Merge branch 'master' of github.com:ralucado/WaveGGJ17
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Resources/Screenshot from 2017-01-21 12-26-34.png
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@ -23,6 +23,8 @@ void Game::run() {
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sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Wave ) ) )", sf::Style::Close);
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sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Wave ) ) )", sf::Style::Close);
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window.setFramerateLimit(25);
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window.setFramerateLimit(25);
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window.setKeyRepeatEnabled(false);
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window.setKeyRepeatEnabled(false);
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float oldTime = c.getElapsedTime().asSeconds();
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float oldTime = c.getElapsedTime().asSeconds();
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while (isRunning) {
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while (isRunning) {
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float time = c.getElapsedTime().asSeconds();
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float time = c.getElapsedTime().asSeconds();
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