22 lines
575 B
C++
22 lines
575 B
C++
#ifndef PLAYSCENE_HPP
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#define PLAYSCENE_HPP
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#include "scene.hpp"
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class PlayScene : public Scene{
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public:
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PlayScene();
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PlayScene(const Menu& m) = delete;
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PlayScene(const Menu&& m) = delete;
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PlayScene& operator=(Menu& m) = delete;
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PlayScene& operator=(Menu&& m) = delete;
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void update(float deltaTime, sf::RenderWindow *window) final override;
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void draw(sf::RenderWindow *window) final override;
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void updateEvents(sf::Event e) final override;
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private:
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sf::Texture _backgroundTexture;
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sf::Sprite background;
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};
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#endif // PLAYSCENE_HPP
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