This commit is contained in:
falc@null.net 2016-10-29 14:19:50 +02:00
parent ca22ad4d92
commit 9898edd922
11 changed files with 608 additions and 4 deletions

81
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using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine.UI;
public class TurnManagerScript : MonoBehaviour { public class TurnManagerScript : MonoBehaviour {
@ -20,6 +21,8 @@ public class TurnManagerScript : MonoBehaviour {
private int actualNumFinishedChars; private int actualNumFinishedChars;
public GameObject cursor; public GameObject cursor;
public Image image_move;
public Image image_attack;
private float accTime; private float accTime;
private float timeStep; private float timeStep;
@ -30,6 +33,8 @@ public class TurnManagerScript : MonoBehaviour {
private bool unitSelected; private bool unitSelected;
private bool showActions; private bool showActions;
private Image i1;
private Image i2;
// Use this for initialization // Use this for initialization
void Start () { void Start () {
@ -95,6 +100,12 @@ public class TurnManagerScript : MonoBehaviour {
timeExp = 0.0f; timeExp = 0.0f;
} }
} else if (showActions) { } else if (showActions) {
if (Input.GetKey (KeyCode.Escape)) {
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DestroyObject (i1);
DestroyObject (i2);
}
} }
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showActions = true; showActions = true;
GameObject canv = GameObject.Find ("Canvas");
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i1.transform.SetParent (canv.transform, false);
i2 = Instantiate (image_attack);
i2.transform.SetParent (canv.transform, false);
} }
//Obtener GameObject de la matriz luego extraer sus funciones //Obtener GameObject de la matriz luego extraer sus funciones
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actualNumFinishedChars = 0; actualNumFinishedChars = 0;
} }
void OnGUI(){ /*void OnGUI(){
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GUI.Box (new Rect(0, 0, 100, 100), "Move"); GUI.Box (new Rect(0, 0, 100, 100), "Move");
GUI.Box (new Rect(100, 0, 100, 100), "Attack"); GUI.Box (new Rect(100, 0, 100, 100), "Attack");
} }
} }*/
} }

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