merge fix
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f090173a1e
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0859b78f94
3 changed files with 4 additions and 4 deletions
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@ -14,10 +14,10 @@ void Combat::update(float deltaTime, sf::RenderWindow *window) {
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void Combat::draw(sf::RenderWindow *window) {
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void Combat::draw(sf::RenderWindow *window) {
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player.draw(window);
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player.draw(window);
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enemy->draw(window);
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enemy->draw(window);
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//draw background
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}
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}
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void Combat::updateButtons(sf::Event e) {
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void Combat::updateEvents(sf::Event e) {
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if (playerOneTurn) playerOneTurn = player.event(e);
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if (playerOneTurn) playerOneTurn = player.event(e);
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else if (!ia) playerOneTurn = !enemy->event(e);
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else if (!ia) playerOneTurn = !enemy->event(e);
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}
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}
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@ -17,7 +17,7 @@ public:
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Combat& operator=(Combat&& m) = delete;
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Combat& operator=(Combat&& m) = delete;
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void update(float deltaTime, sf::RenderWindow *window) final override;
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void update(float deltaTime, sf::RenderWindow *window) final override;
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void draw(sf::RenderWindow *window) final override;
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void draw(sf::RenderWindow *window) final override;
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void updateButtons(sf::Event e) final override;
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void updateEvents(sf::Event e) final override;
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private:
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private:
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Compas compas;
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Compas compas;
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bool playerOneTurn, ia;
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bool playerOneTurn, ia;
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@ -10,7 +10,7 @@ class Scene
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virtual ~Scene();
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virtual ~Scene();
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virtual void update(float deltaTime, sf::RenderWindow *window) = 0;
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virtual void update(float deltaTime, sf::RenderWindow *window) = 0;
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virtual void draw(sf::RenderWindow *window) = 0;
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virtual void draw(sf::RenderWindow *window) = 0;
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virtual void updateEvents(sf::Event) = 0;
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virtual void updateEvents(sf::Event e) = 0;
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protected:
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protected:
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Game* parent;
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Game* parent;
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};
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};
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