Merge branch 'master' of https://github.com/arkaik/SkeletonWars
This commit is contained in:
commit
3dd49d9d7d
63 changed files with 99687 additions and 1280 deletions
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Assets/3rdParty/ArcherSkeleton/extractedAnim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/attack.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/attack.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/death.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/death.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/dodge.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/dodge.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/hit.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/hit.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/idle.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/idle.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/move.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/move.anim.meta
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Assets/3rdParty/ArcherSkeleton/extractedAnim/spawn.anim
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Assets/3rdParty/ArcherSkeleton/extractedAnim/spawn.anim.meta
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- path: Character1_Hips/Character1_Spine/Character1_Spine1/Character1_RightShoulder/Character1_RightArm/Character1_RightForeArm/Character1_RightHand/Character1_RightHandThumb1
|
||||||
|
weight: 1
|
||||||
|
- path: Character1_Hips/Character1_Spine/Character1_Spine1/Character1_RightShoulder/Character1_RightArm/Character1_RightForeArm/Character1_RightHand/Character1_RightHandThumb1/Character1_RightHandThumb2
|
||||||
|
weight: 1
|
||||||
|
- path: Character1_Hips/Character1_Spine/Character1_Spine1/Character1_RightShoulder/Character1_RightArm/Character1_RightForeArm/Character1_RightHand/Character1_RightHandThumb1/Character1_RightHandThumb2/Character1_RightHandThumb3
|
||||||
|
weight: 1
|
||||||
|
maskType: 0
|
||||||
|
maskSource: {instanceID: 0}
|
||||||
|
additiveReferencePoseFrame: 1
|
||||||
isReadable: 1
|
isReadable: 1
|
||||||
meshes:
|
meshes:
|
||||||
lODScreenPercentages: []
|
lODScreenPercentages: []
|
||||||
|
|
11645
Assets/3rdParty/Necromancer/Attack.anim
vendored
Normal file
11645
Assets/3rdParty/Necromancer/Attack.anim
vendored
Normal file
File diff suppressed because it is too large
Load diff
8
Assets/3rdParty/Necromancer/Attack.anim.meta
vendored
Normal file
8
Assets/3rdParty/Necromancer/Attack.anim.meta
vendored
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 132f7363beee0fe4e8bf78dded734da5
|
||||||
|
timeCreated: 1477842317
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
11229
Assets/3rdParty/Necromancer/Death1.anim
vendored
Normal file
11229
Assets/3rdParty/Necromancer/Death1.anim
vendored
Normal file
File diff suppressed because it is too large
Load diff
8
Assets/3rdParty/Necromancer/Death1.anim.meta
vendored
Normal file
8
Assets/3rdParty/Necromancer/Death1.anim.meta
vendored
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cf4e551897b9060438c2c49debccd028
|
||||||
|
timeCreated: 1477842370
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
13708
Assets/3rdParty/Necromancer/Idle1.anim
vendored
Normal file
13708
Assets/3rdParty/Necromancer/Idle1.anim
vendored
Normal file
File diff suppressed because it is too large
Load diff
8
Assets/3rdParty/Necromancer/Idle1.anim.meta
vendored
Normal file
8
Assets/3rdParty/Necromancer/Idle1.anim.meta
vendored
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 73aa2d856629e5843adfc2baf83f6000
|
||||||
|
timeCreated: 1477842393
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6908
Assets/3rdParty/Necromancer/Run.anim
vendored
Normal file
6908
Assets/3rdParty/Necromancer/Run.anim
vendored
Normal file
File diff suppressed because it is too large
Load diff
8
Assets/3rdParty/Necromancer/Run.anim.meta
vendored
Normal file
8
Assets/3rdParty/Necromancer/Run.anim.meta
vendored
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 96fe3097aaa10054c819e59debfdca9c
|
||||||
|
timeCreated: 1477842411
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
7982
Assets/3rdParty/Skeleton/animation/Attack1h1.anim
vendored
Normal file
7982
Assets/3rdParty/Skeleton/animation/Attack1h1.anim
vendored
Normal file
File diff suppressed because it is too large
Load diff
8
Assets/3rdParty/Skeleton/animation/Attack1h1.anim.meta
vendored
Normal file
8
Assets/3rdParty/Skeleton/animation/Attack1h1.anim.meta
vendored
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7fadd49c70b15a34ca81685083468b5f
|
||||||
|
timeCreated: 1477843421
|
||||||
|
licenseType: Free
|
||||||
|
NativeFormatImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
34
Assets/3rdParty/Skeleton/mesh/SKELETON.FBX.meta
vendored
34
Assets/3rdParty/Skeleton/mesh/SKELETON.FBX.meta
vendored
|
@ -3,7 +3,7 @@ guid: ef35170461c69074f8bebd29edc0240a
|
||||||
timeCreated: 1429726909
|
timeCreated: 1429726909
|
||||||
licenseType: Store
|
licenseType: Store
|
||||||
ModelImporter:
|
ModelImporter:
|
||||||
serializedVersion: 18
|
serializedVersion: 19
|
||||||
fileIDToRecycleName:
|
fileIDToRecycleName:
|
||||||
100000: Bip01
|
100000: Bip01
|
||||||
100002: Bip01 Head
|
100002: Bip01 Head
|
||||||
|
@ -91,12 +91,17 @@ ModelImporter:
|
||||||
animations:
|
animations:
|
||||||
legacyGenerateAnimations: 4
|
legacyGenerateAnimations: 4
|
||||||
bakeSimulation: 0
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
optimizeGameObjects: 0
|
optimizeGameObjects: 0
|
||||||
motionNodeName:
|
motionNodeName:
|
||||||
animationCompression: 1
|
animationImportErrors:
|
||||||
animationRotationError: .5
|
animationImportWarnings:
|
||||||
animationPositionError: .5
|
animationRetargetingWarnings:
|
||||||
animationScaleError: .5
|
animationDoRetargetingWarnings: 0
|
||||||
|
animationCompression: 3
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
animationWrapMode: 0
|
animationWrapMode: 0
|
||||||
extraExposedTransformPaths: []
|
extraExposedTransformPaths: []
|
||||||
clipAnimations: []
|
clipAnimations: []
|
||||||
|
@ -120,24 +125,25 @@ ModelImporter:
|
||||||
useFileScale: 1
|
useFileScale: 1
|
||||||
tangentSpace:
|
tangentSpace:
|
||||||
normalSmoothAngle: 60
|
normalSmoothAngle: 60
|
||||||
splitTangentsAcrossUV: 1
|
|
||||||
normalImportMode: 0
|
normalImportMode: 0
|
||||||
tangentImportMode: 1
|
tangentImportMode: 4
|
||||||
importAnimation: 0
|
importAnimation: 0
|
||||||
copyAvatar: 0
|
copyAvatar: 0
|
||||||
humanDescription:
|
humanDescription:
|
||||||
human: []
|
human: []
|
||||||
skeleton: []
|
skeleton: []
|
||||||
armTwist: .5
|
armTwist: 0.5
|
||||||
foreArmTwist: .5
|
foreArmTwist: 0.5
|
||||||
upperLegTwist: .5
|
upperLegTwist: 0.5
|
||||||
legTwist: .5
|
legTwist: 0.5
|
||||||
armStretch: .0500000007
|
armStretch: 0.05
|
||||||
legStretch: .0500000007
|
legStretch: 0.05
|
||||||
feetSpacing: 0
|
feetSpacing: 0
|
||||||
rootMotionBoneName:
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
animationType: 1
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
additionalBone: 0
|
additionalBone: 0
|
||||||
userData:
|
userData:
|
||||||
assetBundleName:
|
assetBundleName:
|
||||||
|
|
|
@ -1227,7 +1227,7 @@ Animation:
|
||||||
m_PrefabParentObject: {fileID: 0}
|
m_PrefabParentObject: {fileID: 0}
|
||||||
m_PrefabInternal: {fileID: 100100000}
|
m_PrefabInternal: {fileID: 100100000}
|
||||||
m_GameObject: {fileID: 137098}
|
m_GameObject: {fileID: 137098}
|
||||||
m_Enabled: 1
|
m_Enabled: 0
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Animation: {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
|
m_Animation: {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
|
||||||
m_Animations:
|
m_Animations:
|
||||||
|
@ -1350,3 +1350,4 @@ MonoBehaviour:
|
||||||
attackDamage: 1
|
attackDamage: 1
|
||||||
attackActions: 2
|
attackActions: 2
|
||||||
attackElem: 0
|
attackElem: 0
|
||||||
|
anim: {fileID: 0}
|
||||||
|
|
|
@ -93,6 +93,7 @@ public class UnitBehaviour : MonoBehaviour {
|
||||||
dodgeAnim = true;
|
dodgeAnim = true;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (damage <= armour) {
|
if (damage <= armour) {
|
||||||
damage = 0;
|
damage = 0;
|
||||||
} else
|
} else
|
||||||
|
@ -142,7 +143,7 @@ public class UnitBehaviour : MonoBehaviour {
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update () {
|
void Update () {
|
||||||
if(Input.GetKeyDown("1")) {
|
if(Input.GetKeyDown("1")) {
|
||||||
receiveDamage (0);
|
attackAct ();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (damageAnim) {
|
if (damageAnim) {
|
||||||
|
@ -151,6 +152,9 @@ public class UnitBehaviour : MonoBehaviour {
|
||||||
} else if (dodgeAnim) {
|
} else if (dodgeAnim) {
|
||||||
anim.Play ("dodge", -1, 0f);
|
anim.Play ("dodge", -1, 0f);
|
||||||
dodgeAnim = false;
|
dodgeAnim = false;
|
||||||
|
} else if (attackAnim) {
|
||||||
|
anim.Play ("attack", -1, 0f);
|
||||||
|
attackAnim = false;
|
||||||
} else if (deathAnim) {
|
} else if (deathAnim) {
|
||||||
anim.Play ("death", -1, 0f);
|
anim.Play ("death", -1, 0f);
|
||||||
deathTimer = Time.time;
|
deathTimer = Time.time;
|
||||||
|
|
|
@ -14,6 +14,21 @@ public class UnitCreator : MonoBehaviour {
|
||||||
public GameObject skeletonPurple;
|
public GameObject skeletonPurple;
|
||||||
public GameObject skeletonPuke;
|
public GameObject skeletonPuke;
|
||||||
public GameObject skeletonRed;
|
public GameObject skeletonRed;
|
||||||
|
public GameObject archerNone;
|
||||||
|
public GameObject archerCyan;
|
||||||
|
public GameObject archerPurple;
|
||||||
|
public GameObject archerPuke;
|
||||||
|
public GameObject archerRed;
|
||||||
|
public GameObject impNone;
|
||||||
|
public GameObject impCyan;
|
||||||
|
public GameObject impPurple;
|
||||||
|
public GameObject impPuke;
|
||||||
|
public GameObject impRed;
|
||||||
|
public GameObject zombieNone;
|
||||||
|
public GameObject zombieCyan;
|
||||||
|
public GameObject zombiePurple;
|
||||||
|
public GameObject zombiePuke;
|
||||||
|
public GameObject zombieRed;
|
||||||
public GameObject[,] unitsByMap;
|
public GameObject[,] unitsByMap;
|
||||||
public Vector2 mapSize;
|
public Vector2 mapSize;
|
||||||
public List<List<GameObject>> unitsByTeam;
|
public List<List<GameObject>> unitsByTeam;
|
||||||
|
@ -26,6 +41,9 @@ public class UnitCreator : MonoBehaviour {
|
||||||
public enum UnitType {
|
public enum UnitType {
|
||||||
Lich = 0,
|
Lich = 0,
|
||||||
Skeleton,
|
Skeleton,
|
||||||
|
Archer,
|
||||||
|
Imp,
|
||||||
|
Zombie,
|
||||||
Size
|
Size
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -52,6 +70,7 @@ public class UnitCreator : MonoBehaviour {
|
||||||
|
|
||||||
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team, 3, 3, 100, 0, 0, 0);
|
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team, 3, 3, 100, 0, 0, 0);
|
||||||
unit.GetComponent<UnitBehaviour> ().SetupBaseAttack (4, 2, 3);
|
unit.GetComponent<UnitBehaviour> ().SetupBaseAttack (4, 2, 3);
|
||||||
|
unit.transform.localScale = new Vector3 (unit.transform.localScale.x*0.3f, unit.transform.localScale.y*0.3f, unit.transform.localScale.z*0.3f);
|
||||||
|
|
||||||
if (team == UnitBehaviour.Team.Player && playerLichScript == null )
|
if (team == UnitBehaviour.Team.Player && playerLichScript == null )
|
||||||
playerLichScript = unit.GetComponent<UnitBehaviour> ();
|
playerLichScript = unit.GetComponent<UnitBehaviour> ();
|
||||||
|
@ -65,9 +84,40 @@ public class UnitCreator : MonoBehaviour {
|
||||||
unit = Instantiate (skeletonNone, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
unit = Instantiate (skeletonNone, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
|
||||||
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team);
|
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team);
|
||||||
|
unit.transform.localScale = new Vector3 (unit.transform.localScale.x*0.3f, unit.transform.localScale.y*0.3f, unit.transform.localScale.z*0.3f);
|
||||||
|
|
||||||
|
} else if (type == UnitType.Archer) {
|
||||||
|
if (team == UnitBehaviour.Team.Player)
|
||||||
|
unit = Instantiate (archerCyan, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else if (team == UnitBehaviour.Team.Enemy1)
|
||||||
|
unit = Instantiate (archerRed, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else
|
||||||
|
unit = Instantiate (archerNone, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
|
||||||
|
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team);
|
||||||
|
|
||||||
|
} else if (type == UnitType.Imp) {
|
||||||
|
if (team == UnitBehaviour.Team.Player)
|
||||||
|
unit = Instantiate (impCyan, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else if (team == UnitBehaviour.Team.Enemy1)
|
||||||
|
unit = Instantiate (impRed, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else
|
||||||
|
unit = Instantiate (impNone, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
|
||||||
|
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team);
|
||||||
|
|
||||||
|
} else if (type == UnitType.Zombie) {
|
||||||
|
if (team == UnitBehaviour.Team.Player)
|
||||||
|
unit = Instantiate (zombieCyan, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else if (team == UnitBehaviour.Team.Enemy1)
|
||||||
|
unit = Instantiate (zombieRed, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
else
|
||||||
|
unit = Instantiate (zombieNone, new Vector3(posX, 0f, posZ), Quaternion.identity) as GameObject;
|
||||||
|
|
||||||
|
unit.GetComponent<UnitBehaviour> ().SetupStats (posX, posZ, team);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
unit.transform.localScale = new Vector3 (unit.transform.localScale.x*0.3f, unit.transform.localScale.y*0.3f, unit.transform.localScale.z*0.3f);
|
|
||||||
unitsByMap[posZ, posX] = unit;
|
unitsByMap[posZ, posX] = unit;
|
||||||
Color color = new Color (Random.value, Random.value, Random.value);
|
Color color = new Color (Random.value, Random.value, Random.value);
|
||||||
|
|
||||||
|
@ -102,10 +152,12 @@ public class UnitCreator : MonoBehaviour {
|
||||||
|
|
||||||
createUnit (8, 7, UnitBehaviour.Team.Player);
|
createUnit (8, 7, UnitBehaviour.Team.Player);
|
||||||
createUnit (10, 7, UnitBehaviour.Team.Player);
|
createUnit (10, 7, UnitBehaviour.Team.Player);
|
||||||
|
createUnit (6, 6, UnitBehaviour.Team.Player, UnitType.Archer);
|
||||||
|
createUnit (12, 6, UnitBehaviour.Team.Player, UnitType.Archer);
|
||||||
|
|
||||||
createUnit (8, 12, UnitBehaviour.Team.Enemy1);
|
createUnit (8, 12, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (10, 12, UnitBehaviour.Team.Enemy1);
|
createUnit (10, 12, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (9, 17, UnitBehaviour.Team.Enemy1);
|
createUnit (9, 17, UnitBehaviour.Team.Enemy1, UnitType.Imp);
|
||||||
createUnit (5, 17, UnitBehaviour.Team.Enemy1);
|
createUnit (5, 17, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (4, 18, UnitBehaviour.Team.Enemy1);
|
createUnit (4, 18, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (5, 19, UnitBehaviour.Team.Enemy1);
|
createUnit (5, 19, UnitBehaviour.Team.Enemy1);
|
||||||
|
@ -113,7 +165,7 @@ public class UnitCreator : MonoBehaviour {
|
||||||
createUnit (15, 23, UnitBehaviour.Team.Enemy1);
|
createUnit (15, 23, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (13, 24, UnitBehaviour.Team.Enemy1);
|
createUnit (13, 24, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (16, 24, UnitBehaviour.Team.Enemy1);
|
createUnit (16, 24, UnitBehaviour.Team.Enemy1);
|
||||||
createUnit (17, 26, UnitBehaviour.Team.Enemy1);
|
createUnit (17, 26, UnitBehaviour.Team.Enemy1, UnitType.Archer);
|
||||||
|
|
||||||
unitsByTeam.Add (teamPlayer);
|
unitsByTeam.Add (teamPlayer);
|
||||||
unitsByTeam.Add (teamEnemy1);
|
unitsByTeam.Add (teamEnemy1);
|
||||||
|
|
|
@ -21,6 +21,298 @@ AnimatorController:
|
||||||
m_IKPass: 0
|
m_IKPass: 0
|
||||||
m_SyncedLayerAffectsTiming: 0
|
m_SyncedLayerAffectsTiming: 0
|
||||||
m_Controller: {fileID: 9100000}
|
m_Controller: {fileID: 9100000}
|
||||||
|
--- !u!1101 &1101000010669334958
|
||||||
|
AnimatorStateTransition:
|
||||||
|
m_ObjectHideFlags: 1
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_Name:
|
||||||
|
m_Conditions: []
|
||||||
|
m_DstStateMachine: {fileID: 0}
|
||||||
|
m_DstState: {fileID: 1102000012118681240}
|
||||||
|
m_Solo: 0
|
||||||
|
m_Mute: 0
|
||||||
|
m_IsExit: 0
|
||||||
|
serializedVersion: 3
|
||||||
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--- !u!1102 &1102000011468865006
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--- !u!1102 &1102000012118681240
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--- !u!1102 &1102000013114298530
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--- !u!1107 &1107000012332606762
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--- !u!1107 &1107000012332606762
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@ -28,7 +320,28 @@ AnimatorStateMachine:
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@ -36,6 +349,6 @@ AnimatorStateMachine:
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m_CycleOffsetParameter:
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--- !u!1102 &1102000010536282010
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: death
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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--- !u!1102 &1102000011262851080
|
||||||
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: idle
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_SpeedParameter:
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m_CycleOffsetParameter:
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--- !u!1102 &1102000011689695420
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|
AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: attack
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 1101000012733884152}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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--- !u!1107 &1107000013370530064
|
--- !u!1107 &1107000013370530064
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
|
@ -28,7 +142,19 @@ AnimatorStateMachine:
|
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m_PrefabParentObject: {fileID: 0}
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: Base Layer
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m_Name: Base Layer
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m_ChildStates: []
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m_ChildStates:
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m_State: {fileID: 1102000011689695420}
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m_Position: {x: 240, y: 48, z: 0}
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m_State: {fileID: 1102000010536282010}
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m_Position: {x: 486, y: 40, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 1102000011262851080}
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m_Position: {x: 348, y: 132, z: 0}
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m_State: {fileID: 1102000010053669042}
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m_Position: {x: 408, y: -24, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_AnyStateTransitions: []
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||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
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||||||
|
@ -38,4 +164,4 @@ AnimatorStateMachine:
|
||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
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||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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m_DefaultState: {fileID: 1102000011262851080}
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|
|
@ -21,6 +21,164 @@ AnimatorController:
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m_IKPass: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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--- !u!1101 &1101000011610324436
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 1102000012811883656}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.1
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m_TransitionOffset: 0
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m_ExitTime: 0.9
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &1101000012489979972
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 1102000012811883656}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.1
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m_TransitionOffset: 0
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m_ExitTime: 0.9
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &1101000013054409086
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|
AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name:
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m_Conditions: []
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 1102000012811883656}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.1
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m_TransitionOffset: 0
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m_ExitTime: 0.9
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &1102000011352572914
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||||||
|
AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: move
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_SpeedParameter:
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m_CycleOffsetParameter:
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--- !u!1102 &1102000012811883656
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: Idle1
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Tag:
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m_CycleOffsetParameter:
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--- !u!1102 &1102000013302576086
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: attack
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 1101000012489979972}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_CycleOffsetParameter:
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--- !u!1102 &1102000013739848550
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AnimatorState:
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serializedVersion: 5
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: hit
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 1101000011610324436}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_Tag:
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m_CycleOffsetParameter:
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--- !u!1107 &1107000012862979174
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--- !u!1107 &1107000012862979174
|
||||||
AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 5
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serializedVersion: 5
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||||||
|
@ -28,7 +186,19 @@ AnimatorStateMachine:
|
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m_PrefabParentObject: {fileID: 0}
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: Base Layer
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m_Name: Base Layer
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m_ChildStates: []
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: 1102000013302576086}
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m_Position: {x: 504, y: -12, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 1102000013739848550}
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- serializedVersion: 1
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m_State: {fileID: 1102000012811883656}
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m_Position: {x: 240, y: 48, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 1102000011352572914}
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m_Position: {x: 504, y: 48, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_EntryTransitions: []
|
||||||
|
@ -38,4 +208,4 @@ AnimatorStateMachine:
|
||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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m_DefaultState: {fileID: 1102000012811883656}
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@ -80,8 +80,8 @@ GameObject:
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m_Component:
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m_Component:
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- 4: {fileID: 4000013617029748}
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- 4: {fileID: 4000013617029748}
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- 95: {fileID: 95000012152030190}
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- 95: {fileID: 95000012152030190}
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||||||
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|
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- 114: {fileID: 114000012327830544}
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||||||
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- 111: {fileID: 111000012530624754}
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m_Layer: 0
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m_Layer: 0
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m_Name: CYAN_SK
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m_Name: CYAN_SK
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
|
@ -1250,7 +1250,7 @@ Animator:
|
||||||
m_WarningMessage:
|
m_WarningMessage:
|
||||||
m_HasTransformHierarchy: 1
|
m_HasTransformHierarchy: 1
|
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m_AllowConstantClipSamplingOptimization: 1
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m_AllowConstantClipSamplingOptimization: 1
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||||||
--- !u!111 &111000011293226388
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--- !u!111 &111000012530624754
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Animation:
|
Animation:
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||||||
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_PrefabParentObject: {fileID: 0}
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@ -1261,13 +1261,13 @@ Animation:
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m_Animation: {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
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m_Animation: {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
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||||||
m_Animations:
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- {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
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- {fileID: 7400000, guid: 565d7bdee9496b847a3b218355dff0d9, type: 3}
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||||||
- {fileID: 7400000, guid: afb1efdc6cb0a7b49aae10e6113d59a0, type: 3}
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- {fileID: 7400000, guid: e33de6a369f8fd74b8f251ebba2f8c41, type: 3}
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- {fileID: 7400000, guid: e33de6a369f8fd74b8f251ebba2f8c41, type: 3}
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||||||
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- {fileID: 7400000, guid: afb1efdc6cb0a7b49aae10e6113d59a0, type: 3}
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- {fileID: 7400000, guid: c40d336521144414b9c50ef0c119b9b7, type: 3}
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- {fileID: 7400000, guid: c40d336521144414b9c50ef0c119b9b7, type: 3}
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||||||
m_WrapMode: 0
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m_WrapMode: 0
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m_PlayAutomatically: 1
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m_PlayAutomatically: 1
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m_AnimatePhysics: 0
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m_AnimatePhysics: 0
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m_CullingType: 1
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m_CullingType: 0
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--- !u!114 &114000012327830544
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--- !u!114 &114000012327830544
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -1296,13 +1296,6 @@ MonoBehaviour:
|
||||||
attackDamage: 1
|
attackDamage: 1
|
||||||
attackActions: 2
|
attackActions: 2
|
||||||
attackElem: 0
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attackElem: 0
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attackAnim: 0
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moveAnim: 0
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castAnim: 0
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deathAnim: 0
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damageAnim: 0
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dodgeAnim: 0
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|
zombieNone: {fileID: 1000012363762458, guid: 14a251421853abe45956ea307c298aeb, type: 2}
|
||||||
|
zombieCyan: {fileID: 1000010633918362, guid: 191af4ea62752754a9ab9e235e5d70cd, type: 2}
|
||||||
|
zombiePurple: {fileID: 1000012812547512, guid: 50536844c46c32845b0c11183b328af1,
|
||||||
|
type: 2}
|
||||||
|
zombiePuke: {fileID: 1000010949094726, guid: 1f7cfb8336a0dac4ca9fe31ac3f00e2a, type: 2}
|
||||||
|
zombieRed: {fileID: 1000011169548798, guid: 28c9550ddadc7794aaf26ec2fc9d1e13, type: 2}
|
||||||
mapSize: {x: 0, y: 0}
|
mapSize: {x: 0, y: 0}
|
||||||
|
|
Loading…
Reference in a new issue