandThumb3.scaleY" 0 104 "Character1_LeftHandThumb3.scaleX" + 0 105 "Character1_LeftHandThumb3.rotateZ" 2 103 "Character1_LeftHandThumb3.rotateY" + 2 104 "Character1_LeftHandThumb3.rotateX" 2 105 "Character1_LeftHandThumb3.translateZ" + 1 103 "Character1_LeftHandThumb3.translateY" 1 104 "Character1_LeftHandThumb3.translateX" + 1 105 "Character1_LeftHandThumb2.scaleZ" 0 106 "Character1_LeftHandThumb2.scaleY" + 0 107 "Character1_LeftHandThumb2.scaleX" 0 108 "Character1_LeftHandThumb2.rotateZ" + 2 106 "Character1_LeftHandThumb2.rotateY" 2 107 "Character1_LeftHandThumb2.rotateX" + 2 108 "Character1_LeftHandThumb2.translateZ" 1 106 "Character1_LeftHandThumb2.translateY" + 1 107 "Character1_LeftHandThumb2.translateX" 1 108 "Character1_LeftHandThumb1.scaleZ" + 0 109 "Character1_LeftHandThumb1.scaleY" 0 110 "Character1_LeftHandThumb1.scaleX" + 0 111 "Character1_LeftHandThumb1.rotateZ" 2 109 "Character1_LeftHandThumb1.rotateY" + 2 110 "Character1_LeftHandThumb1.rotateX" 2 111 "Character1_LeftHandThumb1.translateZ" + 1 109 "Character1_LeftHandThumb1.translateY" 1 110 "Character1_LeftHandThumb1.translateX" + 1 111 "Character1_LeftHand.scaleZ" 0 112 "Character1_LeftHand.scaleY" + 0 113 "Character1_LeftHand.scaleX" 0 114 "Character1_LeftHand.rotateZ" + 2 112 "Character1_LeftHand.rotateY" 2 113 "Character1_LeftHand.rotateX" + 2 114 "Character1_LeftHand.translateZ" 1 112 "Character1_LeftHand.translateY" + 1 113 "Character1_LeftHand.translateX" 1 114 "Character1_LeftForeArm.scaleZ" + 0 115 "Character1_LeftForeArm.scaleY" 0 116 "Character1_LeftForeArm.scaleX" + 0 117 "Character1_LeftForeArm.rotateZ" 2 115 "Character1_LeftForeArm.rotateY" + 2 116 "Character1_LeftForeArm.rotateX" 2 117 "Character1_LeftForeArm.translateZ" + 1 115 "Character1_LeftForeArm.translateY" 1 116 "Character1_LeftForeArm.translateX" + 1 117 "Character1_LeftArm.scaleZ" 0 118 "Character1_LeftArm.scaleY" + 0 119 "Character1_LeftArm.scaleX" 0 120 "Character1_LeftArm.rotateZ" + 2 118 "Character1_LeftArm.rotateY" 2 119 "Character1_LeftArm.rotateX" + 2 120 "Character1_LeftArm.translateZ" 1 118 "Character1_LeftArm.translateY" + 1 119 "Character1_LeftArm.translateX" 1 120 "Character1_LeftShoulder.scaleZ" + 0 121 "Character1_LeftShoulder.scaleY" 0 122 "Character1_LeftShoulder.scaleX" + 0 123 "Character1_LeftShoulder.rotateZ" 2 121 "Character1_LeftShoulder.rotateY" + 2 122 "Character1_LeftShoulder.rotateX" 2 123 "Character1_LeftShoulder.translateZ" + 1 121 "Character1_LeftShoulder.translateY" 1 122 "Character1_LeftShoulder.translateX" + 1 123 "Character1_Spine1.scaleZ" 0 124 "Character1_Spine1.scaleY" + 0 125 "Character1_Spine1.scaleX" 0 126 "Character1_Spine1.rotateZ" + 2 124 "Character1_Spine1.rotateY" 2 125 "Character1_Spine1.rotateX" + 2 126 "Character1_Spine1.translateZ" 1 124 "Character1_Spine1.translateY" + 1 125 "Character1_Spine1.translateX" 1 126 "Character1_Spine.scaleZ" + 0 127 "Character1_Spine.scaleY" 0 128 "Character1_Spine.scaleX" 0 + 129 "Character1_Spine.rotateZ" 2 127 "Character1_Spine.rotateY" 2 + 128 "Character1_Spine.rotateX" 2 129 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54.934436798095703; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -2.4680540561676025 1 -1.8721588850021362 + 2 -0.99309909343719482 3 -0.073377363383769989 4 0.64458781480789185 5 0.91805571317672729 + 6 0.94922667741775513 7 1.0438883304595947 8 1.1143808364868164 9 1.0732158422470093 + 10 0.83302336931228638 11 0.28898638486862183 12 -0.50786679983139038 13 -1.4119924306869507 + 14 -2.2807052135467529 15 -3.3779315948486328 16 -4.5792512893676758 17 -5.1610684394836426 + 18 -4.5773940086364746 19 -3.3746287822723389 20 -2.4680540561676025; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 19 4.1551990509033203 + 20 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 19 29.305034637451175 + 20 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 19 -14.732060432434082 + 20 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 19 -19.811498641967773 + 20 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 19 -2.1555929183959961 + 20 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 19 -8.1722145080566406 + 20 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "shuffle_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[196].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[197].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" 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+ ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of shuffle_right.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma.meta new file mode 100644 index 0000000..24d6b68 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/shuffle_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: b2c61c6bcda672a43a65d1405412a8e8 +timeCreated: 1477751545 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma new file mode 100644 index 0000000..2b0d75d --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma @@ -0,0 +1,7884 @@ +//Maya ASCII 2013 scene +//Name: spawn.ma +//Last modified: Tue, Jan 06, 2015 04:07:35 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 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-26.772871017456055 + 15 -26.330461502075195 16 -25.764043807983398 17 -25.053730010986328 18 -24.150026321411133 + 19 -23.064054489135742 20 -21.864099502563477 21 -20.618051528930664 22 -19.393646240234375 + 23 -18.258438110351563 24 -17.279804229736328 25 -16.52495002746582 26 -15.942327499389648 + 27 -15.432062149047852 28 -14.988868713378906 29 -14.607507705688477 30 -14.282788276672363 + 31 -14.009549140930176 32 -13.782650947570801 33 -13.596965789794922 34 -13.447362899780273 + 35 -13.328697204589844 36 -13.235806465148926 37 -13.362354278564453 38 -13.860136032104492 + 39 -14.63355541229248 40 -15.546147346496582 41 -16.598867416381836 42 -17.856603622436523 + 43 -19.219169616699219 44 -20.576349258422852 45 -22.026037216186523 46 -23.183631896972656 + 47 -23.850498199462891 48 -24.270421981811523 49 -24.442506790161133 50 -24.423547744750977 + 51 -24.265592575073242 52 -24.003232955932617 53 -23.690898895263672 54 -23.378658294677734 + 55 -23.115840911865234 56 -22.95201301574707 57 -22.935449600219727 58 -23.164339065551758 + 59 -23.629974365234375 60 -24.216997146606445 61 -24.815475463867188 62 -25.324201583862305 + 63 -25.649383544921875 64 -25.82819938659668 65 -25.963432312011719 66 -26.061346054077148 + 67 -26.12788200378418 68 -26.169683456420898 69 -26.194826126098633 70 -26.213186264038086 + 71 -26.236324310302734 72 -26.276784896850586 73 -26.318960189819336 74 -26.343515396118164 + 75 -26.356988906860352 76 -26.365669250488281 77 -26.376033782958984 78 -26.394987106323242 + 79 -26.42997932434082 80 -26.488946914672852 81 -26.58013916015625 82 -26.711799621582031 + 83 -26.862701416015625 84 -27.076723098754883 85 -27.327981948852539 86 -27.590625762939453 + 87 -27.838973999023438 88 -28.047574996948242 89 -28.191183090209961 90 -28.244651794433594; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 90 ".ktv[0:89]" 0 -112.97832489013672 2 -112.97832489013672 + 3 -112.97832489013672 4 -102.33393859863281 5 -74.548477172851562 6 -35.842987060546875 + 7 7.5613045692443848 8 49.441978454589844 9 83.574668884277344 10 103.73281097412109 + 11 108.43272399902344 12 102.71168518066406 13 90.122657775878906 14 74.219024658203125 + 15 58.556034088134766 16 46.692043304443359 17 42.188579559326172 18 42.592559814453125 + 19 43.052947998046875 20 43.535690307617188 21 44.006183624267578 22 44.429431915283203 + 23 44.770133972167969 24 44.992824554443359 25 45.061958312988281 26 45.042747497558594 + 27 45.024456024169922 28 45.007556915283203 29 44.992435455322266 30 44.979354858398438 + 31 44.968482971191406 32 44.959861755371094 33 44.953407287597656 34 44.948925018310547 + 35 44.946109771728516 36 44.944545745849609 37 43.636001586914063 38 41.022274017333984 + 39 39.079242706298828 40 39.761245727539063 41 44.168087005615234 42 50.913780212402344 + 43 58.108455657958984 44 63.866317749023438 45 66.707275390625 46 66.267753601074219 + 47 63.233097076416016 48 59.052085876464844 49 54.7777099609375 50 51.421836853027344 + 51 48.829292297363281 52 46.264499664306641 53 43.839340209960938 54 41.668258666992188 + 55 39.867877960205078 56 38.556198120117187 57 37.851692199707031 58 38.152538299560547 + 59 39.489425659179688 60 41.428764343261719 61 43.536323547363281 62 45.379024505615234 + 63 46.526664733886719 64 47.052825927734375 65 47.351272583007812 66 47.473423004150391 + 67 47.470439910888672 68 47.393520355224609 69 47.293998718261719 70 47.223331451416016 + 71 47.232944488525391 72 47.374202728271484 73 47.638492584228516 74 47.970420837402344 + 75 48.351158142089844 76 48.761863708496094 77 49.183719635009766 78 49.597873687744141 + 79 49.985446929931641 80 50.327541351318359 81 50.605216979980469 82 50.799549102783203 + 83 51.00067138671875 84 51.155345916748047 85 51.269607543945313 86 51.349514007568359 + 87 51.401115417480469 88 51.430465698242188 89 51.443630218505859 90 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 90 ".ktv[0:89]" 0 -1.6486093997955322 2 -1.6486093997955322 + 3 -1.6486093997955322 4 -1.7178034782409668 5 -1.9055953025817871 6 -2.1809585094451904 + 7 -2.5114269256591797 8 -2.8644604682922363 9 -3.2098236083984375 10 -3.5220334529876709 + 11 -3.7547411918640137 12 -3.885709285736084 13 -3.9323718547821045 14 -3.9191162586212158 + 15 -3.8816418647766113 16 -3.8685867786407471 17 -3.9392123222351074 18 -4.1388993263244629 + 19 -4.4482302665710449 20 -4.8298444747924805 21 -5.24273681640625 22 -5.6440320014953613 + 23 -5.9900879859924316 24 -6.2369465827941895 25 -6.3401355743408203 26 -6.3555994033813477 + 27 -6.3693046569824219 28 -6.3810157775878906 29 -6.3905420303344727 30 -6.3977437019348145 + 31 -6.4025359153747559 32 -6.4048891067504883 33 -6.4048290252685547 34 -6.402440071105957 + 35 -6.3978595733642578 36 -6.3912758827209473 37 -5.6599621772766113 38 -4.00592041015625 + 39 -2.2616307735443115 40 -1.3795870542526245 41 -1.8013746738433838 42 -2.926687479019165 + 43 -4.1906170845031738 44 -5.0258193016052246 45 -4.9501128196716309 46 -4.4482684135437012 + 47 -4.0376410484313965 48 -3.5935020446777344 49 -3.1725013256072998 50 -2.8251266479492187 + 51 -2.5892963409423828 52 -2.4577007293701172 53 -2.3901491165161133 54 -2.347893238067627 + 55 -2.2917149066925049 56 -2.1812434196472168 57 -1.9763171672821045 58 -1.6201045513153076 + 59 -1.1283787488937378 60 -0.57242065668106079 61 -0.019274458289146423 62 0.47109043598175049 + 63 0.8445238471031189 64 1.121703028678894 65 1.3613435029983521 66 1.5670781135559082 + 67 1.7424452304840088 68 1.8919233083724976 69 2.0214250087738037 70 2.1383063793182373 + 71 2.2510025501251221 72 2.3684120178222656 73 2.5036861896514893 74 2.6573617458343506 + 75 2.81907057762146 76 2.9783077239990234 77 3.1246159076690674 78 3.2477254867553711 + 79 3.337644100189209 80 3.3846747875213623 81 3.3793401718139648 82 3.3121960163116455 + 83 3.2351930141448975 84 3.0753335952758789 85 2.8611879348754883 86 2.6213488578796387 + 87 2.3845124244689941 88 2.1795032024383545 89 2.035252571105957 90 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 89 1 90 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 89 1 90 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 89 1 90 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 89 4.1551990509033203 + 90 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 89 29.305034637451175 + 90 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 89 -14.732060432434082 + 90 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 89 -19.811498641967773 + 90 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 89 -2.1555929183959961 + 90 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 89 -8.1722145080566406 + 90 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "spawnSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" 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"Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of spawn.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma.meta new file mode 100644 index 0000000..20b8451 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/spawn.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: b2ddb19545474b34eadc0fbdb07aea4e +timeCreated: 1477751545 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma new file mode 100644 index 0000000..8a424fc --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma @@ -0,0 +1,4652 @@ +//Maya ASCII 2013 scene +//Name: strafe_left.ma +//Last modified: Tue, Jan 06, 2015 04:06:06 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "Character1_RightHand.scaleZ" 0 64 "Character1_RightHand.scaleY" + 0 65 "Character1_RightHand.scaleX" 0 66 "Character1_RightHand.rotateZ" + 2 64 "Character1_RightHand.rotateY" 2 65 "Character1_RightHand.rotateX" + 2 66 "Character1_RightHand.translateZ" 1 64 "Character1_RightHand.translateY" + 1 65 "Character1_RightHand.translateX" 1 66 "Character1_RightForeArm.scaleZ" + 0 67 "Character1_RightForeArm.scaleY" 0 68 "Character1_RightForeArm.scaleX" + 0 69 "Character1_RightForeArm.rotateZ" 2 67 "Character1_RightForeArm.rotateY" + 2 68 "Character1_RightForeArm.rotateX" 2 69 "Character1_RightForeArm.translateZ" + 1 67 "Character1_RightForeArm.translateY" 1 68 "Character1_RightForeArm.translateX" + 1 69 "Character1_RightArm.scaleZ" 0 70 "Character1_RightArm.scaleY" + 0 71 "Character1_RightArm.scaleX" 0 72 "Character1_RightArm.rotateZ" + 2 70 "Character1_RightArm.rotateY" 2 71 "Character1_RightArm.rotateX" + 2 72 "Character1_RightArm.translateZ" 1 70 "Character1_RightArm.translateY" + 1 71 "Character1_RightArm.translateX" 1 72 "Character1_RightShoulder.scaleZ" + 0 73 "Character1_RightShoulder.scaleY" 0 74 "Character1_RightShoulder.scaleX" + 0 75 "Character1_RightShoulder.rotateZ" 2 73 "Character1_RightShoulder.rotateY" + 2 74 "Character1_RightShoulder.rotateX" 2 75 "Character1_RightShoulder.translateZ" + 1 73 "Character1_RightShoulder.translateY" 1 74 "Character1_RightShoulder.translateX" + 1 75 "Character1_LeftHandRing3.scaleZ" 0 76 "Character1_LeftHandRing3.scaleY" + 0 77 "Character1_LeftHandRing3.scaleX" 0 78 "Character1_LeftHandRing3.rotateZ" + 2 76 "Character1_LeftHandRing3.rotateY" 2 77 "Character1_LeftHandRing3.rotateX" + 2 78 "Character1_LeftHandRing3.translateZ" 1 76 "Character1_LeftHandRing3.translateY" + 1 77 "Character1_LeftHandRing3.translateX" 1 78 "Character1_LeftHandRing2.scaleZ" + 0 79 "Character1_LeftHandRing2.scaleY" 0 80 "Character1_LeftHandRing2.scaleX" + 0 81 "Character1_LeftHandRing2.rotateZ" 2 79 "Character1_LeftHandRing2.rotateY" + 2 80 "Character1_LeftHandRing2.rotateX" 2 81 "Character1_LeftHandRing2.translateZ" + 1 79 "Character1_LeftHandRing2.translateY" 1 80 "Character1_LeftHandRing2.translateX" + 1 81 "Character1_LeftHandRing1.scaleZ" 0 82 "Character1_LeftHandRing1.scaleY" + 0 83 "Character1_LeftHandRing1.scaleX" 0 84 "Character1_LeftHandRing1.rotateZ" + 2 82 "Character1_LeftHandRing1.rotateY" 2 83 "Character1_LeftHandRing1.rotateX" + 2 84 "Character1_LeftHandRing1.translateZ" 1 82 "Character1_LeftHandRing1.translateY" + 1 83 "Character1_LeftHandRing1.translateX" 1 84 "Character1_LeftHandMiddle3.scaleZ" + 0 85 "Character1_LeftHandMiddle3.scaleY" 0 86 "Character1_LeftHandMiddle3.scaleX" + 0 87 "Character1_LeftHandMiddle3.rotateZ" 2 85 "Character1_LeftHandMiddle3.rotateY" + 2 86 "Character1_LeftHandMiddle3.rotateX" 2 87 "Character1_LeftHandMiddle3.translateZ" + 1 85 "Character1_LeftHandMiddle3.translateY" 1 86 "Character1_LeftHandMiddle3.translateX" + 1 87 "Character1_LeftHandMiddle2.scaleZ" 0 88 "Character1_LeftHandMiddle2.scaleY" + 0 89 "Character1_LeftHandMiddle2.scaleX" 0 90 "Character1_LeftHandMiddle2.rotateZ" + 2 88 "Character1_LeftHandMiddle2.rotateY" 2 89 "Character1_LeftHandMiddle2.rotateX" + 2 90 "Character1_LeftHandMiddle2.translateZ" 1 88 "Character1_LeftHandMiddle2.translateY" + 1 89 "Character1_LeftHandMiddle2.translateX" 1 90 "Character1_LeftHandMiddle1.scaleZ" + 0 91 "Character1_LeftHandMiddle1.scaleY" 0 92 "Character1_LeftHandMiddle1.scaleX" + 0 93 "Character1_LeftHandMiddle1.rotateZ" 2 91 "Character1_LeftHandMiddle1.rotateY" + 2 92 "Character1_LeftHandMiddle1.rotateX" 2 93 "Character1_LeftHandMiddle1.translateZ" + 1 91 "Character1_LeftHandMiddle1.translateY" 1 92 "Character1_LeftHandMiddle1.translateX" + 1 93 "Character1_LeftHandIndex3.scaleZ" 0 94 "Character1_LeftHandIndex3.scaleY" + 0 95 "Character1_LeftHandIndex3.scaleX" 0 96 "Character1_LeftHandIndex3.rotateZ" + 2 94 "Character1_LeftHandIndex3.rotateY" 2 95 "Character1_LeftHandIndex3.rotateX" + 2 96 "Character1_LeftHandIndex3.translateZ" 1 94 "Character1_LeftHandIndex3.translateY" + 1 95 "Character1_LeftHandIndex3.translateX" 1 96 "Character1_LeftHandIndex2.scaleZ" + 0 97 "Character1_LeftHandIndex2.scaleY" 0 98 "Character1_LeftHandIndex2.scaleX" + 0 99 "Character1_LeftHandIndex2.rotateZ" 2 97 "Character1_LeftHandIndex2.rotateY" + 2 98 "Character1_LeftHandIndex2.rotateX" 2 99 "Character1_LeftHandIndex2.translateZ" + 1 97 "Character1_LeftHandIndex2.translateY" 1 98 "Character1_LeftHandIndex2.translateX" + 1 99 "Character1_LeftHandIndex1.scaleZ" 0 100 "Character1_LeftHandIndex1.scaleY" + 0 101 "Character1_LeftHandIndex1.scaleX" 0 102 "Character1_LeftHandIndex1.rotateZ" + 2 100 "Character1_LeftHandIndex1.rotateY" 2 101 "Character1_LeftHandIndex1.rotateX" + 2 102 "Character1_LeftHandIndex1.translateZ" 1 100 "Character1_LeftHandIndex1.translateY" + 1 101 "Character1_LeftHandIndex1.translateX" 1 102 "Character1_LeftHandThumb3.scaleZ" + 0 103 "Character1_LeftHandThumb3.scaleY" 0 104 "Character1_LeftHandThumb3.scaleX" + 0 105 "Character1_LeftHandThumb3.rotateZ" 2 103 "Character1_LeftHandThumb3.rotateY" + 2 104 "Character1_LeftHandThumb3.rotateX" 2 105 "Character1_LeftHandThumb3.translateZ" + 1 103 "Character1_LeftHandThumb3.translateY" 1 104 "Character1_LeftHandThumb3.translateX" + 1 105 "Character1_LeftHandThumb2.scaleZ" 0 106 "Character1_LeftHandThumb2.scaleY" + 0 107 "Character1_LeftHandThumb2.scaleX" 0 108 "Character1_LeftHandThumb2.rotateZ" + 2 106 "Character1_LeftHandThumb2.rotateY" 2 107 "Character1_LeftHandThumb2.rotateX" + 2 108 "Character1_LeftHandThumb2.translateZ" 1 106 "Character1_LeftHandThumb2.translateY" + 1 107 "Character1_LeftHandThumb2.translateX" 1 108 "Character1_LeftHandThumb1.scaleZ" + 0 109 "Character1_LeftHandThumb1.scaleY" 0 110 "Character1_LeftHandThumb1.scaleX" + 0 111 "Character1_LeftHandThumb1.rotateZ" 2 109 "Character1_LeftHandThumb1.rotateY" + 2 110 "Character1_LeftHandThumb1.rotateX" 2 111 "Character1_LeftHandThumb1.translateZ" + 1 109 "Character1_LeftHandThumb1.translateY" 1 110 "Character1_LeftHandThumb1.translateX" + 1 111 "Character1_LeftHand.scaleZ" 0 112 "Character1_LeftHand.scaleY" + 0 113 "Character1_LeftHand.scaleX" 0 114 "Character1_LeftHand.rotateZ" + 2 112 "Character1_LeftHand.rotateY" 2 113 "Character1_LeftHand.rotateX" + 2 114 "Character1_LeftHand.translateZ" 1 112 "Character1_LeftHand.translateY" + 1 113 "Character1_LeftHand.translateX" 1 114 "Character1_LeftForeArm.scaleZ" + 0 115 "Character1_LeftForeArm.scaleY" 0 116 "Character1_LeftForeArm.scaleX" + 0 117 "Character1_LeftForeArm.rotateZ" 2 115 "Character1_LeftForeArm.rotateY" + 2 116 "Character1_LeftForeArm.rotateX" 2 117 "Character1_LeftForeArm.translateZ" + 1 115 "Character1_LeftForeArm.translateY" 1 116 "Character1_LeftForeArm.translateX" + 1 117 "Character1_LeftArm.scaleZ" 0 118 "Character1_LeftArm.scaleY" + 0 119 "Character1_LeftArm.scaleX" 0 120 "Character1_LeftArm.rotateZ" + 2 118 "Character1_LeftArm.rotateY" 2 119 "Character1_LeftArm.rotateX" + 2 120 "Character1_LeftArm.translateZ" 1 118 "Character1_LeftArm.translateY" + 1 119 "Character1_LeftArm.translateX" 1 120 "Character1_LeftShoulder.scaleZ" + 0 121 "Character1_LeftShoulder.scaleY" 0 122 "Character1_LeftShoulder.scaleX" + 0 123 "Character1_LeftShoulder.rotateZ" 2 121 "Character1_LeftShoulder.rotateY" + 2 122 "Character1_LeftShoulder.rotateX" 2 123 "Character1_LeftShoulder.translateZ" + 1 121 "Character1_LeftShoulder.translateY" 1 122 "Character1_LeftShoulder.translateX" + 1 123 "Character1_Spine1.scaleZ" 0 124 "Character1_Spine1.scaleY" + 0 125 "Character1_Spine1.scaleX" 0 126 "Character1_Spine1.rotateZ" + 2 124 "Character1_Spine1.rotateY" 2 125 "Character1_Spine1.rotateX" + 2 126 "Character1_Spine1.translateZ" 1 124 "Character1_Spine1.translateY" + 1 125 "Character1_Spine1.translateX" 1 126 "Character1_Spine.scaleZ" + 0 127 "Character1_Spine.scaleY" 0 128 "Character1_Spine.scaleX" 0 + 129 "Character1_Spine.rotateZ" 2 127 "Character1_Spine.rotateY" 2 + 128 "Character1_Spine.rotateX" 2 129 "Character1_Spine.translateZ" 1 + 127 "Character1_Spine.translateY" 1 128 "Character1_Spine.translateX" + 1 129 "Character1_RightFootIndex2.scaleZ" 0 130 "Character1_RightFootIndex2.scaleY" + 0 131 "Character1_RightFootIndex2.scaleX" 0 132 "Character1_RightFootIndex2.rotateZ" + 2 130 "Character1_RightFootIndex2.rotateY" 2 131 "Character1_RightFootIndex2.rotateX" + 2 132 "Character1_RightFootIndex2.translateZ" 1 130 "Character1_RightFootIndex2.translateY" + 1 131 "Character1_RightFootIndex2.translateX" 1 132 "Character1_RightFootIndex1.scaleZ" + 0 133 "Character1_RightFootIndex1.scaleY" 0 134 "Character1_RightFootIndex1.scaleX" + 0 135 "Character1_RightFootIndex1.rotateZ" 2 133 "Character1_RightFootIndex1.rotateY" + 2 134 "Character1_RightFootIndex1.rotateX" 2 135 "Character1_RightFootIndex1.translateZ" + 1 133 "Character1_RightFootIndex1.translateY" 1 134 "Character1_RightFootIndex1.translateX" + 1 135 "Character1_RightToeBase.scaleZ" 0 136 "Character1_RightToeBase.scaleY" + 0 137 "Character1_RightToeBase.scaleX" 0 138 "Character1_RightToeBase.rotateZ" + 2 136 "Character1_RightToeBase.rotateY" 2 137 "Character1_RightToeBase.rotateX" + 2 138 "Character1_RightToeBase.translateZ" 1 136 "Character1_RightToeBase.translateY" + 1 137 "Character1_RightToeBase.translateX" 1 138 "Character1_RightFoot.scaleZ" + 0 139 "Character1_RightFoot.scaleY" 0 140 "Character1_RightFoot.scaleX" + 0 141 "Character1_RightFoot.rotateZ" 2 139 "Character1_RightFoot.rotateY" + 2 140 "Character1_RightFoot.rotateX" 2 141 "Character1_RightFoot.translateZ" + 1 139 "Character1_RightFoot.translateY" 1 140 "Character1_RightFoot.translateX" + 1 141 "Character1_RightLeg.scaleZ" 0 142 "Character1_RightLeg.scaleY" + 0 143 "Character1_RightLeg.scaleX" 0 144 "Character1_RightLeg.rotateZ" + 2 142 "Character1_RightLeg.rotateY" 2 143 "Character1_RightLeg.rotateX" + 2 144 "Character1_RightLeg.translateZ" 1 142 "Character1_RightLeg.translateY" + 1 143 "Character1_RightLeg.translateX" 1 144 "Character1_RightUpLeg.scaleZ" + 0 145 "Character1_RightUpLeg.scaleY" 0 146 "Character1_RightUpLeg.scaleX" + 0 147 "Character1_RightUpLeg.rotateZ" 2 145 "Character1_RightUpLeg.rotateY" + 2 146 "Character1_RightUpLeg.rotateX" 2 147 "Character1_RightUpLeg.translateZ" + 1 145 "Character1_RightUpLeg.translateY" 1 146 "Character1_RightUpLeg.translateX" + 1 147 "Character1_LeftFootIndex2.scaleZ" 0 148 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+createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 21.714513778686523 1 19.170982360839844 + 2 16.601638793945312 3 14.455323219299318 4 12.957036972045898 5 11.883475303649902 + 6 11.024234771728516 7 10.157980918884277 8 9.2875270843505859 9 8.4663324356079102 + 10 7.6019535064697266 11 6.6036372184753418 12 5.3937835693359375 13 3.9654595851898193 + 14 2.294262170791626 15 0.42975804209709167 16 -1.7249163389205933 17 -3.9595663547515869 + 18 -5.7833542823791504 19 -7.4310941696167001 20 -9.0585622787475586 21 -10.050630569458008 + 22 -9.757634162902832 23 -7.7386484146118173 24 -4.3887872695922852 25 -0.33880850672721863 + 26 3.7684211730957027 27 8.7698736190795898 28 14.69423770904541 29 19.644514083862305 + 30 21.714513778686523; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 4.2914848327636719 1 4.4694409370422363 + 2 4.6480245590209961 3 4.6952180862426758 4 4.6498656272888184 5 4.4662890434265137 + 6 4.1020488739013672 7 3.5405063629150391 8 2.7672119140625 9 1.7747452259063721 + 10 0.73069638013839722 11 -0.19870138168334961 12 -1.2033804655075073 13 -2.242509126663208 + 14 -3.0208249092102051 15 -3.3065521717071533 16 -3.014359712600708 17 -2.2103724479675293 + 18 -1.2922190427780151 19 -0.26610496640205383 20 0.93767893314361572 21 2.0303735733032227 + 22 2.7799406051635742 23 2.9834964275360107 24 2.8496584892272949 25 2.670637845993042 + 26 2.6734542846679687 27 3.083331823348999 28 3.6671075820922847 29 4.1194243431091309 + 30 4.2914848327636719; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -11.854170799255371 1 -11.682768821716309 + 2 -11.502105712890625 3 -10.993583679199219 4 -9.8712759017944336 5 -8.3595943450927734 + 6 -6.9065008163452148 7 -5.9581866264343262 8 -5.7752532958984375 9 -6.0725092887878418 + 10 -6.4750986099243164 11 -6.608642578125 12 -6.4038329124450684 13 -6.0487027168273926 + 14 -5.5563383102416992 15 -4.9405908584594727 16 -3.9133546352386475 17 -2.7140378952026367 + 18 -2.1511650085449219 19 -2.6641216278076172 20 -3.8185842037200928 21 -5.1239757537841797 + 22 -6.0944805145263672 23 -6.4878520965576172 24 -6.5904626846313477 25 -6.7097539901733398 + 26 -7.1649870872497559 27 -8.3295755386352539 28 -9.9077587127685547 29 -11.273700714111328 + 30 -11.854170799255371; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 54.086299896240234 1 55.055881500244141 + 2 56.010643005371094 3 57.820964813232422 4 61.429801940917969 5 66.189720153808594 + 6 70.608146667480469 7 73.194198608398438 8 73.302719116210938 9 71.801445007324219 + 10 69.48089599609375 11 67.131599426269531 12 64.341033935546875 13 60.885448455810547 + 14 57.826885223388672 15 56.231956481933594 16 56.953868865966797 17 59.165725708007813 + 18 61.394390106201172 19 63.575603485107422 20 66.065628051757812 21 68.016937255859375 + 22 68.576225280761719 23 67.020072937011719 24 63.961246490478516 25 60.546707153320312 + 26 57.929130554199219 27 56.293682098388672 28 55.083942413330078 29 54.339515686035156 + 30 54.086299896240234; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -1.1979484558105469 1 -3.7583413124084473 + 2 -6.3169479370117188 3 -7.5756945610046387 4 -6.9172515869140625 5 -5.0481715202331543 + 6 -2.6576652526855469 7 -0.44298776984214783 8 1.7162996530532837 9 4.0899152755737305 + 10 6.1879839897155762 11 7.5210857391357422 12 7.9644966125488281 13 7.7744221687316895 + 14 7.0498747825622559 15 5.8953642845153809 16 3.682729959487915 17 0.85069078207015991 + 18 -0.89495998620986938 19 -0.77545839548110962 20 0.39006718993186951 21 1.9103085994720459 + 22 3.0985672473907471 23 4.0141124725341797 24 4.9392461776733398 25 5.5284113883972168 + 26 5.4387655258178711 27 4.0918197631835938 28 1.8393144607543945 29 -0.26819372177124023 + 30 -1.1979484558105469; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "strafe_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" 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"clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of strafe_left.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma.meta new file mode 100644 index 0000000..ce6bfcc --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: c8c6fae9c9c99894e9e504dbfdb4ab44 +timeCreated: 1477751558 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma new file mode 100644 index 0000000..83a3463 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma @@ -0,0 +1,4712 @@ +//Maya ASCII 2013 scene +//Name: strafe_right.ma +//Last modified: Tue, Jan 06, 2015 04:06:51 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 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yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes; + setAttr ".ac[500:512]" yes yes yes 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"Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 24.674720764160156 29 24.674720764160156 + 30 24.674720764160156; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 5.1070141792297363 1 6.1285600662231445 + 2 6.817781925201416 3 5.9578690528869629 4 2.4449789524078369 5 -2.8240039348602295 + 6 -8.1040802001953125 7 -11.656438827514648 8 -13.179899215698242 9 -13.546708106994629 + 10 -12.878159523010254 11 -11.293149948120117 12 -8.2434988021850586 13 -3.8550329208374028 + 14 0.69322925806045532 15 4.243107795715332 16 6.633784294128418 17 8.334141731262207 + 18 9.1256952285766602 19 8.7533235549926758 20 7.4978122711181641 21 5.963160514831543 + 22 4.7317018508911133 23 3.7130906581878667 24 2.6725382804870605 25 1.9071829319000244 + 26 1.6779922246932983 27 2.2834484577178955 28 3.45912766456604 29 4.5956530570983887 + 30 5.1070141792297363; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -21.714513778686523 1 -19.170982360839844 + 2 -16.601638793945312 3 -14.455323219299318 4 -12.957036972045898 5 -11.883475303649902 + 6 -11.024234771728516 7 -10.157980918884277 8 -9.2875270843505859 9 -8.4663324356079102 + 10 -7.6019535064697266 11 -6.6036372184753418 12 -5.3937835693359375 13 -3.9654595851898193 + 14 -2.294262170791626 15 -0.42975804209709167 16 1.7249163389205933 17 3.9595663547515869 + 18 5.7833542823791504 19 7.4310941696167001 20 9.0585622787475586 21 10.050630569458008 + 22 9.757634162902832 23 7.7386484146118173 24 4.3887872695922852 25 0.33880850672721863 + 26 -3.7684211730957027 27 -8.7698736190795898 28 -14.69423770904541 29 -19.644514083862305 + 30 -21.714513778686523; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 4.2914848327636719 1 4.4694409370422363 + 2 4.6480245590209961 3 4.6952180862426758 4 4.6498656272888184 5 4.4662890434265137 + 6 4.1020488739013672 7 3.5405063629150391 8 2.7672119140625 9 1.7747452259063721 + 10 0.73069638013839722 11 -0.19870138168334961 12 -1.2033804655075073 13 -2.242509126663208 + 14 -3.0208249092102051 15 -3.3065521717071533 16 -3.014359712600708 17 -2.2103724479675293 + 18 -1.2922190427780151 19 -0.26610496640205383 20 0.93767893314361572 21 2.0303735733032227 + 22 2.7799406051635742 23 2.9834964275360107 24 2.8496584892272949 25 2.670637845993042 + 26 2.6734542846679687 27 3.083331823348999 28 3.6671075820922847 29 4.1194243431091309 + 30 4.2914848327636719; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -11.854170799255371 1 -11.682768821716309 + 2 -11.502105712890625 3 -10.993583679199219 4 -9.8712759017944336 5 -8.3595943450927734 + 6 -6.9065008163452148 7 -5.9581866264343262 8 -5.7752532958984375 9 -6.0725092887878418 + 10 -6.4750986099243164 11 -6.608642578125 12 -6.4038329124450684 13 -6.0487027168273926 + 14 -5.5563383102416992 15 -4.9405908584594727 16 -3.9133546352386475 17 -2.7140378952026367 + 18 -2.1511650085449219 19 -2.6641216278076172 20 -3.8185842037200928 21 -5.1239757537841797 + 22 -6.0944805145263672 23 -6.4878520965576172 24 -6.5904626846313477 25 -6.7097539901733398 + 26 -7.1649870872497559 27 -8.3295755386352539 28 -9.9077587127685547 29 -11.273700714111328 + 30 -11.854170799255371; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 54.086299896240234 1 55.055881500244141 + 2 56.010643005371094 3 57.820964813232422 4 61.429801940917969 5 66.189720153808594 + 6 70.608146667480469 7 73.194198608398438 8 73.302719116210938 9 71.801445007324219 + 10 69.48089599609375 11 67.131599426269531 12 64.341033935546875 13 60.885448455810547 + 14 57.826885223388672 15 56.231956481933594 16 56.953868865966797 17 59.165725708007813 + 18 61.394390106201172 19 63.575603485107422 20 66.065628051757812 21 68.016937255859375 + 22 68.576225280761719 23 67.020072937011719 24 63.961246490478516 25 60.546707153320312 + 26 57.929134368896484 27 56.293682098388672 28 55.083942413330078 29 54.339515686035156 + 30 54.086299896240234; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.1979484558105469 1 3.7583413124084473 + 2 6.3169479370117188 3 7.5756945610046387 4 6.9172515869140625 5 5.0481715202331543 + 6 2.6576652526855469 7 0.44298776984214783 8 -1.7162995338439941 9 -4.0899152755737305 + 10 -6.1879839897155762 11 -7.5210857391357422 12 -7.9644970893859863 13 -7.7744226455688477 + 14 -7.0498747825622559 15 -5.8953642845153809 16 -3.682729959487915 17 -0.85069078207015991 + 18 0.89495992660522461 19 0.77545839548110962 20 -0.39006718993186951 21 -1.9103087186813354 + 22 -3.0985672473907471 23 -4.0141124725341797 24 -4.9392457008361816 25 -5.5284113883972168 + 26 -5.4387655258178711 27 -4.0918197631835938 28 -1.839314341545105 29 0.26819372177124023 + 30 1.1979484558105469; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "strafe_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr 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+connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of strafe_right.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma.meta new file mode 100644 index 0000000..d755f18 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/strafe_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: ec4448b22b5b81347b240ba4da15c704 +timeCreated: 1477751568 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma new file mode 100644 index 0000000..914a7ce --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma @@ -0,0 +1,4795 @@ +//Maya ASCII 2013 scene +//Name: walk.ma +//Last modified: Tue, Jan 06, 2015 04:09:03 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 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59.693058013916016 3 60.953784942626953 4 63.718856811523438 5 67.507186889648437 + 6 71.452117919921875 7 74.683326721191406 8 76.32635498046875 9 75.462310791015625 + 10 72.583305358886719 11 68.954994201660156 12 65.861236572265625 13 63.436504364013672 + 14 61.223014831542969 15 59.633056640625 16 58.846874237060547 17 58.746631622314453 + 18 59.32562255859375 19 60.861991882324219 20 63.239719390869141 21 65.846450805664062 + 22 68.057685852050781 23 69.253746032714844 24 68.910346984863281 25 67.395942687988281 + 26 65.442497253417969 27 63.796375274658203 28 62.626102447509766 29 61.523334503173828 + 30 60.397342681884766; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 0.88869869709014893 1 0.84688651561737061 + 2 0.76648497581481934 3 0.720528244972229 4 0.72144746780395508 5 0.73467147350311279 + 6 0.76370406150817871 7 0.8049805760383606 8 0.84901469945907593 9 0.90513885021209717 + 10 0.98247349262237549 11 1.0797498226165771 12 1.1867372989654541 13 1.3031554222106934 + 14 1.4007093906402588 15 1.415941596031189 16 1.3368992805480957 17 1.1865901947021484 + 18 0.96771067380905151 19 0.68938159942626953 20 0.39085519313812256 21 0.10748007893562317 + 22 -0.12694230675697327 23 -0.25858128070831299 24 -0.16192375123500824 25 0.14484250545501709 + 26 0.50677204132080078 27 0.76942968368530273 28 0.8711429238319397 29 0.89215612411499023 + 30 0.88869869709014893; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 4.1551990509033203 29 4.1551990509033203 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 29.305034637451175 29 29.305034637451175 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -14.732060432434082 29 -14.732060432434082 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.811498641967773 29 -19.811498641967773 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -2.1555929183959961 29 -2.1555929183959961 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -8.1722145080566406 29 -8.1722145080566406 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "walkSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[196].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[197].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; +connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr" + ; +connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[205].cevr" + ; +connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[206].cevr" + ; +connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr"; +connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr"; +connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr"; +connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr"; +connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr"; +connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr"; +connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr" + ; +connectAttr "Character1_RightArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr" + ; +connectAttr "Character1_RightArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr" + ; +connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr" + ; +connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr" + ; +connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr" + ; +connectAttr "Character1_RightShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr" + ; +connectAttr "Character1_RightShoulder_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr" + ; +connectAttr "Character1_RightShoulder_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr" + ; +connectAttr "Character1_RightShoulder_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr" + ; +connectAttr "Character1_RightShoulder_translateY.a" "clipLibrary1.cel[0].cev[223].cevr" + ; +connectAttr "Character1_RightShoulder_translateX.a" "clipLibrary1.cel[0].cev[224].cevr" + ; +connectAttr "Character1_LeftHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr" + ; +connectAttr "Character1_LeftHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr" + ; +connectAttr "Character1_LeftHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr" + ; +connectAttr "Character1_LeftHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[228].cevr" + ; +connectAttr "Character1_LeftHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[229].cevr" + ; +connectAttr "Character1_LeftHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[230].cevr" + ; +connectAttr "Character1_LeftHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[231].cevr" + ; +connectAttr "Character1_LeftHandRing3_translateY.a" "clipLibrary1.cel[0].cev[232].cevr" + ; +connectAttr "Character1_LeftHandRing3_translateX.a" "clipLibrary1.cel[0].cev[233].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[234].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[235].cevr" + ; +connectAttr "Character1_LeftHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[236].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[237].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[238].cevr" + ; +connectAttr "Character1_LeftHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[239].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[240].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateY.a" "clipLibrary1.cel[0].cev[241].cevr" + ; +connectAttr "Character1_LeftHandRing2_translateX.a" "clipLibrary1.cel[0].cev[242].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[243].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[244].cevr" + ; +connectAttr "Character1_LeftHandRing1_scaleX.a" 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"clipLibrary1.cel[0].cev[277].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[278].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[286].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[287].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; 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"clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; 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"clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of walk.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma.meta new file mode 100644 index 0000000..8cd4d8b --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/walk.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 9786ff7310f51474486981ce3733a453 +timeCreated: 1477751529 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma b/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma new file mode 100644 index 0000000..a02d06f --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma @@ -0,0 +1,4890 @@ +//Maya ASCII 2013 scene +//Name: whack.ma +//Last modified: Tue, Jan 06, 2015 04:09:51 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 513 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 513 "cloak_left_03.scaleZ" 0 + 1 "cloak_left_03.scaleY" 0 2 "cloak_left_03.scaleX" 0 3 "cloak_left_03.rotateZ" + 2 1 "cloak_left_03.rotateY" 2 2 "cloak_left_03.rotateX" 2 + 3 "cloak_left_03.translateZ" 1 1 "cloak_left_03.translateY" 1 + 2 "cloak_left_03.translateX" 1 3 "cloak_left_02.scaleZ" 0 4 "cloak_left_02.scaleY" + 0 5 "cloak_left_02.scaleX" 0 6 "cloak_left_02.rotateZ" 2 + 4 "cloak_left_02.rotateY" 2 5 "cloak_left_02.rotateX" 2 6 "cloak_left_02.translateZ" + 1 4 "cloak_left_02.translateY" 1 5 "cloak_left_02.translateX" + 1 6 "cloak_left_01.scaleZ" 0 7 "cloak_left_01.scaleY" 0 + 8 "cloak_left_01.scaleX" 0 9 "cloak_left_01.rotateZ" 2 7 "cloak_left_01.rotateY" + 2 8 "cloak_left_01.rotateX" 2 9 "cloak_left_01.translateZ" 1 + 7 "cloak_left_01.translateY" 1 8 "cloak_left_01.translateX" 1 + 9 "cloak_right_03.scaleZ" 0 10 "cloak_right_03.scaleY" 0 11 "cloak_right_03.scaleX" + 0 12 "cloak_right_03.rotateZ" 2 10 "cloak_right_03.rotateY" 2 + 11 "cloak_right_03.rotateX" 2 12 "cloak_right_03.translateZ" 1 + 10 "cloak_right_03.translateY" 1 11 "cloak_right_03.translateX" 1 + 12 "cloak_right_02.scaleZ" 0 13 "cloak_right_02.scaleY" 0 14 "cloak_right_02.scaleX" + 0 15 "cloak_right_02.rotateZ" 2 13 "cloak_right_02.rotateY" 2 + 14 "cloak_right_02.rotateX" 2 15 "cloak_right_02.translateZ" 1 + 13 "cloak_right_02.translateY" 1 14 "cloak_right_02.translateX" 1 + 15 "cloak_right_01.scaleZ" 0 16 "cloak_right_01.scaleY" 0 17 "cloak_right_01.scaleX" + 0 18 "cloak_right_01.rotateZ" 2 16 "cloak_right_01.rotateY" 2 + 17 "cloak_right_01.rotateX" 2 18 "cloak_right_01.translateZ" 1 + 16 "cloak_right_01.translateY" 1 17 "cloak_right_01.translateX" 1 + 18 "helmet.scaleZ" 0 19 "helmet.scaleY" 0 20 "helmet.scaleX" + 0 21 "helmet.rotateZ" 2 19 "helmet.rotateY" 2 20 "helmet.rotateX" + 2 21 "helmet.translateZ" 1 19 "helmet.translateY" 1 20 "helmet.translateX" + 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" 0 + 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 22 "Character1_Head.rotateY" + 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 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57.530426025390625 13 59.924938201904297 + 14 61.939926147460937 15 62.308883666992188 16 60.640487670898438 17 57.787899017333984 + 18 54.342231750488281 19 50.912654876708984 20 48.109127044677734 21 46.525527954101562 + 22 46.074714660644531 23 46.193893432617187 24 46.749275207519531 25 47.603984832763672 + 26 48.617862701416016 27 49.649085998535156 28 50.556529998779297 29 51.20135498046875 + 30 51.446670532226563; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.9807353019714355 1 1.0255532264709473 + 2 0.10752440989017487 3 0.75234973430633545 4 1.7769558429718018 5 2.581840991973877 + 6 3.5420684814453125 7 4.3445096015930176 8 5.1682357788085938 9 6.801609992980957 + 10 8.7366209030151367 11 10.052034378051758 12 10.996355056762695 13 11.785625457763672 + 14 12.124666213989258 15 11.684308052062988 16 10.355151176452637 17 8.481903076171875 + 18 6.395136833190918 19 4.3914027214050293 20 2.7429735660552979 21 1.7299343347549438 + 22 1.2746518850326538 23 1.0650228261947632 24 1.0446909666061401 25 1.1567022800445557 + 26 1.3467845916748047 27 1.565782904624939 28 1.7703386545181274 29 1.9213956594467163 + 30 1.9807353019714355; +createNode animCurveTU -n "quiver_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "quiver_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "quiver_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 4.1551990509033203 9 4.1551990509033203 + 10 4.1551990509033203 11 3.7893867492675777 12 2.7994868755340576 13 1.3468047380447388 + 14 -0.4073544442653656 15 -2.3016855716705322 16 -4.1748828887939453 17 -6.367708683013916 + 18 -9.1574859619140625 19 -11.845391273498535 20 -13.732602119445801 21 -14.120296478271484 + 22 -13.223990440368652 23 -11.795980453491211 24 -9.9426040649414062 25 -7.7702059745788574 + 26 -5.3851251602172852 27 -2.8937027454376221 28 -0.40228128433227539 29 1.982800245285034 + 30 4.1551990509033203; +createNode animCurveTA -n "quiver_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 29.305034637451175 9 29.305034637451175 + 10 29.305034637451175 11 28.934993743896484 12 27.965837478637695 13 26.609012603759766 + 14 25.075958251953125 15 23.578130722045898 16 22.326969146728516 17 21.020534515380859 + 18 19.518531799316406 19 18.163713455200195 20 17.298839569091797 21 17.266670227050781 + 22 17.941225051879883 23 18.926578521728516 24 20.160573959350586 25 21.581050872802734 + 26 23.125846862792969 27 24.732803344726563 28 26.339761734008789 29 27.884557723999023 + 30 29.305034637451175; +createNode animCurveTA -n "quiver_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 -14.732060432434082 9 -14.732060432434082 + 10 -14.732060432434082 11 -14.378979682922363 12 -13.47447395324707 13 -12.25064754486084 + 14 -10.939604759216309 15 -9.7734489440917969 16 -8.9842863082885742 17 -8.3108940124511719 + 18 -7.7075624465942374 19 -7.2724199295043945 20 -7.1035957336425781 21 -7.2992181777954102 + 22 -7.796938419342041 23 -8.4484796524047852 24 -9.2230777740478516 25 -10.089967727661133 + 26 -11.018385887145996 27 -11.977568626403809 28 -12.936751365661621 29 -13.865170478820801 + 30 -14.732060432434082; +createNode animCurveTL -n "quiver_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 -19.811498641967773 9 -19.811498641967773 + 10 -19.811498641967773 11 -19.900213241577148 12 -20.148080825805664 13 -20.527687072753906 + 14 -21.011613845825195 15 -21.572456359863281 16 -22.182790756225586 17 -22.935628890991211 + 18 -23.932220458984375 19 -24.914810180664063 20 -25.625635147094727 21 -25.806938171386719 + 22 -25.533296585083008 23 -25.075662612915039 24 -24.470832824707031 25 -23.755609512329102 + 26 -22.966787338256836 27 -22.141166687011719 28 -21.315546035766602 29 -20.526721954345703 + 30 -19.811498641967773; +createNode animCurveTL -n "quiver_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 -2.1555929183959961 9 -2.1555929183959961 + 10 -2.1555929183959961 11 -1.0719211101531982 12 1.6645851135253906 13 5.282160758972168 + 14 9.0090427398681641 15 12.073466300964355 16 13.703666687011719 17 14.64877986907959 + 18 14.876580238342285 19 14.533873558044434 20 13.76746940612793 21 12.724174499511719 + 22 11.482129096984863 23 10.047304153442383 24 8.4582557678222656 25 6.7535409927368164 + 26 4.9717140197753906 27 3.1513314247131348 28 1.3309488296508789 29 -0.45087778568267822 + 30 -2.1555929183959961; +createNode animCurveTL -n "quiver_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 0 -8.1722145080566406 9 -8.1722145080566406 + 10 -8.1722145080566406 11 -8.2908143997192383 12 -8.5931854248046875 13 -8.9991865158081055 + 14 -9.4286737442016602 15 -9.8015031814575195 16 -10.037534713745117 17 -10.22258186340332 + 18 -10.365670204162598 19 -10.450270652770996 20 -10.459857940673828 21 -10.377901077270508 + 22 -10.221190452575684 23 -10.023059844970703 24 -9.7917909622192383 25 -9.5356683731079102 + 26 -9.2629776000976563 27 -8.9820032119750977 28 -8.7010269165039062 29 -8.4283361434936523 + 30 -8.1722145080566406; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 2 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 2 ".s"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "whackSource.cl" "clipLibrary1.sc[0]"; +connectAttr "cloak_left_03_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "cloak_left_03_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "cloak_left_03_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "cloak_left_03_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "cloak_left_03_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "cloak_left_03_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "cloak_left_03_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "cloak_left_03_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "cloak_left_03_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "cloak_left_02_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "cloak_left_02_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "cloak_left_02_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "cloak_left_02_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "cloak_left_02_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "cloak_left_02_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "cloak_left_02_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "cloak_left_02_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "cloak_left_02_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "cloak_left_01_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "cloak_left_01_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "cloak_left_01_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "cloak_left_01_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "cloak_left_01_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "cloak_left_01_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "cloak_left_01_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "cloak_left_01_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "cloak_left_01_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "cloak_right_03_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "cloak_right_03_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "cloak_right_03_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "cloak_right_03_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "cloak_right_03_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "cloak_right_03_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "cloak_right_03_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "cloak_right_03_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "cloak_right_03_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "cloak_right_02_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "cloak_right_02_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "cloak_right_02_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "cloak_right_02_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "cloak_right_02_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "cloak_right_02_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "cloak_right_02_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "cloak_right_02_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "cloak_right_02_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "cloak_right_01_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "cloak_right_01_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "cloak_right_01_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "cloak_right_01_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "cloak_right_01_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "cloak_right_01_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "cloak_right_01_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "cloak_right_01_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "cloak_right_01_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "helmet_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "helmet_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "helmet_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "helmet_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "helmet_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "helmet_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "helmet_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "helmet_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "helmet_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[394].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[395].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[502].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[503].cevr"; +connectAttr "quiver_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "quiver_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "quiver_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "quiver_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "quiver_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "quiver_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "quiver_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "quiver_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "quiver_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +// End of whack.ma diff --git a/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma.meta b/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma.meta new file mode 100644 index 0000000..ccdf465 --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/clips/whack.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 0ee6d1123c1ea5447acaa3716c375cc1 +timeCreated: 1477751463 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ArcherSkeleton/animations/death.fbx b/Assets/3rdParty/ArcherSkeleton/animations/death.fbx new file mode 100644 index 0000000..f427011 Binary files /dev/null and b/Assets/3rdParty/ArcherSkeleton/animations/death.fbx differ diff --git a/Assets/3rdParty/ArcherSkeleton/animations/death.fbx.meta b/Assets/3rdParty/ArcherSkeleton/animations/death.fbx.meta new file mode 100644 index 0000000..f2a9e4b --- /dev/null +++ b/Assets/3rdParty/ArcherSkeleton/animations/death.fbx.meta @@ -0,0 +1,189 @@ +fileFormatVersion: 2 +guid: dc8eca1a3b1d15a499c7ac6c1ad4f043 +timeCreated: 1477751564 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: Character1_Head + 100002: Character1_Hips + 100004: Character1_LeftArm + 100006: 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@@ +//Maya ASCII 2013 scene +//Name: imp_attack_1.ma +//Last modified: Thu, Jun 19, 2014 12:32:46 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 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"Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" 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"Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 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480 481 482 483 484 + 485 ; +createNode animClip -n "imp_attack_1Source"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 322; + setAttr ".se" 337; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU8749"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 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0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8751"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 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6.3920631408691406 334 6.6587743759155273 335 4.9323973655700684 336 1.7263771295547485 + 337 0; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033313333988189697 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333331346511841 0.0333133265376091 0.033333335071802139 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.0333133265376091 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.034698788076639175 0 0 0.086991347372531891 + 0 -0.050826076418161392 -0.050795592367649078 0 0.0074481656774878502 0.010238155722618103 + 0.0074481656774878502 0 -0.043043270707130432 -0.043017450720071793 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 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-2.2013645172119141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8750"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 18.703042984008789 323 18.703042984008789 + 324 18.703042984008789 325 18.703042984008789 326 18.703042984008789 327 18.703042984008789 + 328 18.703042984008789 329 18.703042984008789 330 18.703042984008789 331 18.703042984008789 + 332 18.703042984008789 333 18.703042984008789 334 18.703042984008789 335 18.703042984008789 + 336 18.703042984008789 337 18.703042984008789; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 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+ no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8753"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8754"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 -1.8152102231979368 325 -4.6410698890686035 + 326 -3.1229648590087891 327 -1.604925274848938 328 -2.3305130004882813 329 -4.2016959190368652 + 330 -6.7603201866149902 331 -9.5480737686157227 332 -12.106618881225586 333 -13.977841377258301 + 334 -14.703389167785645 335 -10.891337394714355 336 -3.8120522499084473 337 0; + setAttr -s 16 ".ktl[1:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.040488816797733307 0 0.026495354250073433 + 0 -0.022654298692941666 -0.038645762950181961 -0.046655945479869843 -0.046641252934932709 + -0.038645405322313309 -0.022654298692941666 0 0.095044858753681183 0.095016330480575562 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333335071802139 + 0.033313330262899399 0.033333335071802139 0.033333331346511841 0.033313330262899399 + 0.033323332667350769 0.033313330262899399 0.033333335071802139 0.033323328942060471 + 0.033333335071802139 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0.046175800263881683 0.04618966206908226 0; +createNode animCurveTL -n "animCurveTL8752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -2.2013645172119141 323 -2.2013645172119141 + 324 -2.5194344520568848 325 -2.7065484523773193 326 -2.2267501354217529 327 -1.744691014289856 + 328 -1.8094346523284912 329 -1.9792772531509399 330 -2.2153041362762451 331 -2.4719951152801514 + 332 -2.7016820907592773 333 -2.8631322383880615 334 -2.9237825870513916 335 -2.745164155960083 + 336 -2.3949685096740723 337 -2.2013645172119141; + setAttr -s 16 ".ktl[1:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333331346511841 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.25259199738502502 0 0.48078444600105286 + 0 -0.11725791543722153 -0.2028738260269165 -0.24635894596576691 -0.24318899214267731 + -0.19550986588001251 -0.11105024069547653 0 0.26432773470878601 0.27181819081306458 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 -0.25251618027687073 0 0.48078444600105286 + 0 -0.11725791543722153 -0.2028738409280777 -0.24635894596576691 -0.24311605095863342 + -0.19556856155395508 -0.11101692914962769 0 0.2643277645111084 0.2718997597694397 + 0; +createNode animCurveTL -n "animCurveTL8753"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 18.250732421875 323 18.250732421875 + 324 18.201107025146484 325 18.130258560180664 326 18.165218353271484 327 18.208976745605469 + 328 18.189006805419922 329 18.136768341064453 330 18.066379547119141 331 17.996181488037109 + 332 17.942684173583984 333 17.912744522094727 334 17.903600692749023 335 17.974431991577148 + 336 18.145732879638672 337 18.250732421875; + setAttr -s 16 ".ktl[1:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033313330262899399 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 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no; + setAttr -s 16 ".ktv[0:15]" 322 35.745750427246094 323 35.745750427246094 + 324 35.698928833007813 325 35.623458862304687 326 35.719024658203125 327 35.666748046875 + 328 35.678077697753906 329 35.693519592285156 330 35.682064056396484 331 35.626949310302734 + 332 35.538616180419922 333 35.452526092529297 334 35.414569854736328 335 35.539279937744141 + 336 35.700538635253906 337 35.745750427246094; + setAttr -s 16 ".ktl[1:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8755"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.5902774228222262e-014 323 3.2401034832000732 + 324 3.699364185333252 325 5.1892776489257812 326 6.7455687522888184 327 7.2018742561340332 + 328 8.0500993728637695 329 10.286693572998047 330 14.805384635925293 331 15.543931007385254 + 332 9.2806768417358398 333 3.3166041374206543 334 0.11261461675167082 335 -0.23680362105369571 + 336 0.047381691634654999 337 1.5902774228222262e-014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 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0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.024039618670940399 0.017004650086164474 + 0.026583146303892136 0.01755795069038868 0.011384176090359688 0.02691204659640789 + 0.05895097553730011 0.038658604025840759 0 -0.10670361667871475 -0.079982459545135498 + -0.018295494839549065 0 0 0; +createNode animCurveTA -n "animCurveTA8756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.9083328735053535e-014 323 -9.7094430923461914 + 324 0.57747781276702881 325 -2.6156377792358398 326 -2.9567036628723145 327 -22.341499328613281 + 328 -26.441789627075195 329 -30.249444961547852 330 -34.495769500732422 331 -37.417060852050781 + 332 -36.441078186035156 333 -32.138923645019531 334 -26.787662506103516 335 -16.882265090942383 + 336 -5.2292995452880859 337 1.9083328735053535e-014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr 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0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 -0.017858168110251427 -0.017852811142802238 + -0.20494586229324341 -0.068989135324954987 -0.070284217596054077 -0.062549248337745667 + 0 0.046060424298048019 0.084191374480724335 0.13309958577156067 0.18807558715343475 + 0.14728128910064697 0; +createNode animCurveTA -n "animCurveTA8757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 3.9756934723522708e-014 323 -1.9109914302825928 + 324 -5.8661494255065918 325 -6.6903929710388184 326 -8.6667671203613281 327 -3.4170284271240234 + 328 -3.4521491527557373 329 -4.8339123725891113 330 -8.0590343475341797 331 -8.1930665969848633 + 332 -2.9615256786346436 333 1.8111984729766846 334 4.2210450172424316 335 3.4150388240814209 + 336 1.1614077091217041 337 3.9756934723522708e-014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.0333133265376091 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.051176454871892929 -0.041708137840032578 + -0.024432666599750519 0 0 -0.0018389166798442602 -0.04019058495759964 -0.0070158066228032112 + 0 0.087277524173259735 0.062660939991474152 0 -0.026700371876358986 -0.029783949255943298 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; 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0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 22.753353118896484 323 22.753353118896484 + 324 22.753353118896484 325 22.753353118896484 326 22.753353118896484 327 22.753353118896484 + 328 22.753353118896484 329 22.753353118896484 330 22.753353118896484 331 22.753353118896484 + 332 22.753353118896484 333 22.753353118896484 334 22.753353118896484 335 22.753353118896484 + 336 22.753353118896484 337 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 17.401660919189453 323 17.401660919189453 + 324 17.401660919189453 325 17.401660919189453 326 17.401660919189453 327 17.401660919189453 + 328 17.401660919189453 329 17.401660919189453 330 17.401660919189453 331 17.401660919189453 + 332 17.401660919189453 333 17.401660919189453 334 17.401660919189453 335 17.401660919189453 + 336 17.401660919189453 337 17.401660919189453; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8758"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8760"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8758"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0.87260574102401733 + 327 1.7451740503311157 328 1.6485004425048828 329 1.399193286895752 330 1.0582950115203857 + 331 0.68686860799789429 332 0.34598079323768616 333 0.096668459475040436 334 0 335 0 + 336 0 337 0; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes no yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0.015229515731334686 0 -0.0030192520935088396 + -0.0051489672623574734 -0.0062162047252058983 -0.0062142494134604931 -0.0051489220932126045 + -0.0030192520935088396 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0.015224946662783623 0 -0.0030183456838130951 + -0.0051489677280187607 -0.0062162047252058983 -0.0062142494134604931 -0.0051504676230251789 + -0.0030183459166437387 0 0 0 0; +createNode animCurveTA -n "animCurveTA8759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 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7.5282182693481445 337 7.5282182693481445; + setAttr -s 16 ".ktl[2:15]" no yes yes yes yes yes yes yes yes yes no + yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033333331346511841 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0.22906665503978729 0.20731657743453979 + 0 -0.060882609337568283 -0.1038590744137764 -0.12538602948188782 -0.12538428604602814 + -0.10385807603597641 -0.06090085580945015 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 -0.55782312154769897 -0.836558997631073 + 0 0.32106155157089233 0.4820619523525238 0.46439534425735474 0.3294529914855957 0.16754795610904694 + 0.047593135386705399 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323328942060471 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 -0.55799049139022827 -0.836558997631073 + 0 0.32096526026725769 0.48220658302307129 0.46439534425735474 0.32935407757759094 + 0.16759824752807617 0.047593135386705399 0 0 0 0; +createNode animCurveTL -n "animCurveTL8759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.30350008606910706 323 -0.30350008606910706 + 324 -0.30350008606910706 325 -2.1776933670043945 326 -4.4597764015197754 327 -5.6934547424316406 + 328 -5.434239387512207 329 -4.7371830940246582 330 -3.7252786159515381 331 -2.5608928203582764 + 332 -1.4518418312072754 333 -0.62568414211273193 334 -0.30350008606910706 335 -0.30350008606910706 + 336 -0.30350008606910706 337 -0.30350008606910706; + setAttr -s 16 ".ktl[2:15]" no yes yes yes yes yes yes yes yes yes no + yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 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setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 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0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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-s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8762"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8763"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8763"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 -1.7763568394002505e-015 324 1.7763568394002505e-015 + 325 -2.4868995751603507e-014 326 0 327 1.0658141036401503e-014 328 -8.8817841970012523e-015 + 329 0 330 -8.8817841970012523e-016 331 -7.4940054162198066e-015 332 6.6613381477509392e-016 + 333 5.773159728050814e-015 334 -1.4210854715202004e-014 335 -5.3290705182007514e-015 + 336 1.7763568394002505e-015 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8764"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 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0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8766"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8769"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 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yes yes yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.66491991281509399 0 0 0 0 0 0 0.10499922186136246 + 0.17906218767166138 0.21617129445075989 0.21610353887081146 0.17910997569561005 0.10496307164430618 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323328942060471 + 0.033333331346511841 0.033323332667350769 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no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8771"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 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yes yes no yes yes yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333331346511841 + 0.033323332667350769 0.033323328942060471 0.0333133265376091 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.0089973155409097672 0 0 0 0 0 0 + 0.0019664161372929811 0.0033852611668407917 0.0039231958799064159 0.0034584084060043097 + 0.0023228130303323269 0.0010808054357767105 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323328942060471 + 0.033333335071802139 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8771"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -2.0342605113983154 323 -2.0342605113983154 + 324 -2.0342602729797363 325 -2.0342602729797363 326 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0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8773"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8774"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8775"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 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0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.010675597935914993 -0.26143670082092285 + 0 0 0 0 0 0 0.051684856414794922 0.088625878095626831 0.10754586756229401 0.10777033120393753 + 0.089351072907447815 0.052334532141685486 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323336392641068 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.01067880354821682 -0.26135826110839844 + 0 0 0 0 0 0 0.051684856414794922 0.088679097592830658 0.10751360654830933 0.10777033120393753 + 0.089324265718460083 0.052334532141685486 0; +createNode animCurveTA -n "animCurveTA8775"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 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0 0 0 0 -0.040305282920598984 -0.06525459885597229 -0.074214160442352295 -0.070934385061264038 + -0.057397719472646713 -0.033399578183889389 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333331346511841 + 0.0333133265376091 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323328942060471 0.033323328942060471 + 0.033323328942060471 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.0031926939263939857 0.18065913021564484 + 0 0 0 0 0 0 -0.040305271744728088 -0.065274156630039215 -0.074214160442352295 -0.070934385061264038 + -0.057397719472646713 -0.033399578183889389 0; +createNode animCurveTL -n "animCurveTL8773"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -4.1928720474243164 323 -4.1928720474243164 + 324 -4.1928720474243164 325 -4.1928720474243164 326 -4.1928720474243164 327 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no yes yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.078381597995758057 -0.12149369716644287 + 0 0 0 0 0 0 0.0011478193337097764 0.00077196105848997831 0 -0.0029408156406134367 + -0.0039874776266515255 -0.0029690095689147711 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323328942060471 + 0.033333331346511841 0.033323332667350769 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8779"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 18.125499725341797 323 33.167129516601562 + 324 -33.410110473632813 325 -59.107753753662109 326 -59.107753753662109 327 -59.107753753662109 + 328 -59.107753753662109 329 -59.107753753662109 330 -59.107753753662109 331 -54.960693359375 + 332 -44.2506103515625 333 -29.472866058349613 334 -13.081917762756348 335 2.2704157829284668 + 336 13.671218872070313 337 18.125499725341797; + setAttr -s 16 ".ktl[0:15]" no yes yes no yes yes yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323336392641068 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 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setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323336392641068 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.078381642699241638 -0.16886605322360992 + 0 0 0 0 0 0 0.050270628184080124 0.079578138887882233 0.083571068942546844 0.067894451320171356 + 0.043379578739404678 0.019958570599555969 0; +createNode animCurveTA -n "animCurveTA8781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 4.0947494506835937 323 7.2137255668640137 + 324 -6.8635482788085937 325 -11.21837043762207 326 -11.21837043762207 327 -11.21837043762207 + 328 -11.21837043762207 329 -11.21837043762207 330 -11.21837043762207 331 -10.640645027160645 + 332 -8.9164485931396484 333 -6.1049337387084961 334 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0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033313330262899399 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 -0.16080208122730255 0 0 0 0 0 0 0.020076002925634384 + 0.039581537246704102 0.054886162281036377 0.059763647615909576 0.050641495734453201 + 0.029245361685752869 0; +createNode animCurveTL -n "animCurveTL8779"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.4522114992141724 323 1.4522114992141724 + 324 1.4522114992141724 325 1.4522114992141724 326 1.4522114992141724 327 1.4522114992141724 + 328 1.4522114992141724 329 1.4522114992141724 330 1.4522114992141724 331 1.4522114992141724 + 332 1.4522114992141724 333 1.4522114992141724 334 1.4522114992141724 335 1.4522114992141724 + 336 1.4522114992141724 337 1.4522114992141724; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.7111780047416687 323 -0.7111780047416687 + 324 -0.71117806434631348 325 -0.71117806434631348 326 -0.71117806434631348 327 -0.71117806434631348 + 328 -0.71117806434631348 329 -0.71117806434631348 330 -0.71117806434631348 331 -0.71117806434631348 + 332 -0.71117806434631348 333 -0.71117806434631348 334 -0.7111780047416687 335 -0.7111780047416687 + 336 -0.7111780047416687 337 -0.7111780047416687; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 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335 -19.332210540771484 + 336 -19.332210540771484 337 -19.332210540771484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8785"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8787"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033323328942060471 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.27841681241989136 0 0 0 0 0 0 0.030249595642089844 + 0.051695514470338821 0.062550827860832214 0.062659837305545807 0.051992390304803848 + 0.030500935390591621 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 -0.27841681241989136 0 0 0 0 0 0 0.030249595642089844 + 0.051695514470338821 0.06253206729888916 0.062659837305545807 0.051992371678352356 + 0.030510092154145241 0; +createNode animCurveTA -n "animCurveTA8786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -5.7591686974944878e-010 323 -0.38353502750396729 + 324 -0.46101665496826177 325 -1.5245869159698486 326 -1.5245869159698486 327 -1.5245869159698486 + 328 -1.5245869159698486 329 -1.5245869159698486 330 -1.5245869159698486 331 -1.3842843770980835 + 332 -1.0519051551818848 333 -0.66713392734527588 334 -0.34125599265098572 335 -0.12916043400764465 + 336 -0.027319321408867836 337 -5.7591686974944878e-010; + setAttr -s 16 ".ktl[0:15]" no yes yes no yes yes yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 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0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.1124708279967308 0 0 0 0 0 0 0.011802862398326397 + 0.02038130909204483 0.024972818791866302 0.025290563702583313 0.021146522834897041 + 0.012448770925402641 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 -0.11243707686662674 0 0 0 0 0 0 0.011802863329648972 + 0.02038130909204483 0.024965323507785797 0.025298153981566429 0.021140174940228462 + 0.012452505528926849 0; +createNode animCurveTL -n "animCurveTL8785"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.8314526081085205 323 1.8314527273178101 + 324 1.8314526081085205 325 1.8314526081085205 326 1.8314526081085205 327 1.8314526081085205 + 328 1.8314526081085205 329 1.8314526081085205 330 1.8314526081085205 331 1.8314526081085205 + 332 1.8314526081085205 333 1.8314526081085205 334 1.8314526081085205 335 1.8314526081085205 + 336 1.8314526081085205 337 1.8314526081085205; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -4.181218147277832 323 -4.181218147277832 + 324 -4.181218147277832 325 -4.181218147277832 326 -4.181218147277832 327 -4.181218147277832 + 328 -4.181218147277832 329 -4.181218147277832 330 -4.181218147277832 331 -4.181218147277832 + 332 -4.181218147277832 333 -4.181218147277832 334 -4.181218147277832 335 -4.181218147277832 + 336 -4.181218147277832 337 -4.181218147277832; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8787"; + setAttr ".tan" 1; + setAttr ".wgt" no; 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0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8788"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8789"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8790"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 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".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8800"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.99999982118606567 323 0.99999982118606567 + 324 0.99999982118606567 325 0.99999982118606567 326 0.99999982118606567 327 0.99999982118606567 + 328 0.99999982118606567 329 0.99999982118606567 330 0.99999982118606567 331 0.99999982118606567 + 332 0.99999982118606567 333 0.99999982118606567 334 0.99999982118606567 335 0.99999982118606567 + 336 0.99999982118606567 337 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.99999982118606567 337 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 -0.93148326873779297 0 0 0 0 0 0 0.052190236747264862 + 0.13371896743774414 0.30294999480247498 0.53995054960250854 0.54925245046615601 0.28132802248001099 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323336392641068 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8804"; + 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setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8805"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -23.335151672363281 323 -23.335151672363281 + 324 -23.335151672363281 325 -23.335151672363281 326 -23.335151672363281 327 -23.335151672363281 + 328 -23.335151672363281 329 -23.335151672363281 330 -23.335151672363281 331 -23.335151672363281 + 332 -23.335151672363281 333 -23.335151672363281 334 -23.335151672363281 335 -23.335151672363281 + 336 -23.335151672363281 337 -23.335151672363281; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8806"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 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setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8808"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8806"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.0023164951708167791 323 0.00020998693071305752 + 324 0.00092597858747467409 325 0.001086482428945601 326 0.0011787395924329758 327 0.0012676747282966971 + 328 0.0013359197182580829 329 0.0013635179493576288 330 0.0012840460985898972 331 0.0010859116446226835 + 332 0.00078024493996053934 333 0.00027830220642499626 334 -0.00056424306239932775 + 335 -0.0015437728725373745 336 -0.0021984297782182693 337 -0.0023164951708167791; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 2.8287431632634252e-005 0 0 0 0 0 0 0 + 0 0 -1.1732871826097835e-005 -1.5895831893431023e-005 -1.4260968782764394e-005 0 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 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1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.00074195349588990211 323 0.00074195349588990211 + 324 0.00074195349588990211 325 0.00074195349588990211 326 0.00074195349588990211 + 327 0.00074195349588990211 328 0.00074195349588990211 329 0.00074195349588990211 + 330 0.00074195349588990211 331 0.00074195349588990211 332 0.00074195349588990211 + 333 0.00074195349588990211 334 0.00074195349588990211 335 0.00074195349588990211 + 336 0.00074195349588990211 337 0.00074195349588990211; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8807"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.00045699020847678185 323 -0.00045699020847678185 + 324 -0.00045699020847678185 325 -0.00045699020847678185 326 -0.00045699020847678185 + 327 -0.00045699020847678185 328 -0.00045699020847678185 329 -0.00045699020847678185 + 330 -0.00045699020847678185 331 -0.00045699020847678185 332 -0.00045699020847678185 + 333 -0.00045699020847678185 334 -0.00045699020847678185 335 -0.00045699020847678185 + 336 -0.00045699020847678185 337 -0.00045699020847678185; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8808"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -20.834476470947266 323 -20.834476470947266 + 324 -20.834476470947266 325 -20.834476470947266 326 -20.834476470947266 327 -20.834476470947266 + 328 -20.834476470947266 329 -20.834476470947266 330 -20.834476470947266 331 -20.834476470947266 + 332 -20.834476470947266 333 -20.834476470947266 334 -20.834476470947266 335 -20.834476470947266 + 336 -20.834476470947266 337 -20.834476470947266; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8812"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 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0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8814"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 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setAttr -s 16 ".koy[0:15]" 0 -0.097831740975379944 -0.072785027325153351 + 0 0.15205520391464233 0.23378728330135345 0.2322547435760498 0.14946913719177246 + 0 0 0 0 0 -0.2333536297082901 -0.23371855914592743 0; +createNode animCurveTA -n "animCurveTA8814"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0.65196466445922852 324 1.6075557470321655 + 325 1.8704761266708374 326 1.6175142526626587 327 1.0764338970184326 328 0.47024044394493097 + 329 -0.079282969236373901 330 -0.34239542484283447 331 -0.34239542484283447 332 -0.34239542484283447 + 333 -0.34239542484283447 334 -0.34239542484283447 335 -0.234607994556427 336 -0.076055124402046204 + 337 0; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes no yes yes + yes no yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 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-0.0070915864780545235 + 0 0 0 0 0 0.0023235601838678122 0.002047340851277113 0; +createNode animCurveTL -n "animCurveTL8812"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.0932564735412598 323 5.0932564735412598 + 324 5.0932564735412598 325 5.0932564735412598 326 5.0932564735412598 327 5.0932564735412598 + 328 5.0932564735412598 329 5.0932564735412598 330 5.0932564735412598 331 5.0932564735412598 + 332 5.0932564735412598 333 5.0932564735412598 334 5.0932564735412598 335 5.0932564735412598 + 336 5.0932564735412598 337 5.0932564735412598; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 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8.2369060516357422 337 8.2369060516357422; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8815"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8816"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8818"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -52.470829010009766 323 -52.470829010009766 + 324 -52.470829010009766 325 -52.470829010009766 326 -52.470829010009766 327 -52.470829010009766 + 328 -52.470829010009766 329 -52.470829010009766 330 -52.470829010009766 331 -52.470829010009766 + 332 -52.470829010009766 333 -52.470829010009766 334 -52.470829010009766 335 -52.470829010009766 + 336 -52.470829010009766 337 -52.470829010009766; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 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no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8819"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 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0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8822"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -5.1151022911071777 323 -5.1151022911071777 + 324 -5.1151022911071777 325 -5.1151022911071777 326 -5.1151022911071777 327 -5.1151022911071777 + 328 -5.1151022911071777 329 -5.1151022911071777 330 -5.1151022911071777 331 -5.1151022911071777 + 332 -5.1151022911071777 333 -5.1151022911071777 334 -5.1151022911071777 335 -5.1151022911071777 + 336 -5.1151022911071777 337 -5.1151022911071777; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 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20.409696578979492 + 336 20.409696578979492 337 20.409696578979492; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8824"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8825"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8826"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8828"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8829"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8827"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -21.078557968139648 323 -21.078557968139648 + 324 -21.078557968139648 325 -21.078557968139648 326 -21.785671234130859 327 -23.679925918579102 + 328 -26.420448303222656 329 -29.666244506835937 330 -33.077621459960938 331 -36.316127777099609 + 332 -39.044887542724609 333 -40.928321838378906 334 -41.630779266357422 335 -36.315982818603516 + 336 -26.420505523681641 337 -21.078557968139648; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 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1.5135010480880737 327 1.5135010480880737 + 328 1.5135010480880737 329 1.5135010480880737 330 1.5135010480880737 331 1.5135010480880737 + 332 1.5135010480880737 333 1.5135010480880737 334 1.5135010480880737 335 1.5135010480880737 + 336 1.5135010480880737 337 1.5135010480880737; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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335 -36.315982818603516 + 336 -26.420505523681641 337 -21.078557968139648; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 -0.022701214998960495 -0.040433913469314575 + -0.052224811166524887 -0.058077346533536911 -0.058013767004013062 -0.052058592438697815 + -0.040236905217170715 -0.022559387609362602 0 0.13273470103740692 0.13293172419071198 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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0.88144314289093018; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0.001990417018532753 0.0038051169831305742 + 0.0054075410589575768 0.0066513633355498314 0.0072989845648407936 0.0070888297632336617 + 0.0058157956227660179 0.0033849424216896296 0 -0.017129205167293549 -0.014695149846374989 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333331346511841 + 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no yes yes yes yes yes yes yes yes yes yes + yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323328942060471 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0.0048362216912209988 0.0085067404434084892 + 0.010767132043838501 0.011642799712717533 0.011250564828515053 0.0097471866756677628 + 0.0072886901907622814 0.0039920364506542683 0 -0.025385409593582153 -0.026849009096622467 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333331346511841 + 0.033323328942060471 0.033323328942060471 0.033323328942060471 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8836"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 11.413153648376465 323 13.978473663330078 + 324 18.7965087890625 325 21.417688369750977 326 15.961905479431152 327 7.5703954696655273 + 328 1.0186442136764526 329 -6.4272632598876953 330 -14.064647674560547 331 -21.191743850708008 + 332 -27.119220733642578 333 -31.170930862426761 334 -32.672580718994141 335 -21.269832611083984 + 336 0.01592647098004818 337 11.413153648376465; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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0.28517571091651917 0.28521278500556946 0; +createNode animCurveTA -n "animCurveTA8837"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.74261844158172607 323 0.12944769859313965 + 324 -0.89549654722213745 325 -1.386474609375 326 -1.8474800586700439 327 -2.1867647171020508 + 328 -2.1722664833068848 329 -1.8409026861190794 330 -1.1360856294631958 331 -0.14368848502635956 + 332 0.9229583740234375 333 1.773537278175354 334 2.1125099658966064 335 0.48079690337181091 + 336 -0.19699513912200928 337 0.74261844158172607; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033313333988189697 + 0.033333331346511841 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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336 -1.1389086246490479 337 -1.1389086246490479; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8839"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8840"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 9.9562301635742187 323 9.9562301635742187 + 324 9.9562301635742187 325 9.9562301635742187 326 9.9562301635742187 327 9.9562301635742187 + 328 9.9562301635742187 329 9.9562301635742187 330 9.9562301635742187 331 9.9562301635742187 + 332 9.9562301635742187 333 9.9562301635742187 334 9.9562301635742187 335 9.9562301635742187 + 336 9.9562301635742187 337 9.9562301635742187; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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0.99999994039535522 326 0.99999994039535522 327 0.99999994039535522 + 328 0.99999994039535522 329 0.99999994039535522 330 0.99999994039535522 331 0.99999994039535522 + 332 0.99999994039535522 333 0.99999994039535522 334 0.99999994039535522 335 0.99999994039535522 + 336 0.99999994039535522 337 0.99999994039535522; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 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-1.5714386701583862 + 336 -1.5714385509490967 337 -1.5714385509490967; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8843"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.68560725450515747 323 -0.68560725450515747 + 324 -0.68560725450515747 325 -0.68560725450515747 326 -0.68560725450515747 327 -0.68560725450515747 + 328 -0.68560725450515747 329 -0.68560725450515747 330 -0.6856071949005127 331 -0.6856071949005127 + 332 -0.6856071949005127 333 -0.6856071949005127 334 -0.6856071949005127 335 -0.6856071949005127 + 336 -0.68560725450515747 337 -0.68560725450515747; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8844"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 6.1298456192016602 323 6.1298456192016602 + 324 6.1298456192016602 325 6.1298456192016602 326 6.1298456192016602 327 6.1298456192016602 + 328 6.1298456192016602 329 6.1298456192016602 330 6.1298456192016602 331 6.1298456192016602 + 332 6.1298456192016602 333 6.1298456192016602 334 6.1298456192016602 335 6.1298456192016602 + 336 6.1298456192016602 337 6.1298456192016602; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8845"; + setAttr 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0.99999982118606567 323 0.99999982118606567 + 324 0.99999982118606567 325 0.99999982118606567 326 0.99999982118606567 327 0.99999982118606567 + 328 0.99999982118606567 329 0.99999982118606567 330 0.99999982118606567 331 0.99999982118606567 + 332 0.99999982118606567 333 0.99999982118606567 334 0.99999982118606567 335 0.99999982118606567 + 336 0.99999982118606567 337 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8848"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.99999964237213135 323 0.99999964237213135 + 324 0.99999964237213135 325 0.99999964237213135 326 0.99999964237213135 327 0.99999964237213135 + 328 0.99999964237213135 329 0.99999964237213135 330 0.99999964237213135 331 0.99999964237213135 + 332 0.99999964237213135 333 0.99999964237213135 334 0.99999964237213135 335 0.99999964237213135 + 336 0.99999964237213135 337 0.99999964237213135; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8849"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.99999964237213135 323 0.99999964237213135 + 324 0.99999964237213135 325 0.99999964237213135 326 0.99999964237213135 327 0.99999964237213135 + 328 0.99999964237213135 329 0.99999964237213135 330 0.99999964237213135 331 0.99999964237213135 + 332 0.99999964237213135 333 0.99999964237213135 334 0.99999964237213135 335 0.99999964237213135 + 336 0.99999964237213135 337 0.99999964237213135; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8848"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -40.927276611328125 323 -40.927276611328125 + 324 -40.927276611328125 325 -40.927276611328125 326 -42.092319488525391 327 -44.824203491210938 + 328 -47.981163024902344 329 -50.840873718261719 330 -53.1278076171875 331 -54.814792633056641 + 332 -55.963401794433594 333 -56.639961242675781 334 -56.871219635009766 335 -54.814723968505859 + 336 -47.981224060058594 337 -40.927276611328125; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 -0.033996887505054474 -0.051374431699514389 + -0.052505351603031158 -0.044899478554725647 -0.034678976982831955 -0.024737803265452385 + -0.015922823920845985 -0.0079198256134986877 0 0.077579841017723083 0.12115444988012314 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033333331346511841 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 -0.033996887505054474 -0.051389850676059723 + -0.052489593625068665 -0.044912952929735184 -0.034678976982831955 -0.024737803265452385 + -0.015927599743008614 -0.0079198265448212624 0 0.077556565403938293 0.12119080871343613 + 0; +createNode animCurveTA -n "animCurveTA8849"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr 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0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8850"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.2861037254333496 323 5.2861037254333496 + 324 5.2861037254333496 325 5.2861037254333496 326 5.2861037254333496 327 5.2861037254333496 + 328 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0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8853"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 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39.331001281738281 334 48.240474700927734 335 42.990074157714844 + 336 35.815784454345703 337 32.953380584716797; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323336392641068 + 0.033333335071802139 0.033323336392641068 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033333338797092438 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.012269226834177971 0.017008142545819283 + 0.037460938096046448 0.056055109947919846 0 -0.030833808705210686 -0.045318126678466797 + -0.034433145076036453 -0.020642561838030815 0 0.13109675049781799 0 -0.1083933562040329 + -0.087560437619686127 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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23.97515869140625 334 23.97515869140625 335 23.97515869140625 + 336 23.97515869140625 337 23.97515869140625; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8854"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n 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yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323336392641068 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 1.6410185708082281e-005 6.7135057179257274e-005 + 0.0002898072125390172 0.00049577408935874701 0 -0.00021429610205814242 -0.00052809529006481171 + -0.0013952763983979821 -0.0061827651225030422 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033333331346511841 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033313330262899399 + 0.033333335071802139 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no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323336392641068 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323336392641068 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.003251941641792655 -0.014094145037233829 + -0.061798073351383209 -0.18134026229381561 0 0.10005932301282883 0.17063891887664795 + 0.20600686967372894 0.20593659579753876 0.17064070701599121 0.10006742179393768 0 + -0.22869080305099487 -0.22870804369449615 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323328942060471 0.033333335071802139 + 0.033313330262899399 0.033323336392641068 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 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no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -1.3756160115008242e-005 -6.1405829910654575e-005 + -0.00027116815908811986 -0.0010696346871554852 0 0.00065182457910850644 0.00094847934087738395 + 0.00083927763625979424 0.00047536037163808942 0 -5.8726403949549422e-005 0 0 -0.00049016153207048774 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 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no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8856"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 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no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333331346511841 0.033333335071802139 + 0.0333133265376091 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.13891083002090454 0.13536795973777771 + 0 -0.41129302978515625 -0.33311781287193298 -0.13780216872692108 -0.077611558139324188 + -0.018780078738927841 0 0.053069327026605606 0.10385581105947495 0.18491879105567932 + 0.23054835200309753 0.15059185028076172 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.13895250856876373 0.13536795973777771 + 0 -0.4111696183681488 -0.33321857452392578 -0.13776081800460815 -0.077634848654270172 + -0.018780078738927841 0 0.053101193159818649 0.10385581105947495 0.18497428297996521 + 0.23054799437522888 0.15059185028076172 0; +createNode animCurveTL -n "animCurveTL8857"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -6.2116613388061523 323 -6.2116613388061523 + 324 -6.2116613388061523 325 -6.2116613388061523 326 -6.2116613388061523 327 -6.2116613388061523 + 328 -6.2116613388061523 329 -6.2116613388061523 330 -6.2116613388061523 331 -6.2116613388061523 + 332 -6.2116613388061523 333 -6.2116613388061523 334 -6.2116613388061523 335 -6.2116613388061523 + 336 -6.2116613388061523 337 -6.2116613388061523; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8858"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.00013732913066633046 323 0.00013732913066633046 + 324 0.00013732913066633046 325 0.00013732913066633046 326 0.00013732913066633046 + 327 0.00013732913066633046 328 0.00013732913066633046 329 0.00013732913066633046 + 330 0.00013732913066633046 331 0.00013732913066633046 332 0.00013732913066633046 + 333 0.00013732913066633046 334 0.00013732913066633046 335 0.00013732913066633046 + 336 0.00013732913066633046 337 0.00013732913066633046; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8859"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 14.764556884765625 323 14.764556884765625 + 324 14.764556884765625 325 14.764556884765625 326 14.764556884765625 327 14.764556884765625 + 328 14.764556884765625 329 14.764556884765625 330 14.764556884765625 331 14.764556884765625 + 332 14.764556884765625 333 14.764556884765625 334 14.764556884765625 335 14.764556884765625 + 336 14.764556884765625 337 14.764556884765625; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8860"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8861"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8862"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8860"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8861"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8862"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8860"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.0932564735412598 323 5.0932564735412598 + 324 5.0932564735412598 325 5.0932564735412598 326 5.0932564735412598 327 5.0932564735412598 + 328 5.0932564735412598 329 5.0932564735412598 330 5.0932564735412598 331 5.0932564735412598 + 332 5.0932564735412598 333 5.0932564735412598 334 5.0932564735412598 335 5.0932564735412598 + 336 5.0932564735412598 337 5.0932564735412598; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8861"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 8.2369060516357422 323 8.2369060516357422 + 324 8.2369060516357422 325 8.2369060516357422 326 8.2369060516357422 327 8.2369060516357422 + 328 8.2369060516357422 329 8.2369060516357422 330 8.2369060516357422 331 8.2369060516357422 + 332 8.2369060516357422 333 8.2369060516357422 334 8.2369060516357422 335 8.2369060516357422 + 336 8.2369060516357422 337 8.2369060516357422; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8862"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 7.0000019073486328 323 7.0000019073486328 + 324 7.0000019073486328 325 7.0000019073486328 326 7.0000019073486328 327 7.0000019073486328 + 328 7.0000019073486328 329 7.0000019073486328 330 7.0000019073486328 331 7.0000019073486328 + 332 7.0000019073486328 333 7.0000019073486328 334 7.0000019073486328 335 7.0000019073486328 + 336 7.0000019073486328 337 7.0000019073486328; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8863"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 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0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8863"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -2.9317862987518311 323 -4.5625162124633789 + 324 -7.2255096435546875 325 -8.4660854339599609 326 -9.4384975433349609 327 -10.408605575561523 + 328 -11.371140480041504 329 -11.737268447875977 330 -11.68997859954834 331 -11.180776596069336 + 332 -9.9178104400634766 333 -8.309290885925293 334 -6.8169822692871094 335 -5.2581229209899902 + 336 -3.6639716625213627 337 -2.9317862987518311; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.037458553910255432 -0.034065071493387222 + -0.019306166097521782 -0.016951687633991241 -0.01686042919754982 -0.011591291055083275 + 0 0.0024760905653238297 0.015460445545613766 0.025050921365618706 0.027051707729697227 + 0.02661847323179245 0.02751520648598671 0.020295027643442154 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 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setAttr -s 16 ".koy[0:15]" 0 -0.0014952507335692644 -0.001168225659057498 + -0.00044670363422483206 0 0.0018147422233596444 0.0026000060606747866 0.0018067189957946539 + 0 -0.00016755088290665299 -0.0003233409661334008 -0.00043907880899496377 -0.00061045453185215592 + -0.00083570030983537436 -0.00070287275593727827 0; +createNode animCurveTL -n "animCurveTL8866"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -3.6929857730865479 323 -3.6669039726257324 + 324 -3.5955972671508789 325 -3.6796767711639404 326 -3.7318556308746338 327 -3.6624624729156494 + 328 -3.6565403938293457 329 -3.6764647960662842 330 -3.7002737522125244 331 -3.7203726768493652 + 332 -3.73600172996521 333 -3.7293529510498047 334 -3.7115788459777832 335 -3.699951171875 + 336 -3.6939060688018799 337 -3.6929857730865479; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + 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0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.28068703413009644 0 0.19684682786464691 + 0.33867856860160828 0.26265034079551697 0.09716738760471344 0.024044753983616829 + 0 -0.081989876925945282 -0.094840161502361298 -0.081848040223121643 -0.060997806489467621 + -0.05138203501701355 -0.03576819971203804 0; +createNode animCurveTU -n "animCurveTU8869"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8870"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8871"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8869"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8870"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8871"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8869"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.875007152557373 323 1.875007152557373 + 324 1.875007152557373 325 1.875007152557373 326 1.875007152557373 327 1.875007152557373 + 328 1.875007152557373 329 1.875007152557373 330 1.875007152557373 331 1.875007152557373 + 332 1.875007152557373 333 1.875007152557373 334 1.875007152557373 335 1.875007152557373 + 336 1.875007152557373 337 1.875007152557373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8870"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -1.7053136680544867e-011 323 -1.7053136680544867e-011 + 324 -1.7053136680544867e-011 325 -1.7053136680544867e-011 326 -1.7053136680544867e-011 + 327 -1.7053136680544867e-011 328 -1.7053136680544867e-011 329 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0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8871"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 4.7854371132416418e-008 323 4.7854371132416418e-008 + 324 4.7854371132416418e-008 325 4.7854371132416418e-008 326 4.7854371132416418e-008 + 327 4.7854371132416418e-008 328 4.7854371132416418e-008 329 4.7854371132416418e-008 + 330 4.7854371132416418e-008 331 4.7854371132416418e-008 332 4.7854371132416418e-008 + 333 4.7854371132416418e-008 334 4.7854371132416418e-008 335 4.7854371132416418e-008 + 336 4.7854371132416418e-008 337 4.7854371132416418e-008; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8872"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8873"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8874"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8872"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8873"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8874"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8872"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.0448122024536133 323 5.0448122024536133 + 324 5.0448122024536133 325 5.0448122024536133 326 5.0448122024536133 327 5.0448122024536133 + 328 5.0448122024536133 329 5.0448122024536133 330 5.0448122024536133 331 5.0448122024536133 + 332 5.0448122024536133 333 5.0448122024536133 334 5.0448122024536133 335 5.0448122024536133 + 336 5.0448122024536133 337 5.0448122024536133; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8873"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.9558775689083632e-008 323 5.9558775689083632e-008 + 324 5.9558775689083632e-008 325 5.9558775689083632e-008 326 5.9558775689083632e-008 + 327 5.9558775689083632e-008 328 5.9558775689083632e-008 329 5.9558775689083632e-008 + 330 5.9558775689083632e-008 331 5.9558775689083632e-008 332 5.9558775689083632e-008 + 333 5.9558775689083632e-008 334 5.9558775689083632e-008 335 5.9558775689083632e-008 + 336 5.9558775689083632e-008 337 5.9558775689083632e-008; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8874"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -1.2874869526058319e-007 323 -1.2874869526058319e-007 + 324 -1.2874869526058319e-007 325 -1.2874869526058319e-007 326 -1.2874869526058319e-007 + 327 -1.2874869526058319e-007 328 -1.2874869526058319e-007 329 -1.2874869526058319e-007 + 330 -1.2874869526058319e-007 331 -1.2874869526058319e-007 332 -1.2874869526058319e-007 + 333 -1.2874869526058319e-007 334 -1.2874869526058319e-007 335 -1.2874869526058319e-007 + 336 -1.2874869526058319e-007 337 -1.2874869526058319e-007; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8875"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8876"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8877"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8875"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -1.4553928906479996e-007 323 4.0915820136433467e-006 + 324 -1.4469999598532013e-007 325 3.8688585846102796e-006 326 9.1887413873337209e-006 + 327 4.4735870687873103e-006 328 -1.4532339775996661e-007 329 1.5045381587697195e-005 + 330 -1.45799106121558e-007 331 -1.4583331164885749e-007 332 1.0711974027799442e-006 + 333 2.4020228011067957e-005 334 0.0002149521023966372 335 -1.459640088796732e-007 + 336 2.2440312022808939e-005 337 -1.4553928906479996e-007; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8876"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 2.105008833908073e-009 323 3.1403902539750561e-005 + 324 1.3757266437153248e-009 325 6.8909794208593667e-005 326 2.7535477784113027e-005 + 327 2.9462305928262822e-009 328 3.2655422810279333e-009 329 3.6492299841484055e-005 + 330 3.9610852375915329e-009 331 4.0473988605072009e-009 332 3.9919938465970972e-009 + 333 7.7862583566457033e-005 334 0.00018747203284874558 335 3.6450491514017354e-009 + 336 0.00010519196803215891 337 2.105008833908073e-009; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; 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setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8876"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8880"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 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0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8881"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -0.00012991110270377249 323 -0.00016697357932571322 + 324 -0.00011660271411528811 325 2.9584880394395444e-005 326 -6.6426553530618548e-005 + 327 -0.00018313873442821205 328 -0.00020192282681819052 329 -0.00021870764612685889 + 330 -0.00022260112746153027 331 -0.00022256014926824719 332 -0.00022114337480161339 + 333 -0.00021743362594861537 334 -0.00021141728211659938 335 -0.00019705343584064394 + 336 -0.00016170130402315408 337 -0.00012991110270377249; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 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322 -0.53581058979034424 323 -0.53581058979034424 + 324 -2.4362239837646484 325 -1.7856142520904541 326 -2.1239931583404541 327 -2.4623575210571289 + 328 -2.3556368350982666 329 -2.0804195404052734 330 -1.704092264175415 331 -1.2940642833709717 + 332 -0.91774857044219971 333 -0.64252561330795288 334 -0.53581058979034424 335 -0.53581058979034424 + 336 -0.53581058979034424 337 -0.53581058979034424; + setAttr -s 16 ".ktl[1:15]" no yes yes yes yes yes yes yes yes yes yes + no yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333327621221542 0.033323332667350769 + 0.033333331346511841 0.033313330262899399 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 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".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0.50893384218215942 0 -0.11913681775331497 + -0.20329567790031433 -0.24535937607288361 -0.24528196454048157 -0.2032327800989151 + -0.11913681775331497 0 0 0 0; +createNode animCurveTU -n "animCurveTU8887"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8889"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8887"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8888"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8889"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0 323 0 324 0 325 0 326 0 327 0 328 0 + 329 0 330 0 331 0 332 0 333 0 334 0 335 0 336 0 337 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8887"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1.875007152557373 323 1.875007152557373 + 324 1.875007152557373 325 1.875007152557373 326 1.875007152557373 327 1.875007152557373 + 328 1.875007152557373 329 1.875007152557373 330 1.875007152557373 331 1.875007152557373 + 332 1.875007152557373 333 1.875007152557373 334 1.875007152557373 335 1.875007152557373 + 336 1.875007152557373 337 1.875007152557373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8888"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.1157966751702588e-012 323 5.1157966751702588e-012 + 324 5.1157966751702588e-012 325 5.1157966751702588e-012 326 5.1157966751702588e-012 + 327 5.1157966751702588e-012 328 5.1157966751702588e-012 329 5.1157966751702588e-012 + 330 5.1157966751702588e-012 331 5.1157966751702588e-012 332 5.1157966751702588e-012 + 333 5.1157966751702588e-012 334 5.1157966751702588e-012 335 5.1157966751702588e-012 + 336 5.1157966751702588e-012 337 5.1157966751702588e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8889"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -1.3482548411047901e-012 323 -1.3482548411047901e-012 + 324 -1.3482548411047901e-012 325 -1.3482548411047901e-012 326 -1.3482548411047901e-012 + 327 -1.3482548411047901e-012 328 -1.3482548411047901e-012 329 -1.3482548411047901e-012 + 330 -1.3482548411047901e-012 331 -1.3482548411047901e-012 332 -1.3482548411047901e-012 + 333 -1.3482548411047901e-012 334 -1.3482548411047901e-012 335 -1.3482548411047901e-012 + 336 -1.3482548411047901e-012 337 -1.3482548411047901e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8890"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8891"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8892"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8890"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -9.5419286418063111e-015 323 -1.2722218874358041e-014 + 324 -6.3611094371790206e-015 325 6.3611094371790206e-015 326 7.2384180612133818e-025 + 327 -1.4437251394383566e-009 328 -5.9182869716067898e-010 329 9.5414703969818465e-015 + 330 -1.2722218874358041e-014 331 -1.2722218874358041e-014 332 -1.2722218874358041e-014 + 333 6.3611094371790206e-015 334 6.3611094371790206e-015 335 6.3610641209163425e-015 + 336 1.2722218874358041e-014 337 -9.5419286418063111e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 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16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8892"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -1.9401384524549842e-013 323 -1.9401383169297126e-013 + 324 -1.9401383169297126e-013 325 -1.9401383169297126e-013 326 -1.9401383169297126e-013 + 327 -0.00044402637286111707 328 -0.00053899030899628997 329 -1.8765272267930871e-013 + 330 -1.9083328396240357e-013 331 -1.9401383169297126e-013 332 -1.9083328396240357e-013 + 333 -1.8765272267930871e-013 334 -1.9719439297606611e-013 335 -1.9719439297606611e-013 + 336 -1.8765272267930871e-013 337 -1.9401384524549842e-013; + setAttr -s 16 ".ktl[4:15]" no yes yes no yes yes yes yes yes yes yes + yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8890"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 5.0452799797058105 323 5.0452799797058105 + 324 5.0452799797058105 325 5.0452799797058105 326 5.0452799797058105 327 5.0452799797058105 + 328 5.0452799797058105 329 5.0452799797058105 330 5.0452799797058105 331 5.0452799797058105 + 332 5.0452799797058105 333 5.0452799797058105 334 5.0452799797058105 335 5.0452799797058105 + 336 5.0452799797058105 337 5.0452799797058105; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 -2.3772454369463958e-005 0 2.1985655621392652e-005 + 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 -2.3779592083883472e-005 0 2.1992253095959313e-005 + 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8893"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8894"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8895"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8893"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 3.7103720387676731e-005 323 7.846490916563198e-006 + 324 7.8480734373442829e-006 325 7.8474449765053578e-006 326 7.8465536716976203e-006 + 327 -9.9635406513698399e-005 328 -9.616094030207023e-005 329 2.0650100850616582e-005 + 330 7.846274456824176e-006 331 7.84599433245603e-006 332 7.845581421861425e-006 333 7.8453558671753854e-006 + 334 7.8453585956594907e-006 335 1.7864575056592003e-005 336 7.8457824201905169e-006 + 337 3.7103720387676731e-005; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8894"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.00012895383406430483 323 -8.7068002807555445e-010 + 324 -6.8257885454947598e-011 325 -1.8875001561724503e-010 326 -4.275174381174196e-010 + 327 0.00044530170271173125 328 0.00053833698621019721 329 9.4327922852244228e-005 + 330 -3.0910538018069644e-010 331 -4.8834553068033415e-010 332 -6.7543531878655472e-010 + 333 -8.1917411742793433e-010 334 -9.6336139066011128e-010 335 2.7838452297146429e-005 + 336 -1.6086195708808759e-009 337 0.00012895383406430483; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8895"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 8.7926207981148252e-011 323 7.7917625693549319e-013 + 324 7.8559234855182791e-013 325 7.855840544052084e-013 326 7.7920661459632279e-013 + 327 -7.8692707905503312e-010 328 -9.1562973869585552e-010 329 3.637122894528666e-011 + 330 7.7603418482952158e-013 331 7.8556356298414842e-013 332 7.7918964683232339e-013 + 333 7.8236034187564862e-013 334 7.7916996856289278e-013 335 1.07042439148608e-011 + 336 7.7912573311425537e-013 337 8.7926207981148252e-011; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8893"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 3.3364229202270508 323 3.3364229202270508 + 324 3.3364229202270508 325 3.3364229202270508 326 3.3364229202270508 327 3.3364229202270508 + 328 3.3364229202270508 329 3.3364229202270508 330 3.3364229202270508 331 3.3364229202270508 + 332 3.3364229202270508 333 3.3364229202270508 334 3.3364229202270508 335 3.3364229202270508 + 336 3.3364229202270508 337 3.3364229202270508; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8894"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -3.8275249004364014 323 -3.8275249004364014 + 324 -3.8275249004364014 325 -3.8275249004364014 326 -3.8275249004364014 327 -3.8275249004364014 + 328 -3.8275249004364014 329 -3.8275249004364014 330 -3.8275249004364014 331 -3.8275249004364014 + 332 -3.8275249004364014 333 -3.8275249004364014 334 -3.8275249004364014 335 -3.8275249004364014 + 336 -3.8275249004364014 337 -3.8275249004364014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8895"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 8.582435839343816e-006 323 8.5829906311118975e-006 + 324 8.5831434262217954e-006 325 8.5830943135078996e-006 326 8.583020644437056e-006 + 327 8.5845458670519292e-006 328 8.5844931163592264e-006 329 8.5827859948039986e-006 + 330 8.583008821005933e-006 331 8.5829797171754763e-006 332 8.5829415183980018e-006 + 333 8.5829178715357557e-006 334 8.5829096860834397e-006 335 8.5827650764258578e-006 + 336 8.582900591136422e-006 337 8.582435839343816e-006; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8896"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8897"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8898"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.28990158438682556 0.34693259000778198 + 0 0 0 -0.16823592782020569 -0.20159612596035004 -0.0049822418950498104 0 0 -0.06339409202337265 + -0.12705479562282562 -0.22771409153938293 -0.24870193004608154 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8902"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8903"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8904"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 0.9999997615814209 323 0.9999997615814209 + 324 0.9999997615814209 325 0.9999997615814209 326 0.9999997615814209 327 0.9999997615814209 + 328 0.9999997615814209 329 0.9999997615814209 330 0.9999997615814209 331 0.9999997615814209 + 332 0.9999997615814209 333 0.9999997615814209 334 0.9999997615814209 335 0.9999997615814209 + 336 0.9999997615814209 337 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8902"; + setAttr 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0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033323328942060471 + 0.033313333988189697 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0.00018674803141038865 0.0013072364963591099 + 0 -0.0025309394113719463 -0.0025309387128800154 0 0.0045991744846105576 0.0066993078216910362 + 0.005806999746710062 0.0031543343793600798 0.0011627462226897478 0.00026825355598703027 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 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no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.2437329888343811 0 0.27843755483627319 + 0.36246052384376526 0 -0.029349919408559799 -0.049835510551929474 -0.068095274269580841 + -0.087392807006835938 -0.091573119163513184 -0.069787971675395966 -0.035427778959274292 + -0.012658802792429924 -0.0029204729944467545 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 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yes yes no yes yes no yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033313333988189697 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.78715550899505615 0 -0.21509578824043274 + -1.5061854124069214 0 0 0 0 0.39910542964935303 0.67216241359710693 0.79395413398742676 + 0.99127471446990967 1.2517337799072266 0.98812294006347656 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033313330262899399 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 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no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033313333988189697 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033333327621221542 + 0.033323332667350769 0.033333327621221542 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.57467669248580933 0 0.13236913084983826 + 0.92662888765335083 0 -1.0476230382919312 -1.0476230382919312 0 0.63634896278381348 + 0.8747173547744751 0.63634896278381348 0 -0.65585237741470337 -0.65565550327301025 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033313330262899399 + 0.033333331346511841 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 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0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8909"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 1 323 1 324 1 325 1 326 1 327 1 328 1 + 329 1 330 1 331 1 332 1 333 1 334 1 335 1 336 1 337 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 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-12.922016143798828 326 -8.1836223602294922 327 -1.0195144414901733 + 328 1.2955573797225952 329 2.3574786186218262 330 2.9193956851959229 331 3.4508767127990723 + 332 3.6125655174255371 333 3.4864640235900879 334 3.2481586933135986 335 2.3721153736114502 + 336 0.86215895414352417 337 -3.1805548456444524e-014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333331346511841 0.033323328942060471 0.033333327621221542 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.061514578759670258 -0.10251031070947647 + 0 0.10383777320384979 0.082696668803691864 0.029469823464751244 0.014166408218443394 + 0.0095416968688368797 0.0060490481555461884 0 -0.0031790954526513815 -0.0097216079011559486 + -0.020821774378418922 -0.020694397389888763 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033313330262899399 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033333327621221542 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.061533037573099136 -0.10247955471277237 + 0 0.10380661487579346 0.082721434533596039 0.02946099080145359 0.014170661568641663 + 0.0095416968688368797 0.0060472320765256882 0 -0.0031790952198207378 -0.0097245257347822189 + -0.020815527066588402 -0.020700607448816299 0; +createNode animCurveTA -n "animCurveTA8909"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 6.3611094371790206e-015 323 3.7016186714172363 + 324 19.053705215454102 325 26.903720855712891 326 22.153814315795898 327 3.41943359375 + 328 -2.6052396297454834 329 -9.870793342590332 330 -16.946041107177734 331 -20.621799468994141 + 332 -19.882356643676758 333 -16.903240203857422 334 -13.181746482849121 335 -7.9377522468566895 + 336 -2.4364867210388184 337 6.3611094371790206e-015; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323336392641068 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033333335071802139 + 0.033313330262899399 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0.1662248969078064 0.20247675478458405 + 0 -0.20493890345096588 -0.21599891781806946 -0.11597909778356552 -0.12510953843593597 + -0.093820266425609589 0 0.032431073486804962 0.058473870158195496 0.078215189278125763 + 0.093770109117031097 0.069249153137207031 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033333335071802139 0.033323328942060471 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.16627480089664459 0.20241598784923553 + 0 -0.20487742125988007 -0.21606341004371643 -0.11594439297914505 -0.12514707446098328 + -0.093820266425609589 0 0.032440811395645142 0.058456305414438248 0.078238658607006073 + 0.093741960823535919 0.069269977509975433 0; +createNode animCurveTA -n "animCurveTA8910"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -2.5444437748716082e-014 323 -0.79383140802383423 + 324 -4.7195248603820801 325 -8.3439559936523437 326 -4.7715086936950684 327 -0.64372670650482178 + 328 1.4538964033126831 329 1.5056133270263672 330 0.09122544527053833 331 -0.28240105509757996 + 332 0.88116055727005005 333 1.9369670152664182 334 2.5984904766082764 335 2.0993995666503906 + 336 0.76188629865646362 337 -2.5444437748716082e-014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 -0.041173268109560013 -0.065887250006198883 + 0 0.067177027463912964 0.054310593754053116 0.0027078913990408182 0 -0.015603369101881981 + 0 0.0193618293851614 0.014986529015004635 0 -0.016027394682168961 -0.01831522211432457 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033313330262899399 0.033323328942060471 + 0.033313330262899399 0.033333335071802139 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.041185624897480011 -0.065867483615875244 + 0 0.067156866192817688 0.054310616105794907 0.0027062667068094015 0 -0.015603369101881981 + 0 0.019367638975381851 0.014982030726969242 0 -0.016022585332393646 -0.01831522211432457 + 0; +createNode animCurveTL -n "animCurveTL8908"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 8.3484687805175781 323 8.3484687805175781 + 324 8.3484687805175781 325 8.3484687805175781 326 8.3484687805175781 327 8.3484687805175781 + 328 8.3484687805175781 329 8.3484687805175781 330 8.3484687805175781 331 8.3484687805175781 + 332 8.3484687805175781 333 8.3484687805175781 334 8.3484687805175781 335 8.3484687805175781 + 336 8.3484687805175781 337 8.3484687805175781; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8909"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 22.753353118896484 323 22.753353118896484 + 324 22.753353118896484 325 22.753353118896484 326 22.753353118896484 327 22.753353118896484 + 328 22.753353118896484 329 22.753353118896484 330 22.753353118896484 331 22.753353118896484 + 332 22.753353118896484 333 22.753353118896484 334 22.753353118896484 335 22.753353118896484 + 336 22.753353118896484 337 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8910"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 322 -11.621240615844727 323 -11.621240615844727 + 324 -11.621240615844727 325 -11.621240615844727 326 -11.621240615844727 327 -11.621240615844727 + 328 -11.621240615844727 329 -11.621240615844727 330 -11.621240615844727 331 -11.621240615844727 + 332 -11.621240615844727 333 -11.621240615844727 334 -11.621240615844727 335 -11.621240615844727 + 336 -11.621240615844727 337 -11.621240615844727; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_attack_1Source.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU8749.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU8750.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU8751.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA8749.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA8750.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA8751.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL8749.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL8750.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL8751.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU8752.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU8753.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU8754.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA8752.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA8753.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA8754.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL8752.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL8753.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL8754.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU8755.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU8756.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU8757.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA8755.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA8756.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA8757.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL8755.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL8756.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL8757.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU8758.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU8759.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU8760.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA8758.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA8759.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA8760.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL8758.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL8759.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL8760.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU8761.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU8762.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU8763.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA8761.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA8762.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA8763.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL8761.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL8762.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL8763.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU8764.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU8765.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU8766.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA8764.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA8765.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA8766.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL8764.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL8765.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL8766.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU8767.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU8768.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU8769.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA8767.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA8768.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA8769.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL8767.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL8768.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL8769.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU8770.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU8771.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU8772.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA8770.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA8771.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA8772.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL8770.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL8771.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL8772.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU8773.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU8774.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU8775.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA8773.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA8774.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA8775.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL8773.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL8774.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL8775.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU8776.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU8777.a" 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"clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU8904.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA8902.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA8903.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA8904.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL8902.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL8903.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL8904.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU8905.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU8906.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU8907.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA8905.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA8906.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA8907.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL8905.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL8906.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL8907.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU8908.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU8909.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU8910.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA8908.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA8909.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA8910.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL8908.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL8909.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL8910.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_attack_1.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_attack_1.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_1.ma.meta new file mode 100644 index 0000000..b9ef3e8 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_1.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 675a4489e8415f74799b1a756a133fde +timeCreated: 1477751504 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma new file mode 100644 index 0000000..e438a2a --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma @@ -0,0 +1,16690 @@ +//Maya ASCII 2013 scene +//Name: imp_attack_2.ma +//Last modified: Thu, Jun 19, 2014 12:33:34 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" 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"Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 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yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 341; + setAttr ".se" 363; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU9397"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 1 342 1 343 1 344 1 345 1 346 1 347 1 + 348 1 349 1 350 1 351 1 352 1 353 1 354 1 355 1 356 1 357 1 358 1 359 1 360 1 361 1 + 362 1 363 1; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; +createNode animCurveTU -n "animCurveTU9398"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 1 342 1 343 1 344 1 345 1 346 1 347 1 + 348 1 349 1 350 1 351 1 352 1 353 1 354 1 355 1 356 1 357 1 358 1 359 1 360 1 361 1 + 362 1 363 1; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 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3.3364567756652832 360 3.3364510536193848 361 3.3364510536193848 362 3.3364510536193848 + 363 3.3364510536193848; + setAttr -s 23 ".ktl[16:22]" no yes yes no yes yes yes; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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0.033323328942060471 0.033323332667350769 + 0.033323328942060471 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323336392641068 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0.2347089946269989 0 -0.22471529245376587 + -0.22735337913036346 -0.10598789900541306 -0.099299982190132141 -0.08393598347902298 + -0.073408558964729309 -0.044970490038394928 0 0.2073151022195816 0.15129397809505463 + 0.084499537944793701 0 -0.073526933789253235 -0.082388214766979218 -0.028499061241745949 + 0 0.029793316498398781 0.026731854304671288 0.016190936788916588 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323328942060471 0.0333133265376091 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323328942060471 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323328942060471 0.033333335071802139 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 0.23477943241596222 0 -0.22478272020816803 + -0.22735337913036346 -0.10595607757568359 -0.099299982190132141 -0.083910807967185974 + -0.073408558964729309 -0.044956997036933899 0 0.20725290477275848 0.15133936703205109 + 0.084474176168441772 0 -0.073504865169525146 -0.082412943243980408 -0.028490511700510979 + 0 0.029793316498398781 0.026723822578787804 0.016195796430110931 0; +createNode animCurveTA -n "animCurveTA9558"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 -2.5444437748716082e-014 342 -4.7195248603820801 + 343 -8.3439559936523437 344 -4.1617569923400879 345 0.15849590301513672 346 2.3182988166809082 + 347 2.4110932350158691 348 0.90622645616531372 349 -0.28243321180343628 350 -0.037158355116844177 + 351 0.80148667097091675 352 -0.75948715209960938 353 -2.3804943561553955 354 -1.3178317546844482 + 355 -0.19696950912475586 356 -0.103321373462677 357 -0.068144746124744415 358 -0.063881382346153259 + 359 0.019454764202237129 360 0.093896523118019104 361 0.07869083434343338 362 0.028755687177181244 + 363 -2.5444437748716082e-014; + setAttr -s 23 ".ktl[0:22]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033313330262899399 0.033323328942060471 0.033333331346511841 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033333331346511841 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 -0.072792872786521912 0 0.074153363704681396 + 0.056532181799411774 0.0048587038181722164 0 -0.023498402908444405 0 0.0094561446458101273 + 0 -0.027768028900027275 0 0.019054848700761795 0.0049019334837794304 0.0011242080945521593 + 0.00022316222020890564 0.00022322920267470181 0.0013764589093625546 0 -0.00056846102233976126 + -0.00068650103639811277 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323328942060471 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323328942060471 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 -0.072814725339412689 0 0.074197888374328613 + 0.056532181799411774 0.0048572472296655178 0 -0.023498402908444405 0 0.0094561446458101273 + 0 -0.027759691700339317 0 0.019049128517508507 0.0049034040421247482 0.0011238709557801485 + 0.00022322920267470181 0.00022316222020890564 0.0013768721837550402 0 -0.00056829035747796297 + -0.00068670703331008554 0; +createNode animCurveTL -n "animCurveTL9556"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 8.3484687805175781 342 8.3484687805175781 + 343 8.3484687805175781 344 8.3484687805175781 345 8.3484687805175781 346 8.3484687805175781 + 347 8.3484687805175781 348 8.3484687805175781 349 8.3484687805175781 350 8.3484687805175781 + 351 8.3484687805175781 352 8.3484687805175781 353 8.3484687805175781 354 8.3484687805175781 + 355 8.3484687805175781 356 8.3484687805175781 357 8.3484687805175781 358 8.3484687805175781 + 359 8.3484687805175781 360 8.3484687805175781 361 8.3484687805175781 362 8.3484687805175781 + 363 8.3484687805175781; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; +createNode animCurveTL -n "animCurveTL9557"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 22.753353118896484 342 22.753353118896484 + 343 22.753353118896484 344 22.753353118896484 345 22.753353118896484 346 22.753353118896484 + 347 22.753353118896484 348 22.753353118896484 349 22.753353118896484 350 22.753353118896484 + 351 22.753353118896484 352 22.753353118896484 353 22.753353118896484 354 22.753353118896484 + 355 22.753353118896484 356 22.753353118896484 357 22.753353118896484 358 22.753353118896484 + 359 22.753353118896484 360 22.753353118896484 361 22.753353118896484 362 22.753353118896484 + 363 22.753353118896484; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; +createNode animCurveTL -n "animCurveTL9558"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 23 ".ktv[0:22]" 341 -11.621240615844727 342 -11.621240615844727 + 343 -11.621240615844727 344 -11.621240615844727 345 -11.621240615844727 346 -11.621240615844727 + 347 -11.621240615844727 348 -11.621240615844727 349 -11.621240615844727 350 -11.621240615844727 + 351 -11.621240615844727 352 -11.621240615844727 353 -11.621240615844727 354 -11.621240615844727 + 355 -11.621240615844727 356 -11.621240615844727 357 -11.621240615844727 358 -11.621240615844727 + 359 -11.621240615844727 360 -11.621240615844727 361 -11.621240615844727 362 -11.621240615844727 + 363 -11.621240615844727; + setAttr -s 23 ".kwl[0:22]" no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 23 ".kix[0:22]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 23 ".kiy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; + setAttr -s 23 ".kox[0:22]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 23 ".koy[0:22]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_attack_2Source.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU9397.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU9398.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU9399.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA9397.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA9398.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA9399.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL9397.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL9398.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL9399.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU9400.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU9401.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU9402.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA9400.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA9401.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA9402.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL9400.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL9401.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL9402.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU9403.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU9404.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU9405.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA9403.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA9404.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA9405.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL9403.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL9404.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL9405.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU9406.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU9407.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU9408.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA9406.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA9407.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA9408.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL9406.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL9407.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL9408.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU9409.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU9410.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU9411.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA9409.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA9410.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA9411.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL9409.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL9410.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL9411.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU9412.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU9413.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU9414.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA9412.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA9413.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA9414.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL9412.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL9413.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL9414.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU9415.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU9416.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU9417.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA9415.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA9416.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA9417.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL9415.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL9416.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL9417.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU9418.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU9419.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU9420.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA9418.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA9419.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA9420.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL9418.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL9419.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL9420.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU9421.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU9422.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU9423.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA9421.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA9422.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA9423.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL9421.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL9422.a" 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"clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA9554.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA9555.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL9553.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL9554.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL9555.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU9556.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU9557.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU9558.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA9556.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA9557.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA9558.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL9556.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL9557.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL9558.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_attack_2.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma.meta new file mode 100644 index 0000000..16bc324 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_2.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: a01a2cc7968232b46a7a31de4cc54bd0 +timeCreated: 1477751531 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma new file mode 100644 index 0000000..37ee849 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma @@ -0,0 +1,27287 @@ +//Maya ASCII 2013 scene +//Name: imp_attack_3.ma +//Last modified: Thu, Jun 19, 2014 12:33:42 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 47 ".koy[0:46]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL10206"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 47 ".ktv[0:46]" 366 -11.621240615844727 367 -11.621240615844727 + 368 -11.621240615844727 369 -11.621240615844727 370 -11.621240615844727 371 -11.621240615844727 + 372 -11.621240615844727 373 -11.621240615844727 374 -11.621240615844727 375 -11.621240615844727 + 376 -11.621240615844727 377 -11.621240615844727 378 -11.621240615844727 379 -11.621240615844727 + 380 -11.621240615844727 381 -11.621240615844727 382 -11.621240615844727 383 -11.621240615844727 + 384 -11.621240615844727 385 -11.621240615844727 386 -11.621240615844727 387 -11.621240615844727 + 388 -11.621240615844727 389 -11.621240615844727 390 -11.621240615844727 391 -11.621240615844727 + 392 -11.621240615844727 393 -11.621240615844727 394 -11.621240615844727 395 -11.621240615844727 + 396 -11.621240615844727 397 -11.621240615844727 398 -11.621240615844727 399 -11.621240615844727 + 400 -11.621240615844727 401 -11.621240615844727 402 -11.621240615844727 403 -11.621240615844727 + 404 -11.621240615844727 405 -11.621240615844727 406 -11.621240615844727 407 -11.621240615844727 + 408 -11.621240615844727 409 -11.621240615844727 410 -11.621240615844727 411 -11.621240615844727 + 412 -11.621240615844727; + setAttr -s 47 ".kwl[0:46]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no no no no no no + no no no no no no; + setAttr -s 47 ".kix[0:46]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139; + setAttr -s 47 ".kiy[0:46]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 47 ".kox[0:46]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769; + setAttr -s 47 ".koy[0:46]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_attack_3Source1.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU10045.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU10046.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU10047.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA10045.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA10046.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA10047.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL10045.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL10046.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL10047.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU10048.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU10049.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU10050.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA10048.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA10049.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA10050.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL10048.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL10049.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL10050.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU10051.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU10052.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU10053.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA10051.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA10052.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA10053.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL10051.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL10052.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL10053.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU10054.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU10055.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU10056.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA10054.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA10055.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA10056.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL10054.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL10055.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL10056.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU10057.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU10058.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU10059.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA10057.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA10058.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA10059.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL10057.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL10058.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL10059.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU10060.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU10061.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU10062.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA10060.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA10061.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA10062.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL10060.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL10061.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL10062.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU10063.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU10064.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU10065.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA10063.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA10064.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA10065.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL10063.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL10064.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL10065.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU10066.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU10067.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU10068.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA10066.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA10067.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA10068.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL10066.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL10067.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL10068.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU10069.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU10070.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU10071.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA10069.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA10070.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA10071.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL10069.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL10070.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL10071.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU10072.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU10073.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU10074.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA10072.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA10073.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA10074.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL10072.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL10073.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL10074.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU10075.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU10076.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU10077.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA10075.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA10076.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA10077.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL10075.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL10076.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL10077.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU10078.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU10079.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU10080.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA10078.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA10079.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA10080.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL10078.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL10079.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL10080.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU10081.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU10082.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU10083.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA10081.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA10082.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA10083.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL10081.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL10082.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL10083.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU10084.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU10085.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU10086.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA10084.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA10085.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA10086.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL10084.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL10085.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL10086.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU10087.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU10088.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU10089.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA10087.a" 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"clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "animCurveTU10177.a" "clipLibrary1.cel[0].cev[396].cevr"; +connectAttr "animCurveTU10178.a" "clipLibrary1.cel[0].cev[397].cevr"; +connectAttr "animCurveTU10179.a" "clipLibrary1.cel[0].cev[398].cevr"; +connectAttr "animCurveTA10177.a" "clipLibrary1.cel[0].cev[399].cevr"; +connectAttr "animCurveTA10178.a" "clipLibrary1.cel[0].cev[400].cevr"; +connectAttr "animCurveTA10179.a" "clipLibrary1.cel[0].cev[401].cevr"; +connectAttr "animCurveTL10177.a" "clipLibrary1.cel[0].cev[402].cevr"; +connectAttr "animCurveTL10178.a" "clipLibrary1.cel[0].cev[403].cevr"; +connectAttr "animCurveTL10179.a" "clipLibrary1.cel[0].cev[404].cevr"; +connectAttr "animCurveTU10180.a" "clipLibrary1.cel[0].cev[405].cevr"; +connectAttr "animCurveTU10181.a" "clipLibrary1.cel[0].cev[406].cevr"; +connectAttr "animCurveTU10182.a" "clipLibrary1.cel[0].cev[407].cevr"; +connectAttr "animCurveTA10180.a" "clipLibrary1.cel[0].cev[408].cevr"; +connectAttr "animCurveTA10181.a" "clipLibrary1.cel[0].cev[409].cevr"; +connectAttr "animCurveTA10182.a" "clipLibrary1.cel[0].cev[410].cevr"; +connectAttr "animCurveTL10180.a" "clipLibrary1.cel[0].cev[411].cevr"; +connectAttr "animCurveTL10181.a" "clipLibrary1.cel[0].cev[412].cevr"; +connectAttr "animCurveTL10182.a" "clipLibrary1.cel[0].cev[413].cevr"; +connectAttr "animCurveTU10183.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "animCurveTU10184.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "animCurveTU10185.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "animCurveTA10183.a" "clipLibrary1.cel[0].cev[417].cevr"; +connectAttr "animCurveTA10184.a" "clipLibrary1.cel[0].cev[418].cevr"; +connectAttr "animCurveTA10185.a" "clipLibrary1.cel[0].cev[419].cevr"; +connectAttr "animCurveTL10183.a" "clipLibrary1.cel[0].cev[420].cevr"; +connectAttr "animCurveTL10184.a" "clipLibrary1.cel[0].cev[421].cevr"; +connectAttr "animCurveTL10185.a" "clipLibrary1.cel[0].cev[422].cevr"; +connectAttr "animCurveTU10186.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "animCurveTU10187.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "animCurveTU10188.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "animCurveTA10186.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "animCurveTA10187.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "animCurveTA10188.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "animCurveTL10186.a" "clipLibrary1.cel[0].cev[429].cevr"; +connectAttr "animCurveTL10187.a" "clipLibrary1.cel[0].cev[430].cevr"; +connectAttr "animCurveTL10188.a" "clipLibrary1.cel[0].cev[431].cevr"; +connectAttr "animCurveTU10189.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU10190.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU10191.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA10189.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA10190.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA10191.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL10189.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL10190.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL10191.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU10192.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU10193.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU10194.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA10192.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA10193.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA10194.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL10192.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL10193.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL10194.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU10195.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU10196.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU10197.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA10195.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA10196.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA10197.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL10195.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL10196.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL10197.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU10198.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU10199.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU10200.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA10198.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA10199.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA10200.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL10198.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL10199.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL10200.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU10201.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU10202.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU10203.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA10201.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA10202.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA10203.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL10201.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL10202.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL10203.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU10204.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU10205.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU10206.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA10204.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA10205.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA10206.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL10204.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL10205.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL10206.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_attack_3.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma.meta new file mode 100644 index 0000000..993bc4d --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_attack_3.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 75bd8e48a957fc5468d79376b1c8840c +timeCreated: 1477751511 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma new file mode 100644 index 0000000..ebf3f4d --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma @@ -0,0 +1,15473 @@ +//Maya ASCII 2013 scene +//Name: imp_backpedal.ma +//Last modified: Thu, Jun 19, 2014 12:31:07 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 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"Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 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1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 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"Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_backpedalSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 217; + setAttr ".se" 238; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU6157"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 1 218 1 219 1 220 1 221 1 222 1 223 1 + 224 1 225 1 226 1 227 1 228 1 229 1 230 1 231 1 232 1 233 1 234 1 235 1 236 1 237 1 + 238 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6158"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 1 218 1 219 1 220 1 221 1 222 1 223 1 + 224 1 225 1 226 1 227 1 228 1 229 1 230 1 231 1 232 1 233 1 234 1 235 1 236 1 237 1 + 238 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6159"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 1 218 1 219 1 220 1 221 1 222 1 223 1 + 224 1 225 1 226 1 227 1 228 1 229 1 230 1 231 1 232 1 233 1 234 1 235 1 236 1 237 1 + 238 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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223 1 + 224 1 225 1 226 1 227 1 228 1 229 1 230 1 231 1 232 1 233 1 234 1 235 1 236 1 237 1 + 238 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6182"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -5.2153563499450684 218 -5.2153563499450684 + 219 -5.2153563499450684 220 -5.2153563499450684 221 -5.2153563499450684 222 -5.2153563499450684 + 223 -5.2153563499450684 224 -5.2153563499450684 225 -5.2153563499450684 226 -5.2153563499450684 + 227 -5.2153563499450684 228 -5.2153563499450684 229 -5.2153563499450684 230 -5.2153563499450684 + 231 -5.2153563499450684 232 -5.2153563499450684 233 -5.2153563499450684 234 -5.2153563499450684 + 235 -5.2153563499450684 236 -5.2153563499450684 237 -5.2153563499450684 238 -5.2153563499450684; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033313330262899399 0.033313333988189697 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0.020036691799759865 0.033255625516176224 + 0.037904068827629089 0.033610619604587555 0.020415620878338814 0 -0.017491409555077553 + -0.029931319877505302 -0.036121178418397903 -0.035909317433834076 -0.029476897791028023 + -0.020142149180173874 -0.013172673992812634 -0.0088394246995449066 -0.0052452068775892258 + 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setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323336392641068 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.17696215212345123 -0.27409189939498901 + -0.27906700968742371 -0.184795081615448 0 0.18326453864574432 0.29647290706634521 + 0.30129045248031616 0.18365845084190369 0.073774069547653198 0.11236948519945145 + 0.18229828774929047 0.17431466281414032 0.1055377870798111 0 -0.074275858700275421 + -0.11830971390008926 -0.13693763315677643 -0.13275666534900665 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".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6278"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6279"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA6277"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0 218 0 219 0 220 0 221 0 222 0 223 0 + 224 0 225 0 226 0 227 0 228 0 229 0 230 0 231 0 232 0 233 0 234 0 235 0 236 0 237 0 + 238 0; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 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0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA6279"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0 218 0 219 0 220 0 221 0 222 0 223 0 + 224 0 225 0 226 0 227 0 228 0 229 0 230 0 231 0 232 0 233 0 234 0 235 0 236 0 237 0 + 238 0; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6277"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 1.875007152557373 218 1.875007152557373 + 219 1.875007152557373 220 1.875007152557373 221 1.875007152557373 222 1.875007152557373 + 223 1.875007152557373 224 1.875007152557373 225 1.875007152557373 226 1.875007152557373 + 227 1.875007152557373 228 1.875007152557373 229 1.875007152557373 230 1.875007152557373 + 231 1.875007152557373 232 1.875007152557373 233 1.875007152557373 234 1.875007152557373 + 235 1.875007152557373 236 1.875007152557373 237 1.875007152557373 238 1.875007152557373; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6278"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -1.7053136680544867e-011 218 -1.7053136680544867e-011 + 219 -1.7053136680544867e-011 220 -1.7053136680544867e-011 221 -1.7053136680544867e-011 + 222 -1.7053136680544867e-011 223 -1.7053136680544867e-011 224 -1.7053136680544867e-011 + 225 -1.7053136680544867e-011 226 -1.7053136680544867e-011 227 -1.7053136680544867e-011 + 228 -1.7053136680544867e-011 229 -1.7053136680544867e-011 230 -1.7053136680544867e-011 + 231 -1.7053136680544867e-011 232 -1.7053136680544867e-011 233 -1.7053136680544867e-011 + 234 -1.7053136680544867e-011 235 -1.7053136680544867e-011 236 -1.7053136680544867e-011 + 237 -1.7053136680544867e-011 238 -1.7053136680544867e-011; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 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setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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-1.2874869526058319e-007; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6284"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 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0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6285"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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+createNode animCurveTA -n "animCurveTA6283"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -1.4553928906479996e-007 218 1.6681590295775095e-006 + 219 -1.4518562352350273e-007 220 -1.9538233573257457e-006 221 -1.4397673453458992e-007 + 222 -1.4367316225616378e-007 223 -7.3588967097748537e-006 224 -7.4643321568146348e-005 + 225 -6.3919353124219924e-005 226 -1.4367840606155369e-007 227 -4.8497986426809803e-005 + 228 -1.4382783319888404e-007 229 -1.4394146319318679e-007 230 -1.4401879866454692e-007 + 231 2.0747427242895355e-006 232 8.1573252828093246e-006 233 -1.4443594409385696e-007 + 234 -7.5507734436541796e-005 235 -1.4530782266319875e-007 236 -1.4540934500928415e-007 + 237 -1.4554854033121956e-007 238 -1.4553928906479996e-007; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 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0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA6285"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -1.0628433219249041e-013 218 -1.5484021129077291e-013 + 219 -1.1264903262584934e-013 220 -5.7790096763977311e-014 221 -1.1266636630808194e-013 + 222 -1.1903306573919636e-013 223 -5.101948377661536e-012 224 -4.3386627623931417e-010 + 225 -2.697331524803559e-010 226 -1.0631071896286329e-013 227 -2.2891148698800381e-010 + 228 -1.1266944950800994e-013 229 -1.0630691747899601e-013 230 -1.0630601623594013e-013 + 231 1.2313821837195427e-012 232 3.3148869066357278e-011 233 -2.2588014629305181e-013 + 234 -0.0012823323486372828 235 -1.0628593139069485e-013 236 -1.0628514534411979e-013 + 237 -1.0628397982678438e-013 238 -1.0628433219249041e-013; + setAttr -s 22 ".ktl[18:21]" no yes yes yes; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6285"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -0.0010852816049009562 218 -0.0010852816049009562 + 219 -0.0010852816049009562 220 -0.0010852816049009562 221 -0.0010852814884856343 + 222 -0.0010852813720703125 223 -0.0010852813720703125 224 -0.0010852813720703125 + 225 -0.0010852813720703125 226 -0.0010852813720703125 227 -0.0010852814884856343 + 228 -0.0010852814884856343 229 -0.0010852814884856343 230 -0.0010852814884856343 + 231 -0.0010852814884856343 232 -0.0010852814884856343 233 -0.0010852814884856343 + 234 -0.0010852816049009562 235 -0.0010852816049009562 236 -0.0010852816049009562 + 237 -0.0010852816049009562 238 -0.0010852816049009562; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6286"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 0.9999997615814209 230 0.9999997615814209 + 231 0.9999997615814209 232 0.9999997615814209 233 0.9999997615814209 234 0.9999997615814209 + 235 0.9999997615814209 236 0.9999997615814209 237 0.9999997615814209 238 0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323328942060471 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0.00067291193408891559 0.033913850784301758 + 0.034313946962356567 0 -0.009163600392639637 0 0 -0.041394047439098358 -0.0014526511076837778 + 0 0.0042959041893482208 0.0096209459006786346 0.017267785966396332 0.03486468642950058 + 0 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setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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0.9999997615814209; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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230 0 231 0 232 0 233 0 234 0 235 0 236 0 237 0 + 238 0; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU6300"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 0.9999997615814209 218 0.9999997615814209 + 219 0.9999997615814209 220 0.9999997615814209 221 0.9999997615814209 222 0.9999997615814209 + 223 0.9999997615814209 224 0.9999997615814209 225 0.9999997615814209 226 0.9999997615814209 + 227 0.9999997615814209 228 0.9999997615814209 229 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313333988189697 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0056326468475162983 -0.007689149584621191 + -0.0055495742708444595 0 0.0078044622205197811 0.013245812617242336 0.014712611213326454 + 0.010274442844092846 0 -0.0058446121402084827 -0.0093611255288124084 -0.01014349889010191 + -0.0084223197773098946 -0.0045012207701802254 0 0.013492917641997337 0.013262743130326271 + 0 -0.0090564992278814316 -0.0090639414265751839 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313333988189697 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033333335071802139 0.0333133265376091 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033313330262899399 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0056309574283659458 -0.007689149584621191 + -0.0055495742708444595 0 0.0078044631518423557 0.013245812617242336 0.014712611213326454 + 0.010274442844092846 0 -0.0058446121402084827 -0.0093611255288124084 -0.010143499821424484 + -0.0084223197773098946 -0.0045012207701802254 0 0.013484817929565907 0.013262743130326271 + 0 -0.0090564992278814316 -0.0090639423578977585 0; +createNode animCurveTA -n "animCurveTA6317"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 6.3611094371790206e-015 218 -0.1309770792722702 + 219 -0.42516106367111206 220 -0.72746127843856812 221 -0.86748588085174561 222 -0.23801036179065707 + 223 1.2537190914154053 224 3.0065727233886719 225 4.4416799545288086 226 5.0321955680847168 + 227 4.8549275398254395 228 4.386864185333252 229 3.7245788574218754 230 2.9758155345916748 + 231 2.262275218963623 232 1.7134501934051514 233 1.5205049514770508 234 1.5125153064727783 + 235 1.3274526596069336 236 0.82010430097579956 237 0.26475942134857178 238 6.3611094371790206e-015; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0037102303467690945 -0.0052037467248737812 + -0.0038588535971939564 0 0.01850544847548008 0.028305824846029282 0.02781185507774353 + 0.017671585083007813 0 -0.0056298896670341492 -0.0098611926659941673 -0.0123100271448493 + -0.012757178395986557 -0.0110129090026021 -0.0064712241291999817 -0.00041833677096292377 + -0.00041821124614216387 -0.0060406122356653214 -0.0092709660530090332 -0.0071546128019690514 + 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0037080037873238325 -0.0052037467248737812 + -0.0038588535971939564 0 0.018505450338125229 0.028305824846029282 0.02781185507774353 + 0.017671585083007813 0 -0.0056298896670341492 -0.0098611935973167419 -0.012310028076171875 + -0.012757178395986557 -0.0110129090026021 -0.0064731668680906296 -0.00041821124614216387 + -0.00041821124614216387 -0.0060406122356653214 -0.0092709651216864586 -0.0071546128019690514 + 0; +createNode animCurveTA -n "animCurveTA6318"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -2.5444437748716082e-014 218 -0.35290718078613281 + 219 -1.1335701942443848 220 -1.9198611974716187 221 -2.2790396213531494 222 -1.68589186668396 + 223 -0.26850378513336182 224 1.429751992225647 225 2.859011173248291 226 3.4602606296539307 + 227 3.1626675128936768 228 2.4173665046691895 229 1.4461350440979004 230 0.47172901034355164 + 231 -0.28311264514923096 232 -0.59669560194015503 233 0.19800296425819397 234 1.6782349348068237 + 235 2.4578995704650879 236 1.8078212738037109 237 0.62915557622909546 238 -2.5444437748716082e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323336392641068 0.033323332667350769 + 0.033323332667350769 0.0333133265376091 0.033323336392641068 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0098922653123736382 -0.013670152053236961 + -0.0099901081994175911 0 0.017539966851472855 0.027172811329364777 0.027284529060125351 + 0.017714207991957664 0 -0.0090982373803853989 -0.014975076541304588 -0.016973795369267464 + -0.015086005441844463 -0.0093209613114595413 0 0.019846558570861816 0.01971539668738842 + 0 -0.015949223190546036 -0.015771482139825821 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323336392641068 0.033323332667350769 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.009889296256005764 -0.013670152053236961 + -0.0099901081994175911 0 0.017539964988827705 0.027172811329364777 0.027284529060125351 + 0.017714207991957664 0 -0.0090982373803853989 -0.014975076541304588 -0.016973797231912613 + -0.015086005441844463 -0.0093209613114595413 0 0.019846554845571518 0.01971539668738842 + 0 -0.015949225053191185 -0.015771482139825821 0; +createNode animCurveTL -n "animCurveTL6316"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 8.3484687805175781 218 8.3484687805175781 + 219 8.3484687805175781 220 8.3484687805175781 221 8.3484687805175781 222 8.3484687805175781 + 223 8.3484687805175781 224 8.3484687805175781 225 8.3484687805175781 226 8.3484687805175781 + 227 8.3484687805175781 228 8.3484687805175781 229 8.3484687805175781 230 8.3484687805175781 + 231 8.3484687805175781 232 8.3484687805175781 233 8.3484687805175781 234 8.3484687805175781 + 235 8.3484687805175781 236 8.3484687805175781 237 8.3484687805175781 238 8.3484687805175781; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6317"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 22.753353118896484 218 22.753353118896484 + 219 22.753353118896484 220 22.753353118896484 221 22.753353118896484 222 22.753353118896484 + 223 22.753353118896484 224 22.753353118896484 225 22.753353118896484 226 22.753353118896484 + 227 22.753353118896484 228 22.753353118896484 229 22.753353118896484 230 22.753353118896484 + 231 22.753353118896484 232 22.753353118896484 233 22.753353118896484 234 22.753353118896484 + 235 22.753353118896484 236 22.753353118896484 237 22.753353118896484 238 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL6318"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 217 -11.621240615844727 218 -11.621240615844727 + 219 -11.621240615844727 220 -11.621240615844727 221 -11.621240615844727 222 -11.621240615844727 + 223 -11.621240615844727 224 -11.621240615844727 225 -11.621240615844727 226 -11.621240615844727 + 227 -11.621240615844727 228 -11.621240615844727 229 -11.621240615844727 230 -11.621240615844727 + 231 -11.621240615844727 232 -11.621240615844727 233 -11.621240615844727 234 -11.621240615844727 + 235 -11.621240615844727 236 -11.621240615844727 237 -11.621240615844727 238 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_backpedalSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU6157.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU6158.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU6159.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA6157.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA6158.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA6159.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL6157.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL6158.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL6159.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU6160.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU6161.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU6162.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA6160.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA6161.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA6162.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL6160.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL6161.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL6162.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU6163.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU6164.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU6165.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA6163.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA6164.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA6165.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL6163.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL6164.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL6165.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU6166.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU6167.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU6168.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA6166.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA6167.a" 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"clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA6316.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA6317.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA6318.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL6316.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL6317.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL6318.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_backpedal.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma.meta new file mode 100644 index 0000000..1d028e7 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_backpedal.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 2ef551f819e330d4d9d2c38cbe54e595 +timeCreated: 1477751478 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma new file mode 100644 index 0000000..1af2987 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma @@ -0,0 +1,6736 @@ +//Maya ASCII 2013 scene +//Name: imp_bind_pose.ma +//Last modified: Thu, Jun 19, 2014 12:28:43 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 "Character1_LeftHandRing2.scaleZ" + 0 70 "Character1_LeftHandRing2.scaleY" 0 71 "Character1_LeftHandRing2.scaleX" + 0 72 "Character1_LeftHandRing2.rotateZ" 2 70 "Character1_LeftHandRing2.rotateY" + 2 71 "Character1_LeftHandRing2.rotateX" 2 72 "Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_bind_poseSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 1; + setAttr ".se" 5; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU1"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA1"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL1"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.2013645172119141 2 -2.2013645172119141 + 3 -2.2013645172119141 4 -2.2013645172119141 5 -2.2013645172119141; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 18.703042984008789 2 18.703042984008789 + 3 18.703042984008789 4 18.703042984008789 5 18.703042984008789; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -34.136211395263672 2 -34.136211395263672 + 3 -34.136211395263672 4 -34.136211395263672 5 -34.136211395263672; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU4"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU5"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU6"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA4"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA5"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA6"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL4"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.2013645172119141 2 -2.2013645172119141 + 3 -2.2013645172119141 4 -2.2013645172119141 5 -2.2013645172119141; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL5"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 18.250732421875 2 18.250732421875 3 18.250732421875 + 4 18.250732421875 5 18.250732421875; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL6"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 35.745750427246094 2 35.745750427246094 + 3 35.745750427246094 4 35.745750427246094 5 35.745750427246094; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU7"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU8"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU9"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA7"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.8166657470107071e-014 2 3.8166657470107071e-014 + 3 3.8166657470107071e-014 4 3.8166657470107071e-014 5 3.8166657470107071e-014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA8"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.1805547185895103e-015 2 3.1805547185895103e-015 + 3 3.1805547185895103e-015 4 3.1805547185895103e-015 5 3.1805547185895103e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA9"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.2722218874358041e-014 2 1.2722218874358041e-014 + 3 1.2722218874358041e-014 4 1.2722218874358041e-014 5 1.2722218874358041e-014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL7"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.4143280982971191 2 6.4143280982971191 + 3 6.4143280982971191 4 6.4143280982971191 5 6.4143280982971191; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 22.753353118896484 2 22.753353118896484 + 3 22.753353118896484 4 22.753353118896484 5 22.753353118896484; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL9"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 17.401660919189453 2 17.401660919189453 + 3 17.401660919189453 4 17.401660919189453 5 17.401660919189453; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU10"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU11"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU12"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA10"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA11"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA12"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL10"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 9.4338312149047852 2 9.4338312149047852 + 3 9.4338312149047852 4 9.4338312149047852 5 9.4338312149047852; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL11"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.94057565927505493 2 0.94057565927505493 + 3 0.94057565927505493 4 0.94057565927505493 5 0.94057565927505493; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL12"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.3881317890172014e-021 2 -3.3881317890172014e-021 + 3 -3.3881317890172014e-021 4 -3.3881317890172014e-021 5 -3.3881317890172014e-021; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU13"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU14"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU15"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA13"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA14"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA15"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL13"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 2.3933653831481934 2 2.3933653831481934 + 3 2.3933653831481934 4 2.3933653831481934 5 2.3933653831481934; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL14"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 9.9188594818115234 2 9.9188594818115234 + 3 9.9188594818115234 4 9.9188594818115234 5 9.9188594818115234; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL15"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.6940658945086007e-021 2 1.6940658945086007e-021 + 3 1.6940658945086007e-021 4 1.6940658945086007e-021 5 1.6940658945086007e-021; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU16"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU17"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU18"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA16"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA17"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA18"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL16"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.0932564735412598 2 5.0932564735412598 + 3 5.0932564735412598 4 5.0932564735412598 5 5.0932564735412598; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL17"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 13.186850547790527 2 13.186850547790527 + 3 13.186850547790527 4 13.186850547790527 5 13.186850547790527; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL18"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.6940658945086007e-021 2 -1.6940658945086007e-021 + 3 -1.6940658945086007e-021 4 -1.6940658945086007e-021 5 -1.6940658945086007e-021; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU19"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU20"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU21"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA19"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.5673320419296033e-009 2 1.5673320419296033e-009 + 3 1.5673320419296033e-009 4 1.5673320419296033e-009 5 1.5673320419296033e-009; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA20"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0882375689756927e-011 2 -2.0882375689756927e-011 + 3 -2.0882375689756927e-011 4 -2.0882375689756927e-011 5 -2.0882375689756927e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA21"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.4215512247944861e-012 2 -6.4215512247944861e-012 + 3 -6.4215512247944861e-012 4 -6.4215512247944861e-012 5 -6.4215512247944861e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL19"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.2789613008499146 2 1.2789613008499146 + 3 1.2789613008499146 4 1.2789613008499146 5 1.2789613008499146; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL20"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.2689177989959717 2 -3.2689177989959717 + 3 -3.2689177989959717 4 -3.2689177989959717 5 -3.2689177989959717; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL21"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.8710854053497314 2 -3.8710854053497314 + 3 -3.8710854053497314 4 -3.8710854053497314 5 -3.8710854053497314; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU22"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU23"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU24"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA22"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.1108667999003616e-013 2 -7.1108667999003616e-013 + 3 -7.1108667999003616e-013 4 -7.1108667999003616e-013 5 -7.1108667999003616e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA23"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.5286983961766976e-016 2 5.5286983961766976e-016 + 3 5.5286983961766976e-016 4 5.5286983961766976e-016 5 5.5286983961766976e-016; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA24"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.1277016646882299e-012 2 -1.1277016646882299e-012 + 3 -1.1277016646882299e-012 4 -1.1277016646882299e-012 5 -1.1277016646882299e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL22"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.25959593057632446 2 0.25959593057632446 + 3 0.25959593057632446 4 0.25959593057632446 5 0.25959593057632446; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL23"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0342602729797363 2 -2.0342602729797363 + 3 -2.0342602729797363 4 -2.0342602729797363 5 -2.0342602729797363; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL24"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.6462411880493164 2 -3.6462411880493164 + 3 -3.6462411880493164 4 -3.6462411880493164 5 -3.6462411880493164; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU25"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU26"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU27"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA25"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.015322567652249e-013 2 -7.015322567652249e-013 + 3 -7.015322567652249e-013 4 -7.015322567652249e-013 5 -7.015322567652249e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA26"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.8636062886953473e-016 2 1.8636062886953473e-016 + 3 1.8636062886953473e-016 4 1.8636062886953473e-016 5 1.8636062886953473e-016; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA27"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.1277799440850833e-012 2 -1.1277799440850833e-012 + 3 -1.1277799440850833e-012 4 -1.1277799440850833e-012 5 -1.1277799440850833e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL25"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.1928720474243164 2 -4.1928720474243164 + 3 -4.1928720474243164 4 -4.1928720474243164 5 -4.1928720474243164; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL26"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.2153563499450684 2 -5.2153563499450684 + 3 -5.2153563499450684 4 -5.2153563499450684 5 -5.2153563499450684; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL27"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -20.465764999389648 2 -20.465764999389648 + 3 -20.465764999389648 4 -20.465764999389648 5 -20.465764999389648; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU28"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU29"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU30"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA28"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.9137306556860123e-013 2 -6.9137306556860123e-013 + 3 -6.9137306556860123e-013 4 -6.9137306556860123e-013 5 -6.9137306556860123e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA29"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.192708045940846e-015 2 -1.192708045940846e-015 + 3 -1.192708045940846e-015 4 -1.192708045940846e-015 5 -1.192708045940846e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA30"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.0631004540226363e-012 2 -1.0631004540226363e-012 + 3 -1.0631004540226363e-012 4 -1.0631004540226363e-012 5 -1.0631004540226363e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL28"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.85870492458343506 2 0.85870492458343506 + 3 0.85870492458343506 4 0.85870492458343506 5 0.85870492458343506; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL29"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.1001715660095215 2 -5.1001715660095215 + 3 -5.1001715660095215 4 -5.1001715660095215 5 -5.1001715660095215; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL30"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.6447458267211914 2 -4.6447458267211914 + 3 -4.6447458267211914 4 -4.6447458267211914 5 -4.6447458267211914; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU31"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU32"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU33"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA31"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.9803234373222445e-013 2 -6.9803234373222445e-013 + 3 -6.9803234373222445e-013 4 -6.9803234373222445e-013 5 -6.9803234373222445e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA32"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.5902773592947552e-015 2 -1.5902773592947552e-015 + 3 -1.5902773592947552e-015 4 -1.5902773592947552e-015 5 -1.5902773592947552e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA33"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.0607149924027337e-012 2 -1.0607149924027337e-012 + 3 -1.0607149924027337e-012 4 -1.0607149924027337e-012 5 -1.0607149924027337e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL31"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.4522114992141724 2 1.4522114992141724 + 3 1.4522114992141724 4 1.4522114992141724 5 1.4522114992141724; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL32"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.7111780047416687 2 -0.7111780047416687 + 3 -0.7111780047416687 4 -0.7111780047416687 5 -0.7111780047416687; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL33"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.0204329490661621 2 -6.0204329490661621 + 3 -6.0204329490661621 4 -6.0204329490661621 5 -6.0204329490661621; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU34"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU35"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU36"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA34"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.9871566215143344e-013 2 -6.9871566215143344e-013 + 3 -6.9871566215143344e-013 4 -6.9871566215143344e-013 5 -6.9871566215143344e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA35"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.4351121501718122e-015 2 -2.4351121501718122e-015 + 3 -2.4351121501718122e-015 4 -2.4351121501718122e-015 5 -2.4351121501718122e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA36"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.0621064574709016e-012 2 -1.0621064574709016e-012 + 3 -1.0621064574709016e-012 4 -1.0621064574709016e-012 5 -1.0621064574709016e-012; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL34"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.0420968532562256 2 3.0420968532562256 + 3 3.0420968532562256 4 3.0420968532562256 5 3.0420968532562256; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL35"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.9796419143676758 2 -3.9796419143676758 + 3 -3.9796419143676758 4 -3.9796419143676758 5 -3.9796419143676758; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL36"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -19.332210540771484 2 -19.332210540771484 + 3 -19.332210540771484 4 -19.332210540771484 5 -19.332210540771484; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU37"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU38"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU39"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA37"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.7388203099599764e-009 2 1.7388203099599764e-009 + 3 1.7388203099599764e-009 4 1.7388203099599764e-009 5 1.7388203099599764e-009; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA38"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.1226862468899412e-010 2 -6.1226862468899412e-010 + 3 -6.1226862468899412e-010 4 -6.1226862468899412e-010 5 -6.1226862468899412e-010; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA39"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.5918436547841566e-011 2 5.5918436547841566e-011 + 3 5.5918436547841566e-011 4 5.5918436547841566e-011 5 5.5918436547841566e-011; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL37"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.8314526081085205 2 1.8314526081085205 + 3 1.8314526081085205 4 1.8314526081085205 5 1.8314526081085205; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL38"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.181218147277832 2 -4.181218147277832 + 3 -4.181218147277832 4 -4.181218147277832 5 -4.181218147277832; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL39"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.0045828819274902 2 -4.0045828819274902 + 3 -4.0045828819274902 4 -4.0045828819274902 5 -4.0045828819274902; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU40"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU41"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU42"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA40"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.160238114228834e-013 2 -7.160238114228834e-013 + 3 -7.160238114228834e-013 4 -7.160238114228834e-013 5 -7.160238114228834e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA41"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.482809440012979e-014 2 -1.482809440012979e-014 + 3 -1.482809440012979e-014 4 -1.482809440012979e-014 5 -1.482809440012979e-014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA42"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.7511415996890609e-013 2 -2.7511415996890609e-013 + 3 -2.7511415996890609e-013 4 -2.7511415996890609e-013 5 -2.7511415996890609e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL40"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 2.172856330871582 2 2.172856330871582 + 3 2.172856330871582 4 2.172856330871582 5 2.172856330871582; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL41"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.1315538883209229 2 -1.1315538883209229 + 3 -1.1315538883209229 4 -1.1315538883209229 5 -1.1315538883209229; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL42"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.7097105979919434 2 -5.7097105979919434 + 3 -5.7097105979919434 4 -5.7097105979919434 5 -5.7097105979919434; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU43"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU44"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU45"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA43"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.9773418813479093e-013 2 -6.9773418813479093e-013 + 3 -6.9773418813479093e-013 4 -6.9773418813479093e-013 5 -6.9773418813479093e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA44"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.2799470469279876e-015 2 -3.2799470469279876e-015 + 3 -3.2799470469279876e-015 4 -3.2799470469279876e-015 5 -3.2799470469279876e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA45"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.6852412317828782e-013 2 -5.6852412317828782e-013 + 3 -5.6852412317828782e-013 4 -5.6852412317828782e-013 5 -5.6852412317828782e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL43"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 10.141127586364746 2 10.141127586364746 + 3 10.141127586364746 4 10.141127586364746 5 10.141127586364746; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL44"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.5733423233032227 2 -3.5733423233032227 + 3 -3.5733423233032227 4 -3.5733423233032227 5 -3.5733423233032227; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL45"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -17.316547393798828 2 -17.316547393798828 + 3 -17.316547393798828 4 -17.316547393798828 5 -17.316547393798828; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU46"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU47"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999988079071045 2 0.99999988079071045 + 3 0.99999988079071045 4 0.99999988079071045 5 0.99999988079071045; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU48"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA46"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.8496252702534548e-007 2 -4.8496252702534548e-007 + 3 -4.8496252702534548e-007 4 -4.8496252702534548e-007 5 -4.8496252702534548e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA47"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.0536086847423576e-006 2 1.0536086847423576e-006 + 3 1.0536086847423576e-006 4 1.0536086847423576e-006 5 1.0536086847423576e-006; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA48"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -9.3579069471161347e-007 2 -9.3579069471161347e-007 + 3 -9.3579069471161347e-007 4 -9.3579069471161347e-007 5 -9.3579069471161347e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL46"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.7521330118179321 2 -1.7521330118179321 + 3 -1.7521330118179321 4 -1.7521330118179321 5 -1.7521330118179321; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL47"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.29429429769515991 2 -0.29429429769515991 + 3 -0.29429429769515991 4 -0.29429429769515991 5 -0.29429429769515991; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL48"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.1146011352539062 2 -6.1146011352539062 + 3 -6.1146011352539062 4 -6.1146011352539062 5 -6.1146011352539062; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU49"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU50"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999988079071045 2 0.99999988079071045 + 3 0.99999988079071045 4 0.99999988079071045 5 0.99999988079071045; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU51"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA49"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.25691670179367065 2 -0.25691670179367065 + 3 -0.25691670179367065 4 -0.25691670179367065 5 -0.25691670179367065; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA50"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.070820122957229614 2 0.070820122957229614 + 3 0.070820122957229614 4 0.070820122957229614 5 0.070820122957229614; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA51"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.070107437670230865 2 0.070107437670230865 + 3 0.070107437670230865 4 0.070107437670230865 5 0.070107437670230865; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL49"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.8660181760787964 2 -1.8660181760787964 + 3 -1.8660181760787964 4 -1.8660181760787964 5 -1.8660181760787964; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL50"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.037001088261604309 2 0.037001088261604309 + 3 0.037001088261604309 4 0.037001088261604309 5 0.037001088261604309; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL51"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.7073712348937988 2 -3.7073712348937988 + 3 -3.7073712348937988 4 -3.7073712348937988 5 -3.7073712348937988; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU52"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU53"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU54"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA52"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -10.735810279846191 2 -10.735810279846191 + 3 -10.735810279846191 4 -10.735810279846191 5 -10.735810279846191; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA53"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 79.586952209472656 2 79.586952209472656 + 3 79.586952209472656 4 79.586952209472656 5 79.586952209472656; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA54"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -114.43209075927734 2 -114.43209075927734 + 3 -114.43209075927734 4 -114.43209075927734 5 -114.43209075927734; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL52"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 7.9404582977294922 2 7.9404582977294922 + 3 7.9404582977294922 4 7.9404582977294922 5 7.9404582977294922; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL53"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.7985040545463562 2 -0.7985040545463562 + 3 -0.7985040545463562 4 -0.7985040545463562 5 -0.7985040545463562; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL54"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.2860960960388184 2 -5.2860960960388184 + 3 -5.2860960960388184 4 -5.2860960960388184 5 -5.2860960960388184; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU55"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU56"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU57"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA55"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA56"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00012982696352992207 2 -0.00012982696352992207 + 3 -0.00012982696352992207 4 -0.00012982696352992207 5 -0.00012982696352992207; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA57"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL55"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.6762840747833252 2 0.6762840747833252 + 3 0.6762840747833252 4 0.6762840747833252 5 0.6762840747833252; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL56"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.5216831046654988e-008 2 -6.5216831046654988e-008 + 3 -6.5216831046654988e-008 4 -6.5216831046654988e-008 5 -6.5216831046654988e-008; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL57"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -23.335151672363281 2 -23.335151672363281 + 3 -23.335151672363281 4 -23.335151672363281 5 -23.335151672363281; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU58"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU59"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU60"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA58"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0012567427475005388 2 0.0012567427475005388 + 3 0.0012567427475005388 4 0.0012567427475005388 5 0.0012567427475005388; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA59"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0021754789631813765 2 0.0021754789631813765 + 3 0.0021754789631813765 4 0.0021754789631813765 5 0.0021754789631813765; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA60"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00068555877078324556 2 -0.00068555877078324556 + 3 -0.00068555877078324556 4 -0.00068555877078324556 5 -0.00068555877078324556; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL58"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00074195349588990211 2 0.00074195349588990211 + 3 0.00074195349588990211 4 0.00074195349588990211 5 0.00074195349588990211; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL59"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00045699020847678185 2 -0.00045699020847678185 + 3 -0.00045699020847678185 4 -0.00045699020847678185 5 -0.00045699020847678185; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL60"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -20.834476470947266 2 -20.834476470947266 + 3 -20.834476470947266 4 -20.834476470947266 5 -20.834476470947266; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU61"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU62"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU63"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA61"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0012567687081173062 2 -0.0012567687081173062 + 3 -0.0012567687081173062 4 -0.0012567687081173062 5 -0.0012567687081173062; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA62"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0020456369966268539 2 -0.0020456369966268539 + 3 -0.0020456369966268539 4 -0.0020456369966268539 5 -0.0020456369966268539; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA63"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00068560364888980985 2 0.00068560364888980985 + 3 0.00068560364888980985 4 0.00068560364888980985 5 0.00068560364888980985; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL61"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.2116613388061523 2 -6.2116613388061523 + 3 -6.2116613388061523 4 -6.2116613388061523 5 -6.2116613388061523; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL62"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00043106090743094683 2 0.00043106090743094683 + 3 0.00043106090743094683 4 0.00043106090743094683 5 0.00043106090743094683; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL63"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -14.764559745788574 2 -14.764559745788574 + 3 -14.764559745788574 4 -14.764559745788574 5 -14.764559745788574; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU64"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU65"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU66"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA64"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA65"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA66"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL64"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.0932564735412598 2 5.0932564735412598 + 3 5.0932564735412598 4 5.0932564735412598 5 5.0932564735412598; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL65"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 8.2369060516357422 2 8.2369060516357422 + 3 8.2369060516357422 4 8.2369060516357422 5 8.2369060516357422; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL66"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.0000014305114746 2 -7.0000014305114746 + 3 -7.0000014305114746 4 -7.0000014305114746 5 -7.0000014305114746; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU67"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU68"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU69"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA67"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.8350206297128588e-013 2 -2.8350206297128588e-013 + 3 -2.8350206297128588e-013 4 -2.8350206297128588e-013 5 -2.8350206297128588e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA68"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.4536129342991285e-015 2 -1.4536129342991285e-015 + 3 -1.4536129342991285e-015 4 -1.4536129342991285e-015 5 -1.4536129342991285e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA69"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0849032569825177e-011 2 -2.0849032569825177e-011 + 3 -2.0849032569825177e-011 4 -2.0849032569825177e-011 5 -2.0849032569825177e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL67"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.85405272245407104 2 0.85405272245407104 + 3 0.85405272245407104 4 0.85405272245407104 5 0.85405272245407104; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL68"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.2923896312713623 2 -3.2923896312713623 + 3 -3.2923896312713623 4 -3.2923896312713623 5 -3.2923896312713623; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL69"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.8717279434204102 2 3.8717279434204102 + 3 3.8717279434204102 4 3.8717279434204102 5 3.8717279434204102; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU70"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU71"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU72"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA70"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.8350206297128588e-013 2 -2.8350206297128588e-013 + 3 -2.8350206297128588e-013 4 -2.8350206297128588e-013 5 -2.8350206297128588e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA71"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.4536129342991285e-015 2 -1.4536129342991285e-015 + 3 -1.4536129342991285e-015 4 -1.4536129342991285e-015 5 -1.4536129342991285e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA72"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0849032569825177e-011 2 -2.0849032569825177e-011 + 3 -2.0849032569825177e-011 4 -2.0849032569825177e-011 5 -2.0849032569825177e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL70"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.11475852131843567 2 -0.11475852131843567 + 3 -0.11475852131843567 4 -0.11475852131843567 5 -0.11475852131843567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL71"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.1239476203918457 2 -2.1239476203918457 + 3 -2.1239476203918457 4 -2.1239476203918457 5 -2.1239476203918457; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL72"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.7022409439086914 2 3.7022409439086914 + 3 3.7022409439086914 4 3.7022409439086914 5 3.7022409439086914; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU73"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU74"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU75"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA73"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.9622449783904548e-013 2 -2.9622449783904548e-013 + 3 -2.9622449783904548e-013 4 -2.9622449783904548e-013 5 -2.9622449783904548e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA74"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.1057396792353395e-015 2 -1.1057396792353395e-015 + 3 -1.1057396792353395e-015 4 -1.1057396792353395e-015 5 -1.1057396792353395e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA75"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0849032569825177e-011 2 -2.0849032569825177e-011 + 3 -2.0849032569825177e-011 4 -2.0849032569825177e-011 5 -2.0849032569825177e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL73"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.7488470077514648 2 -3.7488470077514648 + 3 -3.7488470077514648 4 -3.7488470077514648 5 -3.7488470077514648; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL74"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.1151022911071777 2 -5.1151022911071777 + 3 -5.1151022911071777 4 -5.1151022911071777 5 -5.1151022911071777; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL75"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 20.409696578979492 2 20.409696578979492 + 3 20.409696578979492 4 20.409696578979492 5 20.409696578979492; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU76"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU77"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU78"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA76"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.8296996365008431e-013 2 -2.8296996365008431e-013 + 3 -2.8296996365008431e-013 4 -2.8296996365008431e-013 5 -2.8296996365008431e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA77"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.5659708104712022e-015 2 -5.5659708104712022e-015 + 3 -5.5659708104712022e-015 4 -5.5659708104712022e-015 5 -5.5659708104712022e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA78"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.2514351494251628e-011 2 -2.2514351494251628e-011 + 3 -2.2514351494251628e-011 4 -2.2514351494251628e-011 5 -2.2514351494251628e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL76"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.087226390838623 2 1.087226390838623 + 3 1.087226390838623 4 1.087226390838623 5 1.087226390838623; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL77"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.062985897064209 2 -5.062985897064209 + 3 -5.062985897064209 4 -5.062985897064209 5 -5.062985897064209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL78"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.5963068008422852 2 4.5963068008422852 + 3 4.5963068008422852 4 4.5963068008422852 5 4.5963068008422852; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU79"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU80"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU81"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA79"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.8296996365008431e-013 2 -2.8296996365008431e-013 + 3 -2.8296996365008431e-013 4 -2.8296996365008431e-013 5 -2.8296996365008431e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA80"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.5659708104712022e-015 2 -5.5659708104712022e-015 + 3 -5.5659708104712022e-015 4 -5.5659708104712022e-015 5 -5.5659708104712022e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA81"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.2514351494251628e-011 2 -2.2514351494251628e-011 + 3 -2.2514351494251628e-011 4 -2.2514351494251628e-011 5 -2.2514351494251628e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL79"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.5135010480880737 2 1.5135010480880737 + 3 1.5135010480880737 4 1.5135010480880737 5 1.5135010480880737; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL80"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.7044031023979187 2 -0.7044031023979187 + 3 -0.7044031023979187 4 -0.7044031023979187 5 -0.7044031023979187; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL81"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.0091719627380371 2 6.0091719627380371 + 3 6.0091719627380371 4 6.0091719627380371 5 6.0091719627380371; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU82"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU83"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU84"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA82"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.0064939795550194e-013 2 -3.0064939795550194e-013 + 3 -3.0064939795550194e-013 4 -3.0064939795550194e-013 5 -3.0064939795550194e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA83"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.9573279841899484e-015 2 5.9573279841899484e-015 + 3 5.9573279841899484e-015 4 5.9573279841899484e-015 5 5.9573279841899484e-015; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA84"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.2515246611565232e-011 2 -2.2515246611565232e-011 + 3 -2.2515246611565232e-011 4 -2.2515246611565232e-011 5 -2.2515246611565232e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL82"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.0211243629455566 2 3.0211243629455566 + 3 3.0211243629455566 4 3.0211243629455566 5 3.0211243629455566; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL83"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.9817895889282227 2 -3.9817895889282227 + 3 -3.9817895889282227 4 -3.9817895889282227 5 -3.9817895889282227; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL84"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 19.336154937744141 2 19.336154937744141 + 3 19.336154937744141 4 19.336154937744141 5 19.336154937744141; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU85"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU86"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU87"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA85"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.7396977192163374e-009 2 -1.7396977192163374e-009 + 3 -1.7396977192163374e-009 4 -1.7396977192163374e-009 5 -1.7396977192163374e-009; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA86"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.1225297054434691e-010 2 6.1225297054434691e-010 + 3 6.1225297054434691e-010 4 6.1225297054434691e-010 5 6.1225297054434691e-010; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA87"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.4302737733638011e-011 2 3.4302737733638011e-011 + 3 3.4302737733638011e-011 4 3.4302737733638011e-011 5 3.4302737733638011e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL85"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.7973368167877197 2 1.7973368167877197 + 3 1.7973368167877197 4 1.7973368167877197 5 1.7973368167877197; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL86"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -4.1892251968383789 2 -4.1892251968383789 + 3 -4.1892251968383789 4 -4.1892251968383789 5 -4.1892251968383789; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL87"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.0188722610473633 2 4.0188722610473633 + 3 4.0188722610473633 4 4.0188722610473633 5 4.0188722610473633; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU88"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU89"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU90"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA88"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.8238929207155539e-013 2 -2.8238929207155539e-013 + 3 -2.8238929207155539e-013 4 -2.8238929207155539e-013 5 -2.8238929207155539e-013; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA89"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.2717754163693064e-014 2 1.2717754163693064e-014 + 3 1.2717754163693064e-014 4 1.2717754163693064e-014 5 1.2717754163693064e-014; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA90"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.1640493216845691e-011 2 -2.1640493216845691e-011 + 3 -2.1640493216845691e-011 4 -2.1640493216845691e-011 5 -2.1640493216845691e-011; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL88"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 2.3489575386047363 2 2.3489575386047363 + 3 2.3489575386047363 4 2.3489575386047363 5 2.3489575386047363; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL89"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.1389086246490479 2 -1.1389086246490479 + 3 -1.1389086246490479 4 -1.1389086246490479 5 -1.1389086246490479; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL90"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.6318373680114746 2 5.6318373680114746 + 3 5.6318373680114746 4 5.6318373680114746 5 5.6318373680114746; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU91"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU92"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU93"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA91"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.0235148694608693e-013 2 -3.0235148694608693e-013 + 3 -3.0235148694608693e-013 4 -3.0235148694608693e-013 5 -3.0235148694608693e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA92"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 7.7774497454254077e-015 2 7.7774497454254077e-015 + 3 7.7774497454254077e-015 4 7.7774497454254077e-015 5 7.7774497454254077e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA93"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.1807075242796792e-011 2 -2.1807075242796792e-011 + 3 -2.1807075242796792e-011 4 -2.1807075242796792e-011 5 -2.1807075242796792e-011; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL91"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 9.9562301635742187 2 9.9562301635742187 + 3 9.9562301635742187 4 9.9562301635742187 5 9.9562301635742187; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL92"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.5665788650512695 2 -3.5665788650512695 + 3 -3.5665788650512695 4 -3.5665788650512695 5 -3.5665788650512695; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL93"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 17.396938323974609 2 17.396938323974609 + 3 17.396938323974609 4 17.396938323974609 5 17.396938323974609; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU94"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999988079071045 2 0.99999988079071045 + 3 0.99999988079071045 4 0.99999988079071045 5 0.99999988079071045; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU95"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999994039535522 2 0.99999994039535522 + 3 0.99999994039535522 4 0.99999994039535522 5 0.99999994039535522; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU96"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999988079071045 2 0.99999988079071045 + 3 0.99999988079071045 4 0.99999988079071045 5 0.99999988079071045; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA94"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 2.6015399612333567e-007 2 2.6015399612333567e-007 + 3 2.6015399612333567e-007 4 2.6015399612333567e-007 5 2.6015399612333567e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA95"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.9425854702603829e-007 2 1.9425854702603829e-007 + 3 1.9425854702603829e-007 4 1.9425854702603829e-007 5 1.9425854702603829e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA96"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.8675662261102843e-007 2 -1.8675662261102843e-007 + 3 -1.8675662261102843e-007 4 -1.8675662261102843e-007 5 -1.8675662261102843e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL94"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.5714384317398071 2 -1.5714384317398071 + 3 -1.5714384317398071 4 -1.5714384317398071 5 -1.5714384317398071; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL95"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.68560731410980225 2 -0.68560731410980225 + 3 -0.68560731410980225 4 -0.68560731410980225 5 -0.68560731410980225; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL96"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.1298456192016602 2 6.1298456192016602 + 3 6.1298456192016602 4 6.1298456192016602 5 6.1298456192016602; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU97"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999988079071045 2 0.99999988079071045 + 3 0.99999988079071045 4 0.99999988079071045 5 0.99999988079071045; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU98"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999994039535522 2 0.99999994039535522 + 3 0.99999994039535522 4 0.99999994039535522 5 0.99999994039535522; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU99"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999982118606567 2 0.99999982118606567 + 3 0.99999982118606567 4 0.99999982118606567 5 0.99999982118606567; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA97"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.9388948678970337 2 1.9388948678970337 + 3 1.9388948678970337 4 1.9388948678970337 5 1.9388948678970337; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA98"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.2704605758190155 2 -0.2704605758190155 + 3 -0.2704605758190155 4 -0.2704605758190155 5 -0.2704605758190155; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA99"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.46351051330566406 2 0.46351051330566406 + 3 0.46351051330566406 4 0.46351051330566406 5 0.46351051330566406; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL97"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.7833383083343506 2 -1.7833383083343506 + 3 -1.7833383083343506 4 -1.7833383083343506 5 -1.7833383083343506; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL98"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.19000914692878723 2 -0.19000914692878723 + 3 -0.19000914692878723 4 -0.19000914692878723 5 -0.19000914692878723; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL99"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.746976375579834 2 3.746976375579834 + 3 3.746976375579834 4 3.746976375579834 5 3.746976375579834; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU100"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999964237213135 2 0.99999964237213135 + 3 0.99999964237213135 4 0.99999964237213135 5 0.99999964237213135; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU101"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999964237213135 2 0.99999964237213135 + 3 0.99999964237213135 4 0.99999964237213135 5 0.99999964237213135; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU102"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.99999958276748657 2 0.99999958276748657 + 3 0.99999958276748657 4 0.99999958276748657 5 0.99999958276748657; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA100"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.7690210342407227 2 4.7690210342407227 + 3 4.7690210342407227 4 4.7690210342407227 5 4.7690210342407227; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA101"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -79.922584533691406 2 -79.922584533691406 + 3 -79.922584533691406 4 -79.922584533691406 5 -79.922584533691406; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA102"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -100.63790130615234 2 -100.63790130615234 + 3 -100.63790130615234 4 -100.63790130615234 5 -100.63790130615234; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL100"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 7.9404582977294922 2 7.9404582977294922 + 3 7.9404582977294922 4 7.9404582977294922 5 7.9404582977294922; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL101"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.79850786924362183 2 -0.79850786924362183 + 3 -0.79850786924362183 4 -0.79850786924362183 5 -0.79850786924362183; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL102"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.2861037254333496 2 5.2861037254333496 + 3 5.2861037254333496 4 5.2861037254333496 5 5.2861037254333496; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU103"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU104"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU105"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA103"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA104"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00013084082456771284 2 0.00013084082456771284 + 3 0.00013084082456771284 4 0.00013084082456771284 5 0.00013084082456771284; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA105"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL103"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.67628216743469238 2 0.67628216743469238 + 3 0.67628216743469238 4 0.67628216743469238 5 0.67628216743469238; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL104"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.0658141036401503e-013 2 1.0658141036401503e-013 + 3 1.0658141036401503e-013 4 1.0658141036401503e-013 5 1.0658141036401503e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL105"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 23.97515869140625 2 23.97515869140625 + 3 23.97515869140625 4 23.97515869140625 5 23.97515869140625; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU106"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU107"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU108"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA106"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0012567429803311825 2 -0.0012567429803311825 + 3 -0.0012567429803311825 4 -0.0012567429803311825 5 -0.0012567429803311825; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA107"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0021688088309019804 2 -0.0021688088309019804 + 3 -0.0021688088309019804 4 -0.0021688088309019804 5 -0.0021688088309019804; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA108"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00067445979220792651 2 -0.00067445979220792651 + 3 -0.00067445979220792651 4 -0.00067445979220792651 5 -0.00067445979220792651; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL106"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00071571225998923182 2 0.00071571225998923182 + 3 0.00071571225998923182 4 0.00071571225998923182 5 0.00071571225998923182; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL107"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00044253127998672426 2 -0.00044253127998672426 + 3 -0.00044253127998672426 4 -0.00044253127998672426 5 -0.00044253127998672426; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL108"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 20.175281524658203 2 20.175281524658203 + 3 20.175281524658203 4 20.175281524658203 5 20.175281524658203; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU109"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU110"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU111"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA109"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0012567685917019844 2 0.0012567685917019844 + 3 0.0012567685917019844 4 0.0012567685917019844 5 0.0012567685917019844; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA110"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0020379531197249889 2 0.0020379531197249889 + 3 0.0020379531197249889 4 0.0020379531197249889 5 0.0020379531197249889; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA111"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00067450455389916897 2 0.00067450455389916897 + 3 0.00067450455389916897 4 0.00067450455389916897 5 0.00067450455389916897; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL109"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -6.2116613388061523 2 -6.2116613388061523 + 3 -6.2116613388061523 4 -6.2116613388061523 5 -6.2116613388061523; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL110"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00013732913066633046 2 0.00013732913066633046 + 3 0.00013732913066633046 4 0.00013732913066633046 5 0.00013732913066633046; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL111"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 14.764556884765625 2 14.764556884765625 + 3 14.764556884765625 4 14.764556884765625 5 14.764556884765625; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU112"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU113"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU114"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA112"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA113"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA114"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL112"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.0932564735412598 2 5.0932564735412598 + 3 5.0932564735412598 4 5.0932564735412598 5 5.0932564735412598; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL113"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 8.2369060516357422 2 8.2369060516357422 + 3 8.2369060516357422 4 8.2369060516357422 5 8.2369060516357422; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL114"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 7.0000019073486328 2 7.0000019073486328 + 3 7.0000019073486328 4 7.0000019073486328 5 7.0000019073486328; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU115"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU116"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU117"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA115"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA116"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA117"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL115"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.6502887010574341 2 -1.6502887010574341 + 3 -1.6502887010574341 4 -1.6502887010574341 5 -1.6502887010574341; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL116"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 9.7051982879638672 2 9.7051982879638672 + 3 9.7051982879638672 4 9.7051982879638672 5 9.7051982879638672; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL117"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU118"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU119"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU120"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA118"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA119"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA120"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL118"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.6349484920501709 2 -3.6349484920501709 + 3 -3.6349484920501709 4 -3.6349484920501709 5 -3.6349484920501709; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL119"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.494657039642334 2 6.494657039642334 + 3 6.494657039642334 4 6.494657039642334 5 6.494657039642334; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL120"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 8.4703294725430034e-022 2 8.4703294725430034e-022 + 3 8.4703294725430034e-022 4 8.4703294725430034e-022 5 8.4703294725430034e-022; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU121"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU122"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU123"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA121"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA122"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA123"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL121"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.875007152557373 2 1.875007152557373 + 3 1.875007152557373 4 1.875007152557373 5 1.875007152557373; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL122"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.7053136680544867e-011 2 -1.7053136680544867e-011 + 3 -1.7053136680544867e-011 4 -1.7053136680544867e-011 5 -1.7053136680544867e-011; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL123"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.7854371132416418e-008 2 4.7854371132416418e-008 + 3 4.7854371132416418e-008 4 4.7854371132416418e-008 5 4.7854371132416418e-008; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU124"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU125"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU126"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA124"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA125"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA126"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL124"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.0448122024536133 2 5.0448122024536133 + 3 5.0448122024536133 4 5.0448122024536133 5 5.0448122024536133; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL125"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.9558775689083632e-008 2 5.9558775689083632e-008 + 3 5.9558775689083632e-008 4 5.9558775689083632e-008 5 5.9558775689083632e-008; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL126"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.2874869526058319e-007 2 -1.2874869526058319e-007 + 3 -1.2874869526058319e-007 4 -1.2874869526058319e-007 5 -1.2874869526058319e-007; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU127"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU128"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU129"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA127"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.4489036459508498e-007 2 -1.4489036459508498e-007 + 3 -1.4489036459508498e-007 4 -1.4489036459508498e-007 5 -1.4489036459508498e-007; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA128"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.4948285664839744e-013 2 1.4948285664839744e-013 + 3 1.4948285664839744e-013 4 1.4948285664839744e-013 5 1.4948285664839744e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA129"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.0628994293873305e-013 2 -1.0628994293873305e-013 + 3 -1.0628994293873305e-013 4 -1.0628994293873305e-013 5 -1.0628994293873305e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL127"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.3364510536193848 2 3.3364510536193848 + 3 3.3364510536193848 4 3.3364510536193848 5 3.3364510536193848; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL128"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.8275249004364014 2 -3.8275249004364014 + 3 -3.8275249004364014 4 -3.8275249004364014 5 -3.8275249004364014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL129"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0010852816049009562 2 -0.0010852816049009562 + 3 -0.0010852816049009562 4 -0.0010852816049009562 5 -0.0010852816049009562; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU130"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU131"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU132"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA130"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00096711167134344578 2 -0.00096711167134344578 + 3 -0.00096711167134344578 4 -0.00096711167134344578 5 -0.00096711167134344578; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA131"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00032844339148141444 2 0.00032844339148141444 + 3 0.00032844339148141444 4 0.00032844339148141444 5 0.00032844339148141444; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA132"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00061162537895143032 2 -0.00061162537895143032 + 3 -0.00061162537895143032 4 -0.00061162537895143032 5 -0.00061162537895143032; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL130"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.8785343170166016 2 -3.8785343170166016 + 3 -3.8785343170166016 4 -3.8785343170166016 5 -3.8785343170166016; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL131"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.0945606231689453 2 -7.0945606231689453 + 3 -7.0945606231689453 4 -7.0945606231689453 5 -7.0945606231689453; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL132"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.0766087825686554e-006 2 1.0766087825686554e-006 + 3 1.0766087825686554e-006 4 1.0766087825686554e-006 5 1.0766087825686554e-006; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU133"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU134"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU135"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA133"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00011973240179941058 2 -0.00011973240179941058 + 3 -0.00011973240179941058 4 -0.00011973240179941058 5 -0.00011973240179941058; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA134"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00023142427380662411 2 -0.00023142427380662411 + 3 -0.00023142427380662411 4 -0.00023142427380662411 5 -0.00023142427380662411; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA135"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0033979171421378851 2 0.0033979171421378851 + 3 0.0033979171421378851 4 0.0033979171421378851 5 0.0033979171421378851; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL133"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.9435210227966309 2 1.9435210227966309 + 3 1.9435210227966309 4 1.9435210227966309 5 1.9435210227966309; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL134"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -12.679531097412109 2 -12.679531097412109 + 3 -12.679531097412109 4 -12.679531097412109 5 -12.679531097412109; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL135"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.3903584052459337e-006 2 -7.3903584052459337e-006 + 3 -7.3903584052459337e-006 4 -7.3903584052459337e-006 5 -7.3903584052459337e-006; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU136"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU137"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU138"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA136"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0010868294630199671 2 0.0010868294630199671 + 3 0.0010868294630199671 4 0.0010868294630199671 5 0.0010868294630199671; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA137"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -9.6876879979390651e-005 2 -9.6876879979390651e-005 + 3 -9.6876879979390651e-005 4 -9.6876879979390651e-005 5 -9.6876879979390651e-005; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA138"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0027862910646945238 2 -0.0027862910646945238 + 3 -0.0027862910646945238 4 -0.0027862910646945238 5 -0.0027862910646945238; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL136"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.3896084887091145e-016 2 4.3896084887091145e-016 + 3 4.3896084887091145e-016 4 4.3896084887091145e-016 5 4.3896084887091145e-016; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL137"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.53581058979034424 2 -0.53581058979034424 + 3 -0.53581058979034424 4 -0.53581058979034424 5 -0.53581058979034424; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL138"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -13.45143985748291 2 -13.45143985748291 + 3 -13.45143985748291 4 -13.45143985748291 5 -13.45143985748291; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU139"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU140"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU141"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA139"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA140"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA141"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL139"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.875007152557373 2 1.875007152557373 + 3 1.875007152557373 4 1.875007152557373 5 1.875007152557373; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL140"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.1157966751702588e-012 2 5.1157966751702588e-012 + 3 5.1157966751702588e-012 4 5.1157966751702588e-012 5 5.1157966751702588e-012; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL141"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.3482548411047901e-012 2 -1.3482548411047901e-012 + 3 -1.3482548411047901e-012 4 -1.3482548411047901e-012 5 -1.3482548411047901e-012; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU142"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU143"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU144"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA142"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0539117429052567e-007 2 -2.0539117429052567e-007 + 3 -2.0539117429052567e-007 4 -2.0539117429052567e-007 5 -2.0539117429052567e-007; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA143"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.361109013662547e-015 2 6.361109013662547e-015 + 3 6.361109013662547e-015 4 6.361109013662547e-015 5 6.361109013662547e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA144"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.1627772001705375e-013 2 -2.1627772001705375e-013 + 3 -2.1627772001705375e-013 4 -2.1627772001705375e-013 5 -2.1627772001705375e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL142"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.0452799797058105 2 5.0452799797058105 + 3 5.0452799797058105 4 5.0452799797058105 5 5.0452799797058105; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL143"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -5.9590892220739988e-008 2 -5.9590892220739988e-008 + 3 -5.9590892220739988e-008 4 -5.9590892220739988e-008 5 -5.9590892220739988e-008; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL144"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.6308733797341119e-012 2 -3.6308733797341119e-012 + 3 -3.6308733797341119e-012 4 -3.6308733797341119e-012 5 -3.6308733797341119e-012; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU145"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU146"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU147"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA145"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.0539117429052567e-007 2 -2.0539117429052567e-007 + 3 -2.0539117429052567e-007 4 -2.0539117429052567e-007 5 -2.0539117429052567e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA146"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.361109013662547e-015 2 6.361109013662547e-015 + 3 6.361109013662547e-015 4 6.361109013662547e-015 5 6.361109013662547e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA147"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.1627772001705375e-013 2 -2.1627772001705375e-013 + 3 -2.1627772001705375e-013 4 -2.1627772001705375e-013 5 -2.1627772001705375e-013; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL145"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.3364229202270508 2 3.3364229202270508 + 3 3.3364229202270508 4 3.3364229202270508 5 3.3364229202270508; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL146"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.8275249004364014 2 -3.8275249004364014 + 3 -3.8275249004364014 4 -3.8275249004364014 5 -3.8275249004364014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL147"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 8.5830897660343908e-006 2 8.5830897660343908e-006 + 3 8.5830897660343908e-006 4 8.5830897660343908e-006 5 8.5830897660343908e-006; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU148"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU149"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU150"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA148"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.001144731417298317 2 0.001144731417298317 + 3 0.001144731417298317 4 0.001144731417298317 5 0.001144731417298317; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA149"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00039020043914206326 2 -0.00039020043914206326 + 3 -0.00039020043914206326 4 -0.00039020043914206326 5 -0.00039020043914206326; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA150"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0010450222762301564 2 -0.0010450222762301564 + 3 -0.0010450222762301564 4 -0.0010450222762301564 5 -0.0010450222762301564; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL148"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -3.8785302639007568 2 -3.8785302639007568 + 3 -3.8785302639007568 4 -3.8785302639007568 5 -3.8785302639007568; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL149"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -7.0945682525634766 2 -7.0945682525634766 + 3 -7.0945682525634766 4 -7.0945682525634766 5 -7.0945682525634766; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL150"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.5954067293932894e-006 2 -1.5954067293932894e-006 + 3 -1.5954067293932894e-006 4 -1.5954067293932894e-006 5 -1.5954067293932894e-006; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU151"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU152"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU153"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA151"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00015984370838850737 2 0.00015984370838850737 + 3 0.00015984370838850737 4 0.00015984370838850737 5 0.00015984370838850737; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA152"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00027624610811471939 2 0.00027624610811471939 + 3 0.00027624610811471939 4 0.00027624610811471939 5 0.00027624610811471939; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA153"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.0014518382959067822 2 0.0014518382959067822 + 3 0.0014518382959067822 4 0.0014518382959067822 5 0.0014518382959067822; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL151"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1.9430785179138184 2 1.9430785179138184 + 3 1.9430785179138184 4 1.9430785179138184 5 1.9430785179138184; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL152"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -12.679521560668945 2 -12.679521560668945 + 3 -12.679521560668945 4 -12.679521560668945 5 -12.679521560668945; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL153"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 5.4073861974757165e-006 2 5.4073861974757165e-006 + 3 5.4073861974757165e-006 4 5.4073861974757165e-006 5 5.4073861974757165e-006; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU154"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU155"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU156"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA154"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.0013045663945376873 2 -0.0013045663945376873 + 3 -0.0013045663945376873 4 -0.0013045663945376873 5 -0.0013045663945376873; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA155"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.00011397412163205443 2 0.00011397412163205443 + 3 0.00011397412163205443 4 0.00011397412163205443 5 0.00011397412163205443; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA156"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.00040682437247596681 2 -0.00040682437247596681 + 3 -0.00040682437247596681 4 -0.00040682437247596681 5 -0.00040682437247596681; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL154"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 2.3372550690502333e-017 2 2.3372550690502333e-017 + 3 2.3372550690502333e-017 4 2.3372550690502333e-017 5 2.3372550690502333e-017; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL155"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -0.53581058979034424 2 -0.53581058979034424 + 3 -0.53581058979034424 4 -0.53581058979034424 5 -0.53581058979034424; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL156"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 13.424361228942871 2 13.424361228942871 + 3 13.424361228942871 4 13.424361228942871 5 13.424361228942871; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU157"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU158"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU159"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0.9999997615814209 2 0.9999997615814209 + 3 0.9999997615814209 4 0.9999997615814209 5 0.9999997615814209; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA157"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA158"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA159"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 0 2 0 3 0 4 0 5 0; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL157"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -2.9802291123814939e-007 2 -2.9802291123814939e-007 + 3 -2.9802291123814939e-007 4 -2.9802291123814939e-007 5 -2.9802291123814939e-007; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL158"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 25.066497802734375 2 25.066497802734375 + 3 25.066497802734375 4 25.066497802734375 5 25.066497802734375; + setAttr -s 5 ".ktl[4]" no; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL159"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 4.7692992666270584e-006 2 4.7692992666270584e-006 + 3 4.7692992666270584e-006 4 4.7692992666270584e-006 5 4.7692992666270584e-006; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU160"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU161"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU162"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 1 2 1 3 1 4 1 5 1; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA160"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 6.3611094371790206e-015 2 6.3611094371790206e-015 + 3 6.3611094371790206e-015 4 6.3611094371790206e-015 5 6.3611094371790206e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA161"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 3.1805547185895103e-015 2 3.1805547185895103e-015 + 3 3.1805547185895103e-015 4 3.1805547185895103e-015 5 3.1805547185895103e-015; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA162"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -1.2722218874358041e-014 2 -1.2722218874358041e-014 + 3 -1.2722218874358041e-014 4 -1.2722218874358041e-014 5 -1.2722218874358041e-014; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL160"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 8.3484687805175781 2 8.3484687805175781 + 3 8.3484687805175781 4 8.3484687805175781 5 8.3484687805175781; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL161"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 22.753353118896484 2 22.753353118896484 + 3 22.753353118896484 4 22.753353118896484 5 22.753353118896484; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL162"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 5 ".ktv[0:4]" 1 -11.621240615844727 2 -11.621240615844727 + 3 -11.621240615844727 4 -11.621240615844727 5 -11.621240615844727; + setAttr -s 5 ".kwl[0:4]" no no no no no; + setAttr -s 5 ".kix[0:4]" 0.32999998331069946 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 5 ".kiy[0:4]" 0 0 0 0 0; + setAttr -s 5 ".kox[0:4]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 5 ".koy[0:4]" 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_bind_poseSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU1.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU2.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU3.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA1.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA2.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA3.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL1.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL2.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL3.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU4.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU5.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU6.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA4.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA5.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA6.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL4.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL5.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL6.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU7.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU8.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU9.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA7.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA8.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA9.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL7.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL8.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL9.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU10.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU11.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU12.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA10.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA11.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA12.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL10.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL11.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL12.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU13.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU14.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU15.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA13.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA14.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA15.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL13.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL14.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL15.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU16.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU17.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU18.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA16.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA17.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA18.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL16.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL17.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL18.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU19.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU20.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU21.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA19.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA20.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA21.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL19.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL20.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL21.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU22.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU23.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU24.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA22.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA23.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA24.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL22.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL23.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL24.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU25.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU26.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU27.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA25.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA26.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA27.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL25.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL26.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL27.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU28.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU29.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU30.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA28.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA29.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA30.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL28.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL29.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL30.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU31.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU32.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU33.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA31.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA32.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA33.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL31.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL32.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL33.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU34.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU35.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU36.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA34.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA35.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA36.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL34.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL35.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL36.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU37.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU38.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU39.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA37.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA38.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA39.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL37.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL38.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL39.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU40.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU41.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU42.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA40.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA41.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA42.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL40.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL41.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL42.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU43.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU44.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU45.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA43.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA44.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA45.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL43.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL44.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL45.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU46.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU47.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU48.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA46.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA47.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA48.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL46.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL47.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL48.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU49.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU50.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU51.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA49.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA50.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA51.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL49.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL50.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL51.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU52.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU53.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU54.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA52.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA53.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA54.a" "clipLibrary1.cel[0].cev[158].cevr"; +connectAttr "animCurveTL52.a" "clipLibrary1.cel[0].cev[159].cevr"; +connectAttr "animCurveTL53.a" "clipLibrary1.cel[0].cev[160].cevr"; +connectAttr "animCurveTL54.a" "clipLibrary1.cel[0].cev[161].cevr"; +connectAttr "animCurveTU55.a" "clipLibrary1.cel[0].cev[162].cevr"; +connectAttr "animCurveTU56.a" "clipLibrary1.cel[0].cev[163].cevr"; +connectAttr "animCurveTU57.a" "clipLibrary1.cel[0].cev[164].cevr"; +connectAttr "animCurveTA55.a" "clipLibrary1.cel[0].cev[165].cevr"; +connectAttr "animCurveTA56.a" "clipLibrary1.cel[0].cev[166].cevr"; +connectAttr "animCurveTA57.a" "clipLibrary1.cel[0].cev[167].cevr"; +connectAttr "animCurveTL55.a" "clipLibrary1.cel[0].cev[168].cevr"; +connectAttr "animCurveTL56.a" "clipLibrary1.cel[0].cev[169].cevr"; +connectAttr "animCurveTL57.a" "clipLibrary1.cel[0].cev[170].cevr"; +connectAttr "animCurveTU58.a" "clipLibrary1.cel[0].cev[171].cevr"; +connectAttr "animCurveTU59.a" "clipLibrary1.cel[0].cev[172].cevr"; +connectAttr "animCurveTU60.a" "clipLibrary1.cel[0].cev[173].cevr"; +connectAttr "animCurveTA58.a" "clipLibrary1.cel[0].cev[174].cevr"; +connectAttr "animCurveTA59.a" "clipLibrary1.cel[0].cev[175].cevr"; +connectAttr "animCurveTA60.a" "clipLibrary1.cel[0].cev[176].cevr"; +connectAttr "animCurveTL58.a" "clipLibrary1.cel[0].cev[177].cevr"; +connectAttr "animCurveTL59.a" "clipLibrary1.cel[0].cev[178].cevr"; +connectAttr "animCurveTL60.a" "clipLibrary1.cel[0].cev[179].cevr"; +connectAttr "animCurveTU61.a" "clipLibrary1.cel[0].cev[180].cevr"; +connectAttr "animCurveTU62.a" "clipLibrary1.cel[0].cev[181].cevr"; +connectAttr "animCurveTU63.a" "clipLibrary1.cel[0].cev[182].cevr"; +connectAttr "animCurveTA61.a" "clipLibrary1.cel[0].cev[183].cevr"; +connectAttr "animCurveTA62.a" "clipLibrary1.cel[0].cev[184].cevr"; +connectAttr "animCurveTA63.a" "clipLibrary1.cel[0].cev[185].cevr"; +connectAttr "animCurveTL61.a" "clipLibrary1.cel[0].cev[186].cevr"; +connectAttr "animCurveTL62.a" "clipLibrary1.cel[0].cev[187].cevr"; +connectAttr "animCurveTL63.a" "clipLibrary1.cel[0].cev[188].cevr"; +connectAttr "animCurveTU64.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "animCurveTU65.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "animCurveTU66.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "animCurveTA64.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "animCurveTA65.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "animCurveTA66.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "animCurveTL64.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "animCurveTL65.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "animCurveTL66.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "animCurveTU67.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "animCurveTU68.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "animCurveTU69.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "animCurveTA67.a" "clipLibrary1.cel[0].cev[201].cevr"; +connectAttr "animCurveTA68.a" "clipLibrary1.cel[0].cev[202].cevr"; +connectAttr "animCurveTA69.a" "clipLibrary1.cel[0].cev[203].cevr"; +connectAttr "animCurveTL67.a" "clipLibrary1.cel[0].cev[204].cevr"; +connectAttr "animCurveTL68.a" "clipLibrary1.cel[0].cev[205].cevr"; +connectAttr "animCurveTL69.a" "clipLibrary1.cel[0].cev[206].cevr"; +connectAttr "animCurveTU70.a" "clipLibrary1.cel[0].cev[207].cevr"; +connectAttr "animCurveTU71.a" "clipLibrary1.cel[0].cev[208].cevr"; +connectAttr "animCurveTU72.a" "clipLibrary1.cel[0].cev[209].cevr"; +connectAttr "animCurveTA70.a" "clipLibrary1.cel[0].cev[210].cevr"; +connectAttr "animCurveTA71.a" "clipLibrary1.cel[0].cev[211].cevr"; +connectAttr "animCurveTA72.a" "clipLibrary1.cel[0].cev[212].cevr"; +connectAttr "animCurveTL70.a" "clipLibrary1.cel[0].cev[213].cevr"; +connectAttr "animCurveTL71.a" "clipLibrary1.cel[0].cev[214].cevr"; +connectAttr "animCurveTL72.a" "clipLibrary1.cel[0].cev[215].cevr"; +connectAttr "animCurveTU73.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "animCurveTU74.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "animCurveTU75.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "animCurveTA73.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "animCurveTA74.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "animCurveTA75.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "animCurveTL73.a" "clipLibrary1.cel[0].cev[222].cevr"; +connectAttr "animCurveTL74.a" "clipLibrary1.cel[0].cev[223].cevr"; +connectAttr "animCurveTL75.a" "clipLibrary1.cel[0].cev[224].cevr"; +connectAttr "animCurveTU76.a" "clipLibrary1.cel[0].cev[225].cevr"; +connectAttr "animCurveTU77.a" "clipLibrary1.cel[0].cev[226].cevr"; +connectAttr "animCurveTU78.a" "clipLibrary1.cel[0].cev[227].cevr"; +connectAttr "animCurveTA76.a" "clipLibrary1.cel[0].cev[228].cevr"; +connectAttr "animCurveTA77.a" "clipLibrary1.cel[0].cev[229].cevr"; +connectAttr "animCurveTA78.a" "clipLibrary1.cel[0].cev[230].cevr"; +connectAttr "animCurveTL76.a" "clipLibrary1.cel[0].cev[231].cevr"; +connectAttr "animCurveTL77.a" "clipLibrary1.cel[0].cev[232].cevr"; +connectAttr "animCurveTL78.a" "clipLibrary1.cel[0].cev[233].cevr"; +connectAttr "animCurveTU79.a" "clipLibrary1.cel[0].cev[234].cevr"; +connectAttr "animCurveTU80.a" "clipLibrary1.cel[0].cev[235].cevr"; +connectAttr "animCurveTU81.a" "clipLibrary1.cel[0].cev[236].cevr"; +connectAttr "animCurveTA79.a" "clipLibrary1.cel[0].cev[237].cevr"; +connectAttr "animCurveTA80.a" "clipLibrary1.cel[0].cev[238].cevr"; +connectAttr "animCurveTA81.a" "clipLibrary1.cel[0].cev[239].cevr"; +connectAttr "animCurveTL79.a" "clipLibrary1.cel[0].cev[240].cevr"; +connectAttr "animCurveTL80.a" "clipLibrary1.cel[0].cev[241].cevr"; 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"clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL160.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL161.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL162.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_bind_pose.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma.meta new file mode 100644 index 0000000..59264af --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_bind_pose.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 16287b6ad652fd54fb197b457aac6866 +timeCreated: 1477751467 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma new file mode 100644 index 0000000..7d31e8e --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma @@ -0,0 +1,23561 @@ +//Maya ASCII 2013 scene +//Name: imp_cast_magic.ma +//Last modified: Thu, Jun 19, 2014 12:36:53 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type 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"Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 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"Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" 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"Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 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0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323336392641068 0.033323332667350769 0.033323328942060471 0.033323336392641068 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 42 ".koy[0:41]" 0 0.084393694996833801 0.10696517676115036 + 0.070751883089542389 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0.068538270890712738 -0.099918186664581299 + -0.077299743890762329 -0.010381500236690044 -0.0032432673033326864 -0.002826799638569355 + -0.0024460661225020885 -0.0021000034175813198 -0.0017861368833109736 -0.001501286868005991 + -0.0011935865040868521 -0.00083144643576815724 -0.00049612444126978517 -0.00025271240156143904 + -0.00010653911158442497 -4.6584726078435779e-005 -2.8141112125013024e-005 -1.6088895790744573e-005 + 0 0 0; +createNode animCurveTL -n "animCurveTL12796"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 42 ".ktv[0:41]" 583 8.3484687805175781 584 8.3484687805175781 + 585 8.3484687805175781 586 8.3484687805175781 587 8.3484687805175781 588 8.3484687805175781 + 589 8.3484687805175781 590 8.3484687805175781 591 8.3484687805175781 592 8.3484687805175781 + 593 8.3484687805175781 594 8.3484687805175781 595 8.3484687805175781 596 8.3484687805175781 + 597 8.3484687805175781 598 8.3484687805175781 599 8.3484687805175781 600 8.3484687805175781 + 601 8.3484687805175781 602 8.3484687805175781 603 8.3484687805175781 604 8.3484687805175781 + 605 8.3484687805175781 606 8.3484687805175781 607 8.3484687805175781 608 8.3484687805175781 + 609 8.3484687805175781 610 8.3484687805175781 611 8.3484687805175781 612 8.3484687805175781 + 613 8.3484687805175781 614 8.3484687805175781 615 8.3484687805175781 616 8.3484687805175781 + 617 8.3484687805175781 618 8.3484687805175781 619 8.3484687805175781 620 8.3484687805175781 + 621 8.3484687805175781 622 8.3484687805175781 623 8.3484687805175781 624 8.3484687805175781; + setAttr -s 42 ".kwl[0:41]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no no no no no no + no; + setAttr -s 42 ".kix[0:41]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 42 ".kiy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 42 ".kox[0:41]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 42 ".koy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL12797"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 42 ".ktv[0:41]" 583 22.753353118896484 584 22.753353118896484 + 585 22.753353118896484 586 22.753353118896484 587 22.753353118896484 588 22.753353118896484 + 589 22.753353118896484 590 22.753353118896484 591 22.753353118896484 592 22.753353118896484 + 593 22.753353118896484 594 22.753353118896484 595 22.753353118896484 596 22.753353118896484 + 597 22.753353118896484 598 22.753353118896484 599 22.753353118896484 600 22.753353118896484 + 601 22.753353118896484 602 22.753353118896484 603 22.753353118896484 604 22.753353118896484 + 605 22.753353118896484 606 22.753353118896484 607 22.753353118896484 608 22.753353118896484 + 609 22.753353118896484 610 22.753353118896484 611 22.753353118896484 612 22.753353118896484 + 613 22.753353118896484 614 22.753353118896484 615 22.753353118896484 616 22.753353118896484 + 617 22.753353118896484 618 22.753353118896484 619 22.753353118896484 620 22.753353118896484 + 621 22.753353118896484 622 22.753353118896484 623 22.753353118896484 624 22.753353118896484; + setAttr -s 42 ".kwl[0:41]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no no no no no no + no; + setAttr -s 42 ".kix[0:41]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 42 ".kiy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 42 ".kox[0:41]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 42 ".koy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL12798"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 42 ".ktv[0:41]" 583 -11.621240615844727 584 -11.621240615844727 + 585 -11.621240615844727 586 -11.621240615844727 587 -11.621240615844727 588 -11.621240615844727 + 589 -11.621240615844727 590 -11.621240615844727 591 -11.621240615844727 592 -11.621240615844727 + 593 -11.621240615844727 594 -11.621240615844727 595 -11.621240615844727 596 -11.621240615844727 + 597 -11.621240615844727 598 -11.621240615844727 599 -11.621240615844727 600 -11.621240615844727 + 601 -11.621240615844727 602 -11.621240615844727 603 -11.621240615844727 604 -11.621240615844727 + 605 -11.621240615844727 606 -11.621240615844727 607 -11.621240615844727 608 -11.621240615844727 + 609 -11.621240615844727 610 -11.621240615844727 611 -11.621240615844727 612 -11.621240615844727 + 613 -11.621240615844727 614 -11.621240615844727 615 -11.621240615844727 616 -11.621240615844727 + 617 -11.621240615844727 618 -11.621240615844727 619 -11.621240615844727 620 -11.621240615844727 + 621 -11.621240615844727 622 -11.621240615844727 623 -11.621240615844727 624 -11.621240615844727; + setAttr -s 42 ".kwl[0:41]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no no no no no no + no; + setAttr -s 42 ".kix[0:41]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 42 ".kiy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 42 ".kox[0:41]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 42 ".koy[0:41]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_cast_magicSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU12637.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU12638.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU12639.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA12637.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA12638.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA12639.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL12637.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL12638.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL12639.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU12640.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU12641.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU12642.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA12640.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA12641.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA12642.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL12640.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL12641.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL12642.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU12643.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU12644.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU12645.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA12643.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA12644.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA12645.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr 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"clipLibrary1.cel[0].cev[304].cevr"; +connectAttr "animCurveTL12738.a" "clipLibrary1.cel[0].cev[305].cevr"; +connectAttr "animCurveTU12739.a" "clipLibrary1.cel[0].cev[306].cevr"; +connectAttr "animCurveTU12740.a" "clipLibrary1.cel[0].cev[307].cevr"; +connectAttr "animCurveTU12741.a" "clipLibrary1.cel[0].cev[308].cevr"; +connectAttr "animCurveTA12739.a" "clipLibrary1.cel[0].cev[309].cevr"; +connectAttr "animCurveTA12740.a" "clipLibrary1.cel[0].cev[310].cevr"; +connectAttr "animCurveTA12741.a" "clipLibrary1.cel[0].cev[311].cevr"; +connectAttr "animCurveTL12739.a" "clipLibrary1.cel[0].cev[312].cevr"; +connectAttr "animCurveTL12740.a" "clipLibrary1.cel[0].cev[313].cevr"; +connectAttr "animCurveTL12741.a" "clipLibrary1.cel[0].cev[314].cevr"; +connectAttr "animCurveTU12742.a" "clipLibrary1.cel[0].cev[315].cevr"; +connectAttr "animCurveTU12743.a" "clipLibrary1.cel[0].cev[316].cevr"; +connectAttr "animCurveTU12744.a" "clipLibrary1.cel[0].cev[317].cevr"; +connectAttr "animCurveTA12742.a" "clipLibrary1.cel[0].cev[318].cevr"; +connectAttr "animCurveTA12743.a" "clipLibrary1.cel[0].cev[319].cevr"; +connectAttr "animCurveTA12744.a" "clipLibrary1.cel[0].cev[320].cevr"; +connectAttr "animCurveTL12742.a" "clipLibrary1.cel[0].cev[321].cevr"; +connectAttr "animCurveTL12743.a" "clipLibrary1.cel[0].cev[322].cevr"; +connectAttr "animCurveTL12744.a" "clipLibrary1.cel[0].cev[323].cevr"; +connectAttr "animCurveTU12745.a" "clipLibrary1.cel[0].cev[324].cevr"; +connectAttr "animCurveTU12746.a" "clipLibrary1.cel[0].cev[325].cevr"; +connectAttr "animCurveTU12747.a" "clipLibrary1.cel[0].cev[326].cevr"; +connectAttr "animCurveTA12745.a" "clipLibrary1.cel[0].cev[327].cevr"; +connectAttr "animCurveTA12746.a" "clipLibrary1.cel[0].cev[328].cevr"; +connectAttr "animCurveTA12747.a" "clipLibrary1.cel[0].cev[329].cevr"; +connectAttr "animCurveTL12745.a" "clipLibrary1.cel[0].cev[330].cevr"; +connectAttr "animCurveTL12746.a" "clipLibrary1.cel[0].cev[331].cevr"; +connectAttr "animCurveTL12747.a" "clipLibrary1.cel[0].cev[332].cevr"; +connectAttr "animCurveTU12748.a" "clipLibrary1.cel[0].cev[333].cevr"; +connectAttr "animCurveTU12749.a" "clipLibrary1.cel[0].cev[334].cevr"; +connectAttr "animCurveTU12750.a" "clipLibrary1.cel[0].cev[335].cevr"; +connectAttr "animCurveTA12748.a" "clipLibrary1.cel[0].cev[336].cevr"; +connectAttr "animCurveTA12749.a" "clipLibrary1.cel[0].cev[337].cevr"; +connectAttr "animCurveTA12750.a" "clipLibrary1.cel[0].cev[338].cevr"; +connectAttr "animCurveTL12748.a" "clipLibrary1.cel[0].cev[339].cevr"; +connectAttr "animCurveTL12749.a" "clipLibrary1.cel[0].cev[340].cevr"; +connectAttr "animCurveTL12750.a" "clipLibrary1.cel[0].cev[341].cevr"; +connectAttr "animCurveTU12751.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "animCurveTU12752.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "animCurveTU12753.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "animCurveTA12751.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "animCurveTA12752.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "animCurveTA12753.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "animCurveTL12751.a" "clipLibrary1.cel[0].cev[348].cevr"; +connectAttr "animCurveTL12752.a" "clipLibrary1.cel[0].cev[349].cevr"; +connectAttr "animCurveTL12753.a" "clipLibrary1.cel[0].cev[350].cevr"; +connectAttr "animCurveTU12754.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "animCurveTU12755.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "animCurveTU12756.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "animCurveTA12754.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "animCurveTA12755.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "animCurveTA12756.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "animCurveTL12754.a" "clipLibrary1.cel[0].cev[357].cevr"; +connectAttr "animCurveTL12755.a" "clipLibrary1.cel[0].cev[358].cevr"; +connectAttr "animCurveTL12756.a" "clipLibrary1.cel[0].cev[359].cevr"; +connectAttr "animCurveTU12757.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "animCurveTU12758.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "animCurveTU12759.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "animCurveTA12757.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "animCurveTA12758.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "animCurveTA12759.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "animCurveTL12757.a" "clipLibrary1.cel[0].cev[366].cevr"; +connectAttr "animCurveTL12758.a" "clipLibrary1.cel[0].cev[367].cevr"; +connectAttr "animCurveTL12759.a" "clipLibrary1.cel[0].cev[368].cevr"; +connectAttr "animCurveTU12760.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "animCurveTU12761.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "animCurveTU12762.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "animCurveTA12760.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "animCurveTA12761.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "animCurveTA12762.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "animCurveTL12760.a" "clipLibrary1.cel[0].cev[375].cevr"; +connectAttr "animCurveTL12761.a" "clipLibrary1.cel[0].cev[376].cevr"; +connectAttr "animCurveTL12762.a" "clipLibrary1.cel[0].cev[377].cevr"; +connectAttr "animCurveTU12763.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "animCurveTU12764.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "animCurveTU12765.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "animCurveTA12763.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "animCurveTA12764.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "animCurveTA12765.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "animCurveTL12763.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "animCurveTL12764.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "animCurveTL12765.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "animCurveTU12766.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "animCurveTU12767.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "animCurveTU12768.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "animCurveTA12766.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "animCurveTA12767.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "animCurveTA12768.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "animCurveTL12766.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "animCurveTL12767.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "animCurveTL12768.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "animCurveTU12769.a" "clipLibrary1.cel[0].cev[396].cevr"; +connectAttr "animCurveTU12770.a" "clipLibrary1.cel[0].cev[397].cevr"; +connectAttr "animCurveTU12771.a" "clipLibrary1.cel[0].cev[398].cevr"; +connectAttr "animCurveTA12769.a" "clipLibrary1.cel[0].cev[399].cevr"; +connectAttr "animCurveTA12770.a" "clipLibrary1.cel[0].cev[400].cevr"; +connectAttr "animCurveTA12771.a" "clipLibrary1.cel[0].cev[401].cevr"; +connectAttr "animCurveTL12769.a" "clipLibrary1.cel[0].cev[402].cevr"; +connectAttr "animCurveTL12770.a" "clipLibrary1.cel[0].cev[403].cevr"; +connectAttr "animCurveTL12771.a" "clipLibrary1.cel[0].cev[404].cevr"; +connectAttr "animCurveTU12772.a" "clipLibrary1.cel[0].cev[405].cevr"; +connectAttr "animCurveTU12773.a" "clipLibrary1.cel[0].cev[406].cevr"; +connectAttr "animCurveTU12774.a" "clipLibrary1.cel[0].cev[407].cevr"; +connectAttr "animCurveTA12772.a" "clipLibrary1.cel[0].cev[408].cevr"; +connectAttr "animCurveTA12773.a" "clipLibrary1.cel[0].cev[409].cevr"; +connectAttr "animCurveTA12774.a" "clipLibrary1.cel[0].cev[410].cevr"; +connectAttr "animCurveTL12772.a" "clipLibrary1.cel[0].cev[411].cevr"; +connectAttr "animCurveTL12773.a" "clipLibrary1.cel[0].cev[412].cevr"; +connectAttr "animCurveTL12774.a" "clipLibrary1.cel[0].cev[413].cevr"; +connectAttr "animCurveTU12775.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "animCurveTU12776.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "animCurveTU12777.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "animCurveTA12775.a" "clipLibrary1.cel[0].cev[417].cevr"; +connectAttr "animCurveTA12776.a" "clipLibrary1.cel[0].cev[418].cevr"; +connectAttr "animCurveTA12777.a" "clipLibrary1.cel[0].cev[419].cevr"; +connectAttr "animCurveTL12775.a" "clipLibrary1.cel[0].cev[420].cevr"; +connectAttr "animCurveTL12776.a" "clipLibrary1.cel[0].cev[421].cevr"; +connectAttr "animCurveTL12777.a" "clipLibrary1.cel[0].cev[422].cevr"; +connectAttr "animCurveTU12778.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "animCurveTU12779.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "animCurveTU12780.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "animCurveTA12778.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "animCurveTA12779.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "animCurveTA12780.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "animCurveTL12778.a" "clipLibrary1.cel[0].cev[429].cevr"; +connectAttr "animCurveTL12779.a" "clipLibrary1.cel[0].cev[430].cevr"; +connectAttr "animCurveTL12780.a" "clipLibrary1.cel[0].cev[431].cevr"; +connectAttr "animCurveTU12781.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU12782.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU12783.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA12781.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA12782.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA12783.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL12781.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL12782.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL12783.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU12784.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU12785.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU12786.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA12784.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA12785.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA12786.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL12784.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL12785.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL12786.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU12787.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU12788.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU12789.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA12787.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA12788.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA12789.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL12787.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL12788.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL12789.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU12790.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU12791.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU12792.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA12790.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA12791.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA12792.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL12790.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL12791.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL12792.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU12793.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU12794.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU12795.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA12793.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA12794.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA12795.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL12793.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL12794.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL12795.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU12796.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU12797.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU12798.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA12796.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA12797.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA12798.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL12796.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL12797.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL12798.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_cast_magic.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma.meta new file mode 100644 index 0000000..4905c45 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_cast_magic.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: dfa938ef1bcb12c42b015a84a553aeb6 +timeCreated: 1477751565 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma new file mode 100644 index 0000000..7bb764d --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma @@ -0,0 +1,32002 @@ +//Maya ASCII 2013 scene +//Name: imp_death.ma +//Last modified: Thu, Jun 19, 2014 12:36:37 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 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"Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 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"Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 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"Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 60 ".kox[0:59]" 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769; + setAttr -s 60 ".koy[0:59]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_deathSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU11989.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU11990.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU11991.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA11989.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA11990.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA11991.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL11989.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL11990.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL11991.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU11992.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU11993.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU11994.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA11992.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA11993.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA11994.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL11992.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL11993.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL11994.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU11995.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU11996.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU11997.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA11995.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA11996.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA11997.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL11995.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL11996.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL11997.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU11998.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU11999.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU12000.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA11998.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA11999.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA12000.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL11998.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL11999.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL12000.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU12001.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU12002.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU12003.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA12001.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA12002.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA12003.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL12001.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL12002.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL12003.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU12004.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU12005.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU12006.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA12004.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA12005.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA12006.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL12004.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL12005.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL12006.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU12007.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU12008.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU12009.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA12007.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA12008.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA12009.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL12007.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL12008.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL12009.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU12010.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU12011.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU12012.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA12010.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA12011.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA12012.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL12010.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL12011.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL12012.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU12013.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU12014.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU12015.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA12013.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA12014.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA12015.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL12013.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL12014.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL12015.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU12016.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU12017.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU12018.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA12016.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA12017.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA12018.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL12016.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL12017.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL12018.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU12019.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU12020.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU12021.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA12019.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA12020.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA12021.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL12019.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL12020.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL12021.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU12022.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU12023.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU12024.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA12022.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA12023.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA12024.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL12022.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL12023.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL12024.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU12025.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU12026.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU12027.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA12025.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA12026.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA12027.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL12025.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL12026.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL12027.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU12028.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU12029.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU12030.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA12028.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA12029.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA12030.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL12028.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL12029.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL12030.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU12031.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU12032.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU12033.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA12031.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA12032.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA12033.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL12031.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL12032.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL12033.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU12034.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU12035.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU12036.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA12034.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA12035.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA12036.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL12034.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL12035.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL12036.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU12037.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU12038.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU12039.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA12037.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA12038.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA12039.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL12037.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL12038.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL12039.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU12040.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU12041.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU12042.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA12040.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA12041.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA12042.a" "clipLibrary1.cel[0].cev[158].cevr"; +connectAttr "animCurveTL12040.a" "clipLibrary1.cel[0].cev[159].cevr"; +connectAttr "animCurveTL12041.a" "clipLibrary1.cel[0].cev[160].cevr"; +connectAttr "animCurveTL12042.a" "clipLibrary1.cel[0].cev[161].cevr"; +connectAttr "animCurveTU12043.a" "clipLibrary1.cel[0].cev[162].cevr"; +connectAttr "animCurveTU12044.a" "clipLibrary1.cel[0].cev[163].cevr"; +connectAttr "animCurveTU12045.a" "clipLibrary1.cel[0].cev[164].cevr"; +connectAttr "animCurveTA12043.a" "clipLibrary1.cel[0].cev[165].cevr"; +connectAttr "animCurveTA12044.a" "clipLibrary1.cel[0].cev[166].cevr"; +connectAttr "animCurveTA12045.a" "clipLibrary1.cel[0].cev[167].cevr"; +connectAttr "animCurveTL12043.a" "clipLibrary1.cel[0].cev[168].cevr"; +connectAttr "animCurveTL12044.a" "clipLibrary1.cel[0].cev[169].cevr"; +connectAttr "animCurveTL12045.a" "clipLibrary1.cel[0].cev[170].cevr"; +connectAttr "animCurveTU12046.a" "clipLibrary1.cel[0].cev[171].cevr"; +connectAttr "animCurveTU12047.a" "clipLibrary1.cel[0].cev[172].cevr"; +connectAttr "animCurveTU12048.a" "clipLibrary1.cel[0].cev[173].cevr"; +connectAttr "animCurveTA12046.a" "clipLibrary1.cel[0].cev[174].cevr"; +connectAttr "animCurveTA12047.a" "clipLibrary1.cel[0].cev[175].cevr"; +connectAttr "animCurveTA12048.a" "clipLibrary1.cel[0].cev[176].cevr"; +connectAttr "animCurveTL12046.a" "clipLibrary1.cel[0].cev[177].cevr"; +connectAttr "animCurveTL12047.a" "clipLibrary1.cel[0].cev[178].cevr"; +connectAttr "animCurveTL12048.a" "clipLibrary1.cel[0].cev[179].cevr"; +connectAttr "animCurveTU12049.a" "clipLibrary1.cel[0].cev[180].cevr"; +connectAttr "animCurveTU12050.a" "clipLibrary1.cel[0].cev[181].cevr"; +connectAttr "animCurveTU12051.a" "clipLibrary1.cel[0].cev[182].cevr"; +connectAttr "animCurveTA12049.a" "clipLibrary1.cel[0].cev[183].cevr"; +connectAttr "animCurveTA12050.a" "clipLibrary1.cel[0].cev[184].cevr"; +connectAttr "animCurveTA12051.a" "clipLibrary1.cel[0].cev[185].cevr"; +connectAttr "animCurveTL12049.a" "clipLibrary1.cel[0].cev[186].cevr"; +connectAttr "animCurveTL12050.a" "clipLibrary1.cel[0].cev[187].cevr"; +connectAttr "animCurveTL12051.a" "clipLibrary1.cel[0].cev[188].cevr"; +connectAttr "animCurveTU12052.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "animCurveTU12053.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "animCurveTU12054.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "animCurveTA12052.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "animCurveTA12053.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "animCurveTA12054.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "animCurveTL12052.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "animCurveTL12053.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "animCurveTL12054.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "animCurveTU12055.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "animCurveTU12056.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "animCurveTU12057.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "animCurveTA12055.a" "clipLibrary1.cel[0].cev[201].cevr"; +connectAttr "animCurveTA12056.a" "clipLibrary1.cel[0].cev[202].cevr"; +connectAttr "animCurveTA12057.a" "clipLibrary1.cel[0].cev[203].cevr"; +connectAttr "animCurveTL12055.a" "clipLibrary1.cel[0].cev[204].cevr"; +connectAttr "animCurveTL12056.a" "clipLibrary1.cel[0].cev[205].cevr"; +connectAttr "animCurveTL12057.a" "clipLibrary1.cel[0].cev[206].cevr"; +connectAttr "animCurveTU12058.a" "clipLibrary1.cel[0].cev[207].cevr"; +connectAttr "animCurveTU12059.a" "clipLibrary1.cel[0].cev[208].cevr"; +connectAttr "animCurveTU12060.a" "clipLibrary1.cel[0].cev[209].cevr"; +connectAttr "animCurveTA12058.a" "clipLibrary1.cel[0].cev[210].cevr"; +connectAttr "animCurveTA12059.a" "clipLibrary1.cel[0].cev[211].cevr"; +connectAttr "animCurveTA12060.a" "clipLibrary1.cel[0].cev[212].cevr"; +connectAttr "animCurveTL12058.a" "clipLibrary1.cel[0].cev[213].cevr"; +connectAttr "animCurveTL12059.a" "clipLibrary1.cel[0].cev[214].cevr"; +connectAttr "animCurveTL12060.a" "clipLibrary1.cel[0].cev[215].cevr"; +connectAttr "animCurveTU12061.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "animCurveTU12062.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "animCurveTU12063.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "animCurveTA12061.a" 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"clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_death.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma.meta new file mode 100644 index 0000000..2b6922c --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_death.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: a2f9a3c23fdefa146bb6943cb2fab23d +timeCreated: 1477751533 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma new file mode 100644 index 0000000..f32e3d8 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma @@ -0,0 +1,17175 @@ +//Maya ASCII 2013 scene +//Name: imp_get_hit_from_front.ma +//Last modified: Thu, Jun 19, 2014 12:32:28 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 "Character1_LeftHandRing2.scaleZ" + 0 70 "Character1_LeftHandRing2.scaleY" 0 71 "Character1_LeftHandRing2.scaleX" + 0 72 "Character1_LeftHandRing2.rotateZ" 2 70 "Character1_LeftHandRing2.rotateY" + 2 71 "Character1_LeftHandRing2.rotateX" 2 72 "Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 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yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 295; + setAttr ".se" 320; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU8101"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 295 1 296 1 297 1 298 1 299 1 300 1 301 1 + 302 1 303 1 304 1 305 1 306 1 307 1 308 1 309 1 310 1 311 1 312 1 313 1 314 1 315 1 + 316 1 317 1 318 1 319 1 320 1; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 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16.352481842041016 + 313 15.547160148620607 314 14.554942131042479 315 13.38105583190918 316 11.348793029785156 + 317 8.1306028366088867 318 4.4244561195373535 319 1.3036375045776367 320 6.3611094371790206e-015; + setAttr -s 26 ".ktl[0:25]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323328942060471 0.033323328942060471 0.033323336392641068 + 0.033333335071802139 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".kiy[0:25]" 0 0.056535493582487106 0.064409792423248291 + 0.039307057857513428 0.024013794958591461 0.021551541984081268 0.019054185599088669 + 0.016427107155323029 0.013695240020751953 0.010916265659034252 0.0082308640703558922 + 0.0057744621299207211 0.0038119694218039513 0.0018936718115583062 0 -0.0045179943554103374 + -0.0084520401433110237 -0.012236772105097771 -0.015681786462664604 -0.018897149711847305 + -0.027978923171758652 -0.045805089175701141 -0.060408104211091995 -0.059558626264333725 + -0.038599081337451935 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.0333133265376091 0.033323332667350769 0.033323332667350769; + setAttr -s 26 ".koy[0:25]" 0 0.056518532335758209 0.064409792423248291 + 0.039307057857513428 0.024021001532673836 0.021551541984081268 0.019048465415835381 + 0.016432035714387894 0.013691130094230175 0.010919542051851749 0.0082283951342105865 + 0.005774463526904583 0.003811968956142664 0.001894239685498178 0 -0.0045179943554103374 + -0.0084495032206177711 -0.01223677396774292 -0.015681786462664604 -0.018897151574492455 + -0.027978923171758652 -0.045805089175701141 -0.060426238924264908 -0.059540744870901108 + -0.038599081337451935 0; +createNode animCurveTA -n "animCurveTA8262"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 295 -2.5444437748716082e-014 296 -2.2145242691040039 + 297 -6.7159323692321777 298 -9.4054861068725586 299 -9.2725057601928711 300 -8.7872295379638672 + 301 -7.9996080398559579 302 -6.9644260406494141 303 -5.7410926818847656 304 -4.3931245803833008 + 305 -2.9863185882568359 306 -1.586880087852478 307 -0.25887322425842285 308 1.2374567985534668 + 309 3.058884859085083 310 5.0168681144714355 311 6.9276318550109863 312 8.6216640472412109 + 313 9.9500675201416016 314 10.782810211181641 315 11.000521659851074 316 9.7479286193847656 + 317 6.9828882217407227 318 3.7663860321044926 319 1.1084489822387695 320 -2.5444437748716082e-014; + setAttr -s 26 ".ktl[0:25]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333331346511841 + 0.033333335071802139 0.033323336392641068 0.033333335071802139 0.0333133265376091 + 0.033333335071802139 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".kiy[0:25]" 0 -0.058589987456798553 -0.062734156847000122 + 0 0.0053936867043375969 0.011108125559985638 0.015906959772109985 0.019703350961208344 + 0.022438840940594673 0.024025507271289825 0.024489099159836769 0.02378716878592968 + 0.02464698813855648 0.028944212943315506 0.03298158198595047 0.033751040697097778 + 0.031448345631361008 0.026367813348770142 0.018853900954127312 0.0091641917824745178 + 0 -0.035049948841333389 -0.052183140069246292 -0.051264148205518723 -0.032858055084943771 + 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033313330262899399 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033323328942060471 + 0.033323328942060471 0.033323332667350769 0.033313330262899399 0.033333335071802139 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 26 ".koy[0:25]" 0 -0.058572404086589813 -0.062752984464168549 + 0 0.0053953058086335659 0.011108125559985638 0.015902185812592506 0.019709262996912003 + 0.022432103753089905 0.024032721295952797 0.024481749162077904 0.023794306442141533 + 0.024632196873426437 0.028952907770872116 0.03296179324388504 0.033751055598258972 + 0.031448345631361008 0.026375725865364075 0.018853897228837013 0.0091641908511519432 + 0 -0.035049937665462494 -0.052183140069246292 -0.051248770207166672 -0.032858055084943771 + 0; +createNode animCurveTL -n "animCurveTL8260"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 295 8.3484687805175781 296 8.3484687805175781 + 297 8.3484687805175781 298 8.3484687805175781 299 8.3484687805175781 300 8.3484687805175781 + 301 8.3484687805175781 302 8.3484687805175781 303 8.3484687805175781 304 8.3484687805175781 + 305 8.3484687805175781 306 8.3484687805175781 307 8.3484687805175781 308 8.3484687805175781 + 309 8.3484687805175781 310 8.3484687805175781 311 8.3484687805175781 312 8.3484687805175781 + 313 8.3484687805175781 314 8.3484687805175781 315 8.3484687805175781 316 8.3484687805175781 + 317 8.3484687805175781 318 8.3484687805175781 319 8.3484687805175781 320 8.3484687805175781; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8261"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 295 22.753353118896484 296 22.753353118896484 + 297 22.753353118896484 298 22.753353118896484 299 22.753353118896484 300 22.753353118896484 + 301 22.753353118896484 302 22.753353118896484 303 22.753353118896484 304 22.753353118896484 + 305 22.753353118896484 306 22.753353118896484 307 22.753353118896484 308 22.753353118896484 + 309 22.753353118896484 310 22.753353118896484 311 22.753353118896484 312 22.753353118896484 + 313 22.753353118896484 314 22.753353118896484 315 22.753353118896484 316 22.753353118896484 + 317 22.753353118896484 318 22.753353118896484 319 22.753353118896484 320 22.753353118896484; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL8262"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 295 -11.621240615844727 296 -11.621240615844727 + 297 -11.621240615844727 298 -11.621240615844727 299 -11.621240615844727 300 -11.621240615844727 + 301 -11.621240615844727 302 -11.621240615844727 303 -11.621240615844727 304 -11.621240615844727 + 305 -11.621240615844727 306 -11.621240615844727 307 -11.621240615844727 308 -11.621240615844727 + 309 -11.621240615844727 310 -11.621240615844727 311 -11.621240615844727 312 -11.621240615844727 + 313 -11.621240615844727 314 -11.621240615844727 315 -11.621240615844727 316 -11.621240615844727 + 317 -11.621240615844727 318 -11.621240615844727 319 -11.621240615844727 320 -11.621240615844727; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_get_hit_from_frontSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU8101.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU8102.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU8103.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA8101.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA8102.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA8103.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL8101.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL8102.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL8103.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU8104.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU8105.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU8106.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA8104.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA8105.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA8106.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL8104.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL8105.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL8106.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU8107.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU8108.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU8109.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA8107.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA8108.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA8109.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL8107.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL8108.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL8109.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU8110.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU8111.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU8112.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA8110.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA8111.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA8112.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL8110.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL8111.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL8112.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU8113.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU8114.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU8115.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA8113.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA8114.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA8115.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL8113.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL8114.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL8115.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU8116.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU8117.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU8118.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA8116.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA8117.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA8118.a" 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"clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL8252.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL8253.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU8254.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU8255.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU8256.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA8254.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA8255.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA8256.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL8254.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL8255.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL8256.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU8257.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU8258.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU8259.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA8257.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA8258.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA8259.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL8257.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL8258.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL8259.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU8260.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU8261.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU8262.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA8260.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA8261.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA8262.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL8260.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL8261.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL8262.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_get_hit_from_front.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma.meta new file mode 100644 index 0000000..6c5b57f --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_front.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 8818a0b66b4cbfb4aa35db6426f92c67 +timeCreated: 1477751521 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma new file mode 100644 index 0000000..8d00080 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma @@ -0,0 +1,17189 @@ +//Maya ASCII 2013 scene +//Name: imp_get_hit_from_left.ma +//Last modified: Thu, Jun 19, 2014 12:31:37 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 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"Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 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"Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 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"Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 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"Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" 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"Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_get_hit_from_leftSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes 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271 -14.2974853515625 272 -20.911371231079102 273 -22.601480484008789 + 274 -21.893989562988281 275 -21.019920349121094 276 -19.947620391845703 277 -18.647916793823242 + 278 -17.106857299804688 279 -15.33661460876465 280 -13.381876945495605 281 -11.316300392150879 + 282 -9.2307825088500977 283 -6.5769543647766113 284 -3.1249022483825684 285 0.43557551503181458 + 286 3.201627254486084 287 4.0713071823120117 288 3.5013570785522461 289 2.7750701904296875 + 290 1.9187813997268677 291 1.0283211469650269 292 0.30066570639610291 293 6.3611094371790206e-015; + setAttr -s 26 ".ktl[0:25]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333331346511841 + 0.033333331346511841 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323328942060471 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 -0.15096603333950043 -0.15164050459861755 + -0.072444289922714233 0 0.013797573745250702 0.016980180516839027 0.020693425089120865 + 0.024790331721305847 0.02888789027929306 0.032496828585863113 0.035073328763246536 + 0.036225125193595886 0.041346199810504913 0.053267862647771835 0.061177514493465424 + 0.05520937591791153 0.031727738678455353 0 -0.011308407410979271 -0.01380643155425787 + -0.015243259258568287 -0.014116487465798855 -0.0089711016044020653 0; + setAttr -s 26 ".kox[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033313330262899399 0.033333331346511841 0.033323328942060471 + 0.033323332667350769 0.0333133265376091 0.033333335071802139 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 -0.15096603333950043 -0.15159499645233154 + -0.072466030716896057 0 0.013797573745250702 0.016980176791548729 0.02069963701069355 + 0.024782890453934669 0.02889656275510788 0.032487086951732635 0.035083852708339691 + 0.036214258521795273 0.041346199810504913 0.053251877427101135 0.061195876449346542 + 0.05520937591791153 0.031718220561742783 0 -0.011308407410979271 -0.013810578733682632 + -0.015238684602081776 -0.014120724983513355 -0.0089711016044020653 0; +createNode animCurveTA -n "animCurveTA7614"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 268 -2.5444437748716082e-014 269 -0.89557152986526489 + 270 -4.1290769577026367 271 -7.6085009574890137 272 -10.059279441833496 273 -10.721799850463867 + 274 -10.051791191101074 275 -8.7590923309326172 276 -6.9724607467651367 277 -4.8171710968017578 + 278 -2.4285461902618408 279 0.044108215719461441 280 2.4396977424621582 281 4.592069149017334 + 282 6.3346076011657715 283 7.6948037147521982 284 8.8260717391967773 285 9.7257938385009766 + 286 10.347393035888672 287 10.601119041442871 288 9.9354562759399414 289 8.1347627639770508 + 290 5.6366782188415527 291 2.9904015064239502 292 0.86732971668243408 293 -2.5444437748716082e-014; + setAttr -s 26 ".ktl[0:25]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033333335071802139 0.0333133265376091 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323328942060471 0.033333331346511841 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 -0.036011360585689545 -0.058563780039548874 + -0.051750790327787399 -0.027160502970218658 0 0.017122711986303329 0.026872226968407631 + 0.034389432519674301 0.039653133600950241 0.042409926652908325 0.04247070848941803 + 0.03967653214931488 0.033989500254392624 0.027068343013525009 0.021742124110460281 + 0.017718413844704628 0.013276031240820885 0.0076386523433029652 0 -0.021523021161556244 + -0.037502661347389221 -0.044893022626638412 -0.041607920080423355 -0.026096170768141747 + 0; + setAttr -s 26 ".kox[0:25]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033333331346511841 0.033323336392641068 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 -0.036022182554006577 -0.058563780039548874 + -0.05173526331782341 -0.027160502970218658 0 0.017122711986303329 0.02686416357755661 + 0.034389425069093704 0.039641235023736954 0.042409926652908325 0.042470693588256836 + 0.039688438177108765 0.033979296684265137 0.027076467871665955 0.021735601127147675 + 0.017718417569994926 0.013276031240820885 0.0076363603584468365 0 -0.02151656337082386 + -0.037513915449380875 -0.044879555702209473 -0.041620407253503799 -0.026088345795869827 + 0; +createNode animCurveTL -n "animCurveTL7612"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 268 8.3484687805175781 269 8.3484687805175781 + 270 8.3484687805175781 271 8.3484687805175781 272 8.3484687805175781 273 8.3484687805175781 + 274 8.3484687805175781 275 8.3484687805175781 276 8.3484687805175781 277 8.3484687805175781 + 278 8.3484687805175781 279 8.3484687805175781 280 8.3484687805175781 281 8.3484687805175781 + 282 8.3484687805175781 283 8.3484687805175781 284 8.3484687805175781 285 8.3484687805175781 + 286 8.3484687805175781 287 8.3484687805175781 288 8.3484687805175781 289 8.3484687805175781 + 290 8.3484687805175781 291 8.3484687805175781 292 8.3484687805175781 293 8.3484687805175781; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL7613"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 268 22.753353118896484 269 22.753353118896484 + 270 22.753353118896484 271 22.753353118896484 272 22.753353118896484 273 22.753353118896484 + 274 22.753353118896484 275 22.753353118896484 276 22.753353118896484 277 22.753353118896484 + 278 22.753353118896484 279 22.753353118896484 280 22.753353118896484 281 22.753353118896484 + 282 22.753353118896484 283 22.753353118896484 284 22.753353118896484 285 22.753353118896484 + 286 22.753353118896484 287 22.753353118896484 288 22.753353118896484 289 22.753353118896484 + 290 22.753353118896484 291 22.753353118896484 292 22.753353118896484 293 22.753353118896484; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL7614"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 268 -11.621240615844727 269 -11.621240615844727 + 270 -11.621240615844727 271 -11.621240615844727 272 -11.621240615844727 273 -11.621240615844727 + 274 -11.621240615844727 275 -11.621240615844727 276 -11.621240615844727 277 -11.621240615844727 + 278 -11.621240615844727 279 -11.621240615844727 280 -11.621240615844727 281 -11.621240615844727 + 282 -11.621240615844727 283 -11.621240615844727 284 -11.621240615844727 285 -11.621240615844727 + 286 -11.621240615844727 287 -11.621240615844727 288 -11.621240615844727 289 -11.621240615844727 + 290 -11.621240615844727 291 -11.621240615844727 292 -11.621240615844727 293 -11.621240615844727; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_get_hit_from_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU7453.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU7454.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU7455.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA7453.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA7454.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA7455.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL7453.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL7454.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL7455.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU7456.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU7457.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU7458.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA7456.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA7457.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA7458.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL7456.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL7457.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL7458.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU7459.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU7460.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU7461.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA7459.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA7460.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA7461.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL7459.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL7460.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL7461.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU7462.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU7463.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU7464.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA7462.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA7463.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA7464.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL7462.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL7463.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL7464.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU7465.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU7466.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU7467.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA7465.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA7466.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA7467.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL7465.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL7466.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL7467.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU7468.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU7469.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU7470.a" 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"clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA7614.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL7612.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL7613.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL7614.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_get_hit_from_left.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma.meta new file mode 100644 index 0000000..c953689 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 9f75a169ff75fb34aa1e165ac1b8fc13 +timeCreated: 1477751531 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma new file mode 100644 index 0000000..30769bf --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma @@ -0,0 +1,17166 @@ +//Maya ASCII 2013 scene +//Name: imp_get_hit_from_right.ma +//Last modified: Thu, Jun 19, 2014 12:31:25 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 "Character1_LeftHandRing2.scaleZ" + 0 70 "Character1_LeftHandRing2.scaleY" 0 71 "Character1_LeftHandRing2.scaleX" + 0 72 "Character1_LeftHandRing2.rotateZ" 2 70 "Character1_LeftHandRing2.rotateY" + 2 71 "Character1_LeftHandRing2.rotateX" 2 72 "Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_get_hit_from_rightSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 240; + setAttr ".se" 265; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU6805"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 1 241 1 242 1 243 1 244 1 245 1 246 1 + 247 1 248 1 249 1 250 1 251 1 252 1 253 1 254 1 255 1 256 1 257 1 258 1 259 1 260 1 + 261 1 262 1 263 1 264 1 265 1; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 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setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU6932"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 0.9999997615814209 241 0.9999997615814209 + 242 0.9999997615814209 243 0.9999997615814209 244 0.9999997615814209 245 0.9999997615814209 + 246 0.9999997615814209 247 0.9999997615814209 248 0.9999997615814209 249 0.9999997615814209 + 250 0.9999997615814209 251 0.9999997615814209 252 0.9999997615814209 253 0.9999997615814209 + 254 0.9999997615814209 255 0.9999997615814209 256 0.9999997615814209 257 0.9999997615814209 + 258 0.9999997615814209 259 0.9999997615814209 260 0.9999997615814209 261 0.9999997615814209 + 262 0.9999997615814209 263 0.9999997615814209 264 0.9999997615814209 265 0.9999997615814209; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 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-0.027202822268009186 -0.025643307715654373 -0.021726792678236961 -0.019423998892307281 + -0.023403245955705643 -0.029286229982972145 -0.029790321364998817 -0.020236853510141373 + 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033313330262899399 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033333331346511841 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 -0.20081442594528198 0 0.23588308691978455 + 0.23344498872756958 0.12461920082569122 0.029538141563534737 0.0085334349423646927 + 0.004598280880600214 0 -0.0089580584317445755 -0.015108594670891762 -0.01775130070745945 + -0.018416011705994606 -0.021128861233592033 -0.024759624153375626 -0.026821833103895187 + -0.027210991829633713 -0.0256356131285429 -0.021726792678236961 -0.019418168812990189 + -0.023403245955705643 -0.029277443885803223 -0.029799262061715126 -0.020230785012245178 + 0; +createNode animCurveTA -n "animCurveTA6966"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 -2.5444437748716082e-014 241 -0.40453466773033142 + 242 -5.0489115715026855 243 -8.7213268280029297 244 -11.603981018066406 245 -14.216581344604492 + 246 -14.932173728942871 247 -13.593682289123535 248 -11.257612228393555 249 -8.2123260498046875 + 250 -4.7819242477416992 251 -1.3494342565536499 252 1.6714001893997192 253 3.8810172080993652 + 254 5.4334735870361328 255 6.7426748275756836 256 7.8199124336242676 257 8.6714468002319336 + 258 9.2971925735473633 259 9.6891498565673828 260 9.8302736282348633 261 9.0112695693969727 + 262 6.8590474128723145 263 3.9542539119720455 264 1.2261098623275757 265 -2.5444437748716082e-014; + setAttr -s 26 ".ktl[0:25]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033323336392641068 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 -0.021181385964155197 -0.072555907070636749 + -0.057186610996723175 -0.047940757125616074 -0.029043965041637421 0 0.032056968659162521 + 0.046947099268436432 0.056511018425226212 0.059872053563594818 0.056298989802598953 + 0.045630604028701782 0.032830275595188141 0.024965178221464157 0.020825609564781189 + 0.016826663166284561 0.012887831777334213 0.0088811349123716354 0.0046506132930517197 + 0 -0.025921056047081947 -0.044117536395788193 -0.049141887575387955 -0.034507375210523605 + 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033333335071802139 0.033323328942060471 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323336392641068 0.033333331346511841 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 -0.02117503248155117 -0.072555907070636749 + -0.057186610996723175 -0.047955140471458435 -0.029035249724984169 0 0.032056968659162521 + 0.046961184591054916 0.056494094431400299 0.059890024363994598 0.056298989802598953 + 0.045644298195838928 0.032820422202348709 0.024972673505544662 0.020825609564781189 + 0.016826663166284561 0.012891700491309166 0.0088784694671630859 0.0046520098112523556 + 0 -0.025928832590579987 -0.044117540121078491 -0.049156654626131058 -0.03449702262878418 + 0; +createNode animCurveTL -n "animCurveTL6964"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 8.3484687805175781 241 8.3484687805175781 + 242 8.3484687805175781 243 8.3484687805175781 244 8.3484687805175781 245 8.3484687805175781 + 246 8.3484687805175781 247 8.3484687805175781 248 8.3484687805175781 249 8.3484687805175781 + 250 8.3484687805175781 251 8.3484687805175781 252 8.3484687805175781 253 8.3484687805175781 + 254 8.3484687805175781 255 8.3484687805175781 256 8.3484687805175781 257 8.3484687805175781 + 258 8.3484687805175781 259 8.3484687805175781 260 8.3484687805175781 261 8.3484687805175781 + 262 8.3484687805175781 263 8.3484687805175781 264 8.3484687805175781 265 8.3484687805175781; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL6965"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 22.753353118896484 241 22.753353118896484 + 242 22.753353118896484 243 22.753353118896484 244 22.753353118896484 245 22.753353118896484 + 246 22.753353118896484 247 22.753353118896484 248 22.753353118896484 249 22.753353118896484 + 250 22.753353118896484 251 22.753353118896484 252 22.753353118896484 253 22.753353118896484 + 254 22.753353118896484 255 22.753353118896484 256 22.753353118896484 257 22.753353118896484 + 258 22.753353118896484 259 22.753353118896484 260 22.753353118896484 261 22.753353118896484 + 262 22.753353118896484 263 22.753353118896484 264 22.753353118896484 265 22.753353118896484; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL6966"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 26 ".ktv[0:25]" 240 -11.621240615844727 241 -11.621240615844727 + 242 -11.621240615844727 243 -11.621240615844727 244 -11.621240615844727 245 -11.621240615844727 + 246 -11.621240615844727 247 -11.621240615844727 248 -11.621240615844727 249 -11.621240615844727 + 250 -11.621240615844727 251 -11.621240615844727 252 -11.621240615844727 253 -11.621240615844727 + 254 -11.621240615844727 255 -11.621240615844727 256 -11.621240615844727 257 -11.621240615844727 + 258 -11.621240615844727 259 -11.621240615844727 260 -11.621240615844727 261 -11.621240615844727 + 262 -11.621240615844727 263 -11.621240615844727 264 -11.621240615844727 265 -11.621240615844727; + setAttr -s 26 ".kwl[0:25]" no no no no no no no no no no no no no no + no no no no no no no no no no no no; + setAttr -s 26 ".kix[0:25]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 26 ".kiy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; + setAttr -s 26 ".kox[0:25]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139; + setAttr -s 26 ".koy[0:25]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_get_hit_from_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU6805.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU6806.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU6807.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA6805.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA6806.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA6807.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL6805.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL6806.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL6807.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU6808.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU6809.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU6810.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA6808.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA6809.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA6810.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL6808.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL6809.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL6810.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU6811.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU6812.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU6813.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA6811.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA6812.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA6813.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL6811.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL6812.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL6813.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU6814.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU6815.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU6816.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA6814.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA6815.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA6816.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL6814.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL6815.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL6816.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU6817.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU6818.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU6819.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA6817.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA6818.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA6819.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL6817.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL6818.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL6819.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU6820.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU6821.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU6822.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA6820.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA6821.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA6822.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL6820.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL6821.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL6822.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU6823.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU6824.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU6825.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA6823.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA6824.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA6825.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL6823.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL6824.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL6825.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU6826.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU6827.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU6828.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA6826.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA6827.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA6828.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL6826.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL6827.a" 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"clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA6959.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA6960.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL6958.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL6959.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL6960.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU6961.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU6962.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU6963.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA6961.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA6962.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA6963.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL6961.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL6962.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL6963.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU6964.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU6965.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU6966.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA6964.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA6965.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA6966.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL6964.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL6965.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL6966.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_get_hit_from_right.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma.meta new file mode 100644 index 0000000..251bb8c --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_get_hit_from_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 7fd08a2f9a7abc34a819dacb390da5ca +timeCreated: 1477751517 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma new file mode 100644 index 0000000..818b59e --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma @@ -0,0 +1,28119 @@ +//Maya ASCII 2013 scene +//Name: imp_idle.ma +//Last modified: Thu, Jun 19, 2014 12:29:22 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 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0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 50 ".koy[0:49]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL1134"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 50 ".ktv[0:49]" 11 -11.621240615844727 12 -11.621240615844727 + 13 -11.621240615844727 14 -11.621240615844727 15 -11.621240615844727 16 -11.621240615844727 + 17 -11.621240615844727 18 -11.621240615844727 19 -11.621240615844727 20 -11.621240615844727 + 21 -11.621240615844727 22 -11.621240615844727 23 -11.621240615844727 24 -11.621240615844727 + 25 -11.621240615844727 26 -11.621240615844727 27 -11.621240615844727 28 -11.621240615844727 + 29 -11.621240615844727 30 -11.621240615844727 31 -11.621240615844727 32 -11.621240615844727 + 33 -11.621240615844727 34 -11.621240615844727 35 -11.621240615844727 36 -11.621240615844727 + 37 -11.621240615844727 38 -11.621240615844727 39 -11.621240615844727 40 -11.621240615844727 + 41 -11.621240615844727 42 -11.621240615844727 43 -11.621240615844727 44 -11.621240615844727 + 45 -11.621240615844727 46 -11.621240615844727 47 -11.621240615844727 48 -11.621240615844727 + 49 -11.621240615844727 50 -11.621240615844727 51 -11.621240615844727 52 -11.621240615844727 + 53 -11.621240615844727 54 -11.621240615844727 55 -11.621240615844727 56 -11.621240615844727 + 57 -11.621240615844727 58 -11.621240615844727 59 -11.621240615844727 60 -11.621240615844727; + setAttr -s 50 ".kwl[0:49]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no no no no no no + no no no no no no no no no; + setAttr -s 50 ".kix[0:49]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 50 ".kiy[0:49]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 50 ".kox[0:49]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 50 ".koy[0:49]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_idleSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU973.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU974.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU975.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA973.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA974.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA975.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL973.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL974.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL975.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU976.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU977.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU978.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA976.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA977.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA978.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL976.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL977.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL978.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU979.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU980.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU981.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA979.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA980.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA981.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL979.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL980.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL981.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU982.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU983.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU984.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA982.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA983.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA984.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL982.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL983.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL984.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU985.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU986.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU987.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA985.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA986.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA987.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL985.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL986.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL987.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU988.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU989.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU990.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA988.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA989.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA990.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL988.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL989.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL990.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU991.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU992.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU993.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA991.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA992.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA993.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL991.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL992.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL993.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU994.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU995.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU996.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA994.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA995.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA996.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL994.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL995.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL996.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU997.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU998.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU999.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA997.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA998.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA999.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL997.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL998.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL999.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU1000.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU1001.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU1002.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA1000.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA1001.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA1002.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL1000.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL1001.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL1002.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU1003.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU1004.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU1005.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA1003.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA1004.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA1005.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL1003.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL1004.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL1005.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU1006.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU1007.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU1008.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA1006.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA1007.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA1008.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL1006.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL1007.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL1008.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU1009.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU1010.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU1011.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA1009.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA1010.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA1011.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL1009.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL1010.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL1011.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU1012.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU1013.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU1014.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA1012.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA1013.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA1014.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL1012.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL1013.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL1014.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU1015.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU1016.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU1017.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA1015.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA1016.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA1017.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL1015.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL1016.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL1017.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU1018.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU1019.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU1020.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA1018.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA1019.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA1020.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL1018.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL1019.a" 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"clipLibrary1.cel[0].cev[408].cevr"; +connectAttr "animCurveTA1109.a" "clipLibrary1.cel[0].cev[409].cevr"; +connectAttr "animCurveTA1110.a" "clipLibrary1.cel[0].cev[410].cevr"; +connectAttr "animCurveTL1108.a" "clipLibrary1.cel[0].cev[411].cevr"; +connectAttr "animCurveTL1109.a" "clipLibrary1.cel[0].cev[412].cevr"; +connectAttr "animCurveTL1110.a" "clipLibrary1.cel[0].cev[413].cevr"; +connectAttr "animCurveTU1111.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "animCurveTU1112.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "animCurveTU1113.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "animCurveTA1111.a" "clipLibrary1.cel[0].cev[417].cevr"; +connectAttr "animCurveTA1112.a" "clipLibrary1.cel[0].cev[418].cevr"; +connectAttr "animCurveTA1113.a" "clipLibrary1.cel[0].cev[419].cevr"; +connectAttr "animCurveTL1111.a" "clipLibrary1.cel[0].cev[420].cevr"; +connectAttr "animCurveTL1112.a" "clipLibrary1.cel[0].cev[421].cevr"; +connectAttr "animCurveTL1113.a" "clipLibrary1.cel[0].cev[422].cevr"; +connectAttr "animCurveTU1114.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "animCurveTU1115.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "animCurveTU1116.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "animCurveTA1114.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "animCurveTA1115.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "animCurveTA1116.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "animCurveTL1114.a" "clipLibrary1.cel[0].cev[429].cevr"; +connectAttr "animCurveTL1115.a" "clipLibrary1.cel[0].cev[430].cevr"; +connectAttr "animCurveTL1116.a" "clipLibrary1.cel[0].cev[431].cevr"; +connectAttr "animCurveTU1117.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU1118.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU1119.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA1117.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA1118.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA1119.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL1117.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL1118.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL1119.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU1120.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU1121.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU1122.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA1120.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA1121.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA1122.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL1120.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL1121.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL1122.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU1123.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU1124.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU1125.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA1123.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA1124.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA1125.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL1123.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL1124.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL1125.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU1126.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU1127.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU1128.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA1126.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA1127.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA1128.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL1126.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL1127.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL1128.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU1129.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU1130.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU1131.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA1129.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA1130.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA1131.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL1129.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL1130.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL1131.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU1132.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU1133.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU1134.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA1132.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA1133.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA1134.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL1132.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL1133.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL1134.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_idle.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma.meta new file mode 100644 index 0000000..70696a1 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_idle.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 93dc9dc061df35c41adbac4905aab013 +timeCreated: 1477751527 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma new file mode 100644 index 0000000..dcb4ffc --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma @@ -0,0 +1,5374 @@ +//Maya ASCII 2013 scene +//Name: imp_idle_pose.ma +//Last modified: Thu, Jun 19, 2014 12:29:08 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 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yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 10; + setAttr ".se" 11; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU649"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 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0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA654"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL652"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -2.2013645172119141 11 -2.2013645172119141; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL653"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 18.250732421875 11 18.250732421875; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL654"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 35.745750427246094 11 35.745750427246094; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU655"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU656"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU657"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA655"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.5902774228222262e-014 11 1.5902774228222262e-014; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA656"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.9083328735053535e-014 11 1.9083328735053535e-014; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA657"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.9756934723522708e-014 11 3.9756934723522708e-014; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL655"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 6.4143280982971191 11 6.4143280982971191; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL656"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 22.753353118896484 11 22.753353118896484; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL657"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 17.401660919189453 11 17.401660919189453; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU658"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU659"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU660"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA658"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA659"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA660"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 7.5282182693481445 11 7.5282182693481445; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL658"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.4757452011108398 11 9.4757452011108398; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL659"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.30350008606910706 11 -0.30350008606910706; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL660"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.5527136788005009e-015 11 3.5527136788005009e-015; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU661"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU662"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU663"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA661"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA662"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA663"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL661"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.3933653831481934 11 2.3933653831481934; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL662"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.9188594818115234 11 9.9188594818115234; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL663"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU664"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU665"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU666"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA664"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.9907450675964355 11 -6.9907450675964355; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA665"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.9561823606491089 11 1.9561823606491089; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA666"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.6486735343933105 11 5.6486735343933105; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL664"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.0932564735412598 11 5.0932564735412598; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL665"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 13.186850547790527 11 13.186850547790527; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL666"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.2172489379008766e-015 11 -6.2172489379008766e-015; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU667"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU669"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA667"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 65.603172302246094 11 65.603172302246094; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.46527892351150513 11 -0.46527892351150513; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA669"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.72192209959030151 11 0.72192209959030151; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL667"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.2789613008499146 11 1.2789613008499146; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.2689180374145508 11 -3.2689180374145508; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL669"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.8710854053497314 11 -3.8710854053497314; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU670"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU671"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU672"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA670"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 65.603256225585938 11 65.603256225585938; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA671"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.4627760648727417 11 -0.4627760648727417; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA672"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.71803754568099976 11 0.71803754568099976; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL670"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.25959593057632446 11 0.25959593057632446; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL671"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -2.0342605113983154 11 -2.0342605113983154; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL672"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.6462409496307373 11 -3.6462409496307373; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU673"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU674"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU675"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA673"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 65.603248596191406 11 65.603248596191406; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA674"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.46313363313674927 11 -0.46313363313674927; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA675"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.71859252452850342 11 0.71859252452850342; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL673"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.1928720474243164 11 -4.1928720474243164; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL674"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.2153563499450684 11 -5.2153563499450684; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL675"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -20.465764999389648 11 -20.465764999389648; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU676"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU677"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU678"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA676"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 18.125499725341797 11 18.125499725341797; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA677"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.65341353416442871 11 -0.65341353416442871; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA678"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.0947494506835937 11 4.0947494506835937; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL676"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.85870492458343506 11 0.85870492458343506; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL677"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.1001715660095215 11 -5.1001715660095215; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL678"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.6447458267211914 11 -4.6447458267211914; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU679"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU680"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU681"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA679"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 18.125499725341797 11 18.125499725341797; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA680"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.65341353416442871 11 -0.65341353416442871; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA681"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.0947494506835937 11 4.0947494506835937; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL679"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.4522114992141724 11 1.4522114992141724; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL680"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.7111780047416687 11 -0.7111780047416687; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL681"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.0204329490661621 11 -6.0204329490661621; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU682"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU683"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU684"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA682"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 18.125499725341797 11 18.125499725341797; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA683"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.65341353416442871 11 -0.65341353416442871; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA684"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.0947494506835937 11 4.0947494506835937; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL682"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.0420968532562256 11 3.0420968532562256; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL683"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.9796419143676758 11 -3.9796419143676758; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL684"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -19.332210540771484 11 -19.332210540771484; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU685"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU686"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU687"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA685"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.7925912976224365e-009 11 1.7925912976224365e-009; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA686"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.7591686974944878e-010 11 -5.7591686974944878e-010; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA687"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.5543541988001266e-011 11 5.5543541988001266e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL685"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.8314526081085205 11 1.8314526081085205; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL686"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.181218147277832 11 -4.181218147277832; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL687"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.0045828819274902 11 -4.0045828819274902; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU688"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU689"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU690"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA688"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.3046678161194905e-011 11 5.3046678161194905e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA689"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.6338911046929212e-011 11 3.6338911046929212e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA690"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.4593464041071136e-013 11 -6.4593464041071136e-013; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL688"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.172856330871582 11 2.172856330871582; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL689"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.1315538883209229 11 -1.1315538883209229; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL690"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.7097105979919434 11 -5.7097105979919434; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU691"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU692"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU693"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA691"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.3071630423673361e-011 11 5.3071630423673361e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA692"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.6346013004839861e-011 11 3.6346013004839861e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA693"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -9.330951809827237e-013 11 -9.330951809827237e-013; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL691"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 10.141127586364746 11 10.141127586364746; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL692"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.5733423233032227 11 -3.5733423233032227; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL693"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -17.316547393798828 11 -17.316547393798828; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU694"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU695"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999988079071045 11 0.99999988079071045; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU696"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA694"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.6501939296722412 11 -3.6501939296722412; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA695"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -12.691489219665527 11 -12.691489219665527; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA696"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.1600241661071777 11 2.1600241661071777; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL694"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.7521331310272217 11 -1.7521331310272217; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL695"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.29429426789283752 11 -0.29429426789283752; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL696"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.1146011352539062 11 -6.1146011352539062; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU697"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU698"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999988079071045 11 0.99999988079071045; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU699"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA697"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.9218473434448238 11 -3.9218473434448238; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA698"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -12.616341590881348 11 -12.616341590881348; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA699"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.2271010875701904 11 2.2271010875701904; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL697"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.8660181760787964 11 -1.8660181760787964; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL698"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.037001095712184906 11 0.037001095712184906; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL699"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.7073712348937988 11 -3.7073712348937988; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU700"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU701"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU702"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA700"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 47.046497344970703 11 47.046497344970703; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA701"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 74.515190124511719 11 74.515190124511719; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA702"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -56.150646209716797 11 -56.150646209716797; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL700"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 7.9404582977294922 11 7.9404582977294922; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL701"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.7985040545463562 11 -0.7985040545463562; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL702"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.2860960960388184 11 -5.2860960960388184; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU703"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU704"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU705"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA703"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -31.564123153686523 11 -31.564123153686523; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA704"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 14.225302696228027 11 14.225302696228027; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA705"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 25.818334579467773 11 25.818334579467773; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL703"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.67628401517868042 11 0.67628401517868042; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL704"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.6368157313736447e-008 11 -4.6368157313736447e-008; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL705"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -23.335151672363281 11 -23.335151672363281; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU706"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU707"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU708"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA706"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.0023164951708167791 11 -0.0023164951708167791; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA707"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 79.139328002929688 11 79.139328002929688; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA708"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.0036384344566613436 11 -0.0036384344566613436; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL706"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00074195349588990211 11 0.00074195349588990211; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL707"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.00045699020847678185 11 -0.00045699020847678185; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL708"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -20.834476470947266 11 -20.834476470947266; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU709"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU710"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU711"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA709"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 61.862667083740234 11 61.862667083740234; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA710"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -11.477349281311035 11 -11.477349281311035; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA711"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.5725655555725098 11 -4.5725655555725098; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL709"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.2116613388061523 11 -6.2116613388061523; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL710"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00043106090743094683 11 0.00043106090743094683; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL711"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -14.764559745788574 11 -14.764559745788574; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU712"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU713"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU714"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA712"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA713"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA714"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL712"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.0932564735412598 11 5.0932564735412598; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL713"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.2369060516357422 11 8.2369060516357422; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL714"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -7.0000014305114746 11 -7.0000014305114746; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU715"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU716"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU717"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA715"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -52.470829010009766 11 -52.470829010009766; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA716"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.3083881139755249 11 0.3083881139755249; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA717"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.62574607133865356 11 0.62574607133865356; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL715"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.85405272245407104 11 0.85405272245407104; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL716"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.2923896312713623 11 -3.2923896312713623; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL717"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.8717279434204102 11 3.8717279434204102; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU718"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU719"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU720"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA718"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -52.470829010009766 11 -52.470829010009766; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA719"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.3083881139755249 11 0.3083881139755249; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA720"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.62574607133865356 11 0.62574607133865356; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL718"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.11475852131843567 11 -0.11475852131843567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL719"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -2.1239476203918457 11 -2.1239476203918457; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL720"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.7022409439086914 11 3.7022409439086914; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU721"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU722"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU723"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA721"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -52.470829010009766 11 -52.470829010009766; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA722"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.3083881139755249 11 0.3083881139755249; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA723"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.62574607133865356 11 0.62574607133865356; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL721"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.7488470077514648 11 -3.7488470077514648; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL722"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.1151022911071777 11 -5.1151022911071777; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL723"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 20.409696578979492 11 20.409696578979492; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU724"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU725"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA724"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -21.078557968139648 11 -21.078557968139648; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA725"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.88144314289093018 11 0.88144314289093018; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.735109806060791 11 4.735109806060791; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL724"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.087226390838623 11 1.087226390838623; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL725"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -5.062985897064209 11 -5.062985897064209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.5963068008422852 11 4.5963068008422852; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU727"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU728"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU729"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA727"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -21.078557968139648 11 -21.078557968139648; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA728"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.88144314289093018 11 0.88144314289093018; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA729"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.735109806060791 11 4.735109806060791; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL727"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.5135010480880737 11 1.5135010480880737; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL728"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.7044031023979187 11 -0.7044031023979187; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL729"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 6.0091719627380371 11 6.0091719627380371; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU730"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU731"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU732"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA730"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -21.078557968139648 11 -21.078557968139648; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA731"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.88144314289093018 11 0.88144314289093018; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA732"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.735109806060791 11 4.735109806060791; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL730"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.0211243629455566 11 3.0211243629455566; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL731"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.9817895889282227 11 -3.9817895889282227; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL732"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 19.336154937744141 11 19.336154937744141; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU733"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU734"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU735"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA733"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 11.413508415222168 11 11.413508415222168; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA734"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.74254792928695679 11 0.74254792928695679; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA735"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.6171894073486328 11 -4.6171894073486328; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL733"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.7973368167877197 11 1.7973368167877197; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL734"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.1892251968383789 11 -4.1892251968383789; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL735"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.0188722610473633 11 4.0188722610473633; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU736"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU737"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU738"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA736"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 11.413153648376465 11 11.413153648376465; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA737"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.74261844158172607 11 0.74261844158172607; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA738"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -4.6180381774902344 11 -4.6180381774902344; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL736"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.3489575386047363 11 2.3489575386047363; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL737"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.1389086246490479 11 -1.1389086246490479; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL738"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.6318373680114746 11 5.6318373680114746; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU739"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU740"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU741"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA739"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.2543623058353148e-011 11 -6.2543623058353148e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA740"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.6969649563900475e-011 11 -3.6969649563900475e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA741"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.381440357412945e-011 11 2.381440357412945e-011; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL739"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.9562301635742187 11 9.9562301635742187; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL740"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.5665788650512695 11 -3.5665788650512695; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL741"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 17.396938323974609 11 17.396938323974609; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU742"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999988079071045 11 0.99999988079071045; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU743"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999994039535522 11 0.99999994039535522; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU744"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999988079071045 11 0.99999988079071045; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA742"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.3237113952636719 11 1.3237113952636719; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA743"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.6127099990844727 11 9.6127099990844727; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA744"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.2222177982330322 11 1.2222177982330322; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL742"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.5714385509490967 11 -1.5714385509490967; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL743"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.68560725450515747 11 -0.68560725450515747; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL744"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 6.1298456192016602 11 6.1298456192016602; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU745"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999988079071045 11 0.99999988079071045; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU746"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999994039535522 11 0.99999994039535522; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU747"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999982118606567 11 0.99999982118606567; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA745"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.3399379253387451 11 3.3399379253387451; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA746"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.3313045501708984 11 9.3313045501708984; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA747"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.6854817867279053 11 1.6854817867279053; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL745"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.7833384275436401 11 -1.7833384275436401; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL746"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.19000914692878723 11 -0.19000914692878723; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL747"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.7469761371612549 11 3.7469761371612549; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU748"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999964237213135 11 0.99999964237213135; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU749"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999964237213135 11 0.99999964237213135; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU750"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.99999958276748657 11 0.99999958276748657; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA748"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -40.927276611328125 11 -40.927276611328125; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA749"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -76.423568725585937 11 -76.423568725585937; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA750"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -54.533824920654297 11 -54.533824920654297; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL748"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 7.9404582977294922 11 7.9404582977294922; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL749"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.79850786924362183 11 -0.79850786924362183; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL750"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.2861037254333496 11 5.2861037254333496; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU751"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU753"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA751"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 38.345695495605469 11 38.345695495605469; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.9670138359069824 11 2.9670138359069824; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA753"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 32.953380584716797 11 32.953380584716797; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL751"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.67628216743469238 11 0.67628216743469238; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL752"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.6506800067145377e-012 11 -6.6506800067145377e-012; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL753"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 23.97515869140625 11 23.97515869140625; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU754"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU755"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA754"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.1167982444167137 11 -0.1167982444167137; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA755"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -116.05439758300783 11 -116.05439758300783; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.18174917995929718 11 0.18174917995929718; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL754"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.0093153892084956169 11 0.0093153892084956169; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL755"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.00043374861706979573 11 -0.00043374861706979573; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL756"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 20.161460876464844 11 20.161460876464844; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU758"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -49.872444152832031 11 -49.872444152832031; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA758"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 34.553543090820312 11 34.553543090820312; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.7992191314697266 11 -3.7992191314697266; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL757"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -6.2116613388061523 11 -6.2116613388061523; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL758"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00013732913066633046 11 0.00013732913066633046; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL759"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 14.764556884765625 11 14.764556884765625; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU760"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU761"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU762"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA760"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA761"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA762"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL760"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.0932564735412598 11 5.0932564735412598; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL761"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.2369060516357422 11 8.2369060516357422; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL762"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 7.0000019073486328 11 7.0000019073486328; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU763"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU764"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU765"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA763"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -2.9317862987518311 11 -2.9317862987518311; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA764"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.69304263591766357 11 0.69304263591766357; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA765"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.7344435453414917 11 1.7344435453414917; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL763"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.5828078985214233 11 -1.5828078985214233; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL764"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.8590211868286133 11 9.8590211868286133; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL765"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.0095848776400089264 11 -0.0095848776400089264; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU766"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU767"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU768"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA766"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.054242543876171112 11 -0.054242543876171112; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA767"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.1867571622133255 11 0.1867571622133255; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA768"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.055116806179285049 11 -0.055116806179285049; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL766"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.6929857730865479 11 -3.6929857730865479; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL767"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 6.3423523902893066 11 6.3423523902893066; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL768"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.0054427310824394226 11 0.0054427310824394226; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU769"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU770"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU771"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA769"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA770"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA771"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL769"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.875007152557373 11 1.875007152557373; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL770"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.7053136680544867e-011 11 -1.7053136680544867e-011; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL771"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.7854371132416418e-008 11 4.7854371132416418e-008; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU772"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU773"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU774"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA772"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA773"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA774"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL772"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.0448122024536133 11 5.0448122024536133; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL773"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.9558775689083632e-008 11 5.9558775689083632e-008; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL774"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.2874869526058319e-007 11 -1.2874869526058319e-007; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU775"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU776"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU777"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA775"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.4553928906479996e-007 11 -1.4553928906479996e-007; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA776"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.105008833908073e-009 11 2.105008833908073e-009; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA777"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.0628433219249041e-013 11 -1.0628433219249041e-013; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL775"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.3364510536193848 11 3.3364510536193848; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL776"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.8275249004364014 11 -3.8275249004364014; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL777"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.0010852816049009562 11 -0.0010852816049009562; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU778"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU779"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA778"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.6717300415039062 11 5.6717300415039062; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA779"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -18.852504730224609 11 -18.852504730224609; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -17.087966918945313 11 -17.087966918945313; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL778"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.8785343170166016 11 -3.8785343170166016; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL779"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -7.0945606231689453 11 -7.0945606231689453; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.0769338132377015e-006 11 1.0769338132377015e-006; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU783"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.00012991110270377249 11 -0.00012991110270377249; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.00020910300372634083 11 -0.00020910300372634083; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA783"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 2.4952151775360107 11 2.4952151775360107; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.9435210227966309 11 1.9435210227966309; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -12.679531097412109 11 -12.679531097412109; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL783"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -7.3903584052459337e-006 11 -7.3903584052459337e-006; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU784"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU785"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA784"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.0011876262724399567 11 0.0011876262724399567; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA785"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00037999969208613038 11 0.00037999969208613038; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.5746920108795166 11 3.5746920108795166; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL784"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.8817841970012523e-016 11 8.8817841970012523e-016; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL785"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.53581058979034424 11 -0.53581058979034424; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL786"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -13.45143985748291 11 -13.45143985748291; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU787"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU788"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU789"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA787"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA788"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA789"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL787"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.875007152557373 11 1.875007152557373; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL788"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.1157966751702588e-012 11 5.1157966751702588e-012; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL789"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.3482548411047901e-012 11 -1.3482548411047901e-012; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU790"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU791"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU792"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA790"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -9.5419286418063111e-015 11 -9.5419286418063111e-015; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA791"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00015644896484445781 11 0.00015644896484445781; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA792"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.9401384524549842e-013 11 -1.9401384524549842e-013; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL790"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.0452799797058105 11 5.0452799797058105; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL791"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.1693661690515e-005 11 -1.1693661690515e-005; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL792"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -9.1167758000665344e-006 11 -9.1167758000665344e-006; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU793"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU794"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU795"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA793"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.7103720387676731e-005 11 3.7103720387676731e-005; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA794"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00012895383406430483 11 0.00012895383406430483; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA795"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.7926207981148252e-011 11 8.7926207981148252e-011; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL793"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 3.3364229202270508 11 3.3364229202270508; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL794"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.8275249004364014 11 -3.8275249004364014; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL795"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.582435839343816e-006 11 8.582435839343816e-006; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU796"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU797"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU798"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA796"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 12.187517166137695 11 12.187517166137695; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA797"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 13.030447006225586 11 13.030447006225586; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA798"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 43.763961791992188 11 43.763961791992188; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL796"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.8721382617950439 11 -3.8721382617950439; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL797"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -7.0994863510131836 11 -7.0994863510131836; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL798"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00098301144316792488 11 0.00098301144316792488; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU799"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU800"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU801"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA799"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 9.2049936938565224e-005 11 9.2049936938565224e-005; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA800"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.00025102865765802562 11 0.00025102865765802562; + setAttr -s 2 ".ktl[0:1]" no yes; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA801"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -13.201909065246582 11 -13.201909065246582; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL799"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1.9431203603744507 11 1.9431203603744507; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL800"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -12.679740905761719 11 -12.679740905761719; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL801"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 5.4082647693576291e-006 11 5.4082647693576291e-006; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU802"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU803"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU804"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA802"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.0014005573466420174 11 -0.0014005573466420174; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA803"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.00024913257220759988 11 -0.00024913257220759988; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA804"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -39.24066162109375 11 -39.24066162109375; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL802"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.081303291022777557 11 0.081303291022777557; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL803"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -1.0660594701766968 11 -1.0660594701766968; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL804"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 13.424351692199707 11 13.424351692199707; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU805"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU806"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU807"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0.9999997615814209 11 0.9999997615814209; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA805"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA806"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 0 11 0; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA807"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 10.075510025024414 11 10.075510025024414; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL805"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -0.99103623628616333 11 -0.99103623628616333; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL806"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 23.800546646118164 11 23.800546646118164; + setAttr -s 2 ".ktl[0:1]" no no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL807"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 4.7692992666270584e-006 11 4.7692992666270584e-006; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU808"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU809"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTU -n "animCurveTU810"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 1 11 1; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA808"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -3.1805548456444524e-014 11 -3.1805548456444524e-014; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA809"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 6.3611094371790206e-015 11 6.3611094371790206e-015; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTA -n "animCurveTA810"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -2.5444437748716082e-014 11 -2.5444437748716082e-014; + setAttr -s 2 ".ktl[1]" no; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL808"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 8.3484687805175781 11 8.3484687805175781; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL809"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 22.753353118896484 11 22.753353118896484; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +createNode animCurveTL -n "animCurveTL810"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 2 ".ktv[0:1]" 10 -11.621240615844727 11 -11.621240615844727; + setAttr -s 2 ".kwl[0:1]" no no; + setAttr -s 2 ".kix[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".kiy[0:1]" 0 0; + setAttr -s 2 ".kox[0:1]" 0.033323332667350769 0.033323332667350769; + setAttr -s 2 ".koy[0:1]" 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_idle_poseSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU649.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU650.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU651.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA649.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA650.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA651.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL649.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL650.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL651.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU652.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU653.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU654.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA652.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA653.a" 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"clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU810.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA808.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA809.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA810.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL808.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL809.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL810.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_idle_pose.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma.meta new file mode 100644 index 0000000..7dbc302 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_idle_pose.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: ef49045072e992b40bc36931d2802257 +timeCreated: 1477751570 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma new file mode 100644 index 0000000..e54d967 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma @@ -0,0 +1,21469 @@ +//Maya ASCII 2013 scene +//Name: imp_jump.ma +//Last modified: Thu, Jun 19, 2014 12:36:10 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 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"Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 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91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033333331346511841 0.033333335071802139; + setAttr -s 36 ".koy[0:35]" 0 0 0 0 0 0 0 -0.036340758204460144 0 0 + 0 0 0 0.019537702202796936 0 0 0 0 0 0 0 0 0 0 0 0.015039974823594093 0.019877457991242409 + 0.012722251936793327 0.0087826475501060486 0.01026274636387825 0 -0.013417095877230167 + -0.013096870854496956 0 0.00043627535342238843 0; +createNode animCurveTA -n "animCurveTA10854"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 415 -2.5444437748716082e-014 416 1.2722218874358041e-014 + 417 -1.272221938257781e-013 418 -3.8166657470107071e-014 419 -1.1449996224592585e-013 + 420 -1.9083328735053535e-014 421 -3.1805548456444524e-014 422 -5.1626672744750977 + 423 -10.39361572265625 424 -10.39361572265625 425 -10.39361572265625 426 -10.39361572265625 + 427 -10.39361572265625 428 -3.2945427894592285 429 12.082352638244629 430 20.683414459228516 + 431 20.683414459228516 432 20.683414459228516 433 20.683414459228516 434 20.683414459228516 + 435 20.683414459228516 436 20.683414459228516 437 20.683414459228516 438 20.683414459228516 + 439 20.683414459228516 440 19.599433898925781 441 16.666269302368164 442 12.415515899658203 + 443 7.6628561019897452 444 3.3404664993286133 445 0.59608936309814453 446 -0.39168080687522888 + 447 -0.60803592205047607 448 -0.41993039846420288 449 -0.13916273415088654 450 -2.5444437748716082e-014; + setAttr -s 36 ".ktl[6:35]" no yes no yes yes yes no yes yes no yes + yes yes yes yes yes yes yes no yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 36 ".kwl[0:35]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no; + setAttr -s 36 ".kix[0:35]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333331346511841 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033333331346511841 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033333335071802139; + setAttr -s 36 ".kiy[0:35]" 0 0 0 0 0 0 0 -0.090674199163913727 0 0 + 0 0 0 0.19608093798160553 0.20924738049507141 0 0 0 0 0 0 0 0 0 0 -0.035056214779615402 + -0.062672704458236694 -0.078569605946540833 -0.079170987010002136 -0.06166917085647583 + -0.032559357583522797 -0.010507975704967976 0 0.0040904628112912178 0.0036634844727814198 + 0; + setAttr -s 36 ".kox[0:35]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333331346511841 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323336392641068 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.0333133265376091 + 0.033333331346511841 0.033333335071802139; + setAttr -s 36 ".koy[0:35]" 0 0 0 0 0 0 0 -0.09070141613483429 0 0 + 0 0 0 0.19613978266716003 0.20918461680412292 0 0 0 0 0 0 0 0 0 0 -0.035045679658651352 + -0.062691517174243927 -0.078546024858951569 -0.079194754362106323 -0.06165066733956337 + -0.032569121569395065 -0.010504823178052902 0 0.0040892348624765873 0.0036645832005888224 + 0; +createNode animCurveTL -n "animCurveTL10852"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 415 8.3484687805175781 416 8.3484687805175781 + 417 8.3484687805175781 418 8.3484687805175781 419 8.3484687805175781 420 8.3484687805175781 + 421 8.3484687805175781 422 8.3484687805175781 423 8.3484687805175781 424 8.3484687805175781 + 425 8.3484687805175781 426 8.3484687805175781 427 8.3484687805175781 428 8.3484687805175781 + 429 8.3484687805175781 430 8.3484687805175781 431 8.3484687805175781 432 8.3484687805175781 + 433 8.3484687805175781 434 8.3484687805175781 435 8.3484687805175781 436 8.3484687805175781 + 437 8.3484687805175781 438 8.3484687805175781 439 8.3484687805175781 440 8.3484687805175781 + 441 8.3484687805175781 442 8.3484687805175781 443 8.3484687805175781 444 8.3484687805175781 + 445 8.3484687805175781 446 8.3484687805175781 447 8.3484687805175781 448 8.3484687805175781 + 449 8.3484687805175781 450 8.3484687805175781; + setAttr -s 36 ".kwl[0:35]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no; + setAttr -s 36 ".kix[0:35]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 36 ".kiy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 36 ".kox[0:35]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139; + setAttr -s 36 ".koy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL10853"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 415 22.753353118896484 416 22.753353118896484 + 417 22.753353118896484 418 22.753353118896484 419 22.753353118896484 420 22.753353118896484 + 421 22.753353118896484 422 22.753353118896484 423 22.753353118896484 424 22.753353118896484 + 425 22.753353118896484 426 22.753353118896484 427 22.753353118896484 428 22.753353118896484 + 429 22.753353118896484 430 22.753353118896484 431 22.753353118896484 432 22.753353118896484 + 433 22.753353118896484 434 22.753353118896484 435 22.753353118896484 436 22.753353118896484 + 437 22.753353118896484 438 22.753353118896484 439 22.753353118896484 440 22.753353118896484 + 441 22.753353118896484 442 22.753353118896484 443 22.753353118896484 444 22.753353118896484 + 445 22.753353118896484 446 22.753353118896484 447 22.753353118896484 448 22.753353118896484 + 449 22.753353118896484 450 22.753353118896484; + setAttr -s 36 ".kwl[0:35]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no; + setAttr -s 36 ".kix[0:35]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 36 ".kiy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 36 ".kox[0:35]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139; + setAttr -s 36 ".koy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL10854"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 415 -11.621240615844727 416 -11.621240615844727 + 417 -11.621240615844727 418 -11.621240615844727 419 -11.621240615844727 420 -11.621240615844727 + 421 -11.621240615844727 422 -11.621240615844727 423 -11.621240615844727 424 -11.621240615844727 + 425 -11.621240615844727 426 -11.621240615844727 427 -11.621240615844727 428 -11.621240615844727 + 429 -11.621240615844727 430 -11.621240615844727 431 -11.621240615844727 432 -11.621240615844727 + 433 -11.621240615844727 434 -11.621240615844727 435 -11.621240615844727 436 -11.621240615844727 + 437 -11.621240615844727 438 -11.621240615844727 439 -11.621240615844727 440 -11.621240615844727 + 441 -11.621240615844727 442 -11.621240615844727 443 -11.621240615844727 444 -11.621240615844727 + 445 -11.621240615844727 446 -11.621240615844727 447 -11.621240615844727 448 -11.621240615844727 + 449 -11.621240615844727 450 -11.621240615844727; + setAttr -s 36 ".kwl[0:35]" no no no no no no no no no no no no no no + no no no no no no no no no no no no no no no no no no no no no no; + setAttr -s 36 ".kix[0:35]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139; + setAttr -s 36 ".kiy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 36 ".kox[0:35]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033333335071802139; + setAttr -s 36 ".koy[0:35]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_jumpSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU10693.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU10694.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU10695.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA10693.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA10694.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA10695.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL10693.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL10694.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL10695.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU10696.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU10697.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU10698.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA10696.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA10697.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA10698.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL10696.a" 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"clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU10853.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU10854.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA10852.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA10853.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA10854.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL10852.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL10853.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL10854.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_jump.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma.meta new file mode 100644 index 0000000..7929992 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_jump.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 8b41ababcf01e2842a202a466fd11891 +timeCreated: 1477751522 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma new file mode 100644 index 0000000..eaf3b69 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma @@ -0,0 +1,12658 @@ +//Maya ASCII 2013 scene +//Name: imp_run.ma +//Last modified: Thu, Jun 19, 2014 12:29:50 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 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"Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 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"Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 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yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 86; + setAttr ".se" 101; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU2269"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2270"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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-2.2013645172119141 + 100 -2.2013645172119141 101 -2.2013645172119141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2270"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 18.703042984008789 87 18.703042984008789 + 88 18.703042984008789 89 18.703042984008789 90 18.703042984008789 91 18.703042984008789 + 92 18.703042984008789 93 18.703042984008789 94 18.703042984008789 95 18.703042984008789 + 96 18.703042984008789 97 18.703042984008789 98 18.703042984008789 99 18.703042984008789 + 100 18.703042984008789 101 18.703042984008789; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2271"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -34.136211395263672 87 -34.136211395263672 + 88 -34.136211395263672 89 -34.136211395263672 90 -34.136211395263672 91 -34.136211395263672 + 92 -34.136211395263672 93 -34.136211395263672 94 -34.136211395263672 95 -34.136211395263672 + 96 -34.136211395263672 97 -34.136211395263672 98 -34.136211395263672 99 -34.136211395263672 + 100 -34.136211395263672 101 -34.136211395263672; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2272"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2273"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2274"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2272"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 1.3512560129165649 88 3.8607053756713872 + 89 5.211944580078125 90 2.4600639343261719 91 -0.29181689023971558 92 1.0262577533721924 + 93 3.8399190902709956 94 6.4383363723754883 95 8.3545846939086914 96 9.3105936050415039 + 97 3.7621152400970459 98 -1.7863634824752808 99 -1.3232321739196777 100 -0.4631312787532807 + 101 0; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no 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0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.033680897206068039 0.033670652657747269 + 0 -0.04801497608423233 0 0.036045368760824203 0.047215133905410767 0.039386074990034103 + 0.025050133466720581 0 -0.096810199320316315 0 0.011543912813067436 0.011543913744390011 + 0; +createNode animCurveTA -n "animCurveTA2273"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2274"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2272"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -2.2013645172119141 87 -2.2013645172119141 + 88 -2.2013645172119141 89 -2.2013645172119141 90 -2.2013645172119141 91 -2.2013645172119141 + 92 -2.2013645172119141 93 -2.2013645172119141 94 -2.2013645172119141 95 -2.2013645172119141 + 96 -2.2013645172119141 97 -2.2013645172119141 98 -2.2013645172119141 99 -2.2013645172119141 + 100 -2.2013645172119141 101 -2.2013645172119141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2273"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 18.250732421875 87 18.288814544677734 + 88 18.360130310058594 89 18.398813247680664 90 18.320236206054687 91 18.24254035949707 + 92 18.279632568359375 93 18.359537124633789 94 18.43406867980957 95 18.489397048950195 + 96 18.517091751098633 97 18.357315063476563 98 18.200778961181641 99 18.21368408203125 + 100 18.237737655639648 101 18.250732421875; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313333988189697 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.054698936641216278 0.05496634915471077 + 0 -0.078112997114658356 0 0.058480829000473022 0.077194876968860626 0.064910478889942169 + 0.041499078273773193 0 -0.15806150436401367 0 0.018473803997039795 0.018518613651394844 + 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323336392641068 + 0.033313333988189697 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313333988189697 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.05468253418803215 0.054966356605291367 + 0 -0.078112997114658356 0 0.058480832725763321 0.077218048274517059 0.064910471439361572 + 0.041499078273773193 0 -0.15806150436401367 0 0.018473802134394646 0.018518615514039993 + 0; 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0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.013401029631495476 0.012104214169085026 + 0 -0.018373696133494377 0 0.014497219584882259 0.016356326639652252 0.010977312922477722 + 0.0056995502673089504 0 -0.033418163657188416 0 0.00558494683355093 0.0054362192749977112 + 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323328942060471 0.033333335071802139 0.033313333988189697 0.033313333988189697 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.013397009111940861 0.012104214169085026 + 0 -0.018373696133494377 0 0.014497219584882259 0.016361238434910774 0.010974016971886158 + 0.0056995502673089504 0 -0.033418163657188416 0 0.00558494683355093 0.0054362188093364239 + 0; +createNode animCurveTU -n "animCurveTU2275"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2276"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2277"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2275"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 2.5444437748716082e-014 87 -6.3611094371790206e-015 + 88 3.1805548456444524e-014 89 3.1805548456444524e-014 90 6.3611094371790206e-015 + 91 -1.2722218874358041e-014 92 -6.6791651419720321e-014 93 5.4069430004263438e-014 + 94 4.1347211976938344e-014 95 8.9055532967539236e-014 96 3.8166657470107071e-014 + 97 1.9083328735053535e-014 98 -2.2263883241884809e-014 99 1.9083328735053535e-014 + 100 3.4986102963275797e-014 101 2.5444437748716082e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2276"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 9.5416643675267677e-015 87 2.2263883241884809e-014 + 88 -1.2722218874358041e-014 89 -6.3611094371790206e-015 90 -1.5902774228222262e-014 + 91 6.3611094371790206e-015 92 1.5902774228222262e-014 93 6.3611094371790206e-015 + 94 -1.2722218874358041e-014 95 2.8249001765740655e-029 96 -9.5416643675267677e-015 + 97 1.2722218874358041e-014 98 -5.7249981122962923e-014 99 6.3611094371790206e-015 + 100 5.7249981122962923e-014 101 9.5416643675267677e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2277"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -4.7708320990600891e-014 87 -2.8624990561481461e-014 + 88 -1.5902773592947552e-015 89 -3.9756934723522708e-014 90 -2.5444437748716082e-014 + 91 -5.4069430004263438e-014 92 -4.9298598244016528e-014 93 -6.3611094371790206e-015 + 94 5.2479152750847802e-014 95 -3.4986102963275797e-014 96 -3.3395825709860161e-014 + 97 -4.2937489230353981e-014 98 -4.9298598244016528e-014 99 3.1805547185895103e-015 + 100 -6.5201370778172896e-014 101 -4.7708320990600891e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2275"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 6.4143280982971191 87 6.4143280982971191 + 88 6.4143280982971191 89 6.4143280982971191 90 6.4143280982971191 91 6.4143280982971191 + 92 6.4143280982971191 93 6.4143280982971191 94 6.4143280982971191 95 6.4143280982971191 + 96 6.4143280982971191 97 6.4143280982971191 98 6.4143280982971191 99 6.4143280982971191 + 100 6.4143280982971191 101 6.4143280982971191; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2276"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 22.753353118896484 87 22.753353118896484 + 88 22.753353118896484 89 22.753353118896484 90 22.753353118896484 91 22.753353118896484 + 92 22.753353118896484 93 22.753353118896484 94 22.753353118896484 95 22.753353118896484 + 96 22.753353118896484 97 22.753353118896484 98 22.753353118896484 99 22.753353118896484 + 100 22.753353118896484 101 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2277"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 17.401660919189453 87 17.401660919189453 + 88 17.401660919189453 89 17.401660919189453 90 17.401660919189453 91 17.401660919189453 + 92 17.401660919189453 93 17.401660919189453 94 17.401660919189453 95 17.401660919189453 + 96 17.401660919189453 97 17.401660919189453 98 17.401660919189453 99 17.401660919189453 + 100 17.401660919189453 101 17.401660919189453; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2278"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2279"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2280"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2278"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2279"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2280"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 13.171751022338867 87 12.853680610656738 + 88 12.095213890075684 89 11.189948081970215 90 10.431482315063477 91 10.11341667175293 + 92 15.596712112426756 93 21.080007553100586 94 20.555147171020508 95 19.242733001708984 + 96 17.53599739074707 97 15.828173637390137 98 14.512494087219237 99 13.725546836853027 + 100 13.299676895141602 101 13.171751022338867; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323336392641068 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033313330262899399 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.0093945581465959549 -0.014514446258544922 + -0.0145144397392869 -0.0093888705596327782 0 0.095672860741615295 0 -0.016028432175517082 + -0.026339141651988029 -0.029788700863718987 -0.026377120986580849 -0.018343375995755196 + -0.010577474720776081 -0.0048313294537365437 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033313330262899399 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.0093917399644851685 -0.014514448121190071 + -0.014514438807964325 -0.0093888705596327782 0 0.095672853291034698 0 -0.016023622825741768 + -0.026339143514633179 -0.029788699001073837 -0.026377120986580849 -0.018343375995755196 + -0.010577475652098656 -0.0048313294537365437 0; +createNode animCurveTL -n "animCurveTL2278"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 9.3999700546264648 87 9.4066743850708008 + 88 9.4214925765991211 89 9.4370174407958984 90 9.4482107162475586 91 9.4524116516113281 + 92 9.3393459320068359 93 9.1408090591430664 94 9.1634683609008789 95 9.2167577743530273 + 96 9.2788209915161133 97 9.3326835632324219 98 9.3685264587402344 99 9.3876047134399414 + 100 9.3971920013427734 101 9.3999700546264648; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323328942060471 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.010761259123682976 0.015166976489126682 + 0.013355059549212456 0.0076947957277297974 0 -0.15575453639030457 0 0.03797435387969017 + 0.057659007608890533 0.057945489883422852 0.044839274138212204 0.027452332898974419 + 0.014328471384942532 0.0061808153986930847 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.010758032090961933 0.015166975557804108 + 0.01335506048053503 0.0076947957277297974 0 -0.15575453639030457 0 0.037962969392538071 + 0.057659007608890533 0.05794549360871315 0.044839274138212204 0.027452332898974419 + 0.014328472316265106 0.0061808153986930847 0; +createNode animCurveTL -n "animCurveTL2279"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -1.2338646650314331 87 -1.1816631555557251 + 88 -1.0570399761199951 89 -0.90805596113204956 90 -0.78305548429489136 91 -0.73059386014938354 + 92 -1.6304811239242554 93 -2.515446662902832 94 -2.4316072463989258 95 -2.2210898399353027 + 96 -1.9455949068069458 97 -1.6681965589523315 98 -1.4534696340560913 99 -1.3246614933013916 + 100 -1.2548491954803467 101 -1.2338646650314331; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.0333133265376091 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033313333988189697 + 0.033323336392641068 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.088412351906299591 0.13672150671482086 + 0.13695113360881805 0.088704422116279602 0 -0.89215856790542603 0 0.14717841148376465 + 0.24286037683486938 0.27636370062828064 0.24598880112171173 0.17166444659233093 0.099280424416065216 + 0.045384794473648071 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.088385805487632751 0.13672152161598206 + 0.13695113360881805 0.088704422116279602 0 -0.89215850830078125 0 0.14713425934314728 + 0.24286036193370819 0.27636367082595825 0.24598880112171173 0.17166444659233093 0.099280424416065216 + 0.04538479819893837 0; +createNode animCurveTL -n "animCurveTL2280"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -2.2204460492503131e-016 87 -4.4408920985006262e-016 + 88 -2.2204460492503131e-016 89 2.2204460492503131e-016 90 1.5543122344752192e-015 + 91 -1.5543122344752192e-015 92 -1.3322676295501878e-015 93 -1.3322676295501878e-015 + 94 -4.4408920985006262e-016 95 -2.6645352591003757e-015 96 3.1086244689504383e-015 + 97 8.8817841970012523e-016 98 -1.3322676295501878e-015 99 2.2204460492503131e-016 + 100 2.2204460492503131e-016 101 -2.2204460492503131e-016; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2281"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2282"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2283"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2281"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2282"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2283"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2281"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 2.3933653831481934 87 2.3933653831481934 + 88 2.3933653831481934 89 2.3933653831481934 90 2.3933653831481934 91 2.3933653831481934 + 92 2.3933653831481934 93 2.3933653831481934 94 2.3933653831481934 95 2.3933653831481934 + 96 2.3933653831481934 97 2.3933653831481934 98 2.3933653831481934 99 2.3933653831481934 + 100 2.3933653831481934 101 2.3933653831481934; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2282"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 9.9188594818115234 87 9.9188594818115234 + 88 9.9188594818115234 89 9.9188594818115234 90 9.9188594818115234 91 9.9188594818115234 + 92 9.9188594818115234 93 9.9188594818115234 94 9.9188594818115234 95 9.9188594818115234 + 96 9.9188594818115234 97 9.9188594818115234 98 9.9188594818115234 99 9.9188594818115234 + 100 9.9188594818115234 101 9.9188594818115234; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2283"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -4.4408920985006262e-016 87 6.8833827526759706e-015 + 88 6.6613381477509392e-016 89 -6.6613381477509392e-015 90 -2.2204460492503131e-016 + 91 -3.1086244689504383e-015 92 5.3290705182007514e-015 93 3.1086244689504383e-015 + 94 -4.4408920985006262e-016 95 -4.4408920985006262e-016 96 -3.1086244689504383e-015 + 97 -6.2172489379008766e-015 98 0 99 1.3322676295501878e-015 100 -2.2204460492503131e-016 + 101 -4.4408920985006262e-016; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2284"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2285"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 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0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323328942060471 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0078907301649451256 0.0078906910493969917 + 0 -0.017172042280435562 -0.029293503612279892 -0.035343632102012634 -0.035354364663362503 + -0.029293632134795189 -0.01717204786837101 0 0.026739867404103279 0.041325237601995468 + 0.041325237601995468 0.026739867404103279 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323328942060471 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323332667350769 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setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2285"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 13.186850547790527 87 13.186850547790527 + 88 13.186850547790527 89 13.186850547790527 90 13.186850547790527 91 13.186850547790527 + 92 13.186850547790527 93 13.186850547790527 94 13.186850547790527 95 13.186850547790527 + 96 13.186850547790527 97 13.186850547790527 98 13.186850547790527 99 13.186850547790527 + 100 13.186850547790527 101 13.186850547790527; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2287"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 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0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n 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0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2292"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -3.6462409496307373 87 -3.6462409496307373 + 88 -3.6462409496307373 89 -3.6462409496307373 90 -3.6462409496307373 91 -3.6462409496307373 + 92 -3.6462409496307373 93 -3.6462407112121582 94 -3.6462407112121582 95 -3.6462407112121582 + 96 -3.6462407112121582 97 -3.6462407112121582 98 -3.6462409496307373 99 -3.6462409496307373 + 100 -3.6462409496307373 101 -3.6462409496307373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 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no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2294"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 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0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2299"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2300"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2299"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 18.125499725341797 87 16.546464920043945 + 88 13.070566177368164 89 9.592289924621582 90 8.0106229782104492 91 13.398530006408691 + 92 25.228879928588867 93 37.015777587890625 94 42.358051300048828 95 41.020801544189453 + 96 37.5694580078125 97 32.843788146972656 98 27.686195373535156 99 22.944717407226562 + 100 19.472700119018555 101 18.125499725341797; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.044099383056163788 -0.060668401420116425 + -0.044143076986074448 0 0.15021264553070068 0.20603761076927185 0.14943526685237885 + 0 -0.041775822639465332 -0.071336470544338226 -0.086221858859062195 -0.086359739303588867 + -0.071654729545116425 -0.042042993009090424 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.044099383056163788 -0.060668401420116425 + -0.044143076986074448 0 0.15021266043186188 0.20603761076927185 0.14948011934757233 + 0 -0.041775822639465332 -0.071336500346660614 -0.086221858859062195 -0.086359739303588867 + -0.071654736995697021 -0.042042989283800125 0; +createNode animCurveTA -n "animCurveTA2300"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -0.65341353416442871 87 -0.54517316818237305 + 88 -0.34094101190567017 89 -0.18393807113170624 90 -0.12835687398910522 91 -0.35819822549819946 + 92 -1.2574077844619751 93 -2.6626167297363281 94 -3.452810525894165 95 -3.2466056346893311 + 96 -2.7402842044830322 97 -2.1101236343383789 98 -1.5099327564239502 99 -1.0425496101379395 + 100 -0.75332421064376831 101 -0.65341353416442871; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0027268375270068645 0.00315142422914505 + 0.0018545897910371423 0 -0.0098498715087771416 -0.020103812217712402 -0.019152754917740822 + 0 0.0062160990200936794 0.0099147018045186996 0.010733618400990963 0.0093107493594288826 + 0.0066006733104586601 0.0033948337659239769 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033313330262899399 0.033323332667350769 + 0.033323328942060471 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.0027260188944637775 0.0031514244619756937 + 0.0018545896746218204 0 -0.0098498715087771416 -0.020103810355067253 -0.019158503040671349 + 0 0.0062160990200936794 0.009914700873196125 0.010733618400990963 0.0093107493594288826 + 0.0066006728447973728 0.0033948337659239769 0; +createNode animCurveTA -n "animCurveTA2301"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 4.0947494506835937 87 3.7479791641235352 + 88 2.9754452705383301 89 2.1919634342193604 90 1.8329908847808836 91 3.0488240718841553 + 92 5.6143960952758789 93 7.9427695274353027 94 8.8963327407836914 95 8.6644124984741211 + 96 8.0448637008666992 97 7.1509952545166016 98 6.1219682693481445 99 5.1336836814880371 + 100 4.3882718086242676 101 4.0947494506835937; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033313330262899399 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.0097648417577147484 -0.013570649549365044 + -0.0099638113752007484 0 0.032989080995321274 0.042694918811321259 0.028631707653403282 + 0 -0.007428240031003952 -0.013203094713389874 -0.016775390133261681 -0.017599081620573997 + -0.01512481551617384 -0.0090636899694800377 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033313333988189697 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.0097648417577147484 -0.013570650480687618 + -0.0099638113752007484 0 0.032989084720611572 0.04269491508603096 0.028631707653403282 + 0 -0.0074282395653426647 -0.013203094713389874 -0.016775390133261681 -0.017599081620573997 + -0.01512481551617384 -0.0090636909008026123 0; +createNode animCurveTL -n "animCurveTL2299"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1.4522114992141724 87 1.4522114992141724 + 88 1.4522114992141724 89 1.4522114992141724 90 1.4522114992141724 91 1.4522114992141724 + 92 1.4522114992141724 93 1.4522114992141724 94 1.4522114992141724 95 1.4522114992141724 + 96 1.4522114992141724 97 1.4522114992141724 98 1.4522114992141724 99 1.4522114992141724 + 100 1.4522114992141724 101 1.4522114992141724; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2300"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -0.7111780047416687 87 -0.7111780047416687 + 88 -0.7111780047416687 89 -0.7111780047416687 90 -0.7111780047416687 91 -0.7111780047416687 + 92 -0.7111780047416687 93 -0.7111780047416687 94 -0.7111780047416687 95 -0.7111780047416687 + 96 -0.7111780047416687 97 -0.7111780047416687 98 -0.7111780047416687 99 -0.7111780047416687 + 100 -0.7111780047416687 101 -0.7111780047416687; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2301"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -6.0204329490661621 87 -6.0204329490661621 + 88 -6.0204329490661621 89 -6.0204329490661621 90 -6.0204329490661621 91 -6.0204329490661621 + 92 -6.0204329490661621 93 -6.0204329490661621 94 -6.0204329490661621 95 -6.0204329490661621 + 96 -6.0204329490661621 97 -6.0204329490661621 98 -6.0204329490661621 99 -6.0204329490661621 + 100 -6.0204329490661621 101 -6.0204329490661621; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2304"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2304"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -19.332210540771484 87 -19.332210540771484 + 88 -19.332210540771484 89 -19.332210540771484 90 -19.332210540771484 91 -19.332210540771484 + 92 -19.332210540771484 93 -19.332210540771484 94 -19.332210540771484 95 -19.332210540771484 + 96 -19.332210540771484 97 -19.332210540771484 98 -19.332210540771484 99 -19.332210540771484 + 100 -19.332210540771484 101 -19.332210540771484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2305"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2306"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2307"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2305"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1.7925941842023008e-009 87 -1.5023649930953979 + 88 -4.8053116798400879 89 -8.103764533996582 90 -9.6011238098144531 91 -4.4939365386962891 + 92 6.7689752578735352 93 18.010747909545898 94 23.095539093017578 95 21.823894500732422 + 96 18.538253784179688 97 14.033340454101563 98 9.113041877746582 99 4.5908794403076172 + 100 1.2825866937637329 101 1.7925941842023008e-009; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.0333133265376091 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033313333988189697 + 0.033313333988189697 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.04193425178527832 -0.057590778917074203 + -0.041838791221380234 0 0.14281317591667175 0.1963314414024353 0.14239054918289185 + 0 -0.039757885038852692 -0.067965023219585419 -0.082201123237609863 -0.082376286387443542 + -0.068292610347270966 -0.040038924664258957 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033313333988189697 + 0.033313330262899399 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.041921667754650116 -0.057590778917074203 + -0.041838806122541428 0 0.14281317591667175 0.19633142650127411 0.14243331551551819 + 0 -0.039757885038852692 -0.067965023219585419 -0.082201123237609863 -0.082376286387443542 + -0.068292610347270966 -0.040038935840129852 0; +createNode animCurveTA -n 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no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2307"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 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no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2313"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 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no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323336392641068 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.042359538376331329 -0.058201778680086136 + -0.042302887886762619 0 0.14424268901348114 0.19806115329265594 0.14356692135334015 + 0 -0.040063071995973587 -0.068491078913211823 -0.082880362868309021 -0.083065778017044067 + -0.06891990453004837 -0.040423985570669174 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 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16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2319"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -3.7073712348937988 87 -3.7073712348937988 + 88 -3.7073712348937988 89 -3.7073712348937988 90 -3.7073712348937988 91 -3.7073712348937988 + 92 -3.7073712348937988 93 -3.7073712348937988 94 -3.7073712348937988 95 -3.7073712348937988 + 96 -3.7073712348937988 97 -3.7073712348937988 98 -3.7073712348937988 99 -3.7073712348937988 + 100 -3.7073712348937988 101 -3.7073712348937988; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2320"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.99999982118606567 87 0.99999982118606567 + 88 0.99999982118606567 89 0.99999982118606567 90 0.99999982118606567 91 0.99999982118606567 + 92 0.99999982118606567 93 0.99999982118606567 94 0.99999982118606567 95 0.99999982118606567 + 96 0.99999982118606567 97 0.99999982118606567 98 0.99999982118606567 99 0.99999982118606567 + 100 0.99999982118606567 101 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2321"; + setAttr 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2328"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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animCurveTA -n "animCurveTA2328"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.0023875497281551361 87 0.0027917316183447838 + 88 0.0047365236096084118 89 0.030491521582007408 90 -0.0085391886532306671 91 -0.0055650640279054642 + 92 -0.0061422549188137054 93 -0.0085215698927640915 94 -0.019554918631911278 95 0.03593938797712326 + 96 0.0089822802692651749 97 0.0052321134135127068 98 0.003858719021081924 99 0.0030561634339392185 + 100 0.002558611799031496 101 0.0023875497281551361; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033313333988189697 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033313330262899399 0.033323328942060471 0.033323332667350769 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".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.00074195349588990211 87 0.00074195349588990211 + 88 0.00074195349588990211 89 0.00074195349588990211 90 0.00074195349588990211 91 0.00074195349588990211 + 92 0.00074195349588990211 93 0.00074195349588990211 94 0.00074195349588990211 95 0.00074195349588990211 + 96 0.00074195349588990211 97 0.00074195349588990211 98 0.00074195349588990211 99 0.00074195349588990211 + 100 0.00074195349588990211 101 0.00074195349588990211; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 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".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2328"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -20.834476470947266 87 -20.834476470947266 + 88 -20.834476470947266 89 -20.834476470947266 90 -20.834476470947266 91 -20.834476470947266 + 92 -20.834476470947266 93 -20.834476470947266 94 -20.834476470947266 95 -20.834476470947266 + 96 -20.834476470947266 97 -20.834476470947266 98 -20.834476470947266 99 -20.834476470947266 + 100 -20.834476470947266 101 -20.834476470947266; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 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+ setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033333331346511841 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0062250164337456226 0.0066033173352479935 + 0.0013706592144444585 0 -0.0045202821493148804 -0.0094914408400654793 -0.014038139022886753 + -0.015668833628296852 -0.011541718617081642 0 0.013402823358774185 0.014835691079497337 + 0.0077985539101064205 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 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yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033313333988189697 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.056755326688289642 -0.056713197380304337 + 0 0.071129642426967621 0.1211777925491333 0.14603379368782043 0.14573864638805389 + 0.12045374512672424 0.070421129465103149 0 -0.098494723439216614 -0.15258146822452545 + -0.15290489792823792 -0.09899468719959259 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323336392641068 + 0.033323336392641068 0.033333335071802139 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yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.00070592743577435613 -0.0030936761759221554 + -0.0066544613800942898 -0.010526982136070728 -0.013399516232311726 -0.015317529439926147 + -0.016350872814655304 -0.01534681860357523 -0.010068736970424652 0 0.019592823460698128 + 0.026648631319403648 0.023651748895645142 0.014406803995370865 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 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+ setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2333"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 8.2369060516357422 87 8.2369060516357422 + 88 8.2369060516357422 89 8.2369060516357422 90 8.2369060516357422 91 8.2369060516357422 + 92 8.2369060516357422 93 8.2369060516357422 94 8.2369060516357422 95 8.2369060516357422 + 96 8.2369060516357422 97 8.2369060516357422 98 8.2369060516357422 99 8.2369060516357422 + 100 8.2369060516357422 101 8.2369060516357422; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2334"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -7.0000014305114746 87 -7.0000014305114746 + 88 -7.0000014305114746 89 -7.0000014305114746 90 -7.0000014305114746 91 -7.0000014305114746 + 92 -7.0000014305114746 93 -7.0000014305114746 94 -7.0000014305114746 95 -7.0000014305114746 + 96 -7.0000014305114746 97 -7.0000014305114746 98 -7.0000014305114746 99 -7.0000014305114746 + 100 -7.0000014305114746 101 -7.0000014305114746; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2335"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2336"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2337"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 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0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2341"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -100.17555999755859 87 -95.089187622070313 + 88 -82.960662841796875 89 -68.485160827636719 90 -56.357196807861328 91 -51.271270751953125 + 92 -52.640560150146484 93 -56.357196807861328 94 -61.834388732910156 95 -68.4852294921875 + 96 -75.722946166992188 97 -82.960739135742187 98 -89.611808776855469 99 -95.089256286621094 + 100 -98.80615234375 101 -100.17555999755859; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323336392641068 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2345"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 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animCurveTL -n "animCurveTL2344"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1.087226390838623 87 1.087226390838623 + 88 1.087226390838623 89 1.087226390838623 90 1.087226390838623 91 1.087226390838623 + 92 1.087226390838623 93 1.087226390838623 94 1.087226390838623 95 1.087226390838623 + 96 1.087226390838623 97 1.087226390838623 98 1.087226390838623 99 1.087226390838623 + 100 1.087226390838623 101 1.087226390838623; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2346"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 4.5963068008422852 87 4.5963068008422852 + 88 4.5963068008422852 89 4.5963068008422852 90 4.5963068008422852 91 4.5963068008422852 + 92 4.5963068008422852 93 4.5963068008422852 94 4.5963068008422852 95 4.5963068008422852 + 96 4.5963068008422852 97 4.5963068008422852 98 4.5963068008422852 99 4.5963068008422852 + 100 4.5963068008422852 101 4.5963068008422852; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2347"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2348"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2349"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 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setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033313330262899399 0.033323332667350769 + 0.033323328942060471 0.033333331346511841 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.14447817206382751 0.22359664738178253 + 0.22428397834300995 0.1455264687538147 0 -0.043091930449008942 -0.077839098870754242 + -0.10247896611690521 -0.11711154133081436 -0.12180542200803757 -0.11663942784070969 + -0.1017913818359375 -0.077149264514446259 -0.042686082422733307 0; +createNode animCurveTA -n "animCurveTA2348"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 8.1166181564331055 87 7.0883398056030273 + 88 4.8321752548217773 89 2.6048183441162109 90 1.2206621170043945 91 0.78747063875198364 + 92 0.89515215158462524 93 1.2206627130508423 94 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0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2352"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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19.336154937744141 97 19.336154937744141 98 19.336154937744141 99 19.336154937744141 + 100 19.336154937744141 101 19.336154937744141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2353"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2354"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2355"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 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-s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.13754500448703766 0.21383287012577057 + 0.2145887166261673 0.13873694837093353 0 -0.040887612849473953 -0.074020378291606903 + -0.097849830985069275 -0.11213421076536179 -0.11673933267593384 -0.11163126677274704 + -0.097093097865581512 -0.07328304648399353 -0.040409933775663376 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.020565461367368698 -0.018516799435019493 + 0 0.0078962594270706177 0 -0.0039537218399345875 -0.0055049480870366096 -0.0039437208324670792 + 0 0.0055359634570777416 0.010362437926232815 0.012980920262634754 0.012192218564450741 + 0.0075783105567097664 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 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yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323328942060471 0.033323328942060471 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.052930988371372223 -0.085329405963420868 + -0.087286189198493958 -0.056191276758909225 0 0.016343573108315468 0.029873177409172058 + 0.039847925305366516 0.045831426978111267 0.047438442707061768 0.044649098068475723 + 0.037890907377004623 0.027838520705699921 0.01502392441034317 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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-s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2354"; + setAttr 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setAttr -s 16 ".koy[0:15]" 0 -0.052924767136573792 -0.085344851016998291 + -0.087301991879940033 -0.056201588362455368 0 0.016346603631973267 0.029887650161981583 + 0.039855204522609711 0.045839767903089523 0.047447029501199722 0.044657185673713684 + 0.037897806614637375 0.02784363366663456 0.015026700682938099 0; +createNode animCurveTL -n "animCurveTL2356"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 2.3489575386047363 87 2.3489575386047363 + 88 2.3489575386047363 89 2.3489575386047363 90 2.3489575386047363 91 2.3489575386047363 + 92 2.3489575386047363 93 2.3489575386047363 94 2.3489575386047363 95 2.3489575386047363 + 96 2.3489575386047363 97 2.3489575386047363 98 2.3489575386047363 99 2.3489575386047363 + 100 2.3489575386047363 101 2.3489575386047363; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 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0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n 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0.99999988079071045 101 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2364"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.99999988079071045 87 0.99999988079071045 + 88 0.99999988079071045 89 0.99999988079071045 90 0.99999988079071045 91 0.99999988079071045 + 92 0.99999988079071045 93 0.99999988079071045 94 0.99999988079071045 95 0.99999988079071045 + 96 0.99999988079071045 97 0.99999988079071045 98 0.99999988079071045 99 0.99999988079071045 + 100 0.99999988079071045 101 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2362"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 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setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 30.954671859741211 87 29.7159538269043 + 88 26.515251159667969 89 22.126312255859375 90 17.330760955810547 91 12.919139862060547 + 92 9.6875095367431641 93 8.433375358581543 94 9.4062681198120117 95 11.969472885131836 + 96 15.588761329650879 97 19.730167388916016 98 23.862041473388672 99 27.45716667175293 + 100 29.993934631347656 101 30.954671859741211; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033313330262899399 0.033323332667350769 + 0.033313330262899399 0.033323332667350769; + setAttr -s 16 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0.013482123613357544 0.011774203740060329 0.0071898093447089195 0; +createNode animCurveTL -n "animCurveTL2362"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -1.5714386701583862 87 -1.5714386701583862 + 88 -1.5714386701583862 89 -1.5714386701583862 90 -1.5714386701583862 91 -1.5714385509490967 + 92 -1.5714385509490967 93 -1.5714385509490967 94 -1.5714385509490967 95 -1.5714385509490967 + 96 -1.5714385509490967 97 -1.5714386701583862 98 -1.5714386701583862 99 -1.5714386701583862 + 100 -1.5714386701583862 101 -1.5714386701583862; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2363"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -0.68560725450515747 87 -0.68560725450515747 + 88 -0.68560725450515747 89 -0.68560725450515747 90 -0.68560725450515747 91 -0.68560725450515747 + 92 -0.68560725450515747 93 -0.68560725450515747 94 -0.68560725450515747 95 -0.68560725450515747 + 96 -0.68560725450515747 97 -0.68560725450515747 98 -0.68560725450515747 99 -0.68560725450515747 + 100 -0.68560725450515747 101 -0.68560725450515747; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2365"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.99999988079071045 87 0.99999988079071045 + 88 0.99999988079071045 89 0.99999988079071045 90 0.99999988079071045 91 0.99999988079071045 + 92 0.99999988079071045 93 0.99999988079071045 94 0.99999988079071045 95 0.99999988079071045 + 96 0.99999988079071045 97 0.99999988079071045 98 0.99999988079071045 99 0.99999988079071045 + 100 0.99999988079071045 101 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no 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no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2367"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 3.7469761371612549 87 3.7469761371612549 + 88 3.7469761371612549 89 3.7469761371612549 90 3.7469761371612549 91 3.7469761371612549 + 92 3.7469761371612549 93 3.746976375579834 94 3.7469761371612549 95 3.7469761371612549 + 96 3.7469761371612549 97 3.7469761371612549 98 3.7469761371612549 99 3.7469761371612549 + 100 3.7469761371612549 101 3.7469761371612549; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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setAttr -s 16 ".ktv[0:15]" 86 7.9404582977294922 87 7.9404582977294922 + 88 7.9404582977294922 89 7.9404582977294922 90 7.9404582977294922 91 7.9404582977294922 + 92 7.9404582977294922 93 7.9404582977294922 94 7.9404582977294922 95 7.9404582977294922 + 96 7.9404582977294922 97 7.9404582977294922 98 7.9404582977294922 99 7.9404582977294922 + 100 7.9404582977294922 101 7.9404582977294922; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2372"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -6.6577854340721387e-012 87 -6.5085714595625177e-012 + 88 -6.1533000916824676e-012 89 -5.7411853049416095e-012 90 -5.3574922276311554e-012 + 91 -5.1940673984063324e-012 92 -5.2082782531215344e-012 93 -5.2580162446247414e-012 + 94 -5.3006488087703474e-012 95 -5.3788085097039584e-012 96 -5.4498627832799684e-012 + 97 -5.5990767577895895e-012 98 -5.7269744502264075e-012 99 -6.0396132539608516e-012 + 100 -6.4517280407017097e-012 101 -6.6577854340721387e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2375"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + 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no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313333988189697 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.0333133265376091 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.00018019499839283526 0.00023744002101011574 + 0.00019731155771296471 0.00011121491115773097 0 0 -1.7897449652082287e-005 -2.707471139729023e-005 + -3.6689503758680075e-005 -4.706159234046936e-005 -5.8531917602522299e-005 -0.00011264576460234821 + -0.00021263906091917306 -0.00021213070431258529 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2380"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2381"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2382"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 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yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323336392641068 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.0333133265376091 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.056870896369218826 0.065081000328063965 + 0 -0.011577572673559189 -0.021706370636820793 -0.027192750945687294 -0.028541706502437592 + -0.026130767539143562 -0.019990187138319016 -0.012384620495140553 -0.0071896137669682503 + -0.0044566341675817966 -0.0025104426313191652 -0.0010944816749542952 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033313333988189697 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323328942060471 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.22525347769260406 -0.22346785664558411 + 0 0.06287672370672226 0.10674875229597092 0.12858441472053528 0.12840105593204498 + 0.10622448474168777 0.061930261552333832 0 -0.0045426329597830772 -0.0065102637745440006 + -0.0063274777494370937 -0.0040445826016366482 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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yes yes no yes no yes yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode 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".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2388"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 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no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.037127736955881119 -0.041667040437459946 + -0.020875411108136177 0 0.0077316989190876484 0.061056241393089294 0.067995786666870117 + 0.060052167624235153 0.052614681422710419 0.035777628421783447 0.0058626695536077023 + 0 -0.07223491370677948 -0.075294740498065948 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0027962967287749052 0 -0.0031693715136498213 + -0.0044850967824459076 0 0.011370979249477386 0 -0.010628765448927879 -0.017144845798611641 + -0.01437721773982048 -0.0070968815125524998 0 0.016901986673474312 0.0028559442143887281 + 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323336392641068 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 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no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323336392641068 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.021347757428884506 0.021669084206223488 + 0.019395846873521805 0.023637114092707634 0 0 0 -0.029654137790203094 -0.041191015392541885 + -0.010439599864184856 0 0.019530514255166054 0 -0.012507142499089241 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323336392641068 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + 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0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2391"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2389"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2390"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2391"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2389"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1.875007152557373 87 1.875007152557373 + 88 1.875007152557373 89 1.875007152557373 90 1.875007152557373 91 1.875007152557373 + 92 1.875007152557373 93 1.875007152557373 94 1.875007152557373 95 1.875007152557373 + 96 1.875007152557373 97 1.875007152557373 98 1.875007152557373 99 1.875007152557373 + 100 1.875007152557373 101 1.875007152557373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2390"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -1.7053136680544867e-011 87 -1.7053136680544867e-011 + 88 -1.7053136680544867e-011 89 -1.7053136680544867e-011 90 -1.7053136680544867e-011 + 91 -1.7053136680544867e-011 92 -1.7053136680544867e-011 93 -1.7053136680544867e-011 + 94 -1.7053136680544867e-011 95 -1.7053136680544867e-011 96 -1.7053136680544867e-011 + 97 -1.7053136680544867e-011 98 -1.7053136680544867e-011 99 -1.7053136680544867e-011 + 100 -1.7053136680544867e-011 101 -1.7053136680544867e-011; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2391"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 4.7854371132416418e-008 87 4.7854371132416418e-008 + 88 4.7854371132416418e-008 89 4.7854371132416418e-008 90 4.7854371132416418e-008 + 91 4.7854371132416418e-008 92 4.7854371132416418e-008 93 4.7854371132416418e-008 + 94 4.7854371132416418e-008 95 4.7854371132416418e-008 96 4.7854371132416418e-008 + 97 4.7854371132416418e-008 98 4.7854371132416418e-008 99 4.7854371132416418e-008 + 100 4.7854371132416418e-008 101 4.7854371132416418e-008; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2392"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2393"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2394"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2392"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2393"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2394"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0 87 0 88 0 89 0 90 0 91 0 92 0 93 0 + 94 0 95 0 96 0 97 0 98 0 99 0 100 0 101 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2392"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 5.0448122024536133 87 5.0448122024536133 + 88 5.0448122024536133 89 5.0448122024536133 90 5.0448122024536133 91 5.0448122024536133 + 92 5.0448122024536133 93 5.0448122024536133 94 5.0448122024536133 95 5.0448122024536133 + 96 5.0448122024536133 97 5.0448122024536133 98 5.0448122024536133 99 5.0448122024536133 + 100 5.0448122024536133 101 5.0448122024536133; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 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0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2395"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -1.4489877742107637e-007 87 -5.0410584663040936e-005 + 88 -2.3319158572121523e-005 89 -1.441383403744112e-007 90 -0.59965330362319946 91 -0.16919265687465668 + 92 -0.00015688013809267431 93 -4.1112202779913787e-006 94 1.3397435395745561e-005 + 95 1.922116756439209 96 3.4010004997253418 97 0.00018309806182514876 98 -1.4569381789897307e-007 + 99 -1.455928924087857e-007 100 -1.8410573829896748e-005 101 -1.4489877742107637e-007; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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-4.0662678085778836e-011 101 -1.1265488731758074e-013; + setAttr -s 16 ".ktl[0:15]" no yes yes no yes yes yes no no yes yes + no yes yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 -0.0069823027588427067 -3.0856517696520314e-005 + 0 0 0.1070629209280014 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2396"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -3.8275249004364014 87 -3.8275249004364014 + 88 -3.8275249004364014 89 -3.8275249004364014 90 -3.8275175094604492 91 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no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2398"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 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setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2399"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -7.0945606231689453 87 -7.0945606231689453 + 88 -7.0945606231689453 89 -7.0945606231689453 90 -7.0945606231689453 91 -7.0945606231689453 + 92 -7.0945606231689453 93 -7.0945606231689453 94 -7.0945606231689453 95 -7.0945606231689453 + 96 -7.0945606231689453 97 -7.0945606231689453 98 -7.0945606231689453 99 -7.0945606231689453 + 100 -7.0945606231689453 101 -7.0945606231689453; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2400"; + setAttr 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0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2401"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2402"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 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no no yes yes yes no no yes + yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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8.8817841970012523e-016 + 100 0 101 8.8817841970012523e-016; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2405"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -0.53581058979034424 87 -0.53581058979034424 + 88 -0.53581058979034424 89 -0.53581058979034424 90 -0.53581058979034424 91 -0.53581058979034424 + 92 -0.53581058979034424 93 -0.53581058979034424 94 -0.53581058979034424 95 -0.53581058979034424 + 96 -0.53581058979034424 97 -0.53581058979034424 98 -0.53581058979034424 99 -0.53581058979034424 + 100 -0.53581058979034424 101 -0.53581058979034424; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 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no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2407"; + setAttr ".tan" 1; + setAttr ".wgt" no; 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2411"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -5.9273730812492431e-008 87 -5.9590895773453667e-008 + 88 -5.9590899326167346e-008 89 -5.9590895773453667e-008 90 -7.8612947618239559e-006 + 91 -5.9177686750899738e-008 92 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".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2413"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 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0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2415"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.023935770615935326 -0.077854961156845093 + 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.023928593844175339 -0.077854916453361511 + 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n 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".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.00050783163169398904 0 0.00054974749218672514 + 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 -0.00050767918583005667 0 0.00054974749218672514 + 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2414"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -3.8275249004364014 87 -3.8273329734802246 + 88 -3.8250205516815186 89 -3.8228962421417236 90 -3.8275249004364014 91 -3.8275249004364014 + 92 -3.8275249004364014 93 -3.8275249004364014 94 -3.8275249004364014 95 -3.8275249004364014 + 96 -3.8275249004364014 97 -3.8275249004364014 98 -3.8275249004364014 99 -3.8275249004364014 + 100 -3.8275249004364014 101 -3.8275249004364014; + setAttr -s 16 ".ktl[0:15]" no yes yes yes no yes yes yes yes yes yes + yes yes yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.00057560816640034318 0.0022176997736096382 + 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0.00057560810819268227 0.0022176995407789946 + 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2415"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 8.5829587987973355e-006 87 1.5878667909419164e-005 + 88 0.00018246317631565034 89 0.00040390621870756149 90 8.58456678543007e-006 91 8.5832461991230957e-006 + 92 8.5832280092290603e-006 93 8.5831507021794096e-006 94 8.5831143223913386e-006 + 95 8.5830724856350571e-006 96 8.5830542957410216e-006 97 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0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2418"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 0.9999997615814209 87 0.9999997615814209 + 88 0.9999997615814209 89 0.9999997615814209 90 0.9999997615814209 91 0.9999997615814209 + 92 0.9999997615814209 93 0.9999997615814209 94 0.9999997615814209 95 0.9999997615814209 + 96 0.9999997615814209 97 0.9999997615814209 98 0.9999997615814209 99 0.9999997615814209 + 100 0.9999997615814209 101 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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4.9619855880737305 99 5.7424683570861816 + 100 4.5817837715148926 101 7.4958291053771982; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033313330262899399 0.033333331346511841 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.022425249218940735 0 0 -0.19218845665454865 + 0 0.11949604004621506 0.092219732701778412 0.059112943708896637 0.079422168433666229 + 0 -0.040506012737751007 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.040176648646593094 0.045946236699819565 + 0 -0.07204853743314743 -0.07204853743314743 -0.11377393454313278 0 0 -0.06519685685634613 + -0.10817498713731766 0 0.23297300934791565 0.17923994362354279 0.086296424269676208 + 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033333335071802139 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.033323332667350769 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setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.10721500962972641 0.13858868181705475 + 0 0 0 -0.068655610084533691 -0.076665930449962616 0 0.060851547867059708 0 -0.18522593379020691 + -0.017043739557266235 -0.017043739557266235 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 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setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2423"; + 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setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2426"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 26.300041198730469 87 27.800167083740234 + 88 28.548288345336914 89 28.815303802490234 90 26.269016265869141 91 23.72273063659668 + 92 24.002437591552734 93 24.686075210571289 94 25.842599868774414 95 27.144086837768555 + 96 27.762029647827148 97 25.78877067565918 98 23.815513610839844 99 24.186153411865234 + 100 25.044118881225586 101 26.300041198730469; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033313330262899399 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 1.1241235733032227 0.50741606950759888 + 0 -2.5455219745635986 0 0.48152774572372437 0.91952913999557495 1.2286370992660522 + 0.95942670106887817 0 -1.9726665019989014 0 0.61411821842193604 1.0566267967224121 + 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 1.1237859725952148 0.50741606950759888 + 0 -2.5455219745635986 0 0.48152768611907959 0.91980504989624023 1.2282681465148926 + 0.95942682027816772 0 -1.9726665019989014 0 0.61411821842193604 1.0566267967224121 + 0; +createNode animCurveTL -n "animCurveTL2427"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 4.7692992666270584e-006 87 4.7692992666270584e-006 + 88 4.7692992666270584e-006 89 4.7692992666270584e-006 90 4.7692992666270584e-006 + 91 4.7692992666270584e-006 92 4.7692992666270584e-006 93 4.7692992666270584e-006 + 94 4.7692992666270584e-006 95 4.7692992666270584e-006 96 4.7692992666270584e-006 + 97 4.7692992666270584e-006 98 4.7692992666270584e-006 99 4.7692992666270584e-006 + 100 4.7692992666270584e-006 101 4.7692992666270584e-006; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2428"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2429"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2430"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 1 87 1 88 1 89 1 90 1 91 1 92 1 93 1 + 94 1 95 1 96 1 97 1 98 1 99 1 100 1 101 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2428"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -6.3611094371790206e-015 87 -9.5416643675267677e-015 + 88 -3.8166657470107071e-014 89 -6.3611094371790206e-015 90 -5.0888875497432165e-014 + 91 0 92 -6.0430535629794196e-014 93 -3.1805547185895103e-015 94 -3.4986102963275797e-014 + 95 -3.8166657470107071e-014 96 -4.7708320990600891e-014 97 1.2722218874358041e-014 + 98 1.5902774228222262e-014 99 -5.4069430004263438e-014 100 -9.5416643675267677e-015 + 101 -6.3611094371790206e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2429"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 2.2263883241884809e-014 87 1.2722218874358041e-014 + 88 3.8166657470107071e-014 89 1.2722218874358041e-014 90 2.2263883241884809e-014 + 91 0 92 -2.5444437748716082e-014 93 4.7708320990600891e-014 94 9.5416643675267677e-015 + 95 9.5416643675267677e-015 96 -2.8624990561481461e-014 97 1.2722218874358041e-014 + 98 6.0430535629794196e-014 99 4.7708320990600891e-014 100 3.1805548456444524e-014 + 101 2.2263883241884809e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2430"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -9.5416641981201783e-014 87 -4.4527766483769618e-014 + 88 -7.6333314940214142e-014 89 -1.0177775099486433e-013 90 -6.3611094371790206e-015 + 91 -8.9055532967539236e-014 92 -5.7249981122962923e-014 93 -1.9083328735053535e-014 + 94 -1.0813886000852688e-013 95 -8.9055532967539236e-014 96 -9.5416641981201783e-014 + 97 -1.0177775099486433e-013 98 0 99 -7.6333314940214142e-014 100 -9.5416641981201783e-014 + 101 -9.5416641981201783e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2428"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 8.3484687805175781 87 8.3484687805175781 + 88 8.3484687805175781 89 8.3484687805175781 90 8.3484687805175781 91 8.3484687805175781 + 92 8.3484687805175781 93 8.3484687805175781 94 8.3484687805175781 95 8.3484687805175781 + 96 8.3484687805175781 97 8.3484687805175781 98 8.3484687805175781 99 8.3484687805175781 + 100 8.3484687805175781 101 8.3484687805175781; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2429"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 22.753353118896484 87 22.753353118896484 + 88 22.753353118896484 89 22.753353118896484 90 22.753353118896484 91 22.753353118896484 + 92 22.753353118896484 93 22.753353118896484 94 22.753353118896484 95 22.753353118896484 + 96 22.753353118896484 97 22.753353118896484 98 22.753353118896484 99 22.753353118896484 + 100 22.753353118896484 101 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2430"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 86 -11.621240615844727 87 -11.621240615844727 + 88 -11.621240615844727 89 -11.621240615844727 90 -11.621240615844727 91 -11.621240615844727 + 92 -11.621240615844727 93 -11.621240615844727 94 -11.621240615844727 95 -11.621240615844727 + 96 -11.621240615844727 97 -11.621240615844727 98 -11.621240615844727 99 -11.621240615844727 + 100 -11.621240615844727 101 -11.621240615844727; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_runSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU2269.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU2270.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU2271.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA2269.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA2270.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA2271.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL2269.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL2270.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL2271.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU2272.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU2273.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU2274.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA2272.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA2273.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA2274.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL2272.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL2273.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL2274.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU2275.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU2276.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU2277.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA2275.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA2276.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA2277.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL2275.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL2276.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL2277.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU2278.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU2279.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU2280.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA2278.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA2279.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA2280.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL2278.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL2279.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL2280.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU2281.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU2282.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU2283.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA2281.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA2282.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA2283.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL2281.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL2282.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL2283.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU2284.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU2285.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU2286.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA2284.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA2285.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA2286.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL2284.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL2285.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL2286.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU2287.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU2288.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU2289.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA2287.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA2288.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA2289.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL2287.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL2288.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL2289.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU2290.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU2291.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU2292.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA2290.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA2291.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA2292.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL2290.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL2291.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL2292.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU2293.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU2294.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU2295.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA2293.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA2294.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA2295.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL2293.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL2294.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL2295.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU2296.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU2297.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU2298.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA2296.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA2297.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA2298.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL2296.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL2297.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL2298.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU2299.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU2300.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU2301.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA2299.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA2300.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA2301.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL2299.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL2300.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL2301.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU2302.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU2303.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU2304.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA2302.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA2303.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA2304.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL2302.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL2303.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL2304.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU2305.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU2306.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU2307.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA2305.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA2306.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA2307.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL2305.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL2306.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL2307.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU2308.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU2309.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU2310.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA2308.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA2309.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA2310.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL2308.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL2309.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL2310.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU2311.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU2312.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU2313.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA2311.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA2312.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA2313.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL2311.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL2312.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL2313.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU2314.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU2315.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU2316.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA2314.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA2315.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA2316.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL2314.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL2315.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL2316.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU2317.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU2318.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU2319.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA2317.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA2318.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA2319.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL2317.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL2318.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL2319.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU2320.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU2321.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU2322.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA2320.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA2321.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA2322.a" "clipLibrary1.cel[0].cev[158].cevr"; +connectAttr "animCurveTL2320.a" "clipLibrary1.cel[0].cev[159].cevr"; +connectAttr "animCurveTL2321.a" "clipLibrary1.cel[0].cev[160].cevr"; +connectAttr "animCurveTL2322.a" "clipLibrary1.cel[0].cev[161].cevr"; +connectAttr "animCurveTU2323.a" "clipLibrary1.cel[0].cev[162].cevr"; +connectAttr "animCurveTU2324.a" "clipLibrary1.cel[0].cev[163].cevr"; +connectAttr "animCurveTU2325.a" "clipLibrary1.cel[0].cev[164].cevr"; +connectAttr "animCurveTA2323.a" "clipLibrary1.cel[0].cev[165].cevr"; +connectAttr "animCurveTA2324.a" "clipLibrary1.cel[0].cev[166].cevr"; +connectAttr "animCurveTA2325.a" "clipLibrary1.cel[0].cev[167].cevr"; +connectAttr "animCurveTL2323.a" "clipLibrary1.cel[0].cev[168].cevr"; +connectAttr "animCurveTL2324.a" "clipLibrary1.cel[0].cev[169].cevr"; +connectAttr "animCurveTL2325.a" "clipLibrary1.cel[0].cev[170].cevr"; +connectAttr "animCurveTU2326.a" "clipLibrary1.cel[0].cev[171].cevr"; +connectAttr "animCurveTU2327.a" "clipLibrary1.cel[0].cev[172].cevr"; +connectAttr "animCurveTU2328.a" "clipLibrary1.cel[0].cev[173].cevr"; +connectAttr "animCurveTA2326.a" "clipLibrary1.cel[0].cev[174].cevr"; +connectAttr "animCurveTA2327.a" "clipLibrary1.cel[0].cev[175].cevr"; +connectAttr "animCurveTA2328.a" "clipLibrary1.cel[0].cev[176].cevr"; +connectAttr "animCurveTL2326.a" "clipLibrary1.cel[0].cev[177].cevr"; +connectAttr "animCurveTL2327.a" "clipLibrary1.cel[0].cev[178].cevr"; +connectAttr "animCurveTL2328.a" "clipLibrary1.cel[0].cev[179].cevr"; +connectAttr "animCurveTU2329.a" "clipLibrary1.cel[0].cev[180].cevr"; +connectAttr "animCurveTU2330.a" "clipLibrary1.cel[0].cev[181].cevr"; +connectAttr "animCurveTU2331.a" "clipLibrary1.cel[0].cev[182].cevr"; +connectAttr "animCurveTA2329.a" "clipLibrary1.cel[0].cev[183].cevr"; +connectAttr "animCurveTA2330.a" "clipLibrary1.cel[0].cev[184].cevr"; +connectAttr "animCurveTA2331.a" "clipLibrary1.cel[0].cev[185].cevr"; +connectAttr "animCurveTL2329.a" "clipLibrary1.cel[0].cev[186].cevr"; +connectAttr "animCurveTL2330.a" "clipLibrary1.cel[0].cev[187].cevr"; +connectAttr "animCurveTL2331.a" "clipLibrary1.cel[0].cev[188].cevr"; +connectAttr "animCurveTU2332.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "animCurveTU2333.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "animCurveTU2334.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "animCurveTA2332.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "animCurveTA2333.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "animCurveTA2334.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "animCurveTL2332.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "animCurveTL2333.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "animCurveTL2334.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "animCurveTU2335.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "animCurveTU2336.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "animCurveTU2337.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "animCurveTA2335.a" "clipLibrary1.cel[0].cev[201].cevr"; +connectAttr "animCurveTA2336.a" "clipLibrary1.cel[0].cev[202].cevr"; +connectAttr "animCurveTA2337.a" "clipLibrary1.cel[0].cev[203].cevr"; +connectAttr "animCurveTL2335.a" "clipLibrary1.cel[0].cev[204].cevr"; +connectAttr "animCurveTL2336.a" "clipLibrary1.cel[0].cev[205].cevr"; +connectAttr "animCurveTL2337.a" "clipLibrary1.cel[0].cev[206].cevr"; +connectAttr "animCurveTU2338.a" "clipLibrary1.cel[0].cev[207].cevr"; +connectAttr "animCurveTU2339.a" "clipLibrary1.cel[0].cev[208].cevr"; +connectAttr "animCurveTU2340.a" "clipLibrary1.cel[0].cev[209].cevr"; +connectAttr "animCurveTA2338.a" "clipLibrary1.cel[0].cev[210].cevr"; +connectAttr "animCurveTA2339.a" "clipLibrary1.cel[0].cev[211].cevr"; +connectAttr "animCurveTA2340.a" "clipLibrary1.cel[0].cev[212].cevr"; +connectAttr "animCurveTL2338.a" "clipLibrary1.cel[0].cev[213].cevr"; +connectAttr "animCurveTL2339.a" "clipLibrary1.cel[0].cev[214].cevr"; +connectAttr "animCurveTL2340.a" "clipLibrary1.cel[0].cev[215].cevr"; +connectAttr "animCurveTU2341.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "animCurveTU2342.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "animCurveTU2343.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "animCurveTA2341.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "animCurveTA2342.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "animCurveTA2343.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "animCurveTL2341.a" "clipLibrary1.cel[0].cev[222].cevr"; +connectAttr "animCurveTL2342.a" "clipLibrary1.cel[0].cev[223].cevr"; +connectAttr "animCurveTL2343.a" "clipLibrary1.cel[0].cev[224].cevr"; +connectAttr "animCurveTU2344.a" "clipLibrary1.cel[0].cev[225].cevr"; +connectAttr "animCurveTU2345.a" "clipLibrary1.cel[0].cev[226].cevr"; +connectAttr "animCurveTU2346.a" "clipLibrary1.cel[0].cev[227].cevr"; +connectAttr "animCurveTA2344.a" "clipLibrary1.cel[0].cev[228].cevr"; +connectAttr "animCurveTA2345.a" "clipLibrary1.cel[0].cev[229].cevr"; +connectAttr "animCurveTA2346.a" "clipLibrary1.cel[0].cev[230].cevr"; +connectAttr "animCurveTL2344.a" "clipLibrary1.cel[0].cev[231].cevr"; +connectAttr "animCurveTL2345.a" "clipLibrary1.cel[0].cev[232].cevr"; +connectAttr "animCurveTL2346.a" "clipLibrary1.cel[0].cev[233].cevr"; +connectAttr "animCurveTU2347.a" "clipLibrary1.cel[0].cev[234].cevr"; +connectAttr "animCurveTU2348.a" "clipLibrary1.cel[0].cev[235].cevr"; +connectAttr "animCurveTU2349.a" "clipLibrary1.cel[0].cev[236].cevr"; +connectAttr "animCurveTA2347.a" "clipLibrary1.cel[0].cev[237].cevr"; +connectAttr "animCurveTA2348.a" "clipLibrary1.cel[0].cev[238].cevr"; +connectAttr "animCurveTA2349.a" "clipLibrary1.cel[0].cev[239].cevr"; +connectAttr "animCurveTL2347.a" "clipLibrary1.cel[0].cev[240].cevr"; +connectAttr "animCurveTL2348.a" "clipLibrary1.cel[0].cev[241].cevr"; +connectAttr "animCurveTL2349.a" "clipLibrary1.cel[0].cev[242].cevr"; +connectAttr "animCurveTU2350.a" "clipLibrary1.cel[0].cev[243].cevr"; +connectAttr "animCurveTU2351.a" "clipLibrary1.cel[0].cev[244].cevr"; +connectAttr "animCurveTU2352.a" "clipLibrary1.cel[0].cev[245].cevr"; +connectAttr "animCurveTA2350.a" "clipLibrary1.cel[0].cev[246].cevr"; +connectAttr "animCurveTA2351.a" "clipLibrary1.cel[0].cev[247].cevr"; +connectAttr "animCurveTA2352.a" "clipLibrary1.cel[0].cev[248].cevr"; +connectAttr "animCurveTL2350.a" "clipLibrary1.cel[0].cev[249].cevr"; +connectAttr "animCurveTL2351.a" 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"clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU2424.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA2422.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA2423.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA2424.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL2422.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL2423.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL2424.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU2425.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU2426.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU2427.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA2425.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA2426.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA2427.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL2425.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL2426.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL2427.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU2428.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU2429.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU2430.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA2428.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA2429.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA2430.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL2428.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL2429.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL2430.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_run.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma.meta new file mode 100644 index 0000000..3e99096 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_run.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 94940ca8ed426fa4fbf510ab2a6c8f30 +timeCreated: 1477751528 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma new file mode 100644 index 0000000..14d6198 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma @@ -0,0 +1,12010 @@ +//Maya ASCII 2013 scene +//Name: imp_run_scared.ma +//Last modified: Thu, Jun 19, 2014 12:30:02 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 "Character1_LeftHandRing2.scaleZ" + 0 70 "Character1_LeftHandRing2.scaleY" 0 71 "Character1_LeftHandRing2.scaleX" + 0 72 "Character1_LeftHandRing2.rotateZ" 2 70 "Character1_LeftHandRing2.rotateY" + 2 71 "Character1_LeftHandRing2.rotateX" 2 72 "Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_run_scaredSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 104; + setAttr ".se" 119; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU2917"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2918"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2919"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2917"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 -1.1129361391067505 106 -3.5613958835601807 + 107 -6.0098552703857422 108 -7.1227917671203613 109 -0.66628676652908325 110 5.7901487350463867 + 111 3.3988025188446045 112 0 113 -2.0062904357910156 114 -3.6213974952697749 115 -4.2844128608703613 + 116 -2.0619580745697021 117 0.16052050888538361 118 0.080260254442691803 119 0; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.031069716438651085 -0.042720846831798553 + -0.031069720163941383 0 0.11268667876720428 0 -0.050513412803411484 -0.04715418815612793 + -0.031593170017004013 -0.019874401390552521 0 0.038777720183134079 0 -0.0014003852847963572 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.031069716438651085 -0.042720846831798553 + -0.031069716438651085 0 0.11265286803245544 0 -0.050513412803411484 -0.04715418815612793 + -0.031593170017004013 -0.019874399527907372 0 0.038777720183134079 0 -0.0014003852847963572 + 0; +createNode animCurveTA -n "animCurveTA2918"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2919"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2917"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -2.2013645172119141 105 -2.2013645172119141 + 106 -2.2013645172119141 107 -2.2013645172119141 108 -2.2013645172119141 109 -2.2013645172119141 + 110 -2.2013645172119141 111 -2.2013645172119141 112 -2.2013645172119141 113 -2.2013645172119141 + 114 -2.2013645172119141 115 -2.2013645172119141 116 -2.2013645172119141 117 -2.2013645172119141 + 118 -2.2013645172119141 119 -2.2013645172119141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2918"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 18.703042984008789 105 18.703042984008789 + 106 18.703042984008789 107 18.703042984008789 108 18.703042984008789 109 18.703042984008789 + 110 18.703042984008789 111 18.703042984008789 112 18.703042984008789 113 18.703042984008789 + 114 18.703042984008789 115 18.703042984008789 116 18.703042984008789 117 18.703042984008789 + 118 18.703042984008789 119 18.703042984008789; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2919"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -34.136211395263672 105 -34.136211395263672 + 106 -34.136211395263672 107 -34.136211395263672 108 -34.136211395263672 109 -34.136211395263672 + 110 -34.136211395263672 111 -34.136211395263672 112 -34.136211395263672 113 -34.136211395263672 + 114 -34.136211395263672 115 -34.136211395263672 116 -34.136211395263672 117 -34.136211395263672 + 118 -34.136211395263672 119 -34.136211395263672; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2920"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2921"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2922"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2920"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 1.3512449264526367 106 3.8606996536254883 + 107 5.211944580078125 108 2.4600787162780762 109 -0.29181689023971558 110 1.0262638330459595 + 111 3.8399341106414799 112 6.4383363723754883 113 8.3545856475830078 114 9.3105936050415039 + 115 3.7621152400970459 116 -1.7863634824752808 117 -1.3232283592224121 118 -0.46312937140464783 + 119 0; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033313333988189697 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.033680848777294159 0.033680848777294159 + 0 -0.04801497608423233 0 0.036045510321855545 0.047215074300765991 0.039374116808176041 + 0.025050131604075432 0 -0.096810206770896912 0 0.011547396890819073 0.011543878354132175 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313333988189697 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.033680848777294159 0.033680848777294159 + 0 -0.04801497608423233 0 0.036045514047145844 0.047215074300765991 0.039374116808176041 + 0.025050131604075432 0 -0.096810199320316315 0 0.011543928645551205 0.011543880216777325 + 0; +createNode animCurveTA -n "animCurveTA2921"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2922"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2920"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -2.2013645172119141 105 -2.2013645172119141 + 106 -2.2013645172119141 107 -2.2013645172119141 108 -2.2013645172119141 109 -2.2013645172119141 + 110 -2.2013645172119141 111 -2.2013645172119141 112 -2.2013645172119141 113 -2.2013645172119141 + 114 -2.2013645172119141 115 -2.2013645172119141 116 -2.2013645172119141 117 -2.2013645172119141 + 118 -2.2013645172119141 119 -2.2013645172119141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2921"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 18.250732421875 105 18.288812637329102 + 106 18.360130310058594 107 18.398813247680664 108 18.320236206054687 109 18.24254035949707 + 110 18.279632568359375 111 18.359537124633789 112 18.43406867980957 113 18.489397048950195 + 114 18.517091751098633 115 18.357315063476563 116 18.200778961181641 117 18.21368408203125 + 118 18.237737655639648 119 18.250732421875; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313333988189697 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.05468253418803215 0.054967299103736877 + 0 -0.078112997114658356 0 0.058480832725763321 0.077194869518280029 0.064910471439361572 + 0.041499078273773193 0 -0.15806150436401367 0 0.018479347229003906 0.018518615514039993 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033313333988189697 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033313333988189697 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.05468253418803215 0.054967302829027176 + 0 -0.078136429190635681 0 0.058480829000473022 0.077194876968860626 0.064910471439361572 + 0.041499078273773193 0 -0.15806150436401367 0 0.018473803997039795 0.018518613651394844 + 0; +createNode animCurveTL -n "animCurveTL2922"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 35.745750427246094 105 35.755966186523438 + 106 35.772552490234375 107 35.780181884765625 108 35.763679504394531 109 35.743423461914063 + 110 35.753593444824219 111 35.772426605224609 112 35.78631591796875 113 35.794387817382813 + 114 35.797721862792969 115 35.771957397460937 116 35.730865478515625 117 35.734874725341797 + 118 35.742038726806641 119 35.745750427246094; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033313333988189697 0.033313333988189697 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.013397009111940861 0.012104214169085026 + 0 -0.018373696133494377 0 0.014497219584882259 0.016356326639652252 0.010974016971886158 + 0.0056995502673089504 0 -0.033418167382478714 0 0.0055849482305347919 0.0054362188093364239 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033313333988189697 0.033313333988189697 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.013397009111940861 0.012104214169085026 + 0 -0.018373699858784676 0 0.014497219584882259 0.016356326639652252 0.010974016971886158 + 0.0056995502673089504 0 -0.033418163657188416 0 0.00558494683355093 0.0054362192749977112 + 0; +createNode animCurveTU -n "animCurveTU2923"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2924"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2925"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2923"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 8.2694423953876689e-014 105 6.3611096912889048e-014 + 106 3.1805547185895103e-015 107 3.1805547185895103e-015 108 2.5444437748716082e-014 + 109 3.4986102963275797e-014 110 4.4527766483769618e-014 111 1.2086107125958839e-013 + 112 -9.5416643675267677e-015 113 -6.3611094371790206e-015 114 5.7249981122962923e-014 + 115 -3.1805547185895103e-015 116 1.4124500318633039e-030 117 -9.5416643675267677e-015 + 118 5.7249981122962923e-014 119 8.2694423953876689e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2924"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.5416643675267677e-015 105 -1.2722218874358041e-014 + 106 3.8166657470107071e-014 107 6.0430535629794196e-014 108 1.9083328735053535e-014 + 109 2.8624990561481461e-014 110 -1.2722218874358041e-014 111 3.1805548456444524e-014 + 112 4.7708320990600891e-014 113 6.0430535629794196e-014 114 -2.8624990561481461e-014 + 115 3.8166657470107071e-014 116 3.4986102963275797e-014 117 2.8624990561481461e-014 + 118 -1.5902774228222262e-014 119 9.5416643675267677e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2925"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.2722218874358041e-014 105 2.3854160495300446e-014 + 106 -1.4312495280740731e-014 107 -3.3395825709860161e-014 108 -2.3854160495300446e-014 + 109 -2.8624990561481461e-014 110 -2.2263883241884809e-014 111 3.3898801517035678e-029 + 112 -1.5902774228222262e-014 113 3.0215267814897098e-014 114 -3.1805547185895103e-015 + 115 3.8166657470107071e-014 116 4.7708321837633839e-015 117 -6.3611094371790206e-015 + 118 3.6576380216691434e-014 119 1.2722218874358041e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2923"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 6.4143280982971191 105 6.4143280982971191 + 106 6.4143280982971191 107 6.4143280982971191 108 6.4143280982971191 109 6.4143280982971191 + 110 6.4143280982971191 111 6.4143280982971191 112 6.4143280982971191 113 6.4143280982971191 + 114 6.4143280982971191 115 6.4143280982971191 116 6.4143280982971191 117 6.4143280982971191 + 118 6.4143280982971191 119 6.4143280982971191; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2924"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 22.753353118896484 105 22.753353118896484 + 106 22.753353118896484 107 22.753353118896484 108 22.753353118896484 109 22.753353118896484 + 110 22.753353118896484 111 22.753353118896484 112 22.753353118896484 113 22.753353118896484 + 114 22.753353118896484 115 22.753353118896484 116 22.753353118896484 117 22.753353118896484 + 118 22.753353118896484 119 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2925"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 17.401660919189453 105 17.401660919189453 + 106 17.401660919189453 107 17.401660919189453 108 17.401660919189453 109 17.401660919189453 + 110 17.401660919189453 111 17.401660919189453 112 17.401660919189453 113 17.401660919189453 + 114 17.401660919189453 115 17.401660919189453 116 17.401660919189453 117 17.401660919189453 + 118 17.401660919189453 119 17.401660919189453; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2926"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2927"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2928"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2926"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99084216356277477 105 0.98509675264358521 + 106 0.96881479024887085 107 0.94342774152755726 108 0.91036695241928112 109 0.87106353044509888 + 110 0.82694953680038452 111 0.77945613861083984 112 0.7040715217590332 113 0.60010480880737305 + 114 0.5047186017036438 115 0.45507541298866266 116 0.44668462872505188 117 0.445485919713974 + 118 0.71816402673721313 119 0.99084216356277477; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.033323336392641068 0.033323328942060471 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323328942060471 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323328942060471 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.00019210975733585656 -0.00036352156894281507 + -0.00050990056479349732 -0.0006313073099590838 -0.0007279540877789259 -0.00079918547999113798 + -0.0010719909332692623 -0.0015641965437680483 -0.0017391602741554379 -0.0012652401346713305 + -0.00043920855387113988 -6.2745406467001885e-005 0 0.0047577023506164551 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.033323336392641068 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.00019210975733585656 -0.00036352159804664552 + -0.00050990056479349732 -0.00063149683410301805 -0.00072773575084283948 -0.00079918542178347707 + -0.0010719910496845841 -0.0015641965437680483 -0.0017391602741554379 -0.0012652402510866523 + -0.00043920858297497034 -6.2745421018917114e-005 0 0.0047577028162777424 0; +createNode animCurveTA -n "animCurveTA2927"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.173302173614502 105 3.1787617206573486 + 106 3.1928415298461914 107 3.2120938301086426 108 3.2330701351165771 109 3.2523224353790283 + 110 3.2664024829864502 111 3.2718620300292969 112 3.2110645771026611 113 3.0773105621337891 + 114 2.9435563087463379 115 2.8827588558197021 116 3.0795814990997314 117 3.2764062881469727 + 118 3.2248542308807373 119 3.173302173614502; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033323336392641068 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.00017046186258085072 0.00029079019441269338 + 0.00035095546627417207 0.00035095546627417207 0.00029087963048368692 0.00017046394350472838 + 0 -0.001697272527962923 -0.0023337490856647491 -0.0016972745070233941 0 0.0034341909922659397 + 0 -0.00089948304230347276 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 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37.990913391113281 117 41.007106781005859 + 118 40.882080078125 119 40.757057189941406; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.021074460819363594 -0.028977382928133011 + -0.021068103611469269 0 0.027853770181536674 0.027845269069075584 0 -0.022943666204810143 + -0.031547550112009048 -0.022943697869777679 0 0.052626438438892365 0 -0.0021814396604895592 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 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7.7358670234680176 119 7.748140811920166; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.0333133265376091 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.11105328798294067 0.14778012037277222 + 0.1038849800825119 0 -0.13911198079586029 -0.14339292049407959 0 0.1197403147816658 + 0.15885235369205475 0.11127373576164246 0 -0.26755094528198242 0 0.012291078455746174 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.11105328798294067 0.14778012037277222 + 0.1038849800825119 0 -0.1391119658946991 -0.14339293539524078 0 0.1197403147816658 + 0.15885235369205475 0.11127372831106186 0 -0.26763129234313965 0 0.012291077524423599 + 0; +createNode animCurveTL -n "animCurveTL2927"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.4381914138793945 105 -5.3354663848876953 + 106 -5.106266975402832 107 -4.8728528022766113 108 -4.7655649185180664 109 -4.9247465133666992 + 110 -5.2151265144348145 111 -5.3688921928405762 112 -5.2570600509643555 113 -5.006657600402832 + 114 -4.7511448860168457 115 -4.633455753326416 116 -5.0620813369750977 117 -5.4766449928283691 + 118 -5.4574618339538574 119 -5.4381914138793945; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033313330262899399 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.16591240465641022 0.23123739659786224 + 0.17029991745948792 0 -0.22478079795837402 -0.22193959355354309 0 0.1810629665851593 + 0.25288167595863342 0.18654493987560272 0 -0.42134159803390503 0 0.019221018999814987 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.16591240465641022 0.23123738169670105 + 0.17029991745948792 0 -0.22471334040164948 -0.2219395786523819 0 0.1810629665851593 + 0.25288167595863342 0.18654493987560272 0 -0.4214681088924408 0 0.019221018999814987 + 0; +createNode animCurveTL -n "animCurveTL2928"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.5236855149269104 105 0.52605360746383667 + 106 0.53102457523345947 107 0.53571164608001709 108 0.53774881362915039 109 0.53427362442016602 + 110 0.52617627382278442 111 0.51879483461380005 112 0.50634807348251343 113 0.48449769616127014 + 114 0.46305638551712036 115 0.45269736647605896 116 0.47000572085380554 117 0.4847424328327179 + 118 0.50431185960769653 119 0.5236855149269104; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0036684288643300533 0.0048275701701641083 + 0.0033611103426665068 0 -0.0057862685061991215 -0.0077370735816657543 -0.0099111245945096016 + -0.017143422737717628 -0.021639348939061165 -0.015895392745733261 0 0.016017727553844452 + 0.017153069376945496 0.019465697929263115 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.0036684288643300533 0.0048275701701641083 + 0.0033611105754971504 0 -0.0057845329865813255 -0.007737073116004467 -0.0099111245945096016 + -0.017143422737717628 -0.021639348939061165 -0.015895392745733261 0 0.016017727553844452 + 0.01714792288839817 0.019465697929263115 0; +createNode animCurveTU -n "animCurveTU2929"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2930"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2931"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2929"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2930"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2931"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2929"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 2.3933653831481934 105 2.3933653831481934 + 106 2.3933653831481934 107 2.3933653831481934 108 2.3933653831481934 109 2.3933653831481934 + 110 2.3933653831481934 111 2.3933653831481934 112 2.3933653831481934 113 2.3933653831481934 + 114 2.3933653831481934 115 2.3933653831481934 116 2.3933653831481934 117 2.3933653831481934 + 118 2.3933653831481934 119 2.3933653831481934; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2930"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.9188594818115234 105 9.9188594818115234 + 106 9.9188594818115234 107 9.9188594818115234 108 9.9188594818115234 109 9.9188594818115234 + 110 9.9188594818115234 111 9.9188594818115234 112 9.9188594818115234 113 9.9188594818115234 + 114 9.9188594818115234 115 9.9188594818115234 116 9.9188594818115234 117 9.9188594818115234 + 118 9.9188594818115234 119 9.9188594818115234; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2931"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.1070259132757201e-015 105 4.2188474935755949e-015 + 106 1.1102230246251565e-015 107 5.9952043329758453e-015 108 6.8833827526759706e-015 + 109 3.5527136788005009e-015 110 3.9968028886505635e-015 111 4.8849813083506888e-015 + 112 1.3322676295501878e-015 113 1.3322676295501878e-015 114 8.8817841970012523e-016 + 115 1.3322676295501878e-015 116 4.4408920985006262e-016 117 8.659739592076221e-015 + 118 -4.4408920985006262e-016 119 -5.1070259132757201e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2932"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2933"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2934"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2932"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.2281492948532104 105 -1.2314561605453491 + 106 -1.2546043395996094 107 -1.3174350261688232 108 -1.4431815147399902 109 -1.6238135099411011 + 110 -1.8322726488113403 111 -2.0415043830871582 112 -2.2244532108306885 113 -2.3540632724761963 + 114 -2.4032788276672363 115 -2.2810657024383545 116 -1.9896342754364014 117 -1.641793966293335 + 118 -1.3503624200820923 119 -1.2281492948532104; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.0001730431686155498 -0.00075008196290582418 + -0.0016451523406431079 -0.0026728545781224966 -0.0033954607788473368 -0.0036439464893192053 + -0.0034213939215987921 -0.0027267721015959978 -0.0015600793994963169 0 0.0036086463369429111 + 0.0055770231410861015 0.0055786985903978348 0.0036086481995880604 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.0001730431686155498 -0.00075008196290582418 + -0.0016451522242277861 -0.0026736569125205278 -0.0033944414462894201 -0.0036439467221498489 + -0.0034213936887681484 -0.0027267721015959978 -0.0015600793994963169 0 0.0036086465697735548 + 0.0055786967277526855 0.0055770245380699635 0.0036086479667574167 0; +createNode animCurveTA -n "animCurveTA2933"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 7.952338695526123 105 8.2689065933227539 + 106 8.8568191528320312 107 9.1733875274658203 108 8.6234045028686523 109 7.2050127983093253 + 110 5.2655940055847168 111 3.1524972915649414 112 1.2130807638168335 113 -0.20529818534851074 + 114 -0.75528174638748169 115 0.15030838549137115 116 2.3097934722900391 117 4.887263298034668 + 118 7.0467486381530762 119 7.952338695526123; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323328942060471 0.033323332667350769 0.0333133265376091 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033313330262899399 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333331346511841 + 0.033323328942060471 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.0078883450478315353 0.0078907152637839317 + 0 -0.017167000100016594 -0.029293632134795189 -0.035354252904653549 -0.035343632102012634 + -0.029284704476594925 -0.01717204786837101 0 0.026739800348877907 0.041325319558382034 + 0.041337721049785614 0.026739802211523056 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033313330262899399 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.0078883450478315353 0.0078907152637839317 + 0 -0.017177306115627289 -0.029293632134795189 -0.035354252904653549 -0.035343632102012634 + -0.029284704476594925 -0.01717204786837101 0 0.026739798486232758 0.041337721049785614 + 0.041325319558382034 0.026739804074168205 0; +createNode animCurveTA -n "animCurveTA2934"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -58.080127716064453 105 -58.695102691650391 + 106 -59.837200164794922 107 -60.452175140380859 108 -60.17694091796875 109 -59.467128753662109 + 110 -58.496574401855469 111 -57.439105987548835 112 -56.468555450439453 113 -55.758747100830078 + 114 -55.483516693115234 115 -55.753562927246094 116 -56.39752197265625 117 -57.166122436523438 + 118 -57.810081481933594 119 -58.080127716064453; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033313333988189697 + 0.033313333988189697 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.015324149280786514 -0.015324149280786514 + 0 0.008593573234975338 0.014659563079476357 0.017692524939775467 0.01769249327480793 + 0.01465949509292841 0.0085935052484273911 0 -0.0079738078638911247 -0.012323208153247833 + -0.012326907366514206 -0.0079738069325685501 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033313333988189697 + 0.033313330262899399 0.033323332667350769 0.033333331346511841 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2936"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2937"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2935"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.2789613008499146 105 1.2789613008499146 + 106 1.2789613008499146 107 1.2789613008499146 108 1.2789613008499146 109 1.2789613008499146 + 110 1.2789613008499146 111 1.2789613008499146 112 1.2789613008499146 113 1.2789613008499146 + 114 1.2789613008499146 115 1.2789613008499146 116 1.2789613008499146 117 1.2789613008499146 + 118 1.2789613008499146 119 1.2789613008499146; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2936"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.2689177989959717 105 -3.2689177989959717 + 106 -3.2689177989959717 107 -3.2689177989959717 108 -3.2689177989959717 109 -3.2689177989959717 + 110 -3.2689177989959717 111 -3.2689177989959717 112 -3.2689177989959717 113 -3.2689177989959717 + 114 -3.2689177989959717 115 -3.2689177989959717 116 -3.2689177989959717 117 -3.2689177989959717 + 118 -3.2689177989959717 119 -3.2689177989959717; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2938"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2939"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2938"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 12.584708213806152 105 12.584708213806152 + 106 12.584708213806152 107 12.584708213806152 108 12.584708213806152 109 12.584708213806152 + 110 12.584708213806152 111 12.584708213806152 112 12.584708213806152 113 12.584708213806152 + 114 12.584708213806152 115 12.584708213806152 116 12.584708213806152 117 12.584708213806152 + 118 12.584708213806152 119 12.584708213806152; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2939"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.01894184947013855 105 -0.01894184947013855 + 106 -0.01894184947013855 107 -0.01894184947013855 108 -0.01894184947013855 109 -0.01894184947013855 + 110 -0.01894184947013855 111 -0.01894184947013855 112 -0.01894184947013855 113 -0.01894184947013855 + 114 -0.01894184947013855 115 -0.01894184947013855 116 -0.01894184947013855 117 -0.01894184947013855 + 118 -0.01894184947013855 119 -0.01894184947013855; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2940"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.17178316414356232 105 0.17178316414356232 + 106 0.17178316414356232 107 0.17178316414356232 108 0.17178316414356232 109 0.17178316414356232 + 110 0.17178316414356232 111 0.17178316414356232 112 0.17178316414356232 113 0.17178316414356232 + 114 0.17178316414356232 115 0.17178316414356232 116 0.17178316414356232 117 0.17178316414356232 + 118 0.17178316414356232 119 0.17178316414356232; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2938"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.25959593057632446 105 0.25959593057632446 + 106 0.25959593057632446 107 0.25959593057632446 108 0.25959593057632446 109 0.25959593057632446 + 110 0.25959593057632446 111 0.25959593057632446 112 0.25959593057632446 113 0.25959593057632446 + 114 0.25959593057632446 115 0.25959593057632446 116 0.25959593057632446 117 0.25959593057632446 + 118 0.25959593057632446 119 0.25959593057632446; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2939"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -2.0342602729797363 105 -2.0342602729797363 + 106 -2.0342602729797363 107 -2.0342602729797363 108 -2.0342602729797363 109 -2.0342602729797363 + 110 -2.0342602729797363 111 -2.0342602729797363 112 -2.0342602729797363 113 -2.0342602729797363 + 114 -2.0342602729797363 115 -2.0342602729797363 116 -2.0342602729797363 117 -2.0342602729797363 + 118 -2.0342602729797363 119 -2.0342602729797363; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2940"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.6462411880493164 105 -3.6462411880493164 + 106 -3.6462411880493164 107 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2942"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -27.342536926269531 105 -27.342536926269531 + 106 -27.342536926269531 107 -27.342536926269531 108 -27.342536926269531 109 -27.342536926269531 + 110 -27.342536926269531 111 -27.342536926269531 112 -27.342536926269531 113 -27.342536926269531 + 114 -27.342536926269531 115 -27.342536926269531 116 -27.342536926269531 117 -27.342536926269531 + 118 -27.342536926269531 119 -27.342536926269531; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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23.74778938293457 117 23.74778938293457 + 118 23.74778938293457 119 23.74778938293457; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2941"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.1928720474243164 105 -4.1928720474243164 + 106 -4.1928720474243164 107 -4.1928720474243164 108 -4.1928720474243164 109 -4.1928720474243164 + 110 -4.1928720474243164 111 -4.1928720474243164 112 -4.1928720474243164 113 -4.1928720474243164 + 114 -4.1928720474243164 115 -4.1928720474243164 116 -4.1928720474243164 117 -4.1928720474243164 + 118 -4.1928720474243164 119 -4.1928720474243164; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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-5.2153563499450684 119 -5.2153563499450684; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2944"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2945"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 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0.56636476516723633 109 0.56636476516723633 + 110 0.56636476516723633 111 0.56636476516723633 112 0.56636476516723633 113 0.56636476516723633 + 114 0.56636476516723633 115 0.56636476516723633 116 0.56636476516723633 117 0.56636476516723633 + 118 0.56636476516723633 119 0.56636476516723633; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2949"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2947"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -23.821313858032227 105 -23.821313858032227 + 106 -23.821313858032227 107 -23.821313858032227 108 -23.821313858032227 109 -23.821313858032227 + 110 -23.821313858032227 111 -23.821313858032227 112 -23.821313858032227 113 -23.821313858032227 + 114 -23.821313858032227 115 -23.821313858032227 116 -23.821313858032227 117 -23.821313858032227 + 118 -23.821313858032227 119 -23.821313858032227; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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117 -5.2716827392578125 + 118 -5.2716827392578125 119 -5.2716827392578125; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2949"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.9844464063644409 105 1.9844464063644409 + 106 1.9844464063644409 107 1.9844464063644409 108 1.9844464063644409 109 1.9844464063644409 + 110 1.9844464063644409 111 1.9844464063644409 112 1.9844464063644409 113 1.9844464063644409 + 114 1.9844464063644409 115 1.9844464063644409 116 1.9844464063644409 117 1.9844464063644409 + 118 1.9844464063644409 119 1.9844464063644409; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 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".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2948"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.71117806434631348 105 -0.71117806434631348 + 106 -0.71117806434631348 107 -0.71117806434631348 108 -0.71117806434631348 109 -0.71117806434631348 + 110 -0.71117806434631348 111 -0.71117806434631348 112 -0.71117806434631348 113 -0.71117806434631348 + 114 -0.71117806434631348 115 -0.71117806434631348 116 -0.71117806434631348 117 -0.71117806434631348 + 118 -0.71117806434631348 119 -0.71117806434631348; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 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0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2953"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2954"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2955"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2953"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -14.834052085876467 105 -14.834052085876467 + 106 -14.834052085876467 107 -14.834052085876467 108 -14.834052085876467 109 -14.834052085876467 + 110 -14.834052085876467 111 -14.834052085876467 112 -14.834052085876467 113 -14.834052085876467 + 114 -14.834052085876467 115 -14.834052085876467 116 -14.834052085876467 117 -14.834052085876467 + 118 -14.834052085876467 119 -14.834052085876467; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2954"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.1444079875946045 105 -1.1444079875946045 + 106 -1.1444079875946045 107 -1.1444079875946045 108 -1.1444079875946045 109 -1.1444079875946045 + 110 -1.1444079875946045 111 -1.1444079875946045 112 -1.1444079875946045 113 -1.1444079875946045 + 114 -1.1444079875946045 115 -1.1444079875946045 116 -1.1444079875946045 117 -1.1444079875946045 + 118 -1.1444079875946045 119 -1.1444079875946045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2955"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.9709243774414062 105 -5.9709243774414062 + 106 -5.9709243774414062 107 -5.9709243774414062 108 -5.9709243774414062 109 -5.9709243774414062 + 110 -5.9709243774414062 111 -5.9709243774414062 112 -5.9709243774414062 113 -5.9709243774414062 + 114 -5.9709243774414062 115 -5.9709243774414062 116 -5.9709243774414062 117 -5.9709243774414062 + 118 -5.9709243774414062 119 -5.9709243774414062; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2953"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.8314526081085205 105 1.8314526081085205 + 106 1.8314526081085205 107 1.8314526081085205 108 1.8314526081085205 109 1.8314526081085205 + 110 1.8314526081085205 111 1.8314526081085205 112 1.8314526081085205 113 1.8314526081085205 + 114 1.8314526081085205 115 1.8314526081085205 116 1.8314526081085205 117 1.8314526081085205 + 118 1.8314526081085205 119 1.8314526081085205; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2954"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.181218147277832 105 -4.181218147277832 + 106 -4.181218147277832 107 -4.181218147277832 108 -4.181218147277832 109 -4.181218147277832 + 110 -4.181218147277832 111 -4.181218147277832 112 -4.181218147277832 113 -4.181218147277832 + 114 -4.181218147277832 115 -4.181218147277832 116 -4.181218147277832 117 -4.181218147277832 + 118 -4.181218147277832 119 -4.181218147277832; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2955"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.0045828819274902 105 -4.0045828819274902 + 106 -4.0045828819274902 107 -4.0045828819274902 108 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2957"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2958"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2956"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -14.834517478942871 105 -14.834517478942871 + 106 -14.834517478942871 107 -14.834517478942871 108 -14.834517478942871 109 -14.834517478942871 + 110 -14.834517478942871 111 -14.834517478942871 112 -14.834517478942871 113 -14.834517478942871 + 114 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0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2957"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.1442890167236328 105 -1.1442890167236328 + 106 -1.1442890167236328 107 -1.1442890167236328 108 -1.1442890167236328 109 -1.1442890167236328 + 110 -1.1442890167236328 111 -1.1442890167236328 112 -1.1442890167236328 113 -1.1442890167236328 + 114 -1.1442890167236328 115 -1.1442890167236328 116 -1.1442890167236328 117 -1.1442890167236328 + 118 -1.1442890167236328 119 -1.1442890167236328; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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-5.9698233604431152 117 -5.9698233604431152 + 118 -5.9698233604431152 119 -5.9698233604431152; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2956"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 2.1736831665039062 105 2.1736831665039062 + 106 2.1736831665039062 107 2.1736831665039062 108 2.1736831665039062 109 2.1736831665039062 + 110 2.1736831665039062 111 2.1736831665039062 112 2.1736831665039062 113 2.1736831665039062 + 114 2.1736831665039062 115 2.1736831665039062 116 2.1736831665039062 117 2.1736831665039062 + 118 2.1736831665039062 119 2.1736831665039062; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2957"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.1316827535629272 105 -1.1316827535629272 + 106 -1.1316827535629272 107 -1.1316827535629272 108 -1.1316827535629272 109 -1.1316827535629272 + 110 -1.1316827535629272 111 -1.1316827535629272 112 -1.1316827535629272 113 -1.1316827535629272 + 114 -1.1316827535629272 115 -1.1316827535629272 116 -1.1316827535629272 117 -1.1316827535629272 + 118 -1.1316827535629272 119 -1.1316827535629272; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2958"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.7117247581481934 105 -5.7117247581481934 + 106 -5.7117247581481934 107 -5.7117247581481934 108 -5.7117247581481934 109 -5.7117247581481934 + 110 -5.7117247581481934 111 -5.7117247581481934 112 -5.7117247581481934 113 -5.7117247581481934 + 114 -5.7117247581481934 115 -5.7117247581481934 116 -5.7117247581481934 117 -5.7117247581481934 + 118 -5.7117247581481934 119 -5.7117247581481934; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2959"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2960"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2961"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2959"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.0933564901351929 105 -1.0933564901351929 + 106 -1.0933564901351929 107 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2960"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 27.380088806152344 105 27.380088806152344 + 106 27.380088806152344 107 27.380088806152344 108 27.380088806152344 109 27.380088806152344 + 110 27.380088806152344 111 27.380088806152344 112 27.380088806152344 113 27.380088806152344 + 114 27.380088806152344 115 27.380088806152344 116 27.380088806152344 117 27.380088806152344 + 118 27.380088806152344 119 27.380088806152344; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 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110 -1.3627108335494995 111 -1.3627108335494995 112 -1.3627108335494995 113 -1.3627108335494995 + 114 -1.3627108335494995 115 -1.3627108335494995 116 -1.3627108335494995 117 -1.3627108335494995 + 118 -1.3627108335494995 119 -1.3627108335494995; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2959"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 10.141127586364746 105 10.141127586364746 + 106 10.141127586364746 107 10.141127586364746 108 10.141127586364746 109 10.141127586364746 + 110 10.141127586364746 111 10.141127586364746 112 10.141127586364746 113 10.141127586364746 + 114 10.141127586364746 115 10.141127586364746 116 10.141127586364746 117 10.141127586364746 + 118 10.141127586364746 119 10.141127586364746; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2960"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.5733423233032227 105 -3.5733423233032227 + 106 -3.5733423233032227 107 -3.5733423233032227 108 -3.5733423233032227 109 -3.5733423233032227 + 110 -3.5733423233032227 111 -3.5733423233032227 112 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0.99999982118606567 115 0.99999982118606567 116 0.99999982118606567 117 0.99999982118606567 + 118 0.99999982118606567 119 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2963"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999988079071045 105 0.99999988079071045 + 106 0.99999988079071045 107 0.99999988079071045 108 0.99999988079071045 109 0.99999988079071045 + 110 0.99999988079071045 111 0.99999988079071045 112 0.99999988079071045 113 0.99999988079071045 + 114 0.99999988079071045 115 0.99999988079071045 116 0.99999988079071045 117 0.99999988079071045 + 118 0.99999988079071045 119 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2964"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999982118606567 105 0.99999982118606567 + 106 0.99999982118606567 107 0.99999982118606567 108 0.99999982118606567 109 0.99999982118606567 + 110 0.99999982118606567 111 0.99999982118606567 112 0.99999982118606567 113 0.99999982118606567 + 114 0.99999982118606567 115 0.99999982118606567 116 0.99999982118606567 117 0.99999982118606567 + 118 0.99999982118606567 119 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2962"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.69782036542892456 105 0.69782036542892456 + 106 0.69782036542892456 107 0.69782036542892456 108 0.69782036542892456 109 0.69782036542892456 + 110 0.69782036542892456 111 0.69782036542892456 112 0.69782036542892456 113 0.69782036542892456 + 114 0.69782036542892456 115 0.69782036542892456 116 0.69782036542892456 117 0.69782036542892456 + 118 0.69782036542892456 119 0.69782036542892456; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2963"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 2.6528635025024414 105 2.6528635025024414 + 106 2.6528635025024414 107 2.6528635025024414 108 2.6528635025024414 109 2.6528635025024414 + 110 2.6528635025024414 111 2.6528635025024414 112 2.6528635025024414 113 2.6528635025024414 + 114 2.6528635025024414 115 2.6528635025024414 116 2.6528635025024414 117 2.6528635025024414 + 118 2.6528635025024414 119 2.6528635025024414; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2964"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.3468317985534668 105 -0.3468317985534668 + 106 -0.3468317985534668 107 -0.3468317985534668 108 -0.3468317985534668 109 -0.3468317985534668 + 110 -0.3468317985534668 111 -0.3468317985534668 112 -0.3468317985534668 113 -0.3468317985534668 + 114 -0.3468317985534668 115 -0.3468317985534668 116 -0.3468317985534668 117 -0.3468317985534668 + 118 -0.3468317985534668 119 -0.3468317985534668; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2962"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.7521330118179321 105 -1.7521330118179321 + 106 -1.7521330118179321 107 -1.7521330118179321 108 -1.7521330118179321 109 -1.7521330118179321 + 110 -1.7521330118179321 111 -1.7521330118179321 112 -1.7521330118179321 113 -1.7521330118179321 + 114 -1.7521330118179321 115 -1.7521330118179321 116 -1.7521330118179321 117 -1.7521330118179321 + 118 -1.7521330118179321 119 -1.7521330118179321; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2963"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.29429429769515991 105 -0.29429429769515991 + 106 -0.29429429769515991 107 -0.29429429769515991 108 -0.29429429769515991 109 -0.29429429769515991 + 110 -0.29429429769515991 111 -0.29429429769515991 112 -0.29429429769515991 113 -0.29429429769515991 + 114 -0.29429429769515991 115 -0.29429429769515991 116 -0.29429429769515991 117 -0.29429429769515991 + 118 -0.29429429769515991 119 -0.29429429769515991; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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0.99999982118606567 + 106 0.99999982118606567 107 0.99999982118606567 108 0.99999982118606567 109 0.99999982118606567 + 110 0.99999982118606567 111 0.99999982118606567 112 0.99999982118606567 113 0.99999982118606567 + 114 0.99999982118606567 115 0.99999982118606567 116 0.99999982118606567 117 0.99999982118606567 + 118 0.99999982118606567 119 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2966"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999988079071045 105 0.99999988079071045 + 106 0.99999988079071045 107 0.99999988079071045 108 0.99999988079071045 109 0.99999988079071045 + 110 0.99999988079071045 111 0.99999988079071045 112 0.99999988079071045 113 0.99999988079071045 + 114 0.99999988079071045 115 0.99999988079071045 116 0.99999988079071045 117 0.99999988079071045 + 118 0.99999988079071045 119 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2967"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999982118606567 105 0.99999982118606567 + 106 0.99999982118606567 107 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2966"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 2.7228212356567383 105 2.7228212356567383 + 106 2.7228212356567383 107 2.7228212356567383 108 2.7228212356567383 109 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2967"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.27578595280647278 105 -0.27578595280647278 + 106 -0.27578595280647278 107 -0.27578595280647278 108 -0.27578595280647278 109 -0.27578595280647278 + 110 -0.27578595280647278 111 -0.27578595280647278 112 -0.27578595280647278 113 -0.27578595280647278 + 114 -0.27578595280647278 115 -0.27578595280647278 116 -0.27578595280647278 117 -0.27578595280647278 + 118 -0.27578595280647278 119 -0.27578595280647278; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2965"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.8660181760787964 105 -1.8660181760787964 + 106 -1.8660181760787964 107 -1.8660181760787964 108 -1.8660181760787964 109 -1.8660181760787964 + 110 -1.8660181760787964 111 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2966"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.037001088261604309 105 0.037001088261604309 + 106 0.037001088261604309 107 0.037001088261604309 108 0.037001088261604309 109 0.037001088261604309 + 110 0.037001088261604309 111 0.037001088261604309 112 0.037001088261604309 113 0.037001088261604309 + 114 0.037001088261604309 115 0.037001088261604309 116 0.037001088261604309 117 0.037001088261604309 + 118 0.037001088261604309 119 0.037001088261604309; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2967"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.7073712348937988 105 -3.7073712348937988 + 106 -3.7073712348937988 107 -3.7073712348937988 108 -3.7073712348937988 109 -3.7073712348937988 + 110 -3.7073712348937988 111 -3.7073712348937988 112 -3.7073712348937988 113 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2968"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999982118606567 105 0.99999982118606567 + 106 0.99999982118606567 107 0.99999982118606567 108 0.99999982118606567 109 0.99999982118606567 + 110 0.99999982118606567 111 0.99999982118606567 112 0.99999982118606567 113 0.99999982118606567 + 114 0.99999982118606567 115 0.99999982118606567 116 0.99999982118606567 117 0.99999982118606567 + 118 0.99999982118606567 119 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2969"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999982118606567 105 0.99999982118606567 + 106 0.99999982118606567 107 0.99999982118606567 108 0.99999982118606567 109 0.99999982118606567 + 110 0.99999982118606567 111 0.99999982118606567 112 0.99999982118606567 113 0.99999982118606567 + 114 0.99999982118606567 115 0.99999982118606567 116 0.99999982118606567 117 0.99999982118606567 + 118 0.99999982118606567 119 0.99999982118606567; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2970"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2968"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 24.909833908081055 105 24.909833908081055 + 106 24.909833908081055 107 24.909833908081055 108 24.909833908081055 109 24.909833908081055 + 110 24.909833908081055 111 24.909833908081055 112 24.909833908081055 113 24.909833908081055 + 114 24.909833908081055 115 24.909833908081055 116 24.909833908081055 117 24.909833908081055 + 118 24.909833908081055 119 24.909833908081055; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2970"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -88.000076293945313 105 -88.000076293945313 + 106 -88.000076293945313 107 -88.000076293945313 108 -88.000076293945313 109 -88.000076293945313 + 110 -88.000076293945313 111 -88.000076293945313 112 -88.000076293945313 113 -88.000076293945313 + 114 -88.000076293945313 115 -88.000076293945313 116 -88.000076293945313 117 -88.000076293945313 + 118 -88.000076293945313 119 -88.000076293945313; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2968"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 7.9404582977294922 105 7.9404582977294922 + 106 7.9404582977294922 107 7.9404582977294922 108 7.9404582977294922 109 7.9404582977294922 + 110 7.9404582977294922 111 7.9404582977294922 112 7.9404582977294922 113 7.9404582977294922 + 114 7.9404582977294922 115 7.9404582977294922 116 7.9404582977294922 117 7.9404582977294922 + 118 7.9404582977294922 119 7.9404582977294922; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 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0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2977"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.7280678749084473 105 -4.8053150177001953 + 106 -5.7366743087768555 107 -6.86138916015625 108 -7.4115376472473145 109 -6.8753986358642578 + 110 -5.644507884979248 111 -4.3005256652832031 112 -2.7237615585327148 113 -0.93537265062332142 + 114 -0.049221526831388474 115 -0.55871051549911499 116 -1.7412242889404297 117 -3.0919942855834961 + 118 -4.1909208297729492 119 -4.7280678749084473; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313333988189697 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2980"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -11.535652160644531 105 -11.535652160644531 + 106 -11.535652160644531 107 -11.535652160644531 108 -11.535652160644531 109 -11.535652160644531 + 110 -11.535652160644531 111 -11.535652160644531 112 -11.535652160644531 113 -11.535652160644531 + 114 -11.535652160644531 115 -11.535652160644531 116 -11.535652160644531 117 -11.535652160644531 + 118 -11.535652160644531 119 -11.535652160644531; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 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".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2982"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.8669116497039793 105 -1.8669116497039793 + 106 -1.8669116497039793 107 -1.8669116497039793 108 -1.8669116497039793 109 -1.8669116497039793 + 110 -1.8669116497039793 111 -1.8669116497039793 112 -1.8669116497039793 113 -1.8669116497039793 + 114 -1.8669116497039793 115 -1.8669116497039793 116 -1.8669116497039793 117 -1.8669116497039793 + 118 -1.8669116497039793 119 -1.8669116497039793; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 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0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2984"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2985"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2983"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.7357625961303711 105 9.7357625961303711 + 106 9.7357625961303711 107 9.7357625961303711 108 9.7357625961303711 109 9.7357625961303711 + 110 9.7357625961303711 111 9.7357625961303711 112 9.7357625961303711 113 9.7357625961303711 + 114 9.7357625961303711 115 9.7357625961303711 116 9.7357625961303711 117 9.7357625961303711 + 118 9.7357625961303711 119 9.7357625961303711; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 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3.1757955551147461 115 3.1757955551147461 116 3.1757955551147461 117 3.1757955551147461 + 118 3.1757955551147461 119 3.1757955551147461; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2985"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.0368078947067261 105 -1.0368078947067261 + 106 -1.0368078947067261 107 -1.0368078947067261 108 -1.0368078947067261 109 -1.0368078947067261 + 110 -1.0368078947067261 111 -1.0368078947067261 112 -1.0368078947067261 113 -1.0368078947067261 + 114 -1.0368078947067261 115 -1.0368078947067261 116 -1.0368078947067261 117 -1.0368078947067261 + 118 -1.0368078947067261 119 -1.0368078947067261; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2983"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.85405272245407104 105 0.85405272245407104 + 106 0.85405272245407104 107 0.85405272245407104 108 0.85405272245407104 109 0.85405272245407104 + 110 0.85405272245407104 111 0.85405272245407104 112 0.85405272245407104 113 0.85405272245407104 + 114 0.85405272245407104 115 0.85405272245407104 116 0.85405272245407104 117 0.85405272245407104 + 118 0.85405272245407104 119 0.85405272245407104; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2984"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.2923896312713623 105 -3.2923896312713623 + 106 -3.2923896312713623 107 -3.2923896312713623 108 -3.2923896312713623 109 -3.2923896312713623 + 110 -3.2923896312713623 111 -3.2923896312713623 112 -3.2923896312713623 113 -3.2923896312713623 + 114 -3.2923896312713623 115 -3.2923896312713623 116 -3.2923896312713623 117 -3.2923896312713623 + 118 -3.2923896312713623 119 -3.2923896312713623; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2985"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.8717279434204102 105 3.8717279434204102 + 106 3.8717279434204102 107 3.8717279434204102 108 3.8717279434204102 109 3.8717279434204102 + 110 3.8717279434204102 111 3.8717279434204102 112 3.8717279434204102 113 3.8717279434204102 + 114 3.8717279434204102 115 3.8717279434204102 116 3.8717279434204102 117 3.8717279434204102 + 118 3.8717279434204102 119 3.8717279434204102; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2986"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2987"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2988"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2986"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.7357625961303711 105 9.7357625961303711 + 106 9.7357625961303711 107 9.7357625961303711 108 9.7357625961303711 109 9.7357625961303711 + 110 9.7357625961303711 111 9.7357625961303711 112 9.7357625961303711 113 9.7357625961303711 + 114 9.7357625961303711 115 9.7357625961303711 116 9.7357625961303711 117 9.7357625961303711 + 118 9.7357625961303711 119 9.7357625961303711; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2987"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.1757955551147461 105 3.1757955551147461 + 106 3.1757955551147461 107 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2988"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.0368078947067261 105 -1.0368078947067261 + 106 -1.0368078947067261 107 -1.0368078947067261 108 -1.0368078947067261 109 -1.0368078947067261 + 110 -1.0368078947067261 111 -1.0368078947067261 112 -1.0368078947067261 113 -1.0368078947067261 + 114 -1.0368078947067261 115 -1.0368078947067261 116 -1.0368078947067261 117 -1.0368078947067261 + 118 -1.0368078947067261 119 -1.0368078947067261; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2986"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.11475852131843567 105 -0.11475852131843567 + 106 -0.11475852131843567 107 -0.11475852131843567 108 -0.11475852131843567 109 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3.7022409439086914 112 3.7022409439086914 113 3.7022409439086914 + 114 3.7022409439086914 115 3.7022409439086914 116 3.7022409439086914 117 3.7022409439086914 + 118 3.7022409439086914 119 3.7022409439086914; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2991"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2989"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 4.8327383995056152 105 4.8327383995056152 + 106 4.8327383995056152 107 4.8327383995056152 108 4.8327383995056152 109 4.8327383995056152 + 110 4.8327383995056152 111 4.8327383995056152 112 4.8327383995056152 113 4.8327383995056152 + 114 4.8327383995056152 115 4.8327383995056152 116 4.8327383995056152 117 4.8327383995056152 + 118 4.8327383995056152 119 4.8327383995056152; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2990"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 26.189685821533203 105 26.189685821533203 + 106 26.189685821533203 107 26.189685821533203 108 26.189685821533203 109 26.189685821533203 + 110 26.189685821533203 111 26.189685821533203 112 26.189685821533203 113 26.189685821533203 + 114 26.189685821533203 115 26.189685821533203 116 26.189685821533203 117 26.189685821533203 + 118 26.189685821533203 119 26.189685821533203; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2991"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.4677519798278809 105 3.4677519798278809 + 106 3.4677519798278809 107 3.4677519798278809 108 3.4677519798278809 109 3.4677519798278809 + 110 3.4677519798278809 111 3.4677519798278809 112 3.4677519798278809 113 3.4677519798278809 + 114 3.4677519798278809 115 3.4677519798278809 116 3.4677519798278809 117 3.4677519798278809 + 118 3.4677519798278809 119 3.4677519798278809; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2989"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.7488470077514648 105 -3.7488470077514648 + 106 -3.7488470077514648 107 -3.7488470077514648 108 -3.7488470077514648 109 -3.7488470077514648 + 110 -3.7488470077514648 111 -3.7488470077514648 112 -3.7488470077514648 113 -3.7488470077514648 + 114 -3.7488470077514648 115 -3.7488470077514648 116 -3.7488470077514648 117 -3.7488470077514648 + 118 -3.7488470077514648 119 -3.7488470077514648; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2990"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.1151022911071777 105 -5.1151022911071777 + 106 -5.1151022911071777 107 -5.1151022911071777 108 -5.1151022911071777 109 -5.1151022911071777 + 110 -5.1151022911071777 111 -5.1151022911071777 112 -5.1151022911071777 113 -5.1151022911071777 + 114 -5.1151022911071777 115 -5.1151022911071777 116 -5.1151022911071777 117 -5.1151022911071777 + 118 -5.1151022911071777 119 -5.1151022911071777; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2991"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 20.409696578979492 105 20.409696578979492 + 106 20.409696578979492 107 20.409696578979492 108 20.409696578979492 109 20.409696578979492 + 110 20.409696578979492 111 20.409696578979492 112 20.409696578979492 113 20.409696578979492 + 114 20.409696578979492 115 20.409696578979492 116 20.409696578979492 117 20.409696578979492 + 118 20.409696578979492 119 20.409696578979492; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2992"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2993"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2994"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2992"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 16.229127883911133 105 16.229127883911133 + 106 16.229127883911133 107 16.229127883911133 108 16.229127883911133 109 16.229127883911133 + 110 16.229127883911133 111 16.229127883911133 112 16.229127883911133 113 16.229127883911133 + 114 16.229127883911133 115 16.229127883911133 116 16.229127883911133 117 16.229127883911133 + 118 16.229127883911133 119 16.229127883911133; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2993"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 6.4544558525085449 105 6.4544558525085449 + 106 6.4544558525085449 107 6.4544558525085449 108 6.4544558525085449 109 6.4544558525085449 + 110 6.4544558525085449 111 6.4544558525085449 112 6.4544558525085449 113 6.4544558525085449 + 114 6.4544558525085449 115 6.4544558525085449 116 6.4544558525085449 117 6.4544558525085449 + 118 6.4544558525085449 119 6.4544558525085449; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2994"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.5916932225227356 105 0.5916932225227356 + 106 0.5916932225227356 107 0.5916932225227356 108 0.5916932225227356 109 0.5916932225227356 + 110 0.5916932225227356 111 0.5916932225227356 112 0.5916932225227356 113 0.5916932225227356 + 114 0.5916932225227356 115 0.5916932225227356 116 0.5916932225227356 117 0.5916932225227356 + 118 0.5916932225227356 119 0.5916932225227356; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2992"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.087226390838623 105 1.087226390838623 + 106 1.087226390838623 107 1.087226390838623 108 1.087226390838623 109 1.087226390838623 + 110 1.087226390838623 111 1.087226390838623 112 1.087226390838623 113 1.087226390838623 + 114 1.087226390838623 115 1.087226390838623 116 1.087226390838623 117 1.087226390838623 + 118 1.087226390838623 119 1.087226390838623; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2993"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.0629854202270508 105 -5.0629854202270508 + 106 -5.0629854202270508 107 -5.0629854202270508 108 -5.0629854202270508 109 -5.0629854202270508 + 110 -5.0629854202270508 111 -5.0629854202270508 112 -5.0629854202270508 113 -5.0629854202270508 + 114 -5.0629854202270508 115 -5.0629854202270508 116 -5.0629854202270508 117 -5.0629854202270508 + 118 -5.0629854202270508 119 -5.0629854202270508; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2995"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2996"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2997"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2995"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 16.229127883911133 105 16.229127883911133 + 106 16.229127883911133 107 16.229127883911133 108 16.229127883911133 109 16.229127883911133 + 110 16.229127883911133 111 16.229127883911133 112 16.229127883911133 113 16.229127883911133 + 114 16.229127883911133 115 16.229127883911133 116 16.229127883911133 117 16.229127883911133 + 118 16.229127883911133 119 16.229127883911133; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2996"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 6.4544558525085449 105 6.4544558525085449 + 106 6.4544558525085449 107 6.4544558525085449 108 6.4544558525085449 109 6.4544558525085449 + 110 6.4544558525085449 111 6.4544558525085449 112 6.4544558525085449 113 6.4544558525085449 + 114 6.4544558525085449 115 6.4544558525085449 116 6.4544558525085449 117 6.4544558525085449 + 118 6.4544558525085449 119 6.4544558525085449; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2997"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.5916932225227356 105 0.5916932225227356 + 106 0.5916932225227356 107 0.5916932225227356 108 0.5916932225227356 109 0.5916932225227356 + 110 0.5916932225227356 111 0.5916932225227356 112 0.5916932225227356 113 0.5916932225227356 + 114 0.5916932225227356 115 0.5916932225227356 116 0.5916932225227356 117 0.5916932225227356 + 118 0.5916932225227356 119 0.5916932225227356; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2995"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.5135010480880737 105 1.5135010480880737 + 106 1.5135010480880737 107 1.5135010480880737 108 1.5135010480880737 109 1.5135010480880737 + 110 1.5135010480880737 111 1.5135010480880737 112 1.5135010480880737 113 1.5135010480880737 + 114 1.5135010480880737 115 1.5135010480880737 116 1.5135010480880737 117 1.5135010480880737 + 118 1.5135010480880737 119 1.5135010480880737; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2996"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.70440304279327393 105 -0.70440304279327393 + 106 -0.70440304279327393 107 -0.70440304279327393 108 -0.70440304279327393 109 -0.70440304279327393 + 110 -0.70440304279327393 111 -0.70440304279327393 112 -0.70440304279327393 113 -0.70440304279327393 + 114 -0.70440304279327393 115 -0.70440304279327393 116 -0.70440304279327393 117 -0.70440304279327393 + 118 -0.70440304279327393 119 -0.70440304279327393; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2997"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 6.0091719627380371 105 6.0091719627380371 + 106 6.0091719627380371 107 6.0091719627380371 108 6.0091719627380371 109 6.0091719627380371 + 110 6.0091719627380371 111 6.0091719627380371 112 6.0091719627380371 113 6.0091719627380371 + 114 6.0091719627380371 115 6.0091719627380371 116 6.0091719627380371 117 6.0091719627380371 + 118 6.0091719627380371 119 6.0091719627380371; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2998"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU2999"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3000"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2998"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 14.75687313079834 105 14.75687313079834 + 106 14.75687313079834 107 14.75687313079834 108 14.75687313079834 109 14.75687313079834 + 110 14.75687313079834 111 14.75687313079834 112 14.75687313079834 113 14.75687313079834 + 114 14.75687313079834 115 14.75687313079834 116 14.75687313079834 117 14.75687313079834 + 118 14.75687313079834 119 14.75687313079834; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA2999"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 7.6541786193847665 105 7.6541786193847665 + 106 7.6541786193847665 107 7.6541786193847665 108 7.6541786193847665 109 7.6541786193847665 + 110 7.6541786193847665 111 7.6541786193847665 112 7.6541786193847665 113 7.6541786193847665 + 114 7.6541786193847665 115 7.6541786193847665 116 7.6541786193847665 117 7.6541786193847665 + 118 7.6541786193847665 119 7.6541786193847665; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3000"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.4098143577575684 105 -4.4098143577575684 + 106 -4.4098143577575684 107 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2998"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.0211243629455566 105 3.0211243629455566 + 106 3.0211243629455566 107 3.0211243629455566 108 3.0211243629455566 109 3.0211243629455566 + 110 3.0211243629455566 111 3.0211243629455566 112 3.0211243629455566 113 3.0211243629455566 + 114 3.0211243629455566 115 3.0211243629455566 116 3.0211243629455566 117 3.0211243629455566 + 118 3.0211243629455566 119 3.0211243629455566; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL2999"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.9817895889282227 105 -3.9817895889282227 + 106 -3.9817895889282227 107 -3.9817895889282227 108 -3.9817895889282227 109 -3.9817895889282227 + 110 -3.9817895889282227 111 -3.9817895889282227 112 -3.9817895889282227 113 -3.9817895889282227 + 114 -3.9817895889282227 115 -3.9817895889282227 116 -3.9817895889282227 117 -3.9817895889282227 + 118 -3.9817895889282227 119 -3.9817895889282227; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3000"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 19.336154937744141 105 19.336154937744141 + 106 19.336154937744141 107 19.336154937744141 108 19.336154937744141 109 19.336154937744141 + 110 19.336154937744141 111 19.336154937744141 112 19.336154937744141 113 19.336154937744141 + 114 19.336154937744141 115 19.336154937744141 116 19.336154937744141 117 19.336154937744141 + 118 19.336154937744141 119 19.336154937744141; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3001"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3002"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3003"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3001"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 23.806121826171875 105 23.806121826171875 + 106 23.806121826171875 107 23.806121826171875 108 23.806121826171875 109 23.806121826171875 + 110 23.806121826171875 111 23.806121826171875 112 23.806121826171875 113 23.806121826171875 + 114 23.806121826171875 115 23.806121826171875 116 23.806121826171875 117 23.806121826171875 + 118 23.806121826171875 119 23.806121826171875; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3002"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 4.0654215812683105 105 4.0654215812683105 + 106 4.0654215812683105 107 4.0654215812683105 108 4.0654215812683105 109 4.0654215812683105 + 110 4.0654215812683105 111 4.0654215812683105 112 4.0654215812683105 113 4.0654215812683105 + 114 4.0654215812683105 115 4.0654215812683105 116 4.0654215812683105 117 4.0654215812683105 + 118 4.0654215812683105 119 4.0654215812683105; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3003"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -7.7848658561706534 105 -7.7848658561706534 + 106 -7.7848658561706534 107 -7.7848658561706534 108 -7.7848658561706534 109 -7.7848658561706534 + 110 -7.7848658561706534 111 -7.7848658561706534 112 -7.7848658561706534 113 -7.7848658561706534 + 114 -7.7848658561706534 115 -7.7848658561706534 116 -7.7848658561706534 117 -7.7848658561706534 + 118 -7.7848658561706534 119 -7.7848658561706534; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3001"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.7973368167877197 105 1.7973368167877197 + 106 1.7973368167877197 107 1.7973368167877197 108 1.7973368167877197 109 1.7973368167877197 + 110 1.7973368167877197 111 1.7973368167877197 112 1.7973368167877197 113 1.7973368167877197 + 114 1.7973368167877197 115 1.7973368167877197 116 1.7973368167877197 117 1.7973368167877197 + 118 1.7973368167877197 119 1.7973368167877197; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 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0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3004"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3006"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3004"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 23.805419921875 105 23.805419921875 + 106 23.805419921875 107 23.805419921875 108 23.805419921875 109 23.805419921875 110 23.805419921875 + 111 23.805419921875 112 23.805419921875 113 23.805419921875 114 23.805419921875 115 23.805419921875 + 116 23.805419921875 117 23.805419921875 118 23.805419921875 119 23.805419921875; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 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4.0657448768615723 119 4.0657448768615723; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3004"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 2.3489575386047363 105 2.3489575386047363 + 106 2.3489575386047363 107 2.3489575386047363 108 2.3489575386047363 109 2.3489575386047363 + 110 2.3489575386047363 111 2.3489575386047363 112 2.3489575386047363 113 2.3489575386047363 + 114 2.3489575386047363 115 2.3489575386047363 116 2.3489575386047363 117 2.3489575386047363 + 118 2.3489575386047363 119 2.3489575386047363; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3005"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.1389086246490479 105 -1.1389086246490479 + 106 -1.1389086246490479 107 -1.1389086246490479 108 -1.1389086246490479 109 -1.1389086246490479 + 110 -1.1389086246490479 111 -1.1389086246490479 112 -1.1389086246490479 113 -1.1389086246490479 + 114 -1.1389086246490479 115 -1.1389086246490479 116 -1.1389086246490479 117 -1.1389086246490479 + 118 -1.1389086246490479 119 -1.1389086246490479; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3006"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.6318373680114746 105 5.6318373680114746 + 106 5.6318373680114746 107 5.6318373680114746 108 5.6318373680114746 109 5.6318373680114746 + 110 5.6318373680114746 111 5.6318373680114746 112 5.6318373680114746 113 5.6318373680114746 + 114 5.6318373680114746 115 5.6318373680114746 116 5.6318373680114746 117 5.6318373680114746 + 118 5.6318373680114746 119 5.6318373680114746; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3007"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3008"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3009"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3007"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.6226174831390385 105 3.6226174831390385 + 106 3.6226174831390385 107 3.6226174831390385 108 3.6226174831390385 109 3.6226174831390385 + 110 3.6226174831390385 111 3.6226174831390385 112 3.6226174831390385 113 3.6226174831390385 + 114 3.6226174831390385 115 3.6226174831390385 116 3.6226174831390385 117 3.6226174831390385 + 118 3.6226174831390385 119 3.6226174831390385; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3008"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -20.051755905151367 105 -20.051755905151367 + 106 -20.051755905151367 107 -20.051755905151367 108 -20.051755905151367 109 -20.051755905151367 + 110 -20.051755905151367 111 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3009"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -11.420028686523438 105 -11.420028686523438 + 106 -11.420028686523438 107 -11.420028686523438 108 -11.420028686523438 109 -11.420028686523438 + 110 -11.420028686523438 111 -11.420028686523438 112 -11.420028686523438 113 -11.420028686523438 + 114 -11.420028686523438 115 -11.420028686523438 116 -11.420028686523438 117 -11.420028686523438 + 118 -11.420028686523438 119 -11.420028686523438; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3007"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.9562301635742187 105 9.9562301635742187 + 106 9.9562301635742187 107 9.9562301635742187 108 9.9562301635742187 109 9.9562301635742187 + 110 9.9562301635742187 111 9.9562301635742187 112 9.9562301635742187 113 9.9562301635742187 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0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3008"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.5665788650512695 105 -3.5665788650512695 + 106 -3.5665788650512695 107 -3.5665788650512695 108 -3.5665788650512695 109 -3.5665788650512695 + 110 -3.5665788650512695 111 -3.5665788650512695 112 -3.5665788650512695 113 -3.5665788650512695 + 114 -3.5665788650512695 115 -3.5665788650512695 116 -3.5665788650512695 117 -3.5665788650512695 + 118 -3.5665788650512695 119 -3.5665788650512695; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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17.396938323974609 117 17.396938323974609 + 118 17.396938323974609 119 17.396938323974609; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3010"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999988079071045 105 0.99999988079071045 + 106 0.99999988079071045 107 0.99999988079071045 108 0.99999988079071045 109 0.99999988079071045 + 110 0.99999988079071045 111 0.99999988079071045 112 0.99999988079071045 113 0.99999988079071045 + 114 0.99999988079071045 115 0.99999988079071045 116 0.99999988079071045 117 0.99999988079071045 + 118 0.99999988079071045 119 0.99999988079071045; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 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0.99999994039535522 119 0.99999994039535522; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3011"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -9.605046272277832 105 -9.605046272277832 + 106 -9.605046272277832 107 -9.605046272277832 108 -9.605046272277832 109 -9.605046272277832 + 110 -9.605046272277832 111 -9.605046272277832 112 -9.605046272277832 113 -9.605046272277832 + 114 -9.605046272277832 115 -9.605046272277832 116 -9.605046272277832 117 -9.605046272277832 + 118 -9.605046272277832 119 -9.605046272277832; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3013"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.72764039039611816 105 0.72764039039611816 + 106 0.72764039039611816 107 0.72764039039611816 108 0.72764039039611816 109 0.72764039039611816 + 110 0.72764039039611816 111 0.72764039039611816 112 0.72764039039611816 113 0.72764039039611816 + 114 0.72764039039611816 115 0.72764039039611816 116 0.72764039039611816 117 0.72764039039611816 + 118 0.72764039039611816 119 0.72764039039611816; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3013"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.7833383083343506 105 -1.7833383083343506 + 106 -1.7833383083343506 107 -1.7833383083343506 108 -1.7833383083343506 109 -1.7833383083343506 + 110 -1.7833383083343506 111 -1.7833383083343506 112 -1.7833383083343506 113 -1.7833383083343506 + 114 -1.7833383083343506 115 -1.7833383083343506 116 -1.7833383083343506 117 -1.7833383083343506 + 118 -1.7833383083343506 119 -1.7833383083343506; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3015"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.746976375579834 105 3.746976375579834 + 106 3.746976375579834 107 3.746976375579834 108 3.746976375579834 109 3.746976375579834 + 110 3.746976375579834 111 3.746976375579834 112 3.746976375579834 113 3.746976375579834 + 114 3.746976375579834 115 3.746976375579834 116 3.746976375579834 117 3.746976375579834 + 118 3.746976375579834 119 3.746976375579834; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3016"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.99999964237213135 105 0.99999964237213135 + 106 0.99999964237213135 107 0.99999964237213135 108 0.99999964237213135 109 0.99999964237213135 + 110 0.99999964237213135 111 0.99999964237213135 112 0.99999964237213135 113 0.99999964237213135 + 114 0.99999964237213135 115 0.99999964237213135 116 0.99999964237213135 117 0.99999964237213135 + 118 0.99999964237213135 119 0.99999964237213135; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3016"; + setAttr ".tan" 1; + setAttr 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0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.012227296829223633 -0.020610876381397247 + -0.017730595543980598 0 0.01963328942656517 0.020154926925897598 0.0096620302647352219 + 0.0047069722786545753 0.0058817560784518719 0 -0.0027666259557008743 0 0 -0.0035391603596508503 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.012227296829223633 -0.020610876381397247 + -0.017730595543980598 0 0.019627396017313004 0.020154926925897598 0.0096620293334126472 + 0.0047069722786545753 0.0058817560784518719 0 -0.002766626188531518 0 0 -0.0035391603596508503 + 0; +createNode animCurveTL -n "animCurveTL3019"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.67628216743469238 105 0.67628216743469238 + 106 0.67628216743469238 107 0.67628216743469238 108 0.67628216743469238 109 0.67628216743469238 + 110 0.67628216743469238 111 0.67628216743469238 112 0.67628216743469238 113 0.67628216743469238 + 114 0.67628216743469238 115 0.67628216743469238 116 0.67628216743469238 117 0.67628216743469238 + 118 0.67628216743469238 119 0.67628216743469238; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3020"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -4.5048409447190352e-012 105 -4.4764192352886312e-012 + 106 -4.4835246626462322e-012 107 -4.4977355173614342e-012 108 -4.5261572267918382e-012 + 109 -4.4906300900038332e-012 110 -4.4906300900038332e-012 111 -4.4977355173614342e-012 + 112 -4.5119463720766362e-012 113 -4.4764192352886312e-012 114 -4.4977355173614342e-012 + 115 -4.5332626541494392e-012 116 -4.4977355173614342e-012 117 -4.4977355173614342e-012 + 118 -4.5048409447190352e-012 119 -4.5048409447190352e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3021"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 23.97515869140625 105 23.97515869140625 + 106 23.97515869140625 107 23.97515869140625 108 23.97515869140625 109 23.97515869140625 + 110 23.97515869140625 111 23.97515869140625 112 23.97515869140625 113 23.97515869140625 + 114 23.97515869140625 115 23.97515869140625 116 23.97515869140625 117 23.97515869140625 + 118 23.97515869140625 119 23.97515869140625; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3022"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; 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0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3024"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3022"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.020422548055648804 105 0.020422548055648804 + 106 0.020422548055648804 107 0.020422548055648804 108 0.020422548055648804 109 0.020422548055648804 + 110 0.020422548055648804 111 0.020422548055648804 112 0.020422548055648804 113 0.020422548055648804 + 114 0.020422548055648804 115 0.020422548055648804 116 0.020422548055648804 117 0.020422548055648804 + 118 0.020422548055648804 119 0.020422548055648804; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3023"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -21.405361175537109 105 -21.405361175537109 + 106 -21.405361175537109 107 -21.405361175537109 108 -21.405361175537109 109 -21.405361175537109 + 110 -21.405361175537109 111 -21.405361175537109 112 -21.405361175537109 113 -21.405361175537109 + 114 -21.405361175537109 115 -21.405361175537109 116 -21.405361175537109 117 -21.405361175537109 + 118 -21.405361175537109 119 -21.405361175537109; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 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105 -0.0050876224413514137 + 106 -0.0050876224413514137 107 -0.0050876224413514137 108 -0.0050876224413514137 + 109 -0.0050876224413514137 110 -0.0050876224413514137 111 -0.0050876224413514137 + 112 -0.0050876224413514137 113 -0.0050876224413514137 114 -0.0050876224413514137 + 115 -0.0050876224413514137 116 -0.0050876224413514137 117 -0.0050876224413514137 + 118 -0.0050876224413514137 119 -0.0050876224413514137; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3023"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3028"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3028"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 13.613399505615234 105 13.613399505615234 + 106 13.613399505615234 107 13.613399505615234 108 13.613399505615234 109 13.613399505615234 + 110 13.613399505615234 111 13.613399505615234 112 13.613399505615234 113 13.613399505615234 + 114 13.613399505615234 115 13.613399505615234 116 13.613399505615234 117 13.613399505615234 + 118 13.613399505615234 119 13.613399505615234; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3029"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -24.103656768798828 105 -24.103656768798828 + 106 -24.103656768798828 107 -24.103656768798828 108 -24.103656768798828 109 -24.103656768798828 + 110 -24.103656768798828 111 -24.103656768798828 112 -24.103656768798828 113 -24.103656768798828 + 114 -24.103656768798828 115 -24.103656768798828 116 -24.103656768798828 117 -24.103656768798828 + 118 -24.103656768798828 119 -24.103656768798828; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3030"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.7734183073043823 105 -1.7734183073043823 + 106 -1.7734183073043823 107 -1.7734183073043823 108 -1.7734183073043823 109 -1.7734183073043823 + 110 -1.7734183073043823 111 -1.7734183073043823 112 -1.7734183073043823 113 -1.7734183073043823 + 114 -1.7734183073043823 115 -1.7734183073043823 116 -1.7734183073043823 117 -1.7734183073043823 + 118 -1.7734183073043823 119 -1.7734183073043823; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3028"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.0932564735412598 105 5.0932564735412598 + 106 5.0932564735412598 107 5.0932564735412598 108 5.0932564735412598 109 5.0932564735412598 + 110 5.0932564735412598 111 5.0932564735412598 112 5.0932564735412598 113 5.0932564735412598 + 114 5.0932564735412598 115 5.0932564735412598 116 5.0932564735412598 117 5.0932564735412598 + 118 5.0932564735412598 119 5.0932564735412598; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3029"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 8.2369060516357422 105 8.2369060516357422 + 106 8.2369060516357422 107 8.2369060516357422 108 8.2369060516357422 109 8.2369060516357422 + 110 8.2369060516357422 111 8.2369060516357422 112 8.2369060516357422 113 8.2369060516357422 + 114 8.2369060516357422 115 8.2369060516357422 116 8.2369060516357422 117 8.2369060516357422 + 118 8.2369060516357422 119 8.2369060516357422; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 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setAttr -s 16 ".koy[0:15]" 0 0.0043127709068357944 0.01230251882225275 + 0.018704939633607864 0.021156515926122665 0 -0.051186028867959976 -0.028108265250921249 + 0 0.01854548417031765 0.017473284155130386 0 -0.0017523763235658407 0 0.0022584574762731791 + 0; +createNode animCurveTL -n "animCurveTL3032"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 9.8724346160888672 105 9.8733854293823242 + 106 9.8742227554321289 107 9.8762807846069336 108 9.873387336730957 109 9.8516635894775391 + 110 9.8603277206420898 111 9.8653373718261719 112 9.8619470596313477 113 9.8548383712768555 + 114 9.8533420562744141 115 9.8587484359741211 116 9.8631668090820312 117 9.8663711547851562 + 118 9.8692455291748047 119 9.8724346160888672; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 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-s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.012017217464745045 0.0096242157742381096 + 0 -0.033273477107286453 0 0.042692720890045166 0 -0.014678249135613441 -0.028153553605079651 + -0.021183568984270096 -0.012009353376924992 0 0.018939970061182976 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 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yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0.12651067972183228 0.14522694051265717 + 0.26500940322875977 0.39825412631034851 0 -0.47553342580795288 -0.39184385538101196 + -0.13980911672115326 -0.11152715235948563 -0.18567262589931488 -0.19499132037162781 + 0 0.21086929738521576 0.25715735554695129 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033313330262899399 + 0.033323336392641068 0.033323336392641068 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033313330262899399 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0.12651067972183228 0.14522695541381836 + 0.26500943303108215 0.39837360382080078 0 -0.47553342580795288 -0.39184385538101196 + -0.13980911672115326 -0.11152715235948563 -0.18567264080047607 -0.19499132037162781 + 0 0.21086929738521576 0.25715732574462891 0; +createNode animCurveTU -n "animCurveTU3037"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3038"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3039"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3037"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3038"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3039"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3037"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.875007152557373 105 1.875007152557373 + 106 1.875007152557373 107 1.875007152557373 108 1.875007152557373 109 1.875007152557373 + 110 1.875007152557373 111 1.875007152557373 112 1.875007152557373 113 1.875007152557373 + 114 1.875007152557373 115 1.875007152557373 116 1.875007152557373 117 1.875007152557373 + 118 1.875007152557373 119 1.875007152557373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3038"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.7053136680544867e-011 105 -1.7053136680544867e-011 + 106 -1.7053136680544867e-011 107 -1.7053136680544867e-011 108 -1.7053136680544867e-011 + 109 -1.7053136680544867e-011 110 -1.7053136680544867e-011 111 -1.7053136680544867e-011 + 112 -1.7053136680544867e-011 113 -1.7053136680544867e-011 114 -1.7053136680544867e-011 + 115 -1.7053136680544867e-011 116 -1.7053136680544867e-011 117 -1.7053136680544867e-011 + 118 -1.7053136680544867e-011 119 -1.7053136680544867e-011; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3039"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 4.7854371132416418e-008 105 4.7854371132416418e-008 + 106 4.7854371132416418e-008 107 4.7854371132416418e-008 108 4.7854371132416418e-008 + 109 4.7854371132416418e-008 110 4.7854371132416418e-008 111 4.7854371132416418e-008 + 112 4.7854371132416418e-008 113 4.7854371132416418e-008 114 4.7854371132416418e-008 + 115 4.7854371132416418e-008 116 4.7854371132416418e-008 117 4.7854371132416418e-008 + 118 4.7854371132416418e-008 119 4.7854371132416418e-008; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3040"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3041"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3042"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3040"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3041"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3042"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3040"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.0448122024536133 105 5.0448122024536133 + 106 5.0448122024536133 107 5.0448122024536133 108 5.0448122024536133 109 5.0448122024536133 + 110 5.0448122024536133 111 5.0448122024536133 112 5.0448122024536133 113 5.0448122024536133 + 114 5.0448122024536133 115 5.0448122024536133 116 5.0448122024536133 117 5.0448122024536133 + 118 5.0448122024536133 119 5.0448122024536133; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3041"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.9558775689083632e-008 105 5.9558775689083632e-008 + 106 5.9558775689083632e-008 107 5.9558775689083632e-008 108 5.9558775689083632e-008 + 109 5.9558775689083632e-008 110 5.9558775689083632e-008 111 5.9558775689083632e-008 + 112 5.9558775689083632e-008 113 5.9558775689083632e-008 114 5.9558775689083632e-008 + 115 5.9558775689083632e-008 116 5.9558775689083632e-008 117 5.9558775689083632e-008 + 118 5.9558775689083632e-008 119 5.9558775689083632e-008; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3042"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.2874869526058319e-007 105 -1.2874869526058319e-007 + 106 -1.2874869526058319e-007 107 -1.2874869526058319e-007 108 -1.2874869526058319e-007 + 109 -1.2874869526058319e-007 110 -1.2874869526058319e-007 111 -1.2874869526058319e-007 + 112 -1.2874869526058319e-007 113 -1.2874869526058319e-007 114 -1.2874869526058319e-007 + 115 -1.2874869526058319e-007 116 -1.2874869526058319e-007 117 -1.2874869526058319e-007 + 118 -1.2874869526058319e-007 119 -1.2874869526058319e-007; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3043"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3044"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3045"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3043"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.4489877742107637e-007 105 -5.0409042160026729e-005 + 106 -2.3318103558267467e-005 107 -1.441383403744112e-007 108 -0.59967195987701416 + 109 -0.16919265687465668 110 -0.0001568811567267403 111 -4.1112170947599225e-006 + 112 1.3394711459113751e-005 113 1.9221111536026001 114 3.4010004997253418 115 0.00018309781444258988 + 116 -1.4569383210982778e-007 117 -1.4559287819793099e-007 118 -1.8407465177006088e-005 + 119 -1.4489877742107637e-007; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0.0052317553199827671 0 0 0 0.029670314863324165 + 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 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yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0.0042691505514085293 0 0 0 0.0076935780234634876 + 0 -2.4835770091158338e-005 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 -0.0069846366532146931 -3.085654680035077e-005 + 0 0 0.1070629209280014 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 -0.0069825411774218082 -3.085654680035077e-005 + 0 0 0.1070629209280014 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3043"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 3.3364510536193848 105 3.3364510536193848 + 106 3.3364510536193848 107 3.3364510536193848 108 3.3364450931549072 109 3.3364493846893311 + 110 3.3364510536193848 111 3.3364510536193848 112 3.3364510536193848 113 3.3364636898040771 + 114 3.3364653587341309 115 3.3364510536193848 116 3.3364510536193848 117 3.3364510536193848 + 118 3.3364510536193848 119 3.3364510536193848; + setAttr -s 16 ".ktl[3:15]" no yes yes no yes no yes yes no yes yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3044"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -3.8275249004364014 105 -3.8275249004364014 + 106 -3.8275249004364014 107 -3.8275249004364014 108 -3.8275175094604492 109 -3.8275227546691895 + 110 -3.8275249004364014 111 -3.8275249004364014 112 -3.8275249004364014 113 -3.8275487422943115 + 114 -3.8275671005249023 115 -3.8275249004364014 116 -3.8275249004364014 117 -3.8275249004364014 + 118 -3.8275249004364014 119 -3.8275249004364014; + setAttr -s 16 ".ktl[3:15]" no yes yes no yes no yes yes no yes yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 -2.1093712348374538e-005 + 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 -2.1093712348374538e-005 + 0 0 0 0 0 0; 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0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3046"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3047"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3048"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3046"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 15.440306663513185 105 8.9991130828857422 + 106 -4.4476113319396973 107 -13.063688278198242 108 -14.196670532226563 109 -13.300065040588379 + 110 -9.883936882019043 111 -3.9569005966186528 112 -0.57197457551956177 113 1.0264747142791748 + 114 2.7233152389526367 115 14.053117752075195 116 15.690328598022461 117 17.32270622253418 + 118 17.556529998779297 119 15.440306663513185; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333331346511841 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.17350275814533234 -0.19247664511203766 + -0.059305001050233841 0 0.037635702639818192 0.081510037183761597 0.081237800419330597 + 0.04347509890794754 0.028748199343681335 0.088819675147533417 0.085698388516902924 + 0.028523985296487808 0.012242983095347881 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323328942060471 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.17350275814533234 -0.19247666001319885 + -0.059305019676685333 0 0.037624407559633255 0.081510037183761597 0.08123779296875 + 0.04347509890794754 0.028748199343681335 0.088819675147533417 0.085698381066322327 + 0.028532536700367928 0.012239309027791023 0 0; +createNode animCurveTA -n "animCurveTA3047"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -12.317180633544922 105 -7.9543280601501465 + 106 -9.2237434387207031 107 -9.3590660095214844 108 -4.2583961486816406 109 -3.325110912322998 + 110 -6.9712443351745605 111 -9.1474809646606445 112 -8.2008905410766602 113 -7.9293928146362305 + 114 -7.2753229141235343 115 -2.4726810455322266 116 11.580730438232422 117 4.0606169700622559 + 118 -6.5216450691223145 119 -12.317180633544922; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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110 1.0767990943350014e-006 111 1.0767685125756543e-006 + 112 1.0767239473352674e-006 113 1.0766705145215383e-006 114 1.0766291325126076e-006 + 115 1.0764856597234029e-006 116 1.0763995987872477e-006 117 1.0765019169411971e-006 + 118 1.0766054856503615e-006 119 1.0766383411464631e-006; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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117 7.6091942787170401 + 118 -3.4493765830993652 119 -6.4740848541259766; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes no; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033333335071802139 + 0.033323332667350769 0.033323336392641068 0.033323328942060471 0.033313330262899399 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.49883884191513062 -0.095394812524318695 + 0 0.089339956641197205 0 0 0.4497394859790802 0.48192599415779114 0.24775069952011108 + 0.02616109699010849 0 -0.24459965527057648 -0.21023565530776978 -0.12286289036273956 + 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 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8.8817841970012523e-016 117 0 118 -5.3290705182007514e-015 + 119 8.8817841970012523e-016; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3053"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -0.53581058979034424 105 -0.53581058979034424 + 106 -0.53581058979034424 107 -0.53581058979034424 108 -0.53581058979034424 109 -0.53581058979034424 + 110 -0.53581058979034424 111 -0.53581058979034424 112 -0.53581058979034424 113 -0.53581058979034424 + 114 -0.53581058979034424 115 -0.53581058979034424 116 -0.53581058979034424 117 -0.53581058979034424 + 118 -0.53581058979034424 119 -0.53581058979034424; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3054"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -13.45143985748291 105 -13.45143985748291 + 106 -13.45143985748291 107 -13.45143985748291 108 -13.45143985748291 109 -13.45143985748291 + 110 -13.45143985748291 111 -13.45143985748291 112 -13.45143985748291 113 -13.45143985748291 + 114 -13.45143985748291 115 -13.45143985748291 116 -13.45143985748291 117 -13.45143985748291 + 118 -13.45143985748291 119 -13.45143985748291; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3055"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3056"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3057"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3055"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3056"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3057"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0 105 0 106 0 107 0 108 0 109 0 110 0 + 111 0 112 0 113 0 114 0 115 0 116 0 117 0 118 0 119 0; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3055"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1.875007152557373 105 1.875007152557373 + 106 1.875007152557373 107 1.875007152557373 108 1.875007152557373 109 1.875007152557373 + 110 1.875007152557373 111 1.875007152557373 112 1.875007152557373 113 1.875007152557373 + 114 1.875007152557373 115 1.875007152557373 116 1.875007152557373 117 1.875007152557373 + 118 1.875007152557373 119 1.875007152557373; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3056"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.1157966751702588e-012 105 5.1157966751702588e-012 + 106 5.1157966751702588e-012 107 5.1157966751702588e-012 108 5.1157966751702588e-012 + 109 5.1157966751702588e-012 110 5.1157966751702588e-012 111 5.1157966751702588e-012 + 112 5.1157966751702588e-012 113 5.1157966751702588e-012 114 5.1157966751702588e-012 + 115 5.1157966751702588e-012 116 5.1157966751702588e-012 117 5.1157966751702588e-012 + 118 5.1157966751702588e-012 119 5.1157966751702588e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3057"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.3482548411047901e-012 105 -1.3482548411047901e-012 + 106 -1.3482548411047901e-012 107 -1.3482548411047901e-012 108 -1.3482548411047901e-012 + 109 -1.3482548411047901e-012 110 -1.3482548411047901e-012 111 -1.3482548411047901e-012 + 112 -1.3482548411047901e-012 113 -1.3482548411047901e-012 114 -1.3482548411047901e-012 + 115 -1.3482548411047901e-012 116 -1.3482548411047901e-012 117 -1.3482548411047901e-012 + 118 -1.3482548411047901e-012 119 -1.3482548411047901e-012; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 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0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3060"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3058"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 6.3611094371790206e-015 105 1.2722218874358041e-014 + 106 -3.1487491650508681e-013 107 4.1347211976938344e-014 108 9.5413416479738639e-015 + 109 6.3611094371790206e-015 110 2.2263883241884809e-014 111 -6.3611094371790206e-015 + 112 -1.2722257837873617e-014 113 9.5416643675267677e-015 114 3.1804410044163414e-015 + 115 1.2722218874358041e-014 116 1.2722218874358041e-014 117 -1.2722218874358041e-014 + 118 6.3611094371790206e-015 119 6.3611094371790206e-015; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3059"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.0369912706309492e-009 105 0 106 9.5416643675267677e-015 + 107 9.5416643675267677e-015 108 0.00019672077905852348 109 9.0757129589391639e-010 + 110 9.3662566591490304e-010 111 5.0244491900386379e-010 112 2.3321925255004317e-005 + 113 4.5205224979971703e-011 114 6.7164299252908677e-005 115 2.3947033245264038e-010 + 116 -8.0318550421676349e-011 117 -2.9980862237266592e-010 118 -3.9151673569826073e-010 + 119 -1.0369912706309492e-009; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3060"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.8765272267930871e-013 105 -1.9083328396240357e-013 + 106 -1.9401383169297126e-013 107 -1.9401383169297126e-013 108 -1.8765270912678156e-013 + 109 -1.9719439297606611e-013 110 -1.8765272267930871e-013 111 -1.8447217494874102e-013 + 112 -1.9083328396240357e-013 113 -1.8765272267930871e-013 114 -1.9401383169297126e-013 + 115 -1.9083328396240357e-013 116 -1.9083328396240357e-013 117 -1.9083328396240357e-013 + 118 -1.8765272267930871e-013 119 -1.8765272267930871e-013; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3058"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 5.0452799797058105 105 5.0452799797058105 + 106 5.0452799797058105 107 5.0452799797058105 108 5.0452799797058105 109 5.0452799797058105 + 110 5.0452799797058105 111 5.0452799797058105 112 5.0452799797058105 113 5.0452799797058105 + 114 5.0452799797058105 115 5.0452799797058105 116 5.0452799797058105 117 5.0452799797058105 + 118 5.0452799797058105 119 5.0452799797058105; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3059"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.9273730812492431e-008 105 -5.9590895773453667e-008 + 106 -5.9590899326167346e-008 107 -5.9590895773453667e-008 108 -7.8610410128021613e-006 + 109 -5.917768319818606e-008 110 -5.9174418254315242e-008 111 -5.9195990331772919e-008 + 112 2.3285604129341664e-006 113 -5.9181026301757811e-008 114 -5.2519640121317934e-006 + 115 -5.928463409077267e-008 116 -5.9377804006999213e-008 117 -5.9395460993982852e-008 + 118 -5.9437425647956843e-008 119 -5.9273730812492431e-008; + setAttr -s 16 ".ktl[3:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3060"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -9.5024432766876998e-011 105 -3.6255443092159112e-012 + 106 -3.6273206660553114e-012 107 -3.6237679523765109e-012 108 -1.6791189409559593e-005 + 109 7.6148864991409937e-011 110 7.8708595196985698e-011 111 4.0483172369931708e-011 + 112 -1.8425583903081133e-006 113 2.1316282072803006e-013 114 -4.6036620915401727e-006 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no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.018643289804458618 0 0.020049611106514931 + 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 -0.018643289804458618 0 0.020049607381224632 + 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3063"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 7.791648728126821e-013 105 -1.5143469572067261 + 106 -2.299006462097168 107 7.9837012290954581 108 -1.7415127673281461e-010 109 4.3895656966046198e-013 + 110 7.8884170246276697e-013 111 7.7608975019086146e-013 112 3.6561665153755918e-012 + 113 7.7923897803117148e-013 114 7.9404417069328659e-012 115 7.7925231371789305e-013 + 116 7.824109741171037e-013 117 7.8239590370690615e-013 118 7.7602854697822465e-013 + 119 7.791648728126821e-013; + setAttr -s 16 ".ktl[0:15]" no yes yes yes no yes yes yes yes yes yes + yes yes yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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3.3364229202270508 115 3.3364229202270508 116 3.3364229202270508 117 3.3364229202270508 + 118 3.3364229202270508 119 3.3364229202270508; + setAttr -s 16 ".ktl[0:15]" no yes yes yes no yes yes yes yes yes yes + yes yes yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 -0.00050767918583005667 0 0.00054974749218672514 + 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 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setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 8.5829587987973355e-006 105 1.5878487829468213e-005 + 106 0.00018246247782371938 107 0.00040390621870756149 108 8.58456678543007e-006 109 8.5832461991230957e-006 + 110 8.5832280092290603e-006 111 8.5831507021794096e-006 112 8.5831143223913386e-006 + 113 8.5830724856350571e-006 114 8.5830542957410216e-006 115 8.5830588432145305e-006 + 116 8.5830497482675128e-006 117 8.5830224634264596e-006 118 8.5830261014052667e-006 + 119 8.5829587987973355e-006; + setAttr -s 16 ".ktl[0:15]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 2.188001963077113e-005 0.00019395562412682921 + 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 2.188001963077113e-005 0.00019395562412682921 + 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3064"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 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117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3074"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 0.9999997615814209 105 0.9999997615814209 + 106 0.9999997615814209 107 0.9999997615814209 108 0.9999997615814209 109 0.9999997615814209 + 110 0.9999997615814209 111 0.9999997615814209 112 0.9999997615814209 113 0.9999997615814209 + 114 0.9999997615814209 115 0.9999997615814209 116 0.9999997615814209 117 0.9999997615814209 + 118 0.9999997615814209 119 0.9999997615814209; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 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no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3073"; + setAttr ".tan" 1; + setAttr ".wgt" no; + 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no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTU -n "animCurveTU3077"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 1 105 1 106 1 107 1 108 1 109 1 110 1 + 111 1 112 1 113 1 114 1 115 1 116 1 117 1 118 1 119 1; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3076"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.7249981122962923e-014 105 -2.5444437748716082e-014 + 106 -1.9083328735053535e-014 107 -9.2236087474370509e-014 108 -3.4986102963275797e-014 + 109 -2.5444437748716082e-014 110 -5.4069430004263438e-014 111 -3.1805548456444524e-014 + 112 -4.1347211976938344e-014 113 -8.5874978460707962e-014 114 -1.9083328735053535e-014 + 115 -8.9055532967539236e-014 116 -9.5416643675267677e-015 117 -7.9513869447045415e-014 + 118 -7.6333314940214142e-014 119 -5.7249981122962923e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3077"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -1.2722218874358041e-014 105 5.0888875497432165e-014 + 106 5.4069430004263438e-014 107 7.6333314940214142e-014 108 9.5416643675267677e-015 + 109 2.8624990561481461e-014 110 -4.5198401019625725e-029 111 4.1347211976938344e-014 + 112 2.2263883241884809e-014 113 2.5444437748716082e-014 114 -3.4986102963275797e-014 + 115 6.3611094371790206e-015 116 1.5902774228222262e-014 117 1.9083328735053535e-014 + 118 -1.5902774228222262e-014 119 -1.2722218874358041e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTA -n "animCurveTA3078"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -5.0888875497432165e-014 105 -5.7249981122962923e-014 + 106 -5.7249981122962923e-014 107 -7.6333314940214142e-014 108 -1.0813886000852688e-013 + 109 -1.3358330283944064e-013 110 -9.5416641981201783e-014 111 -3.1805548456444524e-014 + 112 -8.2694423953876689e-014 113 -5.7249981122962923e-014 114 -4.4527766483769618e-014 + 115 -5.0888875497432165e-014 116 -1.9083328735053535e-014 117 -1.1449996224592585e-013 + 118 0 119 -5.0888875497432165e-014; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3076"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 8.3484687805175781 105 8.3484687805175781 + 106 8.3484687805175781 107 8.3484687805175781 108 8.3484687805175781 109 8.3484687805175781 + 110 8.3484687805175781 111 8.3484687805175781 112 8.3484687805175781 113 8.3484687805175781 + 114 8.3484687805175781 115 8.3484687805175781 116 8.3484687805175781 117 8.3484687805175781 + 118 8.3484687805175781 119 8.3484687805175781; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3077"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 22.753353118896484 105 22.753353118896484 + 106 22.753353118896484 107 22.753353118896484 108 22.753353118896484 109 22.753353118896484 + 110 22.753353118896484 111 22.753353118896484 112 22.753353118896484 113 22.753353118896484 + 114 22.753353118896484 115 22.753353118896484 116 22.753353118896484 117 22.753353118896484 + 118 22.753353118896484 119 22.753353118896484; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +createNode animCurveTL -n "animCurveTL3078"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 16 ".ktv[0:15]" 104 -11.621240615844727 105 -11.621240615844727 + 106 -11.621240615844727 107 -11.621240615844727 108 -11.621240615844727 109 -11.621240615844727 + 110 -11.621240615844727 111 -11.621240615844727 112 -11.621240615844727 113 -11.621240615844727 + 114 -11.621240615844727 115 -11.621240615844727 116 -11.621240615844727 117 -11.621240615844727 + 118 -11.621240615844727 119 -11.621240615844727; + setAttr -s 16 ".kwl[0:15]" no no no no no no no no no no no no no no + no no; + setAttr -s 16 ".kix[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".kiy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; + setAttr -s 16 ".kox[0:15]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 16 ".koy[0:15]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_run_scaredSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU2917.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU2918.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU2919.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA2917.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA2918.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA2919.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL2917.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL2918.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL2919.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU2920.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU2921.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU2922.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA2920.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA2921.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA2922.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL2920.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL2921.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL2922.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU2923.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU2924.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU2925.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA2923.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA2924.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA2925.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL2923.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL2924.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL2925.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU2926.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU2927.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU2928.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA2926.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA2927.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA2928.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL2926.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL2927.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL2928.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU2929.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU2930.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU2931.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA2929.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA2930.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA2931.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL2929.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL2930.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL2931.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU2932.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU2933.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU2934.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA2932.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA2933.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA2934.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL2932.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL2933.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL2934.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU2935.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU2936.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU2937.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA2935.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA2936.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA2937.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL2935.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL2936.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL2937.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU2938.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU2939.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU2940.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA2938.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA2939.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA2940.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL2938.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL2939.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL2940.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU2941.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU2942.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU2943.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA2941.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA2942.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA2943.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL2941.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL2942.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL2943.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU2944.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU2945.a" 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"clipLibrary1.cel[0].cev[376].cevr"; +connectAttr "animCurveTL3042.a" "clipLibrary1.cel[0].cev[377].cevr"; +connectAttr "animCurveTU3043.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "animCurveTU3044.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "animCurveTU3045.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "animCurveTA3043.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "animCurveTA3044.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "animCurveTA3045.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "animCurveTL3043.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "animCurveTL3044.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "animCurveTL3045.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "animCurveTU3046.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "animCurveTU3047.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "animCurveTU3048.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "animCurveTA3046.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "animCurveTA3047.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "animCurveTA3048.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "animCurveTL3046.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "animCurveTL3047.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "animCurveTL3048.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "animCurveTU3049.a" "clipLibrary1.cel[0].cev[396].cevr"; +connectAttr "animCurveTU3050.a" "clipLibrary1.cel[0].cev[397].cevr"; +connectAttr "animCurveTU3051.a" "clipLibrary1.cel[0].cev[398].cevr"; +connectAttr "animCurveTA3049.a" "clipLibrary1.cel[0].cev[399].cevr"; +connectAttr "animCurveTA3050.a" "clipLibrary1.cel[0].cev[400].cevr"; +connectAttr "animCurveTA3051.a" "clipLibrary1.cel[0].cev[401].cevr"; +connectAttr "animCurveTL3049.a" "clipLibrary1.cel[0].cev[402].cevr"; +connectAttr "animCurveTL3050.a" "clipLibrary1.cel[0].cev[403].cevr"; +connectAttr "animCurveTL3051.a" 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"clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU3062.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU3063.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA3061.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA3062.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA3063.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL3061.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL3062.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL3063.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU3064.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU3065.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU3066.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA3064.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA3065.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA3066.a" 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"clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU3072.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA3070.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA3071.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA3072.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL3070.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL3071.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL3072.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU3073.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU3074.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU3075.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA3073.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA3074.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA3075.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL3073.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL3074.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL3075.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU3076.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU3077.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU3078.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA3076.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA3077.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA3078.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL3076.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL3077.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL3078.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_run_scared.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma.meta new file mode 100644 index 0000000..c998987 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_run_scared.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 47b5a4a588a7651438ee797c8768ee10 +timeCreated: 1477751484 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma new file mode 100644 index 0000000..b7ec936 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma @@ -0,0 +1,15517 @@ +//Maya ASCII 2013 scene +//Name: imp_shuffle_left.ma +//Last modified: Thu, Jun 19, 2014 12:30:43 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 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1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 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"Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 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480 481 482 483 484 + 485 ; +createNode animClip -n "imp_shuffle_leftSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 169; + setAttr ".se" 190; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU4861"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 169 1 170 1 171 1 172 1 173 1 174 1 175 1 + 176 1 177 1 178 1 179 1 180 1 181 1 182 1 183 1 184 1 185 1 186 1 187 1 188 1 189 1 + 190 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU4862"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 169 1 170 1 171 1 172 1 173 1 174 1 175 1 + 176 1 177 1 178 1 179 1 180 1 181 1 182 1 183 1 184 1 185 1 186 1 187 1 188 1 189 1 + 190 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no 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180 22.753353118896484 181 22.753353118896484 182 22.753353118896484 + 183 22.753353118896484 184 22.753353118896484 185 22.753353118896484 186 22.753353118896484 + 187 22.753353118896484 188 22.753353118896484 189 22.753353118896484 190 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL5022"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 169 -11.621240615844727 170 -11.621240615844727 + 171 -11.621240615844727 172 -11.621240615844727 173 -11.621240615844727 174 -11.621240615844727 + 175 -11.621240615844727 176 -11.621240615844727 177 -11.621240615844727 178 -11.621240615844727 + 179 -11.621240615844727 180 -11.621240615844727 181 -11.621240615844727 182 -11.621240615844727 + 183 -11.621240615844727 184 -11.621240615844727 185 -11.621240615844727 186 -11.621240615844727 + 187 -11.621240615844727 188 -11.621240615844727 189 -11.621240615844727 190 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_shuffle_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU4861.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU4862.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU4863.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA4861.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA4862.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA4863.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL4861.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL4862.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL4863.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU4864.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU4865.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU4866.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA4864.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA4865.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA4866.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL4864.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL4865.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL4866.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU4867.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU4868.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU4869.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA4867.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA4868.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA4869.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL4867.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL4868.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL4869.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU4870.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU4871.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU4872.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA4870.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA4871.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA4872.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL4870.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL4871.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL4872.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU4873.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU4874.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU4875.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA4873.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA4874.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA4875.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL4873.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL4874.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL4875.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU4876.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU4877.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU4878.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA4876.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA4877.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA4878.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL4876.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL4877.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL4878.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU4879.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU4880.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU4881.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA4879.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA4880.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA4881.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL4879.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL4880.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL4881.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU4882.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU4883.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU4884.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA4882.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA4883.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA4884.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL4882.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL4883.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL4884.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU4885.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU4886.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU4887.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA4885.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA4886.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA4887.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL4885.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL4886.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL4887.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU4888.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU4889.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU4890.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA4888.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA4889.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA4890.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL4888.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL4889.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL4890.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU4891.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU4892.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU4893.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA4891.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA4892.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA4893.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL4891.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL4892.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL4893.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU4894.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU4895.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU4896.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA4894.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA4895.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA4896.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL4894.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL4895.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL4896.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU4897.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU4898.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU4899.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA4897.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA4898.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA4899.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL4897.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL4898.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL4899.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU4900.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU4901.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU4902.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA4900.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA4901.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA4902.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL4900.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL4901.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL4902.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU4903.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU4904.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU4905.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA4903.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA4904.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA4905.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL4903.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL4904.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL4905.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU4906.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU4907.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU4908.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA4906.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA4907.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA4908.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL4906.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL4907.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL4908.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU4909.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU4910.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU4911.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA4909.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA4910.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA4911.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL4909.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL4910.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL4911.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU4912.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU4913.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU4914.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA4912.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA4913.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA4914.a" "clipLibrary1.cel[0].cev[158].cevr"; +connectAttr "animCurveTL4912.a" "clipLibrary1.cel[0].cev[159].cevr"; +connectAttr "animCurveTL4913.a" "clipLibrary1.cel[0].cev[160].cevr"; +connectAttr "animCurveTL4914.a" "clipLibrary1.cel[0].cev[161].cevr"; +connectAttr "animCurveTU4915.a" "clipLibrary1.cel[0].cev[162].cevr"; +connectAttr "animCurveTU4916.a" "clipLibrary1.cel[0].cev[163].cevr"; +connectAttr "animCurveTU4917.a" "clipLibrary1.cel[0].cev[164].cevr"; +connectAttr "animCurveTA4915.a" "clipLibrary1.cel[0].cev[165].cevr"; +connectAttr "animCurveTA4916.a" "clipLibrary1.cel[0].cev[166].cevr"; +connectAttr "animCurveTA4917.a" "clipLibrary1.cel[0].cev[167].cevr"; +connectAttr "animCurveTL4915.a" "clipLibrary1.cel[0].cev[168].cevr"; +connectAttr "animCurveTL4916.a" "clipLibrary1.cel[0].cev[169].cevr"; +connectAttr "animCurveTL4917.a" "clipLibrary1.cel[0].cev[170].cevr"; +connectAttr "animCurveTU4918.a" "clipLibrary1.cel[0].cev[171].cevr"; +connectAttr "animCurveTU4919.a" "clipLibrary1.cel[0].cev[172].cevr"; +connectAttr "animCurveTU4920.a" "clipLibrary1.cel[0].cev[173].cevr"; +connectAttr "animCurveTA4918.a" "clipLibrary1.cel[0].cev[174].cevr"; +connectAttr "animCurveTA4919.a" "clipLibrary1.cel[0].cev[175].cevr"; +connectAttr "animCurveTA4920.a" "clipLibrary1.cel[0].cev[176].cevr"; +connectAttr "animCurveTL4918.a" "clipLibrary1.cel[0].cev[177].cevr"; +connectAttr "animCurveTL4919.a" 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"clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA5009.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA5010.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL5008.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL5009.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL5010.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU5011.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU5012.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU5013.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA5011.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA5012.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA5013.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL5011.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL5012.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL5013.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU5014.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU5015.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU5016.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA5014.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA5015.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA5016.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL5014.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL5015.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL5016.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU5017.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU5018.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU5019.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA5017.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA5018.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA5019.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL5017.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL5018.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL5019.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU5020.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU5021.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU5022.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA5020.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA5021.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA5022.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL5020.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL5021.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL5022.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_shuffle_left.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma.meta new file mode 100644 index 0000000..bee0a70 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: fecce7c6b43dff846a1aa329f6b4dc0f +timeCreated: 1477751577 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma new file mode 100644 index 0000000..b4ae363 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma @@ -0,0 +1,15515 @@ +//Maya ASCII 2013 scene +//Name: imp_shuffle_right.ma +//Last modified: Thu, Jun 19, 2014 12:30:53 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 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"Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 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"Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 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109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 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"Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 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473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_shuffle_rightSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 193; + setAttr ".se" 214; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU5509"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 1 194 1 195 1 196 1 197 1 198 1 199 1 + 200 1 201 1 202 1 203 1 204 1 205 1 206 1 207 1 208 1 209 1 210 1 211 1 212 1 213 1 + 214 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU5510"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 1 194 1 195 1 196 1 197 1 198 1 199 1 + 200 1 201 1 202 1 203 1 204 1 205 1 206 1 207 1 208 1 209 1 210 1 211 1 212 1 213 1 + 214 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA5509"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 0 194 3.6641066074371333 195 5.8625760078430176 + 196 4.0242371559143066 197 -0.020108509808778763 198 -4.0644540786743164 199 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0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0.051145270466804504 0 -0.051305301487445831 + -0.070565968751907349 -0.051305301487445831 0 0.021546671167016029 0.036767151206731796 + 0.044374499469995499 0.044374499469995499 0.036767151206731796 0.021553145721554756 + 0 -0.033915098756551743 -0.052414253354072571 -0.052414253354072571 -0.033915095031261444 + 0 0.023187467828392982 0.031882759183645248 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033313333988189697 + 0.033323332667350769 0.0333133265376091 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 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setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA5634"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 0 194 0 195 0 196 0 197 0 198 0 199 0 + 200 0 201 0 202 0 203 0 204 0 205 0 206 0 207 0 208 0 209 0 210 0 211 0 212 0 213 0 + 214 0; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no 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0 210 0 211 0 212 0 213 0 + 214 0; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 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setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU5668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 1 194 1 195 1 196 1 197 1 198 1 199 1 + 200 1 201 1 202 1 203 1 204 1 205 1 206 1 207 1 208 1 209 1 210 1 211 1 212 1 213 1 + 214 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no 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0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA5668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 -3.1805548456444524e-014 194 -0.20270566642284393 + 195 -0.64564412832260132 196 -1.0840843915939331 197 -1.2817728519439697 198 -1.0336393117904663 + 199 -0.38717886805534363 200 0.4851304292678833 201 1.2992681264877319 202 1.6628483533859253 + 203 1.4687453508377075 204 0.99269771575927734 205 0.39571723341941833 206 -0.17000766098499298 + 207 -0.56969565153121948 208 -0.68596184253692627 209 -0.12236163020133974 210 0.86020827293395996 + 211 1.3979017734527588 212 1.039275050163269 213 0.35979205369949341 214 -3.1805548456444524e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033313333988189697 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323336392641068 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0056326175108551979 -0.0076891719363629818 + -0.0055479388684034348 0 0.0078044631518423557 0.013245813548564911 0.014712611213326454 + 0.010274442844092846 0 -0.00584816699847579 -0.0093611255288124084 -0.010143473744392395 + -0.0084222890436649323 -0.0045011993497610092 0 0.013488830998539925 0.013262821361422539 + 0 -0.0090564992278814316 -0.0090639423578977585 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0056326175108551979 -0.0076891719363629818 + -0.0055479388684034348 0 0.0078044622205197811 0.013245812617242336 0.014712611213326454 + 0.010274442844092846 0 -0.0058464142493903637 -0.0093611255288124084 -0.010143473744392395 + -0.0084222890436649323 -0.0045011988840997219 0 0.013488830998539925 0.013262821361422539 + 0 -0.0090564992278814316 -0.0090639414265751839 0; +createNode animCurveTA -n "animCurveTA5669"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 6.3611094371790206e-015 194 -0.13097453117370605 + 195 -0.42515873908996582 196 -0.72746038436889648 197 -0.86748588085174561 198 -0.23801036179065707 + 199 1.2537190914154053 200 3.0065727233886719 201 4.4416799545288086 202 5.0321955680847168 + 203 4.8549237251281738 204 4.3868589401245117 205 3.7245743274688716 206 2.9758129119873047 + 207 2.2622745037078857 208 1.7134501934051514 209 1.5205060243606567 210 1.5125155448913574 + 211 1.3274526596069336 212 0.82010388374328613 213 0.26475921273231506 214 6.3611094371790206e-015; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033313330262899399 0.033323328942060471 0.033323328942060471 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0037090959958732128 -0.0052037597633898258 + -0.0038588738534599543 0 0.018505450338125229 0.028305826708674431 0.02781185507774353 + 0.017671585083007813 0 -0.0056316247209906578 -0.0098582403734326363 -0.012310001067817211 + -0.012757143937051296 -0.011012887582182884 -0.0064712092280387878 -0.00041825498919934034 + -0.00041825498919934034 -0.0060406182892620564 -0.0092709660530090332 -0.0071546086110174656 + 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323336392641068 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0037090959958732128 -0.0052037597633898258 + -0.0038588738534599543 0 0.01850544847548008 0.028305824846029282 0.02781185507774353 + 0.017671585083007813 0 -0.005629934836179018 -0.0098582403734326363 -0.012310001067817211 + -0.012757143937051296 -0.011012887582182884 -0.0064712092280387878 -0.00041825498919934034 + -0.00041825498919934034 -0.0060406182892620564 -0.0092709660530090332 -0.0071546090766787529 + 0; +createNode animCurveTA -n "animCurveTA5670"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 -2.5444437748716082e-014 194 -0.35290035605430603 + 195 -1.1335641145706177 196 -1.9198589324951172 197 -2.2790396213531494 198 -1.68589186668396 + 199 -0.26850378513336182 200 1.429751992225647 201 2.859011173248291 202 3.4602606296539307 + 203 3.1626608371734619 204 2.4173579216003418 205 1.4461278915405273 206 0.4717247486114502 + 207 -0.2831139862537384 208 -0.59669560194015503 209 0.19798991084098816 210 1.678228497505188 + 211 2.4578995704650879 212 1.8078211545944212 213 0.62915557622909546 214 -2.5444437748716082e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313333988189697 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.0333133265376091 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0098892431706190109 -0.013670187443494797 + -0.009993160143494606 0 0.017539964988827705 0.027172807604074478 0.027284529060125351 + 0.017714207991957664 0 -0.0091010434553027153 -0.014975083991885185 -0.016973758116364479 + -0.015085957013070583 -0.0093209296464920044 0 0.01984650082886219 0.019715514034032822 + 0 -0.015949223190546036 -0.015771482139825821 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.0333133265376091 0.033323336392641068 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0098892431706190109 -0.013670187443494797 + -0.009993160143494606 0 0.017539966851472855 0.027172811329364777 0.027284529060125351 + 0.017714207991957664 0 -0.0090983118861913681 -0.014975083991885185 -0.016973758116364479 + -0.015085957944393158 -0.0093209287151694298 0 0.01984650082886219 0.019715514034032822 + 0 -0.015949223190546036 -0.015771482139825821 0; +createNode animCurveTL -n "animCurveTL5668"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 8.3484687805175781 194 8.3484687805175781 + 195 8.3484687805175781 196 8.3484687805175781 197 8.3484687805175781 198 8.3484687805175781 + 199 8.3484687805175781 200 8.3484687805175781 201 8.3484687805175781 202 8.3484687805175781 + 203 8.3484687805175781 204 8.3484687805175781 205 8.3484687805175781 206 8.3484687805175781 + 207 8.3484687805175781 208 8.3484687805175781 209 8.3484687805175781 210 8.3484687805175781 + 211 8.3484687805175781 212 8.3484687805175781 213 8.3484687805175781 214 8.3484687805175781; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL5669"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 22.753353118896484 194 22.753353118896484 + 195 22.753353118896484 196 22.753353118896484 197 22.753353118896484 198 22.753353118896484 + 199 22.753353118896484 200 22.753353118896484 201 22.753353118896484 202 22.753353118896484 + 203 22.753353118896484 204 22.753353118896484 205 22.753353118896484 206 22.753353118896484 + 207 22.753353118896484 208 22.753353118896484 209 22.753353118896484 210 22.753353118896484 + 211 22.753353118896484 212 22.753353118896484 213 22.753353118896484 214 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL5670"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 193 -11.621240615844727 194 -11.621240615844727 + 195 -11.621240615844727 196 -11.621240615844727 197 -11.621240615844727 198 -11.621240615844727 + 199 -11.621240615844727 200 -11.621240615844727 201 -11.621240615844727 202 -11.621240615844727 + 203 -11.621240615844727 204 -11.621240615844727 205 -11.621240615844727 206 -11.621240615844727 + 207 -11.621240615844727 208 -11.621240615844727 209 -11.621240615844727 210 -11.621240615844727 + 211 -11.621240615844727 212 -11.621240615844727 213 -11.621240615844727 214 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_shuffle_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU5509.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU5510.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU5511.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA5509.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA5510.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA5511.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL5509.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL5510.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL5511.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU5512.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU5513.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU5514.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA5512.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA5513.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA5514.a" "clipLibrary1.cel[0].cev[14].cevr"; 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"clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU5669.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU5670.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA5668.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA5669.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA5670.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL5668.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL5669.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL5670.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_shuffle_right.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma.meta new file mode 100644 index 0000000..4c61add --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_shuffle_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: e3522a42a8162a14290adf88fa822a04 +timeCreated: 1477751566 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma new file mode 100644 index 0000000..b3b3ec9 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma @@ -0,0 +1,35546 @@ +//Maya ASCII 2013 scene +//Name: imp_spawn.ma +//Last modified: Thu, Jun 19, 2014 12:36:23 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 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"Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 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"Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 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"Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 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0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769; + setAttr -s 68 ".kiy[0:67]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0; + setAttr -s 68 ".kox[0:67]" 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033333335071802139 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139; + setAttr -s 68 ".koy[0:67]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0 0 0 0 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_spawnSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU11341.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU11342.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU11343.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA11341.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA11342.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA11343.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL11341.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL11342.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL11343.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU11344.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU11345.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU11346.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA11344.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA11345.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA11346.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL11344.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL11345.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL11346.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU11347.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU11348.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU11349.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA11347.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA11348.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA11349.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL11347.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL11348.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL11349.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU11350.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU11351.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU11352.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA11350.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA11351.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA11352.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL11350.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL11351.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL11352.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU11353.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU11354.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU11355.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA11353.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA11354.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA11355.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL11353.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL11354.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL11355.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU11356.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU11357.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU11358.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA11356.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA11357.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA11358.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL11356.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL11357.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL11358.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU11359.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU11360.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU11361.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA11359.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA11360.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA11361.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL11359.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL11360.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL11361.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU11362.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU11363.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU11364.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA11362.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA11363.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA11364.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL11362.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL11363.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL11364.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU11365.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU11366.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU11367.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA11365.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA11366.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA11367.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL11365.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL11366.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL11367.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU11368.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU11369.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU11370.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA11368.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA11369.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA11370.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL11368.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL11369.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL11370.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU11371.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU11372.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU11373.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA11371.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA11372.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA11373.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL11371.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL11372.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL11373.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU11374.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU11375.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU11376.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA11374.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA11375.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA11376.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL11374.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL11375.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL11376.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU11377.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU11378.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU11379.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA11377.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA11378.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA11379.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL11377.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL11378.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL11379.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU11380.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU11381.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU11382.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA11380.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA11381.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA11382.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL11380.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL11381.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL11382.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU11383.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU11384.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU11385.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA11383.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA11384.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA11385.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL11383.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL11384.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL11385.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU11386.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU11387.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU11388.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA11386.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA11387.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA11388.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL11386.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL11387.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL11388.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU11389.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU11390.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU11391.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA11389.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA11390.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA11391.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL11389.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL11390.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL11391.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU11392.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU11393.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU11394.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA11392.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA11393.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA11394.a" 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"clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "animCurveTU11484.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "animCurveTA11482.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "animCurveTA11483.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "animCurveTA11484.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "animCurveTL11482.a" "clipLibrary1.cel[0].cev[429].cevr"; +connectAttr "animCurveTL11483.a" "clipLibrary1.cel[0].cev[430].cevr"; +connectAttr "animCurveTL11484.a" "clipLibrary1.cel[0].cev[431].cevr"; +connectAttr "animCurveTU11485.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU11486.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU11487.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA11485.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA11486.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA11487.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL11485.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL11486.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL11487.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU11488.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU11489.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU11490.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA11488.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA11489.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA11490.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL11488.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL11489.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL11490.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU11491.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU11492.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU11493.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA11491.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA11492.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA11493.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL11491.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL11492.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL11493.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU11494.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU11495.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU11496.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA11494.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA11495.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA11496.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL11494.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL11495.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL11496.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU11497.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU11498.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU11499.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA11497.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA11498.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA11499.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL11497.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL11498.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL11499.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU11500.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU11501.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU11502.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA11500.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA11501.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA11502.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL11500.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL11501.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL11502.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_spawn.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma.meta new file mode 100644 index 0000000..9e964df --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_spawn.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 1f27d1e09ff988f4d93839f5da88401f +timeCreated: 1477751470 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma new file mode 100644 index 0000000..b89fd54 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma @@ -0,0 +1,15516 @@ +//Maya ASCII 2013 scene +//Name: imp_strafe_left.ma +//Last modified: Thu, Jun 19, 2014 12:30:18 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 63 "Character1_RightShoulder.scaleZ" + 0 64 "Character1_RightShoulder.scaleY" 0 65 "Character1_RightShoulder.scaleX" + 0 66 "Character1_RightShoulder.rotateZ" 2 64 "Character1_RightShoulder.rotateY" + 2 65 "Character1_RightShoulder.rotateX" 2 66 "Character1_RightShoulder.translateZ" + 1 64 "Character1_RightShoulder.translateY" 1 65 "Character1_RightShoulder.translateX" + 1 66 "Character1_LeftHandRing3.scaleZ" 0 67 "Character1_LeftHandRing3.scaleY" + 0 68 "Character1_LeftHandRing3.scaleX" 0 69 "Character1_LeftHandRing3.rotateZ" + 2 67 "Character1_LeftHandRing3.rotateY" 2 68 "Character1_LeftHandRing3.rotateX" + 2 69 "Character1_LeftHandRing3.translateZ" 1 67 "Character1_LeftHandRing3.translateY" + 1 68 "Character1_LeftHandRing3.translateX" 1 69 "Character1_LeftHandRing2.scaleZ" + 0 70 "Character1_LeftHandRing2.scaleY" 0 71 "Character1_LeftHandRing2.scaleX" + 0 72 "Character1_LeftHandRing2.rotateZ" 2 70 "Character1_LeftHandRing2.rotateY" + 2 71 "Character1_LeftHandRing2.rotateX" 2 72 "Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 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"Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 144 "Character1_LeftFootIndex1.translateZ" + 1 142 "Character1_LeftFootIndex1.translateY" 1 143 "Character1_LeftFootIndex1.translateX" + 1 144 "Character1_LeftToeBase.scaleZ" 0 145 "Character1_LeftToeBase.scaleY" + 0 146 "Character1_LeftToeBase.scaleX" 0 147 "Character1_LeftToeBase.rotateZ" + 2 145 "Character1_LeftToeBase.rotateY" 2 146 "Character1_LeftToeBase.rotateX" + 2 147 "Character1_LeftToeBase.translateZ" 1 145 "Character1_LeftToeBase.translateY" + 1 146 "Character1_LeftToeBase.translateX" 1 147 "Character1_LeftFoot.scaleZ" + 0 148 "Character1_LeftFoot.scaleY" 0 149 "Character1_LeftFoot.scaleX" + 0 150 "Character1_LeftFoot.rotateZ" 2 148 "Character1_LeftFoot.rotateY" + 2 149 "Character1_LeftFoot.rotateX" 2 150 "Character1_LeftFoot.translateZ" + 1 148 "Character1_LeftFoot.translateY" 1 149 "Character1_LeftFoot.translateX" + 1 150 "Character1_LeftLeg.scaleZ" 0 151 "Character1_LeftLeg.scaleY" + 0 152 "Character1_LeftLeg.scaleX" 0 153 "Character1_LeftLeg.rotateZ" + 2 151 "Character1_LeftLeg.rotateY" 2 152 "Character1_LeftLeg.rotateX" + 2 153 "Character1_LeftLeg.translateZ" 1 151 "Character1_LeftLeg.translateY" + 1 152 "Character1_LeftLeg.translateX" 1 153 "Character1_LeftUpLeg.scaleZ" + 0 154 "Character1_LeftUpLeg.scaleY" 0 155 "Character1_LeftUpLeg.scaleX" + 0 156 "Character1_LeftUpLeg.rotateZ" 2 154 "Character1_LeftUpLeg.rotateY" + 2 155 "Character1_LeftUpLeg.rotateX" 2 156 "Character1_LeftUpLeg.translateZ" + 1 154 "Character1_LeftUpLeg.translateY" 1 155 "Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_strafe_leftSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 122; + setAttr ".se" 143; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU3565"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 1 123 1 124 1 125 1 126 1 127 1 128 1 + 129 1 130 1 131 1 132 1 133 1 134 1 135 1 136 1 137 1 138 1 139 1 140 1 141 1 142 1 + 143 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU3566"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 1 123 1 124 1 125 1 126 1 127 1 128 1 + 129 1 130 1 131 1 132 1 133 1 134 1 135 1 136 1 137 1 138 1 139 1 140 1 141 1 142 1 + 143 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU3567"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 1 123 1 124 1 125 1 126 1 127 1 128 1 + 129 1 130 1 131 1 132 1 133 1 134 1 135 1 136 1 137 1 138 1 139 1 140 1 141 1 142 1 + 143 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA3565"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 0 123 3.6641066074371333 124 5.8625760078430176 + 125 4.0242486000061035 126 -0.020076952874660492 127 -4.0644183158874512 128 -5.9027929306030273 + 129 -5.2124896049499512 130 -3.4322340488433838 131 -0.99800711870193481 132 1.6542103290557861 + 133 4.088437557220459 134 5.8686928749084473 135 6.5589962005615234 136 5.4104018211364746 + 137 2.6714456081390381 138 -0.59763079881668091 139 -3.3365867137908936 140 -4.4851813316345215 + 141 -3.6546008586883545 142 -1.8273192644119263 143 0; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323328942060471 + 0.033333335071802139 0.033323332667350769 0.033313330262899399 0.033323328942060471 + 0.033323336392641068 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0.051145270466804504 0 -0.051320426166057587 + -0.070565745234489441 -0.051320962607860565 0 0.021553222090005875 0.036756232380867004 + 0.044374279677867889 0.044374268501996994 0.036756232380867004 0.021553218364715576 + 0 -0.033915095031261444 -0.052414253354072571 -0.052414253354072571 -0.033915098756551743 + 0 0.023187262937426567 0.031882841140031815 0; + 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setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL3653"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 -1.1389086246490479 123 -1.1389086246490479 + 124 -1.1389086246490479 125 -1.1389086246490479 126 -1.1389086246490479 127 -1.1389086246490479 + 128 -1.1389086246490479 129 -1.1389086246490479 130 -1.1389086246490479 131 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0 0 0 0 0 0 + 0 0; +createNode animCurveTU -n "animCurveTU3726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 1 123 1 124 1 125 1 126 1 127 1 128 1 + 129 1 130 1 131 1 132 1 133 1 134 1 135 1 136 1 137 1 138 1 139 1 140 1 141 1 142 1 + 143 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTA -n "animCurveTA3724"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 -3.1805548456444524e-014 123 -0.20270566642284393 + 124 -0.64564412832260132 125 -1.0840843915939331 126 -1.2817728519439697 127 -1.0336407423019409 + 128 -0.38717204332351685 129 0.48513558506965637 130 1.2992700338363647 131 1.6628483533859253 + 132 1.4687497615814209 133 0.99270308017730713 134 0.39572158455848694 135 -0.17000521719455719 + 136 -0.56969493627548218 137 -0.68596184253692627 138 -0.12236157059669495 139 0.86020833253860474 + 140 1.3979017734527588 141 1.0392787456512451 142 0.35979929566383362 143 -3.1805548456444524e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 -0.0056326175108551979 -0.0076891710050404072 + -0.0055479388684034348 0 0.0078045213595032692 0.01324984896928072 0.014712567441165447 + 0.010274401865899563 0 -0.0058463658206164837 -0.0093611273914575577 -0.010143499821424484 + -0.0084223197773098946 -0.0045012203045189381 0 0.013488830998539925 0.013262821361422539 + 0 -0.0090564340353012085 -0.0090666953474283218 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033313330262899399 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033333331346511841 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0056326175108551979 -0.0076891719363629818 + -0.0055479388684034348 0 0.0078068636357784271 0.013249846175312996 0.014712567441165447 + 0.010274401865899563 0 -0.005846366286277771 -0.0093611273914575577 -0.010143499821424484 + -0.0084223197773098946 -0.0045012203045189381 0 0.013488830998539925 0.013262820430099964 + 0 -0.0090564340353012085 -0.0090694176033139229 0; +createNode animCurveTA -n "animCurveTA3725"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 6.3611094371790206e-015 123 -0.13097453117370605 + 124 -0.42515873908996582 125 -0.72746038436889648 126 -0.86748588085174561 127 -0.2380136847496033 + 128 1.2537338733673096 129 3.006582498550415 130 4.441683292388916 131 5.0321955680847168 + 132 4.8549275398254395 133 4.386864185333252 134 3.7245793342590332 135 2.9758162498474121 + 136 2.2622756958007812 137 1.7134501934051514 138 1.520505428314209 139 1.5125149488449097 + 140 1.3274526596069336 141 0.82010692358016968 142 0.26476448774337769 143 6.3611094371790206e-015; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323328942060471 + 0.033333331346511841 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 -0.0037090959958732128 -0.0052037592977285385 + -0.0038588738534599543 0 0.018505576997995377 0.028314439579844475 0.027811750769615173 + 0.017671504989266396 0 -0.0056298892013728619 -0.0098611880093812943 -0.012310020625591278 + -0.012757178395986557 -0.011012914590537548 -0.0064712241291999817 -0.00041825498919934034 + -0.0004182550183031708 -0.0060405866242945194 -0.0092709185555577278 -0.0071546346880495548 + 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323336392641068 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0037090964615345001 -0.0052037597633898258 + -0.0038588738534599543 0 0.018511135131120682 0.028305945917963982 0.027811750769615173 + 0.017671504989266396 0 -0.0056298896670341492 -0.0098611880093812943 -0.012310020625591278 + -0.012757178395986557 -0.011012914590537548 -0.0064712241291999817 -0.0004182550183031708 + -0.00041825498919934034 -0.0060405866242945194 -0.0092709185555577278 -0.0071567818522453308 + 0; +createNode animCurveTA -n "animCurveTA3726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 -2.5444437748716082e-014 123 -0.35290035605430603 + 124 -1.1335641145706177 125 -1.9198589324951172 126 -2.2790396213531494 127 -1.6858949661254883 + 128 -0.26848962903022766 129 1.4297614097595215 130 2.8590142726898193 131 3.4602606296539307 + 132 3.1626675128936768 133 2.4173665046691895 134 1.4461350440979004 135 0.47172904014587408 + 136 -0.28311261534690857 137 -0.59669560194015503 138 0.19798988103866577 139 1.678228497505188 + 140 2.4578995704650879 141 1.8078275918960571 142 0.62916821241378784 143 -2.5444437748716082e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323336392641068 0.033323328942060471 0.033323336392641068 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 -0.0098892431706190109 -0.013670188374817371 + -0.009993160143494606 0 0.017540091648697853 0.027189228683710098 0.027284428477287292 + 0.01770881749689579 0 -0.0090982364490628242 -0.014975076541304588 -0.016973797231912613 + -0.015086005441844463 -0.0093209650367498398 0 0.01984650082886219 0.01971551775932312 + 0 -0.015953898429870605 -0.015771536156535149 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033333335071802139 + 0.033323328942060471 0.033323332667350769 0.033313330262899399 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323336392641068 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0098892441019415855 -0.013670187443494797 + -0.009993160143494606 0 0.017545359209179878 0.027181068435311317 0.027284428477287292 + 0.01770881749689579 0 -0.0090982373803853989 -0.014975076541304588 -0.016973797231912613 + -0.015086005441844463 -0.0093209650367498398 0 0.019846498966217041 0.019715514034032822 + 0 -0.015953898429870605 -0.015776271000504494 0; +createNode animCurveTL -n "animCurveTL3724"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 8.3484687805175781 123 8.3484687805175781 + 124 8.3484687805175781 125 8.3484687805175781 126 8.3484687805175781 127 8.3484687805175781 + 128 8.3484687805175781 129 8.3484687805175781 130 8.3484687805175781 131 8.3484687805175781 + 132 8.3484687805175781 133 8.3484687805175781 134 8.3484687805175781 135 8.3484687805175781 + 136 8.3484687805175781 137 8.3484687805175781 138 8.3484687805175781 139 8.3484687805175781 + 140 8.3484687805175781 141 8.3484687805175781 142 8.3484687805175781 143 8.3484687805175781; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL3725"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 22.753353118896484 123 22.753353118896484 + 124 22.753353118896484 125 22.753353118896484 126 22.753353118896484 127 22.753353118896484 + 128 22.753353118896484 129 22.753353118896484 130 22.753353118896484 131 22.753353118896484 + 132 22.753353118896484 133 22.753353118896484 134 22.753353118896484 135 22.753353118896484 + 136 22.753353118896484 137 22.753353118896484 138 22.753353118896484 139 22.753353118896484 + 140 22.753353118896484 141 22.753353118896484 142 22.753353118896484 143 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL3726"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 122 -11.621240615844727 123 -11.621240615844727 + 124 -11.621240615844727 125 -11.621240615844727 126 -11.621240615844727 127 -11.621240615844727 + 128 -11.621240615844727 129 -11.621240615844727 130 -11.621240615844727 131 -11.621240615844727 + 132 -11.621240615844727 133 -11.621240615844727 134 -11.621240615844727 135 -11.621240615844727 + 136 -11.621240615844727 137 -11.621240615844727 138 -11.621240615844727 139 -11.621240615844727 + 140 -11.621240615844727 141 -11.621240615844727 142 -11.621240615844727 143 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_strafe_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU3565.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU3566.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU3567.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA3565.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA3566.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA3567.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL3565.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL3566.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL3567.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU3568.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU3569.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU3570.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA3568.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA3569.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA3570.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL3568.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL3569.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL3570.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU3571.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU3572.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU3573.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA3571.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA3572.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA3573.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL3571.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL3572.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL3573.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU3574.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU3575.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU3576.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA3574.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA3575.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA3576.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL3574.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL3575.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL3576.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU3577.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU3578.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU3579.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA3577.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA3578.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA3579.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL3577.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL3578.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL3579.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU3580.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU3581.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU3582.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA3580.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA3581.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA3582.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL3580.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL3581.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL3582.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU3583.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU3584.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU3585.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA3583.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA3584.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA3585.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL3583.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL3584.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL3585.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU3586.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU3587.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU3588.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA3586.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA3587.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA3588.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL3586.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL3587.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL3588.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU3589.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU3590.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU3591.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "animCurveTA3589.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "animCurveTA3590.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "animCurveTA3591.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "animCurveTL3589.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "animCurveTL3590.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "animCurveTL3591.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "animCurveTU3592.a" "clipLibrary1.cel[0].cev[81].cevr"; +connectAttr "animCurveTU3593.a" "clipLibrary1.cel[0].cev[82].cevr"; +connectAttr "animCurveTU3594.a" "clipLibrary1.cel[0].cev[83].cevr"; +connectAttr "animCurveTA3592.a" "clipLibrary1.cel[0].cev[84].cevr"; +connectAttr "animCurveTA3593.a" "clipLibrary1.cel[0].cev[85].cevr"; +connectAttr "animCurveTA3594.a" "clipLibrary1.cel[0].cev[86].cevr"; +connectAttr "animCurveTL3592.a" "clipLibrary1.cel[0].cev[87].cevr"; +connectAttr "animCurveTL3593.a" "clipLibrary1.cel[0].cev[88].cevr"; +connectAttr "animCurveTL3594.a" "clipLibrary1.cel[0].cev[89].cevr"; +connectAttr "animCurveTU3595.a" "clipLibrary1.cel[0].cev[90].cevr"; +connectAttr "animCurveTU3596.a" "clipLibrary1.cel[0].cev[91].cevr"; +connectAttr "animCurveTU3597.a" "clipLibrary1.cel[0].cev[92].cevr"; +connectAttr "animCurveTA3595.a" "clipLibrary1.cel[0].cev[93].cevr"; +connectAttr "animCurveTA3596.a" "clipLibrary1.cel[0].cev[94].cevr"; +connectAttr "animCurveTA3597.a" "clipLibrary1.cel[0].cev[95].cevr"; +connectAttr "animCurveTL3595.a" "clipLibrary1.cel[0].cev[96].cevr"; +connectAttr "animCurveTL3596.a" "clipLibrary1.cel[0].cev[97].cevr"; +connectAttr "animCurveTL3597.a" "clipLibrary1.cel[0].cev[98].cevr"; +connectAttr "animCurveTU3598.a" "clipLibrary1.cel[0].cev[99].cevr"; +connectAttr "animCurveTU3599.a" "clipLibrary1.cel[0].cev[100].cevr"; +connectAttr "animCurveTU3600.a" "clipLibrary1.cel[0].cev[101].cevr"; +connectAttr "animCurveTA3598.a" "clipLibrary1.cel[0].cev[102].cevr"; +connectAttr "animCurveTA3599.a" "clipLibrary1.cel[0].cev[103].cevr"; +connectAttr "animCurveTA3600.a" "clipLibrary1.cel[0].cev[104].cevr"; +connectAttr "animCurveTL3598.a" "clipLibrary1.cel[0].cev[105].cevr"; +connectAttr "animCurveTL3599.a" "clipLibrary1.cel[0].cev[106].cevr"; +connectAttr "animCurveTL3600.a" "clipLibrary1.cel[0].cev[107].cevr"; +connectAttr "animCurveTU3601.a" "clipLibrary1.cel[0].cev[108].cevr"; +connectAttr "animCurveTU3602.a" "clipLibrary1.cel[0].cev[109].cevr"; +connectAttr "animCurveTU3603.a" "clipLibrary1.cel[0].cev[110].cevr"; +connectAttr "animCurveTA3601.a" "clipLibrary1.cel[0].cev[111].cevr"; +connectAttr "animCurveTA3602.a" "clipLibrary1.cel[0].cev[112].cevr"; +connectAttr "animCurveTA3603.a" "clipLibrary1.cel[0].cev[113].cevr"; +connectAttr "animCurveTL3601.a" "clipLibrary1.cel[0].cev[114].cevr"; +connectAttr "animCurveTL3602.a" "clipLibrary1.cel[0].cev[115].cevr"; +connectAttr "animCurveTL3603.a" "clipLibrary1.cel[0].cev[116].cevr"; +connectAttr "animCurveTU3604.a" "clipLibrary1.cel[0].cev[117].cevr"; +connectAttr "animCurveTU3605.a" "clipLibrary1.cel[0].cev[118].cevr"; +connectAttr "animCurveTU3606.a" "clipLibrary1.cel[0].cev[119].cevr"; +connectAttr "animCurveTA3604.a" "clipLibrary1.cel[0].cev[120].cevr"; +connectAttr "animCurveTA3605.a" "clipLibrary1.cel[0].cev[121].cevr"; +connectAttr "animCurveTA3606.a" "clipLibrary1.cel[0].cev[122].cevr"; +connectAttr "animCurveTL3604.a" "clipLibrary1.cel[0].cev[123].cevr"; +connectAttr "animCurveTL3605.a" "clipLibrary1.cel[0].cev[124].cevr"; +connectAttr "animCurveTL3606.a" "clipLibrary1.cel[0].cev[125].cevr"; +connectAttr "animCurveTU3607.a" "clipLibrary1.cel[0].cev[126].cevr"; +connectAttr "animCurveTU3608.a" "clipLibrary1.cel[0].cev[127].cevr"; +connectAttr "animCurveTU3609.a" "clipLibrary1.cel[0].cev[128].cevr"; +connectAttr "animCurveTA3607.a" "clipLibrary1.cel[0].cev[129].cevr"; +connectAttr "animCurveTA3608.a" "clipLibrary1.cel[0].cev[130].cevr"; +connectAttr "animCurveTA3609.a" "clipLibrary1.cel[0].cev[131].cevr"; +connectAttr "animCurveTL3607.a" "clipLibrary1.cel[0].cev[132].cevr"; +connectAttr "animCurveTL3608.a" "clipLibrary1.cel[0].cev[133].cevr"; +connectAttr "animCurveTL3609.a" "clipLibrary1.cel[0].cev[134].cevr"; +connectAttr "animCurveTU3610.a" "clipLibrary1.cel[0].cev[135].cevr"; +connectAttr "animCurveTU3611.a" "clipLibrary1.cel[0].cev[136].cevr"; +connectAttr "animCurveTU3612.a" "clipLibrary1.cel[0].cev[137].cevr"; +connectAttr "animCurveTA3610.a" "clipLibrary1.cel[0].cev[138].cevr"; +connectAttr "animCurveTA3611.a" "clipLibrary1.cel[0].cev[139].cevr"; +connectAttr "animCurveTA3612.a" "clipLibrary1.cel[0].cev[140].cevr"; +connectAttr "animCurveTL3610.a" "clipLibrary1.cel[0].cev[141].cevr"; +connectAttr "animCurveTL3611.a" "clipLibrary1.cel[0].cev[142].cevr"; +connectAttr "animCurveTL3612.a" "clipLibrary1.cel[0].cev[143].cevr"; +connectAttr "animCurveTU3613.a" "clipLibrary1.cel[0].cev[144].cevr"; +connectAttr "animCurveTU3614.a" "clipLibrary1.cel[0].cev[145].cevr"; +connectAttr "animCurveTU3615.a" "clipLibrary1.cel[0].cev[146].cevr"; +connectAttr "animCurveTA3613.a" "clipLibrary1.cel[0].cev[147].cevr"; +connectAttr "animCurveTA3614.a" "clipLibrary1.cel[0].cev[148].cevr"; +connectAttr "animCurveTA3615.a" "clipLibrary1.cel[0].cev[149].cevr"; +connectAttr "animCurveTL3613.a" "clipLibrary1.cel[0].cev[150].cevr"; +connectAttr "animCurveTL3614.a" "clipLibrary1.cel[0].cev[151].cevr"; +connectAttr "animCurveTL3615.a" "clipLibrary1.cel[0].cev[152].cevr"; +connectAttr "animCurveTU3616.a" "clipLibrary1.cel[0].cev[153].cevr"; +connectAttr "animCurveTU3617.a" "clipLibrary1.cel[0].cev[154].cevr"; +connectAttr "animCurveTU3618.a" "clipLibrary1.cel[0].cev[155].cevr"; +connectAttr "animCurveTA3616.a" "clipLibrary1.cel[0].cev[156].cevr"; +connectAttr "animCurveTA3617.a" "clipLibrary1.cel[0].cev[157].cevr"; +connectAttr "animCurveTA3618.a" "clipLibrary1.cel[0].cev[158].cevr"; +connectAttr "animCurveTL3616.a" "clipLibrary1.cel[0].cev[159].cevr"; +connectAttr "animCurveTL3617.a" "clipLibrary1.cel[0].cev[160].cevr"; +connectAttr "animCurveTL3618.a" "clipLibrary1.cel[0].cev[161].cevr"; +connectAttr "animCurveTU3619.a" "clipLibrary1.cel[0].cev[162].cevr"; +connectAttr "animCurveTU3620.a" "clipLibrary1.cel[0].cev[163].cevr"; +connectAttr "animCurveTU3621.a" "clipLibrary1.cel[0].cev[164].cevr"; +connectAttr "animCurveTA3619.a" "clipLibrary1.cel[0].cev[165].cevr"; +connectAttr "animCurveTA3620.a" "clipLibrary1.cel[0].cev[166].cevr"; +connectAttr "animCurveTA3621.a" "clipLibrary1.cel[0].cev[167].cevr"; +connectAttr "animCurveTL3619.a" "clipLibrary1.cel[0].cev[168].cevr"; +connectAttr "animCurveTL3620.a" "clipLibrary1.cel[0].cev[169].cevr"; +connectAttr "animCurveTL3621.a" "clipLibrary1.cel[0].cev[170].cevr"; +connectAttr "animCurveTU3622.a" "clipLibrary1.cel[0].cev[171].cevr"; +connectAttr "animCurveTU3623.a" "clipLibrary1.cel[0].cev[172].cevr"; +connectAttr "animCurveTU3624.a" "clipLibrary1.cel[0].cev[173].cevr"; +connectAttr "animCurveTA3622.a" "clipLibrary1.cel[0].cev[174].cevr"; +connectAttr "animCurveTA3623.a" "clipLibrary1.cel[0].cev[175].cevr"; +connectAttr "animCurveTA3624.a" "clipLibrary1.cel[0].cev[176].cevr"; +connectAttr "animCurveTL3622.a" "clipLibrary1.cel[0].cev[177].cevr"; +connectAttr "animCurveTL3623.a" "clipLibrary1.cel[0].cev[178].cevr"; +connectAttr "animCurveTL3624.a" "clipLibrary1.cel[0].cev[179].cevr"; +connectAttr "animCurveTU3625.a" "clipLibrary1.cel[0].cev[180].cevr"; +connectAttr "animCurveTU3626.a" "clipLibrary1.cel[0].cev[181].cevr"; +connectAttr "animCurveTU3627.a" "clipLibrary1.cel[0].cev[182].cevr"; +connectAttr "animCurveTA3625.a" "clipLibrary1.cel[0].cev[183].cevr"; +connectAttr "animCurveTA3626.a" "clipLibrary1.cel[0].cev[184].cevr"; +connectAttr "animCurveTA3627.a" "clipLibrary1.cel[0].cev[185].cevr"; +connectAttr "animCurveTL3625.a" "clipLibrary1.cel[0].cev[186].cevr"; +connectAttr "animCurveTL3626.a" "clipLibrary1.cel[0].cev[187].cevr"; +connectAttr "animCurveTL3627.a" "clipLibrary1.cel[0].cev[188].cevr"; +connectAttr "animCurveTU3628.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "animCurveTU3629.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "animCurveTU3630.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "animCurveTA3628.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "animCurveTA3629.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "animCurveTA3630.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "animCurveTL3628.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "animCurveTL3629.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "animCurveTL3630.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "animCurveTU3631.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "animCurveTU3632.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "animCurveTU3633.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "animCurveTA3631.a" "clipLibrary1.cel[0].cev[201].cevr"; +connectAttr "animCurveTA3632.a" "clipLibrary1.cel[0].cev[202].cevr"; +connectAttr "animCurveTA3633.a" "clipLibrary1.cel[0].cev[203].cevr"; +connectAttr "animCurveTL3631.a" "clipLibrary1.cel[0].cev[204].cevr"; +connectAttr "animCurveTL3632.a" "clipLibrary1.cel[0].cev[205].cevr"; +connectAttr "animCurveTL3633.a" "clipLibrary1.cel[0].cev[206].cevr"; +connectAttr "animCurveTU3634.a" "clipLibrary1.cel[0].cev[207].cevr"; +connectAttr "animCurveTU3635.a" "clipLibrary1.cel[0].cev[208].cevr"; +connectAttr "animCurveTU3636.a" "clipLibrary1.cel[0].cev[209].cevr"; +connectAttr "animCurveTA3634.a" "clipLibrary1.cel[0].cev[210].cevr"; +connectAttr "animCurveTA3635.a" "clipLibrary1.cel[0].cev[211].cevr"; +connectAttr "animCurveTA3636.a" "clipLibrary1.cel[0].cev[212].cevr"; +connectAttr "animCurveTL3634.a" "clipLibrary1.cel[0].cev[213].cevr"; +connectAttr "animCurveTL3635.a" "clipLibrary1.cel[0].cev[214].cevr"; +connectAttr "animCurveTL3636.a" "clipLibrary1.cel[0].cev[215].cevr"; +connectAttr "animCurveTU3637.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "animCurveTU3638.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "animCurveTU3639.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "animCurveTA3637.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "animCurveTA3638.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "animCurveTA3639.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "animCurveTL3637.a" "clipLibrary1.cel[0].cev[222].cevr"; +connectAttr "animCurveTL3638.a" "clipLibrary1.cel[0].cev[223].cevr"; +connectAttr "animCurveTL3639.a" "clipLibrary1.cel[0].cev[224].cevr"; +connectAttr "animCurveTU3640.a" "clipLibrary1.cel[0].cev[225].cevr"; +connectAttr "animCurveTU3641.a" "clipLibrary1.cel[0].cev[226].cevr"; +connectAttr "animCurveTU3642.a" "clipLibrary1.cel[0].cev[227].cevr"; +connectAttr "animCurveTA3640.a" "clipLibrary1.cel[0].cev[228].cevr"; +connectAttr "animCurveTA3641.a" "clipLibrary1.cel[0].cev[229].cevr"; +connectAttr "animCurveTA3642.a" "clipLibrary1.cel[0].cev[230].cevr"; +connectAttr "animCurveTL3640.a" "clipLibrary1.cel[0].cev[231].cevr"; +connectAttr "animCurveTL3641.a" "clipLibrary1.cel[0].cev[232].cevr"; +connectAttr "animCurveTL3642.a" "clipLibrary1.cel[0].cev[233].cevr"; +connectAttr "animCurveTU3643.a" "clipLibrary1.cel[0].cev[234].cevr"; +connectAttr "animCurveTU3644.a" "clipLibrary1.cel[0].cev[235].cevr"; +connectAttr "animCurveTU3645.a" "clipLibrary1.cel[0].cev[236].cevr"; +connectAttr "animCurveTA3643.a" "clipLibrary1.cel[0].cev[237].cevr"; +connectAttr "animCurveTA3644.a" "clipLibrary1.cel[0].cev[238].cevr"; +connectAttr "animCurveTA3645.a" "clipLibrary1.cel[0].cev[239].cevr"; +connectAttr "animCurveTL3643.a" "clipLibrary1.cel[0].cev[240].cevr"; +connectAttr "animCurveTL3644.a" "clipLibrary1.cel[0].cev[241].cevr"; +connectAttr "animCurveTL3645.a" "clipLibrary1.cel[0].cev[242].cevr"; +connectAttr "animCurveTU3646.a" "clipLibrary1.cel[0].cev[243].cevr"; +connectAttr "animCurveTU3647.a" "clipLibrary1.cel[0].cev[244].cevr"; +connectAttr "animCurveTU3648.a" "clipLibrary1.cel[0].cev[245].cevr"; +connectAttr "animCurveTA3646.a" "clipLibrary1.cel[0].cev[246].cevr"; +connectAttr "animCurveTA3647.a" "clipLibrary1.cel[0].cev[247].cevr"; +connectAttr "animCurveTA3648.a" "clipLibrary1.cel[0].cev[248].cevr"; +connectAttr "animCurveTL3646.a" "clipLibrary1.cel[0].cev[249].cevr"; +connectAttr "animCurveTL3647.a" "clipLibrary1.cel[0].cev[250].cevr"; +connectAttr "animCurveTL3648.a" "clipLibrary1.cel[0].cev[251].cevr"; +connectAttr "animCurveTU3649.a" "clipLibrary1.cel[0].cev[252].cevr"; +connectAttr "animCurveTU3650.a" "clipLibrary1.cel[0].cev[253].cevr"; +connectAttr "animCurveTU3651.a" "clipLibrary1.cel[0].cev[254].cevr"; +connectAttr "animCurveTA3649.a" "clipLibrary1.cel[0].cev[255].cevr"; +connectAttr "animCurveTA3650.a" "clipLibrary1.cel[0].cev[256].cevr"; +connectAttr "animCurveTA3651.a" "clipLibrary1.cel[0].cev[257].cevr"; +connectAttr "animCurveTL3649.a" "clipLibrary1.cel[0].cev[258].cevr"; +connectAttr "animCurveTL3650.a" "clipLibrary1.cel[0].cev[259].cevr"; +connectAttr "animCurveTL3651.a" "clipLibrary1.cel[0].cev[260].cevr"; +connectAttr "animCurveTU3652.a" "clipLibrary1.cel[0].cev[261].cevr"; +connectAttr "animCurveTU3653.a" 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"clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA3723.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL3721.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL3722.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL3723.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU3724.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU3725.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU3726.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA3724.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA3725.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA3726.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL3724.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL3725.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL3726.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_strafe_left.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma.meta new file mode 100644 index 0000000..8c0d51f --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 149b0cd7f8d61b4438fe250eb735a8dc +timeCreated: 1477751465 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma new file mode 100644 index 0000000..75b5200 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma @@ -0,0 +1,15520 @@ +//Maya ASCII 2013 scene +//Name: imp_strafe_right.ma +//Last modified: Thu, Jun 19, 2014 12:30:31 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 "Character1_RightHandIndex1.translateZ" 1 43 "Character1_RightHandIndex1.translateY" + 1 44 "Character1_RightHandIndex1.translateX" 1 45 "Character1_RightHandThumb3.scaleZ" + 0 46 "Character1_RightHandThumb3.scaleY" 0 47 "Character1_RightHandThumb3.scaleX" + 0 48 "Character1_RightHandThumb3.rotateZ" 2 46 "Character1_RightHandThumb3.rotateY" + 2 47 "Character1_RightHandThumb3.rotateX" 2 48 "Character1_RightHandThumb3.translateZ" + 1 46 "Character1_RightHandThumb3.translateY" 1 47 "Character1_RightHandThumb3.translateX" + 1 48 "Character1_RightHandThumb2.scaleZ" 0 49 "Character1_RightHandThumb2.scaleY" + 0 50 "Character1_RightHandThumb2.scaleX" 0 51 "Character1_RightHandThumb2.rotateZ" + 2 49 "Character1_RightHandThumb2.rotateY" 2 50 "Character1_RightHandThumb2.rotateX" + 2 51 "Character1_RightHandThumb2.translateZ" 1 49 "Character1_RightHandThumb2.translateY" + 1 50 "Character1_RightHandThumb2.translateX" 1 51 "Character1_RightHandThumb1.scaleZ" + 0 52 "Character1_RightHandThumb1.scaleY" 0 53 "Character1_RightHandThumb1.scaleX" + 0 54 "Character1_RightHandThumb1.rotateZ" 2 52 "Character1_RightHandThumb1.rotateY" + 2 53 "Character1_RightHandThumb1.rotateX" 2 54 "Character1_RightHandThumb1.translateZ" + 1 52 "Character1_RightHandThumb1.translateY" 1 53 "Character1_RightHandThumb1.translateX" + 1 54 "Character1_RightHand.scaleZ" 0 55 "Character1_RightHand.scaleY" + 0 56 "Character1_RightHand.scaleX" 0 57 "Character1_RightHand.rotateZ" + 2 55 "Character1_RightHand.rotateY" 2 56 "Character1_RightHand.rotateX" + 2 57 "Character1_RightHand.translateZ" 1 55 "Character1_RightHand.translateY" + 1 56 "Character1_RightHand.translateX" 1 57 "Character1_RightForeArm.scaleZ" + 0 58 "Character1_RightForeArm.scaleY" 0 59 "Character1_RightForeArm.scaleX" + 0 60 "Character1_RightForeArm.rotateZ" 2 58 "Character1_RightForeArm.rotateY" + 2 59 "Character1_RightForeArm.rotateX" 2 60 "Character1_RightForeArm.translateZ" + 1 58 "Character1_RightForeArm.translateY" 1 59 "Character1_RightForeArm.translateX" + 1 60 "Character1_RightArm.scaleZ" 0 61 "Character1_RightArm.scaleY" + 0 62 "Character1_RightArm.scaleX" 0 63 "Character1_RightArm.rotateZ" + 2 61 "Character1_RightArm.rotateY" 2 62 "Character1_RightArm.rotateX" + 2 63 "Character1_RightArm.translateZ" 1 61 "Character1_RightArm.translateY" + 1 62 "Character1_RightArm.translateX" 1 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"Character1_LeftHandRing2.translateZ" + 1 70 "Character1_LeftHandRing2.translateY" 1 71 "Character1_LeftHandRing2.translateX" + 1 72 "Character1_LeftHandRing1.scaleZ" 0 73 "Character1_LeftHandRing1.scaleY" + 0 74 "Character1_LeftHandRing1.scaleX" 0 75 "Character1_LeftHandRing1.rotateZ" + 2 73 "Character1_LeftHandRing1.rotateY" 2 74 "Character1_LeftHandRing1.rotateX" + 2 75 "Character1_LeftHandRing1.translateZ" 1 73 "Character1_LeftHandRing1.translateY" + 1 74 "Character1_LeftHandRing1.translateX" 1 75 "Character1_LeftHandMiddle3.scaleZ" + 0 76 "Character1_LeftHandMiddle3.scaleY" 0 77 "Character1_LeftHandMiddle3.scaleX" + 0 78 "Character1_LeftHandMiddle3.rotateZ" 2 76 "Character1_LeftHandMiddle3.rotateY" + 2 77 "Character1_LeftHandMiddle3.rotateX" 2 78 "Character1_LeftHandMiddle3.translateZ" + 1 76 "Character1_LeftHandMiddle3.translateY" 1 77 "Character1_LeftHandMiddle3.translateX" + 1 78 "Character1_LeftHandMiddle2.scaleZ" 0 79 "Character1_LeftHandMiddle2.scaleY" + 0 80 "Character1_LeftHandMiddle2.scaleX" 0 81 "Character1_LeftHandMiddle2.rotateZ" + 2 79 "Character1_LeftHandMiddle2.rotateY" 2 80 "Character1_LeftHandMiddle2.rotateX" + 2 81 "Character1_LeftHandMiddle2.translateZ" 1 79 "Character1_LeftHandMiddle2.translateY" + 1 80 "Character1_LeftHandMiddle2.translateX" 1 81 "Character1_LeftHandMiddle1.scaleZ" + 0 82 "Character1_LeftHandMiddle1.scaleY" 0 83 "Character1_LeftHandMiddle1.scaleX" + 0 84 "Character1_LeftHandMiddle1.rotateZ" 2 82 "Character1_LeftHandMiddle1.rotateY" + 2 83 "Character1_LeftHandMiddle1.rotateX" 2 84 "Character1_LeftHandMiddle1.translateZ" + 1 82 "Character1_LeftHandMiddle1.translateY" 1 83 "Character1_LeftHandMiddle1.translateX" + 1 84 "Character1_LeftHandIndex3.scaleZ" 0 85 "Character1_LeftHandIndex3.scaleY" + 0 86 "Character1_LeftHandIndex3.scaleX" 0 87 "Character1_LeftHandIndex3.rotateZ" + 2 85 "Character1_LeftHandIndex3.rotateY" 2 86 "Character1_LeftHandIndex3.rotateX" + 2 87 "Character1_LeftHandIndex3.translateZ" 1 85 "Character1_LeftHandIndex3.translateY" + 1 86 "Character1_LeftHandIndex3.translateX" 1 87 "Character1_LeftHandIndex2.scaleZ" + 0 88 "Character1_LeftHandIndex2.scaleY" 0 89 "Character1_LeftHandIndex2.scaleX" + 0 90 "Character1_LeftHandIndex2.rotateZ" 2 88 "Character1_LeftHandIndex2.rotateY" + 2 89 "Character1_LeftHandIndex2.rotateX" 2 90 "Character1_LeftHandIndex2.translateZ" + 1 88 "Character1_LeftHandIndex2.translateY" 1 89 "Character1_LeftHandIndex2.translateX" + 1 90 "Character1_LeftHandIndex1.scaleZ" 0 91 "Character1_LeftHandIndex1.scaleY" + 0 92 "Character1_LeftHandIndex1.scaleX" 0 93 "Character1_LeftHandIndex1.rotateZ" + 2 91 "Character1_LeftHandIndex1.rotateY" 2 92 "Character1_LeftHandIndex1.rotateX" + 2 93 "Character1_LeftHandIndex1.translateZ" 1 91 "Character1_LeftHandIndex1.translateY" + 1 92 "Character1_LeftHandIndex1.translateX" 1 93 "Character1_LeftHandThumb3.scaleZ" + 0 94 "Character1_LeftHandThumb3.scaleY" 0 95 "Character1_LeftHandThumb3.scaleX" + 0 96 "Character1_LeftHandThumb3.rotateZ" 2 94 "Character1_LeftHandThumb3.rotateY" + 2 95 "Character1_LeftHandThumb3.rotateX" 2 96 "Character1_LeftHandThumb3.translateZ" + 1 94 "Character1_LeftHandThumb3.translateY" 1 95 "Character1_LeftHandThumb3.translateX" + 1 96 "Character1_LeftHandThumb2.scaleZ" 0 97 "Character1_LeftHandThumb2.scaleY" + 0 98 "Character1_LeftHandThumb2.scaleX" 0 99 "Character1_LeftHandThumb2.rotateZ" + 2 97 "Character1_LeftHandThumb2.rotateY" 2 98 "Character1_LeftHandThumb2.rotateX" + 2 99 "Character1_LeftHandThumb2.translateZ" 1 97 "Character1_LeftHandThumb2.translateY" + 1 98 "Character1_LeftHandThumb2.translateX" 1 99 "Character1_LeftHandThumb1.scaleZ" + 0 100 "Character1_LeftHandThumb1.scaleY" 0 101 "Character1_LeftHandThumb1.scaleX" + 0 102 "Character1_LeftHandThumb1.rotateZ" 2 100 "Character1_LeftHandThumb1.rotateY" + 2 101 "Character1_LeftHandThumb1.rotateX" 2 102 "Character1_LeftHandThumb1.translateZ" + 1 100 "Character1_LeftHandThumb1.translateY" 1 101 "Character1_LeftHandThumb1.translateX" + 1 102 "Character1_LeftHand.scaleZ" 0 103 "Character1_LeftHand.scaleY" + 0 104 "Character1_LeftHand.scaleX" 0 105 "Character1_LeftHand.rotateZ" + 2 103 "Character1_LeftHand.rotateY" 2 104 "Character1_LeftHand.rotateX" + 2 105 "Character1_LeftHand.translateZ" 1 103 "Character1_LeftHand.translateY" + 1 104 "Character1_LeftHand.translateX" 1 105 "Character1_LeftForeArm.scaleZ" + 0 106 "Character1_LeftForeArm.scaleY" 0 107 "Character1_LeftForeArm.scaleX" + 0 108 "Character1_LeftForeArm.rotateZ" 2 106 "Character1_LeftForeArm.rotateY" + 2 107 "Character1_LeftForeArm.rotateX" 2 108 "Character1_LeftForeArm.translateZ" + 1 106 "Character1_LeftForeArm.translateY" 1 107 "Character1_LeftForeArm.translateX" + 1 108 "Character1_LeftArm.scaleZ" 0 109 "Character1_LeftArm.scaleY" + 0 110 "Character1_LeftArm.scaleX" 0 111 "Character1_LeftArm.rotateZ" + 2 109 "Character1_LeftArm.rotateY" 2 110 "Character1_LeftArm.rotateX" + 2 111 "Character1_LeftArm.translateZ" 1 109 "Character1_LeftArm.translateY" + 1 110 "Character1_LeftArm.translateX" 1 111 "Character1_LeftShoulder.scaleZ" + 0 112 "Character1_LeftShoulder.scaleY" 0 113 "Character1_LeftShoulder.scaleX" + 0 114 "Character1_LeftShoulder.rotateZ" 2 112 "Character1_LeftShoulder.rotateY" + 2 113 "Character1_LeftShoulder.rotateX" 2 114 "Character1_LeftShoulder.translateZ" + 1 112 "Character1_LeftShoulder.translateY" 1 113 "Character1_LeftShoulder.translateX" + 1 114 "Character1_Spine1.scaleZ" 0 115 "Character1_Spine1.scaleY" + 0 116 "Character1_Spine1.scaleX" 0 117 "Character1_Spine1.rotateZ" + 2 115 "Character1_Spine1.rotateY" 2 116 "Character1_Spine1.rotateX" + 2 117 "Character1_Spine1.translateZ" 1 115 "Character1_Spine1.translateY" + 1 116 "Character1_Spine1.translateX" 1 117 "Character1_Spine.scaleZ" + 0 118 "Character1_Spine.scaleY" 0 119 "Character1_Spine.scaleX" 0 + 120 "Character1_Spine.rotateZ" 2 118 "Character1_Spine.rotateY" 2 + 119 "Character1_Spine.rotateX" 2 120 "Character1_Spine.translateZ" 1 + 118 "Character1_Spine.translateY" 1 119 "Character1_Spine.translateX" + 1 120 "Character1_RightFootIndex2.scaleZ" 0 121 "Character1_RightFootIndex2.scaleY" + 0 122 "Character1_RightFootIndex2.scaleX" 0 123 "Character1_RightFootIndex2.rotateZ" + 2 121 "Character1_RightFootIndex2.rotateY" 2 122 "Character1_RightFootIndex2.rotateX" + 2 123 "Character1_RightFootIndex2.translateZ" 1 121 "Character1_RightFootIndex2.translateY" + 1 122 "Character1_RightFootIndex2.translateX" 1 123 "Character1_RightFootIndex1.scaleZ" + 0 124 "Character1_RightFootIndex1.scaleY" 0 125 "Character1_RightFootIndex1.scaleX" + 0 126 "Character1_RightFootIndex1.rotateZ" 2 124 "Character1_RightFootIndex1.rotateY" + 2 125 "Character1_RightFootIndex1.rotateX" 2 126 "Character1_RightFootIndex1.translateZ" + 1 124 "Character1_RightFootIndex1.translateY" 1 125 "Character1_RightFootIndex1.translateX" + 1 126 "Character1_RightToeBase.scaleZ" 0 127 "Character1_RightToeBase.scaleY" + 0 128 "Character1_RightToeBase.scaleX" 0 129 "Character1_RightToeBase.rotateZ" + 2 127 "Character1_RightToeBase.rotateY" 2 128 "Character1_RightToeBase.rotateX" + 2 129 "Character1_RightToeBase.translateZ" 1 127 "Character1_RightToeBase.translateY" + 1 128 "Character1_RightToeBase.translateX" 1 129 "Character1_RightFoot.scaleZ" + 0 130 "Character1_RightFoot.scaleY" 0 131 "Character1_RightFoot.scaleX" + 0 132 "Character1_RightFoot.rotateZ" 2 130 "Character1_RightFoot.rotateY" + 2 131 "Character1_RightFoot.rotateX" 2 132 "Character1_RightFoot.translateZ" + 1 130 "Character1_RightFoot.translateY" 1 131 "Character1_RightFoot.translateX" + 1 132 "Character1_RightLeg.scaleZ" 0 133 "Character1_RightLeg.scaleY" + 0 134 "Character1_RightLeg.scaleX" 0 135 "Character1_RightLeg.rotateZ" + 2 133 "Character1_RightLeg.rotateY" 2 134 "Character1_RightLeg.rotateX" + 2 135 "Character1_RightLeg.translateZ" 1 133 "Character1_RightLeg.translateY" + 1 134 "Character1_RightLeg.translateX" 1 135 "Character1_RightUpLeg.scaleZ" + 0 136 "Character1_RightUpLeg.scaleY" 0 137 "Character1_RightUpLeg.scaleX" + 0 138 "Character1_RightUpLeg.rotateZ" 2 136 "Character1_RightUpLeg.rotateY" + 2 137 "Character1_RightUpLeg.rotateX" 2 138 "Character1_RightUpLeg.translateZ" + 1 136 "Character1_RightUpLeg.translateY" 1 137 "Character1_RightUpLeg.translateX" + 1 138 "Character1_LeftFootIndex2.scaleZ" 0 139 "Character1_LeftFootIndex2.scaleY" + 0 140 "Character1_LeftFootIndex2.scaleX" 0 141 "Character1_LeftFootIndex2.rotateZ" + 2 139 "Character1_LeftFootIndex2.rotateY" 2 140 "Character1_LeftFootIndex2.rotateX" + 2 141 "Character1_LeftFootIndex2.translateZ" 1 139 "Character1_LeftFootIndex2.translateY" + 1 140 "Character1_LeftFootIndex2.translateX" 1 141 "Character1_LeftFootIndex1.scaleZ" + 0 142 "Character1_LeftFootIndex1.scaleY" 0 143 "Character1_LeftFootIndex1.scaleX" + 0 144 "Character1_LeftFootIndex1.rotateZ" 2 142 "Character1_LeftFootIndex1.rotateY" + 2 143 "Character1_LeftFootIndex1.rotateX" 2 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yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 146; + setAttr ".se" 167; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU4213"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 146 1 147 1 148 1 149 1 150 1 151 1 152 1 + 153 1 154 1 155 1 156 1 157 1 158 1 159 1 160 1 161 1 162 1 163 1 164 1 165 1 166 1 + 167 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 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0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0037090964615345001 -0.0052037597633898258 + -0.0038588738534599543 0 0.018505450338125229 0.028305824846029282 0.02781185507774353 + 0.017671585083007813 0 -0.0056298645213246346 -0.0098612401634454727 -0.012313771992921829 + -0.012757143937051296 -0.011012887582182884 -0.0064712092280387878 -0.0004182550183031708 + -0.00041825498919934034 -0.0060406182892620564 -0.0092709660530090332 -0.0071546086110174656 + 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323328942060471 0.033323328942060471 + 0.033323336392641068 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0037090959958732128 -0.0052037597633898258 + -0.0038588738534599543 0 0.018505450338125229 0.028305824846029282 0.027811851352453232 + 0.017671585083007813 0 -0.0056298645213246346 -0.0098641999065876007 -0.012310072779655457 + -0.012757143937051296 -0.011012887582182884 -0.0064712092280387878 -0.00041825498919934034 + -0.00041825498919934034 -0.0060406182892620564 -0.0092709660530090332 -0.0071546086110174656 + 0; +createNode animCurveTA -n "animCurveTA4374"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 146 -2.5444437748716082e-014 147 -0.35290035605430603 + 148 -1.1335641145706177 149 -1.9198589324951172 150 -2.2790396213531494 151 -1.68589186668396 + 152 -0.26850378513336182 153 1.429751992225647 154 2.859011173248291 155 3.4602606296539307 + 156 3.1626689434051514 157 2.4173707962036133 158 1.4461278915405273 159 0.4717247486114502 + 160 -0.2831139862537384 161 -0.59669560194015503 162 0.19798991084098816 163 1.678228497505188 + 164 2.4578995704650879 165 1.8078211545944212 166 0.62915557622909546 167 -2.5444437748716082e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.0333133265376091 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0098892441019415855 -0.013670187443494797 + -0.009993160143494606 0 0.017539964988827705 0.027172811329364777 0.027284529060125351 + 0.017714209854602814 0 -0.0090982010588049889 -0.014975150115787983 -0.016978960484266281 + -0.015085957013070583 -0.0093209287151694298 0 0.019846498966217041 0.019715514034032822 + 0 -0.015949223190546036 -0.015771482139825821 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323328942060471 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.033333331346511841 0.0333133265376091 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.0333133265376091 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0098892431706190109 -0.013670187443494797 + -0.009993160143494606 0 0.017539964988827705 0.027172811329364777 0.027284529060125351 + 0.017714207991957664 0 -0.0090982010588049889 -0.014979644678533077 -0.016968773677945137 + -0.015085957013070583 -0.0093209287151694298 0 0.01984650082886219 0.019715514034032822 + 0 -0.015949223190546036 -0.015771482139825821 0; +createNode animCurveTL -n "animCurveTL4372"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 146 8.3484687805175781 147 8.3484687805175781 + 148 8.3484687805175781 149 8.3484687805175781 150 8.3484687805175781 151 8.3484687805175781 + 152 8.3484687805175781 153 8.3484687805175781 154 8.3484687805175781 155 8.3484687805175781 + 156 8.3484687805175781 157 8.3484687805175781 158 8.3484687805175781 159 8.3484687805175781 + 160 8.3484687805175781 161 8.3484687805175781 162 8.3484687805175781 163 8.3484687805175781 + 164 8.3484687805175781 165 8.3484687805175781 166 8.3484687805175781 167 8.3484687805175781; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL4373"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 146 22.753353118896484 147 22.753353118896484 + 148 22.753353118896484 149 22.753353118896484 150 22.753353118896484 151 22.753353118896484 + 152 22.753353118896484 153 22.753353118896484 154 22.753353118896484 155 22.753353118896484 + 156 22.753353118896484 157 22.753353118896484 158 22.753353118896484 159 22.753353118896484 + 160 22.753353118896484 161 22.753353118896484 162 22.753353118896484 163 22.753353118896484 + 164 22.753353118896484 165 22.753353118896484 166 22.753353118896484 167 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL4374"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 146 -11.621240615844727 147 -11.621240615844727 + 148 -11.621240615844727 149 -11.621240615844727 150 -11.621240615844727 151 -11.621240615844727 + 152 -11.621240615844727 153 -11.621240615844727 154 -11.621240615844727 155 -11.621240615844727 + 156 -11.621240615844727 157 -11.621240615844727 158 -11.621240615844727 159 -11.621240615844727 + 160 -11.621240615844727 161 -11.621240615844727 162 -11.621240615844727 163 -11.621240615844727 + 164 -11.621240615844727 165 -11.621240615844727 166 -11.621240615844727 167 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033333335071802139 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_strafe_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU4213.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU4214.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU4215.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA4213.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA4214.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA4215.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL4213.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL4214.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL4215.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU4216.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU4217.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU4218.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA4216.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA4217.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA4218.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL4216.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL4217.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL4218.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU4219.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU4220.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU4221.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA4219.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA4220.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA4221.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL4219.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL4220.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL4221.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU4222.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU4223.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU4224.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA4222.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA4223.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA4224.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL4222.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL4223.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL4224.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU4225.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU4226.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU4227.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA4225.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA4226.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA4227.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL4225.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL4226.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL4227.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU4228.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU4229.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU4230.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA4228.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA4229.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA4230.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "animCurveTL4228.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "animCurveTL4229.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "animCurveTL4230.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "animCurveTU4231.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "animCurveTU4232.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "animCurveTU4233.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "animCurveTA4231.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "animCurveTA4232.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "animCurveTA4233.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "animCurveTL4231.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "animCurveTL4232.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "animCurveTL4233.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "animCurveTU4234.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "animCurveTU4235.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "animCurveTU4236.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "animCurveTA4234.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "animCurveTA4235.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "animCurveTA4236.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "animCurveTL4234.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "animCurveTL4235.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "animCurveTL4236.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "animCurveTU4237.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "animCurveTU4238.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "animCurveTU4239.a" 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"clipLibrary1.cel[0].cev[340].cevr"; +connectAttr "animCurveTL4326.a" "clipLibrary1.cel[0].cev[341].cevr"; +connectAttr "animCurveTU4327.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "animCurveTU4328.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "animCurveTU4329.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "animCurveTA4327.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "animCurveTA4328.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "animCurveTA4329.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "animCurveTL4327.a" "clipLibrary1.cel[0].cev[348].cevr"; +connectAttr "animCurveTL4328.a" "clipLibrary1.cel[0].cev[349].cevr"; +connectAttr "animCurveTL4329.a" "clipLibrary1.cel[0].cev[350].cevr"; +connectAttr "animCurveTU4330.a" "clipLibrary1.cel[0].cev[351].cevr"; +connectAttr "animCurveTU4331.a" "clipLibrary1.cel[0].cev[352].cevr"; +connectAttr "animCurveTU4332.a" "clipLibrary1.cel[0].cev[353].cevr"; +connectAttr "animCurveTA4330.a" "clipLibrary1.cel[0].cev[354].cevr"; +connectAttr "animCurveTA4331.a" "clipLibrary1.cel[0].cev[355].cevr"; +connectAttr "animCurveTA4332.a" "clipLibrary1.cel[0].cev[356].cevr"; +connectAttr "animCurveTL4330.a" "clipLibrary1.cel[0].cev[357].cevr"; +connectAttr "animCurveTL4331.a" "clipLibrary1.cel[0].cev[358].cevr"; +connectAttr "animCurveTL4332.a" "clipLibrary1.cel[0].cev[359].cevr"; +connectAttr "animCurveTU4333.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "animCurveTU4334.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "animCurveTU4335.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "animCurveTA4333.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "animCurveTA4334.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "animCurveTA4335.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "animCurveTL4333.a" "clipLibrary1.cel[0].cev[366].cevr"; +connectAttr "animCurveTL4334.a" "clipLibrary1.cel[0].cev[367].cevr"; +connectAttr "animCurveTL4335.a" "clipLibrary1.cel[0].cev[368].cevr"; +connectAttr "animCurveTU4336.a" "clipLibrary1.cel[0].cev[369].cevr"; +connectAttr "animCurveTU4337.a" "clipLibrary1.cel[0].cev[370].cevr"; +connectAttr "animCurveTU4338.a" "clipLibrary1.cel[0].cev[371].cevr"; +connectAttr "animCurveTA4336.a" "clipLibrary1.cel[0].cev[372].cevr"; +connectAttr "animCurveTA4337.a" "clipLibrary1.cel[0].cev[373].cevr"; +connectAttr "animCurveTA4338.a" "clipLibrary1.cel[0].cev[374].cevr"; +connectAttr "animCurveTL4336.a" "clipLibrary1.cel[0].cev[375].cevr"; +connectAttr "animCurveTL4337.a" "clipLibrary1.cel[0].cev[376].cevr"; +connectAttr "animCurveTL4338.a" "clipLibrary1.cel[0].cev[377].cevr"; +connectAttr "animCurveTU4339.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "animCurveTU4340.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "animCurveTU4341.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "animCurveTA4339.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "animCurveTA4340.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "animCurveTA4341.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "animCurveTL4339.a" "clipLibrary1.cel[0].cev[384].cevr"; +connectAttr "animCurveTL4340.a" "clipLibrary1.cel[0].cev[385].cevr"; +connectAttr "animCurveTL4341.a" "clipLibrary1.cel[0].cev[386].cevr"; +connectAttr "animCurveTU4342.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "animCurveTU4343.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "animCurveTU4344.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "animCurveTA4342.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "animCurveTA4343.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "animCurveTA4344.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "animCurveTL4342.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "animCurveTL4343.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "animCurveTL4344.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "animCurveTU4345.a" "clipLibrary1.cel[0].cev[396].cevr"; +connectAttr "animCurveTU4346.a" "clipLibrary1.cel[0].cev[397].cevr"; +connectAttr "animCurveTU4347.a" "clipLibrary1.cel[0].cev[398].cevr"; +connectAttr "animCurveTA4345.a" "clipLibrary1.cel[0].cev[399].cevr"; +connectAttr "animCurveTA4346.a" "clipLibrary1.cel[0].cev[400].cevr"; +connectAttr "animCurveTA4347.a" "clipLibrary1.cel[0].cev[401].cevr"; +connectAttr "animCurveTL4345.a" "clipLibrary1.cel[0].cev[402].cevr"; +connectAttr "animCurveTL4346.a" "clipLibrary1.cel[0].cev[403].cevr"; +connectAttr "animCurveTL4347.a" "clipLibrary1.cel[0].cev[404].cevr"; +connectAttr "animCurveTU4348.a" "clipLibrary1.cel[0].cev[405].cevr"; +connectAttr "animCurveTU4349.a" "clipLibrary1.cel[0].cev[406].cevr"; +connectAttr "animCurveTU4350.a" "clipLibrary1.cel[0].cev[407].cevr"; +connectAttr "animCurveTA4348.a" "clipLibrary1.cel[0].cev[408].cevr"; +connectAttr "animCurveTA4349.a" "clipLibrary1.cel[0].cev[409].cevr"; +connectAttr "animCurveTA4350.a" "clipLibrary1.cel[0].cev[410].cevr"; +connectAttr "animCurveTL4348.a" "clipLibrary1.cel[0].cev[411].cevr"; +connectAttr "animCurveTL4349.a" "clipLibrary1.cel[0].cev[412].cevr"; +connectAttr "animCurveTL4350.a" "clipLibrary1.cel[0].cev[413].cevr"; +connectAttr "animCurveTU4351.a" "clipLibrary1.cel[0].cev[414].cevr"; +connectAttr "animCurveTU4352.a" "clipLibrary1.cel[0].cev[415].cevr"; +connectAttr "animCurveTU4353.a" "clipLibrary1.cel[0].cev[416].cevr"; +connectAttr "animCurveTA4351.a" "clipLibrary1.cel[0].cev[417].cevr"; +connectAttr "animCurveTA4352.a" "clipLibrary1.cel[0].cev[418].cevr"; +connectAttr "animCurveTA4353.a" "clipLibrary1.cel[0].cev[419].cevr"; +connectAttr "animCurveTL4351.a" "clipLibrary1.cel[0].cev[420].cevr"; +connectAttr "animCurveTL4352.a" "clipLibrary1.cel[0].cev[421].cevr"; +connectAttr "animCurveTL4353.a" "clipLibrary1.cel[0].cev[422].cevr"; +connectAttr "animCurveTU4354.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "animCurveTU4355.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "animCurveTU4356.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "animCurveTA4354.a" "clipLibrary1.cel[0].cev[426].cevr"; +connectAttr "animCurveTA4355.a" "clipLibrary1.cel[0].cev[427].cevr"; +connectAttr "animCurveTA4356.a" "clipLibrary1.cel[0].cev[428].cevr"; +connectAttr "animCurveTL4354.a" "clipLibrary1.cel[0].cev[429].cevr"; +connectAttr "animCurveTL4355.a" "clipLibrary1.cel[0].cev[430].cevr"; +connectAttr "animCurveTL4356.a" "clipLibrary1.cel[0].cev[431].cevr"; +connectAttr "animCurveTU4357.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "animCurveTU4358.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "animCurveTU4359.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "animCurveTA4357.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "animCurveTA4358.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "animCurveTA4359.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "animCurveTL4357.a" "clipLibrary1.cel[0].cev[438].cevr"; +connectAttr "animCurveTL4358.a" "clipLibrary1.cel[0].cev[439].cevr"; +connectAttr "animCurveTL4359.a" "clipLibrary1.cel[0].cev[440].cevr"; +connectAttr "animCurveTU4360.a" "clipLibrary1.cel[0].cev[441].cevr"; +connectAttr "animCurveTU4361.a" "clipLibrary1.cel[0].cev[442].cevr"; +connectAttr "animCurveTU4362.a" "clipLibrary1.cel[0].cev[443].cevr"; +connectAttr "animCurveTA4360.a" "clipLibrary1.cel[0].cev[444].cevr"; +connectAttr "animCurveTA4361.a" "clipLibrary1.cel[0].cev[445].cevr"; +connectAttr "animCurveTA4362.a" "clipLibrary1.cel[0].cev[446].cevr"; +connectAttr "animCurveTL4360.a" "clipLibrary1.cel[0].cev[447].cevr"; +connectAttr "animCurveTL4361.a" "clipLibrary1.cel[0].cev[448].cevr"; +connectAttr "animCurveTL4362.a" "clipLibrary1.cel[0].cev[449].cevr"; +connectAttr "animCurveTU4363.a" "clipLibrary1.cel[0].cev[450].cevr"; +connectAttr "animCurveTU4364.a" "clipLibrary1.cel[0].cev[451].cevr"; +connectAttr "animCurveTU4365.a" "clipLibrary1.cel[0].cev[452].cevr"; +connectAttr "animCurveTA4363.a" "clipLibrary1.cel[0].cev[453].cevr"; +connectAttr "animCurveTA4364.a" "clipLibrary1.cel[0].cev[454].cevr"; +connectAttr "animCurveTA4365.a" "clipLibrary1.cel[0].cev[455].cevr"; +connectAttr "animCurveTL4363.a" "clipLibrary1.cel[0].cev[456].cevr"; +connectAttr "animCurveTL4364.a" "clipLibrary1.cel[0].cev[457].cevr"; +connectAttr "animCurveTL4365.a" "clipLibrary1.cel[0].cev[458].cevr"; +connectAttr "animCurveTU4366.a" "clipLibrary1.cel[0].cev[459].cevr"; +connectAttr "animCurveTU4367.a" "clipLibrary1.cel[0].cev[460].cevr"; +connectAttr "animCurveTU4368.a" "clipLibrary1.cel[0].cev[461].cevr"; +connectAttr "animCurveTA4366.a" "clipLibrary1.cel[0].cev[462].cevr"; +connectAttr "animCurveTA4367.a" "clipLibrary1.cel[0].cev[463].cevr"; +connectAttr "animCurveTA4368.a" "clipLibrary1.cel[0].cev[464].cevr"; +connectAttr "animCurveTL4366.a" "clipLibrary1.cel[0].cev[465].cevr"; +connectAttr "animCurveTL4367.a" "clipLibrary1.cel[0].cev[466].cevr"; +connectAttr "animCurveTL4368.a" "clipLibrary1.cel[0].cev[467].cevr"; +connectAttr "animCurveTU4369.a" "clipLibrary1.cel[0].cev[468].cevr"; +connectAttr "animCurveTU4370.a" "clipLibrary1.cel[0].cev[469].cevr"; +connectAttr "animCurveTU4371.a" "clipLibrary1.cel[0].cev[470].cevr"; +connectAttr "animCurveTA4369.a" "clipLibrary1.cel[0].cev[471].cevr"; +connectAttr "animCurveTA4370.a" "clipLibrary1.cel[0].cev[472].cevr"; +connectAttr "animCurveTA4371.a" "clipLibrary1.cel[0].cev[473].cevr"; +connectAttr "animCurveTL4369.a" "clipLibrary1.cel[0].cev[474].cevr"; +connectAttr "animCurveTL4370.a" "clipLibrary1.cel[0].cev[475].cevr"; +connectAttr "animCurveTL4371.a" "clipLibrary1.cel[0].cev[476].cevr"; +connectAttr "animCurveTU4372.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "animCurveTU4373.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "animCurveTU4374.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "animCurveTA4372.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "animCurveTA4373.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "animCurveTA4374.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "animCurveTL4372.a" "clipLibrary1.cel[0].cev[483].cevr"; +connectAttr "animCurveTL4373.a" "clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL4374.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_strafe_right.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma.meta new file mode 100644 index 0000000..23c4a1e --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_strafe_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 66472da85b8d7424f859a0524efb16d7 +timeCreated: 1477751504 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma b/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma new file mode 100644 index 0000000..20523b1 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma @@ -0,0 +1,15439 @@ +//Maya ASCII 2013 scene +//Name: imp_walk.ma +//Last modified: Thu, Jun 19, 2014 12:29:32 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 486 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 486 "ear_right.scaleZ" 0 1 "ear_right.scaleY" + 0 2 "ear_right.scaleX" 0 3 "ear_right.rotateZ" 2 1 "ear_right.rotateY" + 2 2 "ear_right.rotateX" 2 3 "ear_right.translateZ" 1 1 "ear_right.translateY" + 1 2 "ear_right.translateX" 1 3 "ear_left.scaleZ" 0 4 "ear_left.scaleY" + 0 5 "ear_left.scaleX" 0 6 "ear_left.rotateZ" 2 4 "ear_left.rotateY" + 2 5 "ear_left.rotateX" 2 6 "ear_left.translateZ" 1 4 "ear_left.translateY" + 1 5 "ear_left.translateX" 1 6 "eye_left.scaleZ" 0 7 "eye_left.scaleY" + 0 8 "eye_left.scaleX" 0 9 "eye_left.rotateZ" 2 7 "eye_left.rotateY" + 2 8 "eye_left.rotateX" 2 9 "eye_left.translateZ" 1 7 "eye_left.translateY" + 1 8 "eye_left.translateX" 1 9 "jaw.scaleZ" 0 10 "jaw.scaleY" + 0 11 "jaw.scaleX" 0 12 "jaw.rotateZ" 2 10 "jaw.rotateY" + 2 11 "jaw.rotateX" 2 12 "jaw.translateZ" 1 10 "jaw.translateY" + 1 11 "jaw.translateX" 1 12 "Character1_Head.scaleZ" 0 13 "Character1_Head.scaleY" + 0 14 "Character1_Head.scaleX" 0 15 "Character1_Head.rotateZ" 2 + 13 "Character1_Head.rotateY" 2 14 "Character1_Head.rotateX" 2 15 "Character1_Head.translateZ" + 1 13 "Character1_Head.translateY" 1 14 "Character1_Head.translateX" + 1 15 "Character1_Neck.scaleZ" 0 16 "Character1_Neck.scaleY" 0 + 17 "Character1_Neck.scaleX" 0 18 "Character1_Neck.rotateZ" 2 16 "Character1_Neck.rotateY" + 2 17 "Character1_Neck.rotateX" 2 18 "Character1_Neck.translateZ" + 1 16 "Character1_Neck.translateY" 1 17 "Character1_Neck.translateX" + 1 18 "Character1_RightHandRing3.scaleZ" 0 19 "Character1_RightHandRing3.scaleY" + 0 20 "Character1_RightHandRing3.scaleX" 0 21 "Character1_RightHandRing3.rotateZ" + 2 19 "Character1_RightHandRing3.rotateY" 2 20 "Character1_RightHandRing3.rotateX" + 2 21 "Character1_RightHandRing3.translateZ" 1 19 "Character1_RightHandRing3.translateY" + 1 20 "Character1_RightHandRing3.translateX" 1 21 "Character1_RightHandRing2.scaleZ" + 0 22 "Character1_RightHandRing2.scaleY" 0 23 "Character1_RightHandRing2.scaleX" + 0 24 "Character1_RightHandRing2.rotateZ" 2 22 "Character1_RightHandRing2.rotateY" + 2 23 "Character1_RightHandRing2.rotateX" 2 24 "Character1_RightHandRing2.translateZ" + 1 22 "Character1_RightHandRing2.translateY" 1 23 "Character1_RightHandRing2.translateX" + 1 24 "Character1_RightHandRing1.scaleZ" 0 25 "Character1_RightHandRing1.scaleY" + 0 26 "Character1_RightHandRing1.scaleX" 0 27 "Character1_RightHandRing1.rotateZ" + 2 25 "Character1_RightHandRing1.rotateY" 2 26 "Character1_RightHandRing1.rotateX" + 2 27 "Character1_RightHandRing1.translateZ" 1 25 "Character1_RightHandRing1.translateY" + 1 26 "Character1_RightHandRing1.translateX" 1 27 "Character1_RightHandMiddle3.scaleZ" + 0 28 "Character1_RightHandMiddle3.scaleY" 0 29 "Character1_RightHandMiddle3.scaleX" + 0 30 "Character1_RightHandMiddle3.rotateZ" 2 28 "Character1_RightHandMiddle3.rotateY" + 2 29 "Character1_RightHandMiddle3.rotateX" 2 30 "Character1_RightHandMiddle3.translateZ" + 1 28 "Character1_RightHandMiddle3.translateY" 1 29 "Character1_RightHandMiddle3.translateX" + 1 30 "Character1_RightHandMiddle2.scaleZ" 0 31 "Character1_RightHandMiddle2.scaleY" + 0 32 "Character1_RightHandMiddle2.scaleX" 0 33 "Character1_RightHandMiddle2.rotateZ" + 2 31 "Character1_RightHandMiddle2.rotateY" 2 32 "Character1_RightHandMiddle2.rotateX" + 2 33 "Character1_RightHandMiddle2.translateZ" 1 31 "Character1_RightHandMiddle2.translateY" + 1 32 "Character1_RightHandMiddle2.translateX" 1 33 "Character1_RightHandMiddle1.scaleZ" + 0 34 "Character1_RightHandMiddle1.scaleY" 0 35 "Character1_RightHandMiddle1.scaleX" + 0 36 "Character1_RightHandMiddle1.rotateZ" 2 34 "Character1_RightHandMiddle1.rotateY" + 2 35 "Character1_RightHandMiddle1.rotateX" 2 36 "Character1_RightHandMiddle1.translateZ" + 1 34 "Character1_RightHandMiddle1.translateY" 1 35 "Character1_RightHandMiddle1.translateX" + 1 36 "Character1_RightHandIndex3.scaleZ" 0 37 "Character1_RightHandIndex3.scaleY" + 0 38 "Character1_RightHandIndex3.scaleX" 0 39 "Character1_RightHandIndex3.rotateZ" + 2 37 "Character1_RightHandIndex3.rotateY" 2 38 "Character1_RightHandIndex3.rotateX" + 2 39 "Character1_RightHandIndex3.translateZ" 1 37 "Character1_RightHandIndex3.translateY" + 1 38 "Character1_RightHandIndex3.translateX" 1 39 "Character1_RightHandIndex2.scaleZ" + 0 40 "Character1_RightHandIndex2.scaleY" 0 41 "Character1_RightHandIndex2.scaleX" + 0 42 "Character1_RightHandIndex2.rotateZ" 2 40 "Character1_RightHandIndex2.rotateY" + 2 41 "Character1_RightHandIndex2.rotateX" 2 42 "Character1_RightHandIndex2.translateZ" + 1 40 "Character1_RightHandIndex2.translateY" 1 41 "Character1_RightHandIndex2.translateX" + 1 42 "Character1_RightHandIndex1.scaleZ" 0 43 "Character1_RightHandIndex1.scaleY" + 0 44 "Character1_RightHandIndex1.scaleX" 0 45 "Character1_RightHandIndex1.rotateZ" + 2 43 "Character1_RightHandIndex1.rotateY" 2 44 "Character1_RightHandIndex1.rotateX" + 2 45 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"Character1_LeftUpLeg.translateX" + 1 156 "Character1_Hips.scaleZ" 0 157 "Character1_Hips.scaleY" 0 + 158 "Character1_Hips.scaleX" 0 159 "Character1_Hips.rotateZ" 2 157 "Character1_Hips.rotateY" + 2 158 "Character1_Hips.rotateX" 2 159 "Character1_Hips.translateZ" + 1 157 "Character1_Hips.translateY" 1 158 "Character1_Hips.translateX" + 1 159 "eye_right.scaleZ" 0 160 "eye_right.scaleY" 0 161 "eye_right.scaleX" + 0 162 "eye_right.rotateZ" 2 160 "eye_right.rotateY" 2 161 "eye_right.rotateX" + 2 162 "eye_right.translateZ" 1 160 "eye_right.translateY" 1 + 161 "eye_right.translateX" 1 162 ; + setAttr ".cd[0].cim" -type "Int32Array" 486 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 394 395 396 397 398 399 400 + 401 402 403 404 405 406 407 408 409 410 411 412 + 413 414 415 416 417 418 419 420 421 422 423 424 + 425 426 427 428 429 430 431 432 433 434 435 436 + 437 438 439 440 441 442 443 444 445 446 447 448 + 449 450 451 452 453 454 455 456 457 458 459 460 + 461 462 463 464 465 466 467 468 469 470 471 472 + 473 474 475 476 477 478 479 480 481 482 483 484 + 485 ; +createNode animClip -n "imp_walkSource"; + setAttr ".ihi" 0; + setAttr -s 486 ".ac[0:485]" yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes; + setAttr ".ss" 62; + setAttr ".se" 83; + setAttr ".ci" no; +createNode animCurveTU -n "animCurveTU1621"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 1 63 1 64 1 65 1 66 1 67 1 68 1 69 1 + 70 1 71 1 72 1 73 1 74 1 75 1 76 1 77 1 78 1 79 1 80 1 81 1 82 1 83 1; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + 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0.033333331346511841 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033313330262899399 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0056343227624893188 -0.0076891840435564518 + -0.005549590103328228 0 0.0078044631518423557 0.013245812617242336 0.01471261028200388 + 0.010274442844092846 0 -0.0058463891036808491 -0.0093611264601349831 -0.01014348492026329 + -0.0084223039448261261 -0.00450120959430933 0 0.013492897152900696 0.013262839056551456 + 0 -0.0090564992278814316 -0.0090639423578977585 0; +createNode animCurveTA -n "animCurveTA1781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 6.3611094371790206e-015 63 -0.13097409904003143 + 64 -0.42515990138053894 65 -0.72746086120605469 66 -0.86748588085174561 67 -0.23801036179065707 + 68 1.2537190914154053 69 3.0065727233886719 70 4.4416799545288086 71 5.0321955680847168 + 72 4.8549256324768066 73 4.3868613243103027 74 3.7245764732360835 75 2.9758143424987793 + 76 2.2622749805450439 77 1.7134501934051514 78 1.5205056667327881 79 1.5125154256820679 + 80 1.3274526596069336 81 0.82010412216186523 82 0.26475933194160461 83 6.3611094371790206e-015; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323328942060471 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033333331346511841 + 0.033323328942060471 0.033323332667350769 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0037091067060828209 -0.0052053285762667656 + -0.0038588643074035645 0 0.018505450338125229 0.028305824846029282 0.02781185507774353 + 0.017671585083007813 0 -0.0056316033005714417 -0.0098611963912844658 -0.012310012243688107 + -0.012757157906889915 -0.01101289875805378 -0.0064712157472968102 -0.00041824244544841349 + -0.00041836794116534293 -0.0060406154952943325 -0.0092709660530090332 -0.0071546095423400402 + 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323336392641068 + 0.033323328942060471 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323328942060471 0.033323328942060471 0.033323328942060471 + 0.033323332667350769 0.033323328942060471 0.033333331346511841 0.033323328942060471 + 0.033323332667350769 0.033323332667350769 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0037091067060828209 -0.0052037667483091354 + -0.0038588640745729208 0 0.018505450338125229 0.028305824846029282 0.027811851352453232 + 0.017671585083007813 0 -0.0056299143470823765 -0.0098611963912844658 -0.012310012243688107 + -0.012757157906889915 -0.01101289875805378 -0.0064712157472968102 -0.00041836794116534293 + -0.00041824244544841349 -0.0060406159609556198 -0.0092709660530090332 -0.0071546095423400402 + 0; +createNode animCurveTA -n "animCurveTA1782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 -2.5444437748716082e-014 63 -0.3528992235660553 + 64 -1.1335670948028564 65 -1.9198600053787231 66 -2.2790396213531494 67 -1.68589186668396 + 68 -0.26850378513336182 69 1.429751992225647 70 2.859011173248291 71 3.4602606296539307 + 72 3.1626641750335693 73 2.4173622131347656 74 1.4461314678192139 75 0.47172689437866205 + 76 -0.28311330080032349 77 -0.59669560194015503 78 0.19798661768436432 79 1.6782317161560059 + 80 2.4578995704650879 81 1.8078212738037109 82 0.62915557622909546 83 -2.5444437748716082e-014; + setAttr -s 22 ".ktl[0:21]" no yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes no; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323328942060471 0.033323336392641068 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323328942060471 0.033333331346511841 + 0.033323332667350769 0.033313330262899399 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 -0.0098892701789736748 -0.013670209795236588 + -0.0099931349977850914 0 0.017539964988827705 0.027172811329364777 0.027284529060125351 + 0.017714209854602814 0 -0.0091010062023997307 -0.014975076541304588 -0.016973774880170822 + -0.015085979364812374 -0.0093209473416209221 0 0.019846530631184578 0.019721461459994316 + 0 -0.015949225053191185 -0.015771482139825821 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033323328942060471 + 0.033323332667350769 0.033323336392641068 0.033323332667350769 0.033323332667350769 + 0.033313330262899399 0.033323332667350769 0.033323328942060471 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323336392641068 0.033323332667350769 0.033323328942060471 0.033323332667350769 + 0.033323332667350769 0.0333133265376091 0.033323328942060471 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 -0.0098892701789736748 -0.013670209795236588 + -0.0099931349977850914 0 0.017539964988827705 0.027172811329364777 0.027284529060125351 + 0.017714207991957664 0 -0.0090982746332883835 -0.014975077472627163 -0.016973774880170822 + -0.015085979364812374 -0.0093209473416209221 0 0.019846530631184578 0.019715545699000359 + 0 -0.015949223190546036 -0.015771482139825821 0; +createNode animCurveTL -n "animCurveTL1780"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 8.3484687805175781 63 8.3484687805175781 + 64 8.3484687805175781 65 8.3484687805175781 66 8.3484687805175781 67 8.3484687805175781 + 68 8.3484687805175781 69 8.3484687805175781 70 8.3484687805175781 71 8.3484687805175781 + 72 8.3484687805175781 73 8.3484687805175781 74 8.3484687805175781 75 8.3484687805175781 + 76 8.3484687805175781 77 8.3484687805175781 78 8.3484687805175781 79 8.3484687805175781 + 80 8.3484687805175781 81 8.3484687805175781 82 8.3484687805175781 83 8.3484687805175781; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL1781"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 22.753353118896484 63 22.753353118896484 + 64 22.753353118896484 65 22.753353118896484 66 22.753353118896484 67 22.753353118896484 + 68 22.753353118896484 69 22.753353118896484 70 22.753353118896484 71 22.753353118896484 + 72 22.753353118896484 73 22.753353118896484 74 22.753353118896484 75 22.753353118896484 + 76 22.753353118896484 77 22.753353118896484 78 22.753353118896484 79 22.753353118896484 + 80 22.753353118896484 81 22.753353118896484 82 22.753353118896484 83 22.753353118896484; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +createNode animCurveTL -n "animCurveTL1782"; + setAttr ".tan" 1; + setAttr ".wgt" no; + setAttr -s 22 ".ktv[0:21]" 62 -11.621240615844727 63 -11.621240615844727 + 64 -11.621240615844727 65 -11.621240615844727 66 -11.621240615844727 67 -11.621240615844727 + 68 -11.621240615844727 69 -11.621240615844727 70 -11.621240615844727 71 -11.621240615844727 + 72 -11.621240615844727 73 -11.621240615844727 74 -11.621240615844727 75 -11.621240615844727 + 76 -11.621240615844727 77 -11.621240615844727 78 -11.621240615844727 79 -11.621240615844727 + 80 -11.621240615844727 81 -11.621240615844727 82 -11.621240615844727 83 -11.621240615844727; + setAttr -s 22 ".kwl[0:21]" no no no no no no no no no no no no no no + no no no no no no no no; + setAttr -s 22 ".kix[0:21]" 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033333335071802139 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".kiy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; + setAttr -s 22 ".kox[0:21]" 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033333335071802139 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033333335071802139 0.033323332667350769 + 0.033323332667350769 0.033323332667350769 0.033323332667350769 0.033323332667350769; + setAttr -s 22 ".koy[0:21]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 + 0 0; +select -ne :time1; + setAttr ".o" 624; + setAttr ".unw" 624; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "imp_walkSource.cl" "clipLibrary1.sc[0]"; +connectAttr "animCurveTU1621.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "animCurveTU1622.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "animCurveTU1623.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "animCurveTA1621.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "animCurveTA1622.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "animCurveTA1623.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "animCurveTL1621.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "animCurveTL1622.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "animCurveTL1623.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "animCurveTU1624.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "animCurveTU1625.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "animCurveTU1626.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "animCurveTA1624.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "animCurveTA1625.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "animCurveTA1626.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "animCurveTL1624.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "animCurveTL1625.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "animCurveTL1626.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "animCurveTU1627.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "animCurveTU1628.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "animCurveTU1629.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "animCurveTA1627.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "animCurveTA1628.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "animCurveTA1629.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "animCurveTL1627.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "animCurveTL1628.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "animCurveTL1629.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "animCurveTU1630.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "animCurveTU1631.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "animCurveTU1632.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "animCurveTA1630.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "animCurveTA1631.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "animCurveTA1632.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "animCurveTL1630.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "animCurveTL1631.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "animCurveTL1632.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "animCurveTU1633.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "animCurveTU1634.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "animCurveTU1635.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "animCurveTA1633.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "animCurveTA1634.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "animCurveTA1635.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "animCurveTL1633.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "animCurveTL1634.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "animCurveTL1635.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "animCurveTU1636.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "animCurveTU1637.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "animCurveTU1638.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "animCurveTA1636.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "animCurveTA1637.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "animCurveTA1638.a" 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"clipLibrary1.cel[0].cev[484].cevr"; +connectAttr "animCurveTL1782.a" "clipLibrary1.cel[0].cev[485].cevr"; +// End of imp_walk.ma diff --git a/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma.meta b/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma.meta new file mode 100644 index 0000000..26a068f --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/clips/imp_walk.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 69da998c39c7f75469a072fcce45e54e +timeCreated: 1477751506 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt b/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt new file mode 100644 index 0000000..1fe60aa --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt @@ -0,0 +1,24 @@ +Demon Imp Animation List + +frame: 0001-0005 bind pose +frame: 0006-0010 idle pose +frame: 0060-0109 idle (loop) +frame: 0181-0202 walk (loop) +frame: 0245-0260 run (loop) +frame: 0295-0310 run scared (loop) +frame: 0351-0372 strafe left (loop) +frame: 0421-0442 strafe right (loop) +frame: 0491-0512 shuffle left (loop) +frame: 0561-0582 shuffle right (loop) +frame: 0631-0652 backpedal (loop) +frame: 0680-0705 get hit from right +frame: 0710-0735 get hit from left +frame: 0740-0765 get hit from front +frame: 0770-0785 attack 1 +frame: 0790-0812 attack 2 +frame: 0820-0866 attack 3 +frame: 0870-0905 jump +frame: 0910-0977 spawn +frame: 0980-1039 death +frame: 1045-1086 cast magic + diff --git a/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt.meta b/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt.meta new file mode 100644 index 0000000..240ce56 --- /dev/null +++ b/Assets/3rdParty/DemonImp/animations/demon_imp_animation_list.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8172482cf433b054ba86f56892e38db8 +timeCreated: 1477751455 +licenseType: Free +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/DemonImp/animations/imp_all_in_one.fbx b/Assets/3rdParty/DemonImp/animations/imp_all_in_one.fbx new file mode 100644 index 0000000..27ad100 Binary files /dev/null and b/Assets/3rdParty/DemonImp/animations/imp_all_in_one.fbx differ diff --git a/Assets/3rdParty/DemonImp/animations/imp_all_in_one.fbx.meta b/Assets/3rdParty/DemonImp/animations/imp_all_in_one.fbx.meta new file mode 100644 index 0000000..6e4015c --- /dev/null +++ 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61.530078887939453 8 61.611423492431641 9 61.351837158203125 + 10 60.738864898681641 11 59.762718200683594 12 58.587928771972656 13 57.416530609130859 + 14 56.295131683349609 15 55.269264221191406 16 54.236545562744141 17 53.361396789550781 + 18 53.092140197753906 19 54.466705322265625 20 57.277858734130859 21 60.106376647949219 + 22 61.530078887939453 23 61.641204833984375 24 61.474868774414063 25 61.019393920898438 + 26 60.259922027587891 27 59.155010223388672 28 57.814186096191406 29 56.448188781738281 + 30 55.269264221191406; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -0.00015590147813782096 1 -0.008182150311768055 + 2 -0.017635475844144821 3 -0.022635595872998238 4 -0.022660555317997932 5 -0.019905528053641319 + 6 -0.016970034688711166 7 -0.015448085032403469 8 -0.014993959106504917 9 -0.015526765026152134 + 10 -0.016683503985404968 11 -0.016882669180631638 12 -0.015779880806803703 13 -0.013674784451723099 + 14 -0.0094441240653395653 15 -0.0025790680665522814 16 0.0062917876057326794 17 0.010913589037954807 + 18 0.0071370569057762623 19 0.00077295239316299558 20 -0.0044677797704935074 21 -0.0097077731043100357 + 22 -0.015448085963726044 23 -0.015376575291156769 24 -0.010675285942852497 25 -0.0044215871021151543 + 26 0.00097279745386913419 27 0.0042552286759018898 28 0.0050368686206638813 29 0.0032341196201741695 + 30 -0.00015590147813782096; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -18.736824035644531 1 -19.471574783325195 + 2 -20.180419921875 3 -20.882791519165039 4 -21.598112106323242 5 -22.345813751220703 + 6 -23.145320892333984 7 -24.016061782836914 8 -25.083885192871094 9 -26.383035659790039 + 10 -27.795541763305664 11 -29.203428268432614 12 -30.488725662231449 13 -31.533458709716797 + 14 -32.219650268554687 15 -32.429336547851563 16 -31.968774795532227 17 -30.862802505493164 + 18 -29.3213005065918 19 -27.55415153503418 20 -25.771238327026367 21 -24.182441711425781 + 22 -22.997648239135742 23 -22.173931121826172 24 -21.504682540893555 25 -20.954256057739258 + 26 -20.487003326416016 27 -20.067281723022461 28 -19.659442901611328 29 -19.227840423583984 + 30 -18.736824035644531; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -6.2271251678466797 1 -3.1919577121734619 + 2 -0.01274561882019043 3 3.2024774551391602 4 6.3456783294677734 5 9.3088235855102539 + 6 11.983879089355469 7 14.262811660766602 8 16.217809677124023 9 17.989295959472656 + 10 19.571577072143555 11 20.958963394165039 12 22.145767211914063 13 23.126293182373047 + 14 23.894859313964844 15 24.445770263671875 16 24.821245193481445 17 25.019807815551758 + 18 24.970218658447266 19 24.601242065429688 20 23.841640472412109 21 22.620174407958984 + 22 20.865612030029297 23 18.506284713745117 24 15.601877212524414 25 12.278179168701172 + 26 8.6609764099121094 27 4.8760576248168945 28 1.0492088794708252 29 -2.6937808990478516 + 30 -6.2271251678466797; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -16.323148727416992 1 -19.389448165893555 + 2 -22.677730560302734 3 -26.021509170532227 4 -29.254297256469727 5 -32.209606170654297 + 6 -34.720943450927734 7 -36.621829986572266 8 -37.9677734375 9 -38.951290130615234 + 10 -39.611373901367188 11 -39.987037658691406 12 -40.117286682128906 13 -40.041126251220703 + 14 -39.797554016113281 15 -39.425586700439453 16 -38.796360015869141 17 -37.808177947998047 + 18 -36.540794372558594 19 -35.073966979980469 20 -33.487445831298828 21 -31.860980987548828 + 22 -30.274330139160153 23 -28.686416625976563 24 -27.015737533569336 25 -25.281389236450195 + 26 -23.502475738525391 27 -21.698093414306641 28 -19.887346267700195 29 -18.089330673217773 + 30 -16.323148727416992; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 2.679999828338623 1 2.8902761936187744 + 2 3.1313133239746094 3 3.3800408840179443 4 3.6133880615234375 5 3.808283805847168 + 6 3.9416582584381104 7 3.9904401302337646 8 3.9177768230438232 9 3.7312536239624023 + 10 3.4744577407836914 11 3.1909761428833008 12 2.9243960380554199 13 2.7183036804199219 + 14 2.6162869930267334 15 2.6619322299957275 16 2.9451742172241211 17 3.4600586891174316 + 18 4.1063404083251953 19 4.7837729454040527 20 5.3921113014221191 21 5.8311095237731934 + 22 6.0005221366882324 23 5.9041633605957031 24 5.6386947631835938 25 5.2431421279907227 + 26 4.75653076171875 27 4.2178854942321777 28 3.666231632232666 29 3.1405947208404541 + 30 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -26.884906768798828 1 -27.195688247680664 + 2 -27.513809204101563 3 -27.833765029907227 4 -28.150053024291992 5 -28.457162857055664 + 6 -28.749591827392578 7 -29.021833419799805 8 -29.296911239624023 9 -29.59027099609375 + 10 -29.885042190551758 11 -30.16435432434082 12 -30.411338806152344 13 -30.609123229980469 + 14 -30.740833282470703 15 -30.789608001708984 16 -30.726186752319336 17 -30.552101135253906 + 18 -30.29664421081543 19 -29.989112854003906 20 -29.65880012512207 21 -29.335002899169922 + 22 -29.047019958496094 23 -28.784374237060547 24 -28.51768684387207 25 -28.247888565063477 + 26 -27.975914001464844 27 -27.702695846557617 28 -27.429166793823242 29 -27.156259536743164 + 30 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 18.924465179443359 1 18.954870223999023 + 2 18.985805511474609 3 19.016874313354492 4 19.047676086425781 5 19.077816009521484 + 6 19.106893539428711 7 19.134515762329102 8 19.163719177246094 9 19.196216583251953 + 10 19.229604721069336 11 19.261480331420898 12 19.289443969726563 13 19.311092376708984 + 14 19.324026107788086 15 19.325843811035156 16 19.311410903930664 17 19.280694961547852 + 18 19.238935470581055 19 19.191381454467773 20 19.143276214599609 21 19.099863052368164 + 22 19.066387176513672 23 19.041744232177734 24 19.020759582519531 25 19.002597808837891 + 26 18.986408233642578 27 18.971345901489258 28 18.956565856933594 29 18.941219329833984 + 30 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultRenderGlobals; + setAttr ".mcfr" 30; +select -ne :hardwareRenderGlobals; + setAttr ".hwfr" 30; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "backpedalSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" 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+connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_backpedal.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_backpedal.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_backpedal.ma.meta new file mode 100644 index 0000000..f8b920a --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_backpedal.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 116d5b6882e9bde44b9044c5af5a472d +timeCreated: 1477751464 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma new file mode 100644 index 0000000..9ea94b5 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma @@ -0,0 +1,5451 @@ +//Maya ASCII 2013 scene +//Name: common_bite.ma +//Last modified: Tue, Jul 01, 2014 01:54:36 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 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-7.1054273576010019e-015 27 1.7763568394002505e-015 28 3.5527136788005009e-015 + 29 1.7763568394002505e-015 30 8.8817841970012523e-016 31 3.5527136788005009e-015 + 32 1.7763568394002505e-015 33 -5.3290705182007514e-015 34 0 35 -1.7763568394002505e-015 + 36 3.5527136788005009e-015 37 0 38 -1.7763568394002505e-015 39 1.7763568394002505e-015 + 40 4.4408920985006262e-015; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 39 -0.76475369930267334 + 40 -0.76475369930267334; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 39 14.465805053710938 + 40 14.465805053710938; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -0.25625115633010864 1 -0.84873050451278687 + 2 -1.5075724124908447 3 -2.1087396144866943 4 -2.5450572967529297 5 -2.7314333915710449 + 6 -2.6079466342926025 7 -1.9801340103149416 8 -1.1361739635467529 9 -0.33629396557807922 + 10 0.38720807433128357 11 0.97982865571975708 12 1.5977609157562256 13 2.3009517192840576 + 14 3.0287201404571533 15 3.710830450057983 16 4.2433819770812988 17 4.6589465141296387 + 18 4.8857760429382324 19 4.8559627532958984 20 4.5450272560119629 21 4.0132021903991699 + 22 3.4119443893432617 23 2.9529218673706055 24 2.8623678684234619 25 3.4659121036529541 + 26 4.6664528846740723 27 6.0249209403991699 28 7.1123905181884766 29 7.5430707931518564 + 30 7.1684584617614737 31 6.2430868148803711 32 5.0337271690368652 33 3.8185238838195801 + 34 2.8762929439544678 35 2.2322728633880615 36 1.6973648071289062 37 1.2212926149368286 + 38 0.7587922215461731 39 0.27433732151985168 40 -0.25625115633010864; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 15.517202377319336 1 14.638161659240723 + 2 13.761347770690918 3 12.846038818359375 4 11.878252983093262 5 10.859799385070801 + 6 9.7883968353271484 7 8.5420608520507813 8 7.2188820838928223 9 5.8367800712585449 + 10 4.4179525375366211 11 3.4274780750274658 12 2.9580008983612061 13 2.7495477199554443 + 14 2.7992291450500488 15 3.1386809349060059 16 3.8272185325622563 17 4.6911749839782715 + 18 5.9935793876647949 19 7.5817890167236328 20 9.2651433944702148 21 10.845070838928223 + 22 12.160528182983398 23 13.11515998840332 24 13.661772727966309 25 13.713780403137207 + 26 13.317381858825684 27 12.620288848876953 28 11.825180053710938 29 11.214378356933594 + 30 10.777172088623047 31 10.376716613769531 32 10.127660751342773 33 10.108263969421387 + 34 10.360690116882324 35 10.905778884887695 36 11.686715126037598 37 12.617942810058594 + 38 13.618548393249512 39 14.610198974609377 40 15.517202377319336; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -1.2143958806991577 1 -4.0999064445495605 + 2 -7.5927333831787109 3 -11.066726684570313 4 -13.898768424987793 5 -15.475959777832031 + 6 -15.195615768432615 7 -11.245469093322754 8 -5.0533199310302734 9 1.8501808643341062 + 10 9.3408794403076172 11 15.342458724975586 12 20.079978942871094 13 24.545246124267578 + 14 27.858884811401367 15 29.153850555419922 16 27.538156509399414 17 24.685600280761719 + 18 19.578811645507813 19 12.87200927734375 20 5.2876677513122559 21 -2.3816015720367432 + 22 -9.3174648284912109 23 -14.734400749206543 24 -17.908426284790039 25 -18.368415832519531 + 26 -16.71575927734375 27 -13.856587409973145 28 -10.681652069091797 29 -8.0639533996582031 + 30 -5.7454419136047363 31 -3.1309757232666016 32 -0.58350849151611328 33 1.5254842042922974 + 34 2.8223004341125488 35 3.155550479888916 36 2.7758529186248779 37 1.9149010181427 + 38 0.80553418397903442 39 -0.31702461838722229 40 -1.2143958806991577; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -9.0265522003173828 1 -10.350083351135254 + 2 -12.159976959228516 3 -13.969598770141602 4 -15.292490005493164 5 -15.642578125 + 6 -14.533952713012695 7 -5.2728595733642578 8 6.7848091125488281 9 13.885252952575684 + 10 19.624940872192383 11 23.439411163330078 12 25.879232406616211 13 27.745197296142578 + 14 28.851743698120117 15 29.014610290527344 16 28.048894882202148 17 26.573558807373047 + 18 24.561502456665039 19 22.132469177246094 20 19.408973693847656 21 16.516193389892578 + 22 13.579817771911621 23 10.723640441894531 24 8.06884765625 25 5.4037141799926758 + 26 2.5752167701721191 27 -0.20790374279022217 28 -2.7370257377624512 29 -4.8041014671325684 + 30 -6.3724260330200195 31 -7.580543041229248 32 -8.4838237762451172 33 -9.1378507614135742 + 34 -9.5981969833374023 35 -9.8343343734741211 36 -9.8318071365356445 37 -9.670191764831543 + 38 -9.4290561676025391 39 -9.1879768371582031 40 -9.0265522003173828; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 56.902996063232422 1 54.918586730957031 + 2 52.59710693359375 3 50.272930145263672 4 48.28228759765625 5 46.9627685546875 6 46.652069091796875 + 7 52.364425659179688 8 59.310726165771484 9 61.217647552490234 10 61.535362243652344 + 11 60.498653411865234 12 58.117820739746094 13 54.745990753173828 14 51.14361572265625 + 15 48.072879791259766 16 46.294956207275391 17 45.198280334472656 18 44.331321716308594 + 19 43.702823638916016 20 43.322917938232422 21 43.205989837646484 22 43.372154235839844 + 23 43.846351623535156 24 44.655570983886719 25 46.6373291015625 26 50.003448486328125 + 27 53.840950012207031 28 57.23748779296875 29 59.28277587890625 30 59.588512420654297 + 31 58.760704040527344 32 57.382736206054688 33 56.039222717285156 34 55.315887451171875 + 35 55.245468139648438 36 55.416423797607422 37 55.748203277587891 38 56.160186767578125 + 39 56.571880340576172 40 56.902996063232422; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -0.33010697364807129 1 -0.53777456283569336 + 2 -0.74043756723403931 3 -0.94244599342346191 4 -1.1483238935470581 5 -1.3628063201904297 + 6 -1.5909171104431152 7 -2.0126307010650635 8 -2.2428996562957764 9 -1.8819624185562134 + 10 -1.3127409219741821 11 -0.86297130584716797 12 -0.58729726076126099 13 -0.33814343810081482 + 14 -0.1384158581495285 15 -0.01150166243314743 16 0.018599839881062508 17 -0.0062741455622017384 + 18 -0.084930509328842163 19 -0.20259517431259155 20 -0.34393119812011719 21 -0.49277204275131226 + 22 -0.63218367099761963 23 -0.74484235048294067 24 -0.81349080801010132 25 -0.81975501775741577 + 26 -0.77050644159317017 27 -0.68668103218078613 28 -0.5888790488243103 29 -0.4972260594367981 + 30 -0.39464849233627319 31 -0.26752707362174988 32 -0.14096549153327942 33 -0.04014081135392189 + 34 0.0097422106191515923 35 0.0036827730946242809 36 -0.038555208593606949 37 -0.10506954789161682 + 38 -0.18390478193759918 39 -0.26298803091049194 40 -0.33010697364807129; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 39 1 40 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -18.736824035644531 1 -16.628829956054688 + 2 -14.135202407836914 3 -11.641574859619141 4 -9.5335807800292969 5 -8.1968517303466797 + 6 -8.0170221328735352 7 -9.1741857528686523 8 -13.416413307189941 9 -23.481300354003906 + 10 -48.990623474121094 11 -77.460769653320312 12 -99.152885437011719 13 -117.65417480468751 + 14 -122.533203125 15 -100.76988983154297 16 -65.384307861328125 17 -45.005279541015625 + 18 -45.466068267822266 19 -51.979820251464844 20 -62.245216369628913 21 -73.960922241210937 + 22 -84.825607299804688 23 -92.537948608398438 24 -98.233612060546875 25 -103.98079681396484 + 26 -108.87696838378906 27 -112.01957702636719 28 -112.50608825683594 29 -109.43396759033203 + 30 -103.95761871337891 31 -95.724777221679688 32 -85.584877014160156 33 -74.387367248535156 + 34 -62.981689453125 35 -52.217273712158203 36 -42.943576812744141 37 -35.658039093017578 + 38 -29.743446350097656 39 -24.377227783203125 40 -18.736824035644531; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -6.2271251678466797 1 -8.6960525512695312 + 2 -11.1790771484375 3 -13.662101745605469 4 -16.13102912902832 5 -18.571760177612305 + 6 -20.970197677612305 7 -23.257089614868164 8 -25.431201934814453 9 -27.58045768737793 + 10 -29.064481735229489 11 -31.80088996887207 12 -34.919513702392578 13 -39.176219940185547 + 14 -50.934967041015625 15 -78.921966552734375 16 -114.4110107421875 17 -137.58741760253906 + 18 -145.63095092773437 19 -149.59724426269531 20 -150.4853515625 21 -149.29441833496094 + 22 -147.02351379394531 23 -144.67178344726562 24 -141.83473205566406 25 -137.6322021484375 + 26 -132.34971618652344 27 -126.27278137207031 28 -119.68689727783205 29 -112.87757110595703 + 30 -106.26841735839844 31 -99.502830505371094 32 -92.464752197265625 33 -85.038154602050781 + 34 -77.106979370117187 35 -68.55517578125 36 -59.266696929931641 37 -48.01177978515625 + 38 -34.529109954833984 39 -20.155345916748047 40 -6.2271251678466797; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -16.323148727416992 1 -21.768619537353516 + 2 -28.462408065795898 3 -35.156196594238281 4 -40.601665496826172 5 -43.550502777099609 + 6 -42.754386901855469 7 -31.911155700683594 8 -11.08138370513916 9 11.439151763916016 + 10 35.299091339111328 11 60.248897552490227 12 87.540420532226563 13 114.10995483398437 + 14 125.34113311767578 15 106.84420776367187 16 73.008926391601562 17 52.388175964355469 + 18 51.245513916015625 19 55.448146820068359 20 62.95440673828125 21 71.722640991210937 + 22 79.711174011230469 23 84.878349304199219 24 88.24346923828125 25 91.643730163574219 + 26 94.264289855957031 27 95.290321350097656 28 93.906982421875 29 89.2994384765625 + 30 82.551597595214844 31 73.353141784667969 32 62.437236785888672 33 50.537052154541016 + 34 38.385746002197266 35 26.716484069824219 36 16.262435913085938 37 7.2972321510314941 + 38 -0.75818443298339844 39 -8.4496879577636719 40 -16.323148727416992; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 2.679999828338623 1 2.4132230281829834 + 2 2.1964149475097656 3 1.9796068668365479 4 1.7128299474716187 5 1.3461157083511353 + 6 0.82949501276016235 7 -0.38027212023735046 8 -1.9897892475128174 9 -2.794069766998291 + 10 -2.794069766998291 11 -2.794069766998291 12 -1.0780761241912842 13 2.4080512523651123 + 14 5.1715331077575684 15 6.0038142204284668 16 6.1134490966796875 17 6.6333250999450684 + 18 7.9467897415161133 19 9.5542869567871094 20 11.26434326171875 21 12.885488510131836 + 22 14.226252555847168 23 15.095161437988281 24 15.463803291320801 25 15.479672431945801 + 26 15.21515941619873 27 14.742653846740723 28 14.134547233581543 29 13.463228225708008 + 30 12.785473823547363 31 11.990435600280762 32 11.103898048400879 33 10.151644706726074 + 34 9.1594581604003906 35 8.1531200408935547 36 7.1584157943725586 37 6.1171741485595703 + 38 4.9888629913330078 39 3.8257246017456055 40 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -26.884906768798828 1 -26.997024536132813 + 2 -26.961956024169922 3 -26.926883697509766 4 -27.03900146484375 5 -27.445493698120117 + 6 -28.293552398681641 7 -31.033628463745117 8 -34.951213836669922 9 -36.946022033691406 + 10 -36.946022033691406 11 -36.946022033691406 12 -34.645992279052734 13 -29.810346603393555 + 14 -25.535749435424805 15 -22.719717025756836 16 -20.464731216430664 17 -19.174911499023437 + 18 -18.801759719848633 19 -18.884380340576172 20 -19.208292007446289 21 -19.559015274047852 + 22 -19.722070693969727 23 -19.482978820800781 24 -18.549440383911133 25 -17.034580230712891 + 26 -15.332053184509277 27 -13.835512161254883 28 -12.938613891601563 29 -13.03501033782959 + 30 -13.852446556091309 31 -15.318875312805176 32 -17.222511291503906 33 -19.35157585144043 + 34 -21.494279861450195 35 -23.4388427734375 36 -24.973480224609375 37 -25.890775680541992 + 38 -26.319805145263672 39 -26.553531646728516 40 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 18.924465179443359 1 18.976812362670898 + 2 19.120212554931641 3 19.26361083984375 4 19.315958023071289 5 19.186201095581055 + 6 18.783288955688477 7 17.23699951171875 8 14.962291717529297 9 13.795895576477051 + 10 13.795895576477051 11 13.795895576477051 12 14.870006561279297 13 17.244729995727539 + 14 19.648660659790039 15 21.975152969360352 16 24.330850601196289 17 25.764266967773438 + 18 26.193824768066406 19 26.260492324829102 20 26.096588134765625 21 25.834434509277344 + 22 25.606349945068359 23 25.544656753540039 24 25.732772827148437 25 26.081521987915039 + 26 26.46434211730957 27 26.754667282104492 28 26.825933456420898 29 26.55157470703125 + 30 26.02923583984375 31 25.271213531494141 32 24.353826522827148 33 23.353382110595703 + 34 22.34619140625 35 21.408567428588867 36 20.616817474365234 37 20.041694641113281 + 38 19.635498046875 39 19.296875 40 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "biteSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr" + ; +connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr" + ; +connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr" + ; +connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr" + ; +connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr" + ; +connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr" + ; +connectAttr "Character1_RightArm_translateY.a" 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+ ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_bite.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma.meta new file mode 100644 index 0000000..076a705 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_bite.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 2bb03182fa3d9614897a557e6643915a +timeCreated: 1477751476 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma new file mode 100644 index 0000000..620c2e0 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma @@ -0,0 +1,5228 @@ +//Maya ASCII 2013 scene +//Name: common_crawl.ma +//Last modified: Tue, Jul 01, 2014 01:57:05 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" 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13.155205726623535 25 11.595751762390137 + 26 9.9398422241210937 27 7.9544315338134757 28 5.3617782592773437 29 2.333829402923584 + 30 -0.7361600399017334; +createNode animCurveTA -n "character1_Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 73.940391540527344 1 69.908882141113281 + 2 65.693214416503906 3 62.3140869140625 4 60.769790649414063 5 61.513042449951172 + 6 63.927864074707024 7 67.331092834472656 8 70.970359802246094 9 75.497848510742187 + 10 80.347427368164063 11 83.023941040039062 12 82.918785095214844 13 81.144088745117188 + 14 78.022163391113281 15 73.940391540527344 16 67.681297302246094 17 59.878696441650384 + 18 53.633724212646484 19 51.327991485595703 20 54.120784759521484 21 60.109504699707031 + 22 66.575660705566406 23 70.970359802246094 24 72.171562194824219 25 71.766120910644531 + 26 70.906631469726563 27 70.718399047851562 28 71.5889892578125 29 72.826019287109375 + 30 73.940391540527344; +createNode animCurveTL -n "character1_Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -6.580812931060791 1 -6.5822296142578125 + 2 -6.5966291427612305 3 -6.5958571434020996 4 -6.5488972663879395 5 -6.4203057289123535 + 6 -6.2343506813049316 7 -6.049262523651123 8 -5.92266845703125 9 -5.891329288482666 + 10 -5.9347906112670898 11 -6.0173635482788086 12 -6.1376724243164062 13 -6.2940974235534668 + 14 -6.4456329345703125 15 -6.55126953125 16 -6.608558177947998 17 -6.6472463607788086 + 18 -6.658562183380127 19 -6.6194868087768555 20 -6.4848885536193848 21 -6.2788486480712891 + 22 -6.08087158203125 23 -5.9602231979370117 24 -5.9426836967468262 25 -5.9840755462646484 + 26 -6.0611476898193359 27 -6.15045166015625 28 -6.2679848670959473 29 -6.4229912757873535 + 30 -6.580812931060791; +createNode animCurveTL -n "character1_Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 12.773326873779297 1 12.771005630493164 + 2 12.702661514282227 3 12.769083023071289 4 13.171555519104004 5 14.175641059875488 + 6 15.602936744689941 7 16.988882064819336 8 17.869070053100586 9 17.883886337280273 + 10 17.275917053222656 11 16.486671447753906 12 15.52932071685791 13 14.355729103088379 + 14 13.318474769592285 15 12.773326873779297 16 12.868795394897461 17 13.402116775512695 + 18 14.196964263916016 19 15.080593109130859 20 16.242246627807617 21 17.69281005859375 + 22 19.003284454345703 23 19.752113342285156 24 19.698902130126953 25 19.13206672668457 + 26 18.247903823852539 27 17.243194580078125 28 15.971894264221191 29 14.373414039611816 + 30 12.773326873779297; +createNode animCurveTL -n "character1_Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 3.4154467582702637 1 3.2348980903625488 + 2 3.062211275100708 3 2.8910815715789795 4 2.7116258144378662 5 2.4491298198699951 + 6 2.1277568340301514 7 1.8849669694900513 8 1.859732985496521 9 2.3072295188903809 + 10 3.0578067302703857 11 3.6165502071380615 12 3.8980836868286133 13 4.0992226600646973 + 14 4.1499991416931152 15 3.979161262512207 16 3.437265157699585 17 2.5903136730194092 + 18 1.7017086744308472 19 1.0637444257736206 20 0.75878846645355225 21 0.6411813497543335 + 22 0.67302078008651733 23 0.81971722841262817 24 1.1709555387496948 25 1.7050979137420654 + 26 2.2781968116760254 27 2.7475142478942871 28 3.0353138446807861 29 3.224844217300415 + 30 3.4154467582702637; +createNode animCurveTU -n "character1_hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "character1_hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "character1_hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "character1_hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 25.2662353515625 1 24.239328384399414 + 2 22.540594100952148 3 20.573129653930664 4 18.740030288696289 5 17.444393157958984 + 6 17.08930778503418 7 18.077875137329102 8 20.81318473815918 9 26.93931770324707 + 10 36.710891723632812 11 48.446807861328125 12 60.465965270996101 13 71.087272644042969 + 14 78.629638671875 15 81.411949157714844 16 78.994583129882813 17 72.7987060546875 + 18 63.934467315673828 19 53.511970520019531 20 42.641361236572266 21 32.432746887207031 + 22 23.996271133422852 23 18.442050933837891 24 15.950699806213377 25 15.577602386474609 + 26 16.745054244995117 27 18.875350952148438 28 21.390781402587891 29 23.713645935058594 + 30 25.2662353515625; +createNode animCurveTA -n "character1_hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -95.792938232421875 1 -92.085548400878906 + 2 -87.734466552734375 3 -83.125900268554687 4 -78.646080017089844 5 -74.68121337890625 + 6 -71.617523193359375 7 -69.841209411621094 8 -69.738510131835938 9 -72.560142517089844 + 10 -78.44189453125 11 -86.097572326660156 12 -94.240966796875 13 -101.58589935302734 + 14 -106.84616088867187 15 -108.73556518554687 16 -106.83733367919922 17 -102.18619537353516 + 18 -95.673210144042969 19 -88.189407348632813 20 -80.625839233398437 21 -73.873565673828125 + 22 -68.823631286621094 23 -66.367080688476562 24 -66.848426818847656 25 -69.604537963867188 + 26 -74.015029907226563 27 -79.459503173828125 28 -85.317581176757813 29 -90.968856811523438 + 30 -95.792938232421875; +createNode animCurveTA -n "character1_hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -51.1103515625 1 -52.211250305175781 2 -52.850749969482422 + 3 -53.305683135986328 4 -53.852897644042969 5 -54.769237518310547 6 -56.331539154052734 + 7 -58.816650390625007 8 -62.501411437988281 9 -68.914619445800781 10 -78.364356994628906 + 11 -89.296409606933594 12 -100.15656280517578 13 -109.39057159423828 14 -115.44422912597655 + 15 -116.76332855224609 16 -112.70180511474609 17 -104.49325561523437 18 -93.402900695800781 + 19 -80.695991516113281 20 -67.637763977050781 21 -55.493438720703125 22 -45.528263092041016 + 23 -39.007461547851563 24 -36.250518798828125 25 -36.234970092773438 26 -38.213172912597656 + 27 -41.437469482421875 28 -45.160198211669922 29 -48.633708953857422 30 -51.1103515625; +createNode animCurveTL -n "character1_hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 0.037840306758880615 1 -0.064272888004779816 + 2 -0.2127247154712677 3 -0.37971192598342896 4 -0.53743147850036621 5 -0.65808010101318359 + 6 -0.71385467052459717 7 -0.67695212364196777 8 -0.51956909894943237 9 -0.18048004806041718 + 10 0.34048604965209961 11 0.97955000400543213 12 1.6729328632354736 13 2.3568553924560547 + 14 2.9675383567810059 15 3.4412026405334473 16 3.8371820449829102 17 4.2390532493591309 + 18 4.6194033622741699 19 4.9508180618286133 20 5.2058854103088379 21 5.3571901321411133 + 22 5.3773202896118164 23 5.238861083984375 24 4.8153958320617676 25 4.0806770324707031 + 26 3.1575496196746826 27 2.1688580513000488 28 1.2374461889266968 29 0.48615887761116028 + 30 0.037840306758880615; +createNode animCurveTL -n "character1_hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -24.049715042114258 1 -25.120731353759766 + 2 -26.2742919921875 3 -27.460868835449219 4 -28.630939483642578 5 -29.734970092773438 + 6 -30.723442077636719 7 -31.546825408935547 8 -32.155593872070313 9 -32.48468017578125 + 10 -32.548442840576172 11 -32.416500091552734 12 -32.158462524414063 13 -31.843954086303711 + 14 -31.542591094970703 15 -31.323982238769531 16 -31.195562362670898 17 -31.101512908935547 + 18 -31.016590118408203 19 -30.915548324584961 20 -30.773138046264648 21 -30.564117431640625 + 22 -30.263238906860352 23 -29.845254898071289 24 -29.204177856445313 25 -28.322267532348633 + 26 -27.30665397644043 27 -26.264461517333984 28 -25.302822113037109 29 -24.528863906860352 + 30 -24.049715042114258; +createNode animCurveTL -n "character1_hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 18.599678039550781 1 18.43543815612793 + 2 18.269002914428711 3 18.101692199707031 4 17.934818267822266 5 17.76970100402832 + 6 17.607654571533203 7 17.449993133544922 8 17.298036575317383 9 17.125089645385742 + 10 16.921295166015625 11 16.713226318359375 12 16.527458190917969 13 16.390562057495117 + 14 16.329111099243164 15 16.36967658996582 16 16.534931182861328 17 16.807357788085938 + 18 17.153238296508789 19 17.538864135742187 20 17.930519104003906 21 18.294486999511719 + 22 18.597061157226562 23 18.804519653320313 24 18.900928497314453 25 18.910715103149414 + 26 18.8607177734375 27 18.777776718139648 28 18.688730239868164 29 18.620416641235352 + 30 18.599678039550781; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "crawlSource.cl" "clipLibrary1.sc[0]"; +connectAttr "character1_hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "character1_hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "character1_hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "character1_hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "character1_hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "character1_hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "character1_hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr" + ; +connectAttr "character1_hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr" + ; +connectAttr "character1_hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr" + ; +connectAttr "character1_hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "character1_hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "character1_hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "character1_hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "character1_hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "character1_hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "character1_hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr" + ; +connectAttr "character1_hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr" + ; +connectAttr "character1_hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr" + ; +connectAttr "character1_hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "character1_hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "character1_hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "character1_hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "character1_hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "character1_hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "character1_hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr" + ; +connectAttr "character1_hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr" + ; +connectAttr "character1_hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr" + ; +connectAttr "character1_hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "character1_hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "character1_hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "character1_hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "character1_hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "character1_hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "character1_hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr" + ; +connectAttr "character1_hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr" + ; +connectAttr "character1_hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr" + ; +connectAttr "character1_eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "character1_eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "character1_eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "character1_eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "character1_eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "character1_eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "character1_eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr" + ; +connectAttr "character1_eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr" + ; +connectAttr "character1_eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr" + ; +connectAttr "character1_eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "character1_eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "character1_eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "character1_eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "character1_eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "character1_eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "character1_eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr" + ; +connectAttr "character1_eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr" + ; +connectAttr "character1_eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr" + ; +connectAttr "character1_jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "character1_jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "character1_jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "character1_jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "character1_jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "character1_jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "character1_jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "character1_jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "character1_jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "character1_Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr" + ; +connectAttr "character1_Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr" + ; +connectAttr "character1_Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr" + ; +connectAttr "character1_Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr" + ; +connectAttr "character1_Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr" + ; +connectAttr "character1_Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr" + ; +connectAttr "character1_Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr" + ; +connectAttr "character1_Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr" + ; +connectAttr "character1_Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr" + ; +connectAttr "character1_Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr" + ; +connectAttr "character1_Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr" + ; +connectAttr "character1_Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr" + ; +connectAttr "character1_Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr" + ; +connectAttr "character1_Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr" + ; +connectAttr "character1_Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr" + ; +connectAttr "character1_Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr" + ; +connectAttr "character1_Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr" + ; +connectAttr "character1_Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "character1_Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "character1_Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "character1_Character1_RightHandRing1_rotateX.a" 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"character1_Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "character1_Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "character1_Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "character1_Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr" + ; +connectAttr "character1_Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr" + ; +connectAttr "character1_Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr" + ; +connectAttr "character1_Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr" + ; +connectAttr "character1_Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr" + ; +connectAttr "character1_Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr" + ; +connectAttr "character1_Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "character1_Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "character1_Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "character1_Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr" + ; +connectAttr "character1_Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr" + ; +connectAttr "character1_Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr" + ; +connectAttr "character1_Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr" + ; +connectAttr "character1_Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr" + ; +connectAttr "character1_Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr" + ; +connectAttr "character1_Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "character1_Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "character1_Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "character1_Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "character1_Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr" + ; +connectAttr "character1_Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr" + ; +connectAttr "character1_Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr" + ; +connectAttr "character1_Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr" + ; +connectAttr "character1_Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr" + ; +connectAttr "character1_Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr" + ; +connectAttr "character1_Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr" + ; +connectAttr "character1_Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr" + ; +connectAttr "character1_Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr" + ; +connectAttr "character1_hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "character1_hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "character1_hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "character1_hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr" + ; +connectAttr "character1_hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr" + ; +connectAttr "character1_hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr" + ; +connectAttr "character1_hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr" + ; +connectAttr "character1_hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr" + ; +connectAttr "character1_hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr" + ; +// End of common_crawl.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma.meta new file mode 100644 index 0000000..20e256c --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_crawl.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 87de96a3513a13742b0711088216fede +timeCreated: 1477751520 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma new file mode 100644 index 0000000..03abc0b --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma @@ -0,0 +1,4923 @@ +//Maya ASCII 2013 scene +//Name: common_die.ma +//Last modified: Tue, Jul 01, 2014 02:13:14 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ" + 0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX" + 0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY" + 2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ" + 1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX" + 1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY" + 0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ" + 2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX" + 2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY" + 1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ" + 0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX" + 0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY" + 2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ" + 1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX" + 1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY" + 0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ" + 2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX" + 2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY" + 1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ" + 0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX" + 0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY" + 2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ" + 1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX" + 1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY" + 0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ" + 2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX" + 2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY" + 1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ" + 0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX" + 0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY" + 2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ" + 1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX" + 1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY" + 0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ" + 2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX" + 2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY" + 1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ" + 0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX" + 0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY" + 2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ" + 1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX" + 1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY" + 0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ" + 2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX" + 2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY" + 1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ" + 0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX" + 0 117 "Character1_LeftHand.rotateZ" 2 115 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".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -6.6744527816772461 1 -22.887580871582031 + 2 41.23748779296875 3 46.155803680419922 4 44.034629821777344 5 35.032283782958984 + 6 20.182775497436523 7 0.5522039532661438 8 -25.149869918823242 9 -43.717075347900391 + 10 -34.275642395019531 11 -25.272359848022461 12 -27.426290512084961 13 -64.392951965332031 + 14 -29.393226623535156 15 -41.604545593261719 16 -10.864028930664063 17 -7.228482723236084 + 18 -34.630859375 19 -33.6192626953125 20 -38.307453155517578 21 -62.652748107910163 + 22 -66.088859558105469 23 -64.575523376464844 24 -63.957588195800781 25 -63.547019958496094 + 26 -63.547019958496094 27 -63.547019958496094; +createNode animCurveTL -n "Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 13.207057952880859 26 13.207057952880859 + 27 13.207057952880859; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 26 -19.365411758422852 + 27 -19.365411758422852; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -3.5527136788005009e-015 1 1.1368683772161603e-013 + 2 -2.5579538487363607e-013 3 1.6342482922482304e-013 4 7.1054273576010019e-014 5 -3.3395508580724709e-013 + 6 -2.4868995751603507e-013 7 1.1013412404281553e-013 8 1.5987211554602254e-013 9 -1.0658141036401503e-014 + 10 -1.0658141036401503e-013 11 -1.1368683772161603e-013 12 1.6697754290362354e-013 + 13 -2.4513724383723456e-013 14 9.5923269327613525e-014 15 -1.9539925233402755e-013 + 16 1.7053025658242404e-013 17 4.6185277824406512e-014 18 2.7000623958883807e-013 + 19 2.1316282072803006e-013 20 -1.3500311979441904e-013 21 1.1723955140041653e-013 + 22 4.9737991503207013e-014 23 2.1316282072803006e-014 24 1.3145040611561853e-013 + 25 3.907985046680551e-014 26 3.907985046680551e-014 27 3.907985046680551e-014; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 1.821850538253784 1 3.3102738857269287 + 2 1.8176784515380859 3 0.34166538715362549 4 1.9898377656936646 5 3.355250358581543 + 6 3.3247420787811279 7 2.4530084133148193 8 1.5250611305236816 9 0.93364334106445324 + 10 0.74731498956680298 11 0.84913301467895508 12 -0.18224245309829712 13 -8.9572467803955078 + 14 -17.080106735229492 15 -6.2055549621582031 16 -8.7741518020629883 17 -13.66144847869873 + 18 -14.565570831298828 19 -11.874138832092285 20 -7.6042098999023437 21 -4.316370964050293 + 22 -3.4974794387817383 23 -3.1402204036712646 24 -2.9486067295074463 25 -2.6566915512084961 + 26 -2.6566915512084961 27 -2.6566915512084961; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -4.0636601448059082 1 -7.4381814002990723 + 2 -5.8882713317871094 3 -7.0316996574401855 4 -6.3430323600769043 5 -5.1261782646179199 + 6 -4.7672080993652344 7 -5.3955254554748535 8 -6.3280296325683594 9 -6.6380271911621094 + 10 -6.2397003173828125 11 -6.2495522499084473 12 -7.5186877250671387 13 -8.8812589645385742 + 14 -2.4609084129333496 15 -7.380542755126954 16 -6.1299986839294434 17 -4.1330060958862305 + 18 -5.0405693054199219 19 -6.2116761207580566 20 -7.0251564979553223 21 -7.2858242988586435 + 22 -7.3706197738647461 23 -7.5843815803527841 24 -7.8594522476196298 25 -8.0967435836791992 + 26 -8.0967435836791992 27 -8.0967435836791992; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 8.2279539108276367 1 22.209070205688477 + 2 -45.049835205078125 3 -54.526241302490234 4 -64.271446228027344 5 -69.518798828125 + 6 -67.904319763183594 7 -58.467555999755852 8 -39.666954040527344 9 -20.554462432861328 + 10 -15.451835632324219 11 -8.9704751968383789 12 8.1559286117553711 13 64.749534606933594 + 14 74.370155334472656 15 58.050712585449226 16 50.401561737060547 17 52.890357971191406 + 18 58.794181823730469 19 49.343460083007813 20 41.396724700927734 21 45.974441528320313 + 22 45.194915771484375 23 43.974739074707031 24 43.390251159667969 25 42.312477111816406 + 26 42.312477111816406 27 42.312477111816406; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 4.4408920985006262e-015 1 -1.7763568394002505e-015 + 2 1.4210854715202004e-014 3 1.4210854715202004e-014 4 -1.4210854715202004e-014 5 1.4210854715202004e-014 + 6 1.4210854715202004e-014 7 0 8 0 9 -2.8421709430404007e-014 10 0 11 -4.2632564145606011e-014 + 12 2.1316282072803006e-014 13 7.1054273576010019e-015 14 -7.1054273576010019e-015 + 15 2.1316282072803006e-014 16 1.4210854715202004e-014 17 -7.1054273576010019e-015 + 18 7.1054273576010019e-015 19 0 20 0 21 -1.0658141036401503e-014 22 -1.0658141036401503e-014 + 23 -1.0658141036401503e-014 24 -1.0658141036401503e-014 25 -1.0658141036401503e-014 + 26 -1.0658141036401503e-014 27 -1.0658141036401503e-014; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 26 -0.76475369930267334 + 27 -0.76475369930267334; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 26 14.465805053710938 + 27 14.465805053710938; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -0.25625115633010864 1 9.2531166076660156 + 2 21.207880020141602 3 20.426143646240234 4 16.437858581542969 5 12.59383487701416 + 6 10.071442604064941 7 8.9520454406738281 8 8.9107751846313477 9 9.5522193908691406 + 10 10.618291854858398 11 11.186539649963379 12 9.974370002746582 13 3.4262640476226807 + 14 -3.1457805633544922 15 -4.7466225624084473 16 -5.2133302688598633 17 -5.4703564643859863 + 18 -5.399139404296875 19 -5.1203432083129883 20 -4.7426681518554687 21 -4.4062919616699219 + 22 -4.4062919616699219 23 -4.4062919616699219 24 -4.4062919616699219 25 -4.4062919616699219 + 26 -4.4062919616699219 27 -4.4062919616699219; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 15.517202377319336 1 21.593502044677734 + 2 35.58203125 3 40.124217987060547 4 39.242622375488281 5 34.635143280029297 6 28.315753936767578 + 7 22.244129180908203 8 18.468303680419922 9 16.627374649047852 10 15.500973701477053 + 11 15.612210273742678 12 16.842767715454102 13 17.939716339111328 14 15.057295799255373 + 15 13.245030403137207 16 12.528738975524902 17 12.413342475891113 18 12.872062683105469 + 19 13.45905876159668 20 14.23753833770752 21 15.038602828979492 22 15.038602828979492 + 23 15.038602828979492 24 15.038602828979492 25 15.038602828979492 26 15.038602828979492 + 27 15.038602828979492; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -1.2143958806991577 1 -13.255658149719238 + 2 -39.030803680419922 3 -57.894794464111335 4 -74.00909423828125 5 -87.023063659667969 + 6 -98.083686828613281 7 -109.1776123046875 8 -122.49520874023437 9 -139.16654968261719 + 10 -158.0992431640625 11 -179.06483459472656 12 -203.42164611816406 13 -241.92015075683594 + 14 -279.83099365234375 15 -301.4404296875 16 -310.67947387695312 17 -295.60086059570312 + 18 -276.93267822265625 19 -274.1314697265625 20 -277.2325439453125 21 -280.3543701171875 + 22 -280.3543701171875 23 -280.3543701171875 24 -280.3543701171875 25 -280.3543701171875 + 26 -280.3543701171875 27 -280.3543701171875; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -9.0265522003173828 1 -11.443449974060059 + 2 -16.76124382019043 3 -18.493328094482422 4 -19.289804458618164 5 -19.918115615844727 + 6 -21.125234603881836 7 -23.648624420166016 8 -28.218507766723633 9 -37.215435028076172 + 10 -50.3023681640625 11 -64.136528015136719 12 -75.380630493164062 13 -79.932960510253906 + 14 -81.800079345703125 15 -85.567672729492187 16 -88.1156005859375 17 -86.797531127929687 + 18 -85.229179382324219 19 -86.110855102539063 20 -87.727081298828125 21 -89.345703125 + 22 -89.345703125 23 -89.345703125 24 -89.345703125 25 -89.345703125 26 -89.345703125 + 27 -89.345703125; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 56.902996063232422 1 55.861995697021484 + 2 67.900093078613281 3 78.783927917480469 4 90.697975158691406 5 102.53585815429687 + 6 113.1805419921875 7 121.51704406738281 8 126.43761444091797 9 126.84776306152344 + 10 122.22198486328125 11 112.30735778808594 12 96.849258422851562 13 56.990543365478516 + 14 16.241710662841797 15 11.718896865844727 16 15.953310012817383 17 10.428421974182129 + 18 5.5246944427490234 19 5.5771832466125488 20 7.3619236946105957 21 9.1467018127441406 + 22 9.1467018127441406 23 9.1467018127441406 24 9.1467018127441406 25 9.1467018127441406 + 26 9.1467018127441406 27 9.1467018127441406; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -0.33010697364807129 1 -10.751487731933594 + 2 -13.2525634765625 3 -15.455903053283691 4 -17.497989654541016 5 -19.494197845458984 + 6 -21.543514251708984 7 -23.740749359130859 8 -26.180278778076172 9 -29.144325256347656 + 10 -32.587661743164063 11 -36.109657287597656 12 -39.304576873779297 13 -41.712554931640625 + 14 -43.489093780517578 15 -44.866325378417969 16 -45.681053161621094 17 -45.607418060302734 + 18 -45.427265167236328 19 -45.802837371826172 20 -46.334369659423828 21 -46.866790771484375 + 22 -46.866790771484375 23 -46.866790771484375 24 -46.866790771484375 25 -46.866790771484375 + 26 -46.866790771484375 27 -46.866790771484375; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 26 1 27 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -18.736824035644531 1 -18.736824035644531 + 2 -26.298379898071289 3 -33.253242492675781 4 -40.207160949707031 5 -47.126777648925781 + 6 -53.978755950927734 7 -60.729740142822266 8 -67.346397399902344 9 -75.916366577148438 + 10 -85.689254760742188 11 -92.3746337890625 12 -91.682075500488281 13 -75.328025817871094 + 14 -48.400123596191406 15 -26.664758682250977 16 -14.763559341430664 17 -8.0548973083496094 + 18 -8.3802652359008789 19 -15.630208015441895 20 -26.940004348754883 21 -40.01824951171875 + 22 -52.573539733886719 23 -62.314472198486335 24 -68.12518310546875 25 -71.422698974609375 + 26 -73.714935302734375 27 -76.50982666015625; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -6.2271251678466797 1 -6.2271251678466797 + 2 -37.742996215820313 3 -40.002357482910156 4 -40.133800506591797 5 -38.709587097167969 + 6 -36.301979064941406 7 -33.483242034912109 8 -30.82563591003418 9 -26.036769866943359 + 10 -19.029489517211914 11 -13.683900833129883 12 -13.88011360168457 13 -25.72477912902832 + 14 -45.122215270996094 15 -60.649013519287109 16 -67.548820495605469 17 -70.577995300292969 + 18 -72.582206726074219 19 -74.822990417480469 20 -76.679786682128906 21 -78.175102233886719 + 22 -79.331405639648437 23 -80.171211242675781 24 -80.407028198242188 25 -79.995376586914062 + 26 -79.324737548828125 27 -78.783607482910156; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -16.323148727416992 1 -16.323148727416992 + 2 33.564105987548828 3 42.470306396484375 4 47.854713439941406 5 51.085556030273438 + 6 53.531082153320312 7 56.559516906738281 8 61.539104461669922 9 68.975265502929687 + 10 77.969078063964844 11 87.782257080078125 12 97.676506042480469 13 109.95091247558594 + 14 122.8069610595703 15 129.35995483398437 16 122.93321990966797 17 110.20341491699219 + 18 104.31587219238281 19 108.81900024414062 20 117.14151763916016 21 127.24916076660158 + 22 137.107666015625 23 144.68278503417969 24 149.17044067382812 25 151.84712219238281 + 26 153.79940795898437 27 156.11387634277344; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 2.679999828338623 1 17.099386215209961 + 2 -5.4026584625244141 3 -8.6612129211425781 4 -10.547488212585449 5 -11.409239768981934 + 6 -11.594222068786621 7 -11.450190544128418 8 -11.324901580810547 9 -11.324901580810547 + 10 -11.324901580810547 11 -11.324901580810547 12 -11.324901580810547 13 -11.324901580810547 + 14 -11.324901580810547 15 -11.324901580810547 16 -10.389094352722168 17 -8.7297763824462891 + 18 -8.0691061019897461 19 -8.9717941284179687 20 -10.544222831726074 21 -12.321050643920898 + 22 -13.836936950683594 23 -14.626542091369629 24 -14.329069137573242 25 -13.218988418579102 + 26 -11.783866882324219 27 -10.511265754699707; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 -26.884906768798828 1 -17.784124374389648 + 2 -24.38347053527832 3 -25.519113540649414 4 -26.293514251708984 5 -26.775688171386719 + 6 -27.034652709960938 7 -27.13941764831543 8 -27.159004211425781 9 -27.159004211425781 + 10 -27.159004211425781 11 -27.159004211425781 12 -27.159004211425781 13 -27.159004211425781 + 14 -27.159004211425781 15 -27.159004211425781 16 -30.985330581665039 17 -38.391326904296875 + 18 -43.267498016357422 19 -43.91455078125 20 -43.178531646728516 21 -41.767940521240234 + 22 -40.391307830810547 23 -39.75714111328125 24 -40.099689483642578 25 -40.969825744628906 + 26 -42.050991058349609 27 -43.026645660400391; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 28 ".ktv[0:27]" 0 18.924465179443359 1 21.160459518432617 + 2 12.245284080505371 3 10.866984367370605 4 10.012386322021484 5 9.5597000122070312 + 6 9.3871383666992187 7 9.3729133605957031 8 9.3952360153198242 9 9.3952360153198242 + 10 9.3952360153198242 11 9.3952360153198242 12 9.3952360153198242 13 9.3952360153198242 + 14 9.3952360153198242 15 9.3952360153198242 16 9.0865592956542969 17 8.3941936492919922 + 18 7.6686325073242187 19 7.1043124198913574 20 6.595024585723877 21 6.0402951240539551 + 22 5.3396506309509277 23 4.3926167488098145 24 3.0436141490936279 25 1.3442075252532959 + 26 -0.4953606128692627 27 -2.264847993850708; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "dieSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr" + ; +connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr" + ; +connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr" + ; +connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr" + ; +connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr" + ; +connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr" + ; +connectAttr "Character1_RightArm_translateY.a" "clipLibrary1.cel[0].cev[223].cevr" + ; +connectAttr "Character1_RightArm_translateX.a" "clipLibrary1.cel[0].cev[224].cevr" + ; +connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr" + ; +connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr" + ; +connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_die.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma.meta new file mode 100644 index 0000000..961daa1 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_die.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 8dc0081292bf05144aa8dc768beec098 +timeCreated: 1477751522 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma new file mode 100644 index 0000000..48102cf --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma @@ -0,0 +1,5391 @@ +//Maya ASCII 2013 scene +//Name: common_get_hit_from_behind.ma +//Last modified: Tue, Jul 01, 2014 02:32:35 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" 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"Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 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187.38864135742187 + 38 179.13934326171875 39 170.89002990722656 40 163.67684936523438; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 2.679999828338623 1 4.5175533294677734 + 2 -1.183199405670166 3 -6.3285980224609375 4 -8.1684246063232422 5 -9.7885246276855469 + 6 -11.016302108764648 7 -11.679156303405762 8 -11.604489326477051 9 -10.61970329284668 + 10 -8.6599521636962891 11 -5.9246935844421387 12 -2.6377885341644287 13 0.97690379619598389 + 14 4.6955227851867676 15 8.2942085266113281 16 11.549101829528809 17 14.23634147644043 + 18 16.13206672668457 19 17.363393783569336 20 18.238254547119141 21 18.804021835327148 + 22 19.108064651489258 23 19.197755813598633 24 19.120466232299805 25 18.923566818237305 + 26 18.654426574707031 27 18.360418319702148 28 18.088909149169922 29 17.887275695800781 + 30 17.578241348266602 31 16.974470138549805 32 16.108245849609375 33 15.011846542358398 + 34 13.717554092407227 35 12.195401191711426 36 10.444692611694336 37 8.5416107177734375 + 38 6.5623459815979004 39 4.5830798149108887 40 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -26.884906768798828 1 -25.487306594848633 + 2 -28.916591644287109 3 -31.313972473144531 4 -30.216075897216797 5 -28.35004997253418 + 6 -26.095046997070313 7 -23.830223083496094 8 -21.934732437133789 9 -20.787729263305664 + 10 -20.29649543762207 11 -20.079006195068359 12 -20.080463409423828 13 -20.246068954467773 + 14 -20.521024703979492 15 -20.850530624389648 16 -21.179788589477539 17 -21.453994750976563 + 18 -21.618354797363281 19 -21.704305648803711 20 -21.781871795654297 21 -21.854137420654297 + 22 -21.924179077148438 23 -21.995082855224609 24 -22.069927215576172 25 -22.15179443359375 + 26 -22.243768692016602 27 -22.348932266235352 28 -22.470361709594727 29 -22.61114501953125 + 30 -22.79475212097168 31 -23.037420272827148 32 -23.331378936767578 33 -23.668865203857422 + 34 -24.04210090637207 35 -24.456680297851563 36 -24.913900375366211 37 -25.399547576904297 + 38 -25.899404525756836 39 -26.399261474609375 40 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 18.924465179443359 1 18.517732620239258 + 2 19.271839141845703 3 20.269447326660156 4 21.26170539855957 5 22.324916839599609 + 6 23.394735336303711 7 24.406818389892578 8 25.296819686889648 9 26.000392913818359 + 10 26.5833740234375 11 27.143892288208008 12 27.666053771972656 13 28.133953094482422 + 14 28.531696319580078 15 28.8433837890625 16 29.05311393737793 17 29.144987106323242 + 18 29.103107452392578 19 28.923160552978516 20 28.624141693115234 21 28.225105285644531 + 22 27.745111465454102 23 27.203220367431641 24 26.618488311767578 25 26.009971618652344 + 26 25.396734237670898 27 24.797828674316406 28 24.232315063476563 29 23.719255447387695 + 30 23.241884231567383 31 22.771568298339844 32 22.309547424316406 33 21.85706901550293 + 34 21.415372848510742 35 20.985820770263672 36 20.566635131835937 37 20.154365539550781 + 38 19.745552062988281 39 19.336736679077148 40 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "get_hit_from_behindSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[224].cevr" + ; +connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr" + ; +connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr" + ; +connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr" + ; +connectAttr "Character1_RightShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[228].cevr" + ; +connectAttr "Character1_RightShoulder_rotateY.a" "clipLibrary1.cel[0].cev[229].cevr" + ; +connectAttr "Character1_RightShoulder_rotateX.a" "clipLibrary1.cel[0].cev[230].cevr" + ; +connectAttr "Character1_RightShoulder_translateZ.a" "clipLibrary1.cel[0].cev[231].cevr" + ; +connectAttr "Character1_RightShoulder_translateY.a" "clipLibrary1.cel[0].cev[232].cevr" + ; +connectAttr "Character1_RightShoulder_translateX.a" "clipLibrary1.cel[0].cev[233].cevr" + ; +connectAttr "Character1_LeftHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[234].cevr" + ; +connectAttr "Character1_LeftHandRing3_scaleY.a" 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"clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_get_hit_from_behind.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma.meta new file mode 100644 index 0000000..94842d3 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_behind.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 05e8cb1330b819c478671d9e89d89db3 +timeCreated: 1477751459 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma new file mode 100644 index 0000000..72db6f8 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma @@ -0,0 +1,5656 @@ +//Maya ASCII 2013 scene +//Name: common_get_hit_from_front.ma +//Last modified: Tue, Jul 01, 2014 02:34:35 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 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9.6166486740112305 + 22 10.818686485290527 23 11.752498626708984 24 12.547176361083984 25 13.195008277893066 + 26 13.688285827636719 27 14.01930046081543 28 14.180343627929688 29 14.163705825805664 + 30 13.961678504943848 31 13.710896492004395 32 13.258709907531738 33 12.646590232849121 + 34 11.916014671325684 35 11.108455657958984 36 10.265390396118164 37 9.4282913208007813 + 38 8.6386337280273437 39 7.8602242469787598 40 7.0373110771179199 41 6.1820321083068848 + 42 5.3065237998962402 43 4.4229245185852051 44 3.5433707237243652 45 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 -26.884906768798828 1 -24.648326873779297 + 2 -29.790561676025391 3 -33.215019226074219 4 -30.855415344238281 5 -27.013011932373047 + 6 -22.565879821777344 7 -18.392091751098633 8 -15.369709968566895 9 -13.746394157409668 + 10 -13.066473960876465 11 -13.153031349182129 12 -13.829146385192871 13 -15.569646835327148 + 14 -18.294889450073242 15 -20.996244430541992 16 -22.665077209472656 17 -23.163539886474609 + 18 -23.156734466552734 19 -22.8404541015625 20 -22.410505294799805 21 -22.06268310546875 + 22 -21.99278450012207 23 -22.181184768676758 24 -22.46002197265625 25 -22.802753448486328 + 26 -23.182832717895508 27 -23.573715209960937 28 -23.948858261108398 29 -24.281715393066406 + 30 -24.545740127563477 31 -24.773130416870117 32 -24.971817016601563 33 -25.147712707519531 + 34 -25.306726455688477 35 -25.454769134521484 36 -25.597751617431641 37 -25.741584777832031 + 38 -25.892177581787109 39 -26.044374465942383 40 -26.190229415893555 41 -26.331472396850586 + 42 -26.469827651977539 43 -26.607034683227539 44 -26.744817733764648 45 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 46 ".ktv[0:45]" 0 18.924465179443359 1 21.787387847900391 + 2 22.150367736816406 3 22.555971145629883 4 24.082057952880859 5 25.911397933959961 + 6 27.807861328125 7 29.535316467285156 8 30.857637405395508 9 31.62205696105957 10 31.944021224975586 + 11 31.989721298217773 12 31.92534065246582 13 31.701431274414062 14 31.260612487792969 + 15 30.757181167602539 16 30.345430374145508 17 30.035179138183594 18 29.737165451049805 + 19 29.457035064697266 20 29.20045280456543 21 28.973062515258789 22 28.780527114868164 + 23 28.655145645141602 24 28.602809906005859 25 28.589542388916016 26 28.581377029418945 + 27 28.544334411621094 28 28.444450378417969 29 28.247747421264648 30 27.920257568359375 + 31 27.536041259765625 32 27.06524658203125 33 26.525705337524414 34 25.93524169921875 + 35 25.311689376831055 36 24.672872543334961 37 24.036619186401367 38 23.420761108398438 + 39 22.809736251831055 40 22.179584503173828 41 21.535516738891602 42 20.882753372192383 + 43 20.226512908935547 44 19.572011947631836 45 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "get_hit_from_frontSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr 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"Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_get_hit_from_front.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma.meta new file mode 100644 index 0000000..8d5fdde --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_front.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 7fd8b0926807c224ea7f8b8b578e019a +timeCreated: 1477751517 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma new file mode 100644 index 0000000..a5dea23 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma @@ -0,0 +1,5212 @@ +//Maya ASCII 2013 scene +//Name: common_get_hit_from_left.ma +//Last modified: Tue, Jul 01, 2014 02:37:38 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 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25 -48.753105163574219 + 26 -45.135120391845703 27 -41.214942932128906 28 -37.053001403808594 29 -32.709747314453125 + 30 -28.245609283447266 31 -23.721033096313477 32 -19.196456909179688 33 -14.732321739196776 + 34 -10.389064788818359 35 -6.2271251678466797; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 0 -16.323148727416992 1 -16.686550140380859 + 2 -24.014949798583984 3 -27.866962432861328 4 -20.195335388183594 5 -8.0300102233886719 + 6 1.6692047119140625 7 1.9424941539764404 8 -9.3969841003417969 9 -27.49559211730957 + 10 -48.752418518066406 11 -69.566543579101562 12 -86.337066650390625 13 -95.463058471679688 + 14 -98.221580505371094 15 -98.564506530761719 16 -96.903251647949219 17 -93.649162292480469 + 18 -89.213623046875 19 -84.008018493652344 20 -78.443717956542969 21 -72.932098388671875 + 22 -67.884544372558594 23 -63.712432861328132 24 -60.058967590332031 25 -56.302883148193359 + 26 -52.458843231201172 27 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2.6151256561279297 + 30 2.6229732036590576 31 2.6272635459899902 32 2.6315531730651855 33 2.6394009590148926 + 34 2.6543636322021484 35 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 0 -26.884906768798828 1 -32.378791809082031 + 2 -32.251590728759766 3 -30.651784896850586 4 -28.551742553710938 5 -26.040378570556641 + 6 -23.732093811035156 7 -22.241283416748047 8 -21.560983657836914 9 -21.225969314575195 + 10 -21.16325569152832 11 -21.299860000610352 12 -21.562793731689453 13 -21.879077911376953 + 14 -22.269577026367188 15 -22.781980514526367 16 -23.383533477783203 17 -24.041482925415039 + 18 -24.723077774047852 19 -25.395563125610352 20 -26.026187896728516 21 -26.582193374633789 + 22 -27.030834197998047 23 -27.339349746704102 24 -27.524494171142578 25 -27.632230758666992 + 26 -27.673614501953125 27 -27.659704208374023 28 -27.601560592651367 29 -27.51024055480957 + 30 -27.39680290222168 31 -27.272308349609375 32 -27.147809982299805 33 -27.034372329711914 + 34 -26.94305419921875 35 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 36 ".ktv[0:35]" 0 18.924465179443359 1 12.744368553161621 + 2 15.075494766235352 3 18.377901077270508 4 20.101680755615234 5 21.624996185302734 + 6 22.75694465637207 7 23.306610107421875 8 23.226951599121094 9 22.725635528564453 + 10 21.993808746337891 11 21.222627639770508 12 20.603235244750977 13 20.326784133911133 + 14 20.364048004150391 15 20.535608291625977 16 20.80732536315918 17 21.145069122314453 + 18 21.514699935913086 19 21.882081985473633 20 22.213081359863281 21 22.473560333251953 + 22 22.629383087158203 23 22.646415710449219 24 22.543315887451172 25 22.368343353271484 + 26 22.131763458251953 27 21.843847274780273 28 21.514860153198242 29 21.155071258544922 + 30 20.774747848510742 31 20.384157180786133 32 19.993564605712891 33 19.613241195678711 + 34 19.253452301025391 35 18.924465179443359; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "get_hit_from_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" 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"Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_get_hit_from_left.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma.meta new file mode 100644 index 0000000..94e21f7 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 53ab9f4664c7f1e49ad47fec563b67c4 +timeCreated: 1477751492 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma new file mode 100644 index 0000000..30b635e --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma @@ -0,0 +1,5201 @@ +//Maya ASCII 2013 scene +//Name: common_get_hit_from_right.ma +//Last modified: Tue, Jul 01, 2014 02:39:14 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" 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"Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 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"Character1_LeftFoot.scaleZ" 0 160 "Character1_LeftFoot.scaleY" + 0 161 "Character1_LeftFoot.scaleX" 0 162 "Character1_LeftFoot.rotateZ" + 2 160 "Character1_LeftFoot.rotateY" 2 161 "Character1_LeftFoot.rotateX" + 2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY" + 1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ" + 0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX" + 0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY" + 2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ" + 1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX" + 1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY" + 0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ" + 2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX" + 2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY" + 1 167 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14.07942008972168 18 14.07942008972168 + 19 14.550374031066895 20 15.679617881774902 21 17.041721343994141 22 18.211259841918945 + 23 18.76280403137207 24 18.226825714111328 25 16.918060302734375 26 15.587481498718262 + 27 14.986054420471191 28 15.111752510070801 29 15.431974411010742 30 15.901830673217773 + 31 16.476430892944336 32 17.110883712768555 33 17.76030158996582 34 18.379791259765625 + 35 18.924465179443359; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "get_hit_from_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr 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"clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_get_hit_from_right.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma.meta new file mode 100644 index 0000000..cd85f18 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_get_hit_from_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: bdef9068959a07542aa8b323d3bc3501 +timeCreated: 1477751550 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma new file mode 100644 index 0000000..a93a0b0 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma @@ -0,0 +1,6328 @@ +//Maya ASCII 2013 scene +//Name: common_idle.ma +//Last modified: Tue, Jul 01, 2014 02:41:16 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 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"Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 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-1.7761791944503784 5 -1.9509840011596682 + 6 -2.1355066299438477 7 -2.3277342319488525 8 -2.5256533622741699 9 -2.7272512912750244 + 10 -2.9305155277252197 11 -3.1248586177825928 12 -3.3015084266662598 13 -3.4611227512359619 + 14 -3.6043603420257568 15 -3.7318804264068608 16 -3.8443429470062256 17 -3.942408561706543 + 18 -4.026738166809082 19 -4.0979928970336914 20 -4.1568350791931152 21 -4.2039270401000977 + 22 -4.2399311065673828 23 -4.265510082244873 24 -4.2813282012939453 25 -4.2880487442016602 + 26 -4.2428631782531738 27 -4.1118025779724121 28 -3.9087891578674312 29 -3.6477594375610356 + 30 -3.3426392078399658 31 -3.0073239803314209 32 -2.6556596755981445 33 -2.3014323711395264 + 34 -1.9583612680435183 35 -1.6400978565216064 36 -1.3602346181869507 37 -1.1323217153549194 + 38 -0.9698922634124757 39 -0.88649839162826538 40 -0.85021352767944336 41 -0.81995397806167603 + 42 -0.79558557271957397 43 -0.77697598934173584 44 -0.76399433612823486 45 -0.75651049613952637 + 46 -0.75439488887786865 47 -0.75751811265945435 48 -0.76575034856796265 49 -0.77896147966384888 + 50 -0.7970203161239624 51 -0.81979471445083618 52 -0.84715127944946289 53 -0.87895494699478149 + 54 -0.91506916284561146 55 -0.95535558462142944 56 -0.99967396259307872 57 -1.0478821992874146 + 58 -1.0998362302780151 59 -1.1553900241851807 60 -1.2143958806991577; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 -9.0265522003173828 1 -9.0191764831542969 + 2 -8.9946994781494141 3 -8.9536886215209961 4 -8.8967113494873047 5 -8.8243379592895508 + 6 -8.7371339797973633 7 -8.6356697082519531 8 -8.5205116271972656 9 -8.3922281265258789 + 10 -8.2513875961303711 11 -8.1093330383300781 12 -7.9769802093505859 13 -7.8542609214782715 + 14 -7.7411046028137207 15 -7.6374421119689941 16 -7.5432028770446777 17 -7.4583172798156738 + 18 -7.3827152252197266 19 -7.3163290023803711 20 -7.2590851783752441 21 -7.2109169960021973 + 22 -7.1717534065246582 23 -7.1415238380432129 24 -7.1201601028442383 25 -7.1075906753540039 + 26 -7.1045475006103516 27 -7.111783504486084 28 -7.1292600631713867 29 -7.1569390296936035 + 30 -7.1947836875915527 31 -7.2427554130554199 32 -7.3008179664611816 33 -7.3689327239990234 + 34 -7.4470624923706055 35 -7.5351691246032715 36 -7.633213996887207 37 -7.7411599159240723 + 38 -7.8589668273925781 39 -7.9865975379943848 40 -8.1136198043823242 41 -8.2299404144287109 + 42 -8.3360233306884766 43 -8.4323358535766602 44 -8.5193443298339844 45 -8.5975151062011719 + 46 -8.6673145294189453 47 -8.7292070388793945 48 -8.7836618423461914 49 -8.8311424255371094 + 50 -8.8721179962158203 51 -8.9070510864257813 52 -8.9364118576049805 53 -8.960662841796875 + 54 -8.9802722930908203 55 -8.9957065582275391 56 -9.0074300765991211 57 -9.0159101486206055 + 58 -9.0216140747070312 59 -9.0250043869018555 60 -9.0265522003173828; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 56.902996063232422 1 57.076457977294922 + 2 57.274940490722656 3 57.495037078857422 4 57.733352661132812 5 57.986492156982422 + 6 58.251068115234375 7 58.523681640625 8 58.800937652587891 9 59.079448699951172 + 10 59.355804443359375 11 59.620216369628906 12 59.864940643310547 13 60.089725494384766 + 14 60.294273376464844 15 60.478321075439453 16 60.6416015625 17 60.783832550048828 + 18 60.904739379882813 19 61.004043579101563 20 61.081474304199219 21 61.136760711669922 + 22 61.169624328613281 23 61.179790496826172 24 61.166976928710937 25 61.13092041015625 + 26 61.019020080566406 27 60.791568756103516 28 60.467586517333984 29 60.066093444824219 + 30 59.606121063232422 31 59.106685638427734 32 58.586826324462891 33 58.065574645996094 + 34 57.561965942382813 35 57.095046997070313 36 56.683860778808594 37 56.347461700439453 + 38 56.104892730712891 39 55.975212097167969 40 55.913627624511719 41 55.862659454345703 + 42 55.822288513183594 43 55.792522430419922 44 55.773345947265625 45 55.764762878417969 + 46 55.766761779785156 47 55.779338836669922 48 55.802486419677734 49 55.836204528808594 + 50 55.880485534667969 51 55.935321807861328 52 56.000705718994141 53 56.076641082763672 + 54 56.163116455078125 55 56.260124206542969 56 56.367660522460938 57 56.485721588134766 + 58 56.614299774169922 59 56.753395080566406 60 56.902996063232422; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 -0.33010697364807129 1 -0.32538163661956787 + 2 -0.32079508900642395 3 -0.31621947884559631 4 -0.31152662634849548 5 -0.30658864974975586 + 6 -0.30127748847007751 7 -0.2954651415348053 8 -0.28902351856231689 9 -0.28182461857795715 + 10 -0.27374041080474854 11 -0.261903315782547 12 -0.24420969188213348 13 -0.22166934609413147 + 14 -0.19529224932193756 15 -0.1660882979631424 16 -0.1350674033164978 17 -0.10323948413133621 + 18 -0.071614533662796021 19 -0.04120245948433876 20 -0.013013250194489956 21 0.011943111196160316 + 22 0.032656624913215637 23 0.048117294907569885 24 0.057315118610858917 25 0.059240058064460754 + 26 0.051938321441411972 27 0.035164505243301392 28 0.010470536537468433 29 -0.020591907203197479 + 30 -0.056470908224582672 31 -0.095613867044448853 32 -0.13646727800369263 33 -0.17747652530670166 + 34 -0.21708591282367706 35 -0.25373867154121399 36 -0.2858772873878479 37 -0.31194368004798889 + 38 -0.33037951588630676 39 -0.33962684869766235 40 -0.34356102347373962 41 -0.3470911979675293 + 42 -0.3502117395401001 43 -0.35291725397109985 44 -0.35520219802856445 45 -0.35706108808517456 + 46 -0.35848847031593323 47 -0.35947886109352112 48 -0.36002686619758606 49 -0.3601270318031311 + 50 -0.35977387428283691 51 -0.35896193981170654 52 -0.35768583416938782 53 -0.35594004392623901 + 54 -0.35371905565261841 55 -0.35101747512817383 56 -0.34782975912094116 57 -0.34415039420127869 + 58 -0.3399738073348999 59 -0.33529454469680786 60 -0.33010697364807129; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 59 1 60 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 59 1 60 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 59 1 60 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 -18.736824035644531 1 -18.514013290405273 + 2 -17.91749382019043 3 -17.055130004882813 4 -16.0347900390625 5 -14.96433734893799 + 6 -13.951641082763672 7 -13.104567527770996 8 -12.53098201751709 9 -12.221737861633301 + 10 -12.070185661315918 11 -12.037936210632324 12 -12.086602210998535 13 -12.17779541015625 + 14 -12.273128509521484 15 -12.334211349487305 16 -12.322658538818359 17 -12.269975662231445 + 18 -12.227347373962402 19 -12.185897827148438 20 -12.136753082275391 21 -12.071039199829102 + 22 -11.979883193969727 23 -11.854409217834473 24 -11.685742378234863 25 -11.465011596679688 + 26 -11.203124046325684 27 -10.912826538085937 28 -10.588000297546387 29 -10.222527503967285 + 30 -9.8102903366088867 31 -9.3451690673828125 32 -8.8210439682006836 33 -8.2317981719970703 + 34 -7.4781150817871094 35 -6.512697696685791 36 -5.4074592590332031 37 -4.2343106269836426 + 38 -3.0651650428771973 39 -1.9719340801239016 40 -1.0265300273895264 41 -0.30086502432823181 + 42 0.13314914703369141 43 0.20359997451305389 44 -0.10515484213829041 45 -0.73184788227081299 + 46 -1.6330262422561646 47 -2.7652368545532227 48 -4.085026741027832 49 -5.548943042755127 + 50 -7.1135334968566895 51 -8.7353429794311523 52 -10.37092113494873 53 -11.976813316345215 + 54 -13.509567260742188 55 -14.925731658935547 56 -16.181850433349609 57 -17.234472274780273 + 58 -18.040143966674805 59 -18.555410385131836 60 -18.736824035644531; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 -6.2271251678466797 1 -6.4143157005310059 + 2 -6.919734001159668 3 -7.6591510772705078 4 -8.5483369827270508 5 -9.5030632019042969 + 6 -10.439099311828613 7 -11.272214889526367 8 -11.918184280395508 9 -12.408736228942871 + 10 -12.837692260742188 11 -13.213949203491211 12 -13.546405792236328 13 -13.843960762023926 + 14 -14.115512847900391 15 -14.369960784912109 16 -14.616201400756838 17 -14.80754566192627 + 18 -14.913130760192871 19 -14.965596199035646 20 -14.997585296630859 21 -15.041738510131836 + 22 -15.130696296691893 23 -15.29710006713867 24 -15.573594093322752 25 -15.992815017700197 + 26 -16.612977981567383 27 -17.427600860595703 28 -18.372283935546875 29 -19.38262939453125 + 30 -20.394233703613281 31 -21.342700958251953 32 -22.163627624511719 33 -22.792613983154297 + 34 -23.296089172363281 35 -23.771957397460937 36 -24.203044891357422 37 -24.572170257568359 + 38 -24.862163543701172 39 -25.055843353271484 40 -25.136032104492188 41 -25.085556030273437 + 42 -24.887233734130859 43 -24.523893356323242 44 -23.941396713256836 45 -23.120607376098633 + 46 -22.096834182739258 47 -20.905393600463867 48 -19.581602096557617 49 -18.160772323608398 + 50 -16.678218841552734 51 -15.169258117675781 52 -13.66920280456543 53 -12.21336841583252 + 54 -10.837068557739258 55 -9.5756187438964844 56 -8.4643335342407227 57 -7.5385265350341797 + 58 -6.8335132598876953 59 -6.384608268737793 60 -6.2271251678466797; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 61 ".ktv[0:60]" 0 -16.323148727416992 1 -16.77336311340332 + 2 -17.967803955078125 3 -19.672164916992188 4 -21.652149200439453 5 -23.673446655273438 + 6 -25.501760482788086 7 -26.902786254882812 8 -27.642221450805664 9 -27.764368057250977 + 10 -27.511356353759766 11 -26.945632934570313 12 -26.129634857177734 13 -25.12580680847168 + 14 -23.996587753295898 15 -22.804420471191406 16 -21.611743927001953 17 -20.371469497680664 + 18 -19.005718231201172 19 -17.530746459960938 20 -15.962821006774902 21 -14.318199157714844 + 22 -12.613141059875488 23 -10.863908767700195 24 -9.0867624282836914 25 -7.2979617118835449 + 26 -5.3283720016479492 27 -3.0868945121765137 28 -0.70684373378753662 29 1.6784653663635254 + 30 3.9357178211212158 31 5.9315996170043945 32 7.5327959060668945 33 8.6059913635253906 + 34 9.1715545654296875 35 9.372894287109375 36 9.2612571716308594 37 8.8878908157348633 + 38 8.304041862487793 39 7.5609564781188965 40 6.7098813056945801 41 5.8020648956298828 + 42 4.8887524604797363 43 4.0211915969848633 44 3.0851850509643555 45 1.9540432691574094 + 46 0.66027635335922241 47 -0.76360774040222168 48 -2.2850997447967529 49 -3.8716907501220703 + 50 -5.4908709526062012 51 -7.1101326942443848 52 -8.6969661712646484 53 -10.218862533569336 + 54 -11.643313407897949 55 -12.937808990478516 56 -14.069841384887695 57 -15.006898880004883 + 58 -15.716476440429688 59 -16.166061401367188 60 -16.323148727416992; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 2.679999828338623 59 2.679999828338623 + 60 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -26.884906768798828 59 -26.884906768798828 + 60 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 18.924465179443359 59 18.924465179443359 + 60 18.924465179443359; +select -ne :time1; + setAttr ".o" 60; + setAttr ".unw" 60; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "idleSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" 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"clipLibrary1.cel[0].cev[274].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[276].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[277].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[278].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[286].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[287].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[295].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[296].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[304].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[305].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; 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"clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" 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"Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" 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"Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_idle.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma.meta new file mode 100644 index 0000000..045c9bf --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_idle.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: b20e9e51a8ec17046884d799109f1eed +timeCreated: 1477751544 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma new file mode 100644 index 0000000..4404837 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma @@ -0,0 +1,6021 @@ +//Maya ASCII 2013 scene +//Name: common_jump.ma +//Last modified: Tue, Jul 01, 2014 02:43:54 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 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31.5396614074707 28 35.224945068359375 29 40.724224090576172 + 30 46.524955749511719 31 51.114597320556641 32 52.980598449707031 33 52.980598449707031 + 34 52.980598449707031 35 53.031147003173828 36 53.026691436767578 37 52.733104705810547 + 38 51.916252136230469 39 50.341999053955078 40 47.776210784912109 41 43.984752655029297 + 42 38.980506896972656 43 33.055252075195313 44 26.393194198608398 45 19.17852783203125 + 46 11.595457077026367 47 3.8281841278076167 48 -3.9390871524810787 49 -11.522158622741699 + 50 -18.736824035644531; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 51 ".ktv[0:50]" 0 -6.2271251678466797 1 -10.12259578704834 + 2 -14.717679977416992 3 -19.487665176391602 4 -23.907844543457031 5 -27.453510284423828 + 6 -29.599954605102539 7 -29.822467803955078 8 -15.471597671508789 9 2.0020740032196045 + 10 3.2249224185943604 11 -1.1826413869857788 12 -5.4301095008850098 13 -9.9287204742431641 + 14 -14.615395545959473 15 -19.42704963684082 16 -24.300601959228516 17 -29.172971725463864 + 18 -33.9810791015625 19 -38.661838531494141 20 -43.152168273925781 21 -47.388988494873047 + 22 -51.309219360351562 23 -54.108428955078125 24 -55.60687255859375 25 -56.678504943847656 + 26 -58.197284698486328 27 -61.037158966064453 28 -66.395584106445312 29 -73.689918518066406 + 30 -81.123992919921875 31 -86.901634216308594 32 -89.226661682128906 33 -89.226661682128906 + 34 -89.226661682128906 35 -88.660636901855469 36 -87.044853210449219 37 -84.5028076171875 + 38 -81.157951354980469 39 -77.133773803710937 40 -72.553726196289063 41 -67.541290283203125 + 42 -62.012725830078132 43 -55.882228851318359 44 -49.270187377929688 45 -42.296985626220703 + 46 -35.083015441894531 47 -27.7486572265625 48 -20.414297103881836 49 -13.200325965881348 + 50 -6.2271251678466797; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 51 ".ktv[0:50]" 0 -16.323148727416992 1 -16.921056747436523 + 2 -18.071977615356445 3 -19.361152648925781 4 -20.373819351196289 5 -20.695220947265625 + 6 -19.910593032836914 7 -17.605178833007813 8 -3.685640811920166 9 12.513410568237305 + 10 15.986139297485353 11 13.447169303894043 12 8.6910858154296875 13 3.1105160713195801 + 14 -3.0439612865447998 15 -9.5217618942260742 16 -16.072307586669922 17 -22.445016860961914 + 18 -28.389305114746094 19 -33.654594421386719 20 -37.990303039550781 21 -41.145847320556641 + 22 -42.870647430419922 23 -39.482112884521484 24 -29.933822631835941 25 -17.929462432861328 + 26 -7.1727156639099112 27 -1.3672629594802856 28 -2.1636042594909668 29 -7.0926179885864258 + 30 -13.678555488586426 31 -19.44566535949707 32 -21.918203353881836 33 -21.918203353881836 + 34 -21.918203353881836 35 -24.578336715698242 36 -31.428161621093746 37 -40.771820068359375 + 38 -50.913455963134766 39 -60.157207489013679 40 -66.807212829589844 41 -69.1676025390625 + 42 -67.658988952636719 43 -64.105232238769531 44 -58.915336608886719 45 -52.498355865478516 + 46 -45.263313293457031 47 -37.619243621826172 48 -29.975168228149414 49 -22.740127563476562 + 50 -16.323148727416992; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 51 ".ktv[0:50]" 0 2.679999828338623 1 2.6791667938232422 + 2 2.7183341979980469 3 2.7675018310546875 4 2.7966690063476563 5 2.7758359909057617 + 6 2.6750023365020752 7 2.4641680717468262 8 1.4009139537811279 9 0.19748543202877045 + 10 -0.12349134683609009 11 0.23943416774272919 12 1.1230446100234985 13 2.1270654201507568 + 14 3.2161440849304199 15 4.3549280166625977 16 5.5080652236938477 17 6.6402020454406738 + 18 7.7159876823425293 19 8.700068473815918 20 9.5570926666259766 21 10.251708030700684 + 22 10.748559951782227 23 10.669209480285645 24 9.8738784790039062 25 8.6852102279663086 + 26 7.4258480072021484 27 6.4184355735778809 28 5.2957601547241211 29 3.8427255153656006 + 30 2.610152006149292 31 2.1488602161407471 32 3.0096707344055176 33 11.167160987854004 + 34 18.356714248657227 35 18.560846328735352 36 17.838846206665039 37 16.461891174316406 + 38 14.701151847839355 39 12.827800750732422 40 11.113012313842773 41 9.8279600143432617 + 42 8.8871135711669922 43 8.0149993896484375 44 7.1978707313537598 45 6.4219813346862793 + 46 5.6735854148864746 47 4.9389357566833496 48 4.2042856216430664 49 3.4558892250061035 + 50 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 51 ".ktv[0:50]" 0 -26.884906768798828 1 -26.805192947387695 + 2 -26.633993148803711 3 -26.439922332763672 4 -26.291593551635742 5 -26.257623672485352 + 6 -26.406625747680664 7 -26.807212829589844 8 -28.999351501464844 9 -31.828178405761719 + 10 -33.500198364257812 11 -34.097751617431641 12 -33.74737548828125 13 -33.348823547363281 + 14 -32.902042388916016 15 -32.406993865966797 16 -31.863630294799805 17 -31.271905899047852 + 18 -30.631771087646484 19 -29.943185806274414 20 -29.20610237121582 21 -28.420475006103516 + 22 -27.586257934570313 23 -26.403057098388672 24 -24.777885437011719 25 -23.021823883056641 + 26 -21.445941925048828 27 -20.361320495605469 28 -19.723207473754883 29 -19.32421875 + 30 -19.231479644775391 31 -19.512107849121094 32 -20.233232498168945 33 -23.783491134643555 + 34 -27.10753059387207 35 -27.810033798217773 36 -28.210163116455078 37 -28.377960205078125 + 38 -28.383459091186523 39 -28.296697616577148 40 -28.187713623046875 41 -28.126544952392578 + 42 -28.08659553527832 43 -28.000705718994141 44 -27.878059387207031 45 -27.727848052978516 + 46 -27.559259414672852 47 -27.38148307800293 48 -27.203704833984375 49 -27.035118103027344 + 50 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 51 ".ktv[0:50]" 0 18.924465179443359 1 19.032688140869141 + 2 19.17518424987793 3 19.326248168945313 4 19.460174560546875 5 19.551263809204102 + 6 19.573810577392578 7 19.502107620239258 8 18.749217987060547 9 17.777929306030273 + 10 17.365791320800781 11 17.245353698730469 12 17.225910186767578 13 17.14649772644043 + 14 17.033147811889648 15 16.911884307861328 16 16.808734893798828 17 16.749727249145508 + 18 16.760883331298828 19 16.868234634399414 20 17.097805023193359 21 17.475620269775391 + 22 18.027708053588867 23 19.250345230102539 24 21.301502227783203 25 23.699745178222656 + 26 25.963640213012695 27 27.611753463745117 28 28.811868667602539 29 29.884944915771484 + 30 30.579301834106445 31 30.643264770507813 32 29.825157165527344 33 23.769744873046875 + 34 18.210502624511719 35 17.574758529663086 36 17.598306655883789 37 18.079002380371094 + 38 18.814685821533203 39 19.60321044921875 40 20.24241828918457 41 20.530158996582031 + 42 20.527973175048828 43 20.443181991577148 44 20.292304992675781 45 20.091865539550781 + 46 19.858386993408203 47 19.608383178710937 48 19.358383178710937 49 19.124902725219727 + 50 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "jumpSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" 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+connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_jump.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma.meta new file mode 100644 index 0000000..45d46ae --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_jump.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 5ac18e6911ea24e4896f1ddb6dacc52f +timeCreated: 1477751498 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma new file mode 100644 index 0000000..12735b5 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma @@ -0,0 +1,7028 @@ +//Maya ASCII 2013 scene +//Name: common_roar.ma +//Last modified: Tue, Jul 01, 2014 02:47:47 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 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2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ" + 0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX" + 0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY" + 2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ" + 1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX" + 1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY" + 0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ" + 2 88 "Character1_LeftHandMiddle3.rotateY" 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"Character1_LeftHandIndex3.scaleZ" + 0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX" + 0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY" + 2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ" + 1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX" + 1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY" + 0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ" + 2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX" + 2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY" + 1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ" + 0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX" + 0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY" + 2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ" + 1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX" + 1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY" + 0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ" + 2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX" + 2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY" + 1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ" + 0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX" + 0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY" + 2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ" + 1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX" + 1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY" + 0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ" + 2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX" + 2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY" + 1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ" + 0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX" + 0 117 "Character1_LeftHand.rotateZ" 2 115 "Character1_LeftHand.rotateY" + 2 116 "Character1_LeftHand.rotateX" 2 117 "Character1_LeftHand.translateZ" + 1 115 "Character1_LeftHand.translateY" 1 116 "Character1_LeftHand.translateX" + 1 117 "Character1_LeftForeArm.scaleZ" 0 118 "Character1_LeftForeArm.scaleY" + 0 119 "Character1_LeftForeArm.scaleX" 0 120 "Character1_LeftForeArm.rotateZ" + 2 118 "Character1_LeftForeArm.rotateY" 2 119 "Character1_LeftForeArm.rotateX" + 2 120 "Character1_LeftForeArm.translateZ" 1 118 "Character1_LeftForeArm.translateY" + 1 119 "Character1_LeftForeArm.translateX" 1 120 "Character1_LeftArm.scaleZ" + 0 121 "Character1_LeftArm.scaleY" 0 122 "Character1_LeftArm.scaleX" + 0 123 "Character1_LeftArm.rotateZ" 2 121 "Character1_LeftArm.rotateY" + 2 122 "Character1_LeftArm.rotateX" 2 123 "Character1_LeftArm.translateZ" + 1 121 "Character1_LeftArm.translateY" 1 122 "Character1_LeftArm.translateX" + 1 123 "Character1_LeftShoulder.scaleZ" 0 124 "Character1_LeftShoulder.scaleY" + 0 125 "Character1_LeftShoulder.scaleX" 0 126 "Character1_LeftShoulder.rotateZ" + 2 124 "Character1_LeftShoulder.rotateY" 2 125 "Character1_LeftShoulder.rotateX" + 2 126 "Character1_LeftShoulder.translateZ" 1 124 "Character1_LeftShoulder.translateY" + 1 125 "Character1_LeftShoulder.translateX" 1 126 "Character1_Spine1.scaleZ" + 0 127 "Character1_Spine1.scaleY" 0 128 "Character1_Spine1.scaleX" + 0 129 "Character1_Spine1.rotateZ" 2 127 "Character1_Spine1.rotateY" + 2 128 "Character1_Spine1.rotateX" 2 129 "Character1_Spine1.translateZ" + 1 127 "Character1_Spine1.translateY" 1 128 "Character1_Spine1.translateX" + 1 129 "Character1_Spine.scaleZ" 0 130 "Character1_Spine.scaleY" 0 + 131 "Character1_Spine.scaleX" 0 132 "Character1_Spine.rotateZ" 2 + 130 "Character1_Spine.rotateY" 2 131 "Character1_Spine.rotateX" 2 + 132 "Character1_Spine.translateZ" 1 130 "Character1_Spine.translateY" + 1 131 "Character1_Spine.translateX" 1 132 "Character1_RightFootIndex2.scaleZ" + 0 133 "Character1_RightFootIndex2.scaleY" 0 134 "Character1_RightFootIndex2.scaleX" + 0 135 "Character1_RightFootIndex2.rotateZ" 2 133 "Character1_RightFootIndex2.rotateY" + 2 134 "Character1_RightFootIndex2.rotateX" 2 135 "Character1_RightFootIndex2.translateZ" + 1 133 "Character1_RightFootIndex2.translateY" 1 134 "Character1_RightFootIndex2.translateX" + 1 135 "Character1_RightFootIndex1.scaleZ" 0 136 "Character1_RightFootIndex1.scaleY" + 0 137 "Character1_RightFootIndex1.scaleX" 0 138 "Character1_RightFootIndex1.rotateZ" + 2 136 "Character1_RightFootIndex1.rotateY" 2 137 "Character1_RightFootIndex1.rotateX" + 2 138 "Character1_RightFootIndex1.translateZ" 1 136 "Character1_RightFootIndex1.translateY" + 1 137 "Character1_RightFootIndex1.translateX" 1 138 "Character1_RightToeBase.scaleZ" + 0 139 "Character1_RightToeBase.scaleY" 0 140 "Character1_RightToeBase.scaleX" + 0 141 "Character1_RightToeBase.rotateZ" 2 139 "Character1_RightToeBase.rotateY" + 2 140 "Character1_RightToeBase.rotateX" 2 141 "Character1_RightToeBase.translateZ" + 1 139 "Character1_RightToeBase.translateY" 1 140 "Character1_RightToeBase.translateX" + 1 141 "Character1_RightFoot.scaleZ" 0 142 "Character1_RightFoot.scaleY" + 0 143 "Character1_RightFoot.scaleX" 0 144 "Character1_RightFoot.rotateZ" + 2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX" + 2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY" + 1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ" + 0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX" + 0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY" + 2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ" + 1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX" + 1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY" + 0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ" + 2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX" + 2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY" + 1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ" + 0 151 "Character1_LeftFootIndex2.scaleY" 0 152 "Character1_LeftFootIndex2.scaleX" + 0 153 "Character1_LeftFootIndex2.rotateZ" 2 151 "Character1_LeftFootIndex2.rotateY" + 2 152 "Character1_LeftFootIndex2.rotateX" 2 153 "Character1_LeftFootIndex2.translateZ" + 1 151 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-31.149168014526367 + 70 -30.559226989746094 71 -29.8565673828125 72 -29.089498519897461 73 -28.306327819824219 + 74 -27.555360794067383 75 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 76 ".ktv[0:75]" 0 18.924465179443359 1 19.896501541137695 + 2 20.953762054443359 3 21.968410491943359 4 22.812614440917969 5 23.358539581298828 + 6 23.670022964477539 7 23.903257369995117 8 24.068952560424805 9 24.177814483642578 + 10 24.240550994873047 11 24.267868041992187 12 24.270477294921875 13 24.259082794189453 + 14 24.244392395019531 15 24.237117767333984 16 24.237117767333984 17 24.237117767333984 + 18 24.237117767333984 19 23.684602737426758 20 22.367063522338867 21 20.794519424438477 + 22 19.476980209350586 23 18.924465179443359 24 18.924465179443359 25 18.924465179443359 + 26 18.924465179443359 27 18.924465179443359 28 18.924465179443359 29 18.924465179443359 + 30 18.924465179443359 31 18.924465179443359 32 18.924465179443359 33 18.924465179443359 + 34 19.0692138671875 35 19.450824737548828 36 19.990341186523438 37 20.608814239501953 + 38 21.227285385131836 39 21.766803741455078 40 22.148412704467773 41 22.293161392211914 + 42 22.293161392211914 43 22.293161392211914 44 22.293161392211914 45 22.293161392211914 + 46 22.293161392211914 47 22.32347297668457 48 22.407415390014648 49 22.534496307373047 + 50 22.694225311279297 51 22.876113891601563 52 23.069669723510742 53 23.264402389526367 + 54 23.449821472167969 55 23.615436553955078 56 23.750759124755859 57 23.845294952392578 + 58 23.888555526733398 59 23.870048522949219 60 23.779287338256836 61 23.648750305175781 + 62 23.376840591430664 63 23.004261016845703 64 22.571704864501953 65 22.119874954223633 + 66 21.689468383789063 67 21.321186065673828 68 21.003171920776367 69 20.69493293762207 + 70 20.394214630126953 71 20.098760604858398 72 19.806314468383789 73 19.514621734619141 + 74 19.22142219543457 75 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "roarSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; 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"Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; 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"Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_roar.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma.meta new file mode 100644 index 0000000..50fe659 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_roar.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 775a8d33410f5df4aad83fc7a66a83cd +timeCreated: 1477751511 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma new file mode 100644 index 0000000..fcdcec3 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma @@ -0,0 +1,4350 @@ +//Maya ASCII 2013 scene +//Name: common_run.ma +//Last modified: Tue, Jul 01, 2014 02:52:45 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 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"Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 13.207057952880859 23 13.207057952880859 + 24 13.207057952880859; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 23 -19.365411758422852 + 24 -19.365411758422852; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 -1.3500311979441904e-013 1 -2.5934809855243657e-013 + 2 -1.4921397450962104e-013 3 3.5527136788005009e-013 4 -2.0250467969162855e-013 5 -1.9184653865522705e-013 + 6 7.460698725481052e-014 7 3.5527136788005009e-014 8 -3.3750779948604759e-014 9 -2.2204460492503131e-013 + 10 4.6185277824406512e-014 11 -1.3411494137471891e-013 12 1.3322676295501878e-013 + 13 -1.5876189252139739e-013 14 -6.2350125062948791e-013 15 -1.5543122344752192e-014 + 16 1.3766765505351941e-014 17 -1.9539925233402755e-014 18 -1.9184653865522705e-013 + 19 -9.4146912488213275e-014 20 -4.2632564145606011e-014 21 -3.5527136788005009e-014 + 22 -1.1368683772161603e-013 23 -1.9539925233402755e-013 24 -1.1723955140041653e-013; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 6.7369461059570313 1 9.2005491256713867 + 2 11.116960525512695 3 10.690065383911133 4 13.018397331237793 5 17.482175827026367 + 6 13.28178596496582 7 -1.4684892892837524 8 -15.687424659729002 9 -21.275999069213867 + 10 -22.737937927246094 11 -23.960197448730469 12 -25.194976806640625 13 -23.114398956298828 + 14 -24.294763565063477 15 -23.631999969482422 16 -23.959766387939453 17 -22.817241668701172 + 18 -20.243999481201172 19 -13.624234199523926 20 -5.423067569732666 21 -1.1461821794509888 + 22 1.9285943508148196 23 4.7226424217224121 24 6.7369461059570313; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 -11.100604057312012 1 -13.341426849365234 + 2 -16.29517936706543 3 -18.667533874511719 4 -16.578550338745117 5 -9.2988996505737305 + 6 2.3589937686920166 7 12.835568428039551 8 12.83837890625 9 9.8011627197265625 10 9.1691122055053711 + 11 11.422026634216309 12 15.031453132629396 13 21.034784317016602 14 24.814653396606445 + 15 24.45012092590332 16 22.927303314208984 17 23.226613998413086 18 25.409400939941406 + 19 25.080354690551758 20 19.83134651184082 21 12.006264686584473 22 3.0188806056976318 + 23 -4.733375072479248 24 -11.100604057312012; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 41.2894287109375 1 49.08795166015625 2 58.695663452148445 + 3 70.417953491210938 4 72.948097229003906 5 58.798263549804688 6 39.129928588867187 + 7 9.1760015487670898 8 -21.903305053710937 9 -45.798717498779297 10 -66.229934692382812 + 11 -82.394050598144531 12 -90.933204650878906 13 -72.139823913574219 14 -40.482173919677734 + 15 -52.895061492919922 16 -55.113307952880859 17 -39.796474456787109 18 -21.156698226928711 + 19 -0.15870456397533417 20 17.305238723754883 21 22.914922714233398 22 26.48533821105957 + 23 32.010219573974609 24 41.2894287109375; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 7.1054273576010019e-015 1 0 2 -3.5527136788005009e-015 + 3 1.0658141036401503e-014 4 -1.7763568394002505e-015 5 -5.3290705182007514e-015 6 0 + 7 -3.5527136788005009e-015 8 -1.4210854715202004e-014 9 -1.0658141036401503e-014 + 10 1.7763568394002505e-014 11 -7.1054273576010019e-015 12 0 13 0 14 0 15 0 16 -8.8817841970012523e-015 + 17 -1.9539925233402755e-014 18 -7.1054273576010019e-015 19 -3.5527136788005009e-015 + 20 -7.1054273576010019e-015 21 -3.5527136788005009e-015 22 -2.1316282072803006e-014 + 23 0 24 7.1054273576010019e-015; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 23 -0.76475369930267334 + 24 -0.76475369930267334; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 23 14.465805053710938 + 24 14.465805053710938; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 4.8752613067626953 1 6.0147690773010254 + 2 6.1597652435302734 3 5.3124380111694336 4 3.5931766033172607 5 1.7406957149505615 + 6 0.26151859760284424 7 -0.64211314916610718 8 -0.95613622665405285 9 -1.178758978843689 + 10 -1.9447338581085205 11 -3.1875584125518799 12 -4.3856487274169922 13 -5.5821590423583984 + 14 -4.8592567443847656 15 -1.5971951484680176 16 -0.29582706093788147 17 0.011218114756047726 + 18 0.38059160113334656 19 0.44415050745010376 20 -0.12439638376235962 21 0.69813132286071777 + 22 1.734697699546814 23 3.111485481262207 24 4.8752613067626953; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 21.973735809326172 1 24.534875869750977 + 2 26.067262649536133 3 26.361417770385742 4 25.165327072143555 5 21.708986282348633 + 6 16.076934814453125 7 9.2270851135253906 8 2.1235055923461914 9 -4.6187577247619629 + 10 -10.963645935058594 11 -16.832832336425781 12 -22.261566162109375 13 -25.931396484375 + 14 -28.019479751586914 15 -28.194284439086914 16 -26.301603317260742 17 -22.616472244262695 + 18 -17.501310348510742 19 -10.810480117797852 20 -2.3975441455841064 21 5.79071044921875 + 22 12.735751152038574 23 18.199234008789063 24 21.973735809326172; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 32.385265350341797 1 31.838111877441403 + 2 30.377653121948242 3 27.894617080688477 4 24.392375946044922 5 20.77100944519043 + 6 18.029134750366211 7 16.338985443115234 8 15.733957290649412 9 17.891031265258789 + 10 22.677242279052734 11 28.199186325073242 12 32.410430908203125 13 33.515541076660156 + 14 32.37188720703125 15 25.719934463500977 16 23.207513809204102 17 22.090549468994141 + 18 22.053133010864258 19 22.881015777587891 20 24.264333724975586 21 26.649431228637695 + 22 29.05742073059082 23 31.109106063842773 24 32.385265350341797; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 -1.0949174165725708 1 2.1876113414764404 + 2 5.2401046752929687 3 5.2148008346557617 4 4.1069583892822266 5 2.2076563835144043 + 6 0.21269907057285309 7 -1.5794198513031006 8 -2.8698225021362305 9 -3.5713076591491699 + 10 -3.8418991565704346 11 -3.7395436763763428 12 -3.3191087245941162 13 -0.35190171003341675 + 14 3.2629139423370361 15 4.2782526016235352 16 4.0912675857543945 17 2.5243632793426514 + 18 -0.13452613353729248 19 -2.7134182453155518 20 -4.0433197021484375 21 -4.170802116394043 + 22 -3.8300166130065918 23 -2.8590590953826904 24 -1.0949174165725708; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 68.848312377929688 1 67.630279541015625 + 2 60.392711639404297 3 50.375820159912109 4 45.978404998779297 5 45.560672760009766 + 6 45.954166412353516 7 47.244709014892578 8 49.517723083496094 9 54.022293090820313 + 10 60.299232482910156 11 65.870712280273437 12 68.266029357910156 13 66.031082153320312 + 14 60.194629669189453 15 51.466167449951172 16 45.978420257568359 17 45.804996490478516 + 18 46.741142272949219 19 48.905818939208984 20 52.417205810546875 21 57.358173370361328 + 22 62.742645263671875 23 67.072128295898437 24 68.848312377929688; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 0.097828440368175507 1 0.23663488030433655 + 2 0.5218614935874939 3 0.72747319936752319 4 0.78134268522262573 5 0.74117535352706909 + 6 0.65697461366653442 7 0.54603701829910278 8 0.42429086565971375 9 0.31125688552856445 + 10 0.21461674571037292 11 0.1378573477268219 12 0.09020049124956131 13 0.182140052318573 + 14 0.4416300356388092 15 0.68326461315155029 16 0.75519543886184692 17 0.743660569190979 + 18 0.69357585906982422 19 0.60642415285110474 20 0.48369449377059937 21 0.33018240332603455 + 22 0.20791508257389069 23 0.12706950306892395 24 0.097828440368175507; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 23 1 24 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 9.445652961730957 1 11.464921951293945 + 2 13.841437339782715 3 16.217952728271484 4 18.237220764160156 5 19.541997909545898 + 6 19.77503776550293 7 18.422855377197266 8 15.668557167053223 9 12.199762344360352 + 10 8.7041053771972656 11 5.8692097663879395 12 4.3827033042907715 13 4.5410323143005371 + 14 5.8533830642700195 15 7.8264961242675781 16 9.9671125411987305 17 11.781970024108887 + 18 12.777812004089355 19 12.901113510131836 20 12.535778045654297 21 11.844687461853027 + 22 10.990715980529785 23 10.136745452880859 24 9.445652961730957; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 6.8162555694580078 1 15.941183090209961 + 2 25.883573532104492 3 35.825962066650391 4 44.950889587402344 5 52.440898895263672 + 6 57.478527069091804 7 59.613269805908203 8 59.408992767333984 9 57.569801330566406 + 10 54.799781799316406 11 51.803035736083984 12 49.283660888671875 13 47.142726898193359 + 14 44.797161102294922 15 42.224872589111328 16 39.403759002685547 17 36.311714172363281 + 18 32.926647186279297 19 29.139347076416016 20 24.945655822753906 21 20.481037139892578 + 22 15.880954742431639 23 11.28087329864502 24 6.8162555694580078; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 11.27741527557373 1 13.327120780944824 + 2 15.499510765075685 3 17.671899795532227 4 19.72160530090332 5 21.525943756103516 + 6 22.962230682373047 7 23.917919158935547 8 24.468647003173828 9 24.774005889892578 + 10 24.993593215942383 11 25.286994934082031 12 25.813808441162109 13 26.873960494995117 + 14 28.399763107299805 15 29.999385833740231 16 31.280992507934567 17 31.852752685546879 + 18 31.322835922241211 19 29.460777282714844 20 26.533952713012695 21 22.89727783203125 + 22 18.905683517456055 23 14.914087295532228 24 11.27741527557373; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 2.679999828338623 1 2.7783718109130859 + 2 2.8894252777099609 3 3.0004787445068359 4 3.0988504886627197 5 3.1718595027923584 + 6 3.2068240642547607 7 3.2370407581329346 8 3.2793140411376953 9 3.2962241172790527 + 10 3.2503519058227539 11 3.1042771339416504 12 2.820580005645752 13 2.2729306221008301 + 14 1.465998649597168 15 0.55886435508728027 16 -0.28939229249954224 17 -0.91969102621078491 + 18 -1.1729516983032227 19 -0.98487204313278198 20 -0.46985545754432678 21 0.2631189227104187 + 22 1.1050721406936646 23 1.9470254182815552 24 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 -26.884906768798828 1 -25.771530151367187 + 2 -24.471843719482422 3 -23.172153472900391 4 -22.058778762817383 5 -21.318023681640625 + 6 -21.136199951171875 7 -21.723419189453125 8 -22.972658157348633 9 -24.594516754150391 + 10 -26.299602508544922 11 -27.798519134521484 12 -28.801876068115234 13 -29.299825668334961 + 14 -29.521919250488281 15 -29.537843704223633 16 -29.417291641235352 17 -29.229955673217773 + 18 -29.045526504516602 19 -28.824560165405273 20 -28.503414154052734 21 -28.115484237670898 + 22 -27.694160461425781 23 -27.272838592529297 24 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 25 ".ktv[0:24]" 0 18.924465179443359 1 19.033544540405273 + 2 19.160999298095703 3 19.288455963134766 4 19.39753532409668 5 19.469865798950195 + 6 19.487071990966797 7 19.424062728881836 8 19.290523529052734 9 19.120231628417969 + 10 18.946975708007813 11 18.804536819458008 12 18.726699829101563 13 18.726465225219727 + 14 18.779409408569336 15 18.863170623779297 16 18.955390930175781 17 19.033712387084961 + 18 19.075775146484375 19 19.079513549804688 20 19.062404632568359 21 19.031393051147461 + 22 18.993434906005859 23 18.955474853515625 24 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "runSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr" + ; +connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr" + ; +connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr" + ; +connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr" + ; +connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr" + ; +connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "Character1_RightArm_scaleX.a" "clipLibrary1.cel[0].cev[218].cevr"; +connectAttr "Character1_RightArm_rotateZ.a" "clipLibrary1.cel[0].cev[219].cevr"; +connectAttr "Character1_RightArm_rotateY.a" "clipLibrary1.cel[0].cev[220].cevr"; +connectAttr "Character1_RightArm_rotateX.a" "clipLibrary1.cel[0].cev[221].cevr"; +connectAttr "Character1_RightArm_translateZ.a" "clipLibrary1.cel[0].cev[222].cevr" + ; +connectAttr "Character1_RightArm_translateY.a" "clipLibrary1.cel[0].cev[223].cevr" + ; +connectAttr "Character1_RightArm_translateX.a" "clipLibrary1.cel[0].cev[224].cevr" + ; +connectAttr "Character1_RightShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[225].cevr" + ; +connectAttr "Character1_RightShoulder_scaleY.a" "clipLibrary1.cel[0].cev[226].cevr" + ; +connectAttr "Character1_RightShoulder_scaleX.a" "clipLibrary1.cel[0].cev[227].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_run.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma.meta new file mode 100644 index 0000000..11cdd2d --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_run.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 18125d3c57556874eaa2027015ce353a +timeCreated: 1477751468 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma new file mode 100644 index 0000000..cb63482 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma @@ -0,0 +1,4283 @@ +//Maya ASCII 2013 scene +//Name: common_shuffle_left.ma +//Last modified: Tue, Jul 01, 2014 03:09:19 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" 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4.165611743927002 7 6.9600682258605957 8 9.4153041839599609 9 11.395815849304199 + 10 12.288234710693359 11 13.803078651428223 12 17.267177581787109 13 20.736530303955078 + 14 21.542938232421875 15 17.6507568359375 16 13.251123428344727 17 11.594207763671875 + 18 9.5481948852539062 19 8.152592658996582 20 7.8812398910522461; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 8.8817841970012523e-016 1 2.6645352591003757e-015 + 2 3.5527136788005009e-015 3 1.7763568394002505e-015 4 0 5 3.5527136788005009e-015 + 6 -3.5527136788005009e-015 7 -4.4408920985006262e-016 8 4.4408920985006262e-016 9 8.8817841970012523e-016 + 10 2.2204460492503131e-015 11 -1.7763568394002505e-015 12 -1.3322676295501878e-015 + 13 4.4408920985006262e-016 14 -4.4408920985006262e-015 15 -4.4408920985006262e-016 + 16 -8.8817841970012523e-016 17 0 18 1.7763568394002505e-015 19 -8.8817841970012523e-016 + 20 8.8817841970012523e-016; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 19 -0.76475369930267334 + 20 -0.76475369930267334; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 19 14.465805053710938 + 20 14.465805053710938; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 0.30432862043380737 1 0.59336793422698975 + 2 0.87803512811660767 3 1.1546297073364258 4 1.4164581298828125 5 1.6526968479156494 + 6 1.797727108001709 7 1.8999081850051878 8 1.9530682563781738 9 1.9545621871948242 + 10 1.903900742530823 11 1.5871040821075439 12 0.91610717773437489 13 0.072404786944389343 + 14 -0.76393139362335205 15 -0.8632436990737915 16 -0.77410656213760376 17 -0.58301836252212524 + 18 -0.31361812353134155 19 -0.0048851878382265568 20 0.30432862043380737; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -4.6630516052246094 1 -4.9323925971984863 + 2 -5.6671919822692871 3 -6.7535204887390137 4 -8.0779600143432617 5 -9.527501106262207 + 6 -10.941131591796875 7 -12.178592681884766 8 -13.16102123260498 9 -13.809342384338379 + 10 -14.044535636901855 11 -13.697349548339844 12 -12.739084243774414 13 -11.311699867248535 + 14 -9.5570745468139648 15 -7.8953418731689453 16 -6.6250448226928711 17 -5.7065649032592773 + 18 -5.1000466346740723 19 -4.765531063079834 20 -4.6630516052246094; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 0.048003807663917542 1 -0.1778637170791626 + 2 -0.44528847932815552 3 -0.70152032375335693 4 -0.89208376407623291 5 -0.96040880680084229 + 6 -0.86992490291595459 7 -0.67766517400741577 8 -0.4440949559211731 9 -0.23068587481975558 + 10 -0.10016237944364548 11 0.021782686933875084 12 0.069497659802436829 13 0.073446586728096008 + 14 0.070794597268104553 15 0.083237849175930023 16 0.089339591562747955 17 0.092006765305995941 + 18 0.088822789490222931 19 0.075771741569042206 20 0.048003807663917542; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.9200105667114258 1 4.7614073753356934 + 2 4.5141239166259766 3 4.1924238204956055 4 3.8105897903442383 5 3.382918119430542 + 6 2.9264369010925293 7 2.4767477512359619 8 2.0763175487518311 9 1.7676178216934204 + 10 1.5931191444396973 11 1.7994457483291626 12 2.4327609539031982 13 3.2387633323669434 + 14 3.9632387161254883 15 4.4654526710510254 16 4.7853870391845703 17 4.9403152465820312 + 18 4.9914617538452148 19 4.9859895706176758 20 4.9200105667114258; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 58.193138122558594 1 58.195468902587891 + 2 58.206653594970703 3 58.232940673828125 4 58.280582427978516 5 58.3558349609375 + 6 58.303916931152344 7 58.041244506835938 8 57.680957794189453 9 57.336208343505859 + 10 57.120155334472656 11 57.433269500732422 12 58.281684875488281 13 59.187046051025391 + 14 59.671112060546875 15 59.703018188476563 16 59.566596984863281 17 59.256027221679688 + 18 58.802883148193359 19 58.379917144775391 20 58.193138122558594; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 2.9598855972290039 1 2.2298023700714111 + 2 1.0259112119674683 3 -0.29912799596786499 4 -1.3926936388015747 5 -1.9022176265716553 + 6 -1.9454553127288818 7 -1.8671942949295044 8 -1.6532497406005859 9 -1.2893919944763184 + 10 -0.76136738061904907 11 0.088551588356494904 12 1.2584986686706543 13 2.5224168300628662 + 14 3.6542496681213379 15 4.1756892204284668 16 4.1221156120300293 17 3.9667696952819824 + 18 3.7165470123291016 19 3.3785510063171387 20 2.9598855972290039; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -9.0640735626220703 1 -9.2500877380371094 + 2 -9.6360569000244141 3 -9.963871955871582 4 -9.9754228591918945 5 -9.412602424621582 + 6 -8.1420507431030273 7 -6.3358397483825684 8 -4.1940093040466309 9 -1.9165979623794556 + 10 0.29635480046272278 11 2.9879837036132813 12 6.2916488647460937 13 9.3926467895507812 + 14 11.476277351379395 15 11.727836608886719 16 8.9664106369018555 17 3.7351336479187012 + 18 -2.1946215629577637 19 -7.0514812469482422 20 -9.0640735626220703; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -16.46946907043457 1 -17.031394958496094 + 2 -18.491668701171875 3 -20.512027740478516 4 -22.754213333129883 5 -24.879966735839844 + 6 -27.040023803710937 7 -29.459896087646484 8 -31.913469314575192 9 -34.174644470214844 + 10 -36.017307281494141 11 -37.789302825927734 12 -39.641357421875 13 -41.051731109619141 + 14 -41.4986572265625 15 -40.46038818359375 16 -36.714271545410156 17 -30.60814094543457 + 18 -23.975976943969727 19 -18.651758193969727 20 -16.46946907043457; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -17.808563232421875 1 -17.854291915893555 + 2 -17.930452346801758 3 -17.945507049560547 4 -17.807912826538086 5 -17.426132202148438 + 6 -16.545299530029297 7 -15.226442337036135 8 -13.851858139038086 9 -12.803842544555664 + 10 -12.46469783782959 11 -13.134957313537598 12 -14.559757232666017 13 -16.288291931152344 + 14 -17.869756698608398 15 -18.853349685668945 16 -19.086700439453125 17 -18.870342254638672 + 18 -18.432834625244141 19 -18.002723693847656 20 -17.808563232421875; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 11.105899810791016 4 11.105899810791016 + 5 11.105899810791016 6 11.107845306396484 7 11.132545471191406 8 11.208290100097656 + 9 11.363372802734375 10 11.626084327697754 11 12.127915382385254 12 12.850005149841309 + 13 13.595117568969727 14 14.166017532348633 15 14.36546802520752 16 14.097487449645996 + 17 13.493564605712891 18 12.697676658630371 19 11.85379695892334 20 11.105899810791016; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 -25.442588806152344 4 -25.442588806152344 + 5 -25.442588806152344 6 -25.591833114624023 7 -25.948450088500977 8 -26.375759124755859 + 9 -26.737085342407227 10 -26.895751953125 11 -26.78765869140625 12 -26.503925323486328 + 13 -26.14069938659668 14 -25.79412841796875 15 -25.560361862182617 16 -25.458879470825195 + 17 -25.42558479309082 18 -25.431253433227539 19 -25.446660995483398 20 -25.442588806152344; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 17.684946060180664 4 17.684946060180664 + 5 17.684946060180664 6 17.718727111816406 7 17.794656753540039 8 17.874608993530273 + 9 17.920455932617188 10 17.894075393676758 11 17.74932861328125 12 17.511634826660156 + 13 17.250198364257813 14 17.034219741821289 15 16.932907104492188 16 16.973669052124023 + 17 17.110370635986328 18 17.301897048950195 19 17.50712776184082 20 17.684946060180664; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "shuffle_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_shuffle_left.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma.meta new file mode 100644 index 0000000..296a55d --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 8f338a2504a29804bad1758873a08693 +timeCreated: 1477751523 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma new file mode 100644 index 0000000..cf8233c --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma @@ -0,0 +1,4304 @@ +//Maya ASCII 2013 scene +//Name: common_shuffle_right.ma +//Last modified: Tue, Jul 01, 2014 03:11:39 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ" + 0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX" + 0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY" + 2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ" + 1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX" + 1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY" + 0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ" + 2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX" + 2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY" + 1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ" + 0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX" + 0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY" + 2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ" + 1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX" + 1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY" + 0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ" + 2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX" + 2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY" + 1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ" + 0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX" + 0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY" + 2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ" + 1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX" + 1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY" + 0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ" + 2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX" + 2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY" + 1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ" + 0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX" + 0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY" + 2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ" + 1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX" + 1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY" + 0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ" + 2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX" + 2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY" + 1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ" + 0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX" + 0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY" + 2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ" + 1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX" + 1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY" + 0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ" + 2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX" + 2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY" + 1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ" + 0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX" + 0 117 "Character1_LeftHand.rotateZ" 2 115 "Character1_LeftHand.rotateY" + 2 116 "Character1_LeftHand.rotateX" 2 117 "Character1_LeftHand.translateZ" + 1 115 "Character1_LeftHand.translateY" 1 116 "Character1_LeftHand.translateX" + 1 117 "Character1_LeftForeArm.scaleZ" 0 118 "Character1_LeftForeArm.scaleY" + 0 119 "Character1_LeftForeArm.scaleX" 0 120 "Character1_LeftForeArm.rotateZ" + 2 118 "Character1_LeftForeArm.rotateY" 2 119 "Character1_LeftForeArm.rotateX" + 2 120 "Character1_LeftForeArm.translateZ" 1 118 "Character1_LeftForeArm.translateY" + 1 119 "Character1_LeftForeArm.translateX" 1 120 "Character1_LeftArm.scaleZ" + 0 121 "Character1_LeftArm.scaleY" 0 122 "Character1_LeftArm.scaleX" + 0 123 "Character1_LeftArm.rotateZ" 2 121 "Character1_LeftArm.rotateY" + 2 122 "Character1_LeftArm.rotateX" 2 123 "Character1_LeftArm.translateZ" + 1 121 "Character1_LeftArm.translateY" 1 122 "Character1_LeftArm.translateX" + 1 123 "Character1_LeftShoulder.scaleZ" 0 124 "Character1_LeftShoulder.scaleY" + 0 125 "Character1_LeftShoulder.scaleX" 0 126 "Character1_LeftShoulder.rotateZ" + 2 124 "Character1_LeftShoulder.rotateY" 2 125 "Character1_LeftShoulder.rotateX" + 2 126 "Character1_LeftShoulder.translateZ" 1 124 "Character1_LeftShoulder.translateY" + 1 125 "Character1_LeftShoulder.translateX" 1 126 "Character1_Spine1.scaleZ" + 0 127 "Character1_Spine1.scaleY" 0 128 "Character1_Spine1.scaleX" + 0 129 "Character1_Spine1.rotateZ" 2 127 "Character1_Spine1.rotateY" + 2 128 "Character1_Spine1.rotateX" 2 129 "Character1_Spine1.translateZ" + 1 127 "Character1_Spine1.translateY" 1 128 "Character1_Spine1.translateX" + 1 129 "Character1_Spine.scaleZ" 0 130 "Character1_Spine.scaleY" 0 + 131 "Character1_Spine.scaleX" 0 132 "Character1_Spine.rotateZ" 2 + 130 "Character1_Spine.rotateY" 2 131 "Character1_Spine.rotateX" 2 + 132 "Character1_Spine.translateZ" 1 130 "Character1_Spine.translateY" + 1 131 "Character1_Spine.translateX" 1 132 "Character1_RightFootIndex2.scaleZ" + 0 133 "Character1_RightFootIndex2.scaleY" 0 134 "Character1_RightFootIndex2.scaleX" + 0 135 "Character1_RightFootIndex2.rotateZ" 2 133 "Character1_RightFootIndex2.rotateY" + 2 134 "Character1_RightFootIndex2.rotateX" 2 135 "Character1_RightFootIndex2.translateZ" + 1 133 "Character1_RightFootIndex2.translateY" 1 134 "Character1_RightFootIndex2.translateX" + 1 135 "Character1_RightFootIndex1.scaleZ" 0 136 "Character1_RightFootIndex1.scaleY" + 0 137 "Character1_RightFootIndex1.scaleX" 0 138 "Character1_RightFootIndex1.rotateZ" + 2 136 "Character1_RightFootIndex1.rotateY" 2 137 "Character1_RightFootIndex1.rotateX" + 2 138 "Character1_RightFootIndex1.translateZ" 1 136 "Character1_RightFootIndex1.translateY" + 1 137 "Character1_RightFootIndex1.translateX" 1 138 "Character1_RightToeBase.scaleZ" + 0 139 "Character1_RightToeBase.scaleY" 0 140 "Character1_RightToeBase.scaleX" + 0 141 "Character1_RightToeBase.rotateZ" 2 139 "Character1_RightToeBase.rotateY" + 2 140 "Character1_RightToeBase.rotateX" 2 141 "Character1_RightToeBase.translateZ" + 1 139 "Character1_RightToeBase.translateY" 1 140 "Character1_RightToeBase.translateX" + 1 141 "Character1_RightFoot.scaleZ" 0 142 "Character1_RightFoot.scaleY" + 0 143 "Character1_RightFoot.scaleX" 0 144 "Character1_RightFoot.rotateZ" + 2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX" + 2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY" + 1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ" + 0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX" + 0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY" + 2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ" + 1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX" + 1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY" + 0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ" + 2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX" + 2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY" + 1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ" + 0 151 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4.2668091282394016e-012 10 3.836930773104541e-012 11 -1.3322676295501878e-012 12 -1.0693668173189508e-012 + 13 -1.5987211554602254e-013 14 7.567280135845067e-013 15 2.8528290840768022e-012 + 16 -2.4158453015843406e-013 17 -1.0160761121369433e-012 18 3.6273206660553114e-012 + 19 2.3341328869719291e-012 20 2.3803181647963356e-012; +createNode animCurveTU -n "Character1_LeftLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_LeftLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 2.9167814254760742 1 4.0107240676879883 + 2 5.6505899429321289 3 7.4328818321228018 4 8.466273307800293 5 7.2036538124084482 + 6 2.9719803333282471 7 -0.78096204996109009 8 0.98667526245117188 9 5.5506243705749512 + 10 8.5170087814331055 11 8.7169008255004883 12 4.7290787696838379 13 -3.0264794826507568 + 14 -11.788806915283203 15 -18.401603698730469 16 -17.894386291503906 17 -13.996496200561523 + 18 -7.0537872314453125 19 -0.24843786656856537 20 2.9167814254760742; +createNode animCurveTA -n "Character1_LeftLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -7.6866950988769531 1 -2.8223390579223633 + 2 1.0704243183135986 3 3.852752685546875 4 5.8065261840820312 5 7.6101546287536621 + 6 10.469136238098145 7 14.043665885925293 8 17.829383850097656 9 19.607294082641602 + 10 17.390439987182617 11 8.7276639938354492 12 -4.2178182601928711 13 -16.777902603149414 + 14 -26.006074905395508 15 -29.228128433227536 16 -26.505895614624023 17 -22.256746292114258 + 18 -18.722850799560547 19 -12.794375419616699 20 -7.6866950988769531; +createNode animCurveTA -n "Character1_LeftLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -28.671043395996094 1 -26.323709487915039 + 2 -23.224355697631836 3 -21.138166427612305 4 -22.072555541992187 5 -29.561418533325195 + 6 -42.696666717529297 7 -50.007728576660156 8 -45.876598358154297 9 -38.194297790527344 + 10 -32.481876373291016 11 -27.074335098266602 12 -20.691926956176758 13 -14.508003234863281 + 14 -8.233154296875 15 -1.1308701038360596 16 1.044948935508728 17 -0.040789265185594559 + 18 -9.0007476806640625 19 -21.914943695068359 20 -28.671043395996094; +createNode animCurveTL -n "Character1_LeftLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 13.207057952880859 19 13.207057952880859 + 20 13.207057952880859; +createNode animCurveTL -n "Character1_LeftLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -19.365411758422852 19 -19.365411758422852 + 20 -19.365411758422852; +createNode animCurveTL -n "Character1_LeftLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.2632564145606011e-013 1 9.9475983006414026e-014 + 2 3.0553337637684308e-013 3 3.6237679523765109e-013 4 2.2026824808563106e-013 5 4.0500935938325711e-013 + 6 -1.3145040611561853e-013 7 2.5934809855243657e-013 8 1.0302869668521453e-013 9 5.1514348342607263e-013 + 10 6.8212102632969618e-013 11 4.4764192352886312e-013 12 -4.6185277824406512e-014 + 13 7.1054273576010019e-015 14 2.6645352591003757e-013 15 7.1054273576010019e-014 + 16 1.4210854715202004e-013 17 6.9988459472369868e-013 18 3.765876499528531e-013 19 6.3948846218409017e-014 + 20 4.4408920985006262e-013; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_LeftUpLeg_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 22.364831924438477 1 20.668552398681641 + 2 18.426414489746094 3 16.711677551269531 4 16.90447998046875 5 20.602714538574219 + 6 25.441993713378906 7 27.668317794799805 8 26.785627365112305 9 24.459405899047852 + 10 22.729249954223633 11 21.587804794311523 12 20.888593673706055 13 20.927413940429688 + 14 21.275485992431641 15 21.271024703979492 16 22.088537216186523 17 22.232999801635742 + 18 22.748180389404297 19 23.038339614868164 20 22.364831924438477; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 48.151157379150391 1 47.100749969482422 + 2 46.608730316162109 3 46.791759490966797 4 47.395961761474609 5 47.521175384521484 + 6 46.639842987060547 7 45.996105194091797 8 46.538177490234375 9 47.428977966308594 + 10 47.849899291992188 11 47.842258453369141 12 47.512935638427734 13 47.095577239990234 + 14 46.811180114746094 15 46.459178924560547 16 45.779079437255859 17 46.185901641845703 + 18 46.912750244140625 19 47.602691650390625 20 48.151157379150391; +createNode animCurveTA -n "Character1_LeftUpLeg_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 24.67473030090332 1 23.012163162231445 + 2 21.86933708190918 3 23.05133056640625 4 28.593358993530273 5 41.238368988037109 + 6 55.996864318847656 7 62.79322433471679 8 59.823570251464844 9 53.353782653808594 + 10 48.306438446044922 11 43.206642150878906 12 36.77435302734375 13 30.852657318115238 + 14 25.837934494018555 15 19.218917846679688 16 13.4842529296875 17 10.654247283935547 + 18 14.438320159912109 19 21.322122573852539 20 24.67473030090332; +createNode animCurveTL -n "Character1_LeftUpLeg_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 0 1 -8.8817841970012523e-016 2 -8.8817841970012523e-016 + 3 -8.8817841970012523e-016 4 0 5 -1.7763568394002505e-015 6 -1.7763568394002505e-015 + 7 -2.6645352591003757e-015 8 4.4408920985006262e-016 9 -4.4408920985006262e-016 10 -3.3306690738754696e-015 + 11 -2.2204460492503131e-015 12 4.4408920985006262e-016 13 0 14 4.4408920985006262e-016 + 15 -2.2204460492503131e-015 16 1.7763568394002505e-015 17 0 18 2.6645352591003757e-015 + 19 -4.4408920985006262e-015 20 2.6645352591003757e-015; +createNode animCurveTL -n "Character1_LeftUpLeg_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -0.76475369930267334 19 -0.76475369930267334 + 20 -0.76475369930267334; +createNode animCurveTL -n "Character1_LeftUpLeg_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 14.465805053710938 19 14.465805053710938 + 20 14.465805053710938; +createNode animCurveTU -n "Character1_Hips_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -0.30432862043380737 1 -0.59336793422698975 + 2 -0.87803506851196289 3 -1.1546297073364258 4 -1.4164582490921021 5 -1.6526967287063599 + 6 -1.797727108001709 7 -1.8999081850051878 8 -1.9530682563781738 9 -1.9545620679855347 + 10 -1.903900742530823 11 -1.5871040821075439 12 -0.91610717773437489 13 -0.072404786944389343 + 14 0.76393139362335205 15 0.8632436990737915 16 0.77410656213760376 17 0.58301836252212524 + 18 0.31361812353134155 19 0.0048851799219846725 20 -0.30432862043380737; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.663055419921875 1 4.9323902130126953 + 2 5.6671862602233887 3 6.7535271644592285 4 8.0779657363891602 5 9.527496337890625 + 6 10.941134452819824 7 12.178597450256348 8 13.161019325256348 9 13.80933666229248 + 10 14.044535636901855 11 13.697354316711426 12 12.739079475402832 13 11.311699867248535 + 14 9.5570764541625977 15 7.8953356742858896 16 6.6250510215759277 17 5.706566333770752 + 18 5.1000423431396484 19 4.7655253410339355 20 4.663055419921875; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 0.048003807663917542 1 -0.1778637170791626 + 2 -0.44528847932815552 3 -0.70152032375335693 4 -0.89208376407623291 5 -0.96040880680084229 + 6 -0.86992496252059937 7 -0.67766517400741577 8 -0.4440949559211731 9 -0.23068587481975558 + 10 -0.10016237944364548 11 0.021782686933875084 12 0.069497659802436829 13 0.073446586728096008 + 14 0.070794597268104553 15 0.083237849175930023 16 0.089339591562747955 17 0.092006765305995941 + 18 0.088822789490222931 19 0.075771741569042206 20 0.048003807663917542; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 4.9200105667114258 1 4.7614073753356934 + 2 4.5141239166259766 3 4.1924238204956055 4 3.8105897903442383 5 3.382918119430542 + 6 2.9264369010925293 7 2.4767477512359619 8 2.0763175487518311 9 1.7676178216934204 + 10 1.5931191444396973 11 1.7994457483291626 12 2.4327609539031982 13 3.2387633323669434 + 14 3.9632387161254883 15 4.4654526710510254 16 4.7853870391845703 17 4.9403152465820312 + 18 4.9914617538452148 19 4.9859895706176758 20 4.9200105667114258; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 58.193138122558594 1 58.195468902587891 + 2 58.206653594970703 3 58.232940673828125 4 58.280582427978516 5 58.3558349609375 + 6 58.303916931152344 7 58.041244506835938 8 57.680957794189453 9 57.336208343505859 + 10 57.120155334472656 11 57.433269500732422 12 58.281684875488281 13 59.187046051025391 + 14 59.671112060546875 15 59.703018188476563 16 59.566596984863281 17 59.256027221679688 + 18 58.802883148193359 19 58.379917144775391 20 58.193138122558594; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -2.9598855972290039 1 -2.2298023700714111 + 2 -1.0259112119674683 3 0.29912799596786499 4 1.3926936388015747 5 1.9022176265716553 + 6 1.9454553127288818 7 1.8671942949295044 8 1.6532497406005859 9 1.2893919944763184 + 10 0.76136738061904907 11 -0.088551588356494904 12 -1.2584986686706543 13 -2.5224168300628662 + 14 -3.6542496681213379 15 -4.1756892204284668 16 -4.1221156120300293 17 -3.9667696952819824 + 18 -3.7165470123291016 19 -3.3785510063171387 20 -2.9598855972290039; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 19 1 20 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -10.429441452026367 1 -10.733866691589355 + 2 -11.483920097351074 3 -12.434767723083496 4 -13.34157657623291 5 -13.959511756896973 + 6 -14.630227088928223 7 -15.516942977905272 8 -16.107181549072266 9 -15.888465881347656 + 10 -14.34831714630127 11 -10.386141777038574 12 -4.3435916900634766 13 2.1284427642822266 + 14 7.3790712356567383 15 9.7574033737182617 16 7.9087796211242676 17 2.9337930679321289 + 18 -3.135566234588623 19 -8.2673072814941406 20 -10.429441452026367; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 -39.163063049316406 1 -40.069248199462891 + 2 -42.30438232421875 3 -45.143337249755859 4 -47.861003875732422 5 -49.732246398925781 + 6 -50.609760284423828 7 -50.976959228515625 8 -51.0548095703125 9 -51.064266204833984 + 10 -51.226299285888672 11 -51.788047790527344 12 -52.602195739746094 13 -53.298042297363281 + 14 -53.504875183105469 15 -52.851982116699219 16 -50.656288146972656 17 -47.164928436279297 + 18 -43.40252685546875 19 -40.393699645996094 20 -39.163063049316406; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 21 ".ktv[0:20]" 0 6.3964710235595703 1 7.6888771057128915 + 2 10.882022857666016 3 14.949796676635742 4 18.866090774536133 5 21.604793548583984 + 6 23.424821853637695 7 25.010250091552734 8 25.972700119018555 9 25.923797607421875 + 10 24.475168228149414 11 20.638946533203125 12 14.674052238464357 13 8.0622777938842773 + 14 2.2854158878326416 15 -1.1747381687164307 16 -1.5443689823150635 17 0.18866124749183655 + 18 2.8636279106140137 19 5.3198060989379883 20 6.3964710235595703; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 2.679999828338623 4 2.679999828338623 + 5 2.679999828338623 6 2.859999418258667 7 3.2892296314239502 8 3.8015363216400146 + 9 4.2307662963867188 10 4.4107661247253418 11 4.4107661247253418 12 4.4107661247253418 + 13 4.4107661247253418 14 4.4107661247253418 15 4.4107661247253418 16 4.2861509323120117 + 17 3.9676899909973145 18 3.5384600162506104 19 3.0815377235412598 20 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 -26.884906768798828 4 -26.884906768798828 + 5 -26.884906768798828 6 -26.931379318237305 7 -27.042196273803711 8 -27.174461364746094 + 9 -27.2852783203125 10 -27.331750869750977 11 -27.331750869750977 12 -27.331750869750977 + 13 -27.331750869750977 14 -27.331750869750977 15 -27.331750869750977 16 -27.299577713012695 + 17 -27.21735954284668 18 -27.106540679931641 19 -26.988574981689453 20 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 18 ".ktv[0:17]" 0 18.924465179443359 4 18.924465179443359 + 5 18.924465179443359 6 18.534887313842773 7 17.60589599609375 8 16.497097015380859 + 9 15.568105697631836 10 15.17852783203125 11 15.17852783203125 12 15.17852783203125 + 13 15.17852783203125 14 15.17852783203125 15 15.17852783203125 16 15.448235511779785 + 17 16.137487411499023 18 17.06648063659668 19 18.055408477783203 20 18.924465179443359; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "shuffle_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[150].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[151].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[152].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[153].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[154].cevr" + ; +connectAttr "Character1_RightHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[155].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[156].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[157].cevr" + ; +connectAttr "Character1_RightHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[158].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[159].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[160].cevr" + ; +connectAttr "Character1_RightHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[161].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[162].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[163].cevr" + ; +connectAttr "Character1_RightHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[164].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[165].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[166].cevr" + ; +connectAttr "Character1_RightHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[167].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[168].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[169].cevr" + ; +connectAttr "Character1_RightHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[170].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[171].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[172].cevr" + ; +connectAttr "Character1_RightHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[173].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[174].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[175].cevr" + ; +connectAttr "Character1_RightHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[176].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[177].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[178].cevr" + ; +connectAttr "Character1_RightHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[179].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[180].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[181].cevr" + ; +connectAttr "Character1_RightHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[182].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[183].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[184].cevr" + ; +connectAttr "Character1_RightHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[185].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[186].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[187].cevr" + ; +connectAttr "Character1_RightHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[188].cevr" + ; +connectAttr "weapon_right_scaleZ.a" "clipLibrary1.cel[0].cev[189].cevr"; +connectAttr "weapon_right_scaleY.a" "clipLibrary1.cel[0].cev[190].cevr"; +connectAttr "weapon_right_scaleX.a" "clipLibrary1.cel[0].cev[191].cevr"; +connectAttr "weapon_right_rotateZ.a" "clipLibrary1.cel[0].cev[192].cevr"; +connectAttr "weapon_right_rotateY.a" "clipLibrary1.cel[0].cev[193].cevr"; +connectAttr "weapon_right_rotateX.a" "clipLibrary1.cel[0].cev[194].cevr"; +connectAttr "weapon_right_translateZ.a" "clipLibrary1.cel[0].cev[195].cevr"; +connectAttr "weapon_right_translateY.a" "clipLibrary1.cel[0].cev[196].cevr"; +connectAttr "weapon_right_translateX.a" "clipLibrary1.cel[0].cev[197].cevr"; +connectAttr "Character1_RightHand_scaleZ.a" "clipLibrary1.cel[0].cev[198].cevr"; +connectAttr "Character1_RightHand_scaleY.a" "clipLibrary1.cel[0].cev[199].cevr"; +connectAttr "Character1_RightHand_scaleX.a" "clipLibrary1.cel[0].cev[200].cevr"; +connectAttr "Character1_RightHand_rotateZ.a" "clipLibrary1.cel[0].cev[201].cevr" + ; +connectAttr "Character1_RightHand_rotateY.a" "clipLibrary1.cel[0].cev[202].cevr" + ; +connectAttr "Character1_RightHand_rotateX.a" "clipLibrary1.cel[0].cev[203].cevr" + ; +connectAttr "Character1_RightHand_translateZ.a" "clipLibrary1.cel[0].cev[204].cevr" + ; +connectAttr "Character1_RightHand_translateY.a" "clipLibrary1.cel[0].cev[205].cevr" + ; +connectAttr "Character1_RightHand_translateX.a" "clipLibrary1.cel[0].cev[206].cevr" + ; +connectAttr "Character1_RightForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[207].cevr" + ; +connectAttr "Character1_RightForeArm_scaleY.a" "clipLibrary1.cel[0].cev[208].cevr" + ; +connectAttr "Character1_RightForeArm_scaleX.a" "clipLibrary1.cel[0].cev[209].cevr" + ; +connectAttr "Character1_RightForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[210].cevr" + ; +connectAttr "Character1_RightForeArm_rotateY.a" "clipLibrary1.cel[0].cev[211].cevr" + ; +connectAttr "Character1_RightForeArm_rotateX.a" "clipLibrary1.cel[0].cev[212].cevr" + ; +connectAttr "Character1_RightForeArm_translateZ.a" "clipLibrary1.cel[0].cev[213].cevr" + ; +connectAttr "Character1_RightForeArm_translateY.a" "clipLibrary1.cel[0].cev[214].cevr" + ; +connectAttr "Character1_RightForeArm_translateX.a" "clipLibrary1.cel[0].cev[215].cevr" + ; +connectAttr "Character1_RightArm_scaleZ.a" "clipLibrary1.cel[0].cev[216].cevr"; +connectAttr "Character1_RightArm_scaleY.a" "clipLibrary1.cel[0].cev[217].cevr"; +connectAttr "Character1_RightArm_scaleX.a" 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"clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_shuffle_right.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma.meta new file mode 100644 index 0000000..68e2867 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_shuffle_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: f126e1f9332a24645a407d5176081427 +timeCreated: 1477751570 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma new file mode 100644 index 0000000..5878afe --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma @@ -0,0 +1,5421 @@ +//Maya ASCII 2013 scene +//Name: common_spawn.ma +//Last modified: Tue, Jul 01, 2014 03:23:32 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 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19 31.5396614074707 20 38.361812591552734 21 48.053531646728516 + 22 52.980598449707031 23 52.980598449707031 24 52.980598449707031 25 53.132125854492188 + 26 53.479377746582031 27 53.861370086669922 28 54.117107391357422 29 54.085597991943359 + 30 53.605861663818359 31 52.516895294189453 32 50.657718658447266 33 47.867332458496094 + 34 43.984752655029297 35 36.225971221923828 36 23.739301681518555 37 9.2622098922729492 + 38 -4.4678263664245605 39 -14.713327407836914 40 -18.736824035644531; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -6.2271251678466797 1 -9.4695215225219727 + 2 -12.749566078186035 3 -16.056991577148437 4 -19.381528854370117 5 -22.712911605834961 + 6 -26.040872573852539 7 -29.355140686035156 8 -32.645454406738281 9 -35.901542663574219 + 10 -39.113132476806641 11 -42.269966125488281 12 -45.361774444580078 13 -48.378276824951172 + 14 -51.309219360351562 15 -53.408805847167969 16 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-43.288143157958984 + 14 -42.870647430419922 15 -38.469566345214844 16 -28.951852798461911 17 -17.484340667724609 + 18 -7.2338662147521982 19 -1.3672629594802856 20 -5.5312595367431641 21 -16.008169174194336 + 22 -21.918203353881836 23 -21.918203353881836 24 -21.918203353881836 25 -23.27265739440918 + 26 -26.944042205810547 27 -32.344375610351563 28 -38.885696411132812 29 -45.980014801025391 + 30 -53.03936767578125 31 -59.475772857666009 32 -64.701263427734375 33 -68.12786865234375 + 34 -69.1676025390625 35 -65.010360717773437 36 -55.156356811523438 37 -42.483108520507813 + 38 -29.868146896362308 39 -20.188985824584961 40 -16.323148727416992; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 2.679999828338623 1 3.2815008163452148 + 2 3.9256060123443604 3 4.6006965637207031 4 5.2951526641845703 5 5.9973549842834473 + 6 6.6956839561462402 7 7.3785204887390137 8 8.034245491027832 9 8.6512384414672852 + 10 9.2178812026977539 11 9.7225542068481445 12 10.153637886047363 13 10.499513626098633 + 14 10.748559951782227 15 10.578930854797363 16 9.8303565979003906 17 8.7335853576660156 + 18 7.5193614959716797 19 6.4184355735778809 20 4.5741534233093262 21 2.6172752380371094 + 22 3.0096707344055176 23 11.256481170654297 24 18.356714248657227 25 18.666326522827148 + 26 18.510541915893555 27 17.967014312744141 28 17.11338996887207 29 16.027318954467773 + 30 14.786449432373047 31 13.468429565429688 32 12.150908470153809 33 10.91153621673584 + 34 9.8279600143432617 35 8.6180686950683594 36 7.103856086730957 37 5.5191340446472168 + 38 4.0977106094360352 39 3.0733957290649414 40 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 -26.884906768798828 1 -26.961097717285156 + 2 -27.081451416015625 3 -27.233924865722656 4 -27.406471252441406 5 -27.587045669555664 + 6 -27.763605117797852 7 -27.924106597900391 8 -28.05650520324707 9 -28.14875602722168 + 10 -28.188816070556641 11 -28.164640426635742 12 -28.064184188842773 13 -27.875404357910156 + 14 -27.586257934570313 15 -26.762182235717773 16 -25.237052917480469 17 -23.401462554931641 + 18 -21.646020889282227 19 -20.361320495605469 20 -19.619779586791992 21 -19.462528228759766 + 22 -20.233232498168945 23 -23.889572143554687 24 -27.10753059387207 25 -27.670114517211914 + 26 -28.059913635253906 27 -28.303333282470703 28 -28.426778793334961 29 -28.456649780273437 + 30 -28.419353485107422 31 -28.341289520263672 32 -28.248865127563477 33 -28.168481826782227 + 34 -28.126544952392578 35 -28.024908065795898 36 -27.792270660400391 37 -27.495288848876953 + 38 -27.200630187988281 39 -26.974946975708008 40 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 41 ".ktv[0:40]" 0 18.924465179443359 1 18.825836181640625 + 2 18.668695449829102 3 18.469003677368164 4 18.242713928222656 5 18.005786895751953 + 6 17.774179458618164 7 17.563846588134766 8 17.390748977661133 9 17.270843505859375 + 10 17.220087051391602 11 17.254438400268555 12 17.389852523803711 13 17.642290115356445 + 14 18.027708053588867 15 19.081125259399414 16 21.022647857666016 17 23.395868301391602 + 18 25.744373321533203 19 27.611753463745117 20 29.258846282958984 21 30.41468620300293 + 22 29.825157165527344 23 23.657533645629883 24 18.210502624511719 25 17.644023895263672 + 26 17.446001052856445 27 17.544797897338867 28 17.868783950805664 29 18.346324920654297 + 30 18.905784606933594 31 19.475528717041016 32 19.983930587768555 33 20.359352111816406 + 34 20.530158996582031 35 20.442205429077148 36 20.153532028198242 37 19.760780334472656 + 38 19.360588073730469 39 19.049602508544922 40 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "spawnSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[148].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[149].cevr" + ; +connectAttr "Character1_RightHandIndex2_translateZ.a" 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+ ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_spawn.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma.meta new file mode 100644 index 0000000..d07242a --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_spawn.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: c8db830a2160e044d996fd364673f959 +timeCreated: 1477751558 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma new file mode 100644 index 0000000..c4da920 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma @@ -0,0 +1,4965 @@ +//Maya ASCII 2013 scene +//Name: common_strafe_left.ma +//Last modified: Tue, Jul 01, 2014 03:14:41 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 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"Character1_LeftFoot.rotateX" + 2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY" + 1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ" + 0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX" + 0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY" + 2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ" + 1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX" + 1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY" + 0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ" + 2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX" + 2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY" + 1 167 "Character1_LeftUpLeg.translateX" 1 168 "Character1_Hips.scaleZ" + 0 169 "Character1_Hips.scaleY" 0 170 "Character1_Hips.scaleX" 0 + 171 "Character1_Hips.rotateZ" 2 169 "Character1_Hips.rotateY" 2 170 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+createNode animCurveTU -n "Character1_Hips_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "Character1_Hips_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "Character1_Hips_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -6.8537983894348145 1 -6.9604072570800781 + 2 -7.0416083335876465 3 -6.5514097213745117 4 -3.9349088668823242 5 0.76763427257537842 + 6 5.6953530311584473 7 8.9990453720092773 8 10.477553367614746 9 11.179121017456055 + 10 11.249301910400391 11 10.841486930847168 12 8.7050638198852539 13 4.467775821685791 + 14 -0.44414687156677246 15 -4.6002120971679687 16 -7.4825024604797354 17 -9.3914451599121094 + 18 -10.038878440856934 19 -8.8154449462890625 20 -6.1870827674865723 21 -3.4419431686401367 + 22 -1.8765150308609011 23 -1.5855060815811157 24 -1.7501567602157593 25 -2.309535026550293 + 26 -3.2127740383148193 27 -4.3650293350219727 28 -5.5813460350036621 29 -6.5277490615844727 + 30 -6.8537983894348145; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 20.576196670532227 1 18.804487228393555 + 2 15.449342727661131 3 13.507418632507324 4 13.114787101745605 5 12.469792366027832 + 6 11.665971755981445 7 10.774554252624512 8 9.8151779174804687 9 8.7298736572265625 + 10 7.5430798530578613 11 6.2807102203369141 12 4.9772577285766602 13 3.5383737087249756 + 14 1.9114038944244383 15 0.096475601196289063 16 -2.0935258865356445 17 -4.4218120574951172 + 18 -6.3056755065917969 19 -7.6646046638488778 20 -8.7677822113037109 21 -9.5478935241699219 + 22 -9.9091663360595703 23 -9.0579423904418945 24 -6.4442605972290039 25 -2.3462274074554443 + 26 2.9509463310241699 27 8.9635524749755859 28 14.651814460754396 29 18.894124984741211 + 30 20.576196670532227; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 5.066169261932373 1 5.1632633209228516 + 2 5.1860861778259277 3 5.170403003692627 4 5.0705580711364746 5 4.7772164344787598 + 6 4.2513070106506348 7 3.5107550621032715 8 2.8166654109954834 9 2.1467750072479248 + 10 1.2972540855407715 11 0.063468217849731445 12 -1.1346435546875 13 -2.0155644416809082 + 14 -2.5139176845550537 15 -2.6296355724334717 16 -2.2124526500701904 17 -1.3546360731124878 + 18 -0.45907741785049438 19 0.30171340703964233 20 0.98638808727264393 21 1.5788133144378662 + 22 2.1134903430938721 23 2.6076219081878662 24 3.0424032211303711 25 3.4159815311431885 + 26 3.7068908214569092 27 4.1355886459350586 28 4.501187801361084 29 4.7909550666809082 + 30 5.066169261932373; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -6.5357027053833008 1 -6.3618474006652832 + 2 -5.8554463386535645 3 -5.033447265625 4 -4.1937541961669922 5 -3.6127102375030518 + 6 -3.274216890335083 7 -3.1614325046539307 8 -3.1557564735412598 9 -3.1448390483856201 + 10 -3.118574857711792 11 -3.0668947696685791 12 -2.9948022365570068 13 -2.8998126983642578 + 14 -2.7543048858642578 15 -2.5315291881561279 16 -2.1229009628295898 17 -1.5428727865219116 + 18 -0.9498136043548584 19 -0.46188181638717651 20 -0.093602865934371948 21 0.1526963859796524 + 22 0.27537015080451965 23 0.11135001480579376 24 -0.46920597553253174 25 -1.4179995059967041 + 26 -2.6871302127838135 27 -4.0822105407714844 28 -5.3178091049194336 29 -6.2005524635314941 + 30 -6.5357027053833008; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 51.331104278564453 1 50.669223785400391 + 2 50.463531494140625 3 50.573398590087891 4 52.025337219238281 5 54.971717834472656 + 6 57.963817596435547 7 59.560581207275391 8 59.772354125976563 9 59.556667327880859 + 10 58.897293090820313 11 57.777507781982422 12 56.458942413330078 13 55.252948760986328 + 14 54.218723297119141 15 53.420658111572266 16 53.001991271972656 17 52.95147705078125 + 18 53.106166839599609 19 53.978710174560547 20 55.63323974609375 21 57.234889984130859 + 22 57.951763153076172 23 57.724109649658203 24 57.101554870605469 25 56.167751312255859 + 26 55.006210327148438 27 53.846908569335938 28 52.856029510498047 29 52.021369934082031 + 30 51.331104278564453; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -2.7657201290130615 1 -3.3013796806335449 + 2 -3.6592631340026855 3 -3.7876229286193848 4 -3.5313787460327148 5 -2.7924294471740723 + 6 -1.6035257577896118 7 0.0027809832245111465 8 1.9350012540817261 9 3.8494935035705566 + 10 5.3340606689453125 11 5.9767041206359863 12 5.7904024124145508 13 5.248659610748291 + 14 4.6311979293823242 15 4.2169179916381836 16 4.0301570892333984 17 3.8687901496887207 + 18 3.6718976497650146 19 3.4246516227722168 20 3.1535708904266357 21 2.8604388236999512 + 22 2.5473628044128418 23 1.9366610050201416 24 0.95071864128112793 25 -0.10830339044332504 + 26 -0.9383847713470459 27 -1.4812662601470947 28 -1.9227455854415894 29 -2.328904390335083 + 30 -2.7657201290130615; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -15.578450202941896 1 -15.518190383911135 + 2 -15.538597106933594 3 -15.57916831970215 4 -15.579407691955568 5 -15.478816986083984 + 6 -15.216896057128904 7 -14.733147621154785 8 -13.955386161804199 9 -12.913983345031738 + 10 -11.702277183532715 11 -10.413605690002441 12 -9.1413068771362305 13 -7.978717327117919 + 14 -7.0191760063171387 15 -6.3560194969177246 16 -5.9872570037841797 17 -5.8332571983337402 + 18 -5.8708963394165039 19 -6.0770511627197266 20 -6.4285988807678223 21 -6.9024162292480469 + 22 -7.475379467010498 23 -8.183502197265625 24 -9.0533351898193359 25 -10.04755973815918 + 26 -11.12885856628418 27 -12.259916305541992 28 -13.403411865234375 29 -14.522028923034668 + 30 -15.578450202941896; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -10.505581855773926 1 -10.908383369445801 + 2 -11.413942337036133 3 -11.945191383361816 4 -12.425061225891113 5 -12.776483535766602 + 6 -12.922389984130859 7 -12.785714149475098 8 -12.305227279663086 9 -11.532790184020996 + 10 -10.560966491699219 11 -9.4823160171508789 12 -8.3894033432006836 13 -7.374791145324707 + 14 -6.5310406684875488 15 -5.9507145881652832 16 -5.6381039619445801 17 -5.5132136344909668 + 18 -5.542180061340332 19 -5.691138744354248 20 -5.9262242317199707 21 -6.2135729789733887 + 22 -6.5193195343017578 23 -6.8685927391052246 24 -7.2969317436218262 25 -7.7860918045043945 + 26 -8.3178253173828125 27 -8.8738880157470703 28 -9.4360322952270508 29 -9.9860115051269531 + 30 -10.505581855773926; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -25.803094863891602 1 -24.816520690917969 + 2 -23.673610687255859 3 -22.491613388061523 4 -21.387786865234375 5 -20.479381561279297 + 6 -19.883651733398438 7 -19.717851638793945 8 -20.050632476806641 9 -20.792594909667969 + 10 -21.823909759521484 11 -23.024753570556641 12 -24.275291442871094 13 -25.455698013305664 + 14 -26.446147918701172 15 -27.126808166503906 16 -27.487812042236328 17 -27.634466171264648 + 18 -27.61970329284668 19 -27.496461868286133 20 -27.317680358886719 21 -27.136293411254883 + 22 -27.005233764648438 23 -26.902450561523438 24 -26.774471282958984 25 -26.627109527587891 + 26 -26.466184616088867 27 -26.297504425048828 28 -26.126888275146484 29 -25.960145950317383 + 30 -25.803094863891602; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 1.5667763948440552 1 1.8218457698822021 + 2 2.1159138679504395 3 2.4197320938110352 4 2.7040505409240723 5 2.9396204948425293 + 6 3.0971922874450684 7 3.1475169658660889 8 3.0528583526611328 9 2.8266849517822266 + 10 2.5165543556213379 11 2.1700234413146973 12 1.8346498012542725 13 1.557990550994873 + 14 1.3876034021377563 15 1.3710452318191528 16 1.5871652364730835 17 2.0222976207733154 + 18 2.585228443145752 19 3.1847434043884277 20 3.729628324508667 21 4.128669261932373 + 22 4.290651798248291 23 4.2208414077758789 24 4.0074076652526855 25 3.6834952831268311 + 26 3.2822475433349609 27 2.8368079662322998 28 2.3803203105926514 29 1.9459285736083984 + 30 1.5667763948440552; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -23.694440841674805 1 -24.214174270629883 + 2 -24.809663772583008 3 -25.424093246459961 4 -26.000646591186523 5 -26.482498168945313 + 6 -26.812833786010742 7 -26.934833526611328 8 -26.794149398803711 9 -26.425071716308594 + 10 -25.903730392456055 11 -25.306264877319336 12 -24.708805084228516 13 -24.187490463256836 + 14 -23.818450927734375 15 -23.677827835083008 16 -23.856481552124023 17 -24.318925857543945 + 18 -24.951766967773438 19 -25.641611099243164 20 -26.275066375732422 21 -26.738737106323242 + 22 -26.919231414794922 23 -26.825603485107422 24 -26.567766189575195 25 -26.183614730834961 + 26 -25.711042404174805 27 -25.187944412231445 28 -24.652214050292969 29 -24.141748428344727 + 30 -23.694440841674805; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 19.730827331542969 1 19.509735107421875 + 2 19.279117584228516 3 19.046117782592773 4 18.817882537841797 5 18.601552963256836 + 6 18.404275894165039 7 18.233198165893555 8 18.068391799926758 9 17.894079208374023 + 10 17.723623275756836 11 17.570384979248047 12 17.447723388671875 13 17.369007110595703 + 14 17.34759521484375 15 17.396846771240234 16 17.56352424621582 17 17.854785919189453 + 18 18.224603652954102 19 18.626941680908203 20 19.015775680541992 21 19.345071792602539 + 22 19.56879997253418 23 19.692678451538086 24 19.761571884155273 25 19.788169860839844 + 26 19.785158157348633 27 19.765232086181641 28 19.74107551574707 29 19.725378036499023 + 30 19.730827331542969; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "strafe_leftSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" 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"clipLibrary1.cel[0].cev[274].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[275].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[276].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[277].cevr" + ; +connectAttr "Character1_LeftHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[278].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[279].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[280].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[281].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[282].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[283].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[284].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[285].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[286].cevr" + ; +connectAttr "Character1_LeftHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[287].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[288].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[289].cevr" + ; +connectAttr "Character1_LeftHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[290].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[291].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[292].cevr" + ; +connectAttr "Character1_LeftHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[293].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[294].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[295].cevr" + ; +connectAttr "Character1_LeftHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[296].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[297].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[298].cevr" + ; +connectAttr "Character1_LeftHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[299].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[300].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateY.a" "clipLibrary1.cel[0].cev[301].cevr" + ; +connectAttr "Character1_LeftHandIndex2_rotateX.a" "clipLibrary1.cel[0].cev[302].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateZ.a" "clipLibrary1.cel[0].cev[303].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateY.a" "clipLibrary1.cel[0].cev[304].cevr" + ; +connectAttr "Character1_LeftHandIndex2_translateX.a" "clipLibrary1.cel[0].cev[305].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[306].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleY.a" "clipLibrary1.cel[0].cev[307].cevr" + ; +connectAttr "Character1_LeftHandIndex1_scaleX.a" "clipLibrary1.cel[0].cev[308].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[309].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateY.a" "clipLibrary1.cel[0].cev[310].cevr" + ; +connectAttr "Character1_LeftHandIndex1_rotateX.a" "clipLibrary1.cel[0].cev[311].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateZ.a" "clipLibrary1.cel[0].cev[312].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateY.a" "clipLibrary1.cel[0].cev[313].cevr" + ; +connectAttr "Character1_LeftHandIndex1_translateX.a" "clipLibrary1.cel[0].cev[314].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleZ.a" "clipLibrary1.cel[0].cev[315].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleY.a" "clipLibrary1.cel[0].cev[316].cevr" + ; +connectAttr "Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; 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"Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" 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"Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" 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"Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_strafe_left.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma.meta new file mode 100644 index 0000000..1cf5827 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_left.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 1870d605514cc694cbfac72349920e6b +timeCreated: 1477751469 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma new file mode 100644 index 0000000..a167eea --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma @@ -0,0 +1,4853 @@ +//Maya ASCII 2013 scene +//Name: common_strafe_right.ma +//Last modified: Tue, Jul 01, 2014 03:20:19 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ" + 0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX" + 0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY" + 2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ" + 1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX" + 1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY" + 0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ" + 2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX" + 2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY" + 1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ" + 0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX" + 0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY" + 2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ" + 1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX" + 1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY" + 0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ" + 2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX" + 2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY" + 1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ" + 0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX" + 0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY" + 2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ" + 1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX" + 1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY" + 0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ" + 2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX" + 2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY" + 1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ" + 0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX" + 0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY" + 2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ" + 1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX" + 1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY" + 0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ" + 2 106 "Character1_LeftHandThumb3.rotateY" 2 107 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29 52.021369934082031 + 30 51.331104278564453; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 2.7657201290130615 1 3.3013796806335449 + 2 3.6592631340026855 3 3.7876229286193848 4 3.5313787460327148 5 2.7924294471740723 + 6 1.6035257577896118 7 -0.0027809818275272846 8 -1.9350012540817261 9 -3.8494935035705566 + 10 -5.3340606689453125 11 -5.9767041206359863 12 -5.7904024124145508 13 -5.248659610748291 + 14 -4.6311979293823242 15 -4.2169179916381836 16 -4.0301570892333984 17 -3.8687901496887207 + 18 -3.6718976497650146 19 -3.4246516227722168 20 -3.1535708904266357 21 -2.8604388236999512 + 22 -2.5473628044128418 23 -1.9366610050201416 24 -0.95071864128112793 25 0.10830339789390564 + 26 0.9383847713470459 27 1.4812662601470947 28 1.9227457046508789 29 2.328904390335083 + 30 2.7657201290130615; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 14.362978935241697 1 14.954831123352051 + 2 15.564028739929201 3 16.177562713623047 4 16.78242301940918 5 17.365604400634766 + 6 17.914094924926758 7 18.414884567260742 8 18.889762878417969 9 19.361249923706055 + 10 19.817436218261719 11 20.24641227722168 12 20.636272430419922 13 20.975107192993164 + 14 21.251007080078125 15 21.452064514160156 16 21.591670989990234 17 21.680582046508789 + 18 21.702947616577148 19 21.642917633056641 20 21.48463249206543 21 21.212245941162109 + 22 20.809902191162109 23 20.259189605712891 24 19.573087692260742 25 18.782842636108398 + 26 17.919700622558594 27 17.014898300170898 28 16.099681854248047 29 15.205294609069822 + 30 14.362978935241697; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -26.83372688293457 1 -26.463834762573242 + 2 -26.034572601318359 3 -25.59046745300293 4 -25.176046371459961 5 -24.835840225219727 + 6 -24.614368438720703 7 -24.556161880493164 8 -24.649326324462891 9 -24.843643188476563 + 10 -25.126148223876953 11 -25.483875274658203 12 -25.903865814208984 13 -26.373149871826172 + 14 -26.878765106201172 15 -27.407751083374023 16 -28.094184875488281 17 -29.000310897827148 + 18 -30.005414962768558 19 -30.988790512084964 20 -31.829719543457035 21 -32.407489776611328 + 22 -32.601394653320313 23 -32.403118133544922 24 -31.927505493164059 25 -31.238548278808594 + 26 -30.400251388549801 27 -29.476619720458988 28 -28.531654357910156 29 -27.629354476928711 + 30 -26.83372688293457; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -14.289560317993164 1 -14.381382942199707 + 2 -14.540143013000487 3 -14.715637207031252 4 -14.857664108276369 5 -14.916018486022949 + 6 -14.840497970581055 7 -14.58090114593506 8 -14.046003341674805 9 -13.247586250305176 + 10 -12.289949417114258 11 -11.277393341064453 12 -10.31422233581543 13 -9.5047330856323242 + 14 -8.9532299041748047 15 -8.7640132904052734 16 -9.0829153060913086 17 -9.8734769821166992 + 18 -10.966557502746582 19 -12.193018913269043 20 -13.383721351623535 21 -14.369526863098145 + 22 -14.98129463195801 23 -15.243062019348146 24 -15.320053100585936 25 -15.254905700683594 + 26 -15.090264320373537 27 -14.868767738342285 28 -14.633058547973633 29 -14.425775527954102 + 30 -14.289560317993164; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 2.679999828338623 1 2.8037538528442383 + 2 2.8690581321716309 3 2.9197499752044678 4 2.999666690826416 5 3.1526455879211426 + 6 3.4225237369537354 7 3.8531389236450195 8 4.5121188163757324 9 5.3840227127075195 + 10 6.3880844116210937 11 7.4435372352600098 12 8.4696159362792969 13 9.3855524063110352 + 14 10.11058235168457 15 10.563939094543457 16 10.688302040100098 17 10.531345367431641 + 18 10.169794082641602 19 9.6803693771362305 20 9.139796257019043 21 8.6247978210449219 + 22 8.2120962142944336 23 7.647613525390625 24 7.0157279968261719 25 6.3319931030273437 + 26 5.611964225769043 27 4.8711957931518555 28 4.1252427101135254 29 3.3896589279174805 + 30 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -26.884906768798828 1 -26.976394653320313 + 2 -27.100723266601563 3 -27.23326301574707 4 -27.349380493164062 5 -27.424448013305664 + 6 -27.433830261230469 7 -27.352899551391602 8 -27.152135848999023 9 -26.843843460083008 + 10 -26.466144561767578 11 -26.057146072387695 12 -25.654962539672852 13 -25.297706604003906 + 14 -25.023492813110352 15 -24.870433807373047 16 -24.860555648803711 17 -24.968965530395508 + 18 -25.163406372070313 19 -25.411613464355469 20 -25.681329727172852 21 -25.940290451049805 + 22 -26.156238555908203 23 -26.280406951904297 24 -26.387022018432617 25 -26.480131149291992 + 26 -26.563785552978516 27 -26.642040252685547 28 -26.718944549560547 29 -26.798549652099609 + 30 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 18.924465179443359 1 18.466464996337891 + 2 17.979562759399414 3 17.485433578491211 4 17.005756378173828 5 16.56220817565918 + 6 16.17646598815918 7 15.870203018188477 8 15.642391204833984 9 15.470617294311523 + 10 15.34449577331543 11 15.253635406494141 12 15.187647819519043 13 15.136144638061523 + 14 15.088735580444336 15 15.035033226013184 16 14.988086700439453 17 14.963759422302246 + 18 14.95588493347168 19 14.958291053771973 20 14.964809417724609 21 14.969271659851074 + 22 14.965508460998535 23 15.28001594543457 24 15.690227508544922 25 16.174053192138672 + 26 16.70941162109375 27 17.274219512939453 28 17.846385955810547 29 18.403829574584961 + 30 18.924465179443359; +select -ne :time1; + setAttr ".o" 1; + setAttr ".unw" 1; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "strafe_rightSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr 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"Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_strafe_right.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma.meta new file mode 100644 index 0000000..dc44892 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_strafe_right.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: e5d72abdaf2f50d4dab2174e7bfb6b59 +timeCreated: 1477751566 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma new file mode 100644 index 0000000..7f9345e --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma @@ -0,0 +1,6691 @@ +//Maya ASCII 2013 scene +//Name: common_swipe.ma +//Last modified: Tue, Jul 01, 2014 03:42:35 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" 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"Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 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"Character1_RightFoot.rotateZ" + 2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX" + 2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY" + 1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ" + 0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX" + 0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY" + 2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ" + 1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX" + 1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY" + 0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ" + 2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX" + 2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY" + 1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ" + 0 151 "Character1_LeftFootIndex2.scaleY" 0 152 "Character1_LeftFootIndex2.scaleX" + 0 153 "Character1_LeftFootIndex2.rotateZ" 2 151 "Character1_LeftFootIndex2.rotateY" + 2 152 "Character1_LeftFootIndex2.rotateX" 2 153 "Character1_LeftFootIndex2.translateZ" + 1 151 "Character1_LeftFootIndex2.translateY" 1 152 "Character1_LeftFootIndex2.translateX" + 1 153 "Character1_LeftFootIndex1.scaleZ" 0 154 "Character1_LeftFootIndex1.scaleY" + 0 155 "Character1_LeftFootIndex1.scaleX" 0 156 "Character1_LeftFootIndex1.rotateZ" + 2 154 "Character1_LeftFootIndex1.rotateY" 2 155 "Character1_LeftFootIndex1.rotateX" + 2 156 "Character1_LeftFootIndex1.translateZ" 1 154 "Character1_LeftFootIndex1.translateY" + 1 155 "Character1_LeftFootIndex1.translateX" 1 156 "Character1_LeftToeBase.scaleZ" + 0 157 "Character1_LeftToeBase.scaleY" 0 158 "Character1_LeftToeBase.scaleX" + 0 159 "Character1_LeftToeBase.rotateZ" 2 157 "Character1_LeftToeBase.rotateY" + 2 158 "Character1_LeftToeBase.rotateX" 2 159 "Character1_LeftToeBase.translateZ" + 1 157 "Character1_LeftToeBase.translateY" 1 158 "Character1_LeftToeBase.translateX" + 1 159 "Character1_LeftFoot.scaleZ" 0 160 "Character1_LeftFoot.scaleY" + 0 161 "Character1_LeftFoot.scaleX" 0 162 "Character1_LeftFoot.rotateZ" + 2 160 "Character1_LeftFoot.rotateY" 2 161 "Character1_LeftFoot.rotateX" + 2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY" + 1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ" + 0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX" + 0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY" + 2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ" + 1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX" + 1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY" + 0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ" + 2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX" + 2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY" + 1 167 "Character1_LeftUpLeg.translateX" 1 168 "Character1_Hips.scaleZ" + 0 169 "Character1_Hips.scaleY" 0 170 "Character1_Hips.scaleX" 0 + 171 "Character1_Hips.rotateZ" 2 169 "Character1_Hips.rotateY" 2 170 "Character1_Hips.rotateX" + 2 171 "Character1_Hips.translateZ" 1 169 "Character1_Hips.translateY" + 1 170 "Character1_Hips.translateX" 1 171 "hood_left.scaleZ" 0 + 172 "hood_left.scaleY" 0 173 "hood_left.scaleX" 0 174 "hood_left.rotateZ" + 2 172 "hood_left.rotateY" 2 173 "hood_left.rotateX" 2 174 "hood_left.translateZ" + 1 172 "hood_left.translateY" 1 173 "hood_left.translateX" 1 + 174 ; + setAttr ".cd[0].cim" -type "Int32Array" 522 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 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17.999351501464844 + 30 17.999351501464844 31 17.999351501464844 32 17.871763229370117 33 17.52192497253418 + 34 16.999223709106445 35 16.353054046630859 36 15.632797241210937 37 14.887846946716309 + 38 14.16759204864502 39 13.521419525146484 40 12.998719215393066 41 12.648880004882813 + 42 12.521292686462402 43 12.521292686462402 44 12.521292686462402 45 12.521292686462402 + 46 12.521292686462402 47 12.521292686462402 48 12.521292686462402 49 12.521292686462402 + 50 12.521292686462402 51 12.43673038482666 52 12.194707870483398 53 11.81272029876709 + 54 11.308262825012207 55 10.698830604553223 56 10.001921653747559 57 9.2350301742553711 + 58 8.4156513214111328 59 7.5612812042236328 60 6.689415454864502 61 5.8175501823425293 + 62 4.9631800651550293 63 4.143801212310791 64 3.3769094944000244 65 2.679999828338623; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 66 ".ktv[0:65]" 0 -26.884906768798828 1 -26.416835784912109 + 2 -25.95318603515625 3 -25.489536285400391 4 -25.021467208862305 5 -24.5445556640625 + 6 -24.05438232421875 7 -23.475112915039063 8 -22.795112609863281 9 -22.106273651123047 + 10 -21.500478744506836 11 -21.069618225097656 12 -20.905580520629883 13 -20.905580520629883 + 14 -20.905580520629883 15 -20.905580520629883 16 -20.905580520629883 17 -20.905580520629883 + 18 -22.893308639526367 19 -26.728116989135742 20 -29.217447280883789 21 -28.567323684692383 + 22 -26.571722030639648 23 -25.41999626159668 24 -25.41999626159668 25 -25.41999626159668 + 26 -25.41999626159668 27 -25.41999626159668 28 -25.41999626159668 29 -25.41999626159668 + 30 -25.41999626159668 31 -25.41999626159668 32 -25.327413558959961 33 -25.073554992675781 + 34 -24.694265365600586 35 -24.225376129150391 36 -23.702730178833008 37 -23.162164688110352 + 38 -22.639518737792969 39 -22.170629501342773 40 -21.791339874267578 41 -21.537481307983398 + 42 -21.44489860534668 43 -21.44489860534668 44 -21.44489860534668 45 -21.44489860534668 + 46 -21.44489860534668 47 -21.44489860534668 48 -21.44489860534668 49 -21.44489860534668 + 50 -21.44489860534668 51 -21.491641998291016 52 -21.625425338745117 53 -21.836580276489258 + 54 -22.115428924560547 55 -22.452306747436523 56 -22.837539672851563 57 -23.261459350585938 + 58 -23.714389801025391 59 -24.186662673950195 60 -24.668607711791992 61 -25.150552749633789 + 62 -25.622825622558594 63 -26.075756072998047 64 -26.499675750732422 65 -26.884906768798828; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 66 ".ktv[0:65]" 0 18.924465179443359 1 19.536170959472656 + 2 20.250986099243164 3 20.965805053710938 4 21.577510833740234 5 21.982990264892578 + 6 22.079135894775391 7 21.698375701904297 8 20.889682769775391 9 19.874767303466797 + 10 18.875335693359375 11 18.113092422485352 12 17.809741973876953 13 17.809741973876953 + 14 17.809741973876953 15 17.809741973876953 16 17.809741973876953 17 17.809741973876953 + 18 17.910978317260742 19 18.096775054931641 20 18.190269470214844 21 18.068393707275391 + 22 17.854217529296875 23 17.740081787109375 24 17.740081787109375 25 17.740081787109375 + 26 17.740081787109375 27 17.740081787109375 28 17.740081787109375 29 17.740081787109375 + 30 17.740081787109375 31 17.740081787109375 32 17.914018630981445 33 18.390937805175781 + 34 19.103511810302734 35 19.984411239624023 36 20.966304779052734 37 21.981866836547852 + 38 22.963760375976563 39 23.844659805297852 40 24.557233810424805 41 25.034152984619141 + 42 25.208089828491211 43 25.208089828491211 44 25.208089828491211 45 25.208089828491211 + 46 25.208089828491211 47 25.208089828491211 48 25.208089828491211 49 25.208089828491211 + 50 25.208089828491211 51 25.154098510742188 52 24.999567031860352 53 24.755668640136719 + 54 24.433574676513672 55 24.044454574584961 56 23.599481582641602 57 23.109825134277344 + 58 22.586654663085938 59 22.041143417358398 60 21.484460830688477 61 20.927776336669922 + 62 20.382266998291016 63 19.859096527099609 64 19.369440078735352 65 18.924465179443359; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "swipeSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" "clipLibrary1.cel[0].cev[131].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateZ.a" "clipLibrary1.cel[0].cev[132].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateY.a" "clipLibrary1.cel[0].cev[133].cevr" + ; +connectAttr "Character1_RightHandMiddle1_translateX.a" "clipLibrary1.cel[0].cev[134].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleZ.a" "clipLibrary1.cel[0].cev[135].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleY.a" "clipLibrary1.cel[0].cev[136].cevr" + ; +connectAttr "Character1_RightHandIndex3_scaleX.a" "clipLibrary1.cel[0].cev[137].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateZ.a" "clipLibrary1.cel[0].cev[138].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateY.a" "clipLibrary1.cel[0].cev[139].cevr" + ; +connectAttr "Character1_RightHandIndex3_rotateX.a" "clipLibrary1.cel[0].cev[140].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateZ.a" "clipLibrary1.cel[0].cev[141].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateY.a" "clipLibrary1.cel[0].cev[142].cevr" + ; +connectAttr "Character1_RightHandIndex3_translateX.a" "clipLibrary1.cel[0].cev[143].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[144].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleY.a" "clipLibrary1.cel[0].cev[145].cevr" + ; +connectAttr "Character1_RightHandIndex2_scaleX.a" "clipLibrary1.cel[0].cev[146].cevr" + ; +connectAttr "Character1_RightHandIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[147].cevr" + ; +connectAttr 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"clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_swipe.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma.meta new file mode 100644 index 0000000..7acbbd6 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_swipe.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 212a3d0e95b967d4497ce95f9a2c9c62 +timeCreated: 1477751470 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + hasTranslationDoF: 0 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma b/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma new file mode 100644 index 0000000..e088f65 --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma @@ -0,0 +1,4930 @@ +//Maya ASCII 2013 scene +//Name: common_walk.ma +//Last modified: Tue, Jul 01, 2014 03:41:04 PM +//Codeset: 1252 +requires maya "2013"; +currentUnit -l centimeter -a degree -t ntsc; +fileInfo "application" "maya"; +fileInfo "product" "Maya 2013"; +fileInfo "version" "2013 x64"; +fileInfo "cutIdentifier" "201202220241-825136"; +fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; +createNode clipLibrary -n "clipLibrary1"; + setAttr -s 522 ".cel[0].cev"; + setAttr ".cd[0].cm" -type "characterMapping" 522 "hood_right.scaleZ" 0 1 "hood_right.scaleY" + 0 2 "hood_right.scaleX" 0 3 "hood_right.rotateZ" 2 1 "hood_right.rotateY" + 2 2 "hood_right.rotateX" 2 3 "hood_right.translateZ" 1 1 "hood_right.translateY" + 1 2 "hood_right.translateX" 1 3 "hood_03.scaleZ" 0 4 "hood_03.scaleY" + 0 5 "hood_03.scaleX" 0 6 "hood_03.rotateZ" 2 4 "hood_03.rotateY" + 2 5 "hood_03.rotateX" 2 6 "hood_03.translateZ" 1 4 "hood_03.translateY" + 1 5 "hood_03.translateX" 1 6 "hood_02.scaleZ" 0 7 "hood_02.scaleY" + 0 8 "hood_02.scaleX" 0 9 "hood_02.rotateZ" 2 7 "hood_02.rotateY" + 2 8 "hood_02.rotateX" 2 9 "hood_02.translateZ" 1 7 "hood_02.translateY" + 1 8 "hood_02.translateX" 1 9 "hood_01.scaleZ" 0 10 "hood_01.scaleY" + 0 11 "hood_01.scaleX" 0 12 "hood_01.rotateZ" 2 10 "hood_01.rotateY" + 2 11 "hood_01.rotateX" 2 12 "hood_01.translateZ" 1 10 "hood_01.translateY" + 1 11 "hood_01.translateX" 1 12 "eye_left.scaleZ" 0 13 "eye_left.scaleY" + 0 14 "eye_left.scaleX" 0 15 "eye_left.rotateZ" 2 13 "eye_left.rotateY" + 2 14 "eye_left.rotateX" 2 15 "eye_left.translateZ" 1 13 "eye_left.translateY" + 1 14 "eye_left.translateX" 1 15 "eye_right.scaleZ" 0 16 "eye_right.scaleY" + 0 17 "eye_right.scaleX" 0 18 "eye_right.rotateZ" 2 16 "eye_right.rotateY" + 2 17 "eye_right.rotateX" 2 18 "eye_right.translateZ" 1 16 "eye_right.translateY" + 1 17 "eye_right.translateX" 1 18 "jaw.scaleZ" 0 19 "jaw.scaleY" + 0 20 "jaw.scaleX" 0 21 "jaw.rotateZ" 2 19 "jaw.rotateY" + 2 20 "jaw.rotateX" 2 21 "jaw.translateZ" 1 19 "jaw.translateY" + 1 20 "jaw.translateX" 1 21 "Character1_Head.scaleZ" 0 22 "Character1_Head.scaleY" + 0 23 "Character1_Head.scaleX" 0 24 "Character1_Head.rotateZ" 2 + 22 "Character1_Head.rotateY" 2 23 "Character1_Head.rotateX" 2 24 "Character1_Head.translateZ" + 1 22 "Character1_Head.translateY" 1 23 "Character1_Head.translateX" + 1 24 "Character1_Neck.scaleZ" 0 25 "Character1_Neck.scaleY" 0 + 26 "Character1_Neck.scaleX" 0 27 "Character1_Neck.rotateZ" 2 25 "Character1_Neck.rotateY" + 2 26 "Character1_Neck.rotateX" 2 27 "Character1_Neck.translateZ" + 1 25 "Character1_Neck.translateY" 1 26 "Character1_Neck.translateX" + 1 27 "Character1_RightHandRing3.scaleZ" 0 28 "Character1_RightHandRing3.scaleY" + 0 29 "Character1_RightHandRing3.scaleX" 0 30 "Character1_RightHandRing3.rotateZ" + 2 28 "Character1_RightHandRing3.rotateY" 2 29 "Character1_RightHandRing3.rotateX" + 2 30 "Character1_RightHandRing3.translateZ" 1 28 "Character1_RightHandRing3.translateY" + 1 29 "Character1_RightHandRing3.translateX" 1 30 "Character1_RightHandRing2.scaleZ" + 0 31 "Character1_RightHandRing2.scaleY" 0 32 "Character1_RightHandRing2.scaleX" + 0 33 "Character1_RightHandRing2.rotateZ" 2 31 "Character1_RightHandRing2.rotateY" + 2 32 "Character1_RightHandRing2.rotateX" 2 33 "Character1_RightHandRing2.translateZ" + 1 31 "Character1_RightHandRing2.translateY" 1 32 "Character1_RightHandRing2.translateX" + 1 33 "Character1_RightHandRing1.scaleZ" 0 34 "Character1_RightHandRing1.scaleY" + 0 35 "Character1_RightHandRing1.scaleX" 0 36 "Character1_RightHandRing1.rotateZ" + 2 34 "Character1_RightHandRing1.rotateY" 2 35 "Character1_RightHandRing1.rotateX" + 2 36 "Character1_RightHandRing1.translateZ" 1 34 "Character1_RightHandRing1.translateY" + 1 35 "Character1_RightHandRing1.translateX" 1 36 "Character1_RightHandMiddle3.scaleZ" + 0 37 "Character1_RightHandMiddle3.scaleY" 0 38 "Character1_RightHandMiddle3.scaleX" + 0 39 "Character1_RightHandMiddle3.rotateZ" 2 37 "Character1_RightHandMiddle3.rotateY" + 2 38 "Character1_RightHandMiddle3.rotateX" 2 39 "Character1_RightHandMiddle3.translateZ" + 1 37 "Character1_RightHandMiddle3.translateY" 1 38 "Character1_RightHandMiddle3.translateX" + 1 39 "Character1_RightHandMiddle2.scaleZ" 0 40 "Character1_RightHandMiddle2.scaleY" + 0 41 "Character1_RightHandMiddle2.scaleX" 0 42 "Character1_RightHandMiddle2.rotateZ" + 2 40 "Character1_RightHandMiddle2.rotateY" 2 41 "Character1_RightHandMiddle2.rotateX" + 2 42 "Character1_RightHandMiddle2.translateZ" 1 40 "Character1_RightHandMiddle2.translateY" + 1 41 "Character1_RightHandMiddle2.translateX" 1 42 "Character1_RightHandMiddle1.scaleZ" + 0 43 "Character1_RightHandMiddle1.scaleY" 0 44 "Character1_RightHandMiddle1.scaleX" + 0 45 "Character1_RightHandMiddle1.rotateZ" 2 43 "Character1_RightHandMiddle1.rotateY" + 2 44 "Character1_RightHandMiddle1.rotateX" 2 45 "Character1_RightHandMiddle1.translateZ" + 1 43 "Character1_RightHandMiddle1.translateY" 1 44 "Character1_RightHandMiddle1.translateX" + 1 45 "Character1_RightHandIndex3.scaleZ" 0 46 "Character1_RightHandIndex3.scaleY" + 0 47 "Character1_RightHandIndex3.scaleX" 0 48 "Character1_RightHandIndex3.rotateZ" + 2 46 "Character1_RightHandIndex3.rotateY" 2 47 "Character1_RightHandIndex3.rotateX" + 2 48 "Character1_RightHandIndex3.translateZ" 1 46 "Character1_RightHandIndex3.translateY" + 1 47 "Character1_RightHandIndex3.translateX" 1 48 "Character1_RightHandIndex2.scaleZ" + 0 49 "Character1_RightHandIndex2.scaleY" 0 50 "Character1_RightHandIndex2.scaleX" + 0 51 "Character1_RightHandIndex2.rotateZ" 2 49 "Character1_RightHandIndex2.rotateY" + 2 50 "Character1_RightHandIndex2.rotateX" 2 51 "Character1_RightHandIndex2.translateZ" + 1 49 "Character1_RightHandIndex2.translateY" 1 50 "Character1_RightHandIndex2.translateX" + 1 51 "Character1_RightHandIndex1.scaleZ" 0 52 "Character1_RightHandIndex1.scaleY" + 0 53 "Character1_RightHandIndex1.scaleX" 0 54 "Character1_RightHandIndex1.rotateZ" + 2 52 "Character1_RightHandIndex1.rotateY" 2 53 "Character1_RightHandIndex1.rotateX" + 2 54 "Character1_RightHandIndex1.translateZ" 1 52 "Character1_RightHandIndex1.translateY" + 1 53 "Character1_RightHandIndex1.translateX" 1 54 "Character1_RightHandThumb3.scaleZ" + 0 55 "Character1_RightHandThumb3.scaleY" 0 56 "Character1_RightHandThumb3.scaleX" + 0 57 "Character1_RightHandThumb3.rotateZ" 2 55 "Character1_RightHandThumb3.rotateY" + 2 56 "Character1_RightHandThumb3.rotateX" 2 57 "Character1_RightHandThumb3.translateZ" + 1 55 "Character1_RightHandThumb3.translateY" 1 56 "Character1_RightHandThumb3.translateX" + 1 57 "Character1_RightHandThumb2.scaleZ" 0 58 "Character1_RightHandThumb2.scaleY" + 0 59 "Character1_RightHandThumb2.scaleX" 0 60 "Character1_RightHandThumb2.rotateZ" + 2 58 "Character1_RightHandThumb2.rotateY" 2 59 "Character1_RightHandThumb2.rotateX" + 2 60 "Character1_RightHandThumb2.translateZ" 1 58 "Character1_RightHandThumb2.translateY" + 1 59 "Character1_RightHandThumb2.translateX" 1 60 "Character1_RightHandThumb1.scaleZ" + 0 61 "Character1_RightHandThumb1.scaleY" 0 62 "Character1_RightHandThumb1.scaleX" + 0 63 "Character1_RightHandThumb1.rotateZ" 2 61 "Character1_RightHandThumb1.rotateY" + 2 62 "Character1_RightHandThumb1.rotateX" 2 63 "Character1_RightHandThumb1.translateZ" + 1 61 "Character1_RightHandThumb1.translateY" 1 62 "Character1_RightHandThumb1.translateX" + 1 63 "weapon_right.scaleZ" 0 64 "weapon_right.scaleY" 0 65 "weapon_right.scaleX" + 0 66 "weapon_right.rotateZ" 2 64 "weapon_right.rotateY" 2 + 65 "weapon_right.rotateX" 2 66 "weapon_right.translateZ" 1 64 "weapon_right.translateY" + 1 65 "weapon_right.translateX" 1 66 "Character1_RightHand.scaleZ" + 0 67 "Character1_RightHand.scaleY" 0 68 "Character1_RightHand.scaleX" + 0 69 "Character1_RightHand.rotateZ" 2 67 "Character1_RightHand.rotateY" + 2 68 "Character1_RightHand.rotateX" 2 69 "Character1_RightHand.translateZ" + 1 67 "Character1_RightHand.translateY" 1 68 "Character1_RightHand.translateX" + 1 69 "Character1_RightForeArm.scaleZ" 0 70 "Character1_RightForeArm.scaleY" + 0 71 "Character1_RightForeArm.scaleX" 0 72 "Character1_RightForeArm.rotateZ" + 2 70 "Character1_RightForeArm.rotateY" 2 71 "Character1_RightForeArm.rotateX" + 2 72 "Character1_RightForeArm.translateZ" 1 70 "Character1_RightForeArm.translateY" + 1 71 "Character1_RightForeArm.translateX" 1 72 "Character1_RightArm.scaleZ" + 0 73 "Character1_RightArm.scaleY" 0 74 "Character1_RightArm.scaleX" + 0 75 "Character1_RightArm.rotateZ" 2 73 "Character1_RightArm.rotateY" + 2 74 "Character1_RightArm.rotateX" 2 75 "Character1_RightArm.translateZ" + 1 73 "Character1_RightArm.translateY" 1 74 "Character1_RightArm.translateX" + 1 75 "Character1_RightShoulder.scaleZ" 0 76 "Character1_RightShoulder.scaleY" + 0 77 "Character1_RightShoulder.scaleX" 0 78 "Character1_RightShoulder.rotateZ" + 2 76 "Character1_RightShoulder.rotateY" 2 77 "Character1_RightShoulder.rotateX" + 2 78 "Character1_RightShoulder.translateZ" 1 76 "Character1_RightShoulder.translateY" + 1 77 "Character1_RightShoulder.translateX" 1 78 "Character1_LeftHandRing3.scaleZ" + 0 79 "Character1_LeftHandRing3.scaleY" 0 80 "Character1_LeftHandRing3.scaleX" + 0 81 "Character1_LeftHandRing3.rotateZ" 2 79 "Character1_LeftHandRing3.rotateY" + 2 80 "Character1_LeftHandRing3.rotateX" 2 81 "Character1_LeftHandRing3.translateZ" + 1 79 "Character1_LeftHandRing3.translateY" 1 80 "Character1_LeftHandRing3.translateX" + 1 81 "Character1_LeftHandRing2.scaleZ" 0 82 "Character1_LeftHandRing2.scaleY" + 0 83 "Character1_LeftHandRing2.scaleX" 0 84 "Character1_LeftHandRing2.rotateZ" + 2 82 "Character1_LeftHandRing2.rotateY" 2 83 "Character1_LeftHandRing2.rotateX" + 2 84 "Character1_LeftHandRing2.translateZ" 1 82 "Character1_LeftHandRing2.translateY" + 1 83 "Character1_LeftHandRing2.translateX" 1 84 "Character1_LeftHandRing1.scaleZ" + 0 85 "Character1_LeftHandRing1.scaleY" 0 86 "Character1_LeftHandRing1.scaleX" + 0 87 "Character1_LeftHandRing1.rotateZ" 2 85 "Character1_LeftHandRing1.rotateY" + 2 86 "Character1_LeftHandRing1.rotateX" 2 87 "Character1_LeftHandRing1.translateZ" + 1 85 "Character1_LeftHandRing1.translateY" 1 86 "Character1_LeftHandRing1.translateX" + 1 87 "Character1_LeftHandMiddle3.scaleZ" 0 88 "Character1_LeftHandMiddle3.scaleY" + 0 89 "Character1_LeftHandMiddle3.scaleX" 0 90 "Character1_LeftHandMiddle3.rotateZ" + 2 88 "Character1_LeftHandMiddle3.rotateY" 2 89 "Character1_LeftHandMiddle3.rotateX" + 2 90 "Character1_LeftHandMiddle3.translateZ" 1 88 "Character1_LeftHandMiddle3.translateY" + 1 89 "Character1_LeftHandMiddle3.translateX" 1 90 "Character1_LeftHandMiddle2.scaleZ" + 0 91 "Character1_LeftHandMiddle2.scaleY" 0 92 "Character1_LeftHandMiddle2.scaleX" + 0 93 "Character1_LeftHandMiddle2.rotateZ" 2 91 "Character1_LeftHandMiddle2.rotateY" + 2 92 "Character1_LeftHandMiddle2.rotateX" 2 93 "Character1_LeftHandMiddle2.translateZ" + 1 91 "Character1_LeftHandMiddle2.translateY" 1 92 "Character1_LeftHandMiddle2.translateX" + 1 93 "Character1_LeftHandMiddle1.scaleZ" 0 94 "Character1_LeftHandMiddle1.scaleY" + 0 95 "Character1_LeftHandMiddle1.scaleX" 0 96 "Character1_LeftHandMiddle1.rotateZ" + 2 94 "Character1_LeftHandMiddle1.rotateY" 2 95 "Character1_LeftHandMiddle1.rotateX" + 2 96 "Character1_LeftHandMiddle1.translateZ" 1 94 "Character1_LeftHandMiddle1.translateY" + 1 95 "Character1_LeftHandMiddle1.translateX" 1 96 "Character1_LeftHandIndex3.scaleZ" + 0 97 "Character1_LeftHandIndex3.scaleY" 0 98 "Character1_LeftHandIndex3.scaleX" + 0 99 "Character1_LeftHandIndex3.rotateZ" 2 97 "Character1_LeftHandIndex3.rotateY" + 2 98 "Character1_LeftHandIndex3.rotateX" 2 99 "Character1_LeftHandIndex3.translateZ" + 1 97 "Character1_LeftHandIndex3.translateY" 1 98 "Character1_LeftHandIndex3.translateX" + 1 99 "Character1_LeftHandIndex2.scaleZ" 0 100 "Character1_LeftHandIndex2.scaleY" + 0 101 "Character1_LeftHandIndex2.scaleX" 0 102 "Character1_LeftHandIndex2.rotateZ" + 2 100 "Character1_LeftHandIndex2.rotateY" 2 101 "Character1_LeftHandIndex2.rotateX" + 2 102 "Character1_LeftHandIndex2.translateZ" 1 100 "Character1_LeftHandIndex2.translateY" + 1 101 "Character1_LeftHandIndex2.translateX" 1 102 "Character1_LeftHandIndex1.scaleZ" + 0 103 "Character1_LeftHandIndex1.scaleY" 0 104 "Character1_LeftHandIndex1.scaleX" + 0 105 "Character1_LeftHandIndex1.rotateZ" 2 103 "Character1_LeftHandIndex1.rotateY" + 2 104 "Character1_LeftHandIndex1.rotateX" 2 105 "Character1_LeftHandIndex1.translateZ" + 1 103 "Character1_LeftHandIndex1.translateY" 1 104 "Character1_LeftHandIndex1.translateX" + 1 105 "Character1_LeftHandThumb3.scaleZ" 0 106 "Character1_LeftHandThumb3.scaleY" + 0 107 "Character1_LeftHandThumb3.scaleX" 0 108 "Character1_LeftHandThumb3.rotateZ" + 2 106 "Character1_LeftHandThumb3.rotateY" 2 107 "Character1_LeftHandThumb3.rotateX" + 2 108 "Character1_LeftHandThumb3.translateZ" 1 106 "Character1_LeftHandThumb3.translateY" + 1 107 "Character1_LeftHandThumb3.translateX" 1 108 "Character1_LeftHandThumb2.scaleZ" + 0 109 "Character1_LeftHandThumb2.scaleY" 0 110 "Character1_LeftHandThumb2.scaleX" + 0 111 "Character1_LeftHandThumb2.rotateZ" 2 109 "Character1_LeftHandThumb2.rotateY" + 2 110 "Character1_LeftHandThumb2.rotateX" 2 111 "Character1_LeftHandThumb2.translateZ" + 1 109 "Character1_LeftHandThumb2.translateY" 1 110 "Character1_LeftHandThumb2.translateX" + 1 111 "Character1_LeftHandThumb1.scaleZ" 0 112 "Character1_LeftHandThumb1.scaleY" + 0 113 "Character1_LeftHandThumb1.scaleX" 0 114 "Character1_LeftHandThumb1.rotateZ" + 2 112 "Character1_LeftHandThumb1.rotateY" 2 113 "Character1_LeftHandThumb1.rotateX" + 2 114 "Character1_LeftHandThumb1.translateZ" 1 112 "Character1_LeftHandThumb1.translateY" + 1 113 "Character1_LeftHandThumb1.translateX" 1 114 "Character1_LeftHand.scaleZ" + 0 115 "Character1_LeftHand.scaleY" 0 116 "Character1_LeftHand.scaleX" + 0 117 "Character1_LeftHand.rotateZ" 2 115 "Character1_LeftHand.rotateY" + 2 116 "Character1_LeftHand.rotateX" 2 117 "Character1_LeftHand.translateZ" + 1 115 "Character1_LeftHand.translateY" 1 116 "Character1_LeftHand.translateX" + 1 117 "Character1_LeftForeArm.scaleZ" 0 118 "Character1_LeftForeArm.scaleY" + 0 119 "Character1_LeftForeArm.scaleX" 0 120 "Character1_LeftForeArm.rotateZ" + 2 118 "Character1_LeftForeArm.rotateY" 2 119 "Character1_LeftForeArm.rotateX" + 2 120 "Character1_LeftForeArm.translateZ" 1 118 "Character1_LeftForeArm.translateY" + 1 119 "Character1_LeftForeArm.translateX" 1 120 "Character1_LeftArm.scaleZ" + 0 121 "Character1_LeftArm.scaleY" 0 122 "Character1_LeftArm.scaleX" + 0 123 "Character1_LeftArm.rotateZ" 2 121 "Character1_LeftArm.rotateY" + 2 122 "Character1_LeftArm.rotateX" 2 123 "Character1_LeftArm.translateZ" + 1 121 "Character1_LeftArm.translateY" 1 122 "Character1_LeftArm.translateX" + 1 123 "Character1_LeftShoulder.scaleZ" 0 124 "Character1_LeftShoulder.scaleY" + 0 125 "Character1_LeftShoulder.scaleX" 0 126 "Character1_LeftShoulder.rotateZ" + 2 124 "Character1_LeftShoulder.rotateY" 2 125 "Character1_LeftShoulder.rotateX" + 2 126 "Character1_LeftShoulder.translateZ" 1 124 "Character1_LeftShoulder.translateY" + 1 125 "Character1_LeftShoulder.translateX" 1 126 "Character1_Spine1.scaleZ" + 0 127 "Character1_Spine1.scaleY" 0 128 "Character1_Spine1.scaleX" + 0 129 "Character1_Spine1.rotateZ" 2 127 "Character1_Spine1.rotateY" + 2 128 "Character1_Spine1.rotateX" 2 129 "Character1_Spine1.translateZ" + 1 127 "Character1_Spine1.translateY" 1 128 "Character1_Spine1.translateX" + 1 129 "Character1_Spine.scaleZ" 0 130 "Character1_Spine.scaleY" 0 + 131 "Character1_Spine.scaleX" 0 132 "Character1_Spine.rotateZ" 2 + 130 "Character1_Spine.rotateY" 2 131 "Character1_Spine.rotateX" 2 + 132 "Character1_Spine.translateZ" 1 130 "Character1_Spine.translateY" + 1 131 "Character1_Spine.translateX" 1 132 "Character1_RightFootIndex2.scaleZ" + 0 133 "Character1_RightFootIndex2.scaleY" 0 134 "Character1_RightFootIndex2.scaleX" + 0 135 "Character1_RightFootIndex2.rotateZ" 2 133 "Character1_RightFootIndex2.rotateY" + 2 134 "Character1_RightFootIndex2.rotateX" 2 135 "Character1_RightFootIndex2.translateZ" + 1 133 "Character1_RightFootIndex2.translateY" 1 134 "Character1_RightFootIndex2.translateX" + 1 135 "Character1_RightFootIndex1.scaleZ" 0 136 "Character1_RightFootIndex1.scaleY" + 0 137 "Character1_RightFootIndex1.scaleX" 0 138 "Character1_RightFootIndex1.rotateZ" + 2 136 "Character1_RightFootIndex1.rotateY" 2 137 "Character1_RightFootIndex1.rotateX" + 2 138 "Character1_RightFootIndex1.translateZ" 1 136 "Character1_RightFootIndex1.translateY" + 1 137 "Character1_RightFootIndex1.translateX" 1 138 "Character1_RightToeBase.scaleZ" + 0 139 "Character1_RightToeBase.scaleY" 0 140 "Character1_RightToeBase.scaleX" + 0 141 "Character1_RightToeBase.rotateZ" 2 139 "Character1_RightToeBase.rotateY" + 2 140 "Character1_RightToeBase.rotateX" 2 141 "Character1_RightToeBase.translateZ" + 1 139 "Character1_RightToeBase.translateY" 1 140 "Character1_RightToeBase.translateX" + 1 141 "Character1_RightFoot.scaleZ" 0 142 "Character1_RightFoot.scaleY" + 0 143 "Character1_RightFoot.scaleX" 0 144 "Character1_RightFoot.rotateZ" + 2 142 "Character1_RightFoot.rotateY" 2 143 "Character1_RightFoot.rotateX" + 2 144 "Character1_RightFoot.translateZ" 1 142 "Character1_RightFoot.translateY" + 1 143 "Character1_RightFoot.translateX" 1 144 "Character1_RightLeg.scaleZ" + 0 145 "Character1_RightLeg.scaleY" 0 146 "Character1_RightLeg.scaleX" + 0 147 "Character1_RightLeg.rotateZ" 2 145 "Character1_RightLeg.rotateY" + 2 146 "Character1_RightLeg.rotateX" 2 147 "Character1_RightLeg.translateZ" + 1 145 "Character1_RightLeg.translateY" 1 146 "Character1_RightLeg.translateX" + 1 147 "Character1_RightUpLeg.scaleZ" 0 148 "Character1_RightUpLeg.scaleY" + 0 149 "Character1_RightUpLeg.scaleX" 0 150 "Character1_RightUpLeg.rotateZ" + 2 148 "Character1_RightUpLeg.rotateY" 2 149 "Character1_RightUpLeg.rotateX" + 2 150 "Character1_RightUpLeg.translateZ" 1 148 "Character1_RightUpLeg.translateY" + 1 149 "Character1_RightUpLeg.translateX" 1 150 "Character1_LeftFootIndex2.scaleZ" + 0 151 "Character1_LeftFootIndex2.scaleY" 0 152 "Character1_LeftFootIndex2.scaleX" + 0 153 "Character1_LeftFootIndex2.rotateZ" 2 151 "Character1_LeftFootIndex2.rotateY" + 2 152 "Character1_LeftFootIndex2.rotateX" 2 153 "Character1_LeftFootIndex2.translateZ" + 1 151 "Character1_LeftFootIndex2.translateY" 1 152 "Character1_LeftFootIndex2.translateX" + 1 153 "Character1_LeftFootIndex1.scaleZ" 0 154 "Character1_LeftFootIndex1.scaleY" + 0 155 "Character1_LeftFootIndex1.scaleX" 0 156 "Character1_LeftFootIndex1.rotateZ" + 2 154 "Character1_LeftFootIndex1.rotateY" 2 155 "Character1_LeftFootIndex1.rotateX" + 2 156 "Character1_LeftFootIndex1.translateZ" 1 154 "Character1_LeftFootIndex1.translateY" + 1 155 "Character1_LeftFootIndex1.translateX" 1 156 "Character1_LeftToeBase.scaleZ" + 0 157 "Character1_LeftToeBase.scaleY" 0 158 "Character1_LeftToeBase.scaleX" + 0 159 "Character1_LeftToeBase.rotateZ" 2 157 "Character1_LeftToeBase.rotateY" + 2 158 "Character1_LeftToeBase.rotateX" 2 159 "Character1_LeftToeBase.translateZ" + 1 157 "Character1_LeftToeBase.translateY" 1 158 "Character1_LeftToeBase.translateX" + 1 159 "Character1_LeftFoot.scaleZ" 0 160 "Character1_LeftFoot.scaleY" + 0 161 "Character1_LeftFoot.scaleX" 0 162 "Character1_LeftFoot.rotateZ" + 2 160 "Character1_LeftFoot.rotateY" 2 161 "Character1_LeftFoot.rotateX" + 2 162 "Character1_LeftFoot.translateZ" 1 160 "Character1_LeftFoot.translateY" + 1 161 "Character1_LeftFoot.translateX" 1 162 "Character1_LeftLeg.scaleZ" + 0 163 "Character1_LeftLeg.scaleY" 0 164 "Character1_LeftLeg.scaleX" + 0 165 "Character1_LeftLeg.rotateZ" 2 163 "Character1_LeftLeg.rotateY" + 2 164 "Character1_LeftLeg.rotateX" 2 165 "Character1_LeftLeg.translateZ" + 1 163 "Character1_LeftLeg.translateY" 1 164 "Character1_LeftLeg.translateX" + 1 165 "Character1_LeftUpLeg.scaleZ" 0 166 "Character1_LeftUpLeg.scaleY" + 0 167 "Character1_LeftUpLeg.scaleX" 0 168 "Character1_LeftUpLeg.rotateZ" + 2 166 "Character1_LeftUpLeg.rotateY" 2 167 "Character1_LeftUpLeg.rotateX" + 2 168 "Character1_LeftUpLeg.translateZ" 1 166 "Character1_LeftUpLeg.translateY" + 1 167 "Character1_LeftUpLeg.translateX" 1 168 "Character1_Hips.scaleZ" + 0 169 "Character1_Hips.scaleY" 0 170 "Character1_Hips.scaleX" 0 + 171 "Character1_Hips.rotateZ" 2 169 "Character1_Hips.rotateY" 2 170 "Character1_Hips.rotateX" + 2 171 "Character1_Hips.translateZ" 1 169 "Character1_Hips.translateY" + 1 170 "Character1_Hips.translateX" 1 171 "hood_left.scaleZ" 0 + 172 "hood_left.scaleY" 0 173 "hood_left.scaleX" 0 174 "hood_left.rotateZ" + 2 172 "hood_left.rotateY" 2 173 "hood_left.rotateX" 2 174 "hood_left.translateZ" + 1 172 "hood_left.translateY" 1 173 "hood_left.translateX" 1 + 174 ; + setAttr ".cd[0].cim" -type "Int32Array" 522 0 1 2 3 4 + 5 6 7 8 9 10 11 12 13 14 15 16 + 17 18 19 20 21 22 23 24 25 26 27 28 + 29 30 31 32 33 34 35 36 37 38 39 40 + 41 42 43 44 45 46 47 48 49 50 51 52 + 53 54 55 56 57 58 59 60 61 62 63 64 + 65 66 67 68 69 70 71 72 73 74 75 76 + 77 78 79 80 81 82 83 84 85 86 87 88 + 89 90 91 92 93 94 95 96 97 98 99 100 + 101 102 103 104 105 106 107 108 109 110 111 112 + 113 114 115 116 117 118 119 120 121 122 123 124 + 125 126 127 128 129 130 131 132 133 134 135 136 + 137 138 139 140 141 142 143 144 145 146 147 148 + 149 150 151 152 153 154 155 156 157 158 159 160 + 161 162 163 164 165 166 167 168 169 170 171 172 + 173 174 175 176 177 178 179 180 181 182 183 184 + 185 186 187 188 189 190 191 192 193 194 195 196 + 197 198 199 200 201 202 203 204 205 206 207 208 + 209 210 211 212 213 214 215 216 217 218 219 220 + 221 222 223 224 225 226 227 228 229 230 231 232 + 233 234 235 236 237 238 239 240 241 242 243 244 + 245 246 247 248 249 250 251 252 253 254 255 256 + 257 258 259 260 261 262 263 264 265 266 267 268 + 269 270 271 272 273 274 275 276 277 278 279 280 + 281 282 283 284 285 286 287 288 289 290 291 292 + 293 294 295 296 297 298 299 300 301 302 303 304 + 305 306 307 308 309 310 311 312 313 314 315 316 + 317 318 319 320 321 322 323 324 325 326 327 328 + 329 330 331 332 333 334 335 336 337 338 339 340 + 341 342 343 344 345 346 347 348 349 350 351 352 + 353 354 355 356 357 358 359 360 361 362 363 364 + 365 366 367 368 369 370 371 372 373 374 375 376 + 377 378 379 380 381 382 383 384 385 386 387 388 + 389 390 391 392 393 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yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes + yes yes yes yes 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30 -0.17148411273956299; +createNode animCurveTA -n "Character1_Hips_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 17.250988006591797 1 15.222975730895998 + 2 13.276439666748047 3 11.371830940246582 4 9.5196552276611328 5 7.6488890647888184 + 6 5.5911774635314941 7 3.2381868362426758 8 0.37161657214164734 9 -2.826779842376709 + 10 -5.8211145401000977 11 -8.7532167434692383 12 -11.822416305541992 13 -14.548597335815428 + 14 -16.487651824951172 15 -17.250988006591797 16 -16.152677536010742 17 -13.733589172363281 + 18 -11.371830940246582 19 -9.6779985427856445 20 -8.0674295425415039 21 -6.0585179328918457 + 22 -3.2381868362426758 23 1.2866365909576416 24 5.8211145401000977 25 8.6890230178833008 + 26 10.898890495300293 27 12.649433135986328 28 14.146539688110352 29 15.605282783508303 + 30 17.250988006591797; +createNode animCurveTA -n "Character1_Hips_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 11.502958297729492 1 9.0054159164428711 + 2 6.4568605422973633 3 4.9290385246276855 4 5.1208462715148926 5 6.3720288276672363 + 6 7.7314405441284189 7 8.2723264694213867 8 7.3888454437255868 9 5.9531021118164062 + 10 5.2351956367492676 11 5.9363956451416016 12 7.5511140823364258 13 9.4718713760375977 + 14 11.032148361206055 15 11.502958297729492 16 9.808319091796875 17 6.8615612983703613 + 18 4.9290385246276855 19 5.1842222213745117 20 6.5451502799987793 21 7.9283447265624991 + 22 8.2723264694213867 23 6.6962151527404785 24 5.2351956367492676 25 5.3449420928955078 + 26 6.0911030769348145 27 7.2728009223937997 28 8.6933469772338867 29 10.16325569152832 + 30 11.502958297729492; +createNode animCurveTL -n "Character1_Hips_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -1.9127297401428223 1 -2.1282351016998291 + 2 -2.3454110622406006 3 -2.3284611701965332 4 -1.9756214618682861 5 -1.4397594928741455 + 6 -0.86671531200408936 7 -0.40218108892440796 8 -0.036562595516443253 9 0.22679652273654938 + 10 0.22276438772678375 11 -0.07127341628074646 12 -0.51319700479507446 13 -1.0216408967971802 + 14 -1.5152492523193359 15 -1.912714958190918 16 -2.21048903465271 17 -2.3862948417663574 + 18 -2.3284516334533691 19 -1.9810255765914917 20 -1.4541271924972534 21 -0.88283932209014893 + 22 -0.40217828750610352 23 0.064223624765872955 24 0.22275935113430023 25 -0.02309723012149334 + 26 -0.34835758805274963 27 -0.72654634714126587 28 -1.1311166286468506 29 -1.5354263782501221 + 30 -1.9127297401428223; +createNode animCurveTL -n "Character1_Hips_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 56.066871643066406 1 54.616294860839844 + 2 53.162639617919922 3 53.012229919433594 4 54.789047241210938 5 57.614688873291016 + 6 60.543975830078125 7 62.632835388183594 8 63.380279541015625 9 63.193431854248047 + 10 62.491470336914063 11 61.519489288330078 12 60.301704406738281 13 58.927051544189453 + 14 57.485305786132812 15 56.066871643066406 16 54.054939270019531 17 51.937412261962891 + 18 51.466083526611328 19 53.501323699951172 20 56.886436462402344 21 60.352725982666016 + 22 62.632823944091797 23 63.226688385009766 24 62.491462707519531 25 61.595817565917969 + 26 60.574729919433594 27 59.469650268554688 28 58.322116851806641 29 57.173870086669922 + 30 56.066871643066406; +createNode animCurveTL -n "Character1_Hips_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 0.048325579613447189 1 0.0088382670655846596 + 2 -0.029835941269993782 3 -0.061844874173402786 4 -0.08736121654510498 5 -0.10954470187425613 + 6 -0.12729211151599884 7 -0.13896581530570984 8 -0.13280078768730164 9 -0.10796872526407242 + 10 -0.080311581492424011 11 -0.052364561706781387 12 -0.019758490845561028 13 0.011058805510401726 + 14 0.034727886319160461 15 0.046660717576742172 16 0.026507459580898285 17 -0.021422993391752243 + 18 -0.063174031674861908 19 -0.091706752777099609 20 -0.1190861389040947 21 -0.1375429779291153 + 22 -0.13969139754772186 23 -0.11673948168754578 24 -0.07999856024980545 25 -0.057659290730953217 + 26 -0.036486860364675522 27 -0.015769977122545242 28 0.004979720339179039 29 0.026198282837867737 + 30 0.048325579613447189; +createNode animCurveTU -n "hood_left_scaleZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTU -n "hood_left_scaleX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 1 29 1 30 1; +createNode animCurveTA -n "hood_left_rotateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 6.3129425048828125 1 5.0694723129272461 + 2 3.8245339393615723 3 2.5787568092346191 4 1.3327697515487671 5 0.087202548980712891 + 6 -1.1573166847229004 7 -2.4001574516296387 8 -3.6406917572021484 9 -4.8782896995544434 + 10 -6.1123218536376953 11 -7.436002254486084 12 -8.8471298217773437 13 -10.201949119567871 + 14 -11.356709480285645 15 -12.167654991149902 16 -12.81031608581543 17 -13.479522705078125 + 18 -14.060476303100586 19 -14.438378334045412 20 -14.498428344726562 21 -14.125828742980957 + 22 -13.205779075622559 23 -11.690661430358887 24 -9.6848745346069336 25 -7.3016500473022461 + 26 -4.6542186737060547 27 -1.8558129072189331 28 0.98033666610717785 29 3.7409992218017574 + 30 6.3129425048828125; +createNode animCurveTA -n "hood_left_rotateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -27.097545623779297 1 -25.477867126464844 + 2 -23.67298698425293 3 -21.762275695800781 4 -19.825109481811523 5 -17.94085693359375 + 6 -16.188892364501953 7 -14.648583412170408 8 -13.399308204650879 9 -12.520434379577637 + 10 -12.091335296630859 11 -12.86751651763916 12 -15.126779556274414 13 -18.231941223144531 + 14 -21.545820236206055 15 -24.431234359741211 16 -27.166782379150391 17 -30.270725250244137 + 18 -33.465358734130859 19 -36.472976684570313 20 -39.015884399414063 21 -40.816379547119141 + 22 -41.596759796142578 23 -41.308071136474609 24 -40.210880279541016 25 -38.491767883300781 + 26 -36.337310791015625 27 -33.93408203125 28 -31.468658447265625 29 -29.127622604370121 + 30 -27.097545623779297; +createNode animCurveTA -n "hood_left_rotateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 31 ".ktv[0:30]" 0 -3.4554276466369629 1 -1.9508690834045412 + 2 -0.30068561434745789 3 1.4327117204666138 4 3.1869122982025146 5 4.8995065689086914 + 6 6.508082389831543 7 7.950230598449707 8 9.1635398864746094 9 10.085601806640625 + 10 10.65400218963623 11 9.8932924270629883 12 7.5850338935852051 13 4.802340030670166 + 14 2.6183223724365234 15 2.1060934066772461 16 3.57851243019104 17 6.2683138847351074 + 18 9.6284236907958984 19 13.111763954162598 20 16.171262741088867 21 18.259845733642578 + 22 18.83043098449707 23 17.893655776977539 24 15.975801467895506 25 13.30327033996582 + 26 10.102466583251953 27 6.5997915267944336 28 3.0216493606567383 29 -0.40555763244628906 + 30 -3.4554276466369629; +createNode animCurveTL -n "hood_left_translateZ"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 8.549591064453125 29 8.549591064453125 + 30 8.549591064453125; +createNode animCurveTL -n "hood_left_translateY"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 -23.723514556884766 29 -23.723514556884766 + 30 -23.723514556884766; +createNode animCurveTL -n "hood_left_translateX"; + setAttr ".tan" 9; + setAttr ".wgt" no; + setAttr -s 3 ".ktv[0:2]" 0 19.072101593017578 29 19.072101593017578 + 30 19.072101593017578; +select -ne :time1; + setAttr ".o" 0; +select -ne :renderPartition; + setAttr -s 4 ".st"; +select -ne :initialShadingGroup; + setAttr ".ro" yes; +select -ne :initialParticleSE; + setAttr ".ro" yes; +select -ne :defaultShaderList1; + setAttr -s 4 ".s"; +select -ne :defaultTextureList1; + setAttr -s 2 ".tx"; +select -ne :postProcessList1; + setAttr -s 2 ".p"; +select -ne :defaultRenderUtilityList1; + setAttr -s 2 ".u"; +select -ne :defaultRenderingList1; +select -ne :renderGlobalsList1; +select -ne :defaultHardwareRenderGlobals; + setAttr ".fn" -type "string" "im"; + setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; +select -ne :characterPartition; +connectAttr "walkSource.cl" "clipLibrary1.sc[0]"; +connectAttr "hood_right_scaleZ.a" "clipLibrary1.cel[0].cev[0].cevr"; +connectAttr "hood_right_scaleY.a" "clipLibrary1.cel[0].cev[1].cevr"; +connectAttr "hood_right_scaleX.a" "clipLibrary1.cel[0].cev[2].cevr"; +connectAttr "hood_right_rotateZ.a" "clipLibrary1.cel[0].cev[3].cevr"; +connectAttr "hood_right_rotateY.a" "clipLibrary1.cel[0].cev[4].cevr"; +connectAttr "hood_right_rotateX.a" "clipLibrary1.cel[0].cev[5].cevr"; +connectAttr "hood_right_translateZ.a" "clipLibrary1.cel[0].cev[6].cevr"; +connectAttr "hood_right_translateY.a" "clipLibrary1.cel[0].cev[7].cevr"; +connectAttr "hood_right_translateX.a" "clipLibrary1.cel[0].cev[8].cevr"; +connectAttr "hood_03_scaleZ.a" "clipLibrary1.cel[0].cev[9].cevr"; +connectAttr "hood_03_scaleY.a" "clipLibrary1.cel[0].cev[10].cevr"; +connectAttr "hood_03_scaleX.a" "clipLibrary1.cel[0].cev[11].cevr"; +connectAttr "hood_03_rotateZ.a" "clipLibrary1.cel[0].cev[12].cevr"; +connectAttr "hood_03_rotateY.a" "clipLibrary1.cel[0].cev[13].cevr"; +connectAttr "hood_03_rotateX.a" "clipLibrary1.cel[0].cev[14].cevr"; +connectAttr "hood_03_translateZ.a" "clipLibrary1.cel[0].cev[15].cevr"; +connectAttr "hood_03_translateY.a" "clipLibrary1.cel[0].cev[16].cevr"; +connectAttr "hood_03_translateX.a" "clipLibrary1.cel[0].cev[17].cevr"; +connectAttr "hood_02_scaleZ.a" "clipLibrary1.cel[0].cev[18].cevr"; +connectAttr "hood_02_scaleY.a" "clipLibrary1.cel[0].cev[19].cevr"; +connectAttr "hood_02_scaleX.a" "clipLibrary1.cel[0].cev[20].cevr"; +connectAttr "hood_02_rotateZ.a" "clipLibrary1.cel[0].cev[21].cevr"; +connectAttr "hood_02_rotateY.a" "clipLibrary1.cel[0].cev[22].cevr"; +connectAttr "hood_02_rotateX.a" "clipLibrary1.cel[0].cev[23].cevr"; +connectAttr "hood_02_translateZ.a" "clipLibrary1.cel[0].cev[24].cevr"; +connectAttr "hood_02_translateY.a" "clipLibrary1.cel[0].cev[25].cevr"; +connectAttr "hood_02_translateX.a" "clipLibrary1.cel[0].cev[26].cevr"; +connectAttr "hood_01_scaleZ.a" "clipLibrary1.cel[0].cev[27].cevr"; +connectAttr "hood_01_scaleY.a" "clipLibrary1.cel[0].cev[28].cevr"; +connectAttr "hood_01_scaleX.a" "clipLibrary1.cel[0].cev[29].cevr"; +connectAttr "hood_01_rotateZ.a" "clipLibrary1.cel[0].cev[30].cevr"; +connectAttr "hood_01_rotateY.a" "clipLibrary1.cel[0].cev[31].cevr"; +connectAttr "hood_01_rotateX.a" "clipLibrary1.cel[0].cev[32].cevr"; +connectAttr "hood_01_translateZ.a" "clipLibrary1.cel[0].cev[33].cevr"; +connectAttr "hood_01_translateY.a" "clipLibrary1.cel[0].cev[34].cevr"; +connectAttr "hood_01_translateX.a" "clipLibrary1.cel[0].cev[35].cevr"; +connectAttr "eye_left_scaleZ.a" "clipLibrary1.cel[0].cev[36].cevr"; +connectAttr "eye_left_scaleY.a" "clipLibrary1.cel[0].cev[37].cevr"; +connectAttr "eye_left_scaleX.a" "clipLibrary1.cel[0].cev[38].cevr"; +connectAttr "eye_left_rotateZ.a" "clipLibrary1.cel[0].cev[39].cevr"; +connectAttr "eye_left_rotateY.a" "clipLibrary1.cel[0].cev[40].cevr"; +connectAttr "eye_left_rotateX.a" "clipLibrary1.cel[0].cev[41].cevr"; +connectAttr "eye_left_translateZ.a" "clipLibrary1.cel[0].cev[42].cevr"; +connectAttr "eye_left_translateY.a" "clipLibrary1.cel[0].cev[43].cevr"; +connectAttr "eye_left_translateX.a" "clipLibrary1.cel[0].cev[44].cevr"; +connectAttr "eye_right_scaleZ.a" "clipLibrary1.cel[0].cev[45].cevr"; +connectAttr "eye_right_scaleY.a" "clipLibrary1.cel[0].cev[46].cevr"; +connectAttr "eye_right_scaleX.a" "clipLibrary1.cel[0].cev[47].cevr"; +connectAttr "eye_right_rotateZ.a" "clipLibrary1.cel[0].cev[48].cevr"; +connectAttr "eye_right_rotateY.a" "clipLibrary1.cel[0].cev[49].cevr"; +connectAttr "eye_right_rotateX.a" "clipLibrary1.cel[0].cev[50].cevr"; +connectAttr "eye_right_translateZ.a" "clipLibrary1.cel[0].cev[51].cevr"; +connectAttr "eye_right_translateY.a" "clipLibrary1.cel[0].cev[52].cevr"; +connectAttr "eye_right_translateX.a" "clipLibrary1.cel[0].cev[53].cevr"; +connectAttr "jaw_scaleZ.a" "clipLibrary1.cel[0].cev[54].cevr"; +connectAttr "jaw_scaleY.a" "clipLibrary1.cel[0].cev[55].cevr"; +connectAttr "jaw_scaleX.a" "clipLibrary1.cel[0].cev[56].cevr"; +connectAttr "jaw_rotateZ.a" "clipLibrary1.cel[0].cev[57].cevr"; +connectAttr "jaw_rotateY.a" "clipLibrary1.cel[0].cev[58].cevr"; +connectAttr "jaw_rotateX.a" "clipLibrary1.cel[0].cev[59].cevr"; +connectAttr "jaw_translateZ.a" "clipLibrary1.cel[0].cev[60].cevr"; +connectAttr "jaw_translateY.a" "clipLibrary1.cel[0].cev[61].cevr"; +connectAttr "jaw_translateX.a" "clipLibrary1.cel[0].cev[62].cevr"; +connectAttr "Character1_Head_scaleZ.a" "clipLibrary1.cel[0].cev[63].cevr"; +connectAttr "Character1_Head_scaleY.a" "clipLibrary1.cel[0].cev[64].cevr"; +connectAttr "Character1_Head_scaleX.a" "clipLibrary1.cel[0].cev[65].cevr"; +connectAttr "Character1_Head_rotateZ.a" "clipLibrary1.cel[0].cev[66].cevr"; +connectAttr "Character1_Head_rotateY.a" "clipLibrary1.cel[0].cev[67].cevr"; +connectAttr "Character1_Head_rotateX.a" "clipLibrary1.cel[0].cev[68].cevr"; +connectAttr "Character1_Head_translateZ.a" "clipLibrary1.cel[0].cev[69].cevr"; +connectAttr "Character1_Head_translateY.a" "clipLibrary1.cel[0].cev[70].cevr"; +connectAttr "Character1_Head_translateX.a" "clipLibrary1.cel[0].cev[71].cevr"; +connectAttr "Character1_Neck_scaleZ.a" "clipLibrary1.cel[0].cev[72].cevr"; +connectAttr "Character1_Neck_scaleY.a" "clipLibrary1.cel[0].cev[73].cevr"; +connectAttr "Character1_Neck_scaleX.a" "clipLibrary1.cel[0].cev[74].cevr"; +connectAttr "Character1_Neck_rotateZ.a" "clipLibrary1.cel[0].cev[75].cevr"; +connectAttr "Character1_Neck_rotateY.a" "clipLibrary1.cel[0].cev[76].cevr"; +connectAttr "Character1_Neck_rotateX.a" "clipLibrary1.cel[0].cev[77].cevr"; +connectAttr "Character1_Neck_translateZ.a" "clipLibrary1.cel[0].cev[78].cevr"; +connectAttr "Character1_Neck_translateY.a" "clipLibrary1.cel[0].cev[79].cevr"; +connectAttr "Character1_Neck_translateX.a" "clipLibrary1.cel[0].cev[80].cevr"; +connectAttr "Character1_RightHandRing3_scaleZ.a" "clipLibrary1.cel[0].cev[81].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleY.a" "clipLibrary1.cel[0].cev[82].cevr" + ; +connectAttr "Character1_RightHandRing3_scaleX.a" "clipLibrary1.cel[0].cev[83].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateZ.a" "clipLibrary1.cel[0].cev[84].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateY.a" "clipLibrary1.cel[0].cev[85].cevr" + ; +connectAttr "Character1_RightHandRing3_rotateX.a" "clipLibrary1.cel[0].cev[86].cevr" + ; +connectAttr "Character1_RightHandRing3_translateZ.a" "clipLibrary1.cel[0].cev[87].cevr" + ; +connectAttr "Character1_RightHandRing3_translateY.a" "clipLibrary1.cel[0].cev[88].cevr" + ; +connectAttr "Character1_RightHandRing3_translateX.a" "clipLibrary1.cel[0].cev[89].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleZ.a" "clipLibrary1.cel[0].cev[90].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleY.a" "clipLibrary1.cel[0].cev[91].cevr" + ; +connectAttr "Character1_RightHandRing2_scaleX.a" "clipLibrary1.cel[0].cev[92].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateZ.a" "clipLibrary1.cel[0].cev[93].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateY.a" "clipLibrary1.cel[0].cev[94].cevr" + ; +connectAttr "Character1_RightHandRing2_rotateX.a" "clipLibrary1.cel[0].cev[95].cevr" + ; +connectAttr "Character1_RightHandRing2_translateZ.a" "clipLibrary1.cel[0].cev[96].cevr" + ; +connectAttr "Character1_RightHandRing2_translateY.a" "clipLibrary1.cel[0].cev[97].cevr" + ; +connectAttr "Character1_RightHandRing2_translateX.a" "clipLibrary1.cel[0].cev[98].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleZ.a" "clipLibrary1.cel[0].cev[99].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleY.a" "clipLibrary1.cel[0].cev[100].cevr" + ; +connectAttr "Character1_RightHandRing1_scaleX.a" "clipLibrary1.cel[0].cev[101].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateZ.a" "clipLibrary1.cel[0].cev[102].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateY.a" "clipLibrary1.cel[0].cev[103].cevr" + ; +connectAttr "Character1_RightHandRing1_rotateX.a" "clipLibrary1.cel[0].cev[104].cevr" + ; +connectAttr "Character1_RightHandRing1_translateZ.a" "clipLibrary1.cel[0].cev[105].cevr" + ; +connectAttr "Character1_RightHandRing1_translateY.a" "clipLibrary1.cel[0].cev[106].cevr" + ; +connectAttr "Character1_RightHandRing1_translateX.a" "clipLibrary1.cel[0].cev[107].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleZ.a" "clipLibrary1.cel[0].cev[108].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleY.a" "clipLibrary1.cel[0].cev[109].cevr" + ; +connectAttr "Character1_RightHandMiddle3_scaleX.a" "clipLibrary1.cel[0].cev[110].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateZ.a" "clipLibrary1.cel[0].cev[111].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateY.a" "clipLibrary1.cel[0].cev[112].cevr" + ; +connectAttr "Character1_RightHandMiddle3_rotateX.a" "clipLibrary1.cel[0].cev[113].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateZ.a" "clipLibrary1.cel[0].cev[114].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateY.a" "clipLibrary1.cel[0].cev[115].cevr" + ; +connectAttr "Character1_RightHandMiddle3_translateX.a" "clipLibrary1.cel[0].cev[116].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleZ.a" "clipLibrary1.cel[0].cev[117].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleY.a" "clipLibrary1.cel[0].cev[118].cevr" + ; +connectAttr "Character1_RightHandMiddle2_scaleX.a" "clipLibrary1.cel[0].cev[119].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateZ.a" "clipLibrary1.cel[0].cev[120].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateY.a" "clipLibrary1.cel[0].cev[121].cevr" + ; +connectAttr "Character1_RightHandMiddle2_rotateX.a" "clipLibrary1.cel[0].cev[122].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateZ.a" "clipLibrary1.cel[0].cev[123].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateY.a" "clipLibrary1.cel[0].cev[124].cevr" + ; +connectAttr "Character1_RightHandMiddle2_translateX.a" "clipLibrary1.cel[0].cev[125].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleZ.a" "clipLibrary1.cel[0].cev[126].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleY.a" "clipLibrary1.cel[0].cev[127].cevr" + ; +connectAttr "Character1_RightHandMiddle1_scaleX.a" "clipLibrary1.cel[0].cev[128].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateZ.a" "clipLibrary1.cel[0].cev[129].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateY.a" "clipLibrary1.cel[0].cev[130].cevr" + ; +connectAttr "Character1_RightHandMiddle1_rotateX.a" 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"Character1_LeftHandThumb3_scaleX.a" "clipLibrary1.cel[0].cev[317].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateZ.a" "clipLibrary1.cel[0].cev[318].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateY.a" "clipLibrary1.cel[0].cev[319].cevr" + ; +connectAttr "Character1_LeftHandThumb3_rotateX.a" "clipLibrary1.cel[0].cev[320].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateZ.a" "clipLibrary1.cel[0].cev[321].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateY.a" "clipLibrary1.cel[0].cev[322].cevr" + ; +connectAttr "Character1_LeftHandThumb3_translateX.a" "clipLibrary1.cel[0].cev[323].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleZ.a" "clipLibrary1.cel[0].cev[324].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleY.a" "clipLibrary1.cel[0].cev[325].cevr" + ; +connectAttr "Character1_LeftHandThumb2_scaleX.a" "clipLibrary1.cel[0].cev[326].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateZ.a" "clipLibrary1.cel[0].cev[327].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateY.a" "clipLibrary1.cel[0].cev[328].cevr" + ; +connectAttr "Character1_LeftHandThumb2_rotateX.a" "clipLibrary1.cel[0].cev[329].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateZ.a" "clipLibrary1.cel[0].cev[330].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateY.a" "clipLibrary1.cel[0].cev[331].cevr" + ; +connectAttr "Character1_LeftHandThumb2_translateX.a" "clipLibrary1.cel[0].cev[332].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleZ.a" "clipLibrary1.cel[0].cev[333].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleY.a" "clipLibrary1.cel[0].cev[334].cevr" + ; +connectAttr "Character1_LeftHandThumb1_scaleX.a" "clipLibrary1.cel[0].cev[335].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateZ.a" "clipLibrary1.cel[0].cev[336].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateY.a" "clipLibrary1.cel[0].cev[337].cevr" + ; +connectAttr "Character1_LeftHandThumb1_rotateX.a" "clipLibrary1.cel[0].cev[338].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateZ.a" "clipLibrary1.cel[0].cev[339].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateY.a" "clipLibrary1.cel[0].cev[340].cevr" + ; +connectAttr "Character1_LeftHandThumb1_translateX.a" "clipLibrary1.cel[0].cev[341].cevr" + ; +connectAttr "Character1_LeftHand_scaleZ.a" "clipLibrary1.cel[0].cev[342].cevr"; +connectAttr "Character1_LeftHand_scaleY.a" "clipLibrary1.cel[0].cev[343].cevr"; +connectAttr "Character1_LeftHand_scaleX.a" "clipLibrary1.cel[0].cev[344].cevr"; +connectAttr "Character1_LeftHand_rotateZ.a" "clipLibrary1.cel[0].cev[345].cevr"; +connectAttr "Character1_LeftHand_rotateY.a" "clipLibrary1.cel[0].cev[346].cevr"; +connectAttr "Character1_LeftHand_rotateX.a" "clipLibrary1.cel[0].cev[347].cevr"; +connectAttr "Character1_LeftHand_translateZ.a" "clipLibrary1.cel[0].cev[348].cevr" + ; +connectAttr "Character1_LeftHand_translateY.a" "clipLibrary1.cel[0].cev[349].cevr" + ; +connectAttr "Character1_LeftHand_translateX.a" "clipLibrary1.cel[0].cev[350].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleZ.a" "clipLibrary1.cel[0].cev[351].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleY.a" "clipLibrary1.cel[0].cev[352].cevr" + ; +connectAttr "Character1_LeftForeArm_scaleX.a" "clipLibrary1.cel[0].cev[353].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateZ.a" "clipLibrary1.cel[0].cev[354].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateY.a" "clipLibrary1.cel[0].cev[355].cevr" + ; +connectAttr "Character1_LeftForeArm_rotateX.a" "clipLibrary1.cel[0].cev[356].cevr" + ; +connectAttr "Character1_LeftForeArm_translateZ.a" "clipLibrary1.cel[0].cev[357].cevr" + ; +connectAttr "Character1_LeftForeArm_translateY.a" "clipLibrary1.cel[0].cev[358].cevr" + ; +connectAttr "Character1_LeftForeArm_translateX.a" "clipLibrary1.cel[0].cev[359].cevr" + ; +connectAttr "Character1_LeftArm_scaleZ.a" "clipLibrary1.cel[0].cev[360].cevr"; +connectAttr "Character1_LeftArm_scaleY.a" "clipLibrary1.cel[0].cev[361].cevr"; +connectAttr "Character1_LeftArm_scaleX.a" "clipLibrary1.cel[0].cev[362].cevr"; +connectAttr "Character1_LeftArm_rotateZ.a" "clipLibrary1.cel[0].cev[363].cevr"; +connectAttr "Character1_LeftArm_rotateY.a" "clipLibrary1.cel[0].cev[364].cevr"; +connectAttr "Character1_LeftArm_rotateX.a" "clipLibrary1.cel[0].cev[365].cevr"; +connectAttr "Character1_LeftArm_translateZ.a" "clipLibrary1.cel[0].cev[366].cevr" + ; +connectAttr "Character1_LeftArm_translateY.a" "clipLibrary1.cel[0].cev[367].cevr" + ; +connectAttr "Character1_LeftArm_translateX.a" "clipLibrary1.cel[0].cev[368].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleZ.a" "clipLibrary1.cel[0].cev[369].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleY.a" "clipLibrary1.cel[0].cev[370].cevr" + ; +connectAttr "Character1_LeftShoulder_scaleX.a" "clipLibrary1.cel[0].cev[371].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateZ.a" "clipLibrary1.cel[0].cev[372].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateY.a" "clipLibrary1.cel[0].cev[373].cevr" + ; +connectAttr "Character1_LeftShoulder_rotateX.a" "clipLibrary1.cel[0].cev[374].cevr" + ; +connectAttr "Character1_LeftShoulder_translateZ.a" "clipLibrary1.cel[0].cev[375].cevr" + ; +connectAttr "Character1_LeftShoulder_translateY.a" "clipLibrary1.cel[0].cev[376].cevr" + ; +connectAttr "Character1_LeftShoulder_translateX.a" "clipLibrary1.cel[0].cev[377].cevr" + ; +connectAttr "Character1_Spine1_scaleZ.a" "clipLibrary1.cel[0].cev[378].cevr"; +connectAttr "Character1_Spine1_scaleY.a" "clipLibrary1.cel[0].cev[379].cevr"; +connectAttr "Character1_Spine1_scaleX.a" "clipLibrary1.cel[0].cev[380].cevr"; +connectAttr "Character1_Spine1_rotateZ.a" "clipLibrary1.cel[0].cev[381].cevr"; +connectAttr "Character1_Spine1_rotateY.a" "clipLibrary1.cel[0].cev[382].cevr"; +connectAttr "Character1_Spine1_rotateX.a" "clipLibrary1.cel[0].cev[383].cevr"; +connectAttr "Character1_Spine1_translateZ.a" "clipLibrary1.cel[0].cev[384].cevr" + ; +connectAttr "Character1_Spine1_translateY.a" "clipLibrary1.cel[0].cev[385].cevr" + ; +connectAttr "Character1_Spine1_translateX.a" "clipLibrary1.cel[0].cev[386].cevr" + ; +connectAttr "Character1_Spine_scaleZ.a" "clipLibrary1.cel[0].cev[387].cevr"; +connectAttr "Character1_Spine_scaleY.a" "clipLibrary1.cel[0].cev[388].cevr"; +connectAttr "Character1_Spine_scaleX.a" "clipLibrary1.cel[0].cev[389].cevr"; +connectAttr "Character1_Spine_rotateZ.a" "clipLibrary1.cel[0].cev[390].cevr"; +connectAttr "Character1_Spine_rotateY.a" "clipLibrary1.cel[0].cev[391].cevr"; +connectAttr "Character1_Spine_rotateX.a" "clipLibrary1.cel[0].cev[392].cevr"; +connectAttr "Character1_Spine_translateZ.a" "clipLibrary1.cel[0].cev[393].cevr"; +connectAttr "Character1_Spine_translateY.a" "clipLibrary1.cel[0].cev[394].cevr"; +connectAttr "Character1_Spine_translateX.a" "clipLibrary1.cel[0].cev[395].cevr"; +connectAttr "Character1_RightFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[396].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[397].cevr" + ; +connectAttr "Character1_RightFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[398].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[399].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[400].cevr" + ; +connectAttr "Character1_RightFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[401].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[402].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[403].cevr" + ; +connectAttr "Character1_RightFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[404].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[405].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[406].cevr" + ; +connectAttr "Character1_RightFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[407].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[408].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[409].cevr" + ; +connectAttr "Character1_RightFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[410].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[411].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[412].cevr" + ; +connectAttr "Character1_RightFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[413].cevr" + ; +connectAttr "Character1_RightToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[414].cevr" + ; +connectAttr "Character1_RightToeBase_scaleY.a" "clipLibrary1.cel[0].cev[415].cevr" + ; +connectAttr "Character1_RightToeBase_scaleX.a" "clipLibrary1.cel[0].cev[416].cevr" + ; +connectAttr "Character1_RightToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[417].cevr" + ; +connectAttr "Character1_RightToeBase_rotateY.a" "clipLibrary1.cel[0].cev[418].cevr" + ; +connectAttr "Character1_RightToeBase_rotateX.a" "clipLibrary1.cel[0].cev[419].cevr" + ; +connectAttr "Character1_RightToeBase_translateZ.a" "clipLibrary1.cel[0].cev[420].cevr" + ; +connectAttr "Character1_RightToeBase_translateY.a" "clipLibrary1.cel[0].cev[421].cevr" + ; +connectAttr "Character1_RightToeBase_translateX.a" "clipLibrary1.cel[0].cev[422].cevr" + ; +connectAttr "Character1_RightFoot_scaleZ.a" "clipLibrary1.cel[0].cev[423].cevr"; +connectAttr "Character1_RightFoot_scaleY.a" "clipLibrary1.cel[0].cev[424].cevr"; +connectAttr "Character1_RightFoot_scaleX.a" "clipLibrary1.cel[0].cev[425].cevr"; +connectAttr "Character1_RightFoot_rotateZ.a" "clipLibrary1.cel[0].cev[426].cevr" + ; +connectAttr "Character1_RightFoot_rotateY.a" "clipLibrary1.cel[0].cev[427].cevr" + ; +connectAttr "Character1_RightFoot_rotateX.a" "clipLibrary1.cel[0].cev[428].cevr" + ; +connectAttr "Character1_RightFoot_translateZ.a" "clipLibrary1.cel[0].cev[429].cevr" + ; +connectAttr "Character1_RightFoot_translateY.a" "clipLibrary1.cel[0].cev[430].cevr" + ; +connectAttr "Character1_RightFoot_translateX.a" "clipLibrary1.cel[0].cev[431].cevr" + ; +connectAttr "Character1_RightLeg_scaleZ.a" "clipLibrary1.cel[0].cev[432].cevr"; +connectAttr "Character1_RightLeg_scaleY.a" "clipLibrary1.cel[0].cev[433].cevr"; +connectAttr "Character1_RightLeg_scaleX.a" "clipLibrary1.cel[0].cev[434].cevr"; +connectAttr "Character1_RightLeg_rotateZ.a" "clipLibrary1.cel[0].cev[435].cevr"; +connectAttr "Character1_RightLeg_rotateY.a" "clipLibrary1.cel[0].cev[436].cevr"; +connectAttr "Character1_RightLeg_rotateX.a" "clipLibrary1.cel[0].cev[437].cevr"; +connectAttr "Character1_RightLeg_translateZ.a" "clipLibrary1.cel[0].cev[438].cevr" + ; +connectAttr "Character1_RightLeg_translateY.a" "clipLibrary1.cel[0].cev[439].cevr" + ; +connectAttr "Character1_RightLeg_translateX.a" "clipLibrary1.cel[0].cev[440].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[441].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[442].cevr" + ; +connectAttr "Character1_RightUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[443].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[444].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[445].cevr" + ; +connectAttr "Character1_RightUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[446].cevr" + ; +connectAttr "Character1_RightUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[447].cevr" + ; +connectAttr "Character1_RightUpLeg_translateY.a" "clipLibrary1.cel[0].cev[448].cevr" + ; +connectAttr "Character1_RightUpLeg_translateX.a" "clipLibrary1.cel[0].cev[449].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleZ.a" "clipLibrary1.cel[0].cev[450].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleY.a" "clipLibrary1.cel[0].cev[451].cevr" + ; +connectAttr "Character1_LeftFootIndex2_scaleX.a" "clipLibrary1.cel[0].cev[452].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateZ.a" "clipLibrary1.cel[0].cev[453].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateY.a" "clipLibrary1.cel[0].cev[454].cevr" + ; +connectAttr "Character1_LeftFootIndex2_rotateX.a" "clipLibrary1.cel[0].cev[455].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateZ.a" "clipLibrary1.cel[0].cev[456].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateY.a" "clipLibrary1.cel[0].cev[457].cevr" + ; +connectAttr "Character1_LeftFootIndex2_translateX.a" "clipLibrary1.cel[0].cev[458].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleZ.a" "clipLibrary1.cel[0].cev[459].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleY.a" "clipLibrary1.cel[0].cev[460].cevr" + ; +connectAttr "Character1_LeftFootIndex1_scaleX.a" "clipLibrary1.cel[0].cev[461].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateZ.a" "clipLibrary1.cel[0].cev[462].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateY.a" "clipLibrary1.cel[0].cev[463].cevr" + ; +connectAttr "Character1_LeftFootIndex1_rotateX.a" "clipLibrary1.cel[0].cev[464].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateZ.a" "clipLibrary1.cel[0].cev[465].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateY.a" "clipLibrary1.cel[0].cev[466].cevr" + ; +connectAttr "Character1_LeftFootIndex1_translateX.a" "clipLibrary1.cel[0].cev[467].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleZ.a" "clipLibrary1.cel[0].cev[468].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleY.a" "clipLibrary1.cel[0].cev[469].cevr" + ; +connectAttr "Character1_LeftToeBase_scaleX.a" "clipLibrary1.cel[0].cev[470].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateZ.a" "clipLibrary1.cel[0].cev[471].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateY.a" "clipLibrary1.cel[0].cev[472].cevr" + ; +connectAttr "Character1_LeftToeBase_rotateX.a" "clipLibrary1.cel[0].cev[473].cevr" + ; +connectAttr "Character1_LeftToeBase_translateZ.a" "clipLibrary1.cel[0].cev[474].cevr" + ; +connectAttr "Character1_LeftToeBase_translateY.a" "clipLibrary1.cel[0].cev[475].cevr" + ; +connectAttr "Character1_LeftToeBase_translateX.a" "clipLibrary1.cel[0].cev[476].cevr" + ; +connectAttr "Character1_LeftFoot_scaleZ.a" "clipLibrary1.cel[0].cev[477].cevr"; +connectAttr "Character1_LeftFoot_scaleY.a" "clipLibrary1.cel[0].cev[478].cevr"; +connectAttr "Character1_LeftFoot_scaleX.a" "clipLibrary1.cel[0].cev[479].cevr"; +connectAttr "Character1_LeftFoot_rotateZ.a" "clipLibrary1.cel[0].cev[480].cevr"; +connectAttr "Character1_LeftFoot_rotateY.a" "clipLibrary1.cel[0].cev[481].cevr"; +connectAttr "Character1_LeftFoot_rotateX.a" "clipLibrary1.cel[0].cev[482].cevr"; +connectAttr "Character1_LeftFoot_translateZ.a" "clipLibrary1.cel[0].cev[483].cevr" + ; +connectAttr "Character1_LeftFoot_translateY.a" "clipLibrary1.cel[0].cev[484].cevr" + ; +connectAttr "Character1_LeftFoot_translateX.a" "clipLibrary1.cel[0].cev[485].cevr" + ; +connectAttr "Character1_LeftLeg_scaleZ.a" "clipLibrary1.cel[0].cev[486].cevr"; +connectAttr "Character1_LeftLeg_scaleY.a" "clipLibrary1.cel[0].cev[487].cevr"; +connectAttr "Character1_LeftLeg_scaleX.a" "clipLibrary1.cel[0].cev[488].cevr"; +connectAttr "Character1_LeftLeg_rotateZ.a" "clipLibrary1.cel[0].cev[489].cevr"; +connectAttr "Character1_LeftLeg_rotateY.a" "clipLibrary1.cel[0].cev[490].cevr"; +connectAttr "Character1_LeftLeg_rotateX.a" "clipLibrary1.cel[0].cev[491].cevr"; +connectAttr "Character1_LeftLeg_translateZ.a" "clipLibrary1.cel[0].cev[492].cevr" + ; +connectAttr "Character1_LeftLeg_translateY.a" "clipLibrary1.cel[0].cev[493].cevr" + ; +connectAttr "Character1_LeftLeg_translateX.a" "clipLibrary1.cel[0].cev[494].cevr" + ; +connectAttr "Character1_LeftUpLeg_scaleZ.a" "clipLibrary1.cel[0].cev[495].cevr"; +connectAttr "Character1_LeftUpLeg_scaleY.a" "clipLibrary1.cel[0].cev[496].cevr"; +connectAttr "Character1_LeftUpLeg_scaleX.a" "clipLibrary1.cel[0].cev[497].cevr"; +connectAttr "Character1_LeftUpLeg_rotateZ.a" "clipLibrary1.cel[0].cev[498].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateY.a" "clipLibrary1.cel[0].cev[499].cevr" + ; +connectAttr "Character1_LeftUpLeg_rotateX.a" "clipLibrary1.cel[0].cev[500].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateZ.a" "clipLibrary1.cel[0].cev[501].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateY.a" "clipLibrary1.cel[0].cev[502].cevr" + ; +connectAttr "Character1_LeftUpLeg_translateX.a" "clipLibrary1.cel[0].cev[503].cevr" + ; +connectAttr "Character1_Hips_scaleZ.a" "clipLibrary1.cel[0].cev[504].cevr"; +connectAttr "Character1_Hips_scaleY.a" "clipLibrary1.cel[0].cev[505].cevr"; +connectAttr "Character1_Hips_scaleX.a" "clipLibrary1.cel[0].cev[506].cevr"; +connectAttr "Character1_Hips_rotateZ.a" "clipLibrary1.cel[0].cev[507].cevr"; +connectAttr "Character1_Hips_rotateY.a" "clipLibrary1.cel[0].cev[508].cevr"; +connectAttr "Character1_Hips_rotateX.a" "clipLibrary1.cel[0].cev[509].cevr"; +connectAttr "Character1_Hips_translateZ.a" "clipLibrary1.cel[0].cev[510].cevr"; +connectAttr "Character1_Hips_translateY.a" "clipLibrary1.cel[0].cev[511].cevr"; +connectAttr "Character1_Hips_translateX.a" "clipLibrary1.cel[0].cev[512].cevr"; +connectAttr "hood_left_scaleZ.a" "clipLibrary1.cel[0].cev[513].cevr"; +connectAttr "hood_left_scaleY.a" "clipLibrary1.cel[0].cev[514].cevr"; +connectAttr "hood_left_scaleX.a" "clipLibrary1.cel[0].cev[515].cevr"; +connectAttr "hood_left_rotateZ.a" "clipLibrary1.cel[0].cev[516].cevr"; +connectAttr "hood_left_rotateY.a" "clipLibrary1.cel[0].cev[517].cevr"; +connectAttr "hood_left_rotateX.a" "clipLibrary1.cel[0].cev[518].cevr"; +connectAttr "hood_left_translateZ.a" "clipLibrary1.cel[0].cev[519].cevr"; +connectAttr "hood_left_translateY.a" "clipLibrary1.cel[0].cev[520].cevr"; +connectAttr "hood_left_translateX.a" "clipLibrary1.cel[0].cev[521].cevr"; +// End of common_walk.ma diff --git a/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma.meta b/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma.meta new file mode 100644 index 0000000..435ba0c --- /dev/null +++ b/Assets/3rdParty/ZombieCommon/animation/clips/common_walk.ma.meta @@ -0,0 +1,71 @@ +fileFormatVersion: 2 +guid: 5bba1777f134b5f48a9db5182bf5224f +timeCreated: 1477751499 +licenseType: Free +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: {} + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 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