From 096081b12fc788abb25cfe2e14e6ccf606a37a79 Mon Sep 17 00:00:00 2001 From: "falc@null.net" Date: Sat, 29 Oct 2016 00:25:10 +0200 Subject: [PATCH] lolmao --- Assets/TurnManagerScript.cs | 16 ++++++++++++-- Assets/scene1.unity | 42 ++++++++++++++++++++++++++++++++++++- 2 files changed, 55 insertions(+), 3 deletions(-) diff --git a/Assets/TurnManagerScript.cs b/Assets/TurnManagerScript.cs index e2c7b45..b93abf8 100644 --- a/Assets/TurnManagerScript.cs +++ b/Assets/TurnManagerScript.cs @@ -3,13 +3,25 @@ using System.Collections; public class TurnManagerScript : MonoBehaviour { + public int turnNum = 0; + public int playerNum = 2; + public int iaNum = 0; + public bool inTurn = true; + // Use this for initialization void Start () { - + } // Update is called once per frame void Update () { - + while (inTurn) { + + } + } + + void Turn (int team) { + } } + diff --git a/Assets/scene1.unity b/Assets/scene1.unity index d2b7e15..6f5911c 100644 --- a/Assets/scene1.unity +++ b/Assets/scene1.unity @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_IndirectSpecularColor: {r: 0.44692534, g: 0.49678725, b: 0.5750856, a: 1} --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 @@ -90,6 +90,46 @@ NavMeshSettings: cellSize: 0.16666667 manualCellSize: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &154702854 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 154702856} + - 114: {fileID: 154702855} + m_Layer: 0 + m_Name: TurnManager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &154702855 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 154702854} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0f6c21b5c0a62dc408e8b6d4cc0253f3, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &154702856 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 154702854} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.042461, y: 2.2867486, z: 1.3209662} + m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 --- !u!1 &618114011 GameObject: m_ObjectHideFlags: 0