From 9aafacd644b773d37dcf1dd22f1f28f75f59ade1 Mon Sep 17 00:00:00 2001
From: "falc@null.net" <falc@null.net>
Date: Sat, 29 Oct 2016 04:30:53 +0200
Subject: [PATCH] cursor

---
 Assets/Cursor.prefab      | 92 +++++++++++++++++++++++++++++++++++++++
 Assets/Cursor.prefab.meta |  8 ++++
 2 files changed, 100 insertions(+)
 create mode 100644 Assets/Cursor.prefab
 create mode 100644 Assets/Cursor.prefab.meta

diff --git a/Assets/Cursor.prefab b/Assets/Cursor.prefab
new file mode 100644
index 0000000..cdc22d6
--- /dev/null
+++ b/Assets/Cursor.prefab
@@ -0,0 +1,92 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1001 &100100000
+Prefab:
+  m_ObjectHideFlags: 1
+  serializedVersion: 2
+  m_Modification:
+    m_TransformParent: {fileID: 0}
+    m_Modifications: []
+    m_RemovedComponents: []
+  m_ParentPrefab: {fileID: 0}
+  m_RootGameObject: {fileID: 1000010503850698}
+  m_IsPrefabParent: 1
+--- !u!1 &1000010503850698
+GameObject:
+  m_ObjectHideFlags: 0
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  serializedVersion: 4
+  m_Component:
+  - 4: {fileID: 4000010883015132}
+  - 33: {fileID: 33000013312812012}
+  - 65: {fileID: 65000010217207502}
+  - 23: {fileID: 23000013083048714}
+  m_Layer: 0
+  m_Name: Cursor
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!4 &4000010883015132
+Transform:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000010503850698}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0.5, y: 1.25, z: 0.5}
+  m_LocalScale: {x: 1, y: 0.25, z: 1}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_Children: []
+  m_Father: {fileID: 0}
+  m_RootOrder: 0
+--- !u!23 &23000013083048714
+MeshRenderer:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000010503850698}
+  m_Enabled: 1
+  m_CastShadows: 1
+  m_ReceiveShadows: 1
+  m_MotionVectors: 1
+  m_LightProbeUsage: 1
+  m_ReflectionProbeUsage: 1
+  m_Materials:
+  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+  m_SubsetIndices: 
+  m_StaticBatchRoot: {fileID: 0}
+  m_ProbeAnchor: {fileID: 0}
+  m_LightProbeVolumeOverride: {fileID: 0}
+  m_ScaleInLightmap: 1
+  m_PreserveUVs: 1
+  m_IgnoreNormalsForChartDetection: 0
+  m_ImportantGI: 0
+  m_SelectedWireframeHidden: 0
+  m_MinimumChartSize: 4
+  m_AutoUVMaxDistance: 0.5
+  m_AutoUVMaxAngle: 89
+  m_LightmapParameters: {fileID: 0}
+  m_SortingLayerID: 0
+  m_SortingOrder: 0
+--- !u!33 &33000013312812012
+MeshFilter:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000010503850698}
+  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!65 &65000010217207502
+BoxCollider:
+  m_ObjectHideFlags: 1
+  m_PrefabParentObject: {fileID: 0}
+  m_PrefabInternal: {fileID: 100100000}
+  m_GameObject: {fileID: 1000010503850698}
+  m_Material: {fileID: 0}
+  m_IsTrigger: 0
+  m_Enabled: 1
+  serializedVersion: 2
+  m_Size: {x: 1, y: 1, z: 1}
+  m_Center: {x: 0, y: 0, z: 0}
diff --git a/Assets/Cursor.prefab.meta b/Assets/Cursor.prefab.meta
new file mode 100644
index 0000000..4800a6e
--- /dev/null
+++ b/Assets/Cursor.prefab.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5fe675c564d71cc44945f6ca7e09e827
+timeCreated: 1477706648
+licenseType: Free
+NativeFormatImporter:
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: