diff --git a/Assets/Cursor.prefab b/Assets/Cursor.prefab index bc883ae..53f5158 100644 --- a/Assets/Cursor.prefab +++ b/Assets/Cursor.prefab @@ -83,10 +83,10 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000014036820566} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.5, y: 1.25, z: 0.5} - m_LocalScale: {x: 1, y: 0.25, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0.5, y: 1.5, z: 0.5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} m_Children: - {fileID: 4000012458436486} m_Father: {fileID: 0} @@ -97,10 +97,10 @@ Transform: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012648281776} - m_LocalRotation: {x: 0.2588191, y: -0, z: -0, w: 0.9659258} - m_LocalPosition: {x: 0, y: 15, z: -5} + m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956} + m_LocalPosition: {x: 0, y: 10, z: -5} m_LocalScale: {x: 1, y: 5.6875005, z: 1.421875} - m_LocalEulerAnglesHint: {x: 30, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 45, y: 0, z: 0} m_Children: - {fileID: 4000010888676870} m_Father: {fileID: 4000011296888044} @@ -239,8 +239,8 @@ Light: m_Type: 0 m_Color: {r: 0.36445722, g: 0.7692899, b: 0.78676474, a: 1} m_Intensity: 1 - m_Range: 30 - m_SpotAngle: 89 + m_Range: 90 + m_SpotAngle: 90 m_CookieSize: 10 m_Shadows: m_Type: 0