frame rate to 25fps cpu usage 500% less

This commit is contained in:
serk 2017-01-22 02:33:38 +01:00
parent 32ab66e4dc
commit 5113ab36ce

View file

@ -21,6 +21,7 @@ Game* Game::i() {
void Game::run() { void Game::run() {
sf::Clock c; sf::Clock c;
sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Waves ) ) )", sf::Style::Close); sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Waves ) ) )", sf::Style::Close);
window.setFramerateLimit(25);
window.setKeyRepeatEnabled(false); window.setKeyRepeatEnabled(false);
float oldTime = c.getElapsedTime().asSeconds(); float oldTime = c.getElapsedTime().asSeconds();
while (isRunning) { while (isRunning) {