This commit is contained in:
serk 2017-01-22 01:13:37 +01:00
commit 4bf3722bc1
3 changed files with 1 additions and 2 deletions

View file

@ -6,7 +6,6 @@ class Character : public sf::Sprite{
private: private:
//CONFIG //CONFIG
const double frameTime = BLACKVALUE/4.0f; const double frameTime = BLACKVALUE/4.0f;
const int numFrames = 4;
const std::string spriteFile = WORK_DIR+"Resources/spreadsheet.png"; const std::string spriteFile = WORK_DIR+"Resources/spreadsheet.png";
//POSICIO PLAYER 1 //POSICIO PLAYER 1
float posX1 = W_WIDTH*0.05f, posY1 = W_HEIGHT*0.5f - 15; float posX1 = W_WIDTH*0.05f, posY1 = W_HEIGHT*0.5f - 15;

View file

@ -20,7 +20,7 @@ Game* Game::i() {
// Main game loop // Main game loop
void Game::run() { void Game::run() {
sf::Clock c; sf::Clock c;
sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Waves ) ) )"); sf::RenderWindow window(sf::VideoMode(W_WIDTH, W_HEIGHT), "( ( ( Radio Waves ) ) )", sf::Style::Close);
window.setKeyRepeatEnabled(false); window.setKeyRepeatEnabled(false);
float oldTime = c.getElapsedTime().asSeconds(); float oldTime = c.getElapsedTime().asSeconds();
while (isRunning) { while (isRunning) {