diff --git a/VaporWaveWars/character.hpp b/VaporWaveWars/character.hpp index d994b84..e0e4065 100644 --- a/VaporWaveWars/character.hpp +++ b/VaporWaveWars/character.hpp @@ -5,13 +5,13 @@ class Character : public sf::Sprite{ private: //CONFIG - const double frameTime = 0.15; + const double frameTime = BLACKVALUE/4.0f; const int numFrames = 4; const std::string spriteFile = WORK_DIR+"Resources/spreadsheet.png"; //POSICIO PLAYER 1 - float posX1 = 0, posY1 = 250; + float posX1 = W_WIDTH*0.05f, posY1 = W_HEIGHT*0.6f; //POSICIO PLAYER 2 - float posX2 = 500, posY2 = 250; + float posX2 = W_WIDTH*0.65f, posY2 = W_HEIGHT*0.6f; //END CONFIG int magicNumber; diff --git a/VaporWaveWars/commons.hpp b/VaporWaveWars/commons.hpp index 24d4555..d5dd879 100644 --- a/VaporWaveWars/commons.hpp +++ b/VaporWaveWars/commons.hpp @@ -13,7 +13,7 @@ #include "soundmanager.hpp" const int SCENE_NUM = 4; #define MARGEERR 0.2f -#define BLACKVALUE 0.6f +#define BLACKVALUE 0.4f #define W_WIDTH 1024 #define W_HEIGHT 768 const std::string WORK_DIR(getenv("WORK_DIR")); diff --git a/VaporWaveWars/score.cpp b/VaporWaveWars/score.cpp index 088db66..5820e0a 100644 --- a/VaporWaveWars/score.cpp +++ b/VaporWaveWars/score.cpp @@ -12,12 +12,12 @@ Score::Score() { Score::Score(int num) : Score() { if (num == 0) { - _posX = 100; - _posY = 50; + _posX = W_WIDTH*0.15f; + _posY = W_HEIGHT*0.05f; } else { - _posX = 600; - _posY = 50; + _posX = W_WIDTH*0.75f; + _posY = W_HEIGHT*0.05f; } _scoreSprite[0].setPosition(_posX, _posY); }