This repository has been archived on 2022-12-14. You can view files and clone it, but cannot push or open issues or pull requests.
WaveGGJ17/VaporWaveWars/playscene.hpp
2017-01-21 03:42:50 +01:00

22 lines
575 B
C++

#ifndef PLAYSCENE_HPP
#define PLAYSCENE_HPP
#include "scene.hpp"
class PlayScene : public Scene{
public:
PlayScene();
PlayScene(const Menu& m) = delete;
PlayScene(const Menu&& m) = delete;
PlayScene& operator=(Menu& m) = delete;
PlayScene& operator=(Menu&& m) = delete;
void update(float deltaTime, sf::RenderWindow *window) final override;
void draw(sf::RenderWindow *window) final override;
void updateEvents(sf::Event e) final override;
private:
sf::Texture _backgroundTexture;
sf::Sprite background;
};
#endif // PLAYSCENE_HPP