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WaveGGJ17/VaporWaveWars/iaenemy.cpp
2017-01-21 23:44:22 +01:00

10 lines
250 B
C++

#include "iaenemy.hpp"
IaEnemy::IaEnemy() : Actor() {}
IaEnemy::IaEnemy(int numplayer): Actor(numplayer) {}
bool IaEnemy::updateLogic(float deltaTime, sf::RenderWindow *window) {
return true;
}
bool IaEnemy::event(sf::Event e) {return false;}