Merge branch 'master' of https://github.com/ralucado/WaveGGJ17
This commit is contained in:
commit
8f9c93a6c3
12 changed files with 103 additions and 17 deletions
BIN
Resources/Sounds/Fails/1.wav
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Resources/Sounds/Fails/1.wav
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Resources/platform-halo.png
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Resources/platform-halo.png
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After Width: | Height: | Size: 3.7 KiB |
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Resources/platforms-spreadsheet.png
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Resources/platforms-spreadsheet.png
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After Width: | Height: | Size: 4.6 KiB |
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@ -17,7 +17,8 @@ SOURCES += main.cpp \
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iaenemy.cpp \
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iaenemy.cpp \
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actor.cpp \
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actor.cpp \
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soundmanager.cpp \
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soundmanager.cpp \
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score.cpp
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score.cpp \
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wave.cpp
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HEADERS += \
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HEADERS += \
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game.hpp \
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game.hpp \
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@ -33,4 +34,5 @@ HEADERS += \
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iaenemy.hpp \
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iaenemy.hpp \
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actor.hpp \
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actor.hpp \
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soundmanager.hpp \
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soundmanager.hpp \
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score.hpp
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score.hpp \
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wave.hpp
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|
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@ -38,7 +38,7 @@ void Combat::initShader() {
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void Combat::update(float deltaTime, sf::RenderWindow *window) {
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void Combat::update(float deltaTime, sf::RenderWindow *window) {
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player->update(deltaTime, window);
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player->update(deltaTime, window);
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bool aux = enemy->update(deltaTime, window);
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bool aux = enemy->update(deltaTime, window);
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if (ia) enemyManager(aux); //end of player two ia ritm
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if (ia) enemyManager(aux); //end of player two ia rythm
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time += deltaTime;
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time += deltaTime;
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_shader.setParameter("time", time);
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_shader.setParameter("time", time);
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@ -57,6 +57,7 @@ void Combat::updateEvents(sf::Event e) {
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if (playerOneTurn) {
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if (playerOneTurn) {
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bool aux = player->event(e, !attacking);
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bool aux = player->event(e, !attacking);
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if (!aux) { //end of player one ritm
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if (!aux) { //end of player one ritm
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if (!attacking) {
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if (!attacking) {
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if(!player->hitBy(enemy->getAttack())) {
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if(!player->hitBy(enemy->getAttack())) {
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scoreEnemy->incrisScore();
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scoreEnemy->incrisScore();
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@ -2,12 +2,15 @@
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#include "mygame.hpp"
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#include "mygame.hpp"
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Menu::Menu() {
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Menu::Menu() {
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_start.setPosition(5,5);
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_start.setPosition(512-160,200);
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_exit.setPosition(100,100);
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_exit.setPosition(512-160,400);
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_start.turnOn();
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_start.turnOn();
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_exit.turnOn();
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_exit.turnOn();
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_buttons.push_back(&_start);
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_buttons.push_back(&_start);
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_buttons.push_back(&_exit);
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_buttons.push_back(&_exit);
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ASSERT(textureBackground.loadFromFile(WORK_DIR+"Resources/background.png"));
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background.setTexture(textureBackground);
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background.setPosition(0,0);
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}
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}
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@ -21,6 +24,7 @@ void Menu::update(float deltaTime, sf::RenderWindow*window){
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}
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}
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void Menu::draw(sf::RenderWindow* window){
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void Menu::draw(sf::RenderWindow* window){
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window->draw(background);
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for(unsigned int i = 0; i < _buttons.size(); ++i){
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for(unsigned int i = 0; i < _buttons.size(); ++i){
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window->draw(*_buttons[i]);
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window->draw(*_buttons[i]);
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}
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}
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@ -17,6 +17,8 @@ class Menu : public Scene{
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Button _start = Button(WORK_DIR+"Resources/play-spreadsheet.png");
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Button _start = Button(WORK_DIR+"Resources/play-spreadsheet.png");
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Button _exit = Button(WORK_DIR+"Resources/exit-spreadsheet.png");
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Button _exit = Button(WORK_DIR+"Resources/exit-spreadsheet.png");
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std::vector<Button*> _buttons;
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std::vector<Button*> _buttons;
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sf::Texture textureBackground;
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sf::Sprite background;
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};
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};
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#endif // MENU_HPP
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#endif // MENU_HPP
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22
VaporWaveWars/wave.cpp
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22
VaporWaveWars/wave.cpp
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@ -0,0 +1,22 @@
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#include "wave.hpp"
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Wave::Wave(bool dir){
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direction = dir;
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ASSERT(texture.loadFromFile(spriteFile));
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setTexture(texture);
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sf::IntRect rect = sf::IntRect(0, 0, texture.getSize().x, texture.getSize().y);
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setTextureRect(rect);
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}
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void Wave::update(float deltaTime){
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float pos = getPosition().x;
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if (direction){
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pos += 0; // AMOUNT??
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}
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else{
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pos -= 0; // ""
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}
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setPosition(pos, getPosition().y);
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}
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25
VaporWaveWars/wave.hpp
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25
VaporWaveWars/wave.hpp
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@ -0,0 +1,25 @@
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#ifndef WAVE_HPP
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#define WAVE_HPP
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#include "commons.hpp"
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class Wave : public sf::Sprite{
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private:
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//CONFIG
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const std::string spriteFile = WORK_DIR+"Resources/pulsation.png";
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//POSICIO PLAYER 1
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float posX1 = W_WIDTH*0.05f, posY1 = W_HEIGHT*0.6f;
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//POSICIO PLAYER 2
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float posX2 = W_WIDTH*0.65f, posY2 = W_HEIGHT*0.6f;
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//END CONFIG
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bool direction; //TRUE => CAP A LA DRETA
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sf::Texture texture;
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public:
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Wave();
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Wave(bool dir);
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void update(float deltaTime);
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};
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#endif // WAVE_HPP
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@ -60,7 +60,9 @@ SOURCES = ../VaporWaveWars/main.cpp \
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../VaporWaveWars/player.cpp \
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../VaporWaveWars/player.cpp \
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../VaporWaveWars/iaenemy.cpp \
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../VaporWaveWars/iaenemy.cpp \
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../VaporWaveWars/actor.cpp \
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../VaporWaveWars/actor.cpp \
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../VaporWaveWars/soundmanager.cpp
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../VaporWaveWars/soundmanager.cpp \
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../VaporWaveWars/score.cpp \
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../VaporWaveWars/wave.cpp
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OBJECTS = main.o \
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OBJECTS = main.o \
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game.o \
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game.o \
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mygame.o \
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mygame.o \
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@ -73,7 +75,9 @@ OBJECTS = main.o \
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player.o \
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player.o \
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iaenemy.o \
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iaenemy.o \
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actor.o \
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actor.o \
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soundmanager.o
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soundmanager.o \
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score.o \
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wave.o
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DIST = ../../../Qt/5.7/gcc_64/mkspecs/features/spec_pre.prf \
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DIST = ../../../Qt/5.7/gcc_64/mkspecs/features/spec_pre.prf \
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../../../Qt/5.7/gcc_64/mkspecs/common/unix.conf \
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../../../Qt/5.7/gcc_64/mkspecs/common/unix.conf \
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../../../Qt/5.7/gcc_64/mkspecs/common/linux.conf \
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../../../Qt/5.7/gcc_64/mkspecs/common/linux.conf \
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@ -229,7 +233,9 @@ DIST = ../../../Qt/5.7/gcc_64/mkspecs/features/spec_pre.prf \
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player.hpp \
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player.hpp \
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iaenemy.hpp \
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iaenemy.hpp \
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actor.hpp \
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actor.hpp \
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soundmanager.hpp ../VaporWaveWars/main.cpp \
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soundmanager.hpp \
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score.hpp \
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wave.hpp ../VaporWaveWars/main.cpp \
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../VaporWaveWars/game.cpp \
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../VaporWaveWars/game.cpp \
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../VaporWaveWars/mygame.cpp \
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../VaporWaveWars/mygame.cpp \
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../VaporWaveWars/button.cpp \
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../VaporWaveWars/button.cpp \
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@ -241,7 +247,9 @@ DIST = ../../../Qt/5.7/gcc_64/mkspecs/features/spec_pre.prf \
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../VaporWaveWars/player.cpp \
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../VaporWaveWars/player.cpp \
|
||||||
../VaporWaveWars/iaenemy.cpp \
|
../VaporWaveWars/iaenemy.cpp \
|
||||||
../VaporWaveWars/actor.cpp \
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../VaporWaveWars/actor.cpp \
|
||||||
../VaporWaveWars/soundmanager.cpp
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../VaporWaveWars/soundmanager.cpp \
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||||||
|
../VaporWaveWars/score.cpp \
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../VaporWaveWars/wave.cpp
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QMAKE_TARGET = VaporWaveWars
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QMAKE_TARGET = VaporWaveWars
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DESTDIR =
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DESTDIR =
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TARGET = VaporWaveWars
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TARGET = VaporWaveWars
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||||||
|
@ -588,6 +596,7 @@ compiler_clean:
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main.o: ../VaporWaveWars/main.cpp ../VaporWaveWars/mygame.hpp \
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main.o: ../VaporWaveWars/main.cpp ../VaporWaveWars/mygame.hpp \
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../VaporWaveWars/game.hpp \
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../VaporWaveWars/game.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
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||||||
../VaporWaveWars/menu.hpp \
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../VaporWaveWars/menu.hpp \
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||||||
../VaporWaveWars/scene.hpp \
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../VaporWaveWars/scene.hpp \
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||||||
../VaporWaveWars/button.hpp \
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../VaporWaveWars/button.hpp \
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||||||
|
@ -597,16 +606,18 @@ main.o: ../VaporWaveWars/main.cpp ../VaporWaveWars/mygame.hpp \
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../VaporWaveWars/actor.hpp \
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../VaporWaveWars/actor.hpp \
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||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/iaenemy.hpp \
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../VaporWaveWars/iaenemy.hpp \
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../VaporWaveWars/soundmanager.hpp
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../VaporWaveWars/score.hpp
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../VaporWaveWars/main.cpp
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../VaporWaveWars/main.cpp
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|
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game.o: ../VaporWaveWars/game.cpp ../VaporWaveWars/game.hpp \
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game.o: ../VaporWaveWars/game.cpp ../VaporWaveWars/game.hpp \
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../VaporWaveWars/commons.hpp
|
../VaporWaveWars/commons.hpp \
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|
../VaporWaveWars/soundmanager.hpp
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o game.o ../VaporWaveWars/game.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o game.o ../VaporWaveWars/game.cpp
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||||||
|
|
||||||
mygame.o: ../VaporWaveWars/mygame.cpp ../VaporWaveWars/mygame.hpp \
|
mygame.o: ../VaporWaveWars/mygame.cpp ../VaporWaveWars/mygame.hpp \
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||||||
../VaporWaveWars/game.hpp \
|
../VaporWaveWars/game.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/menu.hpp \
|
../VaporWaveWars/menu.hpp \
|
||||||
../VaporWaveWars/scene.hpp \
|
../VaporWaveWars/scene.hpp \
|
||||||
../VaporWaveWars/button.hpp \
|
../VaporWaveWars/button.hpp \
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||||||
|
@ -616,28 +627,33 @@ mygame.o: ../VaporWaveWars/mygame.cpp ../VaporWaveWars/mygame.hpp \
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../VaporWaveWars/actor.hpp \
|
../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/iaenemy.hpp \
|
../VaporWaveWars/iaenemy.hpp \
|
||||||
../VaporWaveWars/soundmanager.hpp
|
../VaporWaveWars/score.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mygame.o ../VaporWaveWars/mygame.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o mygame.o ../VaporWaveWars/mygame.cpp
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||||||
|
|
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button.o: ../VaporWaveWars/button.cpp ../VaporWaveWars/button.hpp \
|
button.o: ../VaporWaveWars/button.cpp ../VaporWaveWars/button.hpp \
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||||||
../VaporWaveWars/commons.hpp
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o button.o ../VaporWaveWars/button.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o button.o ../VaporWaveWars/button.cpp
|
||||||
|
|
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character.o: ../VaporWaveWars/character.cpp ../VaporWaveWars/character.hpp \
|
character.o: ../VaporWaveWars/character.cpp ../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/commons.hpp
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o character.o ../VaporWaveWars/character.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o character.o ../VaporWaveWars/character.cpp
|
||||||
|
|
||||||
compas.o: ../VaporWaveWars/compas.cpp ../VaporWaveWars/compas.hpp \
|
compas.o: ../VaporWaveWars/compas.cpp ../VaporWaveWars/compas.hpp \
|
||||||
../VaporWaveWars/commons.hpp
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o compas.o ../VaporWaveWars/compas.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o compas.o ../VaporWaveWars/compas.cpp
|
||||||
|
|
||||||
scene.o: ../VaporWaveWars/scene.cpp ../VaporWaveWars/scene.hpp \
|
scene.o: ../VaporWaveWars/scene.cpp ../VaporWaveWars/scene.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/game.hpp
|
../VaporWaveWars/game.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o scene.o ../VaporWaveWars/scene.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o scene.o ../VaporWaveWars/scene.cpp
|
||||||
|
|
||||||
menu.o: ../VaporWaveWars/menu.cpp ../VaporWaveWars/menu.hpp \
|
menu.o: ../VaporWaveWars/menu.cpp ../VaporWaveWars/menu.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/scene.hpp \
|
../VaporWaveWars/scene.hpp \
|
||||||
../VaporWaveWars/game.hpp \
|
../VaporWaveWars/game.hpp \
|
||||||
../VaporWaveWars/button.hpp \
|
../VaporWaveWars/button.hpp \
|
||||||
|
@ -648,11 +664,12 @@ menu.o: ../VaporWaveWars/menu.cpp ../VaporWaveWars/menu.hpp \
|
||||||
../VaporWaveWars/actor.hpp \
|
../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/iaenemy.hpp \
|
../VaporWaveWars/iaenemy.hpp \
|
||||||
../VaporWaveWars/soundmanager.hpp
|
../VaporWaveWars/score.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o menu.o ../VaporWaveWars/menu.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o menu.o ../VaporWaveWars/menu.cpp
|
||||||
|
|
||||||
combat.o: ../VaporWaveWars/combat.cpp ../VaporWaveWars/combat.hpp \
|
combat.o: ../VaporWaveWars/combat.cpp ../VaporWaveWars/combat.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/compas.hpp \
|
../VaporWaveWars/compas.hpp \
|
||||||
../VaporWaveWars/scene.hpp \
|
../VaporWaveWars/scene.hpp \
|
||||||
../VaporWaveWars/game.hpp \
|
../VaporWaveWars/game.hpp \
|
||||||
|
@ -660,11 +677,12 @@ combat.o: ../VaporWaveWars/combat.cpp ../VaporWaveWars/combat.hpp \
|
||||||
../VaporWaveWars/actor.hpp \
|
../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/iaenemy.hpp \
|
../VaporWaveWars/iaenemy.hpp \
|
||||||
../VaporWaveWars/soundmanager.hpp
|
../VaporWaveWars/score.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o combat.o ../VaporWaveWars/combat.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o combat.o ../VaporWaveWars/combat.cpp
|
||||||
|
|
||||||
player.o: ../VaporWaveWars/player.cpp ../VaporWaveWars/player.hpp \
|
player.o: ../VaporWaveWars/player.cpp ../VaporWaveWars/player.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/compas.hpp \
|
../VaporWaveWars/compas.hpp \
|
||||||
../VaporWaveWars/actor.hpp \
|
../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/character.hpp
|
../VaporWaveWars/character.hpp
|
||||||
|
@ -673,12 +691,14 @@ player.o: ../VaporWaveWars/player.cpp ../VaporWaveWars/player.hpp \
|
||||||
iaenemy.o: ../VaporWaveWars/iaenemy.cpp ../VaporWaveWars/iaenemy.hpp \
|
iaenemy.o: ../VaporWaveWars/iaenemy.cpp ../VaporWaveWars/iaenemy.hpp \
|
||||||
../VaporWaveWars/actor.hpp \
|
../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/compas.hpp
|
../VaporWaveWars/compas.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o iaenemy.o ../VaporWaveWars/iaenemy.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o iaenemy.o ../VaporWaveWars/iaenemy.cpp
|
||||||
|
|
||||||
actor.o: ../VaporWaveWars/actor.cpp ../VaporWaveWars/actor.hpp \
|
actor.o: ../VaporWaveWars/actor.cpp ../VaporWaveWars/actor.hpp \
|
||||||
../VaporWaveWars/commons.hpp \
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp \
|
||||||
../VaporWaveWars/character.hpp \
|
../VaporWaveWars/character.hpp \
|
||||||
../VaporWaveWars/compas.hpp
|
../VaporWaveWars/compas.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o actor.o ../VaporWaveWars/actor.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o actor.o ../VaporWaveWars/actor.cpp
|
||||||
|
@ -687,6 +707,16 @@ soundmanager.o: ../VaporWaveWars/soundmanager.cpp ../VaporWaveWars/soundmanager.
|
||||||
../VaporWaveWars/commons.hpp
|
../VaporWaveWars/commons.hpp
|
||||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o soundmanager.o ../VaporWaveWars/soundmanager.cpp
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o soundmanager.o ../VaporWaveWars/soundmanager.cpp
|
||||||
|
|
||||||
|
score.o: ../VaporWaveWars/score.cpp ../VaporWaveWars/score.hpp \
|
||||||
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp
|
||||||
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o score.o ../VaporWaveWars/score.cpp
|
||||||
|
|
||||||
|
wave.o: ../VaporWaveWars/wave.cpp ../VaporWaveWars/wave.hpp \
|
||||||
|
../VaporWaveWars/commons.hpp \
|
||||||
|
../VaporWaveWars/soundmanager.hpp
|
||||||
|
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o wave.o ../VaporWaveWars/wave.cpp
|
||||||
|
|
||||||
####### Install
|
####### Install
|
||||||
|
|
||||||
install: FORCE
|
install: FORCE
|
||||||
|
|
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Reference in a new issue