LOL
This commit is contained in:
parent
3d59441ad5
commit
3180c9b628
2 changed files with 10 additions and 0 deletions
|
@ -7,10 +7,12 @@ public class Generator : MonoBehaviour {
|
|||
public GameObject mcreator;
|
||||
public GameObject ucreator;
|
||||
public GameObject imanager;
|
||||
public GameObject amanager;
|
||||
TurnManagerScript tScript;
|
||||
MapCreation mScript;
|
||||
UnitCreator uScript;
|
||||
InputManagerScript iScript;
|
||||
AudioManager aScript;
|
||||
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
|
@ -21,6 +23,7 @@ public class Generator : MonoBehaviour {
|
|||
GameObject mapCreator = Instantiate (mcreator);
|
||||
GameObject unitCreator = Instantiate (ucreator);
|
||||
GameObject inputMan = Instantiate (imanager);
|
||||
GameObject audioMan = Instantiate (amanager);
|
||||
tScript = turnMan.GetComponent<TurnManagerScript> ();
|
||||
mScript = mapCreator.GetComponent<MapCreation> ();
|
||||
uScript = unitCreator.GetComponent<UnitCreator> ();
|
||||
|
|
|
@ -150,6 +150,13 @@ public class TurnManagerScript : MonoBehaviour {
|
|||
}
|
||||
|
||||
void changeTeam (int newTeam) {
|
||||
int previousTeam = actualPlayer;
|
||||
for (int i = 0; i < unitList [previousTeam].Count; i++) {
|
||||
GameObject go = unitList [previousTeam] [i];
|
||||
UnitBehaviour ub = go.GetComponent<UnitBehaviour> ();
|
||||
ub.remainingActions = ub.actionsPerTurn;
|
||||
}
|
||||
|
||||
actualPlayer = newTeam;
|
||||
actualNumChars = unitList [actualPlayer].Count;
|
||||
actualNumFinishedChars = 0;
|
||||
|
|
Loading…
Reference in a new issue