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WaveGGJ17/VaporWaveWars/mygame.hpp
2017-01-20 20:59:31 +01:00

16 lines
347 B
C++

#ifndef MYGAME_HPP
#define MYGAME_HPP
#include "game.hpp"
class MyGame : public Game{
public:
MyGame();
virtual ~MyGame();
private:
GameState::gameState _state;
virtual void update(float deltaTime, sf::RenderWindow *window) final override;
virtual void draw(sf::RenderWindow *window) final override;
};
#endif // MYGAME_HPP