10 lines
260 B
C++
10 lines
260 B
C++
#include "iaenemy.hpp"
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IaEnemy::IaEnemy() : Actor() {}
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IaEnemy::IaEnemy(int numplayer): Actor(numplayer) {}
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bool IaEnemy::updateLogic(float deltaTime, sf::RenderWindow *window) {
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return true;
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}
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bool IaEnemy::event(sf::Event e, bool def) {return false;}
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