lol
This commit is contained in:
parent
3668eb17a6
commit
632ebfca7d
25 changed files with 546 additions and 0 deletions
9
Assets/AudioManager.meta
Normal file
9
Assets/AudioManager.meta
Normal file
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 50e31b970e23305488a83154ea8c8cb2
|
||||
folderAsset: yes
|
||||
timeCreated: 1477850803
|
||||
licenseType: Free
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Ambience_Cave_00.wav
Normal file
BIN
Assets/AudioManager/Ambience_Cave_00.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Ambience_Cave_00.wav.meta
Normal file
20
Assets/AudioManager/Ambience_Cave_00.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f74396619b7154fa5a38a1959cfa67ae
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Ambience_Hell_00.wav
Normal file
BIN
Assets/AudioManager/Ambience_Hell_00.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Ambience_Hell_00.wav.meta
Normal file
20
Assets/AudioManager/Ambience_Hell_00.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2c9cfb2c9889844ac889f2ad14683d0e
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Arrow 1.wav
Normal file
BIN
Assets/AudioManager/Arrow 1.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Arrow 1.wav.meta
Normal file
20
Assets/AudioManager/Arrow 1.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0805de7e4fb0f4d03a30ae90e7c64311
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Arrow 6.wav
Normal file
BIN
Assets/AudioManager/Arrow 6.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Arrow 6.wav.meta
Normal file
20
Assets/AudioManager/Arrow 6.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e83e7bcb4f4fb4a79a977d9b03628b87
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
16
Assets/AudioManager/Audio.cs
Normal file
16
Assets/AudioManager/Audio.cs
Normal file
|
@ -0,0 +1,16 @@
|
|||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class Audio : MonoBehaviour {
|
||||
AudioSource aus;
|
||||
// Use this for initialization
|
||||
public void PlaySoundOnce (AudioClip song){
|
||||
StartCoroutine (PlaySoundCoroutine (song));
|
||||
}
|
||||
IEnumerator PlaySoundCoroutine(AudioClip sound){
|
||||
aus = GetComponent<AudioSource> ();
|
||||
aus.PlayOneShot (sound);
|
||||
yield return new WaitForSeconds (sound.length);
|
||||
Destroy (gameObject);
|
||||
}
|
||||
}
|
12
Assets/AudioManager/Audio.cs.meta
Normal file
12
Assets/AudioManager/Audio.cs.meta
Normal file
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bc2b62a66353228499d873aa87df6856
|
||||
timeCreated: 1477899362
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
128
Assets/AudioManager/Audio.prefab
Normal file
128
Assets/AudioManager/Audio.prefab
Normal file
|
@ -0,0 +1,128 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1000010051293816}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1000010051293816
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 4000013545904244}
|
||||
- 114: {fileID: 114000011367234474}
|
||||
- 82: {fileID: 82000010457914330}
|
||||
m_Layer: 0
|
||||
m_Name: Audio
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4000013545904244
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000010051293816}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.165492, y: 5.1624355, z: -1.8925428}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
--- !u!82 &82000010457914330
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000010051293816}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
- time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
--- !u!114 &114000011367234474
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000010051293816}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bc2b62a66353228499d873aa87df6856, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
8
Assets/AudioManager/Audio.prefab.meta
Normal file
8
Assets/AudioManager/Audio.prefab.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 0c8d88d53b46acb48b5bee989993566c
|
||||
timeCreated: 1477899384
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
57
Assets/AudioManager/AudioManager.cs
Normal file
57
Assets/AudioManager/AudioManager.cs
Normal file
|
@ -0,0 +1,57 @@
|
|||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class AudioManager : MonoBehaviour {
|
||||
|
||||
public Dictionary<string,int> mapSound;
|
||||
public AudioClip[] sounds; //0 Sword
|
||||
//1 DodgeSword
|
||||
//1 Dodge
|
||||
//1 Sword
|
||||
//1 Sword
|
||||
//1 Sword
|
||||
public GameObject auxiliar; //objeto para variables temporales
|
||||
public AudioClip backgroundSound;//musica de fondo
|
||||
AudioSource aus; //nuestro "reproductor"
|
||||
public string dir; //de donde cargamos los sonidos
|
||||
public static AudioManager instance = null;
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
loadMap ();
|
||||
//Check if there is already an instance of SoundManager
|
||||
if (instance == null)
|
||||
//if not, set it to this.
|
||||
instance = this;
|
||||
//If instance already exists:
|
||||
else if (instance != this)
|
||||
//Destroy this, this enforces our singleton pattern so there can only be one instance of SoundManager.
|
||||
Destroy (gameObject);
|
||||
//Set SoundManager to DontDestroyOnLoad so that it won't be destroyed when reloading our scene.
|
||||
DontDestroyOnLoad (gameObject);
|
||||
//Cogemos nuestro componente de sonido y lo reproducimos
|
||||
aus = GetComponent<AudioSource> ();
|
||||
aus.clip = backgroundSound;
|
||||
aus.loop = true;
|
||||
aus.Play();
|
||||
}
|
||||
public void playSound(string name){
|
||||
if (mapSound.ContainsKey (name)) {
|
||||
GameObject inst = Instantiate (auxiliar);
|
||||
AudioClip temp = sounds[ mapSound[name]];
|
||||
inst.GetComponent<Audio> ().PlaySoundOnce (temp);
|
||||
}
|
||||
}
|
||||
public void setAudioManager(AudioClip bgs, string directory){
|
||||
bgs = backgroundSound;
|
||||
dir = directory;
|
||||
}
|
||||
private void loadMap(){
|
||||
mapSound.Add ("sword", 0);
|
||||
mapSound.Add ("dodgesword", 1);
|
||||
mapSound.Add ("arrow", 2);
|
||||
mapSound.Add ("spell1", 3);
|
||||
mapSound.Add ("goblin", 4);
|
||||
mapSound.Add ("spell2", 5);
|
||||
}
|
||||
}
|
12
Assets/AudioManager/AudioManager.cs.meta
Normal file
12
Assets/AudioManager/AudioManager.cs.meta
Normal file
|
@ -0,0 +1,12 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f706c75b49148b64bbb8497e63007cca
|
||||
timeCreated: 1477898496
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Goblin_03.wav
Normal file
BIN
Assets/AudioManager/Goblin_03.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Goblin_03.wav.meta
Normal file
20
Assets/AudioManager/Goblin_03.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f32d44a6bdb854aa5b10a83f60a507ab
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
136
Assets/AudioManager/SoundController.prefab
Normal file
136
Assets/AudioManager/SoundController.prefab
Normal file
|
@ -0,0 +1,136 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1001 &100100000
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 1
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications: []
|
||||
m_RemovedComponents: []
|
||||
m_ParentPrefab: {fileID: 0}
|
||||
m_RootGameObject: {fileID: 1000013955497836}
|
||||
m_IsPrefabParent: 1
|
||||
--- !u!1 &1000013955497836
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
serializedVersion: 4
|
||||
m_Component:
|
||||
- 4: {fileID: 4000011738344164}
|
||||
- 114: {fileID: 114000010385191948}
|
||||
- 82: {fileID: 82000012437299840}
|
||||
m_Layer: 0
|
||||
m_Name: SoundController
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4000011738344164
|
||||
Transform:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000013955497836}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.165492, y: 5.1624355, z: -1.8925428}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
--- !u!82 &82000012437299840
|
||||
AudioSource:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000013955497836}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
OutputAudioMixerGroup: {fileID: 0}
|
||||
m_audioClip: {fileID: 0}
|
||||
m_PlayOnAwake: 1
|
||||
m_Volume: 1
|
||||
m_Pitch: 1
|
||||
Loop: 0
|
||||
Mute: 0
|
||||
Spatialize: 0
|
||||
Priority: 128
|
||||
DopplerLevel: 1
|
||||
MinDistance: 1
|
||||
MaxDistance: 500
|
||||
Pan2D: 0
|
||||
rolloffMode: 0
|
||||
BypassEffects: 0
|
||||
BypassListenerEffects: 0
|
||||
BypassReverbZones: 0
|
||||
rolloffCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
- time: 1
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
panLevelCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
spreadCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
reverbZoneMixCustomCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- time: 0
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 0
|
||||
--- !u!114 &114000010385191948
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 100100000}
|
||||
m_GameObject: {fileID: 1000013955497836}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: f706c75b49148b64bbb8497e63007cca, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
sounds:
|
||||
- {fileID: 8300000, guid: f3645d7388d9f4efc88a56c59b3a70d4, type: 3}
|
||||
- {fileID: 8300000, guid: 52fa067c25c5c401b811eb86d142287e, type: 3}
|
||||
- {fileID: 8300000, guid: 0805de7e4fb0f4d03a30ae90e7c64311, type: 3}
|
||||
- {fileID: 8300000, guid: e83e7bcb4f4fb4a79a977d9b03628b87, type: 3}
|
||||
auxiliar: {fileID: 1000010051293816, guid: 0c8d88d53b46acb48b5bee989993566c, type: 2}
|
||||
backgroundSound: {fileID: 8300000, guid: 2c9cfb2c9889844ac889f2ad14683d0e, type: 3}
|
||||
dir:
|
8
Assets/AudioManager/SoundController.prefab.meta
Normal file
8
Assets/AudioManager/SoundController.prefab.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: b642fc53397026446a90e99bcfcffe87
|
||||
timeCreated: 1477898784
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Spell_01.wav
Normal file
BIN
Assets/AudioManager/Spell_01.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Spell_01.wav.meta
Normal file
20
Assets/AudioManager/Spell_01.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9ae32f8e1a94c486c9929faca77ff03b
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Sword 4.wav
Normal file
BIN
Assets/AudioManager/Sword 4.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Sword 4.wav.meta
Normal file
20
Assets/AudioManager/Sword 4.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f3645d7388d9f4efc88a56c59b3a70d4
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/AudioManager/Sword Swish 1.wav
Normal file
BIN
Assets/AudioManager/Sword Swish 1.wav
Normal file
Binary file not shown.
20
Assets/AudioManager/Sword Swish 1.wav.meta
Normal file
20
Assets/AudioManager/Sword Swish 1.wav.meta
Normal file
|
@ -0,0 +1,20 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 52fa067c25c5c401b811eb86d142287e
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 1
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 0
|
||||
compressionFormat: 0
|
||||
quality: 0
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in a new issue