16 lines
283 B
C++
16 lines
283 B
C++
#ifndef IAENEMY_H
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#define IAENEMY_H
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#include "actor.hpp"
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class IaEnemy : public Actor {
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public:
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IaEnemy();
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IaEnemy(int player);
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bool event(sf::Event e) final override;
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protected:
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bool updateLogic(float deltaTime, sf::RenderWindow *window);
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};
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#endif // IAENEMY_H
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