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@ -47,6 +47,7 @@ public class AudioManager : MonoBehaviour {
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dir = directory;
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dir = directory;
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}
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}
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private void loadMap(){
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private void loadMap(){
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mapSound = new Dictionary<string, int> ();
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mapSound.Add ("sword", 0);
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mapSound.Add ("sword", 0);
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mapSound.Add ("dodgesword", 1);
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mapSound.Add ("dodgesword", 1);
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mapSound.Add ("arrow", 2);
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mapSound.Add ("arrow", 2);
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