#include "soundmanager.hpp" //PLACE HERE A FORWARD DECLARATION OF YOUR STATIC VARIABLES //sf::SoundBuffer SoundManager::SOUND_NAME; //sf::Music SoundManager::MUSIC_NAME; /* Example: sf::Music SoundManager::overWorldMusic;*/ sf::Music SoundManager::worldMusic; sf::Music SoundManager::clickTrack; sf::SoundBuffer SoundManager::atk1; sf::SoundBuffer SoundManager::atk2; sf::SoundBuffer SoundManager::atk3; sf::SoundBuffer SoundManager::atk4; sf::SoundBuffer SoundManager::atk5; sf::SoundBuffer SoundManager::atk6; sf::SoundBuffer SoundManager::atk7; sf::SoundBuffer SoundManager::atk8; sf::SoundBuffer SoundManager::atk9; sf::SoundBuffer SoundManager::atk10; sf::SoundBuffer SoundManager::atk11; sf::SoundBuffer SoundManager::atk12; sf::SoundBuffer SoundManager::atk13; sf::SoundBuffer SoundManager::atk14; sf::SoundBuffer SoundManager::atk15; sf::SoundBuffer SoundManager::atk16; sf::SoundBuffer SoundManager::atk17; sf::SoundBuffer SoundManager::atk18; sf::SoundBuffer SoundManager::atk19; sf::SoundBuffer SoundManager::atk20; sf::SoundBuffer SoundManager::fail1; sf::SoundBuffer SoundManager::fail2; sf::SoundBuffer SoundManager::fail3; sf::SoundBuffer SoundManager::fail4; sf::SoundBuffer SoundManager::fail5; sf::SoundBuffer SoundManager::fail6; sf::SoundBuffer SoundManager::note1; sf::SoundBuffer SoundManager::note2; sf::SoundBuffer SoundManager::note3; sf::SoundBuffer SoundManager::note4; sf::SoundBuffer SoundManager::bona1; sf::SoundBuffer SoundManager::bona2; sf::SoundBuffer SoundManager::bona3; sf::SoundBuffer SoundManager::bona4; sf::SoundBuffer SoundManager::bona5; sf::SoundBuffer SoundManager::bona6; sf::SoundBuffer SoundManager::bona7; sf::SoundBuffer SoundManager::bona8; sf::SoundBuffer SoundManager::mod1; sf::SoundBuffer SoundManager::mod2; std::map SoundManager::soundMap; std::map SoundManager::musicMap; std::map::iterator SoundManager::sit; std::map::iterator SoundManager::mit; void SoundManager::load(){ //LOAD HERE YOUR SOUNDS AND MUSIC /* Example: */ musicMap["intro"].openFromFile(WORK_DIR+"Resources/Sounds/intro.ogg"); musicMap["clicks"].openFromFile(WORK_DIR+"Resources/Sounds/clicks.ogg"); ASSERT(atk1.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/1.ogg")); soundMap["atk1"].setBuffer(atk1); ASSERT(atk2.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/2.ogg")); soundMap["atk2"].setBuffer(atk2); ASSERT(atk3.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/3.ogg")); soundMap["atk3"].setBuffer(atk3); ASSERT(atk4.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/4.ogg")); soundMap["atk4"].setBuffer(atk4); ASSERT(atk5.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/5.ogg")); soundMap["atk5"].setBuffer(atk5); ASSERT(atk6.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/6.ogg")); soundMap["atk6"].setBuffer(atk6); ASSERT(atk7.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/7.ogg")); soundMap["atk7"].setBuffer(atk7); ASSERT(atk8.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/8.ogg")); soundMap["atk8"].setBuffer(atk8); ASSERT(atk9.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/9.ogg")); soundMap["atk9"].setBuffer(atk9); ASSERT(atk10.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/10.ogg")); soundMap["atk10"].setBuffer(atk10); ASSERT(atk11.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/11.ogg")); soundMap["atk11"].setBuffer(atk11); ASSERT(atk12.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/12.ogg")); soundMap["atk12"].setBuffer(atk12); ASSERT(atk13.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/13.ogg")); soundMap["atk13"].setBuffer(atk13); ASSERT(atk14.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/14.ogg")); soundMap["atk14"].setBuffer(atk14); ASSERT(atk15.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/15.ogg")); soundMap["atk15"].setBuffer(atk15); ASSERT(atk16.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/16.ogg")); soundMap["atk16"].setBuffer(atk16); ASSERT(atk17.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/17.ogg")); soundMap["atk17"].setBuffer(atk17); ASSERT(atk18.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/18.ogg")); soundMap["atk18"].setBuffer(atk18); ASSERT(atk19.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/19.ogg")); soundMap["atk19"].setBuffer(atk19); ASSERT(atk20.loadFromFile(WORK_DIR+"Resources/Sounds/Samples/20.ogg")); soundMap["atk20"].setBuffer(atk20); ASSERT(fail1.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/1.ogg")); soundMap["fail1"].setBuffer(fail1); ASSERT(fail2.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/2.ogg")); soundMap["fail2"].setBuffer(fail2); ASSERT(fail3.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/3.ogg")); soundMap["fail3"].setBuffer(fail3); ASSERT(fail4.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/4.ogg")); soundMap["fail4"].setBuffer(fail4); ASSERT(fail5.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/5.ogg")); soundMap["fail5"].setBuffer(fail5); ASSERT(fail6.loadFromFile(WORK_DIR+"Resources/Sounds/Fails/6.ogg")); soundMap["fail6"].setBuffer(fail6); ASSERT(note1.loadFromFile(WORK_DIR+"Resources/Sounds/Notes/1.ogg")); soundMap["note1"].setBuffer(note1); ASSERT(note2.loadFromFile(WORK_DIR+"Resources/Sounds/Notes/2.ogg")); soundMap["note2"].setBuffer(note2); ASSERT(note3.loadFromFile(WORK_DIR+"Resources/Sounds/Notes/3.ogg")); soundMap["note3"].setBuffer(note3); ASSERT(note4.loadFromFile(WORK_DIR+"Resources/Sounds/Notes/4.ogg")); soundMap["note4"].setBuffer(note4); ASSERT(bona1.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/1.ogg")); soundMap["bona1"].setBuffer(bona1); ASSERT(bona2.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/2.ogg")); soundMap["bona2"].setBuffer(bona2); ASSERT(bona3.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/3.ogg")); soundMap["bona3"].setBuffer(bona3); ASSERT(bona4.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/4.ogg")); soundMap["bona4"].setBuffer(bona4); ASSERT(bona5.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/5.ogg")); soundMap["bona5"].setBuffer(bona5); ASSERT(bona6.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/6.ogg")); soundMap["bona6"].setBuffer(bona6); ASSERT(bona7.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/7.ogg")); soundMap["bona7"].setBuffer(bona7); ASSERT(bona8.loadFromFile(WORK_DIR+"Resources/Sounds/Bona/8.ogg")); soundMap["bona8"].setBuffer(bona8); ASSERT(mod1.loadFromFile(WORK_DIR+"Resources/Sounds/NotesMod/1.ogg")); soundMap["mod1"].setBuffer(mod1); ASSERT(mod2.loadFromFile(WORK_DIR+"Resources/Sounds/NotesMod/2.ogg")); soundMap["mod2"].setBuffer(mod2); } void SoundManager::playSound(std::string name){ sit = soundMap.find(name); if (sit != soundMap.end()) (sit->second).play(); } void SoundManager::playMusic(std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).play(); } void SoundManager::stopMusic(std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).stop(); } void SoundManager::pauseMusic(std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).pause(); } void SoundManager::setLoop(bool loop, std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).setLoop(loop); } void SoundManager::setPitch(float pitch, std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).setPitch(pitch); } void SoundManager::setVolume(float volume, std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).setVolume(volume); } void SoundManager::setPosition(float x, float y, float z, std::string name){ mit = musicMap.find(name); if (mit != musicMap.end()) (mit->second).setPosition(x,y,z); } void SoundManager::setGlobalSoundVolumen(float volume) { for (auto it = soundMap.begin(); it != soundMap.end(); ++it) (it->second).setVolume(volume); } void SoundManager::setGlobalMusicVolumen(float volume) { for (auto it = musicMap.begin(); it != musicMap.end(); ++it) (it->second).setVolume(volume); }