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WaveGGJ17/VaporWaveWars/actor.cpp
2017-01-21 04:08:44 +01:00

13 lines
239 B
C++

#include "actor.hpp"
Actor::Actor() {}
void Actor::draw(sf::RenderWindow *window) {
}
bool Actor::update(float deltaTime, sf::RenderWindow *window) {
character.update(deltaTime);
return this->updateLogic(deltaTime, window);
}