diff --git a/VaporWaveWars/combat.cpp b/VaporWaveWars/combat.cpp index 03b27b3..2a2815f 100644 --- a/VaporWaveWars/combat.cpp +++ b/VaporWaveWars/combat.cpp @@ -141,14 +141,14 @@ void Combat::draw(sf::RenderWindow *window) { void Combat::updateEvents(sf::Event e) { if (isPlayerOne()) { - if(e.type == sf::Event::KeyPressed && e.key.code == sf::Keyboard::C && !isAttack()) doMahWaves(!isPlayerOne()); bool compasFinish = !player->event(e); enemyManager(compasFinish); + if(e.type == sf::Event::KeyPressed && e.key.code == sf::Keyboard::C && !isAttack()) doMahWaves(!isPlayerOne()); } else if (!ia) { - if(e.type == sf::Event::KeyPressed && e.key.code == sf::Keyboard::C && !isAttack()) doMahWaves(!isPlayerOne()); bool compasFinish = !enemy->event(e); enemyManager(compasFinish); + if(e.type == sf::Event::KeyPressed && e.key.code == sf::Keyboard::C && !isAttack()) doMahWaves(!isPlayerOne()); } } @@ -193,7 +193,7 @@ void Combat::doMahWaves(bool p) { Wave* w = new Wave(p); //if(!p) w->setPosition(anterior,500); //else w->setPosition(512-512*anterior,500); - w->setPosition(anterior,200); + w->setPosition(anterior,W_HEIGHT/2); if(i