moved all prefabs (even imported prefabs) to a prefab folder in root
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d1c32d505e
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42 changed files with 14 additions and 0 deletions
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@ -38,6 +38,11 @@ public class UnitBehaviour : MonoBehaviour {
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public int attackActions = 2;
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public int attackActions = 2;
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public Elemental attackElem = Elemental.None;
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public Elemental attackElem = Elemental.None;
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public bool attackAnim = false;
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public bool moveAnim = false;
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public bool castAnim = false;
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public bool deathAnim = false;
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public void SetupStats (int pX, int pZ, Team id, int actions = 2, int steps = 5, int p = 50, int crit = 10, int pRange = 20, int critRange = 10) {
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public void SetupStats (int pX, int pZ, Team id, int actions = 2, int steps = 5, int p = 50, int crit = 10, int pRange = 20, int critRange = 10) {
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posX = pX;
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posX = pX;
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posZ = pZ;
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posZ = pZ;
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9
Assets/prefabs.meta
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9
Assets/prefabs.meta
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@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 97ae0f17910977043a86593cfc31b693
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folderAsset: yes
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timeCreated: 1477824638
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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