%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400000}
  m_Layer: 0
  m_Name: Bip01 Xtra03Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400002}
  m_Layer: 0
  m_Name: Bip01 Xtra03
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100004
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400004}
  m_Layer: 0
  m_Name: Bip01 Xtra02Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100006
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400006}
  m_Layer: 0
  m_Name: Bip01 Xtra02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100008
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400008}
  m_Layer: 0
  m_Name: Bip01 Xtra01Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100010
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400058}
  m_Layer: 0
  m_Name: Bip01 Xtra01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100012
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400010}
  - 33: {fileID: 3300000}
  - 23: {fileID: 2300000}
  m_Layer: 0
  m_Name: staff_skull
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100014
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400020}
  m_Layer: 0
  m_Name: Bone01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100016
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400012}
  m_Layer: 0
  m_Name: Bip01 R Finger1Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100018
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400014}
  m_Layer: 0
  m_Name: Bip01 R Finger11
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100020
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400022}
  m_Layer: 0
  m_Name: Bip01 R Finger1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100022
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400016}
  m_Layer: 0
  m_Name: Bip01 R Finger0Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100024
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400018}
  m_Layer: 0
  m_Name: Bip01 R Finger01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100026
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400024}
  m_Layer: 0
  m_Name: Bip01 R Finger0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100028
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400026}
  m_Layer: 0
  m_Name: Bip01 R Hand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100030
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400028}
  m_Layer: 0
  m_Name: Bip01 R Forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100032
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400030}
  m_Layer: 0
  m_Name: Bip01 R UpperArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100034
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400052}
  m_Layer: 0
  m_Name: Bip01 R Clavicle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100036
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400032}
  m_Layer: 0
  m_Name: Bip01 L Finger1Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100038
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400034}
  m_Layer: 0
  m_Name: Bip01 L Finger11
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100040
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400040}
  m_Layer: 0
  m_Name: Bip01 L Finger1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100042
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400036}
  m_Layer: 0
  m_Name: Bip01 L Finger0Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100044
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400038}
  m_Layer: 0
  m_Name: Bip01 L Finger01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100046
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400042}
  m_Layer: 0
  m_Name: Bip01 L Finger0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100048
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400044}
  m_Layer: 0
  m_Name: Bip01 L Hand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100050
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400046}
  m_Layer: 0
  m_Name: Bip01 L Forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100052
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400048}
  m_Layer: 0
  m_Name: Bip01 L UpperArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100054
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400054}
  m_Layer: 0
  m_Name: Bip01 L Clavicle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100056
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400050}
  m_Layer: 0
  m_Name: Bip01 HeadNub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100058
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400056}
  m_Layer: 0
  m_Name: Bip01 Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100060
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400060}
  m_Layer: 0
  m_Name: Bip01 Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100062
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400078}
  m_Layer: 0
  m_Name: Bip01 Spine1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100064
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400062}
  m_Layer: 0
  m_Name: Bip01 R Toe0Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100066
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400064}
  m_Layer: 0
  m_Name: Bip01 R Toe0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100068
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400066}
  m_Layer: 0
  m_Name: Bip01 R Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100070
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400068}
  m_Layer: 0
  m_Name: Bip01 R Calf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100072
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400080}
  m_Layer: 0
  m_Name: Bip01 R Thigh
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100074
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400070}
  m_Layer: 0
  m_Name: Bip01 L Toe0Nub
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100076
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400072}
  m_Layer: 0
  m_Name: Bip01 L Toe0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100078
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400074}
  m_Layer: 0
  m_Name: Bip01 L Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100080
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400076}
  m_Layer: 0
  m_Name: Bip01 L Calf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100082
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400082}
  m_Layer: 0
  m_Name: Bip01 L Thigh
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100084
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400084}
  m_Layer: 0
  m_Name: Bip01 Spine
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100086
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400086}
  m_Layer: 0
  m_Name: Bip01 Pelvis
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100088
GameObject:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400088}
  m_Layer: 0
  m_Name: Bip01 Footsteps
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100090
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400090}
  - 137: {fileID: 13700000}
  m_Layer: 0
  m_Name: necromancer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100092
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400092}
  m_Layer: 0
  m_Name: Bip01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &100094
GameObject:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  serializedVersion: 4
  m_Component:
  - 4: {fileID: 400094}
  - 111: {fileID: 11100000}
  m_Layer: 0
  m_Name: Necromancer
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0.7073883, y: -0.70682526, z: -0.0000009806337, w: -0.0000009798532}
  m_LocalPosition: {x: -0.9627783, y: 0.00000009536743, z: 0.0000000059604646}
  m_LocalScale: {x: 1.0000001, y: 1, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400002}
  m_RootOrder: 0
--- !u!4 &400002
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0.00000015055201, y: 0.0000020787354, z: -0.11295545, w: 0.9936001}
  m_LocalPosition: {x: -0.99936134, y: -0.0007472038, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400000}
  m_Father: {fileID: 400006}
  m_RootOrder: 1
--- !u!4 &400004
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100004}
  m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009809631, w: -0.0000009801822}
  m_LocalPosition: {x: -0.99918956, y: 0, z: 0.000000011920929}
  m_LocalScale: {x: 1, y: 0.9999999, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400006}
  m_RootOrder: 0
--- !u!4 &400006
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100006}
  m_LocalRotation: {x: 0.0000017883433, y: -0.00000059563473, z: 0.04430225, w: 0.9990182}
  m_LocalPosition: {x: -0.8281048, y: -0.00079250336, z: 0.000000011920929}
  m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400004}
  - {fileID: 400002}
  m_Father: {fileID: 400058}
  m_RootOrder: 1
--- !u!4 &400008
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100008}
  m_LocalRotation: {x: 0.7073883, y: -0.7068252, z: -0.0000009812925, w: -0.0000009805113}
  m_LocalPosition: {x: -0.82817537, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400058}
  m_RootOrder: 0
--- !u!4 &400010
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_LocalRotation: {x: 0.0017168687, y: -0.73035306, z: 0.0035986796, w: 0.6830583}
  m_LocalPosition: {x: 0.0060424805, y: -0.05940933, z: 0.03837166}
  m_LocalScale: {x: 1.0000002, y: 0.99999976, z: 1.0000002}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400020}
  m_RootOrder: 0
--- !u!4 &400012
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100016}
  m_LocalRotation: {x: 1.30917396e-17, y: -9.313226e-10, z: 1, w: -0.000000014057148}
  m_LocalPosition: {x: -0.4256637, y: -0.00000019073487, z: 0}
  m_LocalScale: {x: -1.0000001, y: -1, z: -1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400014}
  m_RootOrder: 0
--- !u!4 &400014
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100018}
  m_LocalRotation: {x: 0.000000001159052, y: 0.0000000014580966, z: -0.6222612, w: 0.7828097}
  m_LocalPosition: {x: -0.2327179, y: -0.0000002861023, z: 0}
  m_LocalScale: {x: 0.99999994, y: 0.9999999, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400012}
  m_Father: {fileID: 400022}
  m_RootOrder: 0
--- !u!4 &400016
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100022}
  m_LocalRotation: {x: -0.000000004190952, y: 0.000000014901161, z: 1, w: -0.0000000033760446}
  m_LocalPosition: {x: -0.20368932, y: -0.00000019073487, z: 0}
  m_LocalScale: {x: -0.99999994, y: -1, z: -1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400018}
  m_RootOrder: 0
--- !u!4 &400018
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100024}
  m_LocalRotation: {x: 0.0000000018850035, y: 0.000000010661264, z: -0.17410813, w: 0.98472655}
  m_LocalPosition: {x: -0.20615526, y: 0, z: 0}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400016}
  m_Father: {fileID: 400024}
  m_RootOrder: 0
--- !u!4 &400020
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100014}
  m_LocalRotation: {x: -0.5241935, y: -0.5038025, z: 0.5296759, w: -0.43686116}
  m_LocalPosition: {x: -0.50934374, y: 0.23167244, z: 0.08077202}
  m_LocalScale: {x: 0.99999994, y: 1.0000006, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400010}
  m_Father: {fileID: 400026}
  m_RootOrder: 2
--- !u!4 &400022
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100020}
  m_LocalRotation: {x: 0.0003981581, y: -5.2261537e-12, z: -0.000000013125825, w: 0.99999994}
  m_LocalPosition: {x: -0.5018204, y: 0.00000019073487, z: 0}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400014}
  m_Father: {fileID: 400026}
  m_RootOrder: 1
--- !u!4 &400024
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100026}
  m_LocalRotation: {x: -0.6416006, y: 0.7176793, z: -0.11463516, w: 0.24524266}
  m_LocalPosition: {x: -0.2894636, y: 0.016061783, z: 0.33842966}
  m_LocalScale: {x: 0.9999999, y: 1, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400018}
  m_Father: {fileID: 400026}
  m_RootOrder: 0
--- !u!4 &400026
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100028}
  m_LocalRotation: {x: 0.7044145, y: -0.2314371, z: -0.29100424, w: 0.6046103}
  m_LocalPosition: {x: -0.81218475, y: -0.00000019073487, z: 0.00000009536743}
  m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400024}
  - {fileID: 400022}
  - {fileID: 400020}
  m_Father: {fileID: 400028}
  m_RootOrder: 0
--- !u!4 &400028
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100030}
  m_LocalRotation: {x: -0.000000033643435, y: -0.000000023689864, z: 0.49934512, w: 0.8664032}
  m_LocalPosition: {x: -0.7959921, y: 0.00000019073487, z: -0.00000009536743}
  m_LocalScale: {x: 0.9999999, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400026}
  m_Father: {fileID: 400030}
  m_RootOrder: 0
--- !u!4 &400030
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100032}
  m_LocalRotation: {x: 0.517397, y: 0.434352, z: 0.2699503, w: 0.68612355}
  m_LocalPosition: {x: -0.76052237, y: 2.910383e-12, z: -0.00000019073487}
  m_LocalScale: {x: 1, y: 1.0000001, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400028}
  m_Father: {fileID: 400052}
  m_RootOrder: 0
--- !u!4 &400032
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100036}
  m_LocalRotation: {x: -0.000000014901161, y: 2.220446e-16, z: -0.000000014901161,
    w: 1}
  m_LocalPosition: {x: -0.36882, y: 0.000000047683717, z: 0.00000009536743}
  m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400034}
  m_RootOrder: 0
--- !u!4 &400034
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100038}
  m_LocalRotation: {x: -0.000000020801687, y: -0.0000000033732648, z: -0.5848009,
    w: 0.8111769}
  m_LocalPosition: {x: -0.27842054, y: 0, z: 0}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400032}
  m_Father: {fileID: 400040}
  m_RootOrder: 0
--- !u!4 &400036
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100042}
  m_LocalRotation: {x: -0.0000000037252903, y: 0, z: -0, w: 1}
  m_LocalPosition: {x: -0.21087113, y: -0.000000047683717, z: -0.00000007152558}
  m_LocalScale: {x: 1, y: 1, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400038}
  m_RootOrder: 0
--- !u!4 &400038
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100044}
  m_LocalRotation: {x: -0.0000000040032333, y: -0.00000003333983, z: -0.17410812,
    w: 0.98472655}
  m_LocalPosition: {x: -0.22131482, y: -0.00000019073487, z: 0.000000047683717}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400036}
  m_Father: {fileID: 400042}
  m_RootOrder: 0
--- !u!4 &400040
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100040}
  m_LocalRotation: {x: -0.0003950527, y: -0.000049926228, z: -0.12541571, w: 0.99210423}
  m_LocalPosition: {x: -0.5018204, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400034}
  m_Father: {fileID: 400044}
  m_RootOrder: 1
--- !u!4 &400042
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100046}
  m_LocalRotation: {x: -0.6312912, y: 0.6436635, z: 0.22600585, w: -0.36890382}
  m_LocalPosition: {x: -0.30143768, y: 0.045469858, z: -0.2745242}
  m_LocalScale: {x: 0.9999999, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400038}
  m_Father: {fileID: 400044}
  m_RootOrder: 0
--- !u!4 &400044
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100048}
  m_LocalRotation: {x: -0.70500225, y: 0.0016897331, z: -0.002076676, w: 0.7092}
  m_LocalPosition: {x: -0.8465924, y: -0.00000009536743, z: 0}
  m_LocalScale: {x: 1, y: 1.0000001, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400042}
  - {fileID: 400040}
  m_Father: {fileID: 400046}
  m_RootOrder: 0
--- !u!4 &400046
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100050}
  m_LocalRotation: {x: -0.000000012781096, y: 0.000000048318174, z: 0.6610702, w: 0.7503241}
  m_LocalPosition: {x: -0.75969, y: 0, z: 0}
  m_LocalScale: {x: 0.9999998, y: 1, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400044}
  m_Father: {fileID: 400048}
  m_RootOrder: 0
--- !u!4 &400048
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100052}
  m_LocalRotation: {x: 0.38657373, y: -0.37033036, z: 0.040298738, w: 0.84367776}
  m_LocalPosition: {x: -0.76052237, y: -5.820766e-12, z: 0.00000019073487}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400046}
  m_Father: {fileID: 400054}
  m_RootOrder: 0
--- !u!4 &400050
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100056}
  m_LocalRotation: {x: -4.1174657e-20, y: -3.3881318e-21, z: -1.39505e-40, w: 1}
  m_LocalPosition: {x: -1.5051956, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400056}
  m_RootOrder: 0
--- !u!4 &400052
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100034}
  m_LocalRotation: {x: 0.70710677, y: 0.00028154094, z: 0.70710677, w: -0.00028154094}
  m_LocalPosition: {x: -0.00000038146973, y: 0.00028155075, z: -0.1876287}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400030}
  m_Father: {fileID: 400060}
  m_RootOrder: 2
--- !u!4 &400054
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100054}
  m_LocalRotation: {x: 0.70710677, y: 0.00028154094, z: -0.70710677, w: 0.00028154094}
  m_LocalPosition: {x: -0.00000038146973, y: 0.0002805099, z: 0.1876287}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400048}
  m_Father: {fileID: 400060}
  m_RootOrder: 1
--- !u!4 &400056
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100058}
  m_LocalRotation: {x: 0.000028473029, y: -0.023844896, z: 0.0004011831, w: 0.9997156}
  m_LocalPosition: {x: -0.35293198, y: 0, z: 0}
  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400050}
  m_Father: {fileID: 400060}
  m_RootOrder: 0
--- !u!4 &400058
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100010}
  m_LocalRotation: {x: 0.0000019485954, y: -0.0000033234805, z: 0.99628067, w: 0.08616749}
  m_LocalPosition: {x: -0.8218433, y: -0.6415244, z: -0.0000008940697}
  m_LocalScale: {x: 0.9999999, y: 0.99999994, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400008}
  - {fileID: 400006}
  m_Father: {fileID: 400078}
  m_RootOrder: 1
--- !u!4 &400060
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100060}
  m_LocalRotation: {x: -1.8189894e-12, y: 5.293956e-23, z: -2.910383e-11, w: 1}
  m_LocalPosition: {x: -0.5481392, y: -0.00028103014, z: -0.000000011920929}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400056}
  - {fileID: 400054}
  - {fileID: 400052}
  m_Father: {fileID: 400078}
  m_RootOrder: 0
--- !u!4 &400062
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100064}
  m_LocalRotation: {x: 8.881784e-16, y: 8.2936516e-16, z: 7.1054274e-15, w: 1}
  m_LocalPosition: {x: -0.31291762, y: -7.4505807e-10, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400064}
  m_RootOrder: 0
--- !u!4 &400064
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100066}
  m_LocalRotation: {x: 0.000000111145745, y: -0.00000036402704, z: -0.70710725, w: 0.7071064}
  m_LocalPosition: {x: -0.5839235, y: 0.93667585, z: 0.000000047683717}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400062}
  m_Father: {fileID: 400066}
  m_RootOrder: 0
--- !u!4 &400066
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100068}
  m_LocalRotation: {x: 0.102949984, y: -0.13185953, z: -0.30541277, w: 0.93740994}
  m_LocalPosition: {x: -0.64856166, y: 0.00000007152558, z: -0.00000009536743}
  m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 0.9999999}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400064}
  m_Father: {fileID: 400068}
  m_RootOrder: 0
--- !u!4 &400068
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100070}
  m_LocalRotation: {x: 0, y: 0, z: 0.58109146, w: 0.81383824}
  m_LocalPosition: {x: -0.6931062, y: 0.00000009536743, z: -0.000000047683717}
  m_LocalScale: {x: 1, y: 1.0000002, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400066}
  m_Father: {fileID: 400080}
  m_RootOrder: 0
--- !u!4 &400070
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100074}
  m_LocalRotation: {x: -1.2957088e-15, y: 1.7763568e-15, z: 1, w: -3.169857e-15}
  m_LocalPosition: {x: -0.31291744, y: 0.0000000014901161, z: 0}
  m_LocalScale: {x: -1, y: -1, z: -1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400072}
  m_RootOrder: 0
--- !u!4 &400072
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100076}
  m_LocalRotation: {x: 0.000000014533681, y: -0.000000035607112, z: -0.7071068, w: 0.70710677}
  m_LocalPosition: {x: -0.5839235, y: 0.93667585, z: 0.00000014305115}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400070}
  m_Father: {fileID: 400074}
  m_RootOrder: 0
--- !u!4 &400074
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100078}
  m_LocalRotation: {x: -0.16420192, y: 0.03415866, z: -0.32078958, w: 0.9321829}
  m_LocalPosition: {x: -0.67366123, y: 0, z: 0.000000047683717}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400072}
  m_Father: {fileID: 400076}
  m_RootOrder: 0
--- !u!4 &400076
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100080}
  m_LocalRotation: {x: -0.0000000011053014, y: 0.000000001499252, z: 0.5934041, w: 0.8049047}
  m_LocalPosition: {x: -0.6931061, y: 0.00000009536743, z: -0.000000047683717}
  m_LocalScale: {x: 0.9999999, y: 1.0000001, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400074}
  m_Father: {fileID: 400082}
  m_RootOrder: 0
--- !u!4 &400078
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100062}
  m_LocalRotation: {x: -1.8189894e-12, y: 5.293956e-23, z: -2.910383e-11, w: 1}
  m_LocalPosition: {x: -0.5248343, y: -0.00043646974, z: 0.000000017881394}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400060}
  - {fileID: 400058}
  m_Father: {fileID: 400084}
  m_RootOrder: 2
--- !u!4 &400080
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100072}
  m_LocalRotation: {x: -0.2876238, y: 0.95526886, z: 0.0209618, w: -0.06553322}
  m_LocalPosition: {x: 0.290057, y: 0.0006703396, z: -0.4855884}
  m_LocalScale: {x: 0.9999999, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400068}
  m_Father: {fileID: 400084}
  m_RootOrder: 1
--- !u!4 &400082
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100082}
  m_LocalRotation: {x: -0.3029189, y: 0.9530116, z: -0.0011586088, w: 0.0027891977}
  m_LocalPosition: {x: 0.24248905, y: 0.00059168285, z: 0.51100713}
  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400076}
  m_Father: {fileID: 400084}
  m_RootOrder: 0
--- !u!4 &400084
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100084}
  m_LocalRotation: {x: -0.000030568932, y: 0.023845585, z: -0.0004005613, w: 0.9997156}
  m_LocalPosition: {x: -0.2665766, y: -0.00041782725, z: 0.00000039339065}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400082}
  - {fileID: 400080}
  - {fileID: 400078}
  m_Father: {fileID: 400086}
  m_RootOrder: 0
--- !u!4 &400086
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100086}
  m_LocalRotation: {x: -0.49999964, y: 0.50000036, z: 0.49999964, w: 0.50000036}
  m_LocalPosition: {x: -0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400084}
  m_Father: {fileID: 400092}
  m_RootOrder: 1
--- !u!4 &400088
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100088}
  m_LocalRotation: {x: 0, y: 0, z: -0.70710635, w: 0.7071073}
  m_LocalPosition: {x: -0, y: 0, z: -1.6830904}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400092}
  m_RootOrder: 0
--- !u!4 &400090
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100090}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: 2.7317445, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children: []
  m_Father: {fileID: 400094}
  m_RootOrder: 1
--- !u!4 &400092
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100092}
  m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
  m_LocalPosition: {x: -0.12050142, y: 1.6696055, z: 0.000039252456}
  m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400088}
  - {fileID: 400086}
  m_Father: {fileID: 400094}
  m_RootOrder: 0
--- !u!4 &400094
Transform:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100094}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_Children:
  - {fileID: 400092}
  - {fileID: 400090}
  m_Father: {fileID: 0}
  m_RootOrder: 0
--- !u!23 &2300000
MeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: f2c05e207892a8c4099d2ebbc4e860b2, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
--- !u!33 &3300000
MeshFilter:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100012}
  m_Mesh: {fileID: 4300002, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
--- !u!111 &11100000
Animation:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100094}
  m_Enabled: 1
  serializedVersion: 3
  m_Animation: {fileID: 7400000, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  m_Animations:
  - {fileID: 7400000, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400002, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400004, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400006, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400008, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400010, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400012, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400014, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400016, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400018, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400020, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400022, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400024, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  - {fileID: 7400026, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  m_WrapMode: 0
  m_PlayAutomatically: 1
  m_AnimatePhysics: 0
  m_CullingType: 1
--- !u!137 &13700000
SkinnedMeshRenderer:
  m_ObjectHideFlags: 1
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 100100000}
  m_GameObject: {fileID: 100090}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 2100000, guid: 39a70a9f84898314f8a05a946ed3e627, type: 2}
  m_SubsetIndices: 
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_SelectedWireframeHidden: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 0
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300000, guid: 013ee0a8b56bacd44b928eab033163af, type: 3}
  m_Bones:
  - {fileID: 400084}
  - {fileID: 400078}
  - {fileID: 400082}
  - {fileID: 400076}
  - {fileID: 400086}
  - {fileID: 400074}
  - {fileID: 400048}
  - {fileID: 400080}
  - {fileID: 400054}
  - {fileID: 400052}
  - {fileID: 400030}
  - {fileID: 400060}
  - {fileID: 400056}
  - {fileID: 400068}
  - {fileID: 400072}
  - {fileID: 400046}
  - {fileID: 400066}
  - {fileID: 400044}
  - {fileID: 400040}
  - {fileID: 400058}
  - {fileID: 400002}
  - {fileID: 400006}
  - {fileID: 400042}
  - {fileID: 400038}
  - {fileID: 400034}
  - {fileID: 400032}
  - {fileID: 400036}
  - {fileID: 400070}
  - {fileID: 400064}
  - {fileID: 400028}
  - {fileID: 400026}
  - {fileID: 400022}
  - {fileID: 400014}
  - {fileID: 400050}
  - {fileID: 400024}
  - {fileID: 400018}
  - {fileID: 400012}
  - {fileID: 400016}
  - {fileID: 400062}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 400086}
  m_AABB:
    m_Center: {x: -0.5955111, y: -0.10467374, z: 0.08055031}
    m_Extent: {x: 2.9084196, y: 3.3912663, z: 3.547049}
  m_DirtyAABB: 0
--- !u!1001 &100100000
Prefab:
  m_ObjectHideFlags: 1
  serializedVersion: 2
  m_Modification:
    m_TransformParent: {fileID: 0}
    m_Modifications: []
    m_RemovedComponents: []
  m_ParentPrefab: {fileID: 0}
  m_RootGameObject: {fileID: 100094}
  m_IsPrefabParent: 1
