perfect => +1 score

This commit is contained in:
serk 2017-01-22 14:31:57 +01:00
parent 446d07a8a2
commit 1023691e2d

View file

@ -174,6 +174,9 @@ void Combat::enemyManager(bool compasFinish) { //To do: considerar si hay ia
if(!player->hitBy(compas)) {
scoreEnemy->incrisScore();
}
else {
scorePlayer->incrisScore();
}
state = CombatState::player_atk;
break;
case CombatState::player_atk:
@ -188,6 +191,9 @@ void Combat::enemyManager(bool compasFinish) { //To do: considerar si hay ia
if(!enemy->hitBy(compas)) {
scorePlayer->incrisScore();
}
else {
scoreEnemy->incrisScore();
}
state = CombatState::enemy_atk;
break;
case CombatState::enemy_atk: